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NoSloppy

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Sep 5th, 2021
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  1. //KK from JKDF's. Goto the OpenSource FB or r/lightsaber Discord for the link to the font pack.
  2. //Humpflicker and Retraction timing are still WIP's.
  3.  
  4. { "JKDF","tracks/none.wav",
  5. StylePtr<
  6. Layers<
  7. RotateColorsX<Variation,Blue>,
  8. HumpFlickerL<RotateColorsX<Variation,Rgb<0,0,255>>,30>,
  9. Layers<
  10. AlphaL<Black,Bump<Scale<BladeAngle<>,Int<8192>,Int<24576>>,Scale<Trigger<EFFECT_CLASH,Int<100>,Int<120>,Int<30>>,Int<0>,Int<36000>>>>,
  11. AlphaL<OrangeRed,Bump<Scale<BladeAngle<>,Int<8192>,Int<24576>>,Scale<Trigger<EFFECT_CLASH,Int<100>,Int<120>,Int<30>>,Int<0>,Int<20000>>>>,
  12. AlphaL<LemonChiffon,Bump<Scale<BladeAngle<>,Int<8192>,Int<24576>>,Scale<Trigger<EFFECT_CLASH,Int<100>,Int<120>,Int<30>>,Int<0>,Int<10000>>>>>,
  13. LockupTrL<Layers<
  14. AlphaL<AudioFlickerL<Azure>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,
  15. AlphaL<White,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat<TrInstant,TransitionEffect<Azure,White,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,TrConcat<TrInstant,TransitionEffect<White,Azure,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,
  16. ResponsiveStabL<Moccasin,TrJoin<TrSmoothFade<300>,TrWipeInSparkTipX<White,Int<300>>,TrWipeInSparkTip<DarkOrange,150>,TrWipeInSparkTip<DarkOrange,250>,TrWipeInSparkTip<DarkOrange,250>>>,
  17. TransitionEffectL<TrConcat<TrInstant,White,TrFade<300>>,EFFECT_LOCKUP_BEGIN>,
  18. TransitionEffectL<TrConcat<TrInstant,HumpFlickerL<White,40>,TrFade<1000>>,EFFECT_RETRACTION>,
  19. LockupTrL<AlphaL<Mix<TwistAngle<>,Stripes<1000,3000,Cyan,White,Rgb<0,50,50>,Rgb<75,75,75>>,Stripes<2000,3000,Rgb<75,75,75>,Rgb<75,75,75>,Rgb<100,100,100>,Rgb<60,60,60>>>,SmoothStep<Scale<TwistAngle<>,Int<29000>,Int<26000>>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
  20. LockupTrL<AlphaL<Mix<TwistAngle<>,Stripes<1000,3000,Red,Black,Rgb<200,0,0>,Rgb<90,0,0>>,Stripes<2000,3000,Rgb<255,200,0>,Rgb<100,75,0>,Rgb<200,160,0>,Rgb<60,40,0>>>,SmoothStep<Scale<TwistAngle<>,Int<29000>,Int<26000>>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
  21. ResponsiveLightningBlockL<White,TrConcat<TrInstant,White,TrJoinR<TrWipeInSparkTipX<RotateColorsX<Variation,Rgb16<31206,62191,65535>>,Int<200>,Int<100>>,TrWipeSparkTipX<RotateColorsX<Variation,Rgb16<31206,62191,65535>>,Int<200>,Int<100>>>>,TrConcat<TrInstant,White,TrJoinR<TrWipeInSparkTipX<RotateColorsX<Variation,Rgb16<31206,62191,65535>>,Int<100>,Int<100>>,TrWipeSparkTipX<RotateColorsX<Variation,Rgb16<31206,62191,65535>>,Int<100>,Int<100>>>>>,
  22. TransitionEffectL<TrConcat<TrWipe<50>,White,TrWipe<50>>,EFFECT_BLAST>,
  23. // InOutTrL<TrWipe<300>,TrWipeInX<WavLen<EFFECT_RETRACTION>>>,
  24. InOutTrL<TrWipe<300>,TrWipeIn<500>>,
  25. TransitionEffectL<TrConcat<TrDelay<1500>,Black,TrFade<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,Bump<Int<0>,Int<6000>>>,TrFade<3000>>,EFFECT_BOOT>,TransitionEffectL<TrConcat<TrInstant,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<Int<4000>,Int<-4000>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<Int<4000>,Int<4000>>>,TrFade<1000>>,EFFECT_BATTERY_LEVEL>,AlphaL<Black,Scale<IsLessThan<BatteryLevel,Int<11000>>,Int<0>,Int<11000>>>>>(), "blue"},
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