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- Log: Log file open, 01/06/18 15:02:20
- Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
- Init: Version: 12791
- Init: Epic Internal: 0
- Init: Compiled (32-bit): Jan 29 2015 19:31:11
- Init: Changelist: 2424394
- Init: Command line: -ini:UDKGame:DefaultPlayer.Name=jefe
- Init: Base directory: E:\RenegadeX - Copy\Binaries\Win32\
- [0000.41] Log: Deleting old log file Launch-backup-2017.12.27-22.09.21.log
- [0000.51] Log: Deleting old log file Launch-backup-2017.12.28-13.28.32.log
- [0000.56] Log: Deleting old log file Launch-backup-2017.12.29-07.46.51.log
- [0000.60] Log: Deleting old log file Launch-backup-2017.12.29-08.05.58.log
- [0000.64] Log: Deleting old log file Launch-backup-2017.12.30-17.03.35.log
- [0000.69] Log: Deleting old log file Launch-backup-2017.12.30-17.06.11.log
- [0000.73] Log: Deleting old log file Launch-backup-2017.12.30-17.08.33.log
- [0000.77] Log: Deleting old log file Launch-backup-2017.12.30-17.43.34.log
- [0000.77] Init: Computer: LAPTOP-ECLQSK5J
- [0000.77] Init: User: Jeffa
- [0000.77] Init: CPU Page size=4096, Processors=8
- [0000.77] Init: High frequency timer resolution =2.742191 MHz
- [0000.77] Init: Memory total: Physical=15.9GB (15GB approx) Pagefile=18.3GB Virtual=4.0GB
- [0000.77] Log: Steam Client API Disabled!
- [0000.80] Init: WinSock: I am LAPTOP-ECLQSK5J (169.233.31.11:0)
- [0000.80] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes.
- [0000.80] Init: Object subsystem initialized
- [0000.80] Log: Last hardware survey: Ver=-1, Date=0. Uploading again.
- [0002.56] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 1050 Ti
- [0002.56] Log: Adapter has 3072MB of dedicated video memory, 0MB of dedicated system memory, and 1023MB of shared system memory
- [0002.59] Log: Found D3D11 adapter 1: Intel(R) HD Graphics 630
- [0002.59] Log: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 3967MB of shared system memory
- [0002.59] Log: Found D3D11 adapter 2: Microsoft Basic Render Driver
- [0002.59] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 4095MB of shared system memory
- [0002.76] Log: Shader platform (RHI): PC-D3D-SM3
- [0002.76] Error: Error, Manifest doesn't exist: ..\..\UDKGame\Script\Manifest.txt
- [0002.82] Log: PhysX GPU Support: DISABLED
- [0003.30] Init: Initializing FaceFX...
- [0003.30] Init: FaceFX 1.7.4 initialized.
- [0003.48] Init: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
- [0009.28] Init: Waited 0.088 sec for async package '..\..\UDKGame\CookedPC\Core.u' to complete caching.
- [0014.76] Log: Failed to upload UDK hardware survey to http://et.epicgames.com/PostUDKSurveyHandler.ashx in 12.96 seconds.
- [0015.63] Init: Finished loading startup packages in 6.44 seconds
- [0015.64] Log: 80960 objects as part of root set at end of initial load.
- [0015.64] Log: 0 out of 0 bytes used by permanent object pool.
- [0021.40] Log: Initializing Engine...
- [0021.86] Init: UEngine initialized
- [0021.99] Init: XAudio2Device initialized.
- [0022.02] Init: Client initialized
- [0023.85] Log: Steam Client API is unavailable
- [0024.80] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
- [0024.80] Warning: Warning, Failed to find object 'Class None.'
- [0024.80] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
- [0024.80] Warning: Warning, Failed to find object 'Class None.'
- [0024.80] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
- [0024.80] Warning: Warning, Failed to find object 'Class None.'
- [0024.80] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
- [0024.80] Warning: Warning, Failed to find object 'Class None.'
- [0025.01] Log: LoadMap: RenX-FrontEndMap?Name=jefe?Team=1
- [0025.17] Log: Game class is 'Rx_Game_MainMenu'
- [0025.21] Log: Primary PhysX scene will be in software.
- [0025.21] Log: Creating Primary PhysX Scene.
- [0025.21] Log: Bringing World RenX-FrontEndMap.TheWorld up for play (0) at 2018.01.06-15.02.45
- [0025.24] ScriptLog: INITIAL: -1 -1
- [0025.25] ScriptLog: Game profile Index was NONE
- [0025.37] Log: MIC::SetTextureParameterValue : Modifying 'MI_VH_GDI_Adaptive' during gameplay. ParamName: Camo
- [0025.37] Log: MIC::SetTextureParameterValue : Modifying 'MI_VH_Nod_Adaptive' during gameplay. ParamName: Camo
- [0025.37] Log: MIC::SetTextureParameterValue : Modifying 'MI_Cloak_Enemy_Adaptive' during gameplay. ParamName: Camo
- [0025.37] Log: MIC::SetVectorParameterValue : Modifying 'MI_VH_GDI_Adaptive' during gameplay. ParamName: Camo_Colour
- [0025.37] Log: MIC::SetVectorParameterValue : Modifying 'MI_VH_Nod_Adaptive' during gameplay. ParamName: Camo_Colour
- [0025.37] Log: MIC::SetVectorParameterValue : Modifying 'MI_Cloak_Enemy_Adaptive' during gameplay. ParamName: Camo_Colour
- [0025.37] ScriptLog: GDI:0.0000
- [0025.37] ScriptLog: Nod:0.0000
- [0025.37] ScriptLog: Rx_Game::PreBeginPlay BotClass:'Rx_Bot_Waypoints'
- [0025.43] ScriptLog: Initializing Rx_GameEngine. Game Version: Closed Beta 5.33i
- [0025.45] Rx: MAPLoaded;RenX-FrontEndMap
- [0025.45] Log: Bringing up level for play took: 0.276812
- [0025.48] ScriptWarning: Accessed None 'Profile'
- UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_0
- Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0134
- [0025.48] ScriptWarning: Accessed None 'Profile'
- UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_0
- Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0168
- [0025.48] Rx: PLAYEREnter;Nod,256,jefefromhwidnosteam
- [0025.48] Rx: PLAYERTeamJoin;Nod,256,jefejoinedNod
- [0025.48] Log: Current scalability system settings:
- [0025.48] Log: StaticDecals = FALSE (Whether to allow static decals.)
- [0025.48] Log: DynamicDecals = FALSE (Whether to allow dynamic decals.)
- [0025.48] Log: UnbatchedDecals = TRUE (Whether to allow decals that have not been placed in static draw lists and have dynamic view relevance.)
- [0025.48] Log: DecalCullDistanceScale = 1 (Scale factor for distance culling decals.)
- [0025.48] Log: DynamicShadows = FALSE (Whether to allow dynamic shadows.)
- [0025.48] Log: LightEnvironmentShadows = FALSE (Whether to allow dynamic light environments to cast shadows.)
- [0025.48] Log: MotionBlur = FALSE (Whether to allow motion blur.)
- [0025.48] Log: DepthOfField = FALSE (Whether to allow depth of field.)
- [0025.48] Log: AmbientOcclusion = FALSE (Whether to allow ambient occlusion.)
- [0025.48] Log: Bloom = FALSE (Whether to allow bloom.)
- [0025.48] Log: bAllowLightShafts = TRUE (Whether to allow light shafts.)
- [0025.48] Log: Distortion = FALSE (Whether to allow distortion.)
- [0025.48] Log: DropParticleDistortion = FALSE (Whether to allow dropping distortion on particles based on WorldInfo::bDropDetail.)
- [0025.48] Log: AllowDistortionAndColorInSameMaterial = TRUE (Disabling this is an optimization, and only renders distortion during the distortion pass.)
- [0025.48] Log: LensFlares = FALSE (Whether to allow rendering of LensFlares.)
- [0025.48] Log: AllowRadialBlur = TRUE (Whether to allow radial blur effects to render.)
- [0025.48] Log: bAllowSeparateTranslucency = FALSE (Whether to keep separate translucency (for better Depth of Field), experimental.)
- [0025.48] Log: bAllowPostprocessMLAA = FALSE (Whether to allow post process MLAA to render. requires extra memory.)
- [0025.48] Log: bAllowHighQualityMaterials = TRUE (Whether to use high quality materials when low quality exist.)
- [0025.48] Log: MaxFilterBlurSampleCount = 16 (Max filter sample count.)
- [0025.48] Log: SkeletalMeshLODBias = 0 (LOD bias for skeletal meshes.)
- [0025.48] Log: DetailMode = 0 (Current detail mode; determines whether components of actors should be updated/ ticked.)
- [0025.48] Log: MemoryDetailMode = 2 (Current detail mode; determines which detail level of assets to load (e.g. cut out variety from sound cues).)
- [0025.48] Log: MaxDrawDistanceScale = 1 (Scale applied to primitive's MaxDrawDistance.)
- [0025.48] Log: MaxAnisotropy = 8 (Maximum level of anisotropy used.)
- [0025.48] Log: bAllowD3D9MSAA = FALSE (UKNOWN)
- [0025.48] Log: MinShadowResolution = 64 (min dimensions (in texels) allowed for rendering shadow subject depths.)
- [0025.48] Log: MinPreShadowResolution = 8 (min dimensions (in texels) allowed for rendering preshadow depths.)
- [0025.48] Log: MaxShadowResolution = 1024 (max square dimensions (in texels) allowed for rendering shadow subject depths.)
- [0025.48] Log: MaxWholeSceneDominantShadowResolution = 1280 (max square dimensions (in texels) allowed for rendering whole scene shadow depths.)
- [0025.48] Log: ShadowTexelsPerPixel = 1.3 (The ratio of subject pixels to shadow texels.)
- [0025.48] Log: bEnableBranchingPCFShadows = FALSE (Toggle Branching PCF implementation for projected shadows.)
- [0025.48] Log: bAllowWholeSceneDominantShadows = TRUE (Whether to allow whole scene dominant shadows.)
- [0025.48] Log: bUseConservativeShadowBounds = FALSE (Whether to use safe and conservative shadow frustum creation that wastes some shadowmap space.)
- [0025.48] Log: bAllowFracturedDamage = TRUE (Whether to allow fractured meshes to take damage.)
- [0025.48] Log: FractureCullDistanceScale = 1 (Distance scale for whether a fractured static mesh should actually fracture when damaged.)
- [0025.48] Log: bApexClothingAsyncFetchResults = FALSE (If TRUE, allow APEX skinning to occur without blocking fetch results. bEnableParallelApexClothingFetch must be enabled for this to work.)
- [0025.48] Log: Current preference system settings:
- [0025.48] Log: UseVsync = FALSE (Whether to use VSync or not.)
- [0025.48] Log: Fullscreen = TRUE (Fullscreen.)
- [0025.48] Log: ResX = 1920 (Screen X resolution.)
- [0025.48] Log: ResY = 1080 (Screen Y resolution.)
- [0025.48] Log: Current debug system settings:
- [0025.48] Log: DynamicLights = FALSE (Whether to allow dynamic lights.)
- [0025.48] Log: CompositeDynamicLights = FALSE (Whether to composte dynamic lights into light environments.)
- [0025.48] Log: DirectionalLightmaps = TRUE (Whether to allow directional lightmaps, which use the material's normal and specular.)
- [0025.48] Log: SpeedTreeLeaves = FALSE (Whether to allow rendering of SpeedTree leaves.)
- [0025.48] Log: SpeedTreeFronds = FALSE (Whether to allow rendering of SpeedTree fronds.)
- [0025.48] Log: OnlyStreamInTextures = FALSE (If enabled, texture will only be streamed in, not out.)
- [0025.48] Log: OneFrameThreadLag = TRUE (Whether to allow the rendering thread to lag one frame behind the game thread.)
- [0025.48] Log: UpscaleScreenPercentage = TRUE (Whether to upscale the screen to take up the full front buffer.)
- [0025.48] Log: AllowOpenGL = FALSE (Whether to use OpenGL when it's available.)
- [0025.48] Log: AllowSubsurfaceScattering = TRUE (Whether to allow sub-surface scattering to render.)
- [0025.48] Log: AllowImageReflections = TRUE (Whether to allow image reflections to render.)
- [0025.48] Log: AllowImageReflectionShadowing = TRUE (Whether to allow image reflections to be shadowed.)
- [0025.48] Log: ParticleLODBias = 3 (LOD bias for particle systems.)
- [0025.48] Log: MaxMultiSamples = 0 (The maximum number of MSAA samples to use.)
- [0025.48] Log: bAllowTemporalAA = FALSE (UKNOWN)
- [0025.48] Log: TemporalAA_MinDepth = 500 (UKNOWN)
- [0025.48] Log: TemporalAA_StartDepthVelocityScale = 100 (UKNOWN)
- [0025.48] Log: ScreenPercentage = 100 (Percentage of screen main view should take up.)
- [0025.48] Log: MobileOcclusionQueries = FALSE (Whether to allow occlusion queries on mobile.)
- [0025.48] Log: MobileGlobalGammaCorrection = FALSE (UNKNOWN.)
- [0025.48] Log: MobileAllowGammaCorrectionWorldOverride = FALSE (UNKNOWN.)
- [0025.48] Log: MobileAllowDepthPrePass = FALSE (Whether to enable a rendering depth pre-pass on mobile.)
- [0025.48] Log: MobileGfxGammaCorrection = FALSE (Whether to include gamma correction in the scaleform shaders.)
- [0025.48] Log: MobileSceneDepthResolveForShadows = TRUE (UNKNOWN.)
- [0025.48] Log: MobileUsePreprocessedShaders = TRUE (Whether to use preprocessed shaders on mobile.)
- [0025.48] Log: MobileFlashRedForUncachedShaders = FALSE (Whether to flash the screen red (non-final release only) when a cached shader is not found at runtime.)
- [0025.48] Log: MobileWarmUpPreprocessedShaders = TRUE (Whether to issue a 'warm-up' draw call for mobile shaders as they are compiled.)
- [0025.48] Log: MobileCachePreprocessedShaders = FALSE (Whether to dump out preprocessed shaders for mobile as they are encountered/compiled.)
- [0025.48] Log: MobileProfilePreprocessedShaders = FALSE (Whether to run dumped out preprocessed shaders through the shader profiler.)
- [0025.48] Log: MobileUseCPreprocessorOnShaders = TRUE (Whether to run the C preprocessor on shaders.)
- [0025.48] Log: MobileLoadCPreprocessedShaders = TRUE ( Whether to load the C preprocessed source.)
- [0025.48] Log: MobileSharePixelShaders = TRUE (Whether to share pixel shaders across multiple unreal shaders.)
- [0025.48] Log: MobileShareVertexShaders = TRUE (Whether to share vertex shaders across multiple unreal shaders.)
- [0025.48] Log: MobileShareShaderPrograms = TRUE (Whether to share shaders program across multiple unreal shaders.)
- [0025.48] Log: MobileMaxMemory = 300 (Value (in MB) to declare for maximum mobile memory on this device.)
- [0025.48] Log: MobileClearDepthBetweenDPG = FALSE (Whether to clear the depth buffer between DPGs.)
- [0025.48] Log: MobileBoneCount = 75 (The maximum number of bones supported for skinning.)
- [0025.48] Log: MobileBoneWeightCount = 2 (The maximum number of bones influences per vertex supported for skinning.)
- [0025.48] Log: Current unknown system settings:
- [0025.48] Log: SHSecondaryLighting = TRUE (Whether to allow light environments to use SH lights for secondary lighting.)
- [0025.48] Log: MotionBlurPause = TRUE (Whether to allow motion blur to be paused.)
- [0025.48] Log: MotionBlurSkinning = 1 (State of the console variable MotionBlurSkinning.)
- [0025.48] Log: FilteredDistortion = TRUE (Whether to allow distortion to use bilinear filtering when sampling the scene color during its apply pass.)
- [0025.48] Log: bAllowDownsampledTranslucency = FALSE (Whether to allow downsampled transluency.)
- [0025.48] Log: FogVolumes = TRUE (Whether to allow fog volumes.)
- [0025.48] Log: FloatingPointRenderTargets = TRUE (Whether to allow floating point render targets to be used.)
- [0025.48] Log: ShadowFilterQualityBias = 3 (Quality bias for projected shadow buffer filtering. Higher values use better quality filtering.)
- [0025.48] Log: ShadowFadeResolution = 128 (Resolution in texel below which shadows are faded out.)
- [0025.48] Log: PreShadowFadeResolution = 16 (Resolution in texel below which preshadows are faded out.)
- [0025.48] Log: ShadowFadeExponent = 0.25 (Controls the rate at which shadows are faded out.)
- [0025.48] Log: SceneCaptureStreamingMultiplier = 1 (Scene capture streaming texture update distance scalar.)
- [0025.48] Log: PreShadowResolutionFactor = 0.5 (UKNOWN)
- [0025.48] Log: bAllowHardwareShadowFiltering = FALSE (Whether to allow hardware filtering optimizations like hardware PCF and Fetch4.)
- [0025.48] Log: TessellationAdaptivePixelsPerTriangle = 48 (Global tessellation factor multiplier.)
- [0025.48] Log: bEnableForegroundShadowsOnWorld = FALSE (hack to allow for foreground DPG objects to cast shadows on the world DPG.)
- [0025.48] Log: bEnableForegroundSelfShadowing = FALSE (Whether to allow foreground DPG self-shadowing.)
- [0025.48] Log: ShadowFilterRadius = 2 (Radius, in shadowmap texels, of the filter disk.)
- [0025.48] Log: ShadowDepthBias = 0.012 (Depth bias that is applied in the depth pass for all types of projected shadows except VSM.)
- [0025.48] Log: PerObjectShadowTransition = 60 (Higher values make the per object soft shadow comparison sharper, lower values make the transition softer.)
- [0025.48] Log: PerSceneShadowTransition = 600 (Higher values make the per scene soft shadow comparison sharper, lower values make the transition softer.)
- [0025.48] Log: CSMSplitPenumbraScale = 0.5 (Scale applied to the penumbra size of Cascaded Shadow Map splits, useful for minimizing the transition between splits.)
- [0025.48] Log: CSMSplitSoftTransitionDistanceScale = 4 (Scale applied to the soft comparison transition distance of Cascaded Shadow Map splits, useful for minimizing the transition between splits.)
- [0025.48] Log: CSMSplitDepthBiasScale = 0.5 (Scale applied to the depth bias of Cascaded Shadow Map splits, useful for minimizing the transition between splits.)
- [0025.48] Log: CSMMinimumFOV = 40 (Minimum camera FOV for CSM, this is used to prevent shadow shimmering when animating the FOV lower than the min, for example when zooming.)
- [0025.48] Log: CSMFOVRoundFactor = 4 (The FOV will be rounded by this factor for the purposes of CSM, which turns shadow shimmering into discrete jumps.)
- [0025.48] Log: UnbuiltWholeSceneDynamicShadowRadius = 20000 (WholeSceneDynamicShadowRadius to use when using CSM to preview unbuilt lighting from a directional light.)
- [0025.48] Log: UnbuiltNumWholeSceneDynamicShadowCascades = 3 (NumWholeSceneDynamicShadowCascades to use when using CSM to preview unbuilt lighting from a directional light.)
- [0025.48] Log: WholeSceneShadowUnbuiltInteractionThreshold = 50 (How many unbuilt light-primitive interactions there can be for a light before the light switches to whole scene shadows.)
- [0025.48] Log: NumFracturedPartsScale = 1 (Scales the game-specific number of fractured physics objects allowed.)
- [0025.48] Log: FractureDirectSpawnChanceScale = 1 (Percent chance of a rigid body spawning after a fractured static mesh is damaged directly. [0-1])
- [0025.48] Log: FractureRadialSpawnChanceScale = 1 (Percent chance of a rigid body spawning after a fractured static mesh is damaged by radial blast. [0-1])
- [0025.48] Log: bForceCPUAccessToGPUSkinVerts = FALSE (Whether to force CPU access to GPU skinned vertex data.)
- [0025.48] Log: bDisableSkeletalInstanceWeights = FALSE (Whether to disable instanced skeletal weights.)
- [0025.48] Log: HighPrecisionGBuffers = FALSE (Whether to use high-precision GBuffers.)
- [0025.48] Log: AllowSecondaryDisplays = FALSE (Whether to allow independent, external displays.)
- [0025.48] Log: SecondaryDisplayMaximumWidth = 1280 (The maximum width of any potentially allowed secondary displays (requires bAllowSecondaryDisplays == TRUE))
- [0025.48] Log: SecondaryDisplayMaximumHeight = 720 (The maximum height of any potentially allowed secondary displays (requires bAllowSecondaryDisplays == TRUE))
- [0025.48] Log: StatFontScaleFactor = 1 (The default stat font scale to use)
- [0025.48] Log: AudioDecompressionBufferSize = 6144 (Decompression buffer size per sound source.)
- [0025.48] Log: AudioCompressionCookCutoff = 49152 (Cutoff in bytes for keeping audio data uncompressed during cook.)
- [0025.48] Log: AudioCompressionLoadCutoff = 98304 (Cutoff in bytes for fully decompressing audio data on load.)
- [0025.48] Log: MobileVertexScratchBufferSize = 150 (The size of the scratch buffer for vertices (in kB).)
- [0025.48] Log: MobileIndexScratchBufferSize = 10 (The size of the scratch buffer for indices (in kB).)
- [0025.48] Log: MobileShadowTextureResolution = 1120 (UNKNOWN.)
- [0025.48] Log: MobileBloomMultiplier = 1 (MobileBloomMultiplier default 1.)
- [0025.48] Log: MobileTiltShiftPosition = 0.5 (Position of the focused center of the tilt shift effect (in percent of the screen height).)
- [0025.48] Log: MobileTiltShiftFocusWidth = 0.3 (Width of focused area in the tilt shift effect (in percent of the screen height).)
- [0025.48] Log: MobileTiltShiftTransitionWidth = 0.5 (Width of transition area in the tilt shift effect, where it transitions from full focus to full blur (in percent of the screen height).)
- [0025.48] Log: MobileLightShaftScale = 1 (UNKNOWN.)
- [0025.48] Log: MobileLightShaftFirstPass = 0.5 (UNKNOWN.)
- [0025.48] Log: MobileLightShaftSecondPass = 1 (UNKNOWN.)
- [0025.48] Log: MobileMaxShadowRange = 500 (UNKNOWN.)
- [0025.48] Log: MobileLandscapeLodBias = 0 (LOD bias for mobile landscape rendering on this device (in addition to any per-landscape bias set).)
- [0025.48] Log: MobileUseShaderGroupForStartupObjects = FALSE (Whether to automatically put cooked startup objects in the StartupPackages shader group)
- [0025.48] Log: MobileMinimizeFogShaders = FALSE (Whether to disable generating both fog shader permutations on mobile. When TRUE, it decreases load times but increases GPU cost for materials/levels with fog enabled)
- [0025.48] Log: ShowSpinnerOnLoadScreen = TRUE (Whether to show the Apple loading spinner graphic over load screen images.)
- [0025.48] Log: ApexLODResourceBudget = 1e+021 (Resource budget for APEX LOD. Higher values indicate the system can handle more APEX load.)
- [0025.48] Log: ApexDestructionMaxChunkIslandCount = 2500 (The maximum number of active PhysX actors which represent dynamic groups of chunks (islands).)
- [0025.48] Log: ApexDestructionMaxShapeCount = 0 (The maximum number of PhysX shapes which represent destructible chunks.)
- [0025.48] Log: ApexDestructionMaxChunkSeparationLOD = 1 (Every destructible asset defines a min and max lifetime, and maximum separation distance for its chunks.)
- [0025.48] Log: ApexDestructionMaxFracturesProcessedPerFrame = -1 (Lets the user throttle the number of fractures processed per frame (per scene) due to destruction, as this can be quite costly. The default is 0xffffffff (unlimited).)
- [0025.48] Log: ApexClothingAvgSimFrequencyWindow = 8.40779e-044 (Average Simulation Frequency is estimated with the last n frames. This is used in Clothing when bAllowAdaptiveTargetFrequency is enabled.)
- [0025.48] Log: ApexDestructionSortByBenefit = TRUE (If set to true, destructible chunks with the lowest benefit would get removed first instead of the oldest.)
- [0025.48] Log: ApexGRBEnable = FALSE (Whether or not to use GPU Rigid Bodies.)
- [0025.48] Log: ApexGRBGPUMemSceneSize = 128 (Amount (in MB) of GPU memory to allocate for GRB scene data (shapes, actors etc).)
- [0025.48] Log: ApexGRBGPUMemTempDataSize = 128 (Amount (in MB) of GPU memory to allocate for GRB temporary data (broadphase pairs, contacts etc).)
- [0025.48] Log: ApexGRBMeshCellSize = 7.5 (The size of the cells to divide the world into for GPU collision detection.)
- [0025.48] Log: ApexGRBNonPenSolverPosIterCount = 9 (Number of non-penetration solver iterations.)
- [0025.48] Log: ApexGRBFrictionSolverPosIterCount = 3 (Number of friction solver position iterations.)
- [0025.48] Log: ApexGRBFrictionSolverVelIterCount = 3 (Number of friction solver velocity iterations.)
- [0025.48] Log: ApexGRBSkinWidth = 0.025 (Collision skin width, as in PhysX.)
- [0025.48] Log: ApexGRBMaxLinearAcceleration = 1e+006 (Maximum linear acceleration.)
- [0025.48] Log: bEnableParallelApexClothingFetch = TRUE (If TRUE, allow APEX clothing fetch (skinning etc) to be done on multiple threads.)
- [0025.48] Log: ApexClothingAvgSimFrequencyWindow = 60 (Average Simulation Frequency is estimated with the last n frames.)
- [0025.48] Log: ApexClothingAllowAsyncCooking = TRUE (ClothingActors will cook in a background thread to speed up creation time.)
- [0025.48] Log: ApexClothingAllowApexWorkBetweenSubsteps = FALSE (Allow APEX SDK to interpolate clothing matrices between the substeps.)
- [0025.48] Log: ApexDestructionMaxActorCreatesPerFrame = -1 (UNKNOWN.)
- [0025.50] Log: Listing all sound classes.
- [0025.50] Log: Class 'Item' has 25 resident sounds taking 2601.49 kb, and 1 real time sounds taking 8.89 kb
- [0025.50] Log: Class 'Vehicle' has 103 resident sounds taking 28800.91 kb, and 9 real time sounds taking 616.84 kb
- [0025.50] Log: Class 'Weapon' has 259 resident sounds taking 68820.40 kb, and 5 real time sounds taking 383.05 kb
- [0025.50] Log: Class 'SFX' has 35 resident sounds taking 7308.36 kb, and 10 real time sounds taking 451.10 kb
- [0025.50] Log: Class 'Character' has 181 resident sounds taking 8670.41 kb
- [0025.50] Log: Class 'None' has 9 resident sounds taking 3743.79 kb, and 5 real time sounds taking 637.02 kb
- [0025.50] Log: Class 'UI' has 24 resident sounds taking 1480.30 kb
- [0025.50] Log: Class 'Announcer_UI' has 21 resident sounds taking 2925.05 kb
- [0025.50] Log: Class 'Music' has 0 resident sounds taking 0.00 kb, and 24 real time sounds taking 49002.55 kb
- [0025.50] Log: Class 'MovieEffects' has 1 resident sounds taking 213.73 kb, and 4 real time sounds taking 378.98 kb
- [0025.50] Log: Class 'Announcer' has 60 resident sounds taking 19414.13 kb
- [0025.50] Log: Class 'WeaponBulletEffects' has 18 resident sounds taking 545.45 kb, and 1 real time sounds taking 150.46 kb
- [0025.50] Log: Class 'MovieVoice' has 1 resident sounds taking 28.10 kb
- [0025.50] Log: Class 'Cinematic' has 4 resident sounds taking 1078.99 kb, and 2 real time sounds taking 498.94 kb
- [0025.50] Log: Class 'Ambient' has 3 resident sounds taking 840.42 kb
- [0025.50] Log: Class 'UnGrouped' has 490 resident sounds taking 52597.23 kb, and 107 real time sounds taking 2389.50 kb
- [0025.50] Log: 1402 total sounds in 16 classes
- [0025.79] ScriptLog: MusicComp.CurrentVolume? 0.0000
- [0025.79] ScriptLog: Rx_HUD::Jukebox AutoPlay music disabled by map.
- [0026.12] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0026.12] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0026.39] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0026.39] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0026.40] Rx: PLAYERHWID;playerNod,256,jefehwidF4765BC80000C0BD
- [0026.40] Log: ########### Finished loading level: 1.396066 seconds
- [0026.40] Log: Flushing async loaders.
- [0029.72] Log: Flushed async loaders.
- [0029.72] Init: Game engine initialized
- [0029.72] Log: Initializing Engine Completed
- [0040.69] Log: >>>>>>>>>>>>>> Initial startup: 40.69s <<<<<<<<<<<<<<<
- [0041.03] Log: Current scalability system settings:
- [0041.03] Log: StaticDecals = FALSE (Whether to allow static decals.)
- [0041.03] Log: DynamicDecals = FALSE (Whether to allow dynamic decals.)
- [0041.03] Log: UnbatchedDecals = TRUE (Whether to allow decals that have not been placed in static draw lists and have dynamic view relevance.)
- [0041.03] Log: DecalCullDistanceScale = 1 (Scale factor for distance culling decals.)
- [0041.03] Log: DynamicShadows = FALSE (Whether to allow dynamic shadows.)
- [0041.03] Log: LightEnvironmentShadows = FALSE (Whether to allow dynamic light environments to cast shadows.)
- [0041.03] Log: MotionBlur = FALSE (Whether to allow motion blur.)
- [0041.03] Log: DepthOfField = FALSE (Whether to allow depth of field.)
- [0041.03] Log: AmbientOcclusion = FALSE (Whether to allow ambient occlusion.)
- [0041.03] Log: Bloom = FALSE (Whether to allow bloom.)
- [0041.03] Log: bAllowLightShafts = TRUE (Whether to allow light shafts.)
- [0041.03] Log: Distortion = FALSE (Whether to allow distortion.)
- [0041.03] Log: DropParticleDistortion = FALSE (Whether to allow dropping distortion on particles based on WorldInfo::bDropDetail.)
- [0041.03] Log: AllowDistortionAndColorInSameMaterial = TRUE (Disabling this is an optimization, and only renders distortion during the distortion pass.)
- [0041.03] Log: LensFlares = FALSE (Whether to allow rendering of LensFlares.)
- [0041.03] Log: AllowRadialBlur = TRUE (Whether to allow radial blur effects to render.)
- [0041.03] Log: bAllowSeparateTranslucency = FALSE (Whether to keep separate translucency (for better Depth of Field), experimental.)
- [0041.03] Log: bAllowPostprocessMLAA = FALSE (Whether to allow post process MLAA to render. requires extra memory.)
- [0041.03] Log: bAllowHighQualityMaterials = TRUE (Whether to use high quality materials when low quality exist.)
- [0041.03] Log: MaxFilterBlurSampleCount = 16 (Max filter sample count.)
- [0041.03] Log: SkeletalMeshLODBias = 0 (LOD bias for skeletal meshes.)
- [0041.03] Log: DetailMode = 0 (Current detail mode; determines whether components of actors should be updated/ ticked.)
- [0041.03] Log: MemoryDetailMode = 2 (Current detail mode; determines which detail level of assets to load (e.g. cut out variety from sound cues).)
- [0041.03] Log: MaxDrawDistanceScale = 1 (Scale applied to primitive's MaxDrawDistance.)
- [0041.03] Log: MaxAnisotropy = 8 (Maximum level of anisotropy used.)
- [0041.03] Log: bAllowD3D9MSAA = FALSE (UKNOWN)
- [0041.04] Log: MinShadowResolution = 64 (min dimensions (in texels) allowed for rendering shadow subject depths.)
- [0041.04] Log: MinPreShadowResolution = 8 (min dimensions (in texels) allowed for rendering preshadow depths.)
- [0041.04] Log: MaxShadowResolution = 1024 (max square dimensions (in texels) allowed for rendering shadow subject depths.)
- [0041.04] Log: MaxWholeSceneDominantShadowResolution = 1280 (max square dimensions (in texels) allowed for rendering whole scene shadow depths.)
- [0041.04] Log: ShadowTexelsPerPixel = 1.3 (The ratio of subject pixels to shadow texels.)
- [0041.04] Log: bEnableBranchingPCFShadows = FALSE (Toggle Branching PCF implementation for projected shadows.)
- [0041.04] Log: bAllowWholeSceneDominantShadows = TRUE (Whether to allow whole scene dominant shadows.)
- [0041.04] Log: bUseConservativeShadowBounds = FALSE (Whether to use safe and conservative shadow frustum creation that wastes some shadowmap space.)
- [0041.04] Log: bAllowFracturedDamage = TRUE (Whether to allow fractured meshes to take damage.)
- [0041.04] Log: FractureCullDistanceScale = 1 (Distance scale for whether a fractured static mesh should actually fracture when damaged.)
- [0041.04] Log: bApexClothingAsyncFetchResults = FALSE (If TRUE, allow APEX skinning to occur without blocking fetch results. bEnableParallelApexClothingFetch must be enabled for this to work.)
- [0041.04] Log: Current preference system settings:
- [0041.04] Log: UseVsync = FALSE (Whether to use VSync or not.)
- [0041.04] Log: Fullscreen = TRUE (Fullscreen.)
- [0041.04] Log: ResX = 1920 (Screen X resolution.)
- [0041.04] Log: ResY = 1080 (Screen Y resolution.)
- [0041.04] Log: Current debug system settings:
- [0041.04] Log: DynamicLights = FALSE (Whether to allow dynamic lights.)
- [0041.04] Log: CompositeDynamicLights = FALSE (Whether to composte dynamic lights into light environments.)
- [0041.04] Log: DirectionalLightmaps = TRUE (Whether to allow directional lightmaps, which use the material's normal and specular.)
- [0041.04] Log: SpeedTreeLeaves = FALSE (Whether to allow rendering of SpeedTree leaves.)
- [0041.04] Log: SpeedTreeFronds = FALSE (Whether to allow rendering of SpeedTree fronds.)
- [0041.04] Log: OnlyStreamInTextures = FALSE (If enabled, texture will only be streamed in, not out.)
- [0041.04] Log: OneFrameThreadLag = TRUE (Whether to allow the rendering thread to lag one frame behind the game thread.)
- [0041.04] Log: UpscaleScreenPercentage = TRUE (Whether to upscale the screen to take up the full front buffer.)
- [0041.04] Log: AllowOpenGL = FALSE (Whether to use OpenGL when it's available.)
- [0041.04] Log: AllowSubsurfaceScattering = TRUE (Whether to allow sub-surface scattering to render.)
- [0041.04] Log: AllowImageReflections = TRUE (Whether to allow image reflections to render.)
- [0041.04] Log: AllowImageReflectionShadowing = TRUE (Whether to allow image reflections to be shadowed.)
- [0041.04] Log: ParticleLODBias = 3 (LOD bias for particle systems.)
- [0041.04] Log: MaxMultiSamples = 0 (The maximum number of MSAA samples to use.)
- [0041.04] Log: bAllowTemporalAA = FALSE (UKNOWN)
- [0041.04] Log: TemporalAA_MinDepth = 500 (UKNOWN)
- [0041.04] Log: TemporalAA_StartDepthVelocityScale = 100 (UKNOWN)
- [0041.04] Log: ScreenPercentage = 100 (Percentage of screen main view should take up.)
- [0041.04] Log: MobileOcclusionQueries = FALSE (Whether to allow occlusion queries on mobile.)
- [0041.04] Log: MobileGlobalGammaCorrection = FALSE (UNKNOWN.)
- [0041.04] Log: MobileAllowGammaCorrectionWorldOverride = FALSE (UNKNOWN.)
- [0041.04] Log: MobileAllowDepthPrePass = FALSE (Whether to enable a rendering depth pre-pass on mobile.)
- [0041.04] Log: MobileGfxGammaCorrection = FALSE (Whether to include gamma correction in the scaleform shaders.)
- [0041.04] Log: MobileSceneDepthResolveForShadows = TRUE (UNKNOWN.)
- [0041.04] Log: MobileUsePreprocessedShaders = TRUE (Whether to use preprocessed shaders on mobile.)
- [0041.04] Log: MobileFlashRedForUncachedShaders = FALSE (Whether to flash the screen red (non-final release only) when a cached shader is not found at runtime.)
- [0041.04] Log: MobileWarmUpPreprocessedShaders = TRUE (Whether to issue a 'warm-up' draw call for mobile shaders as they are compiled.)
- [0041.04] Log: MobileCachePreprocessedShaders = FALSE (Whether to dump out preprocessed shaders for mobile as they are encountered/compiled.)
- [0041.04] Log: MobileProfilePreprocessedShaders = FALSE (Whether to run dumped out preprocessed shaders through the shader profiler.)
- [0041.04] Log: MobileUseCPreprocessorOnShaders = TRUE (Whether to run the C preprocessor on shaders.)
- [0041.04] Log: MobileLoadCPreprocessedShaders = TRUE ( Whether to load the C preprocessed source.)
- [0041.04] Log: MobileSharePixelShaders = TRUE (Whether to share pixel shaders across multiple unreal shaders.)
- [0041.04] Log: MobileShareVertexShaders = TRUE (Whether to share vertex shaders across multiple unreal shaders.)
- [0041.04] Log: MobileShareShaderPrograms = TRUE (Whether to share shaders program across multiple unreal shaders.)
- [0041.04] Log: MobileMaxMemory = 300 (Value (in MB) to declare for maximum mobile memory on this device.)
- [0041.04] Log: MobileClearDepthBetweenDPG = FALSE (Whether to clear the depth buffer between DPGs.)
- [0041.04] Log: MobileBoneCount = 75 (The maximum number of bones supported for skinning.)
- [0041.04] Log: MobileBoneWeightCount = 2 (The maximum number of bones influences per vertex supported for skinning.)
- [0041.04] Log: Current unknown system settings:
- [0041.04] Log: SHSecondaryLighting = TRUE (Whether to allow light environments to use SH lights for secondary lighting.)
- [0041.04] Log: MotionBlurPause = TRUE (Whether to allow motion blur to be paused.)
- [0041.04] Log: MotionBlurSkinning = 1 (State of the console variable MotionBlurSkinning.)
- [0041.04] Log: FilteredDistortion = TRUE (Whether to allow distortion to use bilinear filtering when sampling the scene color during its apply pass.)
- [0041.04] Log: bAllowDownsampledTranslucency = FALSE (Whether to allow downsampled transluency.)
- [0041.04] Log: FogVolumes = TRUE (Whether to allow fog volumes.)
- [0041.04] Log: FloatingPointRenderTargets = TRUE (Whether to allow floating point render targets to be used.)
- [0041.04] Log: ShadowFilterQualityBias = 3 (Quality bias for projected shadow buffer filtering. Higher values use better quality filtering.)
- [0041.04] Log: ShadowFadeResolution = 128 (Resolution in texel below which shadows are faded out.)
- [0041.04] Log: PreShadowFadeResolution = 16 (Resolution in texel below which preshadows are faded out.)
- [0041.04] Log: ShadowFadeExponent = 0.25 (Controls the rate at which shadows are faded out.)
- [0041.04] Log: SceneCaptureStreamingMultiplier = 1 (Scene capture streaming texture update distance scalar.)
- [0041.04] Log: PreShadowResolutionFactor = 0.5 (UKNOWN)
- [0041.04] Log: bAllowHardwareShadowFiltering = FALSE (Whether to allow hardware filtering optimizations like hardware PCF and Fetch4.)
- [0041.04] Log: TessellationAdaptivePixelsPerTriangle = 48 (Global tessellation factor multiplier.)
- [0041.04] Log: bEnableForegroundShadowsOnWorld = FALSE (hack to allow for foreground DPG objects to cast shadows on the world DPG.)
- [0041.04] Log: bEnableForegroundSelfShadowing = FALSE (Whether to allow foreground DPG self-shadowing.)
- [0041.04] Log: ShadowFilterRadius = 2 (Radius, in shadowmap texels, of the filter disk.)
- [0041.04] Log: ShadowDepthBias = 0.012 (Depth bias that is applied in the depth pass for all types of projected shadows except VSM.)
- [0041.04] Log: PerObjectShadowTransition = 60 (Higher values make the per object soft shadow comparison sharper, lower values make the transition softer.)
- [0041.04] Log: PerSceneShadowTransition = 600 (Higher values make the per scene soft shadow comparison sharper, lower values make the transition softer.)
- [0041.04] Log: CSMSplitPenumbraScale = 0.5 (Scale applied to the penumbra size of Cascaded Shadow Map splits, useful for minimizing the transition between splits.)
- [0041.04] Log: CSMSplitSoftTransitionDistanceScale = 4 (Scale applied to the soft comparison transition distance of Cascaded Shadow Map splits, useful for minimizing the transition between splits.)
- [0041.04] Log: CSMSplitDepthBiasScale = 0.5 (Scale applied to the depth bias of Cascaded Shadow Map splits, useful for minimizing the transition between splits.)
- [0041.04] Log: CSMMinimumFOV = 40 (Minimum camera FOV for CSM, this is used to prevent shadow shimmering when animating the FOV lower than the min, for example when zooming.)
- [0041.04] Log: CSMFOVRoundFactor = 4 (The FOV will be rounded by this factor for the purposes of CSM, which turns shadow shimmering into discrete jumps.)
- [0041.04] Log: UnbuiltWholeSceneDynamicShadowRadius = 20000 (WholeSceneDynamicShadowRadius to use when using CSM to preview unbuilt lighting from a directional light.)
- [0041.04] Log: UnbuiltNumWholeSceneDynamicShadowCascades = 3 (NumWholeSceneDynamicShadowCascades to use when using CSM to preview unbuilt lighting from a directional light.)
- [0041.04] Log: WholeSceneShadowUnbuiltInteractionThreshold = 50 (How many unbuilt light-primitive interactions there can be for a light before the light switches to whole scene shadows.)
- [0041.04] Log: NumFracturedPartsScale = 1 (Scales the game-specific number of fractured physics objects allowed.)
- [0041.04] Log: FractureDirectSpawnChanceScale = 1 (Percent chance of a rigid body spawning after a fractured static mesh is damaged directly. [0-1])
- [0041.04] Log: FractureRadialSpawnChanceScale = 1 (Percent chance of a rigid body spawning after a fractured static mesh is damaged by radial blast. [0-1])
- [0041.04] Log: bForceCPUAccessToGPUSkinVerts = FALSE (Whether to force CPU access to GPU skinned vertex data.)
- [0041.04] Log: bDisableSkeletalInstanceWeights = FALSE (Whether to disable instanced skeletal weights.)
- [0041.04] Log: HighPrecisionGBuffers = FALSE (Whether to use high-precision GBuffers.)
- [0041.04] Log: AllowSecondaryDisplays = FALSE (Whether to allow independent, external displays.)
- [0041.04] Log: SecondaryDisplayMaximumWidth = 1280 (The maximum width of any potentially allowed secondary displays (requires bAllowSecondaryDisplays == TRUE))
- [0041.04] Log: SecondaryDisplayMaximumHeight = 720 (The maximum height of any potentially allowed secondary displays (requires bAllowSecondaryDisplays == TRUE))
- [0041.04] Log: StatFontScaleFactor = 1 (The default stat font scale to use)
- [0041.04] Log: AudioDecompressionBufferSize = 6144 (Decompression buffer size per sound source.)
- [0041.04] Log: AudioCompressionCookCutoff = 49152 (Cutoff in bytes for keeping audio data uncompressed during cook.)
- [0041.04] Log: AudioCompressionLoadCutoff = 98304 (Cutoff in bytes for fully decompressing audio data on load.)
- [0041.04] Log: MobileVertexScratchBufferSize = 150 (The size of the scratch buffer for vertices (in kB).)
- [0041.04] Log: MobileIndexScratchBufferSize = 10 (The size of the scratch buffer for indices (in kB).)
- [0041.04] Log: MobileShadowTextureResolution = 1120 (UNKNOWN.)
- [0041.04] Log: MobileBloomMultiplier = 1 (MobileBloomMultiplier default 1.)
- [0041.04] Log: MobileTiltShiftPosition = 0.5 (Position of the focused center of the tilt shift effect (in percent of the screen height).)
- [0041.04] Log: MobileTiltShiftFocusWidth = 0.3 (Width of focused area in the tilt shift effect (in percent of the screen height).)
- [0041.04] Log: MobileTiltShiftTransitionWidth = 0.5 (Width of transition area in the tilt shift effect, where it transitions from full focus to full blur (in percent of the screen height).)
- [0041.04] Log: MobileLightShaftScale = 1 (UNKNOWN.)
- [0041.04] Log: MobileLightShaftFirstPass = 0.5 (UNKNOWN.)
- [0041.04] Log: MobileLightShaftSecondPass = 1 (UNKNOWN.)
- [0041.04] Log: MobileMaxShadowRange = 500 (UNKNOWN.)
- [0041.04] Log: MobileLandscapeLodBias = 0 (LOD bias for mobile landscape rendering on this device (in addition to any per-landscape bias set).)
- [0041.04] Log: MobileUseShaderGroupForStartupObjects = FALSE (Whether to automatically put cooked startup objects in the StartupPackages shader group)
- [0041.04] Log: MobileMinimizeFogShaders = FALSE (Whether to disable generating both fog shader permutations on mobile. When TRUE, it decreases load times but increases GPU cost for materials/levels with fog enabled)
- [0041.04] Log: ShowSpinnerOnLoadScreen = TRUE (Whether to show the Apple loading spinner graphic over load screen images.)
- [0041.04] Log: ApexLODResourceBudget = 1e+021 (Resource budget for APEX LOD. Higher values indicate the system can handle more APEX load.)
- [0041.04] Log: ApexDestructionMaxChunkIslandCount = 2500 (The maximum number of active PhysX actors which represent dynamic groups of chunks (islands).)
- [0041.04] Log: ApexDestructionMaxShapeCount = 0 (The maximum number of PhysX shapes which represent destructible chunks.)
- [0041.04] Log: ApexDestructionMaxChunkSeparationLOD = 1 (Every destructible asset defines a min and max lifetime, and maximum separation distance for its chunks.)
- [0041.04] Log: ApexDestructionMaxFracturesProcessedPerFrame = -1 (Lets the user throttle the number of fractures processed per frame (per scene) due to destruction, as this can be quite costly. The default is 0xffffffff (unlimited).)
- [0041.04] Log: ApexClothingAvgSimFrequencyWindow = 8.40779e-044 (Average Simulation Frequency is estimated with the last n frames. This is used in Clothing when bAllowAdaptiveTargetFrequency is enabled.)
- [0041.04] Log: ApexDestructionSortByBenefit = TRUE (If set to true, destructible chunks with the lowest benefit would get removed first instead of the oldest.)
- [0041.04] Log: ApexGRBEnable = FALSE (Whether or not to use GPU Rigid Bodies.)
- [0041.04] Log: ApexGRBGPUMemSceneSize = 128 (Amount (in MB) of GPU memory to allocate for GRB scene data (shapes, actors etc).)
- [0041.04] Log: ApexGRBGPUMemTempDataSize = 128 (Amount (in MB) of GPU memory to allocate for GRB temporary data (broadphase pairs, contacts etc).)
- [0041.04] Log: ApexGRBMeshCellSize = 7.5 (The size of the cells to divide the world into for GPU collision detection.)
- [0041.04] Log: ApexGRBNonPenSolverPosIterCount = 9 (Number of non-penetration solver iterations.)
- [0041.04] Log: ApexGRBFrictionSolverPosIterCount = 3 (Number of friction solver position iterations.)
- [0041.04] Log: ApexGRBFrictionSolverVelIterCount = 3 (Number of friction solver velocity iterations.)
- [0041.04] Log: ApexGRBSkinWidth = 0.025 (Collision skin width, as in PhysX.)
- [0041.04] Log: ApexGRBMaxLinearAcceleration = 1e+006 (Maximum linear acceleration.)
- [0041.04] Log: bEnableParallelApexClothingFetch = TRUE (If TRUE, allow APEX clothing fetch (skinning etc) to be done on multiple threads.)
- [0041.04] Log: ApexClothingAvgSimFrequencyWindow = 60 (Average Simulation Frequency is estimated with the last n frames.)
- [0041.04] Log: ApexClothingAllowAsyncCooking = TRUE (ClothingActors will cook in a background thread to speed up creation time.)
- [0041.04] Log: ApexClothingAllowApexWorkBetweenSubsteps = FALSE (Allow APEX SDK to interpolate clothing matrices between the substeps.)
- [0041.04] Log: ApexDestructionMaxActorCreatesPerFrame = -1 (UNKNOWN.)
- [0041.04] Log: Listing all sound classes.
- [0041.04] Log: Class 'Item' has 25 resident sounds taking 2601.49 kb, and 1 real time sounds taking 8.89 kb
- [0041.04] Log: Class 'Vehicle' has 103 resident sounds taking 28800.91 kb, and 9 real time sounds taking 616.84 kb
- [0041.04] Log: Class 'Weapon' has 259 resident sounds taking 68820.40 kb, and 5 real time sounds taking 383.05 kb
- [0041.04] Log: Class 'SFX' has 35 resident sounds taking 7308.36 kb, and 10 real time sounds taking 451.10 kb
- [0041.04] Log: Class 'Character' has 181 resident sounds taking 8670.41 kb
- [0041.04] Log: Class 'None' has 9 resident sounds taking 3743.79 kb, and 5 real time sounds taking 637.02 kb
- [0041.04] Log: Class 'UI' has 24 resident sounds taking 1480.30 kb
- [0041.04] Log: Class 'Announcer_UI' has 21 resident sounds taking 2925.05 kb
- [0041.04] Log: Class 'Music' has 0 resident sounds taking 0.00 kb, and 24 real time sounds taking 49002.55 kb
- [0041.04] Log: Class 'MovieEffects' has 1 resident sounds taking 213.73 kb, and 4 real time sounds taking 378.98 kb
- [0041.04] Log: Class 'Announcer' has 60 resident sounds taking 19414.13 kb
- [0041.04] Log: Class 'WeaponBulletEffects' has 18 resident sounds taking 545.45 kb, and 1 real time sounds taking 150.46 kb
- [0041.04] Log: Class 'MovieVoice' has 1 resident sounds taking 28.10 kb
- [0041.04] Log: Class 'Cinematic' has 4 resident sounds taking 1078.99 kb, and 2 real time sounds taking 498.94 kb
- [0041.04] Log: Class 'Ambient' has 3 resident sounds taking 840.42 kb
- [0041.04] Log: Class 'UnGrouped' has 529 resident sounds taking 64150.23 kb, and 109 real time sounds taking 2570.08 kb
- [0041.04] Log: 1443 total sounds in 16 classes
- [0041.07] Log: Bool AmbientOcclusion set to 0
- [0041.11] Log: BloomThreshold = 0.8
- [0041.13] ScriptLog: MusicComp.CurrentVolume? 0.0000
- [0041.15] ScriptLog: Name - Arctic Stronghold
- [0041.15] ScriptLog: Name - Canyon
- [0041.15] ScriptLog: Name - Cliff Side
- [0041.15] ScriptLog: Name - Complex
- [0041.15] ScriptLog: Name - Crash Site
- [0041.15] ScriptLog: Name - Eyes
- [0041.15] ScriptLog: Name - Field
- [0041.15] ScriptLog: Name - Fort
- [0041.15] ScriptLog: Name - Gobi
- [0041.15] ScriptLog: Name - Goldrush
- [0041.15] ScriptLog: Name - Islands
- [0041.15] ScriptLog: Name - Lakeside
- [0041.15] ScriptLog: Name - Mesa
- [0041.15] ScriptLog: Name - Outposts
- [0041.15] ScriptLog: Name - Reservoir
- [0041.15] ScriptLog: Name - Snow
- [0041.15] ScriptLog: Name - Tomb
- [0041.15] ScriptLog: Name - Tunnels
- [0041.15] ScriptLog: Name - Under
- [0041.15] ScriptLog: Name - Volcano
- [0041.15] ScriptLog: Name - Walls
- [0041.15] ScriptLog: Name - Whiteout
- [0041.15] ScriptLog: Name - Xmountain
- [0041.18] Log: DumpAvailableResolutions
- [0041.18] Log: 320x200
- [0041.18] Log: 320x240
- [0041.18] Log: 400x300
- [0041.18] Log: 512x384
- [0041.18] Log: 640x400
- [0041.18] Log: 640x480
- [0041.18] Log: 800x600
- [0041.18] Log: 1024x768
- [0041.18] Log: 1152x864
- [0041.18] Log: 1280x600
- [0041.18] Log: 1280x720
- [0041.18] Log: 1280x768
- [0041.18] Log: 1280x800
- [0041.18] Log: 1280x960
- [0041.18] Log: 1280x1024
- [0041.18] Log: 1360x768
- [0041.18] Log: 1366x768
- [0041.18] Log: 1400x1050
- [0041.18] Log: 1440x900
- [0041.18] Log: 1600x900
- [0041.18] Log: 1680x1050
- [0041.18] Log: 1920x1080
- [0041.20] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0041.20] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0041.20] ScriptLog: Name - Arctic Stronghold
- [0041.20] ScriptLog: Name - Canyon
- [0041.20] ScriptLog: Name - Cliff Side
- [0041.20] ScriptLog: Name - Complex
- [0041.20] ScriptLog: Name - Crash Site
- [0041.20] ScriptLog: Name - Eyes
- [0041.20] ScriptLog: Name - Field
- [0041.20] ScriptLog: Name - Fort
- [0041.20] ScriptLog: Name - Gobi
- [0041.20] ScriptLog: Name - Goldrush
- [0041.20] ScriptLog: Name - Islands
- [0041.20] ScriptLog: Name - Lakeside
- [0041.20] ScriptLog: Name - Mesa
- [0041.20] ScriptLog: Name - Outposts
- [0041.20] ScriptLog: Name - Reservoir
- [0041.20] ScriptLog: Name - Snow
- [0041.20] ScriptLog: Name - Tomb
- [0041.20] ScriptLog: Name - Tunnels
- [0041.20] ScriptLog: Name - Under
- [0041.20] ScriptLog: Name - Volcano
- [0041.20] ScriptLog: Name - Walls
- [0041.20] ScriptLog: Name - Whiteout
- [0041.20] ScriptLog: Name - Xmountain
- [0041.34] Log: XAudio2: Audio pool size mismatch by 96000000 bytes. Please update CommonAudioPoolSize ini setting to 0 to avoid waste!
- [0047.37] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: valueChange
- [0047.39] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: valueChange
- [0047.41] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: valueChange
- [0047.44] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: valueChange
- [0047.46] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: valueChange
- [0047.86] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: valueChange
- [0047.88] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: valueChange
- [0049.14] Log: Bool bAllowPostprocessMLAA set to 0
- [0049.16] Log: Int MaxMultiSamples set to 0
- [0049.20] Log: Bool UseVsync set to 0
- [0049.21] Log: Bool bAllowD3D9MSAA set to 0
- [0049.24] Log: Bool MotionBlur set to 0
- [0049.25] Log: Bool DynamicLights set to 0
- [0049.26] Log: Bool DynamicShadows set to 0
- [0049.29] Log: Int DetailMode set to 0
- [0049.30] Log: Int SkeletalMeshLODBias set to 0
- [0049.32] Log: Int ParticleLODBias set to 3
- [0049.33] Log: Int ShadowFilterQualityBias set to 3
- [0049.36] Log: Bool LightEnvironmentShadows set to 0
- [0049.37] Log: Bool CompositeDynamicLights set to 0
- [0049.39] Log: Bool DirectionalLightmaps set to 1
- [0049.40] Log: Bool Bloom set to 0
- [0049.41] Log: Bool DepthOfField set to 0
- [0049.42] Log: Bool AmbientOcclusion set to 0
- [0049.44] Log: Bool LensFlares set to 0
- [0049.45] Log: BloomThreshold = 0.8
- [0049.45] Log: Bool Distortion set to 0
- [0049.46] Log: Bool DropParticleDistortion set to 0
- [0049.48] Log: Bool StaticDecals set to 0
- [0049.49] Log: Bool DynamicDecals set to 0
- [0049.53] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: Hide
- [0050.41] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: Hide
- [0114.64] ScriptLog: OutURL is: NC-Field?Team=1?Numplay=16?GDIBotCount=8?NODBotCount=7?GDIDifficulty=3?NODDifficulty=3?GDIAttackingStrengh=75?NodAttackingStrengh=75?StartingCredits=150?TimeLimit=999?MineLimit=30?VehicleLimit=10?IsFriendlyfire=False?CanRepairBuildings=False?HasBaseDestruction=False?HasEndGamePedistal=False?HasTimeLimitExpiry=False False
- [0114.64] ScriptLog: Command: ->> open CNC-Field?Team=1?Numplay=16?GDIBotCount=8?NODBotCount=7?GDIDifficulty=3?NODDifficulty=3?GDIAttackingStrengh=75?NodAttackingStrengh=75?StartingCredits=150?TimeLimit=999?MineLimit=30?VehicleLimit=10?IsFriendlyfire=False?CanRepairBuildings=False?HasBaseDestruction=False?HasEndGamePedistal=False?HasTimeLimitExpiry=False
- [0114.78] Log: LoadMap: CNC-Field?Name=jefe?Team=1?Numplay=16?GDIBotCount=8?NODBotCount=7?GDIDifficulty=3?NODDifficulty=3?GDIAttackingStrengh=75?NodAttackingStrengh=75?StartingCredits=150?TimeLimit=999?MineLimit=30?VehicleLimit=10?IsFriendlyfire=False?CanRepairBuildings=False?HasBaseDestruction=False?HasEndGamePedistal=False?HasTimeLimitExpiry=False
- [0114.78] ScriptLog: MusicPlayerOnAudioFinished :: bStopped? False | AC? AudioComponent_4 | SoundCue? SC_MainMenu
- [0114.80] Log: --- LOADING MOVIE START ---
- [0115.34] ScriptWarning: Invalid user index (255) specified for ClearReadProfileSettingsCompleteDelegate()
- OnlineSubsystemSteamworks Transient.OnlineSubsystemSteamworks_0
- Function OnlineSubsystemSteamworks.OnlineSubsystemSteamworks:ClearReadProfileSettingsCompleteDelegate:00FE
- [0115.34] ScriptLog: ======================= Rx_HUD =========================
- [0115.34] ScriptLog: DamageSystemMovie.bMovieIsOpen? False
- [0115.34] ScriptLog: HudMovie.bMovieIsOpen? False
- [0115.34] Rx: GAMESpawn;botGDI,b257,Daniel Böckmann
- [0115.34] Rx: PLAYERExit;Nod,256,jefe
- [0123.64] Log: Game class is 'Rx_Game'
- [0123.83] Log: Primary PhysX scene will be in software.
- [0123.83] Log: Creating Primary PhysX Scene.
- [0124.03] Log: Bringing World CNC-Field.TheWorld up for play (0) at 2018.01.06-15.04.24
- [0124.06] ScriptLog: INITIAL: -1 -1
- [0124.08] ScriptLog: Game profile Index was NONE
- [0124.11] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [0124.11] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [0124.11] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [0124.11] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [0124.11] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [0124.11] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [0124.11] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [0124.11] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [0124.11] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [0124.11] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [0124.11] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [0124.11] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [0124.11] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [0124.11] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [0124.11] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [0124.11] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [0124.11] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [0124.11] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [0124.11] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [0124.11] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [0124.11] Log: MIC::SetTextureParameterValue : Modifying 'MI_VH_GDI_Adaptive' during gameplay. ParamName: Camo
- [0124.11] Log: MIC::SetTextureParameterValue : Modifying 'MI_VH_Nod_Adaptive' during gameplay. ParamName: Camo
- [0124.11] Log: MIC::SetTextureParameterValue : Modifying 'MI_Cloak_Enemy_Adaptive' during gameplay. ParamName: Camo
- [0124.11] Log: MIC::SetVectorParameterValue : Modifying 'MI_VH_GDI_Adaptive' during gameplay. ParamName: Camo_Colour
- [0124.11] Log: MIC::SetVectorParameterValue : Modifying 'MI_VH_Nod_Adaptive' during gameplay. ParamName: Camo_Colour
- [0124.11] Log: MIC::SetVectorParameterValue : Modifying 'MI_Cloak_Enemy_Adaptive' during gameplay. ParamName: Camo_Colour
- [0124.11] ScriptLog: GDI:0.7500
- [0124.11] ScriptLog: Nod:0.7500
- [0124.11] ScriptLog: Rx_Game::PreBeginPlay BotClass:'Rx_Bot_Waypoints'
- [0124.17] ScriptLog: Rx_SentinelWeapon_AGT_MG_0 upgrade...
- [0124.19] ScriptLog: Rx_SentinelWeapon_AGT_MG_1 upgrade...
- [0124.19] ScriptLog: Rx_SentinelWeapon_AGT_MG_2 upgrade...
- [0124.19] ScriptLog: Rx_SentinelWeapon_AGT_MG_3 upgrade...
- [0124.19] ScriptLog: Rx_SentinelWeapon_AGT_RocketPod_0 upgrade...
- [0124.19] Buildings: CRITICAL ERROR: Could not spawn Rx_BuildingAttachment_Glass_AirTower At 6486.25,1767.46,434.31 With a Rotation of 0,-32768,0
- [0124.19] Buildings: CRITICAL ERROR: Could not spawn Rx_BuildingAttachment_Glass_AirTower At 6605.07,1561.67,434.31 With a Rotation of 0,-21845,0
- [0124.19] Buildings: CRITICAL ERROR: Could not spawn Rx_BuildingAttachment_Glass_AirTower At 6605.07,1973.26,434.31 With a Rotation of 0,21845,0
- [0124.19] Buildings: CRITICAL ERROR: Could not spawn Rx_BuildingAttachment_Glass_AirTower At 6842.70,1973.26,434.31 With a Rotation of 0,10923,0
- [0124.19] Buildings: CRITICAL ERROR: Could not spawn Rx_BuildingAttachment_Glass_AirTower At 6961.52,1767.46,434.31 With a Rotation of 0,0,0
- [0124.19] Buildings: CRITICAL ERROR: Could not spawn Rx_BuildingAttachment_Glass_AirTower At 6842.70,1561.67,434.31 With a Rotation of 0,-10923,0
- [0124.20] ScriptLog: Rx_SentinelWeapon_Obelisk_0 upgrade...
- [0124.20] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned CNC-Field.TheWorld:PersistentLevel.Rx_Building_Silo_Internals_0.SkeletalMeshComponent_30 RX_BU_Silo.Meshes.SK_BU_Silo 1 0 1 0
- [0124.24] ScriptLog: BUILDING ERROR: No Trace2d_X sockets exist in Rx_Building_Silo_Internals_0
- [0124.25] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned CNC-Field.TheWorld:PersistentLevel.Rx_Building_Barracks_Internals_0.SkeletalMeshComponent_31 RX_BU_Barracks.Mesh.SK_BU_GDI_BAR 1 0 1 0
- [0124.26] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned CNC-Field.TheWorld:PersistentLevel.Rx_Building_CommCentre_Internals_0.SkeletalMeshComponent_40 RX_BU_CommCentre.Meshes.SK_BU_CommCentre 1 0 1 0
- [0124.26] ScriptLog: BUILDING ERROR: No Trace2d_X sockets exist in Rx_Building_CommCentre_Internals_0
- [0124.27] ScriptWarning: Accessed None 'Other'
- Rx_PlayAreaVolume CNC-Field.TheWorld:PersistentLevel.Rx_PlayAreaVolume_0
- Function RenX_Game.Rx_PlayAreaVolume:DoWork:022D
- [0124.27] ScriptWarning: Accessed None 'Other'
- Rx_PlayAreaVolume CNC-Field.TheWorld:PersistentLevel.Rx_PlayAreaVolume_0
- Function RenX_Game.Rx_PlayAreaVolume:DoWork:022D
- [0124.27] ScriptWarning: Accessed None 'Other'
- Rx_PlayAreaVolume CNC-Field.TheWorld:PersistentLevel.Rx_PlayAreaVolume_0
- Function RenX_Game.Rx_PlayAreaVolume:DoWork:022D
- [0124.27] ScriptWarning: Accessed None 'Other'
- Rx_PlayAreaVolume CNC-Field.TheWorld:PersistentLevel.Rx_PlayAreaVolume_0
- Function RenX_Game.Rx_PlayAreaVolume:DoWork:022D
- [0124.27] ScriptWarning: Accessed None 'Other'
- Rx_PlayAreaVolume CNC-Field.TheWorld:PersistentLevel.Rx_PlayAreaVolume_0
- Function RenX_Game.Rx_PlayAreaVolume:DoWork:022D
- [0124.27] ScriptWarning: Accessed None 'Other'
- Rx_PlayAreaVolume CNC-Field.TheWorld:PersistentLevel.Rx_PlayAreaVolume_0
- Function RenX_Game.Rx_PlayAreaVolume:DoWork:022D
- [0124.27] ScriptWarning: Accessed None 'Other'
- Rx_PlayAreaVolume CNC-Field.TheWorld:PersistentLevel.Rx_PlayAreaVolume_0
- Function RenX_Game.Rx_PlayAreaVolume:DoWork:022D
- [0124.27] ScriptWarning: Accessed None 'Other'
- Rx_PlayAreaVolume CNC-Field.TheWorld:PersistentLevel.Rx_PlayAreaVolume_0
- Function RenX_Game.Rx_PlayAreaVolume:DoWork:022D
- [0124.28] ScriptLog: Initializing Rx_GameEngine. Game Version: Closed Beta 5.33i
- [0124.30] Rx: MAPLoaded;CNC-Field
- [0124.30] Log: Bringing up level for play took: 0.656253
- [0124.30] ScriptWarning: Accessed None 'Profile'
- UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_1
- Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0134
- [0124.30] ScriptWarning: Accessed None 'Profile'
- UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_1
- Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0168
- [0124.30] Rx: PLAYEREnter;Nod,258,jefefromhwidnosteam
- [0124.30] Rx: PLAYERTeamJoin;Nod,258,jefejoinedNod
- [0124.30] Rx: MAPStart;CNC-Field
- [0124.33] Rx: GAMESpawn;playerNod,258,jefecharacterRx_FamilyInfo_Nod_Soldier
- [0124.33] Error: Can't start an online game that hasn't been created
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_NightVision' during gameplay. ParamName: NightVisionMultiplier
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_NightVision' during gameplay. ParamName: NightVisionContrast
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_NotLit' during gameplay. ParamName: GlobalParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_NotLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_WhiteSand_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_WhiteSand_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_YellowSand_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_YellowSand_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_FloatingDirt_Unlit' during gameplay. ParamName: GlobalParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_FloatingDirt_Unlit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mist' during gameplay. ParamName: GlobalParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mist' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_WaterRadial' during gameplay. ParamName: GlobalParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_WaterRadial' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Snow' during gameplay. ParamName: GlobalParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Snow' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Shell_Trail_Master' during gameplay. ParamName: GlobalParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Shell_Trail_Master' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Cloak_Enemy' during gameplay. ParamName: AddTranslucent_Bias
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Cloak_Enemy_Adaptive' during gameplay. ParamName: AddTranslucent_Bias
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Cloak_Enemy' during gameplay. ParamName: Stealth_Effect_Multiplier
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Cloak_Enemy_Adaptive' during gameplay. ParamName: Stealth_Effect_Multiplier
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Cloak_Enemy' during gameplay. ParamName: Stealth_Visibility_Multiplier
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_Cloak_Enemy_Adaptive' during gameplay. ParamName: Stealth_Visibility_Multiplier
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_CH_GDI' during gameplay. ParamName: GlobalCharacterBrightness
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_CH_Nod' during gameplay. ParamName: GlobalCharacterBrightness
- [0124.33] Log: MIC::SetVectorParameterValue : Modifying 'MI_CH_All' during gameplay. ParamName: Reflection_Colour
- [0124.33] Log: MIC::SetTextureParameterValue : Modifying 'MI_CH_All' during gameplay. ParamName: CubeMap_Exterior
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_VH_GDI' during gameplay. ParamName: GlobalVehicleBrightness
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_VH_GDI_Adaptive' during gameplay. ParamName: GlobalVehicleBrightness
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_VH_Nod' during gameplay. ParamName: GlobalVehicleBrightness
- [0124.33] Log: MIC::SetScalarParameterValue : Modifying 'MI_VH_Nod_Adaptive' during gameplay. ParamName: GlobalVehicleBrightness
- [0124.33] Log: MIC::SetVectorParameterValue : Modifying 'MI_VH_All' during gameplay. ParamName: Reflection_Colour
- [0124.33] Log: MIC::SetVectorParameterValue : Modifying 'MI_VH_All_Adaptive' during gameplay. ParamName: Reflection_Colour
- [0124.33] Log: MIC::SetTextureParameterValue : Modifying 'MI_VH_All' during gameplay. ParamName: CubeMap_Exterior
- [0124.33] Log: MIC::SetTextureParameterValue : Modifying 'MI_VH_All_Adaptive' during gameplay. ParamName: CubeMap_Exterior
- [0124.33] Rx: GAMESpawn;playerGDI,b259,CJ WilliamscharacterRx_FamilyInfo_GDI_Soldier
- [0124.33] Rx: GAMESpawn;botGDI,b259,CJ Williams
- [0124.33] ScriptLog: added red bot
- [0124.34] Rx: GAMESpawn;playerGDI,b260,General ShepherdcharacterRx_FamilyInfo_GDI_Soldier
- [0124.34] Rx: GAMESpawn;botGDI,b260,General Shepherd
- [0124.34] ScriptLog: added red bot
- [0124.35] Rx: GAMESpawn;playerGDI,b261,Nod not NODcharacterRx_FamilyInfo_GDI_Soldier
- [0124.35] Rx: GAMESpawn;botGDI,b261,Nod not NOD
- [0124.35] ScriptLog: added red bot
- [0124.35] Rx: GAMESpawn;playerGDI,b262,YOUR MAPS IS BADcharacterRx_FamilyInfo_GDI_Soldier
- [0124.35] Rx: GAMESpawn;botGDI,b262,YOUR MAPS IS BAD
- [0124.35] ScriptLog: added red bot
- [0124.36] Rx: GAMESpawn;playerGDI,b263,Project ReGenesischaracterRx_FamilyInfo_GDI_Soldier
- [0124.36] Rx: GAMESpawn;botGDI,b263,Project ReGenesis
- [0124.36] ScriptLog: added red bot
- [0124.36] Rx: GAMESpawn;playerGDI,b264,Adam PrackcharacterRx_FamilyInfo_GDI_Soldier
- [0124.36] Rx: GAMESpawn;botGDI,b264,Adam Prack
- [0124.36] ScriptLog: added red bot
- [0124.37] Rx: GAMESpawn;playerGDI,b265,Left HandedcharacterRx_FamilyInfo_GDI_Soldier
- [0124.37] Rx: GAMESpawn;botGDI,b265,Left Handed
- [0124.37] ScriptLog: added red bot
- [0124.37] Rx: GAMESpawn;playerGDI,b266,Paolo DamasocharacterRx_FamilyInfo_GDI_Soldier
- [0124.37] Rx: GAMESpawn;botGDI,b266,Paolo Damaso
- [0124.37] ScriptLog: added red bot
- [0124.37] ScriptLog: GDIDifficulty6
- [0124.38] Rx: GAMESpawn;playerNod,b267,Steve WetherillcharacterRx_FamilyInfo_Nod_Soldier
- [0124.38] Rx: GAMESpawn;botNod,b267,Steve Wetherill
- [0124.38] ScriptLog: added blue bot
- [0124.38] Rx: GAMESpawn;playerNod,b268,Evil FobbycharacterRx_FamilyInfo_Nod_Soldier
- [0124.39] Rx: GAMESpawn;botNod,b268,Evil Fobby
- [0124.39] ScriptLog: added blue bot
- [0124.39] Rx: GAMESpawn;playerNod,b269,Rob BakercharacterRx_FamilyInfo_Nod_Soldier
- [0124.39] Rx: GAMESpawn;botNod,b269,Rob Baker
- [0124.39] ScriptLog: added blue bot
- [0124.40] Rx: GAMESpawn;playerNod,b270,Professional XcharacterRx_FamilyInfo_Nod_Soldier
- [0124.40] Rx: GAMESpawn;botNod,b270,Professional X
- [0124.40] ScriptLog: added blue bot
- [0124.40] Rx: GAMESpawn;playerNod,b271,Mike GeigcharacterRx_FamilyInfo_Nod_Soldier
- [0124.41] Rx: GAMESpawn;botNod,b271,Mike Geig
- [0124.41] ScriptLog: added blue bot
- [0124.41] Rx: GAMESpawn;playerNod,b272,Daniel BöckmanncharacterRx_FamilyInfo_Nod_Soldier
- [0124.41] Rx: GAMESpawn;botNod,b272,Daniel Böckmann
- [0124.41] ScriptLog: added blue bot
- [0124.42] Rx: GAMESpawn;playerNod,b273,An Imaginary BasecharacterRx_FamilyInfo_Nod_Soldier
- [0124.42] Rx: GAMESpawn;botNod,b273,An Imaginary Base
- [0124.42] ScriptLog: added blue bot
- [0124.42] ScriptLog: NODDifficulty6
- [0124.42] ScriptLog: START MATCH
- [0124.42] Log: Current scalability system settings:
- [0124.42] Log: StaticDecals = FALSE (Whether to allow static decals.)
- [0124.42] Log: DynamicDecals = FALSE (Whether to allow dynamic decals.)
- [0124.42] Log: UnbatchedDecals = TRUE (Whether to allow decals that have not been placed in static draw lists and have dynamic view relevance.)
- [0124.42] Log: DecalCullDistanceScale = 1 (Scale factor for distance culling decals.)
- [0124.42] Log: DynamicShadows = FALSE (Whether to allow dynamic shadows.)
- [0124.42] Log: LightEnvironmentShadows = FALSE (Whether to allow dynamic light environments to cast shadows.)
- [0124.42] Log: MotionBlur = FALSE (Whether to allow motion blur.)
- [0124.42] Log: DepthOfField = FALSE (Whether to allow depth of field.)
- [0124.42] Log: AmbientOcclusion = FALSE (Whether to allow ambient occlusion.)
- [0124.42] Log: Bloom = FALSE (Whether to allow bloom.)
- [0124.42] Log: bAllowLightShafts = TRUE (Whether to allow light shafts.)
- [0124.42] Log: Distortion = FALSE (Whether to allow distortion.)
- [0124.42] Log: DropParticleDistortion = FALSE (Whether to allow dropping distortion on particles based on WorldInfo::bDropDetail.)
- [0124.42] Log: AllowDistortionAndColorInSameMaterial = TRUE (Disabling this is an optimization, and only renders distortion during the distortion pass.)
- [0124.42] Log: LensFlares = FALSE (Whether to allow rendering of LensFlares.)
- [0124.42] Log: AllowRadialBlur = TRUE (Whether to allow radial blur effects to render.)
- [0124.42] Log: bAllowSeparateTranslucency = FALSE (Whether to keep separate translucency (for better Depth of Field), experimental.)
- [0124.42] Log: bAllowPostprocessMLAA = FALSE (Whether to allow post process MLAA to render. requires extra memory.)
- [0124.42] Log: bAllowHighQualityMaterials = TRUE (Whether to use high quality materials when low quality exist.)
- [0124.42] Log: MaxFilterBlurSampleCount = 16 (Max filter sample count.)
- [0124.42] Log: SkeletalMeshLODBias = 0 (LOD bias for skeletal meshes.)
- [0124.42] Log: DetailMode = 0 (Current detail mode; determines whether components of actors should be updated/ ticked.)
- [0124.42] Log: MemoryDetailMode = 2 (Current detail mode; determines which detail level of assets to load (e.g. cut out variety from sound cues).)
- [0124.42] Log: MaxDrawDistanceScale = 1 (Scale applied to primitive's MaxDrawDistance.)
- [0124.42] Log: MaxAnisotropy = 8 (Maximum level of anisotropy used.)
- [0124.42] Log: bAllowD3D9MSAA = FALSE (UKNOWN)
- [0124.42] Log: MinShadowResolution = 64 (min dimensions (in texels) allowed for rendering shadow subject depths.)
- [0124.42] Log: MinPreShadowResolution = 8 (min dimensions (in texels) allowed for rendering preshadow depths.)
- [0124.42] Log: MaxShadowResolution = 1024 (max square dimensions (in texels) allowed for rendering shadow subject depths.)
- [0124.42] Log: MaxWholeSceneDominantShadowResolution = 1280 (max square dimensions (in texels) allowed for rendering whole scene shadow depths.)
- [0124.42] Log: ShadowTexelsPerPixel = 1.3 (The ratio of subject pixels to shadow texels.)
- [0124.42] Log: bEnableBranchingPCFShadows = FALSE (Toggle Branching PCF implementation for projected shadows.)
- [0124.42] Log: bAllowWholeSceneDominantShadows = TRUE (Whether to allow whole scene dominant shadows.)
- [0124.42] Log: bUseConservativeShadowBounds = FALSE (Whether to use safe and conservative shadow frustum creation that wastes some shadowmap space.)
- [0124.42] Log: bAllowFracturedDamage = TRUE (Whether to allow fractured meshes to take damage.)
- [0124.42] Log: FractureCullDistanceScale = 1 (Distance scale for whether a fractured static mesh should actually fracture when damaged.)
- [0124.42] Log: bApexClothingAsyncFetchResults = FALSE (If TRUE, allow APEX skinning to occur without blocking fetch results. bEnableParallelApexClothingFetch must be enabled for this to work.)
- [0124.42] Log: Current preference system settings:
- [0124.42] Log: UseVsync = FALSE (Whether to use VSync or not.)
- [0124.42] Log: Fullscreen = TRUE (Fullscreen.)
- [0124.42] Log: ResX = 1920 (Screen X resolution.)
- [0124.42] Log: ResY = 1080 (Screen Y resolution.)
- [0124.42] Log: Current debug system settings:
- [0124.42] Log: DynamicLights = FALSE (Whether to allow dynamic lights.)
- [0124.42] Log: CompositeDynamicLights = FALSE (Whether to composte dynamic lights into light environments.)
- [0124.42] Log: DirectionalLightmaps = TRUE (Whether to allow directional lightmaps, which use the material's normal and specular.)
- [0124.42] Log: SpeedTreeLeaves = FALSE (Whether to allow rendering of SpeedTree leaves.)
- [0124.42] Log: SpeedTreeFronds = FALSE (Whether to allow rendering of SpeedTree fronds.)
- [0124.42] Log: OnlyStreamInTextures = FALSE (If enabled, texture will only be streamed in, not out.)
- [0124.42] Log: OneFrameThreadLag = TRUE (Whether to allow the rendering thread to lag one frame behind the game thread.)
- [0124.42] Log: UpscaleScreenPercentage = TRUE (Whether to upscale the screen to take up the full front buffer.)
- [0124.42] Log: AllowOpenGL = FALSE (Whether to use OpenGL when it's available.)
- [0124.42] Log: AllowSubsurfaceScattering = TRUE (Whether to allow sub-surface scattering to render.)
- [0124.42] Log: AllowImageReflections = TRUE (Whether to allow image reflections to render.)
- [0124.42] Log: AllowImageReflectionShadowing = TRUE (Whether to allow image reflections to be shadowed.)
- [0124.42] Log: ParticleLODBias = 3 (LOD bias for particle systems.)
- [0124.42] Log: MaxMultiSamples = 0 (The maximum number of MSAA samples to use.)
- [0124.42] Log: bAllowTemporalAA = FALSE (UKNOWN)
- [0124.42] Log: TemporalAA_MinDepth = 500 (UKNOWN)
- [0124.42] Log: TemporalAA_StartDepthVelocityScale = 100 (UKNOWN)
- [0124.42] Log: ScreenPercentage = 100 (Percentage of screen main view should take up.)
- [0124.42] Log: MobileOcclusionQueries = FALSE (Whether to allow occlusion queries on mobile.)
- [0124.42] Log: MobileGlobalGammaCorrection = FALSE (UNKNOWN.)
- [0124.42] Log: MobileAllowGammaCorrectionWorldOverride = FALSE (UNKNOWN.)
- [0124.42] Log: MobileAllowDepthPrePass = FALSE (Whether to enable a rendering depth pre-pass on mobile.)
- [0124.42] Log: MobileGfxGammaCorrection = FALSE (Whether to include gamma correction in the scaleform shaders.)
- [0124.42] Log: MobileSceneDepthResolveForShadows = TRUE (UNKNOWN.)
- [0124.42] Log: MobileUsePreprocessedShaders = TRUE (Whether to use preprocessed shaders on mobile.)
- [0124.42] Log: MobileFlashRedForUncachedShaders = FALSE (Whether to flash the screen red (non-final release only) when a cached shader is not found at runtime.)
- [0124.42] Log: MobileWarmUpPreprocessedShaders = TRUE (Whether to issue a 'warm-up' draw call for mobile shaders as they are compiled.)
- [0124.42] Log: MobileCachePreprocessedShaders = FALSE (Whether to dump out preprocessed shaders for mobile as they are encountered/compiled.)
- [0124.42] Log: MobileProfilePreprocessedShaders = FALSE (Whether to run dumped out preprocessed shaders through the shader profiler.)
- [0124.42] Log: MobileUseCPreprocessorOnShaders = TRUE (Whether to run the C preprocessor on shaders.)
- [0124.42] Log: MobileLoadCPreprocessedShaders = TRUE ( Whether to load the C preprocessed source.)
- [0124.42] Log: MobileSharePixelShaders = TRUE (Whether to share pixel shaders across multiple unreal shaders.)
- [0124.42] Log: MobileShareVertexShaders = TRUE (Whether to share vertex shaders across multiple unreal shaders.)
- [0124.42] Log: MobileShareShaderPrograms = TRUE (Whether to share shaders program across multiple unreal shaders.)
- [0124.42] Log: MobileMaxMemory = 300 (Value (in MB) to declare for maximum mobile memory on this device.)
- [0124.42] Log: MobileClearDepthBetweenDPG = FALSE (Whether to clear the depth buffer between DPGs.)
- [0124.42] Log: MobileBoneCount = 75 (The maximum number of bones supported for skinning.)
- [0124.42] Log: MobileBoneWeightCount = 2 (The maximum number of bones influences per vertex supported for skinning.)
- [0124.42] Log: Current unknown system settings:
- [0124.42] Log: SHSecondaryLighting = TRUE (Whether to allow light environments to use SH lights for secondary lighting.)
- [0124.42] Log: MotionBlurPause = TRUE (Whether to allow motion blur to be paused.)
- [0124.42] Log: MotionBlurSkinning = 1 (State of the console variable MotionBlurSkinning.)
- [0124.42] Log: FilteredDistortion = TRUE (Whether to allow distortion to use bilinear filtering when sampling the scene color during its apply pass.)
- [0124.42] Log: bAllowDownsampledTranslucency = FALSE (Whether to allow downsampled transluency.)
- [0124.42] Log: FogVolumes = TRUE (Whether to allow fog volumes.)
- [0124.42] Log: FloatingPointRenderTargets = TRUE (Whether to allow floating point render targets to be used.)
- [0124.42] Log: ShadowFilterQualityBias = 3 (Quality bias for projected shadow buffer filtering. Higher values use better quality filtering.)
- [0124.42] Log: ShadowFadeResolution = 128 (Resolution in texel below which shadows are faded out.)
- [0124.42] Log: PreShadowFadeResolution = 16 (Resolution in texel below which preshadows are faded out.)
- [0124.42] Log: ShadowFadeExponent = 0.25 (Controls the rate at which shadows are faded out.)
- [0124.42] Log: SceneCaptureStreamingMultiplier = 1 (Scene capture streaming texture update distance scalar.)
- [0124.42] Log: PreShadowResolutionFactor = 0.5 (UKNOWN)
- [0124.42] Log: bAllowHardwareShadowFiltering = FALSE (Whether to allow hardware filtering optimizations like hardware PCF and Fetch4.)
- [0124.42] Log: TessellationAdaptivePixelsPerTriangle = 48 (Global tessellation factor multiplier.)
- [0124.42] Log: bEnableForegroundShadowsOnWorld = FALSE (hack to allow for foreground DPG objects to cast shadows on the world DPG.)
- [0124.42] Log: bEnableForegroundSelfShadowing = FALSE (Whether to allow foreground DPG self-shadowing.)
- [0124.42] Log: ShadowFilterRadius = 2 (Radius, in shadowmap texels, of the filter disk.)
- [0124.42] Log: ShadowDepthBias = 0.012 (Depth bias that is applied in the depth pass for all types of projected shadows except VSM.)
- [0124.42] Log: PerObjectShadowTransition = 60 (Higher values make the per object soft shadow comparison sharper, lower values make the transition softer.)
- [0124.42] Log: PerSceneShadowTransition = 600 (Higher values make the per scene soft shadow comparison sharper, lower values make the transition softer.)
- [0124.42] Log: CSMSplitPenumbraScale = 0.5 (Scale applied to the penumbra size of Cascaded Shadow Map splits, useful for minimizing the transition between splits.)
- [0124.42] Log: CSMSplitSoftTransitionDistanceScale = 4 (Scale applied to the soft comparison transition distance of Cascaded Shadow Map splits, useful for minimizing the transition between splits.)
- [0124.42] Log: CSMSplitDepthBiasScale = 0.5 (Scale applied to the depth bias of Cascaded Shadow Map splits, useful for minimizing the transition between splits.)
- [0124.42] Log: CSMMinimumFOV = 40 (Minimum camera FOV for CSM, this is used to prevent shadow shimmering when animating the FOV lower than the min, for example when zooming.)
- [0124.42] Log: CSMFOVRoundFactor = 4 (The FOV will be rounded by this factor for the purposes of CSM, which turns shadow shimmering into discrete jumps.)
- [0124.42] Log: UnbuiltWholeSceneDynamicShadowRadius = 20000 (WholeSceneDynamicShadowRadius to use when using CSM to preview unbuilt lighting from a directional light.)
- [0124.42] Log: UnbuiltNumWholeSceneDynamicShadowCascades = 3 (NumWholeSceneDynamicShadowCascades to use when using CSM to preview unbuilt lighting from a directional light.)
- [0124.42] Log: WholeSceneShadowUnbuiltInteractionThreshold = 50 (How many unbuilt light-primitive interactions there can be for a light before the light switches to whole scene shadows.)
- [0124.42] Log: NumFracturedPartsScale = 1 (Scales the game-specific number of fractured physics objects allowed.)
- [0124.42] Log: FractureDirectSpawnChanceScale = 1 (Percent chance of a rigid body spawning after a fractured static mesh is damaged directly. [0-1])
- [0124.42] Log: FractureRadialSpawnChanceScale = 1 (Percent chance of a rigid body spawning after a fractured static mesh is damaged by radial blast. [0-1])
- [0124.42] Log: bForceCPUAccessToGPUSkinVerts = FALSE (Whether to force CPU access to GPU skinned vertex data.)
- [0124.42] Log: bDisableSkeletalInstanceWeights = FALSE (Whether to disable instanced skeletal weights.)
- [0124.42] Log: HighPrecisionGBuffers = FALSE (Whether to use high-precision GBuffers.)
- [0124.42] Log: AllowSecondaryDisplays = FALSE (Whether to allow independent, external displays.)
- [0124.42] Log: SecondaryDisplayMaximumWidth = 1280 (The maximum width of any potentially allowed secondary displays (requires bAllowSecondaryDisplays == TRUE))
- [0124.42] Log: SecondaryDisplayMaximumHeight = 720 (The maximum height of any potentially allowed secondary displays (requires bAllowSecondaryDisplays == TRUE))
- [0124.42] Log: StatFontScaleFactor = 1 (The default stat font scale to use)
- [0124.42] Log: AudioDecompressionBufferSize = 6144 (Decompression buffer size per sound source.)
- [0124.42] Log: AudioCompressionCookCutoff = 49152 (Cutoff in bytes for keeping audio data uncompressed during cook.)
- [0124.42] Log: AudioCompressionLoadCutoff = 98304 (Cutoff in bytes for fully decompressing audio data on load.)
- [0124.42] Log: MobileVertexScratchBufferSize = 150 (The size of the scratch buffer for vertices (in kB).)
- [0124.42] Log: MobileIndexScratchBufferSize = 10 (The size of the scratch buffer for indices (in kB).)
- [0124.42] Log: MobileShadowTextureResolution = 1120 (UNKNOWN.)
- [0124.42] Log: MobileBloomMultiplier = 1 (MobileBloomMultiplier default 1.)
- [0124.42] Log: MobileTiltShiftPosition = 0.5 (Position of the focused center of the tilt shift effect (in percent of the screen height).)
- [0124.42] Log: MobileTiltShiftFocusWidth = 0.3 (Width of focused area in the tilt shift effect (in percent of the screen height).)
- [0124.42] Log: MobileTiltShiftTransitionWidth = 0.5 (Width of transition area in the tilt shift effect, where it transitions from full focus to full blur (in percent of the screen height).)
- [0124.42] Log: MobileLightShaftScale = 1 (UNKNOWN.)
- [0124.42] Log: MobileLightShaftFirstPass = 0.5 (UNKNOWN.)
- [0124.42] Log: MobileLightShaftSecondPass = 1 (UNKNOWN.)
- [0124.42] Log: MobileMaxShadowRange = 500 (UNKNOWN.)
- [0124.42] Log: MobileLandscapeLodBias = 0 (LOD bias for mobile landscape rendering on this device (in addition to any per-landscape bias set).)
- [0124.42] Log: MobileUseShaderGroupForStartupObjects = FALSE (Whether to automatically put cooked startup objects in the StartupPackages shader group)
- [0124.42] Log: MobileMinimizeFogShaders = FALSE (Whether to disable generating both fog shader permutations on mobile. When TRUE, it decreases load times but increases GPU cost for materials/levels with fog enabled)
- [0124.42] Log: ShowSpinnerOnLoadScreen = TRUE (Whether to show the Apple loading spinner graphic over load screen images.)
- [0124.42] Log: ApexLODResourceBudget = 1e+021 (Resource budget for APEX LOD. Higher values indicate the system can handle more APEX load.)
- [0124.42] Log: ApexDestructionMaxChunkIslandCount = 2500 (The maximum number of active PhysX actors which represent dynamic groups of chunks (islands).)
- [0124.42] Log: ApexDestructionMaxShapeCount = 0 (The maximum number of PhysX shapes which represent destructible chunks.)
- [0124.42] Log: ApexDestructionMaxChunkSeparationLOD = 1 (Every destructible asset defines a min and max lifetime, and maximum separation distance for its chunks.)
- [0124.42] Log: ApexDestructionMaxFracturesProcessedPerFrame = -1 (Lets the user throttle the number of fractures processed per frame (per scene) due to destruction, as this can be quite costly. The default is 0xffffffff (unlimited).)
- [0124.42] Log: ApexClothingAvgSimFrequencyWindow = 8.40779e-044 (Average Simulation Frequency is estimated with the last n frames. This is used in Clothing when bAllowAdaptiveTargetFrequency is enabled.)
- [0124.42] Log: ApexDestructionSortByBenefit = TRUE (If set to true, destructible chunks with the lowest benefit would get removed first instead of the oldest.)
- [0124.42] Log: ApexGRBEnable = FALSE (Whether or not to use GPU Rigid Bodies.)
- [0124.42] Log: ApexGRBGPUMemSceneSize = 128 (Amount (in MB) of GPU memory to allocate for GRB scene data (shapes, actors etc).)
- [0124.42] Log: ApexGRBGPUMemTempDataSize = 128 (Amount (in MB) of GPU memory to allocate for GRB temporary data (broadphase pairs, contacts etc).)
- [0124.42] Log: ApexGRBMeshCellSize = 7.5 (The size of the cells to divide the world into for GPU collision detection.)
- [0124.42] Log: ApexGRBNonPenSolverPosIterCount = 9 (Number of non-penetration solver iterations.)
- [0124.42] Log: ApexGRBFrictionSolverPosIterCount = 3 (Number of friction solver position iterations.)
- [0124.42] Log: ApexGRBFrictionSolverVelIterCount = 3 (Number of friction solver velocity iterations.)
- [0124.42] Log: ApexGRBSkinWidth = 0.025 (Collision skin width, as in PhysX.)
- [0124.42] Log: ApexGRBMaxLinearAcceleration = 1e+006 (Maximum linear acceleration.)
- [0124.42] Log: bEnableParallelApexClothingFetch = TRUE (If TRUE, allow APEX clothing fetch (skinning etc) to be done on multiple threads.)
- [0124.42] Log: ApexClothingAvgSimFrequencyWindow = 60 (Average Simulation Frequency is estimated with the last n frames.)
- [0124.42] Log: ApexClothingAllowAsyncCooking = TRUE (ClothingActors will cook in a background thread to speed up creation time.)
- [0124.42] Log: ApexClothingAllowApexWorkBetweenSubsteps = FALSE (Allow APEX SDK to interpolate clothing matrices between the substeps.)
- [0124.42] Log: ApexDestructionMaxActorCreatesPerFrame = -1 (UNKNOWN.)
- [0124.43] Log: Listing all sound classes.
- [0124.43] Log: Class 'Item' has 25 resident sounds taking 2601.49 kb, and 1 real time sounds taking 8.89 kb
- [0124.43] Log: Class 'Vehicle' has 103 resident sounds taking 28800.91 kb, and 9 real time sounds taking 616.84 kb
- [0124.43] Log: Class 'Weapon' has 260 resident sounds taking 69185.35 kb, and 5 real time sounds taking 383.05 kb
- [0124.43] Log: Class 'SFX' has 35 resident sounds taking 7308.36 kb, and 10 real time sounds taking 451.10 kb
- [0124.43] Log: Class 'Character' has 181 resident sounds taking 8670.41 kb
- [0124.43] Log: Class 'None' has 9 resident sounds taking 3743.79 kb, and 5 real time sounds taking 637.02 kb
- [0124.43] Log: Class 'UI' has 24 resident sounds taking 1480.30 kb
- [0124.43] Log: Class 'Announcer_UI' has 21 resident sounds taking 2925.05 kb
- [0124.43] Log: Class 'Music' has 0 resident sounds taking 0.00 kb, and 23 real time sounds taking 47214.76 kb
- [0124.43] Log: Class 'MovieEffects' has 1 resident sounds taking 213.73 kb, and 4 real time sounds taking 378.98 kb
- [0124.43] Log: Class 'Announcer' has 60 resident sounds taking 19414.13 kb
- [0124.43] Log: Class 'WeaponBulletEffects' has 18 resident sounds taking 545.45 kb, and 1 real time sounds taking 150.46 kb
- [0124.43] Log: Class 'MovieVoice' has 1 resident sounds taking 28.10 kb
- [0124.44] Log: Class 'Cinematic' has 4 resident sounds taking 1078.99 kb, and 2 real time sounds taking 498.94 kb
- [0124.44] Log: Class 'Ambient' has 32 resident sounds taking 14683.14 kb, and 23 real time sounds taking 3232.55 kb
- [0124.44] Log: Class 'UnGrouped' has 545 resident sounds taking 80477.64 kb, and 113 real time sounds taking 2790.19 kb
- [0124.44] Log: 1515 total sounds in 16 classes
- [0124.46] ScriptLog: MusicComp.CurrentVolume? 0.0000
- [0124.46] ScriptLog: Rx_HUD::Jukebox SystemSettingsHandler.bAutostartMusic:'True'
- [0124.46] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0124.46] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0124.52] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0124.52] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0124.53] Rx: PLAYERHWID;playerNod,258,jefehwidF4765BC80000C0BD
- [0124.53] Log: ########### Finished loading level: 9.755583 seconds
- [0124.75] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned CNC-Field.TheWorld:PersistentLevel.Rx_Building_Silo_Internals_0.SkeletalMeshComponent_30 RX_BU_Silo.Meshes.SK_BU_Silo 1 0 1 0
- [0124.75] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned CNC-Field.TheWorld:PersistentLevel.Rx_Building_CommCentre_Internals_0.SkeletalMeshComponent_40 RX_BU_CommCentre.Meshes.SK_BU_CommCentre 1 0 1 0
- [0125.13] ScriptLog: tech_buildings_0 = Silo_0
- [0125.13] ScriptLog: tech_buildings_1 = CC
- [0125.70] Log: --- LOADING MOVIE TIME: 10.8 sec ---
- [0129.57] Rx: GAMESpawn;vehicleGDI,Rx_Vehicle_Harvester_GDI
- [0129.57] Rx: GAMESpawn;vehicleNod,Rx_Vehicle_Harvester_Nod
- [0131.77] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0131.77] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0131.91] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0131.91] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0131.91] Log: Bool AmbientOcclusion set to 0
- [0132.57] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: Click
- [0132.58] Log: DumpAvailableResolutions
- [0132.58] Log: 320x200
- [0132.58] Log: 320x240
- [0132.58] Log: 400x300
- [0132.58] Log: 512x384
- [0132.58] Log: 640x400
- [0132.58] Log: 640x480
- [0132.58] Log: 800x600
- [0132.58] Log: 1024x768
- [0132.58] Log: 1152x864
- [0132.58] Log: 1280x600
- [0132.58] Log: 1280x720
- [0132.58] Log: 1280x768
- [0132.58] Log: 1280x800
- [0132.58] Log: 1280x960
- [0132.58] Log: 1280x1024
- [0132.58] Log: 1360x768
- [0132.58] Log: 1366x768
- [0132.58] Log: 1400x1050
- [0132.58] Log: 1440x900
- [0132.58] Log: 1600x900
- [0132.58] Log: 1680x1050
- [0132.58] Log: 1920x1080
- [0132.59] ScriptLog: Unknown Widget: instance63
- [0132.59] ScriptLog: Unknown Widget: instance69
- [0132.59] ScriptLog: Unknown Widget: Track
- [0132.59] ScriptLog: Unknown Widget: thumb
- [0132.59] ScriptLog: Unknown Widget: AdvanceBackButton
- [0132.59] ScriptLog: Unknown Widget: AdvanceNextButton
- [0132.60] ScriptLog: Unknown Widget: AdvancedPageNum
- [0132.60] ScriptLog: Unknown Widget: clip0
- [0132.60] ScriptLog: Unknown Widget: clip1
- [0134.90] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: Click
- [0134.90] ScriptLog: Unknown Widget: Track
- [0134.90] ScriptLog: Unknown Widget: thumb
- [0134.90] ScriptLog: Unknown Widget: Track
- [0134.90] ScriptLog: Unknown Widget: thumb
- [0135.51] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0135.53] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0135.54] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0135.56] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0135.58] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0135.59] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0136.43] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: Click
- [0136.98] Log: Bool bAllowPostprocessMLAA set to 0
- [0136.99] Log: Int MaxMultiSamples set to 0
- [0137.02] Log: Bool UseVsync set to 0
- [0137.03] Log: Bool bAllowD3D9MSAA set to 0
- [0137.06] Log: Bool MotionBlur set to 0
- [0137.07] Log: Bool DynamicLights set to 0
- [0137.08] Log: Bool DynamicShadows set to 0
- [0137.11] Log: Int DetailMode set to 0
- [0137.12] Log: Int SkeletalMeshLODBias set to 0
- [0137.14] Log: Int ParticleLODBias set to 3
- [0137.15] Log: Int ShadowFilterQualityBias set to 3
- [0137.19] Log: Bool LightEnvironmentShadows set to 0
- [0137.20] Log: Bool CompositeDynamicLights set to 0
- [0137.22] Log: Bool DirectionalLightmaps set to 1
- [0137.23] Log: Bool Bloom set to 0
- [0137.24] Log: Bool DepthOfField set to 0
- [0137.26] Log: Bool AmbientOcclusion set to 0
- [0137.27] Log: Bool LensFlares set to 0
- [0137.28] Log: BloomThreshold = 0.8
- [0137.28] Log: Bool Distortion set to 0
- [0137.30] Log: Bool DropParticleDistortion set to 0
- [0137.31] Log: Bool StaticDecals set to 0
- [0137.32] Log: Bool DynamicDecals set to 0
- [0137.35] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: submit
- [0137.35] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: Click
- [0137.92] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: Close
- [0137.92] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: Click
- [0138.12] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0138.12] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0144.27] Log: Assembled 577 auto-complete commands, manual: 92, exec: 456, kismet: 0
- [0146.98] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0146.98] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0146.98] Log: Bool AmbientOcclusion set to 0
- [0147.68] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: Click
- [0147.68] Log: DumpAvailableResolutions
- [0147.68] Log: 320x200
- [0147.68] Log: 320x240
- [0147.68] Log: 400x300
- [0147.68] Log: 512x384
- [0147.68] Log: 640x400
- [0147.68] Log: 640x480
- [0147.68] Log: 800x600
- [0147.68] Log: 1024x768
- [0147.68] Log: 1152x864
- [0147.68] Log: 1280x600
- [0147.68] Log: 1280x720
- [0147.68] Log: 1280x768
- [0147.68] Log: 1280x800
- [0147.68] Log: 1280x960
- [0147.68] Log: 1280x1024
- [0147.68] Log: 1360x768
- [0147.68] Log: 1366x768
- [0147.68] Log: 1400x1050
- [0147.68] Log: 1440x900
- [0147.68] Log: 1600x900
- [0147.68] Log: 1680x1050
- [0147.68] Log: 1920x1080
- [0147.69] ScriptLog: Unknown Widget: instance63
- [0147.69] ScriptLog: Unknown Widget: instance69
- [0147.69] ScriptLog: Unknown Widget: Track
- [0147.69] ScriptLog: Unknown Widget: thumb
- [0147.69] ScriptLog: Unknown Widget: AdvanceBackButton
- [0147.69] ScriptLog: Unknown Widget: AdvanceNextButton
- [0147.69] ScriptLog: Unknown Widget: AdvancedPageNum
- [0147.69] ScriptLog: Unknown Widget: clip0
- [0147.69] ScriptLog: Unknown Widget: clip1
- [0148.73] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: Click
- [0148.74] ScriptLog: Unknown Widget: instance243
- [0148.74] ScriptLog: Unknown Widget: Track
- [0148.74] ScriptLog: Unknown Widget: thumb
- [0148.74] ScriptLog: Unknown Widget: Track
- [0148.74] ScriptLog: Unknown Widget: thumb
- [0148.74] ScriptLog: Unknown Widget: Track
- [0148.74] ScriptLog: Unknown Widget: thumb
- [0148.74] ScriptLog: Unknown Widget: Track
- [0148.74] ScriptLog: Unknown Widget: thumb
- [0148.74] ScriptLog: Unknown Widget: Track
- [0148.74] ScriptLog: Unknown Widget: thumb
- [0148.74] ScriptLog: PlayButton found
- [0148.74] ScriptLog: StopButton found
- [0148.74] ScriptLog: ShuffleButton found
- [0148.74] ScriptLog: TrackNameLabel found
- [0148.74] ScriptLog: MusicTracklist found
- [0148.74] ScriptLog: Data.label :: JukeBox.JukeBoxList[0] : Full Stop
- [0148.74] ScriptLog: Data.label :: JukeBox.JukeBoxList[1] : Just do it up
- [0148.74] ScriptLog: Data.label :: JukeBox.JukeBoxList[2] : Rampage
- [0148.74] ScriptLog: Data.label :: JukeBox.JukeBoxList[3] : Serenity
- [0148.74] ScriptLog: Data.label :: JukeBox.JukeBoxList[4] : Stomp
- [0148.74] ScriptLog: Data.label :: JukeBox.JukeBoxList[5] : The Dead Six
- [0148.74] ScriptLog: Data.label :: JukeBox.JukeBoxList[6] : Valiant
- [0148.74] ScriptLog: Data.label :: JukeBox.JukeBoxList[7] : Got a Present For Ya
- [0148.74] ScriptLog: Data.label :: JukeBox.JukeBoxList[8] : In the Line of Fire
- [0148.74] ScriptLog: Data.label :: JukeBox.JukeBoxList[9] : Industrial
- [0148.74] ScriptLog: Data.label :: JukeBox.JukeBoxList[10] : March to Doom
- [0148.74] ScriptLog: Data.label :: JukeBox.JukeBoxList[11] : Move It
- [0148.74] ScriptLog: Data.label :: JukeBox.JukeBoxList[12] : No Mercy
- [0148.74] ScriptLog: Data.label :: JukeBox.JukeBoxList[13] : Act on Instinct
- [0148.74] ScriptLog: Data.label :: JukeBox.JukeBoxList[14] : Another Present For Ya
- [0148.74] ScriptLog: Data.label :: JukeBox.JukeBoxList[15] : Blinded
- [0148.74] ScriptLog: Data.label :: JukeBox.JukeBoxList[16] : On The Prowl
- [0148.74] ScriptLog: Data.label :: JukeBox.JukeBoxList[17] : Command and Conquer
- [0148.74] ScriptLog: Data.label :: JukeBox.JukeBoxList[18] : Death Awaits
- [0148.74] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0148.74] ScriptLog: MusicCheckBoxlist found
- [0148.74] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0148.75] ScriptLog: MusicTrackScrollBar found
- [0148.75] ScriptLog: Unknown Widget: Track
- [0148.75] ScriptLog: Unknown Widget: downArrow
- [0148.75] ScriptLog: Unknown Widget: upArrow
- [0148.75] ScriptLog: Unknown Widget: thumb
- [0148.75] ScriptLog: Unknown Widget: clip0
- [0148.75] ScriptLog: Unknown Widget: clip1
- [0151.47] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0151.49] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0151.51] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0151.52] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0151.54] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0151.55] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0151.57] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0152.74] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: Click
- [0153.26] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0153.26] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0153.94] ScriptLog: <PT Log> ------------------ [ Setting up ] ------------------
- [0153.96] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0153.96] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0153.97] ScriptLog: <PT Log> rxPC.bJustBaughtEngineer= False
- [0153.97] ScriptLog: <PT Log> rxPC.bJustBaughtHavocSakura= False
- [0153.97] ScriptLog: <PT Log> OwnedFamilyInfo= Rx_FamilyInfo_Nod_Soldier
- [0153.97] ScriptLog:
- [0153.97] ScriptLog: <PT Log> OwnedSidearm= Rx_Weapon_Pistol_UnSILENCED
- [0153.97] ScriptLog: <PT Log> OwnedExplosive= Rx_Weapon_TimedC4
- [0153.97] ScriptLog: <PT Log> OwnedItem= None
- [0153.97] ScriptLog:
- [0153.97] ScriptLog: <PT Log> rxPC.CurrentSidearmWeapon= Rx_Weapon_Pistol_UnSILENCED
- [0153.97] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon= Rx_Weapon_TimedC4
- [0153.99] ScriptLog: <PT Log> ======================
- [0153.99] ScriptLog: <PT Log> Norm explosiveData[0]= Timed C4
- [0153.99] ScriptLog: <PT Log> Norm explosiveData[1]= Grenades
- [0153.99] ScriptLog: <PT Log> Norm explosiveData[2]= Smoke Grenade
- [0153.99] ScriptLog: <PT Log> Norm explosiveData[3]= EMP Grenade
- [0153.99] ScriptLog: <PT Log> Norm explosiveData[4]= Anti-Tank Mine
- [0154.18] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0154.18] ScriptLog: <PT Log> Button Pressed? C
- [0154.18] ScriptLog: --------------- 8 ---------------
- [0155.38] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0155.38] ScriptLog: <PT Log> Button Pressed? LeftMouseButton
- [0155.49] ScriptLog: --------------- 6 ---------------
- [0155.49] ScriptWarning: Accessed null class context 'cat'
- Rx_InventoryManager_Nod_LaserChainGunner RenX_Game.Default__Rx_InventoryManager_Nod_LaserChainGunner
- Function RenX_Game.Rx_InventoryManager:SetStartingHiddenWeaponAttachmentClassesPerCategory:0041
- [0155.56] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0155.56] ScriptLog: <PT Log> Button Pressed? LeftMouseButton
- [0155.68] ScriptLog: <PT Log> ------------------ SelectPurchase() ------------------
- [0155.68] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_LaserChainGunnerbyNod,258,jefe
- [0155.68] ScriptLog: XXX: Rx_InventoryManager_Nod_LaserChainGunner
- [0155.68] ScriptLog: XXX2: None
- [0155.68] ScriptLog: <PT Log> ------------------ [ SetLoadout() Called ] ------------------
- [0155.68] ScriptLog: <PT Log> GFx EquipmentSidearmData[-1]?
- [0155.68] ScriptLog: <PT Log> GFx EquipExplosivesList[0]? Timed C4
- [0155.68] ScriptLog: <PT Log> GetRxFamilyInfo()? Rx_FamilyInfo_Nod_LaserChainGunner
- [0155.68] ScriptLog: <PT Log> Rx_Pawn(rxPC.Pawn).CurrCharClassInfo? Rx_FamilyInfo_Nod_LaserChainGunner
- [0155.68] ScriptLog: <PT Log> rxPC.Pawn? Rx_Pawn_0
- [0155.68] ScriptLog: <PT Log> bJustBaughtEngineer? False
- [0155.68] ScriptLog: <PT Log> bJustBaughtHavocSakura? False
- [0155.68] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon? Rx_Weapon_TimedC4
- [0155.68] ScriptLog: <PT Log> OwnedExplosive? Rx_Weapon_TimedC4
- [0155.68] ScriptLog: <PT Log> selected explosive data? None
- [0155.68] ScriptLog: <PT Log> explosive Loadout is the same as current loadout. loadout not performed!!!
- [0155.70] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0155.70] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0161.92] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_16
- [0161.93] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshPart_90
- [0161.96] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshPart_80
- [0187.55] Rx: GAMEDeath;playerGDI,b262,YOUR MAPS IS BADbyNod,b270,Professional XwithRx_DmgType_AutoRifle
- [0187.55] Log: WARNING: Cooking Convex For Actor: CNC-Field.TheWorld:PersistentLevel.Rx_Pickup_Ammo_0 Component: StaticMeshComponent_144 StaticMesh: Rx_Pickups.Ammo.SM_Ammo_Medium (Scale: 1.000000 1.000000 1.000000) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects.
- [0187.76] ScriptLog: <PT Log> ------------------ [ Setting up ] ------------------
- [0187.78] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0187.78] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0187.79] ScriptLog: <PT Log> rxPC.bJustBaughtEngineer= False
- [0187.79] ScriptLog: <PT Log> rxPC.bJustBaughtHavocSakura= False
- [0187.79] ScriptLog: <PT Log> OwnedFamilyInfo= Rx_FamilyInfo_Nod_LaserChainGunner
- [0187.79] ScriptLog:
- [0187.79] ScriptLog: <PT Log> OwnedSidearm= None
- [0187.79] ScriptLog: <PT Log> OwnedExplosive= Rx_Weapon_TimedC4
- [0187.79] ScriptLog: <PT Log> OwnedItem= None
- [0187.79] ScriptLog:
- [0187.79] ScriptLog: <PT Log> rxPC.CurrentSidearmWeapon= None
- [0187.79] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon= Rx_Weapon_TimedC4
- [0187.81] ScriptLog: <PT Log> ======================
- [0187.81] ScriptLog: <PT Log> Norm explosiveData[0]= Timed C4
- [0187.81] ScriptLog: <PT Log> Norm explosiveData[1]= Grenades
- [0187.81] ScriptLog: <PT Log> Norm explosiveData[2]= Smoke Grenade
- [0187.81] ScriptLog: <PT Log> Norm explosiveData[3]= EMP Grenade
- [0187.81] ScriptLog: <PT Log> Norm explosiveData[4]= Anti-Tank Mine
- [0187.81] ScriptWarning: Accessed null class context 'cat'
- Rx_InventoryManager_Nod_LaserChainGunner RenX_Game.Default__Rx_InventoryManager_Nod_LaserChainGunner
- Function RenX_Game.Rx_InventoryManager:SetStartingHiddenWeaponAttachmentClassesPerCategory:0041
- [0187.91] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0187.91] ScriptLog: <PT Log> Button Pressed? R
- [0187.91] ScriptLog: --------------- 6 ---------------
- [0187.91] ScriptLog: <PT Log> ------------------ [ SetLoadout() Called ] ------------------
- [0187.91] ScriptLog: <PT Log> GFx EquipmentSidearmData[-1]?
- [0187.91] ScriptLog: <PT Log> GFx EquipExplosivesList[0]? Timed C4
- [0187.91] ScriptLog: <PT Log> GetRxFamilyInfo()? Rx_FamilyInfo_Nod_LaserChainGunner
- [0187.91] ScriptLog: <PT Log> Rx_Pawn(rxPC.Pawn).CurrCharClassInfo? Rx_FamilyInfo_Nod_LaserChainGunner
- [0187.91] ScriptLog: <PT Log> rxPC.Pawn? Rx_Pawn_0
- [0187.91] ScriptLog: <PT Log> bJustBaughtEngineer? False
- [0187.91] ScriptLog: <PT Log> bJustBaughtHavocSakura? False
- [0187.91] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon? Rx_Weapon_TimedC4
- [0187.91] ScriptLog: <PT Log> OwnedExplosive? Rx_Weapon_TimedC4
- [0187.91] ScriptLog: <PT Log> selected explosive data? Rx_Weapon_TimedC4
- [0187.91] ScriptLog: <PT Log> explosive Loadout is the same as current loadout. loadout not performed!!!
- [0187.91] Rx: GAMEPurchase;refillNod,258,jefe
- [0187.92] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0187.92] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0188.20] ScriptLog: <PT Log> ------------------ [ Setting up ] ------------------
- [0188.22] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0188.22] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0188.23] ScriptLog: <PT Log> rxPC.bJustBaughtEngineer= False
- [0188.23] ScriptLog: <PT Log> rxPC.bJustBaughtHavocSakura= False
- [0188.23] ScriptLog: <PT Log> OwnedFamilyInfo= Rx_FamilyInfo_Nod_LaserChainGunner
- [0188.23] ScriptLog:
- [0188.23] ScriptLog: <PT Log> OwnedSidearm= None
- [0188.23] ScriptLog: <PT Log> OwnedExplosive= Rx_Weapon_TimedC4
- [0188.23] ScriptLog: <PT Log> OwnedItem= None
- [0188.23] ScriptLog:
- [0188.23] ScriptLog: <PT Log> rxPC.CurrentSidearmWeapon= Rx_Weapon_Pistol_UnSILENCED
- [0188.23] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon= Rx_Weapon_TimedC4
- [0188.25] ScriptLog: <PT Log> ======================
- [0188.25] ScriptLog: <PT Log> Norm explosiveData[0]= Timed C4
- [0188.25] ScriptLog: <PT Log> Norm explosiveData[1]= Grenades
- [0188.25] ScriptLog: <PT Log> Norm explosiveData[2]= Smoke Grenade
- [0188.25] ScriptLog: <PT Log> Norm explosiveData[3]= EMP Grenade
- [0188.25] ScriptLog: <PT Log> Norm explosiveData[4]= Anti-Tank Mine
- [0188.25] ScriptWarning: Accessed null class context 'cat'
- Rx_InventoryManager_Nod_LaserChainGunner RenX_Game.Default__Rx_InventoryManager_Nod_LaserChainGunner
- Function RenX_Game.Rx_InventoryManager:SetStartingHiddenWeaponAttachmentClassesPerCategory:0041
- [0188.35] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0188.35] ScriptLog: <PT Log> Button Pressed? C
- [0188.35] ScriptLog: --------------- 8 ---------------
- [0189.23] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0189.23] ScriptLog: <PT Log> Button Pressed? LeftMouseButton
- [0189.32] ScriptLog: --------------- 8 ---------------
- [0189.46] Rx: GAMESpawn;playerGDI,b262,YOUR MAPS IS BADcharacterRx_FamilyInfo_GDI_Soldier
- [0189.46] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_RocketSoldierbyGDI,b262,YOUR MAPS IS BAD
- [0189.64] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0189.64] ScriptLog: <PT Log> Button Pressed? LeftMouseButton
- [0189.72] ScriptLog: --------------- 9 ---------------
- [0190.06] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0190.06] ScriptLog: <PT Log> Button Pressed? LeftMouseButton
- [0190.16] ScriptLog: --------------- 7 ---------------
- [0190.33] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0190.33] ScriptLog: <PT Log> Button Pressed? LeftMouseButton
- [0190.43] ScriptLog: --------------- 5 ---------------
- [0190.48] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0190.48] ScriptLog: <PT Log> Button Pressed? LeftMouseButton
- [0190.58] ScriptLog: <PT Log> ------------------ SelectPurchase() ------------------
- [0190.59] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_StealthBlackHandbyNod,258,jefe
- [0190.59] ScriptLog: XXX: Rx_InventoryManager_Nod_StealthBlackHand
- [0190.59] ScriptLog: XXX2: Rx_Weapon_SMG_Silenced_Nod
- [0190.59] ScriptLog: <PT Log> ------------------ [ SetLoadout() Called ] ------------------
- [0190.59] ScriptLog: <PT Log> GFx EquipmentSidearmData[-1]?
- [0190.59] ScriptLog: <PT Log> GFx EquipExplosivesList[0]? Timed C4
- [0190.59] ScriptLog: <PT Log> GetRxFamilyInfo()? Rx_FamilyInfo_Nod_StealthBlackHand
- [0190.59] ScriptLog: <PT Log> Rx_Pawn(rxPC.Pawn).CurrCharClassInfo? Rx_FamilyInfo_Nod_StealthBlackHand
- [0190.59] ScriptLog: <PT Log> rxPC.Pawn? Rx_Pawn_SBH_0
- [0190.59] ScriptLog: <PT Log> bJustBaughtEngineer? False
- [0190.59] ScriptLog: <PT Log> bJustBaughtHavocSakura? False
- [0190.59] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon? Rx_Weapon_TimedC4
- [0190.59] ScriptLog: <PT Log> OwnedExplosive? Rx_Weapon_TimedC4
- [0190.59] ScriptLog: <PT Log> selected explosive data? None
- [0190.59] ScriptLog: <PT Log> explosive Loadout is the same as current loadout. loadout not performed!!!
- [0190.61] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0190.61] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0194.24] Rx: GAMEDeath;playerNod,b269,Rob BakerbyGDI,ai,AGTwithRx_DmgType_AGT_MG
- [0203.63] Rx: GAMEDeath;playerNod,b271,Mike GeigbyGDI,b263,Project ReGenesiswithRx_DmgType_AutoRifle
- [0203.63] Log: PlayCustomAnim Taunt_UB_BulletToTheHead, CustomChildIndex: 1, Animation Not Found!!
- [0204.68] ScriptLog: <PT Log> ------------------ [ Setting up ] ------------------
- [0204.69] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0204.69] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0204.70] ScriptLog: <PT Log> rxPC.bJustBaughtEngineer= False
- [0204.70] ScriptLog: <PT Log> rxPC.bJustBaughtHavocSakura= False
- [0204.70] ScriptLog: <PT Log> OwnedFamilyInfo= Rx_FamilyInfo_Nod_StealthBlackHand
- [0204.70] ScriptLog:
- [0204.70] ScriptLog: <PT Log> OwnedSidearm= Rx_Weapon_SMG_Silenced_Nod
- [0204.70] ScriptLog: <PT Log> OwnedExplosive= Rx_Weapon_TimedC4
- [0204.70] ScriptLog: <PT Log> OwnedItem= None
- [0204.70] ScriptLog:
- [0204.70] ScriptLog: <PT Log> rxPC.CurrentSidearmWeapon= Rx_Weapon_SMG_Silenced_Nod
- [0204.70] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon= Rx_Weapon_TimedC4
- [0204.72] ScriptLog: <PT Log> ======================
- [0204.72] ScriptLog: <PT Log> Norm explosiveData[0]= Timed C4
- [0204.72] ScriptLog: <PT Log> Norm explosiveData[1]= Grenades
- [0204.72] ScriptLog: <PT Log> Norm explosiveData[2]= Smoke Grenade
- [0204.72] ScriptLog: <PT Log> Norm explosiveData[3]= EMP Grenade
- [0204.72] ScriptLog: <PT Log> Norm explosiveData[4]= Anti-Tank Mine
- [0204.84] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0204.84] ScriptLog: <PT Log> Button Pressed? R
- [0204.84] ScriptLog: --------------- 6 ---------------
- [0204.84] ScriptLog: <PT Log> ------------------ [ SetLoadout() Called ] ------------------
- [0204.84] ScriptLog: <PT Log> GFx EquipmentSidearmData[-1]?
- [0204.84] ScriptLog: <PT Log> GFx EquipExplosivesList[0]? Timed C4
- [0204.84] ScriptLog: <PT Log> GetRxFamilyInfo()? Rx_FamilyInfo_Nod_StealthBlackHand
- [0204.84] ScriptLog: <PT Log> Rx_Pawn(rxPC.Pawn).CurrCharClassInfo? Rx_FamilyInfo_Nod_StealthBlackHand
- [0204.84] ScriptLog: <PT Log> rxPC.Pawn? Rx_Pawn_SBH_0
- [0204.84] ScriptLog: <PT Log> bJustBaughtEngineer? False
- [0204.84] ScriptLog: <PT Log> bJustBaughtHavocSakura? False
- [0204.84] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon? Rx_Weapon_TimedC4
- [0204.84] ScriptLog: <PT Log> OwnedExplosive? Rx_Weapon_TimedC4
- [0204.84] ScriptLog: <PT Log> selected explosive data? Rx_Weapon_TimedC4
- [0204.84] ScriptLog: <PT Log> explosive Loadout is the same as current loadout. loadout not performed!!!
- [0204.84] Rx: GAMEPurchase;refillNod,258,jefe
- [0204.84] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0204.84] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0205.41] Rx: GAMESpawn;playerNod,b269,Rob BakercharacterRx_FamilyInfo_Nod_Soldier
- [0205.41] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_RocketSoldierbyNod,b269,Rob Baker
- [0208.06] Rx: GAMESpawn;playerNod,b271,Mike GeigcharacterRx_FamilyInfo_Nod_Soldier
- [0208.06] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_RocketSoldierbyNod,b271,Mike Geig
- [0208.97] Rx: GAMEDeath;playerGDI,b261,Nod not NODbyNod,b273,An Imaginary BasewithRx_DmgType_AutoRifle
- [0209.63] Rx: GAMEDeath;playerNod,b270,Professional XbyGDI,b265,Left HandedwithRx_DmgType_AutoRifle
- [0211.50] Rx: GAMEDeath;playerNod,b268,Evil FobbybyGDI,b266,Paolo DamasowithRx_DmgType_AutoRifle
- [0215.17] Rx: GAMESpawn;playerNod,b268,Evil FobbycharacterRx_FamilyInfo_Nod_Soldier
- [0215.17] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_FlameTrooperbyNod,b268,Evil Fobby
- [0216.68] Rx: GAMESpawn;playerGDI,b261,Nod not NODcharacterRx_FamilyInfo_GDI_Soldier
- [0216.68] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_GrenadierbyGDI,b261,Nod not NOD
- [0220.23] Rx: GAMESpawn;playerNod,b270,Professional XcharacterRx_FamilyInfo_Nod_Soldier
- [0220.23] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_ChemicalTrooperbyNod,b270,Professional X
- [0224.71] Rx: GAMEDeath;playerNod,b273,An Imaginary BasebyGDI,b263,Project ReGenesiswithRx_DmgType_AutoRifle
- [0228.64] Rx: GAMEDeath;playerNod,b272,Daniel BöckmannbyGDI,b266,Paolo DamasowithRx_DmgType_AutoRifle
- [0231.39] Rx: GAMESpawn;playerNod,b273,An Imaginary BasecharacterRx_FamilyInfo_Nod_Soldier
- [0231.39] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_FlameTrooperbyNod,b273,An Imaginary Base
- [0232.19] Rx: GAMESpawn;playerNod,b272,Daniel BöckmanncharacterRx_FamilyInfo_Nod_Soldier
- [0236.63] Rx: GAMEPurchase;vehicleRx_Vehicle_BuggybyNod,b273,An Imaginary Base
- [0237.50] ScriptWarning: Accessed None 'Other'
- Rx_PlayAreaVolume CNC-Field.TheWorld:PersistentLevel.Rx_PlayAreaVolume_0
- Function RenX_Game.Rx_PlayAreaVolume:DoWork:022D
- [0237.50] ScriptLog: Rx_CrateType_Money_0 probability: 1.0000
- [0237.50] ScriptLog: 65.2500
- [0237.50] ScriptLog: Rx_CrateType_Refill_0 probability: 2.0000
- [0237.50] ScriptLog: Probability Sum: 3.0000
- [0237.50] Rx: GAMECrate;refillbyGDI,b266,Paolo Damaso
- [0240.73] ScriptWarning: Accessed None 'Squad'
- Rx_Pawn CNC-Field.TheWorld:PersistentLevel.Rx_Pawn_7
- Function RenX_Game.Rx_Pawn:Died:0185
- [0240.73] Rx: GAMEDeath;playerGDI,b265,Left HandedbyNod,b269,Rob BakerwithRx_DmgType_MissileLauncher_Alt
- [0242.87] Rx: GAMEDeath;playerNod,b267,Steve WetherillbyGDI,b260,General ShepherdwithRx_DmgType_AutoRifle
- [0246.35] ScriptLog: <PT Log> ------------------ [ Setting up ] ------------------
- [0246.38] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0246.38] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0246.40] ScriptLog: <PT Log> rxPC.bJustBaughtEngineer= False
- [0246.40] ScriptLog: <PT Log> rxPC.bJustBaughtHavocSakura= False
- [0246.40] ScriptLog: <PT Log> OwnedFamilyInfo= Rx_FamilyInfo_Nod_StealthBlackHand
- [0246.40] ScriptLog:
- [0246.40] ScriptLog: <PT Log> OwnedSidearm= Rx_Weapon_SMG_Silenced_Nod
- [0246.40] ScriptLog: <PT Log> OwnedExplosive= Rx_Weapon_TimedC4
- [0246.40] ScriptLog: <PT Log> OwnedItem= None
- [0246.40] ScriptLog:
- [0246.40] ScriptLog: <PT Log> rxPC.CurrentSidearmWeapon= Rx_Weapon_SMG_Silenced_Nod
- [0246.40] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon= Rx_Weapon_TimedC4
- [0246.43] ScriptLog: <PT Log> ======================
- [0246.43] ScriptLog: <PT Log> Norm explosiveData[0]= Timed C4
- [0246.43] ScriptLog: <PT Log> Norm explosiveData[1]= Grenades
- [0246.43] ScriptLog: <PT Log> Norm explosiveData[2]= Smoke Grenade
- [0246.43] ScriptLog: <PT Log> Norm explosiveData[3]= EMP Grenade
- [0246.43] ScriptLog: <PT Log> Norm explosiveData[4]= Anti-Tank Mine
- [0246.60] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0246.60] ScriptLog: <PT Log> Button Pressed? R
- [0246.60] ScriptLog: --------------- 6 ---------------
- [0246.60] ScriptLog: <PT Log> ------------------ [ SetLoadout() Called ] ------------------
- [0246.60] ScriptLog: <PT Log> GFx EquipmentSidearmData[-1]?
- [0246.60] ScriptLog: <PT Log> GFx EquipExplosivesList[0]? Timed C4
- [0246.60] ScriptLog: <PT Log> GetRxFamilyInfo()? Rx_FamilyInfo_Nod_StealthBlackHand
- [0246.60] ScriptLog: <PT Log> Rx_Pawn(rxPC.Pawn).CurrCharClassInfo? Rx_FamilyInfo_Nod_StealthBlackHand
- [0246.60] ScriptLog: <PT Log> rxPC.Pawn? Rx_Pawn_SBH_0
- [0246.60] ScriptLog: <PT Log> bJustBaughtEngineer? False
- [0246.60] ScriptLog: <PT Log> bJustBaughtHavocSakura? False
- [0246.60] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon? Rx_Weapon_TimedC4
- [0246.60] ScriptLog: <PT Log> OwnedExplosive? Rx_Weapon_TimedC4
- [0246.60] ScriptLog: <PT Log> selected explosive data? Rx_Weapon_TimedC4
- [0246.60] ScriptLog: <PT Log> explosive Loadout is the same as current loadout. loadout not performed!!!
- [0246.60] Rx: GAMEPurchase;refillNod,258,jefe
- [0246.62] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0246.62] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0247.37] Rx: GAMESpawn;playerGDI,b265,Left HandedcharacterRx_FamilyInfo_GDI_Soldier
- [0247.37] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_EngineerbyGDI,b265,Left Handed
- [0247.75] Rx: GAMESpawn;playerNod,b267,Steve WetherillcharacterRx_FamilyInfo_Nod_Soldier
- [0247.75] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_ShotgunnerbyNod,b267,Steve Wetherill
- [0252.62] Rx: GAMEPurchase;vehicleRx_Vehicle_HumveebyGDI,b265,Left Handed
- [0252.99] Rx: GAMEPurchase;vehicleRx_Vehicle_BuggybyNod,b267,Steve Wetherill
- [0253.29] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0253.29] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0253.29] Log: Bool AmbientOcclusion set to 0
- [0254.26] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: Click
- [0254.26] Log: DumpAvailableResolutions
- [0254.26] Log: 320x200
- [0254.26] Log: 320x240
- [0254.26] Log: 400x300
- [0254.26] Log: 512x384
- [0254.26] Log: 640x400
- [0254.26] Log: 640x480
- [0254.26] Log: 800x600
- [0254.26] Log: 1024x768
- [0254.26] Log: 1152x864
- [0254.26] Log: 1280x600
- [0254.26] Log: 1280x720
- [0254.26] Log: 1280x768
- [0254.26] Log: 1280x800
- [0254.26] Log: 1280x960
- [0254.26] Log: 1280x1024
- [0254.26] Log: 1360x768
- [0254.26] Log: 1366x768
- [0254.26] Log: 1400x1050
- [0254.26] Log: 1440x900
- [0254.26] Log: 1600x900
- [0254.26] Log: 1680x1050
- [0254.26] Log: 1920x1080
- [0254.27] ScriptLog: Unknown Widget: instance63
- [0254.27] ScriptLog: Unknown Widget: instance69
- [0254.27] ScriptLog: Unknown Widget: Track
- [0254.27] ScriptLog: Unknown Widget: thumb
- [0254.27] ScriptLog: Unknown Widget: AdvanceBackButton
- [0254.27] ScriptLog: Unknown Widget: AdvanceNextButton
- [0254.27] ScriptLog: Unknown Widget: AdvancedPageNum
- [0254.27] ScriptLog: Unknown Widget: clip0
- [0254.27] ScriptLog: Unknown Widget: clip1
- [0255.14] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: Click
- [0255.14] ScriptLog: Unknown Widget: instance243
- [0255.14] ScriptLog: Unknown Widget: Track
- [0255.15] ScriptLog: Unknown Widget: thumb
- [0255.15] ScriptLog: Unknown Widget: Track
- [0255.15] ScriptLog: Unknown Widget: thumb
- [0255.15] ScriptLog: Unknown Widget: Track
- [0255.15] ScriptLog: Unknown Widget: thumb
- [0255.15] ScriptLog: Unknown Widget: Track
- [0255.15] ScriptLog: Unknown Widget: thumb
- [0255.15] ScriptLog: Unknown Widget: Track
- [0255.15] ScriptLog: Unknown Widget: thumb
- [0255.15] ScriptLog: PlayButton found
- [0255.15] ScriptLog: StopButton found
- [0255.15] ScriptLog: ShuffleButton found
- [0255.15] ScriptLog: TrackNameLabel found
- [0255.15] ScriptLog: MusicTracklist found
- [0255.15] ScriptLog: Data.label :: JukeBox.JukeBoxList[0] : Full Stop
- [0255.15] ScriptLog: Data.label :: JukeBox.JukeBoxList[1] : Just do it up
- [0255.15] ScriptLog: Data.label :: JukeBox.JukeBoxList[2] : Rampage
- [0255.15] ScriptLog: Data.label :: JukeBox.JukeBoxList[3] : Serenity
- [0255.15] ScriptLog: Data.label :: JukeBox.JukeBoxList[4] : Stomp
- [0255.15] ScriptLog: Data.label :: JukeBox.JukeBoxList[5] : The Dead Six
- [0255.15] ScriptLog: Data.label :: JukeBox.JukeBoxList[6] : Valiant
- [0255.15] ScriptLog: Data.label :: JukeBox.JukeBoxList[7] : Got a Present For Ya
- [0255.15] ScriptLog: Data.label :: JukeBox.JukeBoxList[8] : In the Line of Fire
- [0255.15] ScriptLog: Data.label :: JukeBox.JukeBoxList[9] : Industrial
- [0255.15] ScriptLog: Data.label :: JukeBox.JukeBoxList[10] : March to Doom
- [0255.15] ScriptLog: Data.label :: JukeBox.JukeBoxList[11] : Move It
- [0255.15] ScriptLog: Data.label :: JukeBox.JukeBoxList[12] : No Mercy
- [0255.15] ScriptLog: Data.label :: JukeBox.JukeBoxList[13] : Act on Instinct
- [0255.15] ScriptLog: Data.label :: JukeBox.JukeBoxList[14] : Another Present For Ya
- [0255.15] ScriptLog: Data.label :: JukeBox.JukeBoxList[15] : Blinded
- [0255.15] ScriptLog: Data.label :: JukeBox.JukeBoxList[16] : On The Prowl
- [0255.15] ScriptLog: Data.label :: JukeBox.JukeBoxList[17] : Command and Conquer
- [0255.15] ScriptLog: Data.label :: JukeBox.JukeBoxList[18] : Death Awaits
- [0255.15] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0255.15] ScriptLog: MusicCheckBoxlist found
- [0255.15] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0255.16] ScriptLog: MusicTrackScrollBar found
- [0255.16] ScriptLog: Unknown Widget: Track
- [0255.16] ScriptLog: Unknown Widget: downArrow
- [0255.16] ScriptLog: Unknown Widget: upArrow
- [0255.16] ScriptLog: Unknown Widget: thumb
- [0255.16] ScriptLog: Unknown Widget: clip0
- [0255.16] ScriptLog: Unknown Widget: clip1
- [0255.70] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0255.72] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0255.73] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0255.93] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: Click
- [0256.25] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0256.30] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0256.31] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0256.33] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0256.35] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0256.36] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0256.46] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0256.48] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0256.49] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0257.57] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0257.88] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0257.89] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0257.91] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0257.93] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0257.94] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0257.96] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0258.38] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0258.39] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0258.41] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0258.43] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0258.44] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0259.12] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0259.14] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0259.15] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0259.17] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0259.18] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0260.33] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0260.44] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: Click
- [0260.67] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: Click
- [0260.78] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0260.80] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0260.81] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0260.83] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0260.94] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0261.23] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0261.25] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0261.27] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0261.65] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: Click
- [0262.71] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: Click
- [0262.88] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0262.88] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0267.79] ScriptLog: <PT Log> ------------------ [ Setting up ] ------------------
- [0267.81] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0267.81] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0267.81] ScriptLog: <PT Log> rxPC.bJustBaughtEngineer= False
- [0267.81] ScriptLog: <PT Log> rxPC.bJustBaughtHavocSakura= False
- [0267.81] ScriptLog: <PT Log> OwnedFamilyInfo= Rx_FamilyInfo_Nod_StealthBlackHand
- [0267.81] ScriptLog:
- [0267.81] ScriptLog: <PT Log> OwnedSidearm= Rx_Weapon_SMG_Silenced_Nod
- [0267.81] ScriptLog: <PT Log> OwnedExplosive= Rx_Weapon_TimedC4
- [0267.81] ScriptLog: <PT Log> OwnedItem= None
- [0267.81] ScriptLog:
- [0267.81] ScriptLog: <PT Log> rxPC.CurrentSidearmWeapon= Rx_Weapon_SMG_Silenced_Nod
- [0267.81] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon= Rx_Weapon_TimedC4
- [0267.83] ScriptLog: <PT Log> ======================
- [0267.83] ScriptLog: <PT Log> Norm explosiveData[0]= Timed C4
- [0267.83] ScriptLog: <PT Log> Norm explosiveData[1]= Grenades
- [0267.83] ScriptLog: <PT Log> Norm explosiveData[2]= Smoke Grenade
- [0267.83] ScriptLog: <PT Log> Norm explosiveData[3]= EMP Grenade
- [0267.83] ScriptLog: <PT Log> Norm explosiveData[4]= Anti-Tank Mine
- [0267.97] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0267.97] ScriptLog: <PT Log> Button Pressed? C
- [0267.97] ScriptLog: --------------- 8 ---------------
- [0269.42] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0269.42] ScriptLog: <PT Log> Button Pressed? LeftMouseButton
- [0269.51] ScriptLog: --------------- 3 ---------------
- [0270.67] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0270.67] ScriptLog: <PT Log> Button Pressed? LeftMouseButton
- [0270.77] ScriptLog: --------------- 4 ---------------
- [0271.12] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0271.12] ScriptLog: <PT Log> Button Pressed? LeftMouseButton
- [0271.20] ScriptLog: --------------- 2 ---------------
- [0271.31] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0271.31] ScriptLog: <PT Log> Button Pressed? LeftMouseButton
- [0271.40] ScriptLog: --------------- 1 ---------------
- [0271.68] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0271.68] ScriptLog: <PT Log> Button Pressed? LeftMouseButton
- [0272.02] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0272.02] ScriptLog: <PT Log> Button Pressed? LeftMouseButton
- [0272.11] ScriptLog: --------------- 9 ---------------
- [0272.25] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0272.25] ScriptLog: <PT Log> Button Pressed? Escape
- [0272.25] ScriptLog: <PT Log> ------------------ [ SetLoadout() Called ] ------------------
- [0272.25] ScriptLog: <PT Log> GFx EquipmentSidearmData[-1]?
- [0272.25] ScriptLog: <PT Log> GFx EquipExplosivesList[0]? Timed C4
- [0272.25] ScriptLog: <PT Log> GetRxFamilyInfo()? Rx_FamilyInfo_Nod_StealthBlackHand
- [0272.25] ScriptLog: <PT Log> Rx_Pawn(rxPC.Pawn).CurrCharClassInfo? Rx_FamilyInfo_Nod_StealthBlackHand
- [0272.25] ScriptLog: <PT Log> rxPC.Pawn? Rx_Pawn_SBH_0
- [0272.25] ScriptLog: <PT Log> bJustBaughtEngineer? False
- [0272.25] ScriptLog: <PT Log> bJustBaughtHavocSakura? False
- [0272.25] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon? Rx_Weapon_TimedC4
- [0272.25] ScriptLog: <PT Log> OwnedExplosive? Rx_Weapon_TimedC4
- [0272.25] ScriptLog: <PT Log> selected explosive data? Rx_Weapon_TimedC4
- [0272.25] ScriptLog: <PT Log> explosive Loadout is the same as current loadout. loadout not performed!!!
- [0272.25] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0272.25] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0277.16] Rx: GAMEDeath;playerGDI,b265,Left Handeddied byDmgType_Suicided
- [0277.60] Rx: GAMEDeath;playerGDI,b263,Project ReGenesisbyNod,b268,Evil FobbywithRx_DmgType_FireBleed
- [0283.35] Rx: GAMESpawn;playerGDI,b265,Left HandedcharacterRx_FamilyInfo_GDI_Soldier
- [0284.96] ScriptLog: <PT Log> ------------------ [ Setting up ] ------------------
- [0284.98] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0284.98] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0284.98] ScriptLog: <PT Log> rxPC.bJustBaughtEngineer= False
- [0284.98] ScriptLog: <PT Log> rxPC.bJustBaughtHavocSakura= False
- [0284.98] ScriptLog: <PT Log> OwnedFamilyInfo= Rx_FamilyInfo_Nod_StealthBlackHand
- [0284.98] ScriptLog:
- [0284.98] ScriptLog: <PT Log> OwnedSidearm= Rx_Weapon_SMG_Silenced_Nod
- [0284.98] ScriptLog: <PT Log> OwnedExplosive= Rx_Weapon_TimedC4
- [0284.98] ScriptLog: <PT Log> OwnedItem= None
- [0284.98] ScriptLog:
- [0284.98] ScriptLog: <PT Log> rxPC.CurrentSidearmWeapon= Rx_Weapon_SMG_Silenced_Nod
- [0284.98] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon= Rx_Weapon_TimedC4
- [0285.00] ScriptLog: <PT Log> ======================
- [0285.00] ScriptLog: <PT Log> Norm explosiveData[0]= Timed C4
- [0285.00] ScriptLog: <PT Log> Norm explosiveData[1]= Grenades
- [0285.00] ScriptLog: <PT Log> Norm explosiveData[2]= Smoke Grenade
- [0285.00] ScriptLog: <PT Log> Norm explosiveData[3]= EMP Grenade
- [0285.00] ScriptLog: <PT Log> Norm explosiveData[4]= Anti-Tank Mine
- [0285.59] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0285.59] ScriptLog: <PT Log> Button Pressed? Escape
- [0285.59] ScriptLog: <PT Log> ------------------ [ SetLoadout() Called ] ------------------
- [0285.59] ScriptLog: <PT Log> GFx EquipmentSidearmData[-1]?
- [0285.59] ScriptLog: <PT Log> GFx EquipExplosivesList[0]? Timed C4
- [0285.59] ScriptLog: <PT Log> GetRxFamilyInfo()? Rx_FamilyInfo_Nod_StealthBlackHand
- [0285.59] ScriptLog: <PT Log> Rx_Pawn(rxPC.Pawn).CurrCharClassInfo? Rx_FamilyInfo_Nod_StealthBlackHand
- [0285.59] ScriptLog: <PT Log> rxPC.Pawn? Rx_Pawn_SBH_0
- [0285.59] ScriptLog: <PT Log> bJustBaughtEngineer? False
- [0285.59] ScriptLog: <PT Log> bJustBaughtHavocSakura? False
- [0285.59] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon? Rx_Weapon_TimedC4
- [0285.59] ScriptLog: <PT Log> OwnedExplosive? Rx_Weapon_TimedC4
- [0285.59] ScriptLog: <PT Log> selected explosive data? Rx_Weapon_TimedC4
- [0285.59] ScriptLog: <PT Log> explosive Loadout is the same as current loadout. loadout not performed!!!
- [0285.59] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0285.59] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0285.62] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_15
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0287.56] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_15
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0288.32] Rx: GAMESpawn;playerGDI,b263,Project ReGenesischaracterRx_FamilyInfo_GDI_Soldier
- [0288.32] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_GrenadierbyGDI,b263,Project ReGenesis
- [0291.12] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_15
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0291.28] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_14
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0293.56] Rx: GAMEPurchase;vehicleRx_Vehicle_MRLSbyGDI,b263,Project ReGenesis
- [0294.15] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_14
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0296.70] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_14
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0298.42] Rx: GAMEDeath;playerGDI,b264,Adam PrackbyNod,b273,An Imaginary BasewithRx_DmgType_Headshot
- [0300.73] Rx: GAMEDeath;playerGDI,b261,Nod not NODbyNod,b269,Rob BakerwithRx_DmgType_MissileLauncher
- [0300.73] Log: PlayCustomAnim Taunt_UB_ComeHere, CustomChildIndex: 1, Animation Not Found!!
- [0302.91] Rx: GAMEDeath;playerGDI,b266,Paolo DamasobyNod,b273,An Imaginary BasewithRx_DmgType_Buggy
- [0302.94] Rx: GAMEDeath;playerNod,b268,Evil Fobbysuicide byDmgType_Suicided
- [0303.62] Rx: GAMESpawn;playerGDI,b264,Adam PrackcharacterRx_FamilyInfo_GDI_Soldier
- [0303.62] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_GrenadierbyGDI,b264,Adam Prack
- [0304.97] Rx: GAMEDeath;playerGDI,b262,YOUR MAPS IS BADbyNod,b273,An Imaginary BasewithRx_DmgType_RanOver
- [0305.02] Rx: GAMEDeath;playerGDI,b260,General ShepherdbyNod,b273,An Imaginary BasewithRx_DmgType_RanOver
- [0305.13] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_15
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0305.86] Rx: GAMEDeath;playerNod,b270,Professional Xsuicide byDmgType_Suicided
- [0306.10] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_15
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0306.76] Rx: GAMESpawn;playerNod,b268,Evil FobbycharacterRx_FamilyInfo_Nod_Soldier
- [0307.07] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_15
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0307.41] Rx: GAMESpawn;playerGDI,b260,General ShepherdcharacterRx_FamilyInfo_GDI_Soldier
- [0307.41] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_GrenadierbyGDI,b260,General Shepherd
- [0308.36] Rx: GAMESpawn;playerGDI,b261,Nod not NODcharacterRx_FamilyInfo_GDI_Soldier
- [0308.86] Rx: GAMEPurchase;vehicleRx_Vehicle_MRLSbyGDI,b264,Adam Prack
- [0308.91] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_14
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0310.84] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_14
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0311.94] Rx: GAMESpawn;playerNod,b270,Professional XcharacterRx_FamilyInfo_Nod_Soldier
- [0312.30] Rx: GAMESpawn;playerGDI,b266,Paolo DamasocharacterRx_FamilyInfo_GDI_Soldier
- [0312.30] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_MarksmanbyGDI,b266,Paolo Damaso
- [0313.58] Rx: GAMESpawn;playerGDI,b262,YOUR MAPS IS BADcharacterRx_FamilyInfo_GDI_Soldier
- [0313.96] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_6
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0314.93] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_6
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0316.85] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_6
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0317.74] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_14
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0318.40] Rx: GAMEPurchase;vehicleRx_Vehicle_APC_GDIbyGDI,b260,General Shepherd
- [0323.24] Rx: GAMEDestroyed;vehicleRx_Vehicle_BuggybyGDI,b263,Project ReGenesiswithRx_DmgType_MRLS
- [0326.62] ScriptWarning: Accessed None 'Squad'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_14
- Function RenX_Game.Rx_Bot:ExecuteWhatToDoNext:0031
- [0327.94] Rx: GAMEPurchase;vehicleRx_Vehicle_APC_GDIbyGDI,b266,Paolo Damaso
- [0328.39] Rx: GAMEDestroyed;vehicleRx_Vehicle_MRLSbyGDI,b263,Project ReGenesiswithRx_DmgType_GrenadeLauncher
- [0329.38] ScriptLog: <PT Log> ------------------ [ Setting up ] ------------------
- [0329.39] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0329.39] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0329.40] ScriptLog: <PT Log> rxPC.bJustBaughtEngineer= False
- [0329.40] ScriptLog: <PT Log> rxPC.bJustBaughtHavocSakura= False
- [0329.40] ScriptLog: <PT Log> OwnedFamilyInfo= Rx_FamilyInfo_Nod_StealthBlackHand
- [0329.40] ScriptLog:
- [0329.40] ScriptLog: <PT Log> OwnedSidearm= Rx_Weapon_SMG_Silenced_Nod
- [0329.40] ScriptLog: <PT Log> OwnedExplosive= Rx_Weapon_TimedC4
- [0329.40] ScriptLog: <PT Log> OwnedItem= None
- [0329.40] ScriptLog:
- [0329.40] ScriptLog: <PT Log> rxPC.CurrentSidearmWeapon= Rx_Weapon_SMG_Silenced_Nod
- [0329.40] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon= Rx_Weapon_TimedC4
- [0329.42] ScriptLog: <PT Log> ======================
- [0329.42] ScriptLog: <PT Log> Norm explosiveData[0]= Timed C4
- [0329.42] ScriptLog: <PT Log> Norm explosiveData[1]= Grenades
- [0329.42] ScriptLog: <PT Log> Norm explosiveData[2]= Smoke Grenade
- [0329.42] ScriptLog: <PT Log> Norm explosiveData[3]= EMP Grenade
- [0329.42] ScriptLog: <PT Log> Norm explosiveData[4]= Anti-Tank Mine
- [0329.52] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0329.52] ScriptLog: <PT Log> Button Pressed? R
- [0329.52] ScriptLog: --------------- 6 ---------------
- [0329.52] ScriptLog: <PT Log> ------------------ [ SetLoadout() Called ] ------------------
- [0329.52] ScriptLog: <PT Log> GFx EquipmentSidearmData[-1]?
- [0329.52] ScriptLog: <PT Log> GFx EquipExplosivesList[0]? Timed C4
- [0329.52] ScriptLog: <PT Log> GetRxFamilyInfo()? Rx_FamilyInfo_Nod_StealthBlackHand
- [0329.52] ScriptLog: <PT Log> Rx_Pawn(rxPC.Pawn).CurrCharClassInfo? Rx_FamilyInfo_Nod_StealthBlackHand
- [0329.52] ScriptLog: <PT Log> rxPC.Pawn? Rx_Pawn_SBH_0
- [0329.52] ScriptLog: <PT Log> bJustBaughtEngineer? False
- [0329.52] ScriptLog: <PT Log> bJustBaughtHavocSakura? False
- [0329.52] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon? Rx_Weapon_TimedC4
- [0329.52] ScriptLog: <PT Log> OwnedExplosive? Rx_Weapon_TimedC4
- [0329.52] ScriptLog: <PT Log> selected explosive data? Rx_Weapon_TimedC4
- [0329.52] ScriptLog: <PT Log> explosive Loadout is the same as current loadout. loadout not performed!!!
- [0329.52] Rx: GAMEPurchase;refillNod,258,jefe
- [0329.53] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0329.53] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0334.94] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_14
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0339.12] ScriptLog: <PT Log> ------------------ [ Setting up ] ------------------
- [0339.14] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0339.14] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0339.15] ScriptLog: <PT Log> rxPC.bJustBaughtEngineer= False
- [0339.15] ScriptLog: <PT Log> rxPC.bJustBaughtHavocSakura= False
- [0339.15] ScriptLog: <PT Log> OwnedFamilyInfo= Rx_FamilyInfo_Nod_StealthBlackHand
- [0339.15] ScriptLog:
- [0339.15] ScriptLog: <PT Log> OwnedSidearm= Rx_Weapon_SMG_Silenced_Nod
- [0339.15] ScriptLog: <PT Log> OwnedExplosive= Rx_Weapon_TimedC4
- [0339.15] ScriptLog: <PT Log> OwnedItem= None
- [0339.15] ScriptLog:
- [0339.15] ScriptLog: <PT Log> rxPC.CurrentSidearmWeapon= Rx_Weapon_SMG_Silenced_Nod
- [0339.15] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon= Rx_Weapon_TimedC4
- [0339.17] ScriptLog: <PT Log> ======================
- [0339.17] ScriptLog: <PT Log> Norm explosiveData[0]= Timed C4
- [0339.17] ScriptLog: <PT Log> Norm explosiveData[1]= Grenades
- [0339.17] ScriptLog: <PT Log> Norm explosiveData[2]= Smoke Grenade
- [0339.17] ScriptLog: <PT Log> Norm explosiveData[3]= EMP Grenade
- [0339.17] ScriptLog: <PT Log> Norm explosiveData[4]= Anti-Tank Mine
- [0339.27] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0339.27] ScriptLog: <PT Log> Button Pressed? R
- [0339.27] ScriptLog: --------------- 6 ---------------
- [0339.27] ScriptLog: <PT Log> ------------------ [ SetLoadout() Called ] ------------------
- [0339.27] ScriptLog: <PT Log> GFx EquipmentSidearmData[-1]?
- [0339.27] ScriptLog: <PT Log> GFx EquipExplosivesList[0]? Timed C4
- [0339.27] ScriptLog: <PT Log> GetRxFamilyInfo()? Rx_FamilyInfo_Nod_StealthBlackHand
- [0339.27] ScriptLog: <PT Log> Rx_Pawn(rxPC.Pawn).CurrCharClassInfo? Rx_FamilyInfo_Nod_StealthBlackHand
- [0339.27] ScriptLog: <PT Log> rxPC.Pawn? Rx_Pawn_SBH_0
- [0339.27] ScriptLog: <PT Log> bJustBaughtEngineer? False
- [0339.27] ScriptLog: <PT Log> bJustBaughtHavocSakura? False
- [0339.27] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon? Rx_Weapon_TimedC4
- [0339.27] ScriptLog: <PT Log> OwnedExplosive? Rx_Weapon_TimedC4
- [0339.27] ScriptLog: <PT Log> selected explosive data? Rx_Weapon_TimedC4
- [0339.27] ScriptLog: <PT Log> explosive Loadout is the same as current loadout. loadout not performed!!!
- [0339.27] Rx: GAMEPurchase;refillNod,258,jefe
- [0339.28] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0339.28] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0339.72] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_14
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0340.69] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_14
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0341.80] Rx: GAMEDeath;playerNod,b273,An Imaginary BasebyGDI,ai,HarvesterwithRx_DmgType_RanOver
- [0342.00] ScriptLog: <PT Log> ------------------ [ Setting up ] ------------------
- [0342.02] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0342.02] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0342.03] ScriptLog: <PT Log> rxPC.bJustBaughtEngineer= False
- [0342.03] ScriptLog: <PT Log> rxPC.bJustBaughtHavocSakura= False
- [0342.03] ScriptLog: <PT Log> OwnedFamilyInfo= Rx_FamilyInfo_Nod_StealthBlackHand
- [0342.03] ScriptLog:
- [0342.03] ScriptLog: <PT Log> OwnedSidearm= Rx_Weapon_SMG_Silenced_Nod
- [0342.03] ScriptLog: <PT Log> OwnedExplosive= Rx_Weapon_TimedC4
- [0342.03] ScriptLog: <PT Log> OwnedItem= None
- [0342.03] ScriptLog:
- [0342.03] ScriptLog: <PT Log> rxPC.CurrentSidearmWeapon= Rx_Weapon_SMG_Silenced_Nod
- [0342.03] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon= Rx_Weapon_TimedC4
- [0342.05] ScriptLog: <PT Log> ======================
- [0342.05] ScriptLog: <PT Log> Norm explosiveData[0]= Timed C4
- [0342.05] ScriptLog: <PT Log> Norm explosiveData[1]= Grenades
- [0342.05] ScriptLog: <PT Log> Norm explosiveData[2]= Smoke Grenade
- [0342.05] ScriptLog: <PT Log> Norm explosiveData[3]= EMP Grenade
- [0342.05] ScriptLog: <PT Log> Norm explosiveData[4]= Anti-Tank Mine
- [0342.21] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0342.21] ScriptLog: <PT Log> Button Pressed? C
- [0342.21] ScriptLog: --------------- 8 ---------------
- [0344.12] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0344.12] ScriptLog: <PT Log> Button Pressed? LeftMouseButton
- [0344.23] ScriptLog: --------------- 6 ---------------
- [0344.23] ScriptWarning: Accessed null class context 'cat'
- Rx_InventoryManager_Nod_LaserChainGunner RenX_Game.Default__Rx_InventoryManager_Nod_LaserChainGunner
- Function RenX_Game.Rx_InventoryManager:SetStartingHiddenWeaponAttachmentClassesPerCategory:0041
- [0344.63] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0344.63] ScriptLog: <PT Log> Button Pressed? Escape
- [0344.63] ScriptLog: <PT Log> ------------------ [ SetLoadout() Called ] ------------------
- [0344.63] ScriptLog: <PT Log> GFx EquipmentSidearmData[-1]?
- [0344.63] ScriptLog: <PT Log> GFx EquipExplosivesList[0]? Timed C4
- [0344.63] ScriptLog: <PT Log> GetRxFamilyInfo()? Rx_FamilyInfo_Nod_StealthBlackHand
- [0344.63] ScriptLog: <PT Log> Rx_Pawn(rxPC.Pawn).CurrCharClassInfo? Rx_FamilyInfo_Nod_StealthBlackHand
- [0344.63] ScriptLog: <PT Log> rxPC.Pawn? Rx_Pawn_SBH_0
- [0344.63] ScriptLog: <PT Log> bJustBaughtEngineer? False
- [0344.63] ScriptLog: <PT Log> bJustBaughtHavocSakura? False
- [0344.63] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon? Rx_Weapon_TimedC4
- [0344.63] ScriptLog: <PT Log> OwnedExplosive? Rx_Weapon_TimedC4
- [0344.63] ScriptLog: <PT Log> selected explosive data? Rx_Weapon_TimedC4
- [0344.63] ScriptLog: <PT Log> explosive Loadout is the same as current loadout. loadout not performed!!!
- [0344.64] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0344.64] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0344.74] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_14
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0345.55] Rx: GAMESpawn;playerNod,b273,An Imaginary BasecharacterRx_FamilyInfo_Nod_Soldier
- [0345.55] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_ShotgunnerbyNod,b273,An Imaginary Base
- [0346.66] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_14
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0349.63] Rx: GAMEDeath;playerGDI,b261,Nod not NODbyNod,b271,Mike GeigwithRx_DmgType_MissileLauncher
- [0350.05] Rx: GAMEDeath;playerNod,b270,Professional Xsuicide byDmgType_Suicided
- [0350.68] Rx: GAMEDestroyed;vehicleRx_Vehicle_APC_GDIbyGDI,b264,Adam PrackwithRx_DmgType_MRLS
- [0350.79] Rx: GAMEPurchase;vehicleRx_Vehicle_LightTankbyNod,b273,An Imaginary Base
- [0351.71] Rx: GAMESpawn;playerGDI,b261,Nod not NODcharacterRx_FamilyInfo_GDI_Soldier
- [0355.37] ScriptWarning: Accessed None 'Squad'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_14
- Function RenX_Game.Rx_Bot:ExecuteWhatToDoNext:0031
- [0356.45] ScriptWarning: Accessed None 'Squad'
- Rx_Pawn CNC-Field.TheWorld:PersistentLevel.Rx_Pawn_17
- Function RenX_Game.Rx_Pawn:Died:0185
- [0356.45] Rx: GAMEDeath;playerNod,b269,Rob Bakersuicide byDmgType_Suicided
- [0359.70] ScriptWarning: Accessed None 'Other'
- Rx_PlayAreaVolume CNC-Field.TheWorld:PersistentLevel.Rx_PlayAreaVolume_0
- Function RenX_Game.Rx_PlayAreaVolume:DoWork:022D
- [0359.70] ScriptLog: Rx_CrateType_Money_1 probability: 1.0000
- [0359.70] ScriptLog: Rx_CrateType_Refill_1 probability: 0.0000
- [0359.70] ScriptLog: Rx_CrateType_Suicide_1 probability: 0.0000
- [0359.70] ScriptLog: Rx_CrateType_Character_1 probability: 1.0000
- [0359.70] ScriptLog: Rx_CrateType_TimeBomb_1 probability: 0.2000
- [0359.70] ScriptLog: Rx_CrateType_Nuke_1 probability: 0.2000
- [0359.70] ScriptLog: Rx_CrateType_Speed_1 probability: 0.3000
- [0359.70] ScriptLog: Rx_CrateType_Abduction_1 probability: 0.0000
- [0359.70] ScriptLog: Rx_CrateType_Veterancy_1 probability: 0.4000
- [0359.70] ScriptLog: Probability Sum: 3.1000
- [0359.70] Rx: GAMECrate;characterRx_FamilyInfo_Nod_OfficerbyNod,b267,Steve Wetherill
- [0359.93] Rx: GAMESpawn;playerNod,b270,Professional XcharacterRx_FamilyInfo_Nod_Soldier
- [0362.54] ScriptWarning: Accessed null class context 'ProjectileClass'
- Rx_Weapon_MissileLauncher CNC-Field.TheWorld:PersistentLevel.Rx_Weapon_MissileLauncher_2
- Function RenX_Game.Rx_Weapon:ServerALHeadshotHit:0470
- [0363.26] Rx: GAMEDeath;playerGDI,b262,YOUR MAPS IS BADbyNod,ai,ObeliskwithRx_DmgType_Obelisk
- [0366.59] Rx: GAMESpawn;playerNod,b269,Rob BakercharacterRx_FamilyInfo_Nod_Soldier
- [0371.62] ScriptLog: <PT Log> ------------------ [ Setting up ] ------------------
- [0371.64] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0371.64] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0371.64] ScriptLog: <PT Log> rxPC.bJustBaughtEngineer= False
- [0371.64] ScriptLog: <PT Log> rxPC.bJustBaughtHavocSakura= False
- [0371.64] ScriptLog: <PT Log> OwnedFamilyInfo= Rx_FamilyInfo_Nod_StealthBlackHand
- [0371.64] ScriptLog:
- [0371.64] ScriptLog: <PT Log> OwnedSidearm= Rx_Weapon_SMG_Silenced_Nod
- [0371.64] ScriptLog: <PT Log> OwnedExplosive= Rx_Weapon_TimedC4
- [0371.64] ScriptLog: <PT Log> OwnedItem= None
- [0371.64] ScriptLog:
- [0371.64] ScriptLog: <PT Log> rxPC.CurrentSidearmWeapon= Rx_Weapon_SMG_Silenced_Nod
- [0371.64] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon= Rx_Weapon_TimedC4
- [0371.66] ScriptLog: <PT Log> ======================
- [0371.66] ScriptLog: <PT Log> Norm explosiveData[0]= Timed C4
- [0371.66] ScriptLog: <PT Log> Norm explosiveData[1]= Grenades
- [0371.66] ScriptLog: <PT Log> Norm explosiveData[2]= Smoke Grenade
- [0371.66] ScriptLog: <PT Log> Norm explosiveData[3]= EMP Grenade
- [0371.66] ScriptLog: <PT Log> Norm explosiveData[4]= Anti-Tank Mine
- [0371.78] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0371.78] ScriptLog: <PT Log> Button Pressed? C
- [0371.78] ScriptLog: --------------- 8 ---------------
- [0372.61] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0372.61] ScriptLog: <PT Log> Button Pressed? LeftMouseButton
- [0372.71] ScriptLog: --------------- 6 ---------------
- [0372.71] ScriptWarning: Accessed null class context 'cat'
- Rx_InventoryManager_Nod_LaserChainGunner RenX_Game.Default__Rx_InventoryManager_Nod_LaserChainGunner
- Function RenX_Game.Rx_InventoryManager:SetStartingHiddenWeaponAttachmentClassesPerCategory:0041
- [0372.85] Rx: GAMEDeath;playerNod,b267,Steve WetherillbyGDI,b264,Adam PrackwithRx_DmgType_MRLS
- [0373.59] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0373.59] ScriptLog: <PT Log> Button Pressed? LeftMouseButton
- [0373.71] ScriptLog: <PT Log> ------------------ SelectPurchase() ------------------
- [0373.72] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_LaserChainGunnerbyNod,258,jefe
- [0373.72] ScriptLog: XXX: Rx_InventoryManager_Nod_LaserChainGunner
- [0373.72] ScriptLog: XXX2: None
- [0373.72] ScriptLog: <PT Log> ------------------ [ SetLoadout() Called ] ------------------
- [0373.72] ScriptLog: <PT Log> GFx EquipmentSidearmData[-1]?
- [0373.72] ScriptLog: <PT Log> GFx EquipExplosivesList[0]? Timed C4
- [0373.72] ScriptLog: <PT Log> GetRxFamilyInfo()? Rx_FamilyInfo_Nod_LaserChainGunner
- [0373.72] ScriptLog: <PT Log> Rx_Pawn(rxPC.Pawn).CurrCharClassInfo? Rx_FamilyInfo_Nod_LaserChainGunner
- [0373.72] ScriptLog: <PT Log> rxPC.Pawn? Rx_Pawn_39
- [0373.72] ScriptLog: <PT Log> bJustBaughtEngineer? False
- [0373.72] ScriptLog: <PT Log> bJustBaughtHavocSakura? False
- [0373.72] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon? Rx_Weapon_TimedC4
- [0373.72] ScriptLog: <PT Log> OwnedExplosive? Rx_Weapon_TimedC4
- [0373.72] ScriptLog: <PT Log> selected explosive data? None
- [0373.72] ScriptLog: <PT Log> explosive Loadout is the same as current loadout. loadout not performed!!!
- [0373.75] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0373.75] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0373.76] Rx: GAMESpawn;playerGDI,b262,YOUR MAPS IS BADcharacterRx_FamilyInfo_GDI_Soldier
- [0376.16] Rx: GAMESpawn;playerNod,b267,Steve WetherillcharacterRx_FamilyInfo_Nod_Soldier
- [0376.16] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_MarksmanbyNod,b267,Steve Wetherill
- [0378.74] Rx: GAMEDestroyed;vehicleRx_Vehicle_BuggybyGDI,b266,Paolo DamasowithRx_DmgType_APC_GDI
- [0380.03] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_Projectile_AutoRifle_Nod_948 (Rx_Projectile_AutoRifle_Nod CNC-Field.TheWorld:PersistentLevel.Rx_Projectile_AutoRifle_Nod_948)
- [0381.40] Rx: GAMEPurchase;vehicleRx_Vehicle_ArtillerybyNod,b267,Steve Wetherill
- [0385.90] Rx: GAMEDeath;playerNod,b272,Daniel BöckmannbyGDI,b266,Paolo DamasowithRx_DmgType_APC_GDI
- [0390.91] ScriptLog: Rx_CrateType_Money_0 probability: 1.0000
- [0390.91] ScriptLog: Rx_CrateType_Spy_0 probability: 0.3000
- [0390.91] ScriptLog: 56.2500
- [0390.91] ScriptLog: Rx_CrateType_Refill_0 probability: 2.0000
- [0390.91] ScriptLog: Rx_CrateType_Suicide_0 probability: 0.0000
- [0390.91] ScriptLog: Rx_CrateType_Character_0 probability: 1.0000
- [0390.91] ScriptLog: Rx_CrateType_TimeBomb_0 probability: 0.2000
- [0390.91] ScriptLog: Rx_CrateType_Nuke_0 probability: 0.2000
- [0390.91] ScriptLog: Rx_CrateType_Speed_0 probability: 0.3000
- [0390.91] ScriptLog: Rx_CrateType_Abduction_0 probability: 0.0000
- [0390.91] ScriptLog: Rx_CrateType_Veterancy_0 probability: 0.4000
- [0390.91] ScriptLog: Probability Sum: 5.4000
- [0390.91] Rx: GAMECrate;characterRx_FamilyInfo_GDI_McFarlandbyGDI,b263,Project ReGenesis
- [0394.30] Rx: GAMESpawn;playerNod,b272,Daniel BöckmanncharacterRx_FamilyInfo_Nod_Soldier
- [0394.30] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_ShotgunnerbyNod,b272,Daniel Böckmann
- [0396.63] Rx: GAMEDeath;playerNod,b270,Professional XbyGDI,b264,Adam PrackwithRx_DmgType_MRLS
- [0398.93] Rx: GAMESpawn;playerNod,b270,Professional XcharacterRx_FamilyInfo_Nod_Soldier
- [0399.55] Rx: GAMEPurchase;vehicleRx_Vehicle_APC_NodbyNod,b272,Daniel Böckmann
- [0405.27] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_Vehicle_LightTank_Projectile_2 (Rx_Vehicle_LightTank_Projectile CNC-Field.TheWorld:PersistentLevel.Rx_Vehicle_LightTank_Projectile_2)
- [0419.51] Rx: GAMEDeath;playerNod,b269,Rob BakerbyGDI,b264,Adam PrackwithRx_DmgType_MRLS
- [0419.51] Rx: GAMEDeath;playerNod,b273,An Imaginary BasebyGDI,b264,Adam PrackwithRx_DmgType_MRLS
- [0420.48] Rx: GAMESpawn;playerNod,b269,Rob BakercharacterRx_FamilyInfo_Nod_Soldier
- [0422.67] Rx: GAMESpawn;playerNod,b273,An Imaginary BasecharacterRx_FamilyInfo_Nod_Soldier
- [0429.00] Rx: GAMEDestroyed;vehicleRx_Vehicle_MRLSbyNod,258,jefewithRx_DmgType_LaserChainGun
- [0429.33] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_17
- [0433.72] ScriptLog: MusicPlayerOnAudioFinished :: bStopped? False | AC? AudioComponent_225 | SoundCue? CNC_OnTheProwl
- [0438.15] Rx: GAMEDestroyed;vehicleRx_Vehicle_HumveebyNod,ai,ObeliskwithRx_DmgType_Obelisk
- [0440.26] Rx: GAMEDeath;playerNod,b271,Mike GeigbyGDI,b265,Left HandedwithRx_DmgType_AutoRifle
- [0440.27] Rx: GAMEDeath;playerGDI,b265,Left HandedbyNod,b271,Mike GeigwithDmgType_Suicided
- [0441.97] Rx: GAMEDeath;playerGDI,b259,CJ WilliamsbyNod,ai,ObeliskwithRx_DmgType_Obelisk
- [0442.78] Rx: GAMESpawn;playerGDI,b265,Left HandedcharacterRx_FamilyInfo_GDI_Soldier
- [0442.78] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_GrenadierbyGDI,b265,Left Handed
- [0443.34] ScriptLog: <PT Log> ------------------ [ Setting up ] ------------------
- [0443.36] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0443.36] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0443.37] ScriptLog: <PT Log> rxPC.bJustBaughtEngineer= False
- [0443.37] ScriptLog: <PT Log> rxPC.bJustBaughtHavocSakura= False
- [0443.37] ScriptLog: <PT Log> OwnedFamilyInfo= Rx_FamilyInfo_Nod_LaserChainGunner
- [0443.37] ScriptLog:
- [0443.37] ScriptLog: <PT Log> OwnedSidearm= None
- [0443.37] ScriptLog: <PT Log> OwnedExplosive= Rx_Weapon_TimedC4
- [0443.37] ScriptLog: <PT Log> OwnedItem= None
- [0443.37] ScriptLog:
- [0443.37] ScriptLog: <PT Log> rxPC.CurrentSidearmWeapon= None
- [0443.37] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon= Rx_Weapon_TimedC4
- [0443.38] ScriptLog: <PT Log> ======================
- [0443.38] ScriptLog: <PT Log> Norm explosiveData[0]= Timed C4
- [0443.38] ScriptLog: <PT Log> Norm explosiveData[1]= Grenades
- [0443.38] ScriptLog: <PT Log> Norm explosiveData[2]= Smoke Grenade
- [0443.38] ScriptLog: <PT Log> Norm explosiveData[3]= EMP Grenade
- [0443.38] ScriptLog: <PT Log> Norm explosiveData[4]= Anti-Tank Mine
- [0443.39] ScriptWarning: Accessed null class context 'cat'
- Rx_InventoryManager_Nod_LaserChainGunner RenX_Game.Default__Rx_InventoryManager_Nod_LaserChainGunner
- Function RenX_Game.Rx_InventoryManager:SetStartingHiddenWeaponAttachmentClassesPerCategory:0041
- [0443.47] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0443.47] ScriptLog: <PT Log> Button Pressed? R
- [0443.47] ScriptLog: --------------- 6 ---------------
- [0443.47] ScriptLog: <PT Log> ------------------ [ SetLoadout() Called ] ------------------
- [0443.47] ScriptLog: <PT Log> GFx EquipmentSidearmData[-1]?
- [0443.47] ScriptLog: <PT Log> GFx EquipExplosivesList[0]? Timed C4
- [0443.47] ScriptLog: <PT Log> GetRxFamilyInfo()? Rx_FamilyInfo_Nod_LaserChainGunner
- [0443.47] ScriptLog: <PT Log> Rx_Pawn(rxPC.Pawn).CurrCharClassInfo? Rx_FamilyInfo_Nod_LaserChainGunner
- [0443.47] ScriptLog: <PT Log> rxPC.Pawn? Rx_Pawn_39
- [0443.47] ScriptLog: <PT Log> bJustBaughtEngineer? False
- [0443.47] ScriptLog: <PT Log> bJustBaughtHavocSakura? False
- [0443.47] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon? Rx_Weapon_TimedC4
- [0443.47] ScriptLog: <PT Log> OwnedExplosive? Rx_Weapon_TimedC4
- [0443.47] ScriptLog: <PT Log> selected explosive data? Rx_Weapon_TimedC4
- [0443.47] ScriptLog: <PT Log> explosive Loadout is the same as current loadout. loadout not performed!!!
- [0443.47] Rx: GAMEPurchase;refillNod,258,jefe
- [0443.47] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0443.47] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0443.71] Rx: GAMESpawn;playerGDI,b259,CJ WilliamscharacterRx_FamilyInfo_GDI_Soldier
- [0443.71] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_ShotgunnerbyGDI,b259,CJ Williams
- [0445.21] Rx: GAMESpawn;playerNod,b271,Mike GeigcharacterRx_FamilyInfo_Nod_Soldier
- [0445.22] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_ShotgunnerbyNod,b271,Mike Geig
- [0447.92] Rx: GAMEDeath;playerNod,b268,Evil Fobbysuicide byDmgType_Suicided
- [0448.02] Rx: GAMEPurchase;vehicleRx_Vehicle_APC_GDIbyGDI,b265,Left Handed
- [0449.30] Rx: GAMESpawn;playerNod,b268,Evil FobbycharacterRx_FamilyInfo_Nod_Soldier
- [0449.30] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_SakurabyNod,b268,Evil Fobby
- [0450.46] Rx: GAMEPurchase;vehicleRx_Vehicle_LightTankbyNod,b271,Mike Geig
- [0452.52] Rx: GAMEDeployed;Rx_Weapon_DeployedATMinebyNod,258,jefeonRx_Building_Refinery_NodnearNod Refineryat4387.90,2159.40,64.94
- [0455.07] ScriptLog: <PT Log> ------------------ [ Setting up ] ------------------
- [0455.09] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0455.09] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0455.10] ScriptLog: <PT Log> rxPC.bJustBaughtEngineer= False
- [0455.10] ScriptLog: <PT Log> rxPC.bJustBaughtHavocSakura= False
- [0455.10] ScriptLog: <PT Log> OwnedFamilyInfo= Rx_FamilyInfo_Nod_LaserChainGunner
- [0455.10] ScriptLog:
- [0455.10] ScriptLog: <PT Log> OwnedSidearm= None
- [0455.10] ScriptLog: <PT Log> OwnedExplosive= Rx_Weapon_TimedC4
- [0455.10] ScriptLog: <PT Log> OwnedItem= None
- [0455.10] ScriptLog:
- [0455.10] ScriptLog: <PT Log> rxPC.CurrentSidearmWeapon= Rx_Weapon_Pistol_UnSILENCED
- [0455.10] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon= Rx_Weapon_TimedC4
- [0455.12] ScriptLog: <PT Log> ======================
- [0455.12] ScriptLog: <PT Log> Norm explosiveData[0]= Timed C4
- [0455.12] ScriptLog: <PT Log> Norm explosiveData[1]= Grenades
- [0455.12] ScriptLog: <PT Log> Norm explosiveData[2]= Smoke Grenade
- [0455.12] ScriptLog: <PT Log> Norm explosiveData[3]= EMP Grenade
- [0455.12] ScriptLog: <PT Log> Norm explosiveData[4]= Anti-Tank Mine
- [0455.12] ScriptWarning: Accessed null class context 'cat'
- Rx_InventoryManager_Nod_LaserChainGunner RenX_Game.Default__Rx_InventoryManager_Nod_LaserChainGunner
- Function RenX_Game.Rx_InventoryManager:SetStartingHiddenWeaponAttachmentClassesPerCategory:0041
- [0455.27] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0455.27] ScriptLog: <PT Log> Button Pressed? R
- [0455.27] ScriptLog: --------------- 6 ---------------
- [0455.27] ScriptLog: <PT Log> ------------------ [ SetLoadout() Called ] ------------------
- [0455.27] ScriptLog: <PT Log> GFx EquipmentSidearmData[-1]?
- [0455.27] ScriptLog: <PT Log> GFx EquipExplosivesList[0]? Timed C4
- [0455.27] ScriptLog: <PT Log> GetRxFamilyInfo()? Rx_FamilyInfo_Nod_LaserChainGunner
- [0455.27] ScriptLog: <PT Log> Rx_Pawn(rxPC.Pawn).CurrCharClassInfo? Rx_FamilyInfo_Nod_LaserChainGunner
- [0455.27] ScriptLog: <PT Log> rxPC.Pawn? Rx_Pawn_39
- [0455.27] ScriptLog: <PT Log> bJustBaughtEngineer? False
- [0455.27] ScriptLog: <PT Log> bJustBaughtHavocSakura? False
- [0455.27] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon? Rx_Weapon_TimedC4
- [0455.27] ScriptLog: <PT Log> OwnedExplosive? Rx_Weapon_TimedC4
- [0455.27] ScriptLog: <PT Log> selected explosive data? Rx_Weapon_TimedC4
- [0455.27] ScriptLog: <PT Log> explosive Loadout is the same as current loadout. loadout not performed!!!
- [0455.27] Rx: GAMEPurchase;refillNod,258,jefe
- [0455.28] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0455.28] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0455.56] ScriptLog: <PT Log> ------------------ [ Setting up ] ------------------
- [0455.58] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0455.58] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0455.59] ScriptLog: <PT Log> rxPC.bJustBaughtEngineer= False
- [0455.59] ScriptLog: <PT Log> rxPC.bJustBaughtHavocSakura= False
- [0455.59] ScriptLog: <PT Log> OwnedFamilyInfo= Rx_FamilyInfo_Nod_LaserChainGunner
- [0455.59] ScriptLog:
- [0455.59] ScriptLog: <PT Log> OwnedSidearm= None
- [0455.59] ScriptLog: <PT Log> OwnedExplosive= Rx_Weapon_TimedC4
- [0455.59] ScriptLog: <PT Log> OwnedItem= None
- [0455.59] ScriptLog:
- [0455.59] ScriptLog: <PT Log> rxPC.CurrentSidearmWeapon= Rx_Weapon_Pistol_UnSILENCED
- [0455.59] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon= Rx_Weapon_TimedC4
- [0455.61] ScriptLog: <PT Log> ======================
- [0455.61] ScriptLog: <PT Log> Norm explosiveData[0]= Timed C4
- [0455.61] ScriptLog: <PT Log> Norm explosiveData[1]= Grenades
- [0455.61] ScriptLog: <PT Log> Norm explosiveData[2]= Smoke Grenade
- [0455.61] ScriptLog: <PT Log> Norm explosiveData[3]= EMP Grenade
- [0455.61] ScriptLog: <PT Log> Norm explosiveData[4]= Anti-Tank Mine
- [0455.61] ScriptWarning: Accessed null class context 'cat'
- Rx_InventoryManager_Nod_LaserChainGunner RenX_Game.Default__Rx_InventoryManager_Nod_LaserChainGunner
- Function RenX_Game.Rx_InventoryManager:SetStartingHiddenWeaponAttachmentClassesPerCategory:0041
- [0455.74] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0455.74] ScriptLog: <PT Log> Button Pressed? C
- [0455.74] ScriptLog: --------------- 8 ---------------
- [0456.55] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0456.55] ScriptLog: <PT Log> Button Pressed? LeftMouseButton
- [0456.67] ScriptLog: --------------- 8 ---------------
- [0456.97] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0456.97] ScriptLog: <PT Log> Button Pressed? LeftMouseButton
- [0457.07] ScriptLog: --------------- 5 ---------------
- [0457.34] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0457.34] ScriptLog: <PT Log> Button Pressed? LeftMouseButton
- [0457.37] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_Vehicle_APC_Nod_0 (Rx_Vehicle_APC_Nod CNC-Field.TheWorld:PersistentLevel.Rx_Vehicle_APC_Nod_0)
- [0457.37] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_Vehicle_APC_Nod_0 (Rx_Vehicle_APC_Nod CNC-Field.TheWorld:PersistentLevel.Rx_Vehicle_APC_Nod_0)
- [0457.42] ScriptLog: --------------- 3 ---------------
- [0457.55] Rx: GAMEPurchase;vehicleRx_Vehicle_HumveebyGDI,b259,CJ Williams
- [0457.66] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_Projectile_AutoRifle_Nod_1208 (Rx_Projectile_AutoRifle_Nod CNC-Field.TheWorld:PersistentLevel.Rx_Projectile_AutoRifle_Nod_1208)
- [0457.92] Rx: GAMEDeath;playerNod,b271,Mike Geigdied byDmgType_Suicided
- [0458.21] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0458.21] ScriptLog: <PT Log> Button Pressed? LeftMouseButton
- [0458.56] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0458.56] ScriptLog: <PT Log> Button Pressed? LeftMouseButton
- [0458.68] ScriptLog: --------------- 4 ---------------
- [0458.95] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0458.95] ScriptLog: <PT Log> Button Pressed? LeftMouseButton
- [0458.95] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_Projectile_AutoRifle_Nod_1225 (Rx_Projectile_AutoRifle_Nod CNC-Field.TheWorld:PersistentLevel.Rx_Projectile_AutoRifle_Nod_1225)
- [0459.05] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_Pawn_44 (Rx_Pawn CNC-Field.TheWorld:PersistentLevel.Rx_Pawn_44)
- [0459.05] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_Vehicle_APC_Nod_0 (Rx_Vehicle_APC_Nod CNC-Field.TheWorld:PersistentLevel.Rx_Vehicle_APC_Nod_0)
- [0459.05] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_Vehicle_APC_Nod_0 (Rx_Vehicle_APC_Nod CNC-Field.TheWorld:PersistentLevel.Rx_Vehicle_APC_Nod_0)
- [0459.05] ScriptLog: --------------- 2 ---------------
- [0459.08] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_19
- [0459.23] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0459.23] ScriptLog: <PT Log> Button Pressed? Escape
- [0459.23] ScriptLog: <PT Log> ------------------ [ SetLoadout() Called ] ------------------
- [0459.23] ScriptLog: <PT Log> GFx EquipmentSidearmData[-1]?
- [0459.23] ScriptLog: <PT Log> GFx EquipExplosivesList[0]? Timed C4
- [0459.23] ScriptLog: <PT Log> GetRxFamilyInfo()? Rx_FamilyInfo_Nod_LaserChainGunner
- [0459.23] ScriptLog: <PT Log> Rx_Pawn(rxPC.Pawn).CurrCharClassInfo? Rx_FamilyInfo_Nod_LaserChainGunner
- [0459.23] ScriptLog: <PT Log> rxPC.Pawn? Rx_Pawn_39
- [0459.23] ScriptLog: <PT Log> bJustBaughtEngineer? False
- [0459.23] ScriptLog: <PT Log> bJustBaughtHavocSakura? False
- [0459.23] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon? Rx_Weapon_TimedC4
- [0459.23] ScriptLog: <PT Log> OwnedExplosive? Rx_Weapon_TimedC4
- [0459.23] ScriptLog: <PT Log> selected explosive data? Rx_Weapon_TimedC4
- [0459.23] ScriptLog: <PT Log> explosive Loadout is the same as current loadout. loadout not performed!!!
- [0459.23] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0459.23] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0459.73] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_Vehicle_APC_Nod_0 (Rx_Vehicle_APC_Nod CNC-Field.TheWorld:PersistentLevel.Rx_Vehicle_APC_Nod_0)
- [0459.73] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_Vehicle_APC_Nod_0 (Rx_Vehicle_APC_Nod CNC-Field.TheWorld:PersistentLevel.Rx_Vehicle_APC_Nod_0)
- [0460.33] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_Vehicle_Artillery_0 (Rx_Vehicle_Artillery CNC-Field.TheWorld:PersistentLevel.Rx_Vehicle_Artillery_0)
- [0460.66] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_1
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0460.93] Rx: GAMESpawn;playerNod,b271,Mike GeigcharacterRx_FamilyInfo_Nod_Soldier
- [0460.93] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_FlameTrooperbyNod,b271,Mike Geig
- [0460.96] Rx: GAMEDeath;playerGDI,b263,Project ReGenesisdied byRx_DmgType_TiberiumBleed
- [0462.40] Rx: GAMEDestroyed;vehicleRx_Vehicle_APC_GDIbyNod,b270,Professional XwithRx_DmgType_APC_Nod
- [0463.78] Rx: GAMEDeath;playerGDI,b266,Paolo DamasobyNod,b267,Steve WetherillwithRx_DmgType_RanOver
- [0465.10] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_12
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0465.97] ScriptLog: <PT Log> ------------------ [ Setting up ] ------------------
- [0465.99] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0465.99] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0466.00] ScriptLog: <PT Log> rxPC.bJustBaughtEngineer= False
- [0466.00] ScriptLog: <PT Log> rxPC.bJustBaughtHavocSakura= False
- [0466.00] ScriptLog: <PT Log> OwnedFamilyInfo= Rx_FamilyInfo_Nod_LaserChainGunner
- [0466.00] ScriptLog:
- [0466.00] ScriptLog: <PT Log> OwnedSidearm= None
- [0466.00] ScriptLog: <PT Log> OwnedExplosive= Rx_Weapon_TimedC4
- [0466.00] ScriptLog: <PT Log> OwnedItem= None
- [0466.00] ScriptLog:
- [0466.00] ScriptLog: <PT Log> rxPC.CurrentSidearmWeapon= Rx_Weapon_Pistol_UnSILENCED
- [0466.00] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon= Rx_Weapon_TimedC4
- [0466.02] ScriptLog: <PT Log> ======================
- [0466.02] ScriptLog: <PT Log> Norm explosiveData[0]= Timed C4
- [0466.02] ScriptLog: <PT Log> Norm explosiveData[1]= Grenades
- [0466.02] ScriptLog: <PT Log> Norm explosiveData[2]= Smoke Grenade
- [0466.02] ScriptLog: <PT Log> Norm explosiveData[3]= EMP Grenade
- [0466.02] ScriptLog: <PT Log> Norm explosiveData[4]= Anti-Tank Mine
- [0466.02] ScriptWarning: Accessed null class context 'cat'
- Rx_InventoryManager_Nod_LaserChainGunner RenX_Game.Default__Rx_InventoryManager_Nod_LaserChainGunner
- Function RenX_Game.Rx_InventoryManager:SetStartingHiddenWeaponAttachmentClassesPerCategory:0041
- [0466.15] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0466.15] ScriptLog: <PT Log> Button Pressed? R
- [0466.15] ScriptLog: --------------- 6 ---------------
- [0466.15] ScriptLog: <PT Log> ------------------ [ SetLoadout() Called ] ------------------
- [0466.15] ScriptLog: <PT Log> GFx EquipmentSidearmData[-1]?
- [0466.15] ScriptLog: <PT Log> GFx EquipExplosivesList[0]? Timed C4
- [0466.15] ScriptLog: <PT Log> GetRxFamilyInfo()? Rx_FamilyInfo_Nod_LaserChainGunner
- [0466.15] ScriptLog: <PT Log> Rx_Pawn(rxPC.Pawn).CurrCharClassInfo? Rx_FamilyInfo_Nod_LaserChainGunner
- [0466.15] ScriptLog: <PT Log> rxPC.Pawn? Rx_Pawn_39
- [0466.15] ScriptLog: <PT Log> bJustBaughtEngineer? False
- [0466.15] ScriptLog: <PT Log> bJustBaughtHavocSakura? False
- [0466.15] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon? Rx_Weapon_TimedC4
- [0466.15] ScriptLog: <PT Log> OwnedExplosive? Rx_Weapon_TimedC4
- [0466.15] ScriptLog: <PT Log> selected explosive data? Rx_Weapon_TimedC4
- [0466.15] ScriptLog: <PT Log> explosive Loadout is the same as current loadout. loadout not performed!!!
- [0466.15] Rx: GAMEPurchase;refillNod,258,jefe
- [0466.15] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0466.15] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0466.17] Rx: GAMEPurchase;vehicleRx_Vehicle_LightTankbyNod,b271,Mike Geig
- [0466.17] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_7
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0468.07] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_7
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0470.01] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_7
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0471.30] Rx: GAMESpawn;playerGDI,b266,Paolo DamasocharacterRx_FamilyInfo_GDI_Soldier
- [0471.30] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_MarksmanbyGDI,b266,Paolo Damaso
- [0471.35] ScriptWarning: Accessed None 'Squad'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_1
- Function RenX_Game.Rx_Bot:ExecuteWhatToDoNext:0031
- [0471.45] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_1
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0471.45] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_12
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0471.71] Rx: GAMESpawn;playerGDI,b263,Project ReGenesischaracterRx_FamilyInfo_GDI_Soldier
- [0471.71] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_SoldierbyGDI,b263,Project ReGenesis
- [0473.37] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_1
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0476.55] Rx: GAMEPurchase;vehicleRx_Vehicle_MRLSbyGDI,b266,Paolo Damaso
- [0477.06] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_9
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0480.02] Rx: GAMEDeath;playerNod,b269,Rob BakerbyGDI,b265,Left HandedwithRx_DmgType_APC_GDI
- [0480.91] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_1
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0484.73] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_1
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0485.01] Rx: GAMESpawn;playerNod,b269,Rob BakercharacterRx_FamilyInfo_Nod_Soldier
- [0485.01] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_FlameTrooperbyNod,b269,Rob Baker
- [0485.69] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_1
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0486.07] Rx: GAMEPurchase;vehicleRx_Vehicle_MediumTankbyGDI,b263,Project ReGenesis
- [0486.64] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_1
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0486.81] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_Projectile_AutoRifle_Nod_1347 (Rx_Projectile_AutoRifle_Nod CNC-Field.TheWorld:PersistentLevel.Rx_Projectile_AutoRifle_Nod_1347)
- [0486.90] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_Projectile_AutoRifle_Nod_1348 (Rx_Projectile_AutoRifle_Nod CNC-Field.TheWorld:PersistentLevel.Rx_Projectile_AutoRifle_Nod_1348)
- [0487.81] Rx: GAMEDeath;playerNod,b273,An Imaginary BasebyGDI,b265,Left HandedwithRx_DmgType_APC_GDI
- [0490.26] Rx: GAMEPurchase;vehicleRx_Vehicle_LightTankbyNod,b269,Rob Baker
- [0491.63] Rx: GAMEDeath;playerGDI,b261,Nod not NODbyNod,b267,Steve WetherillwithRx_DmgType_Artillery
- [0491.92] Rx: GAMEDeath;playerGDI,b260,General Shepherddied byRx_DmgType_TiberiumBleed
- [0493.12] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_5
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0495.98] Rx: GAMESpawn;playerNod,b273,An Imaginary BasecharacterRx_FamilyInfo_Nod_Soldier
- [0496.89] Rx: GAMESpawn;playerGDI,b261,Nod not NODcharacterRx_FamilyInfo_GDI_Soldier
- [0496.89] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_GrenadierbyGDI,b261,Nod not NOD
- [0497.02] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_Vehicle_LightTank_2 (Rx_Vehicle_LightTank CNC-Field.TheWorld:PersistentLevel.Rx_Vehicle_LightTank_2)
- [0497.05] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_Vehicle_LightTank_2 (Rx_Vehicle_LightTank CNC-Field.TheWorld:PersistentLevel.Rx_Vehicle_LightTank_2)
- [0497.31] Rx: GAMESpawn;playerGDI,b260,General ShepherdcharacterRx_FamilyInfo_GDI_Soldier
- [0497.31] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_PatchbyGDI,b260,General Shepherd
- [0498.33] Rx: GAMEDestroyed;vehicleRx_Vehicle_APC_GDIbyNod,b267,Steve WetherillwithRx_DmgType_Artillery
- [0500.35] ScriptWarning: Accessed None 'Squad'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_5
- Function RenX_Game.Rx_Bot:ExecuteWhatToDoNext:0031
- [0500.44] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_5
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0500.75] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_11
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0501.41] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_5
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0501.83] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_1
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0502.14] Rx: GAMEPurchase;vehicleRx_Vehicle_MediumTankbyGDI,b261,Nod not NOD
- [0502.38] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_5
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0503.03] Rx: GAMEDeath;playerNod,b268,Evil FobbybyGDI,b262,YOUR MAPS IS BADwithRx_DmgType_AutoRifle
- [0503.04] Rx: GAMEDeath;playerGDI,b262,YOUR MAPS IS BADsuicide byDmgType_Suicided
- [0503.31] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_5
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0503.44] Rx: GAMEDeath;playerGDI,b265,Left HandedbyNod,b271,Mike GeigwithRx_DmgType_LightTank
- [0503.75] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_1
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0505.13] Rx: GAMESpawn;playerNod,b268,Evil FobbycharacterRx_FamilyInfo_Nod_Soldier
- [0505.23] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_5
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0505.54] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_11
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0505.67] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_1
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0506.07] Rx: GAMEDeath;playerNod,b268,Evil Fobbysuicide byDmgType_Suicided
- [0507.46] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_11
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0509.59] Rx: GAMESpawn;playerGDI,b262,YOUR MAPS IS BADcharacterRx_FamilyInfo_GDI_Soldier
- [0509.59] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_ShotgunnerbyGDI,b262,YOUR MAPS IS BAD
- [0510.05] Rx: GAMEDeath;playerNod,b272,Daniel Böckmanndied byDmgType_Suicided
- [0511.34] Rx: GAMESpawn;playerNod,b268,Evil FobbycharacterRx_FamilyInfo_Nod_Soldier
- [0513.38] Rx: GAMESpawn;playerGDI,b265,Left HandedcharacterRx_FamilyInfo_GDI_Soldier
- [0515.34] Rx: GAMEPurchase;vehicleRx_Vehicle_MediumTankbyGDI,b262,YOUR MAPS IS BAD
- [0515.84] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_11
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0516.15] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0516.15] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0516.16] Log: Bool AmbientOcclusion set to 0
- [0517.07] ScriptWarning: Accessed None 'RxPauseMenuMovie'
- Rx_HUD CNC-Field.TheWorld:PersistentLevel.Rx_HUD_1
- Function RenX_Game.Rx_HUD:CompletePauseMenuClose:0038
- [0517.07] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: Click
- [0517.09] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0517.09] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0517.46] ScriptLog: Server Team Name 0
- [0517.46] Rx: PLAYERTeamJoin;GDI,258,jefejoinedGDIleftNod
- [0520.30] Rx: GAMESpawn;playerNod,b272,Daniel BöckmanncharacterRx_FamilyInfo_Nod_Soldier
- [0520.30] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_EngineerbyNod,b272,Daniel Böckmann
- [0521.00] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_4
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0521.53] Rx: GAMESpawn;playerGDI,258,jefecharacterRx_FamilyInfo_GDI_Soldier
- [0522.24] Warning: Failed to find function setRespawnUiCounter for timer in actor Rx_Controller_1
- [0522.41] ScriptLog: <PT Log> ------------------ [ Setting up ] ------------------
- [0522.43] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0522.43] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0522.44] ScriptLog: <PT Log> rxPC.bJustBaughtEngineer= False
- [0522.44] ScriptLog: <PT Log> rxPC.bJustBaughtHavocSakura= False
- [0522.44] ScriptLog: <PT Log> OwnedFamilyInfo= Rx_FamilyInfo_GDI_Soldier
- [0522.44] ScriptLog:
- [0522.44] ScriptLog: <PT Log> OwnedSidearm= Rx_Weapon_Pistol_UnSILENCED
- [0522.44] ScriptLog: <PT Log> OwnedExplosive= Rx_Weapon_TimedC4
- [0522.44] ScriptLog: <PT Log> OwnedItem= None
- [0522.44] ScriptLog:
- [0522.44] ScriptLog: <PT Log> rxPC.CurrentSidearmWeapon= Rx_Weapon_Pistol_UnSILENCED
- [0522.44] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon= Rx_Weapon_TimedC4
- [0522.45] ScriptLog: <PT Log> ======================
- [0522.45] ScriptLog: <PT Log> Norm explosiveData[0]= Timed C4
- [0522.45] ScriptLog: <PT Log> Norm explosiveData[1]= Grenades
- [0522.45] ScriptLog: <PT Log> Norm explosiveData[2]= Smoke Grenade
- [0522.45] ScriptLog: <PT Log> Norm explosiveData[3]= EMP Grenade
- [0522.45] ScriptLog: <PT Log> Norm explosiveData[4]= Anti-Tank Mine
- [0522.79] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0522.79] ScriptLog: <PT Log> Button Pressed? Escape
- [0522.79] ScriptLog: <PT Log> ------------------ [ SetLoadout() Called ] ------------------
- [0522.79] ScriptLog: <PT Log> GFx EquipmentSidearmData[0]?
- [0522.79] ScriptLog: <PT Log> GFx EquipExplosivesList[0]? Timed C4
- [0522.79] ScriptLog: <PT Log> GetRxFamilyInfo()? Rx_FamilyInfo_GDI_Soldier
- [0522.79] ScriptLog: <PT Log> Rx_Pawn(rxPC.Pawn).CurrCharClassInfo? Rx_FamilyInfo_GDI_Soldier
- [0522.79] ScriptLog: <PT Log> rxPC.Pawn? Rx_Pawn_62
- [0522.79] ScriptLog: <PT Log> bJustBaughtEngineer? False
- [0522.79] ScriptLog: <PT Log> bJustBaughtHavocSakura? False
- [0522.79] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon? Rx_Weapon_TimedC4
- [0522.79] ScriptLog: <PT Log> OwnedExplosive? Rx_Weapon_TimedC4
- [0522.79] ScriptLog: <PT Log> selected explosive data? Rx_Weapon_TimedC4
- [0522.79] ScriptLog: <PT Log> explosive Loadout is the same as current loadout. loadout not performed!!!
- [0522.80] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0522.80] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0523.08] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_11
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0524.05] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_11
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0524.32] ScriptLog: <PT Log> ------------------ [ Setting up ] ------------------
- [0524.34] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0524.34] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0524.35] ScriptLog: <PT Log> rxPC.bJustBaughtEngineer= False
- [0524.35] ScriptLog: <PT Log> rxPC.bJustBaughtHavocSakura= False
- [0524.35] ScriptLog: <PT Log> OwnedFamilyInfo= Rx_FamilyInfo_GDI_Soldier
- [0524.35] ScriptLog:
- [0524.35] ScriptLog: <PT Log> OwnedSidearm= Rx_Weapon_Pistol_UnSILENCED
- [0524.35] ScriptLog: <PT Log> OwnedExplosive= Rx_Weapon_TimedC4
- [0524.35] ScriptLog: <PT Log> OwnedItem= None
- [0524.35] ScriptLog:
- [0524.35] ScriptLog: <PT Log> rxPC.CurrentSidearmWeapon= Rx_Weapon_Pistol_UnSILENCED
- [0524.35] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon= Rx_Weapon_TimedC4
- [0524.36] ScriptLog: <PT Log> ======================
- [0524.36] ScriptLog: <PT Log> Norm explosiveData[0]= Timed C4
- [0524.36] ScriptLog: <PT Log> Norm explosiveData[1]= Grenades
- [0524.36] ScriptLog: <PT Log> Norm explosiveData[2]= Smoke Grenade
- [0524.36] ScriptLog: <PT Log> Norm explosiveData[3]= EMP Grenade
- [0524.36] ScriptLog: <PT Log> Norm explosiveData[4]= Anti-Tank Mine
- [0524.51] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0524.51] ScriptLog: <PT Log> Button Pressed? C
- [0524.51] ScriptLog: --------------- 8 ---------------
- [0524.73] ScriptWarning: Accessed None 'Squad'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_4
- Function RenX_Game.Rx_Bot:ExecuteWhatToDoNext:0031
- [0525.55] Rx: GAMEPurchase;vehicleRx_Vehicle_StealthTankbyNod,b272,Daniel Böckmann
- [0525.56] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0525.56] ScriptLog: <PT Log> Button Pressed? LeftMouseButton
- [0525.65] ScriptLog: --------------- 9 ---------------
- [0525.66] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0525.66] ScriptLog: <PT Log> Button Pressed? LeftMouseButton
- [0525.78] ScriptLog: <PT Log> ------------------ SelectPurchase() ------------------
- [0525.78] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_MobiusbyGDI,258,jefe
- [0525.78] ScriptLog: XXX: Rx_InventoryManager_GDI_Mobius
- [0525.78] ScriptLog: XXX2: Rx_Weapon_HeavyPistol
- [0525.78] ScriptLog: <PT Log> ------------------ [ SetLoadout() Called ] ------------------
- [0525.78] ScriptLog: <PT Log> GFx EquipmentSidearmData[0]?
- [0525.78] ScriptLog: <PT Log> GFx EquipExplosivesList[0]? Timed C4
- [0525.78] ScriptLog: <PT Log> GetRxFamilyInfo()? Rx_FamilyInfo_GDI_Mobius
- [0525.78] ScriptLog: <PT Log> Rx_Pawn(rxPC.Pawn).CurrCharClassInfo? Rx_FamilyInfo_GDI_Mobius
- [0525.78] ScriptLog: <PT Log> rxPC.Pawn? Rx_Pawn_62
- [0525.78] ScriptLog: <PT Log> bJustBaughtEngineer? False
- [0525.78] ScriptLog: <PT Log> bJustBaughtHavocSakura? False
- [0525.78] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon? Rx_Weapon_TimedC4
- [0525.78] ScriptLog: <PT Log> OwnedExplosive? Rx_Weapon_TimedC4
- [0525.78] ScriptLog: <PT Log> selected explosive data? None
- [0525.78] ScriptLog: <PT Log> explosive Loadout is the same as current loadout. loadout not performed!!!
- [0525.81] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0525.81] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0526.90] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_11
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0529.77] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_11
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0530.56] Rx: GAMEDestroyed;vehicleRx_Vehicle_HumveebyNod,b271,Mike GeigwithRx_DmgType_LightTank
- [0530.73] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_11
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0531.94] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_4
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0532.80] Rx: GAMEDeath;playerGDI,b260,General ShepherdbyNod,b267,Steve WetherillwithRx_DmgType_Artillery
- [0532.91] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_4
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0535.52] Rx: GAMEDeath;playerGDI,b259,CJ WilliamsbyNod,b271,Mike GeigwithRx_DmgType_RanOver
- [0535.92] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_14
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0537.25] Rx: GAMESpawn;playerGDI,b260,General ShepherdcharacterRx_FamilyInfo_GDI_Soldier
- [0538.62] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_4
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0538.78] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_14
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0539.59] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_4
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0539.75] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_14
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0540.57] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_4
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0541.91] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_14
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0542.45] Rx: GAMESpawn;playerGDI,b259,CJ WilliamscharacterRx_FamilyInfo_GDI_Soldier
- [0542.45] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_ShotgunnerbyGDI,b259,CJ Williams
- [0542.49] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_4
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0542.85] Rx: GAMEDestroyed;vehicleRx_Vehicle_MRLSbyNod,b271,Mike GeigwithRx_DmgType_LightTank
- [0545.34] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_4
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0547.05] Rx: GAMEDeath;playerGDI,b266,Paolo DamasobyNod,b271,Mike GeigwithRx_DmgType_LightTank
- [0547.68] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_14
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0547.70] Rx: GAMEPurchase;vehicleRx_Vehicle_MRLSbyGDI,b259,CJ Williams
- [0548.21] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_4
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0548.63] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_14
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0549.91] Rx: GAMESpawn;playerGDI,b266,Paolo DamasocharacterRx_FamilyInfo_GDI_Soldier
- [0555.41] ScriptLog: MusicPlayerOnAudioFinished :: bStopped? False | AC? AudioComponent_225 | SoundCue? Death_Awaits
- [0558.19] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_14
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0562.68] Rx: GAMEDestroyed;vehicleRx_Vehicle_APC_NodbyGDI,b261,Nod not NODwithRx_DmgType_MediumTank
- [0567.98] Rx: GAMEDeath;playerNod,b270,Professional XbyGDI,b261,Nod not NODwithRx_DmgType_MediumTank
- [0568.40] ScriptLog: <PT Log> ------------------ [ Setting up ] ------------------
- [0568.42] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0568.42] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0568.43] ScriptLog: <PT Log> rxPC.bJustBaughtEngineer= False
- [0568.43] ScriptLog: <PT Log> rxPC.bJustBaughtHavocSakura= False
- [0568.43] ScriptLog: <PT Log> OwnedFamilyInfo= Rx_FamilyInfo_GDI_Mobius
- [0568.43] ScriptLog:
- [0568.43] ScriptLog: <PT Log> OwnedSidearm= Rx_Weapon_HeavyPistol
- [0568.43] ScriptLog: <PT Log> OwnedExplosive= Rx_Weapon_TimedC4
- [0568.43] ScriptLog: <PT Log> OwnedItem= None
- [0568.43] ScriptLog:
- [0568.43] ScriptLog: <PT Log> rxPC.CurrentSidearmWeapon= Rx_Weapon_HeavyPistol
- [0568.43] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon= Rx_Weapon_TimedC4
- [0568.44] ScriptLog: <PT Log> ======================
- [0568.44] ScriptLog: <PT Log> Norm explosiveData[0]= Timed C4
- [0568.44] ScriptLog: <PT Log> Norm explosiveData[1]= Grenades
- [0568.44] ScriptLog: <PT Log> Norm explosiveData[2]= Smoke Grenade
- [0568.44] ScriptLog: <PT Log> Norm explosiveData[3]= EMP Grenade
- [0568.44] ScriptLog: <PT Log> Norm explosiveData[4]= Anti-Tank Mine
- [0568.52] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0568.52] ScriptLog: <PT Log> Button Pressed? R
- [0568.52] ScriptLog: --------------- 6 ---------------
- [0568.52] ScriptLog: <PT Log> ------------------ [ SetLoadout() Called ] ------------------
- [0568.52] ScriptLog: <PT Log> GFx EquipmentSidearmData[0]? Heavy Pistol
- [0568.52] ScriptLog: <PT Log> rxPC.CurrentSidearmWeapon? Rx_Weapon_HeavyPistol
- [0568.52] ScriptLog: <PT Log> OwnedSidearm? Rx_Weapon_HeavyPistol
- [0568.52] ScriptLog: <PT Log> selected sidearm data? Rx_Weapon_HeavyPistol
- [0568.52] ScriptLog: <PT Log> Sidearm Loadout is the same as current loadout. loadout not performed!!!
- [0568.52] ScriptLog: <PT Log> GFx EquipExplosivesList[0]? Timed C4
- [0568.52] ScriptLog: <PT Log> GetRxFamilyInfo()? Rx_FamilyInfo_GDI_Mobius
- [0568.52] ScriptLog: <PT Log> Rx_Pawn(rxPC.Pawn).CurrCharClassInfo? Rx_FamilyInfo_GDI_Mobius
- [0568.52] ScriptLog: <PT Log> rxPC.Pawn? Rx_Pawn_62
- [0568.52] ScriptLog: <PT Log> bJustBaughtEngineer? False
- [0568.52] ScriptLog: <PT Log> bJustBaughtHavocSakura? False
- [0568.52] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon? Rx_Weapon_TimedC4
- [0568.52] ScriptLog: <PT Log> OwnedExplosive? Rx_Weapon_TimedC4
- [0568.52] ScriptLog: <PT Log> selected explosive data? Rx_Weapon_TimedC4
- [0568.52] ScriptLog: <PT Log> explosive Loadout is the same as current loadout. loadout not performed!!!
- [0568.52] Rx: GAMEPurchase;refillGDI,258,jefe
- [0568.53] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0568.53] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0571.47] Rx: GAMEDestroyed;vehicleRx_Vehicle_ArtillerybyGDI,b261,Nod not NODwithRx_DmgType_MediumTank
- [0571.59] Rx: GAMESpawn;playerNod,b270,Professional XcharacterRx_FamilyInfo_Nod_Soldier
- [0571.59] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_SoldierbyNod,b270,Professional X
- [0574.29] Rx: GAMEDeath;playerNod,b267,Steve WetherillbyGDI,b261,Nod not NODwithRx_DmgType_MediumTank
- [0576.83] Rx: GAMEPurchase;vehicleRx_Vehicle_StealthTankbyNod,b270,Professional X
- [0578.88] Rx: GAMEDestroyed;vehicleRx_Vehicle_LightTankbyGDI,b261,Nod not NODwithRx_DmgType_MediumTank
- [0580.28] Rx: GAMEDeath;playerNod,b271,Mike GeigbyGDI,b261,Nod not NODwithRx_DmgType_MediumTank
- [0583.20] Rx: GAMESpawn;playerNod,b267,Steve WetherillcharacterRx_FamilyInfo_Nod_Soldier
- [0583.20] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_FlameTrooperbyNod,b267,Steve Wetherill
- [0585.91] Rx: GAMESpawn;playerNod,b271,Mike GeigcharacterRx_FamilyInfo_Nod_Soldier
- [0585.91] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_LaserChainGunnerbyNod,b271,Mike Geig
- [0588.45] Rx: GAMEPurchase;vehicleRx_Vehicle_StealthTankbyNod,b267,Steve Wetherill
- [0592.00] Rx: GAMEDestroyed;vehicleRx_Vehicle_MediumTankbyNod,b268,Evil FobbywithRx_DmgType_LightTank
- [0616.97] Rx: GAMEDeath;playerNod,b269,Rob BakerbyGDI,b261,Nod not NODwithRx_DmgType_RanOver
- [0620.54] Rx: GAMESpawn;playerNod,b269,Rob BakercharacterRx_FamilyInfo_Nod_Soldier
- [0620.54] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_RaveshawbyNod,b269,Rob Baker
- [0624.44] Rx: GAMEDeath;playerGDI,b264,Adam PrackbyNod,ai,ObeliskwithRx_DmgType_Obelisk
- [0626.62] Rx: GAMEDestroyed;vehicleRx_Vehicle_MediumTankbyNod,b268,Evil FobbywithRx_DmgType_LightTank
- [0629.03] Rx: GAMESpawn;playerGDI,b264,Adam PrackcharacterRx_FamilyInfo_GDI_Soldier
- [0629.03] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_GrenadierbyGDI,b264,Adam Prack
- [0629.84] ScriptLog: <PT Log> ------------------ [ Setting up ] ------------------
- [0629.86] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0629.86] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0629.87] ScriptLog: <PT Log> rxPC.bJustBaughtEngineer= False
- [0629.87] ScriptLog: <PT Log> rxPC.bJustBaughtHavocSakura= False
- [0629.87] ScriptLog: <PT Log> OwnedFamilyInfo= Rx_FamilyInfo_GDI_Mobius
- [0629.87] ScriptLog:
- [0629.87] ScriptLog: <PT Log> OwnedSidearm= Rx_Weapon_HeavyPistol
- [0629.87] ScriptLog: <PT Log> OwnedExplosive= Rx_Weapon_TimedC4
- [0629.87] ScriptLog: <PT Log> OwnedItem= None
- [0629.87] ScriptLog:
- [0629.87] ScriptLog: <PT Log> rxPC.CurrentSidearmWeapon= Rx_Weapon_HeavyPistol
- [0629.87] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon= Rx_Weapon_TimedC4
- [0629.88] ScriptLog: <PT Log> ======================
- [0629.88] ScriptLog: <PT Log> Norm explosiveData[0]= Timed C4
- [0629.88] ScriptLog: <PT Log> Norm explosiveData[1]= Grenades
- [0629.88] ScriptLog: <PT Log> Norm explosiveData[2]= Smoke Grenade
- [0629.88] ScriptLog: <PT Log> Norm explosiveData[3]= EMP Grenade
- [0629.88] ScriptLog: <PT Log> Norm explosiveData[4]= Anti-Tank Mine
- [0629.97] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0629.97] ScriptLog: <PT Log> Button Pressed? R
- [0629.97] ScriptLog: --------------- 6 ---------------
- [0629.97] ScriptLog: <PT Log> ------------------ [ SetLoadout() Called ] ------------------
- [0629.97] ScriptLog: <PT Log> GFx EquipmentSidearmData[0]? Heavy Pistol
- [0629.97] ScriptLog: <PT Log> rxPC.CurrentSidearmWeapon? Rx_Weapon_HeavyPistol
- [0629.97] ScriptLog: <PT Log> OwnedSidearm? Rx_Weapon_HeavyPistol
- [0629.97] ScriptLog: <PT Log> selected sidearm data? Rx_Weapon_HeavyPistol
- [0629.97] ScriptLog: <PT Log> Sidearm Loadout is the same as current loadout. loadout not performed!!!
- [0629.97] ScriptLog: <PT Log> GFx EquipExplosivesList[0]? Timed C4
- [0629.97] ScriptLog: <PT Log> GetRxFamilyInfo()? Rx_FamilyInfo_GDI_Mobius
- [0629.97] ScriptLog: <PT Log> Rx_Pawn(rxPC.Pawn).CurrCharClassInfo? Rx_FamilyInfo_GDI_Mobius
- [0629.97] ScriptLog: <PT Log> rxPC.Pawn? Rx_Pawn_62
- [0629.97] ScriptLog: <PT Log> bJustBaughtEngineer? False
- [0629.97] ScriptLog: <PT Log> bJustBaughtHavocSakura? False
- [0629.97] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon? Rx_Weapon_TimedC4
- [0629.97] ScriptLog: <PT Log> OwnedExplosive? Rx_Weapon_TimedC4
- [0629.97] ScriptLog: <PT Log> selected explosive data? Rx_Weapon_TimedC4
- [0629.97] ScriptLog: <PT Log> explosive Loadout is the same as current loadout. loadout not performed!!!
- [0629.97] Rx: GAMEPurchase;refillGDI,258,jefe
- [0629.98] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0629.98] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0631.12] Log: ZELC: Component 'RX_CH_Nod_BHS.Mesh.SK_CH_LaserChainGunner' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_Vehicle_MRLS_Projectile_122 (Rx_Vehicle_MRLS_Projectile CNC-Field.TheWorld:PersistentLevel.Rx_Vehicle_MRLS_Projectile_122)
- [0631.35] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.37] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.38] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.40] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.42] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.43] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.45] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.46] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.48] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.50] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.51] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.53] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.55] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.56] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.58] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.59] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.61] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.63] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.64] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.66] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.67] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.69] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.71] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.72] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.74] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.76] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.77] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.79] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.80] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.82] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.84] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.85] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.87] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.88] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.90] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.92] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.93] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.95] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.96] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0631.98] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.00] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.01] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.03] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.04] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.06] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.08] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.09] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.11] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.13] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.14] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.16] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.17] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.19] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.21] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.22] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.24] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.26] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.27] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.29] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.30] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.32] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.33] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.35] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.37] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.38] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.40] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.42] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.43] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.45] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.47] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.48] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.50] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.51] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.53] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.55] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.56] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.58] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.59] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.61] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.63] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.64] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.66] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.67] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.69] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.71] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.72] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.74] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.75] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.77] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.79] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.80] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.82] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.84] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.85] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.87] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.88] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.90] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.92] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.93] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.95] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.96] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0632.98] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.00] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.01] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.03] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.04] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.06] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.08] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.09] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.11] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.13] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.14] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.16] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.17] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.19] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.21] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.22] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.24] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.25] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.27] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.29] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.30] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.32] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.33] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.35] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.37] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.38] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.40] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.42] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.43] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.45] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.46] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.48] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.50] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.51] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.53] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.54] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.56] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.58] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.59] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.61] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.63] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.64] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.66] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.67] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.69] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.71] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.72] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.74] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.76] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.77] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.79] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.80] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.82] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.84] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.85] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.87] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.88] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.90] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.92] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.93] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.95] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.97] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0633.98] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.00] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.01] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.03] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.04] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.06] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.08] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.09] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.11] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.13] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.14] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.16] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.17] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.19] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.21] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.22] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.24] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.26] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.27] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.28] Rx: GAMEPurchase;vehicleRx_Vehicle_MediumTankbyGDI,b264,Adam Prack
- [0634.29] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.30] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.32] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.34] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.35] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.37] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.38] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.40] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.42] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.43] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.45] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.46] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.48] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.50] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.51] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.53] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.55] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.56] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.58] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.59] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.61] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.63] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.64] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.66] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.67] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.69] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.71] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.72] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.74] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.76] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.77] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.79] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.80] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.82] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.84] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.85] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.87] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.88] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.90] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.92] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.93] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.95] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.96] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0634.98] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.00] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.01] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.03] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.04] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.06] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.08] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.09] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.11] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.13] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.14] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.16] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.17] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.19] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.21] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.22] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.24] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.26] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.27] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.29] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.30] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.32] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.34] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.35] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.37] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.38] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.40] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.42] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.45] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.46] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.48] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.50] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.51] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.53] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.55] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.56] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.58] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.59] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.61] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.63] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.64] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.66] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.67] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.69] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.71] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.72] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.74] Log: ZELC: Component 'RX_CH_Nod_BHS.Mesh.SK_CH_LaserChainGunner' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_Vehicle_MRLS_Projectile_126 (Rx_Vehicle_MRLS_Projectile CNC-Field.TheWorld:PersistentLevel.Rx_Vehicle_MRLS_Projectile_126)
- [0635.74] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.76] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.77] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.79] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.80] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.82] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.84] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.85] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.87] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.88] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.90] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.92] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.93] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.95] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.96] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0635.98] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0638.99] ScriptLog: <PT Log> ------------------ [ Setting up ] ------------------
- [0639.01] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0639.01] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0639.01] ScriptLog: <PT Log> rxPC.bJustBaughtEngineer= False
- [0639.01] ScriptLog: <PT Log> rxPC.bJustBaughtHavocSakura= False
- [0639.01] ScriptLog: <PT Log> OwnedFamilyInfo= Rx_FamilyInfo_GDI_Mobius
- [0639.01] ScriptLog:
- [0639.01] ScriptLog: <PT Log> OwnedSidearm= Rx_Weapon_HeavyPistol
- [0639.01] ScriptLog: <PT Log> OwnedExplosive= Rx_Weapon_TimedC4
- [0639.01] ScriptLog: <PT Log> OwnedItem= None
- [0639.01] ScriptLog:
- [0639.01] ScriptLog: <PT Log> rxPC.CurrentSidearmWeapon= Rx_Weapon_HeavyPistol
- [0639.01] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon= Rx_Weapon_TimedC4
- [0639.02] ScriptLog: <PT Log> ======================
- [0639.02] ScriptLog: <PT Log> Norm explosiveData[0]= Timed C4
- [0639.02] ScriptLog: <PT Log> Norm explosiveData[1]= Grenades
- [0639.02] ScriptLog: <PT Log> Norm explosiveData[2]= Smoke Grenade
- [0639.02] ScriptLog: <PT Log> Norm explosiveData[3]= EMP Grenade
- [0639.02] ScriptLog: <PT Log> Norm explosiveData[4]= Anti-Tank Mine
- [0639.14] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0639.14] ScriptLog: <PT Log> Button Pressed? R
- [0639.14] ScriptLog: --------------- 6 ---------------
- [0639.14] ScriptLog: <PT Log> ------------------ [ SetLoadout() Called ] ------------------
- [0639.14] ScriptLog: <PT Log> GFx EquipmentSidearmData[0]? Heavy Pistol
- [0639.14] ScriptLog: <PT Log> rxPC.CurrentSidearmWeapon? Rx_Weapon_HeavyPistol
- [0639.14] ScriptLog: <PT Log> OwnedSidearm? Rx_Weapon_HeavyPistol
- [0639.14] ScriptLog: <PT Log> selected sidearm data? Rx_Weapon_HeavyPistol
- [0639.14] ScriptLog: <PT Log> Sidearm Loadout is the same as current loadout. loadout not performed!!!
- [0639.14] ScriptLog: <PT Log> GFx EquipExplosivesList[0]? Timed C4
- [0639.14] ScriptLog: <PT Log> GetRxFamilyInfo()? Rx_FamilyInfo_GDI_Mobius
- [0639.14] ScriptLog: <PT Log> Rx_Pawn(rxPC.Pawn).CurrCharClassInfo? Rx_FamilyInfo_GDI_Mobius
- [0639.14] ScriptLog: <PT Log> rxPC.Pawn? Rx_Pawn_62
- [0639.14] ScriptLog: <PT Log> bJustBaughtEngineer? False
- [0639.14] ScriptLog: <PT Log> bJustBaughtHavocSakura? False
- [0639.14] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon? Rx_Weapon_TimedC4
- [0639.14] ScriptLog: <PT Log> OwnedExplosive? Rx_Weapon_TimedC4
- [0639.14] ScriptLog: <PT Log> selected explosive data? Rx_Weapon_TimedC4
- [0639.14] ScriptLog: <PT Log> explosive Loadout is the same as current loadout. loadout not performed!!!
- [0639.14] Rx: GAMEPurchase;refillGDI,258,jefe
- [0639.15] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0639.15] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0640.27] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_6
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0640.73] Rx: GAMEDeath;playerGDI,b263,Project ReGenesisbyNod,b272,Daniel BöckmannwithRx_DmgType_StealthTank
- [0641.84] Rx: GAMESpawn;playerGDI,b263,Project ReGenesischaracterRx_FamilyInfo_GDI_Soldier
- [0641.84] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_ShotgunnerbyGDI,b263,Project ReGenesis
- [0641.90] Rx: GAMEDeath;playerNod,b271,Mike GeigbyGDI,b259,CJ WilliamswithRx_DmgType_MRLS
- [0643.79] Rx: GAMEDestroyed;vehicleRx_Vehicle_LightTankbyGDI,b262,YOUR MAPS IS BADwithRx_DmgType_MediumTank
- [0644.29] Rx: GAMESpawn;playerNod,b271,Mike GeigcharacterRx_FamilyInfo_Nod_Soldier
- [0645.29] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_6
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0647.08] Rx: GAMEPurchase;vehicleRx_Vehicle_MediumTankbyGDI,b263,Project ReGenesis
- [0648.02] Rx: GAMEDeath;playerGDI,b261,Nod not NODbyNod,b272,Daniel BöckmannwithRx_DmgType_RanOver
- [0649.96] Rx: GAMEDeath;playerNod,b268,Evil FobbybyGDI,b262,YOUR MAPS IS BADwithRx_DmgType_MediumTank
- [0650.31] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_4
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0651.26] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_6
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0651.48] Rx: GAMESpawn;playerGDI,b261,Nod not NODcharacterRx_FamilyInfo_GDI_Soldier
- [0651.48] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_GrenadierbyGDI,b261,Nod not NOD
- [0652.23] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_4
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0654.46] Rx: GAMEDestroyed;vehicleRx_Vehicle_MRLSbyNod,b270,Professional XwithRx_DmgType_StealthTank
- [0655.08] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_6
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0655.86] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0655.86] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0655.86] Log: Bool AmbientOcclusion set to 0
- [0656.75] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: Click
- [0656.75] Log: DumpAvailableResolutions
- [0656.75] Log: 320x200
- [0656.75] Log: 320x240
- [0656.75] Log: 400x300
- [0656.75] Log: 512x384
- [0656.75] Log: 640x400
- [0656.75] Log: 640x480
- [0656.75] Log: 800x600
- [0656.75] Log: 1024x768
- [0656.75] Log: 1152x864
- [0656.75] Log: 1280x600
- [0656.75] Log: 1280x720
- [0656.75] Log: 1280x768
- [0656.75] Log: 1280x800
- [0656.75] Log: 1280x960
- [0656.75] Log: 1280x1024
- [0656.75] Log: 1360x768
- [0656.75] Log: 1366x768
- [0656.75] Log: 1400x1050
- [0656.75] Log: 1440x900
- [0656.75] Log: 1600x900
- [0656.75] Log: 1680x1050
- [0656.75] Log: 1920x1080
- [0656.76] ScriptLog: Unknown Widget: instance63
- [0656.76] ScriptLog: Unknown Widget: instance69
- [0656.76] ScriptLog: Unknown Widget: Track
- [0656.76] ScriptLog: Unknown Widget: thumb
- [0656.76] ScriptLog: Unknown Widget: AdvanceBackButton
- [0656.76] ScriptLog: Unknown Widget: AdvanceNextButton
- [0656.77] ScriptLog: Unknown Widget: AdvancedPageNum
- [0656.77] ScriptLog: Unknown Widget: clip0
- [0656.77] ScriptLog: Unknown Widget: clip1
- [0657.64] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: Click
- [0657.64] ScriptLog: Unknown Widget: instance235
- [0657.64] ScriptLog: Unknown Widget: Track
- [0657.64] ScriptLog: Unknown Widget: thumb
- [0657.64] ScriptLog: Unknown Widget: Track
- [0657.64] ScriptLog: Unknown Widget: thumb
- [0657.64] ScriptLog: Unknown Widget: Track
- [0657.64] ScriptLog: Unknown Widget: thumb
- [0657.64] ScriptLog: Unknown Widget: Track
- [0657.64] ScriptLog: Unknown Widget: thumb
- [0657.64] ScriptLog: Unknown Widget: Track
- [0657.64] ScriptLog: Unknown Widget: thumb
- [0657.64] ScriptLog: PlayButton found
- [0657.64] ScriptLog: StopButton found
- [0657.64] ScriptLog: ShuffleButton found
- [0657.64] ScriptLog: TrackNameLabel found
- [0657.65] ScriptLog: MusicTracklist found
- [0657.65] ScriptLog: Data.label :: JukeBox.JukeBoxList[0] : Full Stop
- [0657.65] ScriptLog: Data.label :: JukeBox.JukeBoxList[1] : Just do it up
- [0657.65] ScriptLog: Data.label :: JukeBox.JukeBoxList[2] : Rampage
- [0657.65] ScriptLog: Data.label :: JukeBox.JukeBoxList[3] : Serenity
- [0657.65] ScriptLog: Data.label :: JukeBox.JukeBoxList[4] : Stomp
- [0657.65] ScriptLog: Data.label :: JukeBox.JukeBoxList[5] : The Dead Six
- [0657.65] ScriptLog: Data.label :: JukeBox.JukeBoxList[6] : Valiant
- [0657.65] ScriptLog: Data.label :: JukeBox.JukeBoxList[7] : Got a Present For Ya
- [0657.65] ScriptLog: Data.label :: JukeBox.JukeBoxList[8] : In the Line of Fire
- [0657.65] ScriptLog: Data.label :: JukeBox.JukeBoxList[9] : Industrial
- [0657.65] ScriptLog: Data.label :: JukeBox.JukeBoxList[10] : March to Doom
- [0657.65] ScriptLog: Data.label :: JukeBox.JukeBoxList[11] : Move It
- [0657.65] ScriptLog: Data.label :: JukeBox.JukeBoxList[12] : No Mercy
- [0657.65] ScriptLog: Data.label :: JukeBox.JukeBoxList[13] : Act on Instinct
- [0657.65] ScriptLog: Data.label :: JukeBox.JukeBoxList[14] : Another Present For Ya
- [0657.65] ScriptLog: Data.label :: JukeBox.JukeBoxList[15] : Blinded
- [0657.65] ScriptLog: Data.label :: JukeBox.JukeBoxList[16] : On The Prowl
- [0657.65] ScriptLog: Data.label :: JukeBox.JukeBoxList[17] : Command and Conquer
- [0657.65] ScriptLog: Data.label :: JukeBox.JukeBoxList[18] : Death Awaits
- [0657.65] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0657.65] ScriptLog: MusicCheckBoxlist found
- [0657.65] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0657.65] ScriptLog: MusicTrackScrollBar found
- [0657.65] ScriptLog: Unknown Widget: Track
- [0657.65] ScriptLog: Unknown Widget: downArrow
- [0657.65] ScriptLog: Unknown Widget: upArrow
- [0657.65] ScriptLog: Unknown Widget: thumb
- [0657.65] ScriptLog: Unknown Widget: clip0
- [0657.65] ScriptLog: Unknown Widget: clip1
- [0659.19] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0659.38] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0659.82] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0659.83] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0659.85] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0659.87] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0660.19] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0660.21] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0660.22] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0660.24] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0660.25] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0660.27] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0660.29] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0660.30] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0660.32] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0660.33] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0660.35] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0660.37] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0661.22] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: Click
- [0662.03] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: Click
- [0666.30] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: Click
- [0666.58] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0666.58] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0666.77] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_6
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0667.45] Rx: GAMEPurchase;vehicleRx_Vehicle_MediumTankbyGDI,b261,Nod not NOD
- [0667.48] Rx: GAMEDestroyed;vehicleRx_Vehicle_MediumTankbyNod,b272,Daniel BöckmannwithRx_DmgType_StealthTank
- [0667.63] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_5
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0668.65] Rx: GAMESpawn;playerNod,b268,Evil FobbycharacterRx_FamilyInfo_Nod_Soldier
- [0668.65] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_EngineerbyNod,b268,Evil Fobby
- [0670.01] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0670.01] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0670.02] Log: Bool AmbientOcclusion set to 0
- [0670.72] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: Click
- [0670.72] Log: DumpAvailableResolutions
- [0670.72] Log: 320x200
- [0670.72] Log: 320x240
- [0670.72] Log: 400x300
- [0670.72] Log: 512x384
- [0670.72] Log: 640x400
- [0670.72] Log: 640x480
- [0670.72] Log: 800x600
- [0670.72] Log: 1024x768
- [0670.72] Log: 1152x864
- [0670.72] Log: 1280x600
- [0670.72] Log: 1280x720
- [0670.72] Log: 1280x768
- [0670.72] Log: 1280x800
- [0670.72] Log: 1280x960
- [0670.72] Log: 1280x1024
- [0670.72] Log: 1360x768
- [0670.72] Log: 1366x768
- [0670.72] Log: 1400x1050
- [0670.72] Log: 1440x900
- [0670.72] Log: 1600x900
- [0670.72] Log: 1680x1050
- [0670.72] Log: 1920x1080
- [0670.72] ScriptLog: Unknown Widget: instance63
- [0670.72] ScriptLog: Unknown Widget: instance69
- [0670.73] ScriptLog: Unknown Widget: Track
- [0670.73] ScriptLog: Unknown Widget: thumb
- [0670.73] ScriptLog: Unknown Widget: AdvanceBackButton
- [0670.73] ScriptLog: Unknown Widget: AdvanceNextButton
- [0670.73] ScriptLog: Unknown Widget: AdvancedPageNum
- [0670.73] ScriptLog: Unknown Widget: clip0
- [0670.73] ScriptLog: Unknown Widget: clip1
- [0671.76] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: Click
- [0671.76] ScriptLog: Unknown Widget: instance243
- [0671.76] ScriptLog: Unknown Widget: Track
- [0671.76] ScriptLog: Unknown Widget: thumb
- [0671.76] ScriptLog: Unknown Widget: Track
- [0671.76] ScriptLog: Unknown Widget: thumb
- [0671.76] ScriptLog: Unknown Widget: Track
- [0671.76] ScriptLog: Unknown Widget: thumb
- [0671.76] ScriptLog: Unknown Widget: Track
- [0671.76] ScriptLog: Unknown Widget: thumb
- [0671.76] ScriptLog: Unknown Widget: Track
- [0671.76] ScriptLog: Unknown Widget: thumb
- [0671.76] ScriptLog: PlayButton found
- [0671.76] ScriptLog: StopButton found
- [0671.76] ScriptLog: ShuffleButton found
- [0671.76] ScriptLog: TrackNameLabel found
- [0671.76] ScriptLog: MusicTracklist found
- [0671.76] ScriptLog: Data.label :: JukeBox.JukeBoxList[0] : Full Stop
- [0671.76] ScriptLog: Data.label :: JukeBox.JukeBoxList[1] : Just do it up
- [0671.76] ScriptLog: Data.label :: JukeBox.JukeBoxList[2] : Rampage
- [0671.76] ScriptLog: Data.label :: JukeBox.JukeBoxList[3] : Serenity
- [0671.76] ScriptLog: Data.label :: JukeBox.JukeBoxList[4] : Stomp
- [0671.76] ScriptLog: Data.label :: JukeBox.JukeBoxList[5] : The Dead Six
- [0671.76] ScriptLog: Data.label :: JukeBox.JukeBoxList[6] : Valiant
- [0671.76] ScriptLog: Data.label :: JukeBox.JukeBoxList[7] : Got a Present For Ya
- [0671.76] ScriptLog: Data.label :: JukeBox.JukeBoxList[8] : In the Line of Fire
- [0671.76] ScriptLog: Data.label :: JukeBox.JukeBoxList[9] : Industrial
- [0671.76] ScriptLog: Data.label :: JukeBox.JukeBoxList[10] : March to Doom
- [0671.76] ScriptLog: Data.label :: JukeBox.JukeBoxList[11] : Move It
- [0671.76] ScriptLog: Data.label :: JukeBox.JukeBoxList[12] : No Mercy
- [0671.76] ScriptLog: Data.label :: JukeBox.JukeBoxList[13] : Act on Instinct
- [0671.76] ScriptLog: Data.label :: JukeBox.JukeBoxList[14] : Another Present For Ya
- [0671.76] ScriptLog: Data.label :: JukeBox.JukeBoxList[15] : Blinded
- [0671.76] ScriptLog: Data.label :: JukeBox.JukeBoxList[16] : On The Prowl
- [0671.76] ScriptLog: Data.label :: JukeBox.JukeBoxList[17] : Command and Conquer
- [0671.76] ScriptLog: Data.label :: JukeBox.JukeBoxList[18] : Death Awaits
- [0671.76] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0671.77] ScriptLog: MusicCheckBoxlist found
- [0671.77] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0671.77] ScriptLog: MusicTrackScrollBar found
- [0671.77] ScriptLog: Unknown Widget: Track
- [0671.77] ScriptLog: Unknown Widget: downArrow
- [0671.77] ScriptLog: Unknown Widget: upArrow
- [0671.77] ScriptLog: Unknown Widget: thumb
- [0671.77] ScriptLog: Unknown Widget: clip0
- [0671.77] ScriptLog: Unknown Widget: clip1
- [0672.41] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0672.47] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0672.49] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0673.25] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0673.26] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0673.52] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0673.53] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0673.55] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0673.57] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0673.58] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0673.60] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0674.18] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0674.47] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0674.49] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0674.70] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0675.20] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0675.49] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: Click
- [0676.14] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: Click
- [0676.68] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0676.68] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0678.12] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_5
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0679.99] Rx: GAMEDeath;playerGDI,b259,CJ WilliamsbyNod,ai,ObeliskwithRx_DmgType_Obelisk
- [0680.14] Rx: GAMEDeath;playerGDI,b262,YOUR MAPS IS BADbyNod,b272,Daniel BöckmannwithRx_DmgType_RanOver
- [0680.57] Rx: GAMEPurchase;vehicleRx_Vehicle_LightTankbyNod,b268,Evil Fobby
- [0681.07] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_6
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0681.11] Rx: GAMESpawn;playerGDI,b259,CJ WilliamscharacterRx_FamilyInfo_GDI_Soldier
- [0681.11] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_EngineerbyGDI,b259,CJ Williams
- [0682.48] Rx: GAMEDeath;playerNod,b273,An Imaginary BasebyGDI,ai,AGTwithRx_DmgType_AGT_MG
- [0682.67] Log: WARNING: Cooking Convex For Actor: CNC-Field.TheWorld:PersistentLevel.Rx_Gib_HumanHead_0 Component: UTGibStaticMeshComponent_0 StaticMesh: RX_CH_Gore.S_CH_Head_Chunk11 (Scale: 0.700000 0.700000 0.700000) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects.
- [0682.68] Log: URB_BodyInstance::InitBody - Error, rigid body description invalid, Actor: CNC-Field.TheWorld:PersistentLevel.Rx_Gib_HumanArm_0 Component: UTGibStaticMeshComponent_1 StaticMesh: RX_CH_Gibs.Mesh.S_CH_Gibs_Arm01
- [0682.68] Log: URB_BodyInstance::InitBody - Error, rigid body description invalid, Actor: CNC-Field.TheWorld:PersistentLevel.Rx_Gib_HumanArm_1 Component: UTGibStaticMeshComponent_2 StaticMesh: RX_CH_Gibs.Mesh.S_CH_Gibs_Arm01
- [0682.68] Log: URB_BodyInstance::InitBody - Error, rigid body description invalid, Actor: CNC-Field.TheWorld:PersistentLevel.Rx_Gib_HumanChunk_0 Component: UTGibStaticMeshComponent_3 StaticMesh: RX_CH_Gibs.Mesh.S_CH_Gibs_Slab03
- [0682.68] Log: URB_BodyInstance::InitBody - Error, rigid body description invalid, Actor: CNC-Field.TheWorld:PersistentLevel.Rx_Gib_HumanChunk_2 Component: UTGibStaticMeshComponent_5 StaticMesh: RX_CH_Gibs.Mesh.S_CH_Gibs_Slab03
- [0682.88] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_5
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0686.35] Rx: GAMEPurchase;vehicleRx_Vehicle_MediumTankbyGDI,b259,CJ Williams
- [0686.74] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_5
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0687.70] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_5
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0687.77] Rx: GAMESpawn;playerGDI,b262,YOUR MAPS IS BADcharacterRx_FamilyInfo_GDI_Soldier
- [0687.77] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_GunnerbyGDI,b262,YOUR MAPS IS BAD
- [0690.37] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_5
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0692.09] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_10
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0693.08] Rx: GAMESpawn;playerNod,b273,An Imaginary BasecharacterRx_FamilyInfo_Nod_Soldier
- [0693.08] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_SoldierbyNod,b273,An Imaginary Base
- [0694.00] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_10
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0695.20] Rx: GAMEDeath;playerGDI,b265,Left HandedbyNod,b272,Daniel BöckmannwithRx_DmgType_StealthTank
- [0696.77] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_12
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0698.31] Rx: GAMESpawn;playerGDI,b265,Left HandedcharacterRx_FamilyInfo_GDI_Soldier
- [0698.31] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_MarksmanbyGDI,b265,Left Handed
- [0698.32] Rx: GAMEPurchase;vehicleRx_Vehicle_ArtillerybyNod,b273,An Imaginary Base
- [0699.65] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_12
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0703.55] Rx: GAMEPurchase;vehicleRx_Vehicle_MediumTankbyGDI,b265,Left Handed
- [0707.07] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_14
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0708.03] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_14
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0708.84] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_15
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0709.10] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_12
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0710.92] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_14
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0711.02] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_12
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0711.05] Rx: GAMEDeath;playerGDI,b260,General Shepherdsuicide byDmgType_Suicided
- [0711.05] Rx: GAMEDeath;playerGDI,b261,Nod not NODsuicide byDmgType_Suicided
- [0711.71] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_15
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0711.99] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_12
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0714.32] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_6
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0714.71] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_14
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0715.29] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_6
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0715.53] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_15
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0715.68] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_14
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0716.26] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_6
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0716.60] Rx: GAMESpawn;playerGDI,b260,General ShepherdcharacterRx_FamilyInfo_GDI_Soldier
- [0716.60] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_EngineerbyGDI,b260,General Shepherd
- [0717.02] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_7
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0718.34] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_5
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0719.52] Rx: GAMESpawn;playerGDI,b261,Nod not NODcharacterRx_FamilyInfo_GDI_Soldier
- [0720.84] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_7
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0721.70] ScriptWarning: Accessed None 'Squad'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_7
- Function RenX_Game.Rx_Bot:ExecuteWhatToDoNext:0031
- [0721.84] Rx: GAMEPurchase;vehicleRx_Vehicle_MediumTankbyGDI,b260,General Shepherd
- [0722.86] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_6
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0724.78] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_6
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0725.75] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_6
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0725.78] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_14
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0726.33] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_5
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0729.22] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_5
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0734.83] Rx: GAMEDestroyed;vehicleRx_Vehicle_StealthTankbyGDI,b264,Adam PrackwithRx_DmgType_MediumTank
- [0739.25] Rx: GAMEDeath;playerNod,b272,Daniel BöckmannbyGDI,b264,Adam PrackwithRx_DmgType_MediumTank
- [0739.99] Rx: GAMEDestroyed;vehicleRx_Vehicle_StealthTankbyGDI,b262,YOUR MAPS IS BADwithRx_DmgType_MediumTank
- [0742.08] Rx: GAMEDeath;playerNod,b270,Professional XbyGDI,b264,Adam PrackwithRx_DmgType_RanOver
- [0743.14] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.16] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.18] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.19] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.21] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.22] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.24] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.26] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.27] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.29] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.31] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.32] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.34] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.35] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.37] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.39] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.40] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.42] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.44] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.45] Rx: GAMEDeath;playerNod,b271,Mike Geigsuicide byDmgType_Suicided
- [0743.45] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.47] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.48] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.50] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.52] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.53] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.55] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.56] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.58] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.60] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.61] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.63] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.64] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.66] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.68] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.69] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.71] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.73] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.74] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.76] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.77] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.79] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.81] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.82] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.84] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.85] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.87] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.89] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.90] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.92] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.94] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.95] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.97] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0743.98] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.00] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.02] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.03] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.05] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.06] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.08] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.10] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.11] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.13] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.14] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.16] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.18] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.19] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.21] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.23] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.24] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.26] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.27] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.29] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.31] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.32] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.34] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.35] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.37] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.39] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.40] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.42] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.43] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.45] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.47] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.48] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.50] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.51] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.53] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.55] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.56] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.58] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.60] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.61] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.63] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.64] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.92] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.93] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.93] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.95] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.95] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.97] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.97] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.98] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0744.98] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.00] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.00] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.01] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.01] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.03] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.03] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.05] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.05] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.06] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.06] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.08] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.08] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.10] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.10] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.11] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.11] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.13] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.13] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.14] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.14] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.16] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.16] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.18] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.18] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.19] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.19] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.21] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.21] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.22] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.22] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.24] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.24] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.26] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.26] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.27] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.27] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.29] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.29] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.31] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.31] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.32] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.32] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.34] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.34] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.35] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.35] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.37] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.37] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.39] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.39] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.40] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.40] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.42] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.42] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.44] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.44] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.45] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.45] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.47] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.47] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.48] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.48] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.50] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.50] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.52] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.52] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.53] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.53] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.55] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.55] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.56] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.56] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.58] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.58] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.60] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.60] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.61] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.61] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.63] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.63] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.64] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.64] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.66] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.66] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.68] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.68] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.69] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.69] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.71] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.71] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.72] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.72] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.74] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.74] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.76] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.76] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.77] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.77] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.79] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.79] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.81] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.81] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.82] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.82] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.84] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.84] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.85] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.85] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.87] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.87] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.89] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.89] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.90] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.90] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.92] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.92] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.93] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.93] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.95] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.95] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.97] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.97] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.98] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0745.98] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.00] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.00] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.02] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.02] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.03] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.03] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.05] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.05] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.06] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.06] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.08] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.08] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.10] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.10] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.11] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.11] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.13] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.13] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.14] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.14] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.16] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.16] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.18] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.18] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.19] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.19] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.21] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.21] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.22] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.22] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.24] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.24] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.26] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.26] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.27] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.27] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.29] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.29] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.31] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.31] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.32] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.32] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.34] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.34] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.35] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.35] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.37] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.37] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.39] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.39] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.40] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.40] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.42] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.43] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.45] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.47] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.49] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.50] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.52] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.53] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.55] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.56] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.58] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.60] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.61] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.63] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.64] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.66] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.68] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.69] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.71] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.73] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.74] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.76] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.77] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.79] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.81] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.82] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.84] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0746.85] Warning: Warning, Material RX_LensFlares.Materials.Mat_StarFlare missing bUsedWithParticleSprites=True!
- [0749.82] Rx: GAMESpawn;playerNod,b272,Daniel BöckmanncharacterRx_FamilyInfo_Nod_Soldier
- [0749.82] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_SoldierbyNod,b272,Daniel Böckmann
- [0750.62] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_9
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0750.72] Rx: GAMESpawn;playerNod,b271,Mike GeigcharacterRx_FamilyInfo_Nod_Soldier
- [0750.72] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_FlameTrooperbyNod,b271,Mike Geig
- [0750.74] Rx: GAMESpawn;playerNod,b270,Professional XcharacterRx_FamilyInfo_Nod_Soldier
- [0750.74] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_BlackHandSniperbyNod,b270,Professional X
- [0751.23] ScriptLog: MusicPlayerOnAudioFinished :: bStopped? False | AC? AudioComponent_225 | SoundCue? Full_Stop
- [0755.06] Rx: GAMEPurchase;vehicleRx_Vehicle_LightTankbyNod,b272,Daniel Böckmann
- [0764.60] Rx: GAMEPurchase;vehicleRx_Vehicle_ArtillerybyNod,b271,Mike Geig
- [0765.39] ScriptLog: <PT Log> ------------------ [ Setting up ] ------------------
- [0765.40] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0765.40] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0765.41] ScriptLog: <PT Log> rxPC.bJustBaughtEngineer= False
- [0765.41] ScriptLog: <PT Log> rxPC.bJustBaughtHavocSakura= False
- [0765.41] ScriptLog: <PT Log> OwnedFamilyInfo= Rx_FamilyInfo_GDI_Mobius
- [0765.41] ScriptLog:
- [0765.41] ScriptLog: <PT Log> OwnedSidearm= Rx_Weapon_HeavyPistol
- [0765.41] ScriptLog: <PT Log> OwnedExplosive= Rx_Weapon_TimedC4
- [0765.41] ScriptLog: <PT Log> OwnedItem= None
- [0765.41] ScriptLog:
- [0765.41] ScriptLog: <PT Log> rxPC.CurrentSidearmWeapon= Rx_Weapon_HeavyPistol
- [0765.41] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon= Rx_Weapon_TimedC4
- [0765.42] ScriptLog: <PT Log> ======================
- [0765.42] ScriptLog: <PT Log> Norm explosiveData[0]= Timed C4
- [0765.42] ScriptLog: <PT Log> Norm explosiveData[1]= Grenades
- [0765.42] ScriptLog: <PT Log> Norm explosiveData[2]= Smoke Grenade
- [0765.42] ScriptLog: <PT Log> Norm explosiveData[3]= EMP Grenade
- [0765.42] ScriptLog: <PT Log> Norm explosiveData[4]= Anti-Tank Mine
- [0765.50] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0765.50] ScriptLog: <PT Log> Button Pressed? R
- [0765.50] ScriptLog: --------------- 6 ---------------
- [0765.50] ScriptLog: <PT Log> ------------------ [ SetLoadout() Called ] ------------------
- [0765.50] ScriptLog: <PT Log> GFx EquipmentSidearmData[0]? Heavy Pistol
- [0765.50] ScriptLog: <PT Log> rxPC.CurrentSidearmWeapon? Rx_Weapon_HeavyPistol
- [0765.50] ScriptLog: <PT Log> OwnedSidearm? Rx_Weapon_HeavyPistol
- [0765.50] ScriptLog: <PT Log> selected sidearm data? Rx_Weapon_HeavyPistol
- [0765.50] ScriptLog: <PT Log> Sidearm Loadout is the same as current loadout. loadout not performed!!!
- [0765.50] ScriptLog: <PT Log> GFx EquipExplosivesList[0]? Timed C4
- [0765.50] ScriptLog: <PT Log> GetRxFamilyInfo()? Rx_FamilyInfo_GDI_Mobius
- [0765.50] ScriptLog: <PT Log> Rx_Pawn(rxPC.Pawn).CurrCharClassInfo? Rx_FamilyInfo_GDI_Mobius
- [0765.50] ScriptLog: <PT Log> rxPC.Pawn? Rx_Pawn_62
- [0765.50] ScriptLog: <PT Log> bJustBaughtEngineer? False
- [0765.50] ScriptLog: <PT Log> bJustBaughtHavocSakura? False
- [0765.50] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon? Rx_Weapon_TimedC4
- [0765.50] ScriptLog: <PT Log> OwnedExplosive? Rx_Weapon_TimedC4
- [0765.50] ScriptLog: <PT Log> selected explosive data? Rx_Weapon_TimedC4
- [0765.50] ScriptLog: <PT Log> explosive Loadout is the same as current loadout. loadout not performed!!!
- [0765.50] Rx: GAMEPurchase;refillGDI,258,jefe
- [0765.52] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0765.52] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0769.77] ScriptWarning: Accessed None 'Canvas'
- Rx_HUD CNC-Field.TheWorld:PersistentLevel.Rx_HUD_1
- Function RenX_Game.Rx_HUD:SetShowScores:00AF
- [0769.77] ScriptWarning: Accessed None 'Canvas'
- Rx_HUD CNC-Field.TheWorld:PersistentLevel.Rx_HUD_1
- Function RenX_Game.Rx_HUD:SetShowScores:00CF
- [0769.80] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0769.80] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0770.67] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0770.67] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0771.74] Rx: GAMEDestroyed;vehicleRx_Vehicle_MediumTankbyNod,b268,Evil FobbywithRx_DmgType_LightTank
- [0772.84] Rx: GAMEDestroyed;vehicleRx_Vehicle_LightTankbyGDI,b262,YOUR MAPS IS BADwithRx_DmgType_MediumTank
- [0781.49] ScriptLog: Killed Rob Baker with Rx_Weapon_VoltAutoRifle_GDI -- Shots: 47 | Hits: 3 | HeadShots: 3 [Rx_Weapon_VoltAutoRifle_GDI]: 54 / 60.0000 ----- Inputs: MB LMB W F F LSh R R A A SpBr E W LSh A A SpBr TAB LSh A A A A A A D A D A LMB D A W D A S A A D W S D S LMB A A A W D W A
- [0781.49] Rx: GAMEDeath;playerNod,b269,Rob BakerbyGDI,258,jefewithRx_DmgType_VoltAutoRifle
- [0781.49] ScriptLog: was unable to find the Constraint!!!
- [0781.49] Log: USkeletalMeshComponent::GetNxActor() : Could not find bone: B_R_Shoulder
- [0781.50] Log: USkeletalMeshComponent::UpdateTransform for Rx_Pawn_69: BaseBoneName (b_Spine_1) not found for attached Actor Rx_Emit_HeadShotBloodSpray_41!
- [0781.51] Log: USkeletalMeshComponent::UpdateTransform for Rx_Pawn_69: BaseBoneName (b_Spine_1) not found for attached Actor Rx_Emit_HeadShotBloodSpray_41!
- [0781.53] Log: USkeletalMeshComponent::UpdateTransform for Rx_Pawn_69: BaseBoneName (b_Spine_1) not found for attached Actor Rx_Emit_HeadShotBloodSpray_41!
- [0781.55] Log: USkeletalMeshComponent::UpdateTransform for Rx_Pawn_69: BaseBoneName (b_Spine_1) not found for attached Actor Rx_Emit_HeadShotBloodSpray_41!
- [0781.56] Log: USkeletalMeshComponent::UpdateTransform for Rx_Pawn_69: BaseBoneName (b_Spine_1) not found for attached Actor Rx_Emit_HeadShotBloodSpray_41!
- [0781.58] Log: USkeletalMeshComponent::UpdateTransform for Rx_Pawn_69: BaseBoneName (b_Spine_1) not found for attached Actor Rx_Emit_HeadShotBloodSpray_41!
- [0781.59] Log: USkeletalMeshComponent::UpdateTransform for Rx_Pawn_69: BaseBoneName (b_Spine_1) not found for attached Actor Rx_Emit_HeadShotBloodSpray_41!
- [0781.61] Log: USkeletalMeshComponent::UpdateTransform for Rx_Pawn_69: BaseBoneName (b_Spine_1) not found for attached Actor Rx_Emit_HeadShotBloodSpray_41!
- [0781.62] Log: USkeletalMeshComponent::UpdateTransform for Rx_Pawn_69: BaseBoneName (b_Spine_1) not found for attached Actor Rx_Emit_HeadShotBloodSpray_41!
- [0790.09] ScriptLog: <PT Log> ------------------ [ Setting up ] ------------------
- [0790.11] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0790.11] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0790.12] ScriptLog: <PT Log> rxPC.bJustBaughtEngineer= False
- [0790.12] ScriptLog: <PT Log> rxPC.bJustBaughtHavocSakura= False
- [0790.12] ScriptLog: <PT Log> OwnedFamilyInfo= Rx_FamilyInfo_GDI_Mobius
- [0790.12] ScriptLog:
- [0790.12] ScriptLog: <PT Log> OwnedSidearm= Rx_Weapon_HeavyPistol
- [0790.12] ScriptLog: <PT Log> OwnedExplosive= Rx_Weapon_TimedC4
- [0790.12] ScriptLog: <PT Log> OwnedItem= None
- [0790.12] ScriptLog:
- [0790.12] ScriptLog: <PT Log> rxPC.CurrentSidearmWeapon= Rx_Weapon_HeavyPistol
- [0790.12] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon= Rx_Weapon_TimedC4
- [0790.13] ScriptLog: <PT Log> ======================
- [0790.13] ScriptLog: <PT Log> Norm explosiveData[0]= Timed C4
- [0790.13] ScriptLog: <PT Log> Norm explosiveData[1]= Grenades
- [0790.13] ScriptLog: <PT Log> Norm explosiveData[2]= Smoke Grenade
- [0790.13] ScriptLog: <PT Log> Norm explosiveData[3]= EMP Grenade
- [0790.13] ScriptLog: <PT Log> Norm explosiveData[4]= Anti-Tank Mine
- [0790.24] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0790.24] ScriptLog: <PT Log> Button Pressed? R
- [0790.24] ScriptLog: --------------- 6 ---------------
- [0790.24] ScriptLog: <PT Log> ------------------ [ SetLoadout() Called ] ------------------
- [0790.24] ScriptLog: <PT Log> GFx EquipmentSidearmData[0]? Heavy Pistol
- [0790.24] ScriptLog: <PT Log> rxPC.CurrentSidearmWeapon? Rx_Weapon_HeavyPistol
- [0790.24] ScriptLog: <PT Log> OwnedSidearm? Rx_Weapon_HeavyPistol
- [0790.24] ScriptLog: <PT Log> selected sidearm data? Rx_Weapon_HeavyPistol
- [0790.24] ScriptLog: <PT Log> Sidearm Loadout is the same as current loadout. loadout not performed!!!
- [0790.24] ScriptLog: <PT Log> GFx EquipExplosivesList[0]? Timed C4
- [0790.24] ScriptLog: <PT Log> GetRxFamilyInfo()? Rx_FamilyInfo_GDI_Mobius
- [0790.24] ScriptLog: <PT Log> Rx_Pawn(rxPC.Pawn).CurrCharClassInfo? Rx_FamilyInfo_GDI_Mobius
- [0790.24] ScriptLog: <PT Log> rxPC.Pawn? Rx_Pawn_62
- [0790.24] ScriptLog: <PT Log> bJustBaughtEngineer? False
- [0790.24] ScriptLog: <PT Log> bJustBaughtHavocSakura? False
- [0790.24] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon? Rx_Weapon_TimedC4
- [0790.24] ScriptLog: <PT Log> OwnedExplosive? Rx_Weapon_TimedC4
- [0790.24] ScriptLog: <PT Log> selected explosive data? Rx_Weapon_TimedC4
- [0790.24] ScriptLog: <PT Log> explosive Loadout is the same as current loadout. loadout not performed!!!
- [0790.24] Rx: GAMEPurchase;refillGDI,258,jefe
- [0790.25] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0790.25] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0792.18] Rx: GAMESpawn;playerNod,b269,Rob BakercharacterRx_FamilyInfo_Nod_Soldier
- [0793.41] Rx: GAMEDeath;playerGDI,b264,Adam PrackbyNod,b273,An Imaginary BasewithRx_DmgType_Artillery
- [0795.86] Rx: GAMESpawn;playerGDI,b264,Adam PrackcharacterRx_FamilyInfo_GDI_Soldier
- [0795.86] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_EngineerbyGDI,b264,Adam Prack
- [0801.11] Rx: GAMEPurchase;vehicleRx_Vehicle_MediumTankbyGDI,b264,Adam Prack
- [0801.38] Rx: GAMEDeath;playerNod,b270,Professional XbyGDI,b263,Project ReGenesiswithRx_DmgType_MediumTank
- [0802.56] Rx: GAMEDestroyed;vehicleRx_Vehicle_MediumTankbyNod,b273,An Imaginary BasewithRx_DmgType_Artillery
- [0804.77] Rx: GAMEDeath;playerNod,b268,Evil FobbybyGDI,b262,YOUR MAPS IS BADwithRx_DmgType_RocketLauncher
- [0806.24] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_6
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0809.00] ScriptWarning: Accessed None 'Squad'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_6
- Function RenX_Game.Rx_Bot:ExecuteWhatToDoNext:0031
- [0809.47] Rx: GAMESpawn;playerNod,b268,Evil FobbycharacterRx_FamilyInfo_Nod_Soldier
- [0809.47] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_SoldierbyNod,b268,Evil Fobby
- [0811.97] Rx: GAMESpawn;playerNod,b270,Professional XcharacterRx_FamilyInfo_Nod_Soldier
- [0811.97] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_FlameTrooperbyNod,b270,Professional X
- [0814.71] Rx: GAMEPurchase;vehicleRx_Vehicle_StealthTankbyNod,b268,Evil Fobby
- [0818.68] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_6
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0820.63] Rx: GAMEDeath;playerNod,b267,Steve WetherillbyGDI,b265,Left HandedwithRx_DmgType_MarksmanRifle
- [0821.07] Rx: GAMEDeath;playerGDI,b262,YOUR MAPS IS BADbyNod,b272,Daniel BöckmannwithRx_DmgType_LightTank
- [0822.19] Rx: GAMESpawn;playerNod,b267,Steve WetherillcharacterRx_FamilyInfo_Nod_Soldier
- [0822.19] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_ShotgunnerbyNod,b267,Steve Wetherill
- [0822.30] Rx: GAMEDeath;playerGDI,b265,Left HandedbyNod,b272,Daniel BöckmannwithRx_DmgType_LightTank
- [0824.24] Rx: GAMEPurchase;vehicleRx_Vehicle_LightTankbyNod,b270,Professional X
- [0826.26] Rx: GAMEDeath;playerNod,b273,An Imaginary BasebyGDI,b263,Project ReGenesiswithRx_DmgType_MediumTank
- [0826.67] Rx: GAMESpawn;playerGDI,b265,Left HandedcharacterRx_FamilyInfo_GDI_Soldier
- [0826.67] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_ShotgunnerbyGDI,b265,Left Handed
- [0829.85] Rx: GAMEDeath;playerNod,b269,Rob BakerbyGDI,b266,Paolo DamasowithRx_DmgType_AutoRifle
- [0831.35] Rx: GAMESpawn;playerGDI,b262,YOUR MAPS IS BADcharacterRx_FamilyInfo_GDI_Soldier
- [0831.35] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_GrenadierbyGDI,b262,YOUR MAPS IS BAD
- [0831.90] Rx: GAMEPurchase;vehicleRx_Vehicle_MRLSbyGDI,b265,Left Handed
- [0833.38] Rx: GAMEDestroyed;vehicleRx_Vehicle_LightTankbyGDI,b263,Project ReGenesiswithRx_DmgType_MediumTank
- [0833.78] Rx: GAMEPurchase;vehicleRx_Vehicle_ArtillerybyNod,b267,Steve Wetherill
- [0835.41] Rx: GAMESpawn;playerNod,b273,An Imaginary BasecharacterRx_FamilyInfo_Nod_Soldier
- [0835.41] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_FlameTrooperbyNod,b273,An Imaginary Base
- [0835.93] Rx: GAMESpawn;playerNod,b269,Rob BakercharacterRx_FamilyInfo_Nod_Soldier
- [0835.93] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_ShotgunnerbyNod,b269,Rob Baker
- [0840.66] Rx: GAMEPurchase;vehicleRx_Vehicle_StealthTankbyNod,b273,An Imaginary Base
- [0841.44] Rx: GAMEPurchase;vehicleRx_Vehicle_MammothTankbyGDI,b262,YOUR MAPS IS BAD
- [0842.27] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0842.27] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0842.27] Log: Bool AmbientOcclusion set to 0
- [0843.32] ScriptWarning: Accessed None 'RxPauseMenuMovie'
- Rx_HUD CNC-Field.TheWorld:PersistentLevel.Rx_HUD_1
- Function RenX_Game.Rx_HUD:CompletePauseMenuClose:0038
- [0843.32] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: Click
- [0843.34] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0843.34] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0843.71] ScriptLog: Server Team Name 1
- [0843.71] Rx: PLAYERTeamJoin;Nod,258,jefejoinedNodleftGDI
- [0847.62] Rx: GAMEDeath;playerNod,b272,Daniel BöckmannbyGDI,b263,Project ReGenesiswithRx_DmgType_TiberiumBleed
- [0848.79] Rx: GAMESpawn;playerNod,258,jefecharacterRx_FamilyInfo_Nod_Soldier
- [0849.40] ScriptWarning: Accessed None 'PlayerReplicationInfo'
- Rx_Vehicle_StealthTank CNC-Field.TheWorld:PersistentLevel.Rx_Vehicle_StealthTank_4
- Function RenX_Game.Rx_Vehicle_StealthTank:Stealthed.BeginState:0295
- [0849.42] Warning: Failed to find function setRespawnUiCounter for timer in actor Rx_Controller_1
- [0850.80] Rx: GAMEDestroyed;vehicleRx_Vehicle_MediumTankbyNod,b270,Professional XwithRx_DmgType_LightTank
- [0851.30] Rx: GAMEPurchase;vehicleRx_Vehicle_StealthTankbyNod,b269,Rob Baker
- [0854.51] ScriptLog: <PT Log> ------------------ [ Setting up ] ------------------
- [0854.53] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0854.53] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0854.54] ScriptLog: <PT Log> rxPC.bJustBaughtEngineer= False
- [0854.54] ScriptLog: <PT Log> rxPC.bJustBaughtHavocSakura= False
- [0854.54] ScriptLog: <PT Log> OwnedFamilyInfo= Rx_FamilyInfo_Nod_Soldier
- [0854.54] ScriptLog:
- [0854.54] ScriptLog: <PT Log> OwnedSidearm= Rx_Weapon_Pistol_UnSILENCED
- [0854.54] ScriptLog: <PT Log> OwnedExplosive= Rx_Weapon_TimedC4
- [0854.54] ScriptLog: <PT Log> OwnedItem= None
- [0854.54] ScriptLog:
- [0854.54] ScriptLog: <PT Log> rxPC.CurrentSidearmWeapon= Rx_Weapon_Pistol_UnSILENCED
- [0854.54] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon= Rx_Weapon_TimedC4
- [0854.56] ScriptLog: <PT Log> ======================
- [0854.56] ScriptLog: <PT Log> Norm explosiveData[0]= Timed C4
- [0854.56] ScriptLog: <PT Log> Norm explosiveData[1]= Grenades
- [0854.56] ScriptLog: <PT Log> Norm explosiveData[2]= Smoke Grenade
- [0854.56] ScriptLog: <PT Log> Norm explosiveData[3]= EMP Grenade
- [0854.56] ScriptLog: <PT Log> Norm explosiveData[4]= Anti-Tank Mine
- [0854.65] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0854.65] ScriptLog: <PT Log> Button Pressed? C
- [0854.65] ScriptLog: --------------- 8 ---------------
- [0855.43] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0855.43] ScriptLog: <PT Log> Button Pressed? Escape
- [0855.43] ScriptLog: <PT Log> ------------------ [ SetLoadout() Called ] ------------------
- [0855.43] ScriptLog: <PT Log> GFx EquipmentSidearmData[-1]?
- [0855.43] ScriptLog: <PT Log> GFx EquipExplosivesList[0]? Timed C4
- [0855.43] ScriptLog: <PT Log> GetRxFamilyInfo()? Rx_FamilyInfo_Nod_Soldier
- [0855.43] ScriptLog: <PT Log> Rx_Pawn(rxPC.Pawn).CurrCharClassInfo? Rx_FamilyInfo_Nod_Soldier
- [0855.43] ScriptLog: <PT Log> rxPC.Pawn? Rx_Pawn_93
- [0855.43] ScriptLog: <PT Log> bJustBaughtEngineer? False
- [0855.43] ScriptLog: <PT Log> bJustBaughtHavocSakura? False
- [0855.43] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon? Rx_Weapon_TimedC4
- [0855.43] ScriptLog: <PT Log> OwnedExplosive? Rx_Weapon_TimedC4
- [0855.43] ScriptLog: <PT Log> selected explosive data? Rx_Weapon_TimedC4
- [0855.43] ScriptLog: <PT Log> explosive Loadout is the same as current loadout. loadout not performed!!!
- [0855.44] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0855.44] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0856.37] Rx: GAMEDeath;playerGDI,b263,Project ReGenesisbyNod,b270,Professional XwithRx_DmgType_LightTank
- [0856.68] Rx: GAMESpawn;playerNod,b272,Daniel BöckmanncharacterRx_FamilyInfo_Nod_Soldier
- [0856.68] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_EngineerbyNod,b272,Daniel Böckmann
- [0858.44] ScriptWarning: Accessed None 'PlayerReplicationInfo'
- Rx_Vehicle_StealthTank CNC-Field.TheWorld:PersistentLevel.Rx_Vehicle_StealthTank_5
- Function RenX_Game.Rx_Vehicle_StealthTank:Stealthed.BeginState:0295
- [0860.74] Rx: GAMEDeath;playerGDI,b266,Paolo DamasobyNod,b270,Professional XwithRx_DmgType_LightTank
- [0861.03] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_12
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0861.10] ScriptLog: <PT Log> ------------------ [ Setting up ] ------------------
- [0861.12] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0861.12] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0861.12] ScriptLog: <PT Log> rxPC.bJustBaughtEngineer= False
- [0861.12] ScriptLog: <PT Log> rxPC.bJustBaughtHavocSakura= False
- [0861.12] ScriptLog: <PT Log> OwnedFamilyInfo= Rx_FamilyInfo_Nod_Soldier
- [0861.12] ScriptLog:
- [0861.12] ScriptLog: <PT Log> OwnedSidearm= Rx_Weapon_Pistol_UnSILENCED
- [0861.12] ScriptLog: <PT Log> OwnedExplosive= Rx_Weapon_TimedC4
- [0861.12] ScriptLog: <PT Log> OwnedItem= None
- [0861.12] ScriptLog:
- [0861.12] ScriptLog: <PT Log> rxPC.CurrentSidearmWeapon= Rx_Weapon_Pistol_UnSILENCED
- [0861.12] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon= Rx_Weapon_TimedC4
- [0861.14] ScriptLog: <PT Log> ======================
- [0861.14] ScriptLog: <PT Log> Norm explosiveData[0]= Timed C4
- [0861.14] ScriptLog: <PT Log> Norm explosiveData[1]= Grenades
- [0861.14] ScriptLog: <PT Log> Norm explosiveData[2]= Smoke Grenade
- [0861.14] ScriptLog: <PT Log> Norm explosiveData[3]= EMP Grenade
- [0861.14] ScriptLog: <PT Log> Norm explosiveData[4]= Anti-Tank Mine
- [0861.26] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0861.26] ScriptLog: <PT Log> Button Pressed? C
- [0861.26] ScriptLog: --------------- 8 ---------------
- [0861.84] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0861.84] ScriptLog: <PT Log> Button Pressed? LeftMouseButton
- [0861.93] Rx: GAMEPurchase;vehicleRx_Vehicle_LightTankbyNod,b272,Daniel Böckmann
- [0861.95] ScriptLog: --------------- 6 ---------------
- [0861.95] ScriptWarning: Accessed null class context 'cat'
- Rx_InventoryManager_Nod_LaserChainGunner RenX_Game.Default__Rx_InventoryManager_Nod_LaserChainGunner
- Function RenX_Game.Rx_InventoryManager:SetStartingHiddenWeaponAttachmentClassesPerCategory:0041
- [0861.99] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0861.99] ScriptLog: <PT Log> Button Pressed? LeftMouseButton
- [0862.09] ScriptLog: <PT Log> ------------------ SelectPurchase() ------------------
- [0862.09] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_LaserChainGunnerbyNod,258,jefe
- [0862.09] ScriptLog: XXX: Rx_InventoryManager_Nod_LaserChainGunner
- [0862.09] ScriptLog: XXX2: None
- [0862.09] ScriptLog: <PT Log> ------------------ [ SetLoadout() Called ] ------------------
- [0862.09] ScriptLog: <PT Log> GFx EquipmentSidearmData[-1]?
- [0862.09] ScriptLog: <PT Log> GFx EquipExplosivesList[0]? Timed C4
- [0862.09] ScriptLog: <PT Log> GetRxFamilyInfo()? Rx_FamilyInfo_Nod_LaserChainGunner
- [0862.09] ScriptLog: <PT Log> Rx_Pawn(rxPC.Pawn).CurrCharClassInfo? Rx_FamilyInfo_Nod_LaserChainGunner
- [0862.09] ScriptLog: <PT Log> rxPC.Pawn? Rx_Pawn_93
- [0862.09] ScriptLog: <PT Log> bJustBaughtEngineer? False
- [0862.09] ScriptLog: <PT Log> bJustBaughtHavocSakura? False
- [0862.09] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon? Rx_Weapon_TimedC4
- [0862.09] ScriptLog: <PT Log> OwnedExplosive? Rx_Weapon_TimedC4
- [0862.09] ScriptLog: <PT Log> selected explosive data? None
- [0862.09] ScriptLog: <PT Log> explosive Loadout is the same as current loadout. loadout not performed!!!
- [0862.11] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0862.11] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0862.87] Rx: GAMESpawn;playerGDI,b263,Project ReGenesischaracterRx_FamilyInfo_GDI_Soldier
- [0862.87] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_SoldierbyGDI,b263,Project ReGenesis
- [0867.34] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_6
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0867.66] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_13
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0868.12] Rx: GAMEPurchase;vehicleRx_Vehicle_MediumTankbyGDI,b263,Project ReGenesis
- [0869.49] Rx: GAMESpawn;playerGDI,b266,Paolo DamasocharacterRx_FamilyInfo_GDI_Soldier
- [0869.49] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_MarksmanbyGDI,b266,Paolo Damaso
- [0869.70] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_9
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0870.52] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_15
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0871.49] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_15
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0873.28] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_12
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0874.73] Rx: GAMEPurchase;vehicleRx_Vehicle_HumveebyGDI,b266,Paolo Damaso
- [0876.21] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_13
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0876.60] ScriptWarning: Accessed None 'UTSquad'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_14
- Function UTGame.UTBot:Defending.SetRouteGoal:0149
- [0876.60] ScriptWarning: Accessed None 'UTSquad'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_14
- Function UTGame.UTBot:Defending.SetRouteGoal:0182
- [0876.60] ScriptWarning: Accessed None 'Squad'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_14
- Function RenX_Game.Rx_Bot:ExecuteWhatToDoNext:0031
- [0876.87] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_6
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0877.34] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_9
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0878.78] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_6
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0879.08] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_13
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0880.00] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_12
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0880.84] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_15
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0881.16] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_9
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0881.65] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_6
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0885.01] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_5
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0885.94] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_9
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0886.91] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_9
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0886.92] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_5
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0887.73] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_6
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0890.72] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_9
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0891.56] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_6
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [0891.68] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_9
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0892.65] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_9
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0894.30] Rx: GAMEDestroyed;vehicleRx_Vehicle_MRLSbyNod,b268,Evil FobbywithRx_DmgType_StealthTank
- [0897.67] Rx: GAMEDestroyed;vehicleRx_Vehicle_StealthTankbyGDI,b262,YOUR MAPS IS BADwithRx_DmgType_MammothTank_Cannon
- [0902.58] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_9
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0904.34] Rx: GAMEDeath;playerGDI,b265,Left HandedbyNod,b273,An Imaginary BasewithRx_DmgType_RanOver
- [0904.48] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_9
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0907.83] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshPart_73
- [0908.09] Rx: GAMESpawn;playerGDI,b265,Left HandedcharacterRx_FamilyInfo_GDI_Soldier
- [0908.09] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_MarksmanbyGDI,b265,Left Handed
- [0909.64] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_9
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0909.87] Rx: GAMEDestroyed;vehicleRx_Vehicle_HumveebyNod,b273,An Imaginary BasewithRx_DmgType_StealthTank
- [0910.95] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshPart_96
- [0911.63] ScriptLog: MusicPlayerOnAudioFinished :: bStopped? False | AC? AudioComponent_225 | SoundCue? Industrial
- [0911.77] Rx: GAMEDeath;playerNod,b268,Evil FobbybyGDI,b262,YOUR MAPS IS BADwithRx_DmgType_MammothTank_Cannon
- [0912.51] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_9
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0913.72] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_18
- [0913.77] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshPart_97
- [0914.60] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshPart_75
- [0914.97] Rx: GAMEDeath;playerGDI,b266,Paolo DamasobyNod,b273,An Imaginary BasewithRx_DmgType_RanOver
- [0915.55] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshPart_51
- [0915.61] Rx: GAMEDestroyed;vehicleRx_Vehicle_LightTankbyGDI,b262,YOUR MAPS IS BADwithRx_DmgType_MammothTank_Cannon
- [0917.49] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_15
- [0918.64] Rx: GAMESpawn;playerGDI,b266,Paolo DamasocharacterRx_FamilyInfo_GDI_Soldier
- [0918.64] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_GrenadierbyGDI,b266,Paolo Damaso
- [0919.13] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshPart_79
- [0919.63] Rx: GAMEDestroyed;vehicleRx_Vehicle_ArtillerybyGDI,b262,YOUR MAPS IS BADwithRx_DmgType_MammothTank_Cannon
- [0921.12] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_13
- [0921.22] Rx: GAMESpawn;playerNod,b268,Evil FobbycharacterRx_FamilyInfo_Nod_Soldier
- [0921.22] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_LaserChainGunnerbyNod,b268,Evil Fobby
- [0922.63] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshPart_78
- [0922.97] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshPart_89
- [0923.09] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_9
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0923.25] Rx: GAMEDeath;playerNod,b270,Professional XbyGDI,b262,YOUR MAPS IS BADwithRx_DmgType_MammothTank_Cannon
- [0923.88] Rx: GAMEPurchase;vehicleRx_Vehicle_MammothTankbyGDI,b266,Paolo Damaso
- [0926.52] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_14
- [0926.54] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshPart_68
- [0928.75] Rx: GAMEDestroyed;vehicleRx_Vehicle_StealthTankbyGDI,b262,YOUR MAPS IS BADwithRx_DmgType_MammothTank_Missile
- [0932.31] Rx: GAMESpawn;playerNod,b270,Professional XcharacterRx_FamilyInfo_Nod_Soldier
- [0932.31] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_FlameTrooperbyNod,b270,Professional X
- [0934.60] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_9
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0937.55] Rx: GAMEPurchase;vehicleRx_Vehicle_LightTankbyNod,b270,Professional X
- [0946.93] Rx: GAMEDeath;playerNod,b273,An Imaginary BasebyGDI,b264,Adam PrackwithRx_DmgType_MediumTank
- [0956.57] Rx: GAMESpawn;playerNod,b273,An Imaginary BasecharacterRx_FamilyInfo_Nod_Soldier
- [0956.57] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_FlameTrooperbyNod,b273,An Imaginary Base
- [0956.67] Rx: GAMEDeath;playerNod,b270,Professional Xdied byDmgType_Suicided
- [0957.41] Rx: GAMEDeath;playerNod,b271,Mike GeigbyGDI,b263,Project ReGenesiswithRx_DmgType_MediumTank
- [0958.39] ScriptLog: <PT Log> ------------------ [ Setting up ] ------------------
- [0958.41] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0958.41] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0958.42] ScriptLog: <PT Log> rxPC.bJustBaughtEngineer= False
- [0958.42] ScriptLog: <PT Log> rxPC.bJustBaughtHavocSakura= False
- [0958.42] ScriptLog: <PT Log> OwnedFamilyInfo= Rx_FamilyInfo_Nod_LaserChainGunner
- [0958.42] ScriptLog:
- [0958.42] ScriptLog: <PT Log> OwnedSidearm= None
- [0958.42] ScriptLog: <PT Log> OwnedExplosive= Rx_Weapon_TimedC4
- [0958.42] ScriptLog: <PT Log> OwnedItem= None
- [0958.42] ScriptLog:
- [0958.42] ScriptLog: <PT Log> rxPC.CurrentSidearmWeapon= None
- [0958.42] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon= Rx_Weapon_TimedC4
- [0958.44] ScriptLog: <PT Log> ======================
- [0958.44] ScriptLog: <PT Log> Norm explosiveData[0]= Timed C4
- [0958.44] ScriptLog: <PT Log> Norm explosiveData[1]= Grenades
- [0958.44] ScriptLog: <PT Log> Norm explosiveData[2]= Smoke Grenade
- [0958.44] ScriptLog: <PT Log> Norm explosiveData[3]= EMP Grenade
- [0958.44] ScriptLog: <PT Log> Norm explosiveData[4]= Anti-Tank Mine
- [0958.44] ScriptWarning: Accessed null class context 'cat'
- Rx_InventoryManager_Nod_LaserChainGunner RenX_Game.Default__Rx_InventoryManager_Nod_LaserChainGunner
- Function RenX_Game.Rx_InventoryManager:SetStartingHiddenWeaponAttachmentClassesPerCategory:0041
- [0958.59] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [0958.59] ScriptLog: <PT Log> Button Pressed? R
- [0958.59] ScriptLog: --------------- 6 ---------------
- [0958.59] ScriptLog: <PT Log> ------------------ [ SetLoadout() Called ] ------------------
- [0958.59] ScriptLog: <PT Log> GFx EquipmentSidearmData[-1]?
- [0958.59] ScriptLog: <PT Log> GFx EquipExplosivesList[0]? Timed C4
- [0958.59] ScriptLog: <PT Log> GetRxFamilyInfo()? Rx_FamilyInfo_Nod_LaserChainGunner
- [0958.59] ScriptLog: <PT Log> Rx_Pawn(rxPC.Pawn).CurrCharClassInfo? Rx_FamilyInfo_Nod_LaserChainGunner
- [0958.59] ScriptLog: <PT Log> rxPC.Pawn? Rx_Pawn_93
- [0958.59] ScriptLog: <PT Log> bJustBaughtEngineer? False
- [0958.59] ScriptLog: <PT Log> bJustBaughtHavocSakura? False
- [0958.59] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon? Rx_Weapon_TimedC4
- [0958.59] ScriptLog: <PT Log> OwnedExplosive? Rx_Weapon_TimedC4
- [0958.59] ScriptLog: <PT Log> selected explosive data? Rx_Weapon_TimedC4
- [0958.59] ScriptLog: <PT Log> explosive Loadout is the same as current loadout. loadout not performed!!!
- [0958.59] Rx: GAMEPurchase;refillNod,258,jefe
- [0958.60] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0958.60] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0960.21] Rx: GAMESpawn;playerNod,b271,Mike GeigcharacterRx_FamilyInfo_Nod_Soldier
- [0960.21] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_ShotgunnerbyNod,b271,Mike Geig
- [0961.82] Rx: GAMEPurchase;vehicleRx_Vehicle_ArtillerybyNod,b273,An Imaginary Base
- [0967.48] Rx: GAMESpawn;playerNod,b270,Professional XcharacterRx_FamilyInfo_Nod_Soldier
- [0967.48] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_FlameTrooperbyNod,b270,Professional X
- [0971.36] Rx: GAMEPurchase;vehicleRx_Vehicle_LightTankbyNod,b271,Mike Geig
- [0973.05] ScriptWarning: Accessed None 'RelatedPRI_1'
- Rx_Message_Harvester RenX_Game.Default__Rx_Message_Harvester
- Function RenX_Game.Rx_Message_Harvester:ClientReceive:018C
- [0973.05] ScriptWarning: Accessed None 'RelatedPRI_1'
- Rx_Message_Harvester RenX_Game.Default__Rx_Message_Harvester
- Function RenX_Game.Rx_Message_Harvester:ClientReceive:01D3
- [0973.05] ScriptWarning: Accessed None 'RelatedPRI_1'
- Rx_Message_Harvester RenX_Game.Default__Rx_Message_Harvester
- Function RenX_Game.Rx_Message_Harvester:ClientReceive:021A
- [0976.16] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0976.16] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0976.17] Log: Bool AmbientOcclusion set to 0
- [0976.84] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: Click
- [0976.84] Log: DumpAvailableResolutions
- [0976.84] Log: 320x200
- [0976.84] Log: 320x240
- [0976.84] Log: 400x300
- [0976.84] Log: 512x384
- [0976.84] Log: 640x400
- [0976.84] Log: 640x480
- [0976.84] Log: 800x600
- [0976.84] Log: 1024x768
- [0976.84] Log: 1152x864
- [0976.84] Log: 1280x600
- [0976.84] Log: 1280x720
- [0976.84] Log: 1280x768
- [0976.84] Log: 1280x800
- [0976.84] Log: 1280x960
- [0976.84] Log: 1280x1024
- [0976.84] Log: 1360x768
- [0976.84] Log: 1366x768
- [0976.84] Log: 1400x1050
- [0976.84] Log: 1440x900
- [0976.84] Log: 1600x900
- [0976.84] Log: 1680x1050
- [0976.84] Log: 1920x1080
- [0976.85] ScriptLog: Unknown Widget: instance63
- [0976.85] ScriptLog: Unknown Widget: instance69
- [0976.85] ScriptLog: Unknown Widget: Track
- [0976.85] ScriptLog: Unknown Widget: thumb
- [0976.85] ScriptLog: Unknown Widget: AdvanceBackButton
- [0976.85] ScriptLog: Unknown Widget: AdvanceNextButton
- [0976.85] ScriptLog: Unknown Widget: AdvancedPageNum
- [0976.86] ScriptLog: Unknown Widget: clip0
- [0976.86] ScriptLog: Unknown Widget: clip1
- [0977.69] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: Click
- [0977.70] ScriptLog: Unknown Widget: instance243
- [0977.70] ScriptLog: Unknown Widget: Track
- [0977.70] ScriptLog: Unknown Widget: thumb
- [0977.70] ScriptLog: Unknown Widget: Track
- [0977.70] ScriptLog: Unknown Widget: thumb
- [0977.70] ScriptLog: Unknown Widget: Track
- [0977.70] ScriptLog: Unknown Widget: thumb
- [0977.70] ScriptLog: Unknown Widget: Track
- [0977.70] ScriptLog: Unknown Widget: thumb
- [0977.70] ScriptLog: Unknown Widget: Track
- [0977.70] ScriptLog: Unknown Widget: thumb
- [0977.70] ScriptLog: PlayButton found
- [0977.70] ScriptLog: StopButton found
- [0977.70] ScriptLog: ShuffleButton found
- [0977.70] ScriptLog: TrackNameLabel found
- [0977.70] ScriptLog: MusicTracklist found
- [0977.70] ScriptLog: Data.label :: JukeBox.JukeBoxList[0] : Full Stop
- [0977.70] ScriptLog: Data.label :: JukeBox.JukeBoxList[1] : Just do it up
- [0977.70] ScriptLog: Data.label :: JukeBox.JukeBoxList[2] : Rampage
- [0977.70] ScriptLog: Data.label :: JukeBox.JukeBoxList[3] : Serenity
- [0977.70] ScriptLog: Data.label :: JukeBox.JukeBoxList[4] : Stomp
- [0977.70] ScriptLog: Data.label :: JukeBox.JukeBoxList[5] : The Dead Six
- [0977.70] ScriptLog: Data.label :: JukeBox.JukeBoxList[6] : Valiant
- [0977.70] ScriptLog: Data.label :: JukeBox.JukeBoxList[7] : Got a Present For Ya
- [0977.70] ScriptLog: Data.label :: JukeBox.JukeBoxList[8] : In the Line of Fire
- [0977.70] ScriptLog: Data.label :: JukeBox.JukeBoxList[9] : Industrial
- [0977.70] ScriptLog: Data.label :: JukeBox.JukeBoxList[10] : March to Doom
- [0977.70] ScriptLog: Data.label :: JukeBox.JukeBoxList[11] : Move It
- [0977.70] ScriptLog: Data.label :: JukeBox.JukeBoxList[12] : No Mercy
- [0977.70] ScriptLog: Data.label :: JukeBox.JukeBoxList[13] : Act on Instinct
- [0977.70] ScriptLog: Data.label :: JukeBox.JukeBoxList[14] : Another Present For Ya
- [0977.70] ScriptLog: Data.label :: JukeBox.JukeBoxList[15] : Blinded
- [0977.70] ScriptLog: Data.label :: JukeBox.JukeBoxList[16] : On The Prowl
- [0977.70] ScriptLog: Data.label :: JukeBox.JukeBoxList[17] : Command and Conquer
- [0977.70] ScriptLog: Data.label :: JukeBox.JukeBoxList[18] : Death Awaits
- [0977.70] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0977.71] ScriptLog: MusicCheckBoxlist found
- [0977.71] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0977.71] ScriptLog: MusicTrackScrollBar found
- [0977.71] ScriptLog: Unknown Widget: Track
- [0977.71] ScriptLog: Unknown Widget: downArrow
- [0977.71] ScriptLog: Unknown Widget: upArrow
- [0977.71] ScriptLog: Unknown Widget: thumb
- [0977.71] ScriptLog: Unknown Widget: clip0
- [0977.71] ScriptLog: Unknown Widget: clip1
- [0978.87] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0978.92] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0978.93] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0978.97] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0978.98] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0979.26] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0979.27] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0979.29] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0979.31] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0979.32] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0979.34] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0979.35] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0979.37] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0979.95] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: Click
- [0980.62] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: Click
- [0980.79] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [0980.79] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [0982.83] Rx: GAMEDeath;playerGDI,b264,Adam PrackbyNod,b268,Evil FobbywithRx_DmgType_StealthTank
- [0984.80] Rx: GAMEDestroyed;vehicleRx_Vehicle_StealthTankbyGDI,b262,YOUR MAPS IS BADwithRx_DmgType_MammothTank_Cannon
- [0985.23] Rx: GAMESpawn;playerGDI,b264,Adam PrackcharacterRx_FamilyInfo_GDI_Soldier
- [0985.23] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_SoldierbyGDI,b264,Adam Prack
- [0985.54] Rx: GAMEPurchase;vehicleRx_Vehicle_LightTankbyNod,b270,Professional X
- [0985.68] Rx: GAMEDestroyed;vehicleRx_Vehicle_MammothTankbyNod,b267,Steve WetherillwithRx_DmgType_Artillery
- [0987.43] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_13
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [0993.42] Rx: GAMESpawn;vehicleGDI,Rx_Vehicle_Harvester_GDI
- [0993.91] Rx: GAMEDeath;playerGDI,b262,YOUR MAPS IS BADbyNod,b267,Steve WetherillwithRx_DmgType_Artillery
- [0995.04] ScriptWarning: Accessed None 'harv_vehicle'
- Rx_Vehicle_HarvesterController_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Vehicle_HarvesterController_Waypoints_0
- State RenX_Game.Rx_Vehicle_HarvesterController_Waypoints:MovingToRaf:0235
- [0995.04] ScriptWarning: Attempt to assign variable through None
- Rx_Vehicle_HarvesterController_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Vehicle_HarvesterController_Waypoints_0
- State RenX_Game.Rx_Vehicle_HarvesterController_Waypoints:MovingToRaf:0249
- [0995.44] Rx: GAMESpawn;playerGDI,b262,YOUR MAPS IS BADcharacterRx_FamilyInfo_GDI_Soldier
- [0995.44] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_ShotgunnerbyGDI,b262,YOUR MAPS IS BAD
- [0995.98] ScriptWarning: Accessed None 'harv_vehicle'
- Rx_Vehicle_HarvesterController_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Vehicle_HarvesterController_Waypoints_0
- Function RenX_Game.Rx_Vehicle_HarvesterController_Waypoints:CheckIfOrientedRight:000B
- [1001.40] Rx: GAMEDeath;playerGDI,b263,Project ReGenesisbyNod,b267,Steve WetherillwithRx_DmgType_Artillery
- [1004.77] Rx: GAMESpawn;playerGDI,b263,Project ReGenesischaracterRx_FamilyInfo_GDI_Soldier
- [1007.24] Rx: GAMEPurchase;vehicleRx_Vehicle_MediumTankbyGDI,b264,Adam Prack
- [1011.55] ScriptWarning: Accessed None 'P'
- Rx_Game CNC-Field.TheWorld:PersistentLevel.Rx_Game_0
- Function UTGame.UTGame:DriverLeftVehicle:005D
- [1011.55] ScriptWarning: Accessed None 'Driver'
- Rx_Defence_Turret CNC-Field.TheWorld:PersistentLevel.Rx_Defence_Turret_0
- Function UTGame.UTVehicle:DriverLeft:001D
- [1016.76] Rx: GAMEPurchase;vehicleRx_Vehicle_MediumTankbyGDI,b262,YOUR MAPS IS BAD
- [1018.83] Rx: GAMEDeath;playerGDI,b265,Left HandedbyNod,b267,Steve WetherillwithRx_DmgType_Artillery
- [1026.76] Rx: GAMESpawn;playerGDI,b265,Left HandedcharacterRx_FamilyInfo_GDI_Soldier
- [1026.76] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_GrenadierbyGDI,b265,Left Handed
- [1027.62] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_15
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1029.54] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_15
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1031.39] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_9
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1032.01] Rx: GAMEPurchase;vehicleRx_Vehicle_MediumTankbyGDI,b265,Left Handed
- [1032.39] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_15
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1033.31] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_9
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1035.28] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_15
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1036.25] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_15
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1041.36] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_9
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1043.41] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_9
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1055.48] Rx: GAMEDestroyed;vehicleRx_Vehicle_ArtillerybyGDI,b266,Paolo DamasowithRx_DmgType_MammothTank_Cannon
- [1056.19] ScriptLog: <PT Log> ------------------ [ Setting up ] ------------------
- [1056.21] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [1056.21] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [1056.22] ScriptLog: <PT Log> rxPC.bJustBaughtEngineer= False
- [1056.22] ScriptLog: <PT Log> rxPC.bJustBaughtHavocSakura= False
- [1056.22] ScriptLog: <PT Log> OwnedFamilyInfo= Rx_FamilyInfo_Nod_LaserChainGunner
- [1056.22] ScriptLog:
- [1056.22] ScriptLog: <PT Log> OwnedSidearm= None
- [1056.22] ScriptLog: <PT Log> OwnedExplosive= Rx_Weapon_TimedC4
- [1056.22] ScriptLog: <PT Log> OwnedItem= None
- [1056.22] ScriptLog:
- [1056.22] ScriptLog: <PT Log> rxPC.CurrentSidearmWeapon= Rx_Weapon_Pistol_UnSILENCED
- [1056.22] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon= Rx_Weapon_TimedC4
- [1056.24] ScriptLog: <PT Log> ======================
- [1056.24] ScriptLog: <PT Log> Norm explosiveData[0]= Timed C4
- [1056.24] ScriptLog: <PT Log> Norm explosiveData[1]= Grenades
- [1056.24] ScriptLog: <PT Log> Norm explosiveData[2]= Smoke Grenade
- [1056.24] ScriptLog: <PT Log> Norm explosiveData[3]= EMP Grenade
- [1056.24] ScriptLog: <PT Log> Norm explosiveData[4]= Anti-Tank Mine
- [1056.24] ScriptWarning: Accessed null class context 'cat'
- Rx_InventoryManager_Nod_LaserChainGunner RenX_Game.Default__Rx_InventoryManager_Nod_LaserChainGunner
- Function RenX_Game.Rx_InventoryManager:SetStartingHiddenWeaponAttachmentClassesPerCategory:0041
- [1056.36] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [1056.36] ScriptLog: <PT Log> Button Pressed? R
- [1056.36] ScriptLog: --------------- 6 ---------------
- [1056.36] ScriptLog: <PT Log> ------------------ [ SetLoadout() Called ] ------------------
- [1056.36] ScriptLog: <PT Log> GFx EquipmentSidearmData[-1]?
- [1056.36] ScriptLog: <PT Log> GFx EquipExplosivesList[0]? Timed C4
- [1056.36] ScriptLog: <PT Log> GetRxFamilyInfo()? Rx_FamilyInfo_Nod_LaserChainGunner
- [1056.36] ScriptLog: <PT Log> Rx_Pawn(rxPC.Pawn).CurrCharClassInfo? Rx_FamilyInfo_Nod_LaserChainGunner
- [1056.36] ScriptLog: <PT Log> rxPC.Pawn? Rx_Pawn_93
- [1056.36] ScriptLog: <PT Log> bJustBaughtEngineer? False
- [1056.36] ScriptLog: <PT Log> bJustBaughtHavocSakura? False
- [1056.36] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon? Rx_Weapon_TimedC4
- [1056.36] ScriptLog: <PT Log> OwnedExplosive? Rx_Weapon_TimedC4
- [1056.36] ScriptLog: <PT Log> selected explosive data? Rx_Weapon_TimedC4
- [1056.36] ScriptLog: <PT Log> explosive Loadout is the same as current loadout. loadout not performed!!!
- [1056.36] Rx: GAMEPurchase;refillNod,258,jefe
- [1056.37] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [1056.37] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [1063.81] Rx: GAMEDeath;playerNod,b267,Steve WetherillbyGDI,b266,Paolo DamasowithRx_DmgType_MammothTank_Cannon
- [1068.17] Rx: GAMEDestroyed;vehicleRx_Vehicle_LightTankbyGDI,b264,Adam PrackwithRx_DmgType_MediumTank
- [1071.20] Rx: GAMESpawn;playerNod,b267,Steve WetherillcharacterRx_FamilyInfo_Nod_Soldier
- [1071.20] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_ShotgunnerbyNod,b267,Steve Wetherill
- [1072.05] Rx: GAMEDeath;playerNod,b270,Professional XbyGDI,b264,Adam PrackwithRx_DmgType_MediumTank
- [1079.44] Rx: GAMESpawn;playerNod,b270,Professional XcharacterRx_FamilyInfo_Nod_Soldier
- [1079.44] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_MarksmanbyNod,b270,Professional X
- [1083.41] Rx: GAMEDestroyed;vehicleRx_Vehicle_LightTankbyNod,b271,Mike GeigwithRx_DmgType_LightTank
- [1084.68] Rx: GAMEPurchase;vehicleRx_Vehicle_ArtillerybyNod,b270,Professional X
- [1087.72] ScriptLog: <PT Log> ------------------ [ Setting up ] ------------------
- [1087.73] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [1087.73] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [1087.74] ScriptLog: <PT Log> rxPC.bJustBaughtEngineer= False
- [1087.74] ScriptLog: <PT Log> rxPC.bJustBaughtHavocSakura= False
- [1087.74] ScriptLog: <PT Log> OwnedFamilyInfo= Rx_FamilyInfo_Nod_LaserChainGunner
- [1087.74] ScriptLog:
- [1087.74] ScriptLog: <PT Log> OwnedSidearm= None
- [1087.74] ScriptLog: <PT Log> OwnedExplosive= Rx_Weapon_TimedC4
- [1087.74] ScriptLog: <PT Log> OwnedItem= None
- [1087.74] ScriptLog:
- [1087.74] ScriptLog: <PT Log> rxPC.CurrentSidearmWeapon= Rx_Weapon_Pistol_UnSILENCED
- [1087.74] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon= Rx_Weapon_TimedC4
- [1087.76] ScriptLog: <PT Log> ======================
- [1087.76] ScriptLog: <PT Log> Norm explosiveData[0]= Timed C4
- [1087.76] ScriptLog: <PT Log> Norm explosiveData[1]= Grenades
- [1087.76] ScriptLog: <PT Log> Norm explosiveData[2]= Smoke Grenade
- [1087.76] ScriptLog: <PT Log> Norm explosiveData[3]= EMP Grenade
- [1087.76] ScriptLog: <PT Log> Norm explosiveData[4]= Anti-Tank Mine
- [1087.76] ScriptWarning: Accessed null class context 'cat'
- Rx_InventoryManager_Nod_LaserChainGunner RenX_Game.Default__Rx_InventoryManager_Nod_LaserChainGunner
- Function RenX_Game.Rx_InventoryManager:SetStartingHiddenWeaponAttachmentClassesPerCategory:0041
- [1087.86] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [1087.86] ScriptLog: <PT Log> Button Pressed? R
- [1087.86] ScriptLog: --------------- 6 ---------------
- [1087.86] ScriptLog: <PT Log> ------------------ [ SetLoadout() Called ] ------------------
- [1087.86] ScriptLog: <PT Log> GFx EquipmentSidearmData[-1]?
- [1087.86] ScriptLog: <PT Log> GFx EquipExplosivesList[0]? Timed C4
- [1087.86] ScriptLog: <PT Log> GetRxFamilyInfo()? Rx_FamilyInfo_Nod_LaserChainGunner
- [1087.86] ScriptLog: <PT Log> Rx_Pawn(rxPC.Pawn).CurrCharClassInfo? Rx_FamilyInfo_Nod_LaserChainGunner
- [1087.86] ScriptLog: <PT Log> rxPC.Pawn? Rx_Pawn_93
- [1087.86] ScriptLog: <PT Log> bJustBaughtEngineer? False
- [1087.86] ScriptLog: <PT Log> bJustBaughtHavocSakura? False
- [1087.86] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon? Rx_Weapon_TimedC4
- [1087.86] ScriptLog: <PT Log> OwnedExplosive? Rx_Weapon_TimedC4
- [1087.86] ScriptLog: <PT Log> selected explosive data? Rx_Weapon_TimedC4
- [1087.86] ScriptLog: <PT Log> explosive Loadout is the same as current loadout. loadout not performed!!!
- [1087.86] Rx: GAMEPurchase;refillNod,258,jefe
- [1087.87] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [1087.87] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [1089.16] Rx: GAMEDeployed;Rx_Weapon_DeployedRemoteC4byGDI,b259,CJ WilliamsonRx_Vehicle_MediumTanknearGDI Base Entranceat-4156.29,4108.34,-26.83
- [1089.56] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_12
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1092.42] Rx: GAMEDeath;playerNod,b273,An Imaginary BasebyGDI,b264,Adam PrackwithRx_DmgType_MediumTank
- [1093.38] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_12
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1093.58] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_6
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [1095.50] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_6
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [1097.53] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_12
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1100.19] Rx: GAMESpawn;playerNod,b273,An Imaginary BasecharacterRx_FamilyInfo_Nod_Soldier
- [1100.20] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_ShotgunnerbyNod,b273,An Imaginary Base
- [1100.23] Rx: GAMEDestroyed;vehicleRx_Vehicle_ArtillerybyGDI,b265,Left HandedwithRx_DmgType_MediumTank
- [1100.40] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_12
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1103.27] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_12
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1105.19] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_12
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1105.43] Rx: GAMEPurchase;vehicleRx_Vehicle_LightTankbyNod,b273,An Imaginary Base
- [1107.19] Rx: GAMEDeath;playerNod,b269,Rob BakerbyGDI,b265,Left HandedwithRx_DmgType_MediumTank
- [1110.81] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_12
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1110.81] Rx: GAMEDeath;playerGDI,b259,CJ Williamsdied byRx_DmgType_TiberiumBleed
- [1113.69] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_12
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1115.57] Rx: GAMESpawn;playerNod,b269,Rob BakercharacterRx_FamilyInfo_Nod_Soldier
- [1115.58] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_MarksmanbyNod,b269,Rob Baker
- [1118.18] Rx: GAMESpawn;playerGDI,b259,CJ WilliamscharacterRx_FamilyInfo_GDI_Soldier
- [1118.18] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_SoldierbyGDI,b259,CJ Williams
- [1120.18] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_3
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [1120.81] Rx: GAMEPurchase;vehicleRx_Vehicle_FlameTankbyNod,b269,Rob Baker
- [1121.14] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_3
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [1123.43] Rx: GAMEPurchase;vehicleRx_Vehicle_MediumTankbyGDI,b259,CJ Williams
- [1126.04] Rx: GAMEDestroyed;vehicleRx_Vehicle_MediumTankbyNod,b270,Professional XwithRx_DmgType_Artillery
- [1126.69] Rx: GAMEDeath;playerNod,b268,Evil FobbybyGDI,b263,Project ReGenesiswithRx_DmgType_AutoRifle
- [1128.83] ScriptLog: Killed YOUR MAPS IS BAD with Rx_Weapon_LaserChainGun -- Shots: 77 | Hits: 0 | HeadShots: 0 [Rx_Weapon_LaserChainGun]: 89 / 95.0000 ----- Inputs: SpBr A F MWD MWD A A F A MWD A MWD A MWD A LMB W F D A LSh F LMB A W D A W D A D A W A A W D A
- [1128.83] Rx: GAMEDeath;playerGDI,b262,YOUR MAPS IS BADbyNod,258,jefewithRx_DmgType_LaserChainGun
- [1128.83] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called
- [1128.97] Log: URB_BodyInstance::InitBody - Error, rigid body description invalid, Actor: CNC-Field.TheWorld:PersistentLevel.Rx_Gib_HumanArm_2 Component: UTGibStaticMeshComponent_13 StaticMesh: RX_CH_Gibs.Mesh.S_CH_Gibs_Arm01
- [1128.97] Log: URB_BodyInstance::InitBody - Error, rigid body description invalid, Actor: CNC-Field.TheWorld:PersistentLevel.Rx_Gib_HumanArm_3 Component: UTGibStaticMeshComponent_14 StaticMesh: RX_CH_Gibs.Mesh.S_CH_Gibs_Arm01
- [1128.97] Log: URB_BodyInstance::InitBody - Error, rigid body description invalid, Actor: CNC-Field.TheWorld:PersistentLevel.Rx_Gib_HumanChunk_5 Component: UTGibStaticMeshComponent_15 StaticMesh: RX_CH_Gibs.Mesh.S_CH_Gibs_Slab04
- [1128.97] Log: URB_BodyInstance::InitBody - Error, rigid body description invalid, Actor: CNC-Field.TheWorld:PersistentLevel.Rx_Gib_HumanChunk_6 Component: UTGibStaticMeshComponent_16 StaticMesh: RX_CH_Gibs.Mesh.S_CH_Gibs_Slab05
- [1128.97] Log: URB_BodyInstance::InitBody - Error, rigid body description invalid, Actor: CNC-Field.TheWorld:PersistentLevel.Rx_Gib_HumanChunk_7 Component: UTGibStaticMeshComponent_17 StaticMesh: RX_CH_Gibs.Mesh.S_CH_Gibs_Slab05
- [1129.61] Rx: GAMEDeath;playerNod,b272,Daniel BöckmannbyGDI,b265,Left HandedwithRx_DmgType_MediumTank
- [1129.69] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_1
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [1130.66] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_1
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [1132.45] Rx: GAMEDestroyed;vehicleRx_Vehicle_MediumTankbyNod,258,jefewithRx_DmgType_LaserChainGun
- [1132.53] Rx: GAMESpawn;playerNod,b268,Evil FobbycharacterRx_FamilyInfo_Nod_Soldier
- [1132.53] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_SoldierbyNod,b268,Evil Fobby
- [1132.86] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_3
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [1133.33] Rx: GAMEDeath;playerGDI,b265,Left HandedbyNod,ai,ObeliskwithRx_DmgType_Obelisk
- [1133.33] ScriptLog: was unable to find the Constraint!!!
- [1133.34] Log: USkeletalMeshComponent::UpdateTransform for Rx_Pawn_107: BaseBoneName (b_hip) not found for attached Actor Rx_Emit_HeadShotBloodSpray_117!
- [1133.34] Log: USkeletalMeshComponent::UpdateTransform for Rx_Pawn_107: BaseBoneName (b_hip) not found for attached Actor Rx_Emit_HeadShotBloodSpray_118!
- [1133.36] Log: USkeletalMeshComponent::UpdateTransform for Rx_Pawn_107: BaseBoneName (b_hip) not found for attached Actor Rx_Emit_HeadShotBloodSpray_117!
- [1133.36] Log: USkeletalMeshComponent::UpdateTransform for Rx_Pawn_107: BaseBoneName (b_hip) not found for attached Actor Rx_Emit_HeadShotBloodSpray_118!
- [1133.37] Log: USkeletalMeshComponent::UpdateTransform for Rx_Pawn_107: BaseBoneName (b_hip) not found for attached Actor Rx_Emit_HeadShotBloodSpray_117!
- [1133.37] Log: USkeletalMeshComponent::UpdateTransform for Rx_Pawn_107: BaseBoneName (b_hip) not found for attached Actor Rx_Emit_HeadShotBloodSpray_118!
- [1133.39] Log: USkeletalMeshComponent::UpdateTransform for Rx_Pawn_107: BaseBoneName (b_hip) not found for attached Actor Rx_Emit_HeadShotBloodSpray_117!
- [1133.39] Log: USkeletalMeshComponent::UpdateTransform for Rx_Pawn_107: BaseBoneName (b_hip) not found for attached Actor Rx_Emit_HeadShotBloodSpray_118!
- [1133.40] Log: USkeletalMeshComponent::UpdateTransform for Rx_Pawn_107: BaseBoneName (b_hip) not found for attached Actor Rx_Emit_HeadShotBloodSpray_117!
- [1133.40] Log: USkeletalMeshComponent::UpdateTransform for Rx_Pawn_107: BaseBoneName (b_hip) not found for attached Actor Rx_Emit_HeadShotBloodSpray_118!
- [1133.42] Log: USkeletalMeshComponent::UpdateTransform for Rx_Pawn_107: BaseBoneName (b_hip) not found for attached Actor Rx_Emit_HeadShotBloodSpray_117!
- [1133.42] Log: USkeletalMeshComponent::UpdateTransform for Rx_Pawn_107: BaseBoneName (b_hip) not found for attached Actor Rx_Emit_HeadShotBloodSpray_118!
- [1133.43] Log: USkeletalMeshComponent::UpdateTransform for Rx_Pawn_107: BaseBoneName (b_hip) not found for attached Actor Rx_Emit_HeadShotBloodSpray_117!
- [1133.43] Log: USkeletalMeshComponent::UpdateTransform for Rx_Pawn_107: BaseBoneName (b_hip) not found for attached Actor Rx_Emit_HeadShotBloodSpray_118!
- [1133.45] Log: USkeletalMeshComponent::UpdateTransform for Rx_Pawn_107: BaseBoneName (b_hip) not found for attached Actor Rx_Emit_HeadShotBloodSpray_117!
- [1133.45] Log: USkeletalMeshComponent::UpdateTransform for Rx_Pawn_107: BaseBoneName (b_hip) not found for attached Actor Rx_Emit_HeadShotBloodSpray_118!
- [1133.47] Log: USkeletalMeshComponent::UpdateTransform for Rx_Pawn_107: BaseBoneName (b_hip) not found for attached Actor Rx_Emit_HeadShotBloodSpray_118!
- [1133.48] Log: USkeletalMeshComponent::UpdateTransform for Rx_Pawn_107: BaseBoneName (b_hip) not found for attached Actor Rx_Emit_HeadShotBloodSpray_118!
- [1133.50] Log: USkeletalMeshComponent::UpdateTransform for Rx_Pawn_107: BaseBoneName (b_hip) not found for attached Actor Rx_Emit_HeadShotBloodSpray_118!
- [1133.51] Log: USkeletalMeshComponent::UpdateTransform for Rx_Pawn_107: BaseBoneName (b_hip) not found for attached Actor Rx_Emit_HeadShotBloodSpray_118!
- [1133.52] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_1
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [1133.95] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_6
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [1134.57] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_1
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [1135.85] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_6
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [1136.50] Rx: GAMESpawn;playerNod,b272,Daniel BöckmanncharacterRx_FamilyInfo_Nod_Soldier
- [1136.50] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_EngineerbyNod,b272,Daniel Böckmann
- [1137.77] Rx: GAMEPurchase;vehicleRx_Vehicle_ArtillerybyNod,b268,Evil Fobby
- [1139.61] Rx: GAMESpawn;playerGDI,b262,YOUR MAPS IS BADcharacterRx_FamilyInfo_GDI_Soldier
- [1140.16] ScriptLog: <PT Log> ------------------ [ Setting up ] ------------------
- [1140.18] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [1140.18] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [1140.19] ScriptLog: <PT Log> rxPC.bJustBaughtEngineer= False
- [1140.19] ScriptLog: <PT Log> rxPC.bJustBaughtHavocSakura= False
- [1140.19] ScriptLog: <PT Log> OwnedFamilyInfo= Rx_FamilyInfo_Nod_LaserChainGunner
- [1140.19] ScriptLog:
- [1140.19] ScriptLog: <PT Log> OwnedSidearm= None
- [1140.19] ScriptLog: <PT Log> OwnedExplosive= Rx_Weapon_TimedC4
- [1140.19] ScriptLog: <PT Log> OwnedItem= None
- [1140.19] ScriptLog:
- [1140.19] ScriptLog: <PT Log> rxPC.CurrentSidearmWeapon= Rx_Weapon_Pistol_UnSILENCED
- [1140.19] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon= Rx_Weapon_TimedC4
- [1140.21] ScriptLog: <PT Log> ======================
- [1140.21] ScriptLog: <PT Log> Norm explosiveData[0]= Timed C4
- [1140.21] ScriptLog: <PT Log> Norm explosiveData[1]= Grenades
- [1140.21] ScriptLog: <PT Log> Norm explosiveData[2]= Smoke Grenade
- [1140.21] ScriptLog: <PT Log> Norm explosiveData[3]= EMP Grenade
- [1140.21] ScriptLog: <PT Log> Norm explosiveData[4]= Anti-Tank Mine
- [1140.21] ScriptWarning: Accessed null class context 'cat'
- Rx_InventoryManager_Nod_LaserChainGunner RenX_Game.Default__Rx_InventoryManager_Nod_LaserChainGunner
- Function RenX_Game.Rx_InventoryManager:SetStartingHiddenWeaponAttachmentClassesPerCategory:0041
- [1140.30] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [1140.30] ScriptLog: <PT Log> Button Pressed? R
- [1140.30] ScriptLog: --------------- 6 ---------------
- [1140.30] ScriptLog: <PT Log> ------------------ [ SetLoadout() Called ] ------------------
- [1140.30] ScriptLog: <PT Log> GFx EquipmentSidearmData[-1]?
- [1140.30] ScriptLog: <PT Log> GFx EquipExplosivesList[0]? Timed C4
- [1140.30] ScriptLog: <PT Log> GetRxFamilyInfo()? Rx_FamilyInfo_Nod_LaserChainGunner
- [1140.30] ScriptLog: <PT Log> Rx_Pawn(rxPC.Pawn).CurrCharClassInfo? Rx_FamilyInfo_Nod_LaserChainGunner
- [1140.30] ScriptLog: <PT Log> rxPC.Pawn? Rx_Pawn_93
- [1140.30] ScriptLog: <PT Log> bJustBaughtEngineer? False
- [1140.30] ScriptLog: <PT Log> bJustBaughtHavocSakura? False
- [1140.30] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon? Rx_Weapon_TimedC4
- [1140.30] ScriptLog: <PT Log> OwnedExplosive? Rx_Weapon_TimedC4
- [1140.30] ScriptLog: <PT Log> selected explosive data? Rx_Weapon_TimedC4
- [1140.30] ScriptLog: <PT Log> explosive Loadout is the same as current loadout. loadout not performed!!!
- [1140.30] Rx: GAMEPurchase;refillNod,258,jefe
- [1140.31] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [1140.31] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [1141.62] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_6
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [1141.86] ScriptLog: <PT Log> ------------------ [ Setting up ] ------------------
- [1141.88] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [1141.88] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [1141.89] ScriptLog: <PT Log> rxPC.bJustBaughtEngineer= False
- [1141.89] ScriptLog: <PT Log> rxPC.bJustBaughtHavocSakura= False
- [1141.89] ScriptLog: <PT Log> OwnedFamilyInfo= Rx_FamilyInfo_Nod_LaserChainGunner
- [1141.89] ScriptLog:
- [1141.89] ScriptLog: <PT Log> OwnedSidearm= None
- [1141.89] ScriptLog: <PT Log> OwnedExplosive= Rx_Weapon_TimedC4
- [1141.89] ScriptLog: <PT Log> OwnedItem= None
- [1141.89] ScriptLog:
- [1141.89] ScriptLog: <PT Log> rxPC.CurrentSidearmWeapon= Rx_Weapon_Pistol_UnSILENCED
- [1141.89] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon= Rx_Weapon_TimedC4
- [1141.91] ScriptLog: <PT Log> ======================
- [1141.91] ScriptLog: <PT Log> Norm explosiveData[0]= Timed C4
- [1141.91] ScriptLog: <PT Log> Norm explosiveData[1]= Grenades
- [1141.91] ScriptLog: <PT Log> Norm explosiveData[2]= Smoke Grenade
- [1141.91] ScriptLog: <PT Log> Norm explosiveData[3]= EMP Grenade
- [1141.91] ScriptLog: <PT Log> Norm explosiveData[4]= Anti-Tank Mine
- [1141.92] ScriptWarning: Accessed null class context 'cat'
- Rx_InventoryManager_Nod_LaserChainGunner RenX_Game.Default__Rx_InventoryManager_Nod_LaserChainGunner
- Function RenX_Game.Rx_InventoryManager:SetStartingHiddenWeaponAttachmentClassesPerCategory:0041
- [1142.02] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [1142.02] ScriptLog: <PT Log> Button Pressed? V
- [1142.02] ScriptLog: --------------- 9 ---------------
- [1143.08] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [1143.08] ScriptLog: <PT Log> Button Pressed? LeftMouseButton
- [1143.18] ScriptLog: --------------- 5 ---------------
- [1143.43] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [1143.43] ScriptLog: <PT Log> Button Pressed? LeftMouseButton
- [1143.53] ScriptLog: --------------- 6 ---------------
- [1143.56] Rx: GAMEDeath;playerGDI,b262,YOUR MAPS IS BADsuicide byDmgType_Suicided
- [1143.79] Rx: GAMESpawn;playerGDI,b265,Left HandedcharacterRx_FamilyInfo_GDI_Soldier
- [1143.79] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_ShotgunnerbyGDI,b265,Left Handed
- [1144.11] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [1144.11] ScriptLog: <PT Log> Button Pressed? LeftMouseButton
- [1144.14] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_1
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [1144.21] ScriptLog: --------------- 5 ---------------
- [1144.74] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [1144.74] ScriptLog: <PT Log> Button Pressed? Escape
- [1144.74] ScriptLog: <PT Log> ------------------ [ SetLoadout() Called ] ------------------
- [1144.74] ScriptLog: <PT Log> GFx EquipmentSidearmData[-1]?
- [1144.74] ScriptLog: <PT Log> GFx EquipExplosivesList[0]? Timed C4
- [1144.74] ScriptLog: <PT Log> GetRxFamilyInfo()? Rx_FamilyInfo_Nod_LaserChainGunner
- [1144.74] ScriptLog: <PT Log> Rx_Pawn(rxPC.Pawn).CurrCharClassInfo? Rx_FamilyInfo_Nod_LaserChainGunner
- [1144.74] ScriptLog: <PT Log> rxPC.Pawn? Rx_Pawn_93
- [1144.74] ScriptLog: <PT Log> bJustBaughtEngineer? False
- [1144.74] ScriptLog: <PT Log> bJustBaughtHavocSakura? False
- [1144.74] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon? Rx_Weapon_TimedC4
- [1144.74] ScriptLog: <PT Log> OwnedExplosive? Rx_Weapon_TimedC4
- [1144.74] ScriptLog: <PT Log> selected explosive data? Rx_Weapon_TimedC4
- [1144.74] ScriptLog: <PT Log> explosive Loadout is the same as current loadout. loadout not performed!!!
- [1144.75] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [1144.75] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [1145.21] ScriptLog: <PT Log> ------------------ [ Setting up ] ------------------
- [1145.23] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [1145.23] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [1145.24] ScriptLog: <PT Log> rxPC.bJustBaughtEngineer= False
- [1145.24] ScriptLog: <PT Log> rxPC.bJustBaughtHavocSakura= False
- [1145.24] ScriptLog: <PT Log> OwnedFamilyInfo= Rx_FamilyInfo_Nod_LaserChainGunner
- [1145.24] ScriptLog:
- [1145.24] ScriptLog: <PT Log> OwnedSidearm= None
- [1145.24] ScriptLog: <PT Log> OwnedExplosive= Rx_Weapon_TimedC4
- [1145.24] ScriptLog: <PT Log> OwnedItem= None
- [1145.24] ScriptLog:
- [1145.24] ScriptLog: <PT Log> rxPC.CurrentSidearmWeapon= Rx_Weapon_Pistol_UnSILENCED
- [1145.24] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon= Rx_Weapon_TimedC4
- [1145.27] ScriptLog: <PT Log> ======================
- [1145.27] ScriptLog: <PT Log> Norm explosiveData[0]= Timed C4
- [1145.27] ScriptLog: <PT Log> Norm explosiveData[1]= Grenades
- [1145.27] ScriptLog: <PT Log> Norm explosiveData[2]= Smoke Grenade
- [1145.27] ScriptLog: <PT Log> Norm explosiveData[3]= EMP Grenade
- [1145.27] ScriptLog: <PT Log> Norm explosiveData[4]= Anti-Tank Mine
- [1145.27] ScriptWarning: Accessed null class context 'cat'
- Rx_InventoryManager_Nod_LaserChainGunner RenX_Game.Default__Rx_InventoryManager_Nod_LaserChainGunner
- Function RenX_Game.Rx_InventoryManager:SetStartingHiddenWeaponAttachmentClassesPerCategory:0041
- [1145.29] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [1145.29] ScriptLog: <PT Log> Button Pressed? Q
- [1145.29] ScriptLog: --------------- 7 ---------------
- [1145.44] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [1145.44] ScriptLog: <PT Log> Button Pressed? three
- [1145.44] ScriptLog: <PT Log> Button Selected Index? 2
- [1145.44] ScriptLog: <PT Log> ------------------ SelectPurchase() ------------------
- [1145.44] ScriptLog: <PT Log> Purchase Information ::
- [1145.44] ScriptLog: <PT Log> Character: Rx_Weapon_RepairTool
- [1145.44] ScriptLog: <PT Log> Price: 200
- [1145.44] ScriptLog: <PT Log> PlayerCredits: 10964.8457
- [1145.44] Rx: GAMEPurchase;itemRx_Weapon_RepairToolbyNod,258,jefe
- [1145.45] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [1145.45] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [1147.31] Rx: GAMEPurchase;vehicleRx_Vehicle_StealthTankbyNod,b272,Daniel Böckmann
- [1147.73] Rx: GAMEDestroyed;vehicleRx_Vehicle_ArtillerybyGDI,b261,Nod not NODwithRx_DmgType_MediumTank
- [1147.97] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_1
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [1149.02] Rx: GAMEPurchase;vehicleRx_Vehicle_HumveebyGDI,b265,Left Handed
- [1150.84] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_1
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [1152.39] Rx: GAMESpawn;playerGDI,b262,YOUR MAPS IS BADcharacterRx_FamilyInfo_GDI_Soldier
- [1152.45] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_6
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [1153.31] ScriptWarning: Accessed None 'Weapon'
- Rx_Controller CNC-Field.TheWorld:PersistentLevel.Rx_Controller_1
- Function RenX_Game.Rx_Controller:SwitchWeapon:01F7
- [1153.46] ScriptWarning: Accessed None 'Weapon'
- Rx_Controller CNC-Field.TheWorld:PersistentLevel.Rx_Controller_1
- Function RenX_Game.Rx_Controller:SwitchWeapon:01F7
- [1155.32] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_6
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [1159.14] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_6
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [1159.57] Rx: GAMEDeath;playerNod,b270,Professional XbyGDI,b261,Nod not NODwithRx_DmgType_AutoRifle
- [1160.88] ScriptLog: MusicPlayerOnAudioFinished :: bStopped? False | AC? AudioComponent_225 | SoundCue? Blinded
- [1161.58] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_1
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [1161.95] Rx: GAMEDeath;playerGDI,b261,Nod not NODbyNod,b269,Rob BakerwithRx_DmgType_FlameTank
- [1162.08] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_11
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1163.50] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_1
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [1164.92] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_6
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [1164.94] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_11
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1165.73] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_15
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1165.80] Rx: GAMESpawn;playerGDI,b261,Nod not NODcharacterRx_FamilyInfo_GDI_Soldier
- [1165.80] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_ShotgunnerbyGDI,b261,Nod not NOD
- [1166.83] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_6
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [1167.64] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_15
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1167.95] Rx: GAMESpawn;playerNod,b270,Professional XcharacterRx_FamilyInfo_Nod_Soldier
- [1167.95] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_MarksmanbyNod,b270,Professional X
- [1168.31] Rx: GAMEStolen;Rx_Vehicle_MediumTankbyNod,b267,Steve Wetherill
- [1168.79] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_13
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1168.91] Rx: GAMEDestroyed;vehicleRx_Vehicle_MediumTankbyNod,258,jefewithRx_DmgType_LightTank
- [1170.70] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_13
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1171.04] Rx: GAMEPurchase;vehicleRx_Vehicle_APC_GDIbyGDI,b261,Nod not NOD
- [1171.28] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_1
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [1172.61] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_13
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1173.20] Rx: GAMEPurchase;vehicleRx_Vehicle_LightTankbyNod,b270,Professional X
- [1173.26] ScriptLog: AdjustingLocation -3233.39,-2163.40,-681.98
- [1182.88] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_10
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1182.93] Rx: GAMEDestroyed;vehicleRx_Vehicle_MediumTankbyNod,258,jefewithRx_DmgType_LightTank
- [1185.76] Rx: GAMEDeath;playerGDI,b264,Adam PrackbyNod,b269,Rob BakerwithRx_DmgType_FlameTank
- [1185.76] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called
- [1186.63] Log: URB_BodyInstance::InitBody - Error, rigid body description invalid, Actor: CNC-Field.TheWorld:PersistentLevel.Rx_Gib_HumanArm_4 Component: UTGibStaticMeshComponent_22 StaticMesh: RX_CH_Gibs.Mesh.S_CH_Gibs_Arm01
- [1186.63] Log: URB_BodyInstance::InitBody - Error, rigid body description invalid, Actor: CNC-Field.TheWorld:PersistentLevel.Rx_Gib_HumanArm_5 Component: UTGibStaticMeshComponent_23 StaticMesh: RX_CH_Gibs.Mesh.S_CH_Gibs_Arm01
- [1186.63] Log: URB_BodyInstance::InitBody - Error, rigid body description invalid, Actor: CNC-Field.TheWorld:PersistentLevel.Rx_Gib_HumanChunk_12 Component: UTGibStaticMeshComponent_26 StaticMesh: RX_CH_Gibs.Mesh.S_CH_Gibs_Slab04
- [1186.63] Log: URB_BodyInstance::InitBody - Error, rigid body description invalid, Actor: CNC-Field.TheWorld:PersistentLevel.Rx_Gib_HumanChunk_14 Component: UTGibStaticMeshComponent_29 StaticMesh: RX_CH_Gibs.Mesh.S_CH_Gibs_Slab04
- [1188.64] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_10
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1189.61] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_10
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1190.58] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_10
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1193.03] Rx: GAMESpawn;playerGDI,b264,Adam PrackcharacterRx_FamilyInfo_GDI_Soldier
- [1193.03] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_SydneybyGDI,b264,Adam Prack
- [1197.66] Rx: GAMEDestroyed;vehicleRx_Vehicle_HumveebyNod,b269,Rob BakerwithRx_DmgType_FlameTank
- [1201.13] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_10
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1202.74] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_Pawn_116 (Rx_Pawn CNC-Field.TheWorld:PersistentLevel.Rx_Pawn_116)
- [1202.74] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_Pawn_116 (Rx_Pawn CNC-Field.TheWorld:PersistentLevel.Rx_Pawn_116)
- [1202.98] Rx: GAMEDeath;playerGDI,b265,Left HandedbyNod,b269,Rob BakerwithRx_DmgType_MarksmanRifle
- [1203.70] Rx: GAMEDeath;playerNod,b269,Rob BakerbyGDI,b261,Nod not NODwithRx_DmgType_RanOver
- [1204.00] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_10
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1204.96] Rx: GAMESpawn;playerNod,b269,Rob BakercharacterRx_FamilyInfo_Nod_Soldier
- [1204.96] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_EngineerbyNod,b269,Rob Baker
- [1206.37] Rx: GAMEDestroyed;vehicleRx_Vehicle_MammothTankbyNod,258,jefewithRx_DmgType_LightTank
- [1206.86] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_10
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1209.70] Rx: GAMEDestroyed;vehicleRx_Vehicle_FlameTankbyNod,b273,An Imaginary BasewithRx_DmgType_LightTank
- [1210.20] Rx: GAMEPurchase;vehicleRx_Vehicle_ArtillerybyNod,b269,Rob Baker
- [1210.23] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_Vehicle_LightTank_9 (Rx_Vehicle_LightTank CNC-Field.TheWorld:PersistentLevel.Rx_Vehicle_LightTank_9)
- [1210.24] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_HUD_1 (Rx_HUD CNC-Field.TheWorld:PersistentLevel.Rx_HUD_1)
- [1210.25] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_Vehicle_LightTank_9 (Rx_Vehicle_LightTank CNC-Field.TheWorld:PersistentLevel.Rx_Vehicle_LightTank_9)
- [1210.26] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_HUD_1 (Rx_HUD CNC-Field.TheWorld:PersistentLevel.Rx_HUD_1)
- [1210.67] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_10
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1211.10] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_HUD_1 (Rx_HUD CNC-Field.TheWorld:PersistentLevel.Rx_HUD_1)
- [1211.11] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_Vehicle_LightTank_9 (Rx_Vehicle_LightTank CNC-Field.TheWorld:PersistentLevel.Rx_Vehicle_LightTank_9)
- [1211.12] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_HUD_1 (Rx_HUD CNC-Field.TheWorld:PersistentLevel.Rx_HUD_1)
- [1211.13] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_Vehicle_LightTank_9 (Rx_Vehicle_LightTank CNC-Field.TheWorld:PersistentLevel.Rx_Vehicle_LightTank_9)
- [1211.13] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_HUD_1 (Rx_HUD CNC-Field.TheWorld:PersistentLevel.Rx_HUD_1)
- [1213.42] Rx: GAMESpawn;playerGDI,b265,Left HandedcharacterRx_FamilyInfo_GDI_Soldier
- [1213.42] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_GrenadierbyGDI,b265,Left Handed
- [1213.79] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_10
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1213.93] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_HUD_1 (Rx_HUD CNC-Field.TheWorld:PersistentLevel.Rx_HUD_1)
- [1213.94] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_Vehicle_LightTank_9 (Rx_Vehicle_LightTank CNC-Field.TheWorld:PersistentLevel.Rx_Vehicle_LightTank_9)
- [1213.95] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_HUD_1 (Rx_HUD CNC-Field.TheWorld:PersistentLevel.Rx_HUD_1)
- [1214.75] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_10
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1215.60] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_Vehicle_LightTank_9 (Rx_Vehicle_LightTank CNC-Field.TheWorld:PersistentLevel.Rx_Vehicle_LightTank_9)
- [1215.61] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_HUD_1 (Rx_HUD CNC-Field.TheWorld:PersistentLevel.Rx_HUD_1)
- [1215.62] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_Vehicle_LightTank_9 (Rx_Vehicle_LightTank CNC-Field.TheWorld:PersistentLevel.Rx_Vehicle_LightTank_9)
- [1215.62] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_Vehicle_LightTank_9 (Rx_Vehicle_LightTank CNC-Field.TheWorld:PersistentLevel.Rx_Vehicle_LightTank_9)
- [1215.62] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_HUD_1 (Rx_HUD CNC-Field.TheWorld:PersistentLevel.Rx_HUD_1)
- [1215.63] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_Vehicle_LightTank_9 (Rx_Vehicle_LightTank CNC-Field.TheWorld:PersistentLevel.Rx_Vehicle_LightTank_9)
- [1215.64] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_HUD_1 (Rx_HUD CNC-Field.TheWorld:PersistentLevel.Rx_HUD_1)
- [1215.65] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_Vehicle_LightTank_9 (Rx_Vehicle_LightTank CNC-Field.TheWorld:PersistentLevel.Rx_Vehicle_LightTank_9)
- [1215.65] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_HUD_1 (Rx_HUD CNC-Field.TheWorld:PersistentLevel.Rx_HUD_1)
- [1215.66] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_Vehicle_LightTank_9 (Rx_Vehicle_LightTank CNC-Field.TheWorld:PersistentLevel.Rx_Vehicle_LightTank_9)
- [1215.67] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_HUD_1 (Rx_HUD CNC-Field.TheWorld:PersistentLevel.Rx_HUD_1)
- [1215.68] Log: ZELC: Component 'RX_VH_APC_GDI.Mesh.SK_VH_GDI_APC' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_Vehicle_LightTank_9 (Rx_Vehicle_LightTank CNC-Field.TheWorld:PersistentLevel.Rx_Vehicle_LightTank_9)
- [1216.66] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_10
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1218.67] Rx: GAMEPurchase;vehicleRx_Vehicle_MediumTankbyGDI,b265,Left Handed
- [1219.18] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_11
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1219.36] Rx: GAMEDestroyed;vehicleRx_Vehicle_APC_GDIbyNod,258,jefewithRx_DmgType_LightTank
- [1220.56] ScriptLog: Killed Paolo Damaso with Rx_Vehicle_LightTank_Weapon -- Shots: 110 | Hits: 0 | HeadShots: 0 [Rx_Vehicle_LightTank_Weapon]: 1317 / 1500.0000 [FM:0] ----- Inputs: LMB A W S W D S A W A D S RMB RMB LSh D RMB LMB RMB D W S A V A A W D S A D
- [1220.56] Rx: GAMEDeath;playerGDI,b266,Paolo DamasobyNod,258,jefewithRx_DmgType_LightTank
- [1221.67] Rx: GAMESpawn;playerGDI,b266,Paolo DamasocharacterRx_FamilyInfo_GDI_Soldier
- [1221.67] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_EngineerbyGDI,b266,Paolo Damaso
- [1222.05] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_11
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1222.45] Rx: GAMEDeath;playerNod,b267,Steve WetherillbyGDI,b259,CJ WilliamswithRx_DmgType_MediumTank
- [1223.00] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_11
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1223.74] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_10
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1225.66] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_10
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1226.92] Rx: GAMEPurchase;vehicleRx_Vehicle_HumveebyGDI,b266,Paolo Damaso
- [1231.09] Rx: GAMEDestroyed;vehicleRx_Vehicle_MediumTankbyNod,258,jefewithRx_DmgType_LightTank
- [1233.20] Rx: GAMESpawn;playerNod,b267,Steve WetherillcharacterRx_FamilyInfo_Nod_Soldier
- [1233.20] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_MarksmanbyNod,b267,Steve Wetherill
- [1238.44] Rx: GAMEPurchase;vehicleRx_Vehicle_LightTankbyNod,b267,Steve Wetherill
- [1240.50] Rx: GAMEDeath;playerGDI,b259,CJ WilliamsbyNod,b273,An Imaginary BasewithRx_DmgType_LightTank
- [1241.57] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_13
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:0395
- [1244.13] ScriptLog: Rx_CrateType_Money_8 probability: 1.0000
- [1244.13] ScriptLog: Rx_CrateType_Spy_8 probability: 0.6900
- [1244.13] ScriptLog: Rx_CrateType_Refill_8 probability: 0.0000
- [1244.13] ScriptLog: Rx_CrateType_Vehicle_8 probability: 0.5000
- [1244.13] ScriptLog: Rx_CrateType_Suicide_8 probability: 0.0000
- [1244.13] ScriptLog: Rx_CrateType_Character_8 probability: 0.0000
- [1244.13] ScriptLog: Rx_CrateType_TimeBomb_8 probability: 0.2000
- [1244.13] ScriptLog: Rx_CrateType_Nuke_8 probability: 0.2000
- [1244.13] ScriptLog: Rx_CrateType_Speed_8 probability: 0.3000
- [1244.13] ScriptLog: Rx_CrateType_Abduction_8 probability: 0.0000
- [1244.13] ScriptLog: Rx_CrateType_TSVehicle_8 probability: 0.1000
- [1244.13] ScriptLog: Rx_CrateType_Veterancy_8 probability: 0.4000
- [1244.13] ScriptLog: Rx_CrateType_DamageResistance_8 probability: 0.1000
- [1244.13] ScriptLog: Rx_CrateType_ClassicVehicle_8 probability: 0.5000
- [1244.13] ScriptLog: Probability Sum: 3.9900
- [1244.13] Rx: GAMECrate;money150byNod,258,jefe
- [1246.47] Rx: GAMESpawn;playerGDI,b259,CJ WilliamscharacterRx_FamilyInfo_GDI_Soldier
- [1246.47] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_SoldierbyGDI,b259,CJ Williams
- [1251.71] Rx: GAMEPurchase;vehicleRx_Vehicle_MediumTankbyGDI,b259,CJ Williams
- [1259.30] Rx: GAMEDeath;playerGDI,b261,Nod not NODbyNod,ai,ObeliskwithRx_DmgType_Obelisk
- [1259.30] ScriptLog: was unable to find the Constraint!!!
- [1264.35] Rx: GAMESpawn;playerGDI,b261,Nod not NODcharacterRx_FamilyInfo_GDI_Soldier
- [1264.35] Rx: GAMEPurchase;characterRx_FamilyInfo_GDI_EngineerbyGDI,b261,Nod not NOD
- [1264.83] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_1
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [1265.09] ScriptLog: <PT Log> ------------------ [ Setting up ] ------------------
- [1265.11] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [1265.11] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [1265.12] ScriptLog: <PT Log> rxPC.bJustBaughtEngineer= False
- [1265.12] ScriptLog: <PT Log> rxPC.bJustBaughtHavocSakura= False
- [1265.12] ScriptLog: <PT Log> OwnedFamilyInfo= Rx_FamilyInfo_Nod_LaserChainGunner
- [1265.12] ScriptLog:
- [1265.12] ScriptLog: <PT Log> OwnedSidearm= None
- [1265.12] ScriptLog: <PT Log> OwnedExplosive= Rx_Weapon_TimedC4
- [1265.12] ScriptLog: <PT Log> OwnedItem= Rx_Weapon_RepairTool
- [1265.12] ScriptLog:
- [1265.12] ScriptLog: <PT Log> rxPC.CurrentSidearmWeapon= Rx_Weapon_Pistol_UnSILENCED
- [1265.12] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon= Rx_Weapon_TimedC4
- [1265.14] ScriptLog: <PT Log> ======================
- [1265.14] ScriptLog: <PT Log> Norm explosiveData[0]= Timed C4
- [1265.14] ScriptLog: <PT Log> Norm explosiveData[1]= Grenades
- [1265.14] ScriptLog: <PT Log> Norm explosiveData[2]= Smoke Grenade
- [1265.14] ScriptLog: <PT Log> Norm explosiveData[3]= EMP Grenade
- [1265.14] ScriptLog: <PT Log> Norm explosiveData[4]= Anti-Tank Mine
- [1265.14] ScriptWarning: Accessed null class context 'cat'
- Rx_InventoryManager_Nod_LaserChainGunner RenX_Game.Default__Rx_InventoryManager_Nod_LaserChainGunner
- Function RenX_Game.Rx_InventoryManager:SetStartingHiddenWeaponAttachmentClassesPerCategory:0041
- [1265.23] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [1265.23] ScriptLog: <PT Log> Button Pressed? R
- [1265.23] ScriptLog: --------------- 6 ---------------
- [1265.23] ScriptLog: <PT Log> ------------------ [ SetLoadout() Called ] ------------------
- [1265.23] ScriptLog: <PT Log> GFx EquipmentSidearmData[-1]?
- [1265.23] ScriptLog: <PT Log> GFx EquipExplosivesList[0]? Timed C4
- [1265.23] ScriptLog: <PT Log> GetRxFamilyInfo()? Rx_FamilyInfo_Nod_LaserChainGunner
- [1265.23] ScriptLog: <PT Log> Rx_Pawn(rxPC.Pawn).CurrCharClassInfo? Rx_FamilyInfo_Nod_LaserChainGunner
- [1265.23] ScriptLog: <PT Log> rxPC.Pawn? Rx_Pawn_93
- [1265.23] ScriptLog: <PT Log> bJustBaughtEngineer? False
- [1265.23] ScriptLog: <PT Log> bJustBaughtHavocSakura? False
- [1265.23] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon? Rx_Weapon_TimedC4
- [1265.23] ScriptLog: <PT Log> OwnedExplosive? Rx_Weapon_TimedC4
- [1265.23] ScriptLog: <PT Log> selected explosive data? Rx_Weapon_TimedC4
- [1265.23] ScriptLog: <PT Log> explosive Loadout is the same as current loadout. loadout not performed!!!
- [1265.23] Rx: GAMEPurchase;refillNod,258,jefe
- [1265.24] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [1265.24] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [1265.75] ScriptLog: <PT Log> ------------------ [ Setting up ] ------------------
- [1265.77] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [1265.77] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [1265.78] ScriptLog: <PT Log> rxPC.bJustBaughtEngineer= False
- [1265.78] ScriptLog: <PT Log> rxPC.bJustBaughtHavocSakura= False
- [1265.78] ScriptLog: <PT Log> OwnedFamilyInfo= Rx_FamilyInfo_Nod_LaserChainGunner
- [1265.78] ScriptLog:
- [1265.78] ScriptLog: <PT Log> OwnedSidearm= None
- [1265.78] ScriptLog: <PT Log> OwnedExplosive= Rx_Weapon_TimedC4
- [1265.78] ScriptLog: <PT Log> OwnedItem= Rx_Weapon_RepairTool
- [1265.78] ScriptLog:
- [1265.78] ScriptLog: <PT Log> rxPC.CurrentSidearmWeapon= Rx_Weapon_Pistol_UnSILENCED
- [1265.78] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon= Rx_Weapon_TimedC4
- [1265.80] ScriptLog: <PT Log> ======================
- [1265.80] ScriptLog: <PT Log> Norm explosiveData[0]= Timed C4
- [1265.80] ScriptLog: <PT Log> Norm explosiveData[1]= Grenades
- [1265.80] ScriptLog: <PT Log> Norm explosiveData[2]= Smoke Grenade
- [1265.80] ScriptLog: <PT Log> Norm explosiveData[3]= EMP Grenade
- [1265.80] ScriptLog: <PT Log> Norm explosiveData[4]= Anti-Tank Mine
- [1265.80] ScriptWarning: Accessed null class context 'cat'
- Rx_InventoryManager_Nod_LaserChainGunner RenX_Game.Default__Rx_InventoryManager_Nod_LaserChainGunner
- Function RenX_Game.Rx_InventoryManager:SetStartingHiddenWeaponAttachmentClassesPerCategory:0041
- [1265.83] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_1
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [1265.91] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [1265.91] ScriptLog: <PT Log> Button Pressed? C
- [1265.91] ScriptLog: --------------- 8 ---------------
- [1267.21] ScriptLog: Rx_CrateType_Money_1 probability: 1.0000
- [1267.21] ScriptLog: Rx_CrateType_Spy_1 probability: 0.7092
- [1267.21] ScriptLog: Rx_CrateType_Refill_1 probability: 0.0000
- [1267.21] ScriptLog: Rx_CrateType_Vehicle_1 probability: 0.5000
- [1267.21] ScriptLog: Rx_CrateType_Suicide_1 probability: 0.0000
- [1267.21] ScriptLog: Rx_CrateType_Character_1 probability: 1.0000
- [1267.21] ScriptLog: Rx_CrateType_TimeBomb_1 probability: 0.2000
- [1267.21] ScriptLog: Rx_CrateType_Nuke_1 probability: 0.2000
- [1267.21] ScriptLog: Rx_CrateType_Speed_1 probability: 0.3000
- [1267.21] ScriptLog: Rx_CrateType_Abduction_1 probability: 0.0000
- [1267.21] ScriptLog: Rx_CrateType_TSVehicle_1 probability: 0.1000
- [1267.21] ScriptLog: Rx_CrateType_Veterancy_1 probability: 0.4000
- [1267.21] ScriptLog: Rx_CrateType_DamageResistance_1 probability: 0.1000
- [1267.21] ScriptLog: Rx_CrateType_ClassicVehicle_1 probability: 0.5000
- [1267.21] ScriptLog: Probability Sum: 5.0092
- [1267.21] Rx: GAMECrate;vehicleRx_Vehicle_MammothTankbyGDI,b266,Paolo Damaso
- [1267.35] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [1267.35] ScriptLog: <PT Log> Button Pressed? LeftMouseButton
- [1267.45] ScriptLog: --------------- 0 ---------------
- [1267.51] ScriptLog: <PT Log> ------------------ [ FilterButtonInput ] ------------------
- [1267.51] ScriptLog: <PT Log> Button Pressed? LeftMouseButton
- [1267.61] ScriptLog: <PT Log> ------------------ SelectPurchase() ------------------
- [1267.62] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_TechnicianbyNod,258,jefe
- [1267.62] ScriptLog: XXX: Rx_InventoryManager_Nod_Technician
- [1267.62] ScriptLog: XXX2: Rx_Weapon_Pistol
- [1267.62] ScriptLog: <PT Log> ------------------ [ SetLoadout() Called ] ------------------
- [1267.62] ScriptLog: <PT Log> GFx EquipmentSidearmData[-1]?
- [1267.62] ScriptLog: <PT Log> GFx EquipExplosivesList[0]? Timed C4
- [1267.62] ScriptLog: <PT Log> GetRxFamilyInfo()? Rx_FamilyInfo_Nod_Technician
- [1267.62] ScriptLog: <PT Log> Rx_Pawn(rxPC.Pawn).CurrCharClassInfo? Rx_FamilyInfo_Nod_Technician
- [1267.62] ScriptLog: <PT Log> rxPC.Pawn? Rx_Pawn_93
- [1267.62] ScriptLog: <PT Log> bJustBaughtEngineer? False
- [1267.62] ScriptLog: <PT Log> bJustBaughtHavocSakura? False
- [1267.62] ScriptLog: <PT Log> rxPC.CurrentExplosiveWeapon? Rx_Weapon_ProxyC4
- [1267.62] ScriptLog: <PT Log> OwnedExplosive? Rx_Weapon_TimedC4
- [1267.62] ScriptLog: <PT Log> selected explosive data? None
- [1267.62] ScriptLog: <PT Log> explosive Loadout is the same as current loadout. loadout not performed!!!
- [1267.64] Warning: Warning, Failed to load 'SwfMovie udkfrontend.udk_ime': Failed to find object 'SwfMovie udkfrontend.udk_ime'
- [1267.64] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
- [1268.65] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_1
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [1269.60] Rx: GAMEPurchase;vehicleRx_Vehicle_MediumTankbyGDI,b261,Nod not NOD
- [1269.81] Rx: GAMEDestroyed;vehicleRx_Vehicle_LightTankbyGDI,b266,Paolo DamasowithRx_DmgType_MammothTank_Missile
- [1270.73] Rx: GAMEDeath;playerNod,b273,An Imaginary BasebyGDI,b262,YOUR MAPS IS BADwithRx_DmgType_AutoRifle
- [1271.52] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_1
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [1273.08] Rx: GAMESpawn;playerNod,b273,An Imaginary BasecharacterRx_FamilyInfo_Nod_Soldier
- [1273.08] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_ShotgunnerbyNod,b273,An Imaginary Base
- [1278.32] Rx: GAMEPurchase;vehicleRx_Vehicle_LightTankbyNod,b273,An Imaginary Base
- [1280.89] Rx: GAMEDestroyed;vehicleRx_Vehicle_ArtillerybyGDI,b266,Paolo DamasowithRx_DmgType_MammothTank_Cannon
- [1287.33] Rx: GAMEDeath;playerNod,b268,Evil FobbybyGDI,b262,YOUR MAPS IS BADwithRx_DmgType_AutoRifle
- [1288.20] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_7
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [1290.51] Rx: GAMESpawn;playerNod,b268,Evil FobbycharacterRx_FamilyInfo_Nod_Soldier
- [1290.51] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_EngineerbyNod,b268,Evil Fobby
- [1292.03] ScriptWarning: Accessed None 'ObservePoint'
- Rx_Bot_Waypoints CNC-Field.TheWorld:PersistentLevel.Rx_Bot_Waypoints_7
- Function RenX_Game.Rx_Bot_Waypoints:LookarroundWhileWaitingInAreaTimer:01BE
- [1295.75] Rx: GAMEPurchase;vehicleRx_Vehicle_LightTankbyNod,b268,Evil Fobby
- [1297.26] Rx: GAMEDestroyed;vehicleRx_Vehicle_ArtillerybyGDI,b266,Paolo DamasowithRx_DmgType_MammothTank_Cannon
- [1315.51] Log: === Critical error: ===
- Fatal error!
- Address = 0x14c51d4 (filename not found) [in E:\RenegadeX - Copy\Binaries\Win32\UDK.exe]
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