CSXMPAK

mmHVHconfigbycsxMpak

May 16th, 2017
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  1. [aim]
  2. aim.autoshot = 1
  3. aim.autostop = 0
  4. aim.autoduck = 0
  5. aim.autoscope = 1
  6. aim.mouseinput = 0
  7. aim.killdelay = 250.000000
  8. aim.smoke = 1
  9. aim.flash = 0
  10. fov.max = 3.100000
  11. fov.distance.based = 0
  12. fov.distance.delta = 250.000000
  13. aim.aimstep = 0
  14.  
  15. aim.ragebot = 1
  16. aim.ragebot.resolver = 1
  17. aim.ragebot.hitchance = 0
  18. aim.ragebot.mindamage = 20
  19. aim.ragebot.multipoint = 0
  20. aim.ragebot.pointscale = 0.000000
  21. aim.ragebot.fov = 360.000031
  22. aim.ragebot.aa.pitch = 3
  23. aim.ragebot.aa.yaws = 4
  24. aim.ragebot.aa.attarget = 0
  25. aim.ragebot.aa.fake.pitch = 0.000000
  26. aim.ragebot.aa.real.pitch = 0.000000
  27. aim.ragebot.aa.fake.yaws = 0.000000
  28. aim.ragebot.aa.real.yaws = 0.000000
  29. aim.ragebot.bodyaim = 1
  30. aim.ragebot.norecoil = 1
  31. aim.ragebot.spinbotspeed = 0
  32.  
  33. [visuals]
  34. draw.crosshair = 1
  35. draw.punch = 1
  36. draw.triggerstate = 1
  37. draw.aimstate = 1
  38. draw.renderfov = 0.000000
  39. draw.renderviewmodelfov = 0.000000
  40. render.multicore = 1
  41. esp.box = 3
  42. esp.bone = 0
  43. esp.aimspot = 0
  44. esp.c4timer = 2
  45. esp.name = 3
  46. esp.fov = 0
  47. esp.health = 3
  48. esp.hitinfo = 2
  49. esp.onlyvisible = 0
  50. esp.grenade = 1
  51. esp.rank = 1
  52. esp.item = 0
  53. esp.sound = 0
  54. esp.sound.radius = 1200.099976
  55. esp.weapon = 3
  56. esp.weapon.ammo = 1
  57. esp.color.ct.hide = 55,55,255
  58. esp.color.ct.vis = 0,135,135
  59. esp.color.t.hide = 255,0,0
  60. esp.color.t.vis = 140,0,0
  61.  
  62. [radar]
  63. radar.enable = 0
  64. radar.type = 0
  65. radar.visible.type = 1
  66. radar.alpha = 100.000000
  67. radar.size = 191.000000
  68. radar.distance = 36.000000
  69. radar.x = 10.000000
  70. radar.y = 44.000000
  71. radar.color.ct.hide = 0,0,255
  72. radar.color.ct.vis = 0,255,0
  73. radar.color.t.hide = 255,0,0
  74. radar.color.t.vis = 0,255,0
  75.  
  76. [recoil]
  77. recoil.enable = 1
  78. recoil.onlyenemy = 1
  79. recoil.novisible = 1
  80. recoil.x = 1.500000
  81. recoil.y = 1.700000
  82. recoil.smooth = 1.300000
  83.  
  84. [chams]
  85. chams.enable = 0
  86. chams.onlyvisible = 1
  87. chams.fullbright = 1
  88. chams.hands = 0
  89. chams.color.ct.hide = 55,55,255
  90. chams.color.ct.vis = 0,135,135
  91. chams.color.t.hide = 255,0,0
  92. chams.color.t.vis = 140,0,0
  93. chams.color.t.outline = 0,0,0
  94. chams.color.ct.outline = 0,0,0
  95. chams.color.hands = 55,55,255
  96.  
  97. [trigger]
  98. trigger.mode = 1
  99. trigger.smoke = 1
  100. trigger.flash = 0
  101. trigger.keynum = 4
  102.  
  103. [knifebot]
  104. knifebot.enable = 2
  105. knifebot.distance = 73.000000
  106. knifebot.distance2 = 84.777748
  107.  
  108. [speclist]
  109. speclist.enable = 0
  110. speclist.x = 0
  111. speclist.y = 0
  112. speclist.alpha = 0.000000
  113.  
  114. [fakelag]
  115. fakelag.enable = 0
  116. fakelag.factor = 3
  117.  
  118. [airstuck]
  119. airstuck.enable = 0
  120. airstuck.keynum = 18
  121.  
  122. [misc]
  123. autoaccept = 1
  124. bhop = 1
  125. bhop.autostrafe = 4
  126. deathmatch = 0
  127. noflash = 0
  128. skinchanger = 0
  129. glove.num = 0
  130. getrekt = 0
  131. getrekt.msg = say
  132.  
  133.  
  134.  
  135.  
  136.  
  137. panic.aimbot.keynum = 117
  138. panic.visuals.keynum = 118
  139. menu.keynum = 45
  140. menu.color = 0
  141.  
  142. [weapons]
  143. default.aim = 1
  144. default.bone = 8
  145. default.fov = 1.800000
  146. default.psilent = 0
  147. default.psilent.fov = 1.700000
  148. default.psilent.bullet = 1
  149. default.psilent.limitangle = 2.000000
  150. default.pwall = 1
  151. default.pwall.min_damage = 1
  152. default.nonsticky = 0
  153. default.smooth = 3.200000
  154. default.smooth.distance.based = 0
  155. default.recoil = 2.000000
  156. default.delay = 20
  157. default.delay.type = 0
  158. default.bullet.control = 2,30
  159. default.type = 2
  160. default.trigger = 1
  161. default.trigger.delay.before = 10
  162. default.trigger.delay.burst = 10
  163. default.trigger.delay.after = 10
  164. default.trigger.hitgroup = 1
  165. default.trigger.hitchance = 70
  166. default.skins.paintkit = 0
  167. default.skins.seed = 0
  168. default.skins.stattrak = 0
  169. default.skins.quality = 0
  170. default.skins.wear = 0.000000
  171. default.skins.customname = 4SMG.EXE
  172.  
  173. knife.ct.model = 7
  174. knife.t.model = 4
  175.  
  176. deagle.aim = 1
  177. deagle.autopistol = 0
  178. deagle.autopistol.delay = 1
  179. deagle.bone = 8
  180. deagle.fov = 1.900000
  181. deagle.psilent = 0
  182. deagle.psilent.fov = 1.700000
  183. deagle.psilent.bullet = 1
  184. deagle.pwall = 1
  185. deagle.pwall.min_damage = 1
  186. deagle.nonsticky = 0
  187. deagle.smooth = 1.150000
  188. deagle.smooth.distance.based = 0
  189. deagle.recoil = 2.000000
  190. deagle.delay = 30
  191. deagle.delay.type = 2
  192. deagle.bullet.control = 2,0
  193. deagle.type = 1
  194. deagle.trigger = 1
  195. deagle.trigger.delay.before = 10
  196. deagle.trigger.delay.burst = 10
  197. deagle.trigger.delay.after = 10
  198. deagle.trigger.hitgroup = 1
  199. deagle.trigger.hitchance = 70
  200. deagle.skins.paintkit = 37
  201. deagle.skins.seed = 0
  202. deagle.skins.stattrak = 0
  203. deagle.skins.quality = 0
  204. deagle.skins.wear = 0.000000
  205. deagle.skins.customname = 4SMG.EX
  206.  
  207. elite.aim = 1
  208. elite.autopistol = 0
  209. elite.autopistol.delay = 1
  210. elite.bone = 8
  211. elite.fov = 1.800000
  212. elite.psilent = 0
  213. elite.psilent.fov = 1.700000
  214. elite.psilent.bullet = 1
  215. elite.pwall = 1
  216. elite.pwall.min_damage = 1
  217. elite.nonsticky = 0
  218. elite.smooth = 3.200000
  219. elite.smooth.distance.based = 0
  220. elite.recoil = 2.000000
  221. elite.delay = 20
  222. elite.delay.type = 0
  223. elite.bullet.control = 2,30
  224. elite.type = 2
  225. elite.trigger = 1
  226. elite.trigger.delay.before = 10
  227. elite.trigger.delay.burst = 10
  228. elite.trigger.delay.after = 10
  229. elite.trigger.hitgroup = 1
  230. elite.trigger.hitchance = 70
  231. elite.skins.paintkit = 0
  232. elite.skins.seed = 0
  233. elite.skins.stattrak = 0
  234. elite.skins.quality = 0
  235. elite.skins.wear = 0.000000
  236. elite.skins.customname = 4SMG.EX
  237.  
  238. fiveseven.aim = 1
  239. fiveseven.autopistol = 0
  240. fiveseven.autopistol.delay = 1
  241. fiveseven.bone = 8
  242. fiveseven.fov = 1.800000
  243. fiveseven.psilent = 0
  244. fiveseven.psilent.fov = 1.700000
  245. fiveseven.psilent.bullet = 1
  246. fiveseven.pwall = 1
  247. fiveseven.pwall.min_damage = 1
  248. fiveseven.nonsticky = 0
  249. fiveseven.smooth = 3.200000
  250. fiveseven.smooth.distance.based = 0
  251. fiveseven.recoil = 2.000000
  252. fiveseven.delay = 20
  253. fiveseven.delay.type = 0
  254. fiveseven.bullet.control = 2,30
  255. fiveseven.type = 2
  256. fiveseven.trigger = 1
  257. fiveseven.trigger.delay.before = 10
  258. fiveseven.trigger.delay.burst = 10
  259. fiveseven.trigger.delay.after = 10
  260. fiveseven.trigger.hitgroup = 1
  261. fiveseven.trigger.hitchance = 70
  262. fiveseven.skins.paintkit = 0
  263. fiveseven.skins.seed = 0
  264. fiveseven.skins.stattrak = 0
  265. fiveseven.skins.quality = 0
  266. fiveseven.skins.wear = 0.000000
  267. fiveseven.skins.customname = 4SMG.EX
  268.  
  269. glock.aim = 1
  270. glock.autopistol = 0
  271. glock.autopistol.delay = 1
  272. glock.bone = 8
  273. glock.fov = 1.800000
  274. glock.psilent = 1
  275. glock.psilent.fov = 1.700000
  276. glock.psilent.bullet = 1
  277. glock.pwall = 1
  278. glock.pwall.min_damage = 1
  279. glock.nonsticky = 0
  280. glock.smooth = 1.200000
  281. glock.smooth.distance.based = 0
  282. glock.recoil = 2.000000
  283. glock.delay = 15
  284. glock.delay.type = 0
  285. glock.bullet.control = 2,0
  286. glock.type = 1
  287. glock.trigger = 1
  288. glock.trigger.delay.before = 10
  289. glock.trigger.delay.burst = 10
  290. glock.trigger.delay.after = 10
  291. glock.trigger.hitgroup = 1
  292. glock.trigger.hitchance = 70
  293. glock.skins.paintkit = 0
  294. glock.skins.seed = 0
  295. glock.skins.stattrak = 0
  296. glock.skins.quality = 0
  297. glock.skins.wear = 0.000000
  298. glock.skins.customname = 4SMG.EX
  299.  
  300. ak47.aim = 1
  301. ak47.bone = 8
  302. ak47.fov = 2.100000
  303. ak47.psilent = 1
  304. ak47.psilent.fov = 1.600000
  305. ak47.psilent.bullet = 1
  306. ak47.pwall = 1
  307. ak47.pwall.min_damage = 5
  308. ak47.nonsticky = 0
  309. ak47.smooth = 2.850000
  310. ak47.smooth.distance.based = 0
  311. ak47.recoil = 2.000000
  312. ak47.delay = 50
  313. ak47.delay.type = 2
  314. ak47.bullet.control = 2,30
  315. ak47.type = 2
  316. ak47.trigger = 1
  317. ak47.trigger.delay.before = 10
  318. ak47.trigger.delay.burst = 10
  319. ak47.trigger.delay.after = 10
  320. ak47.trigger.hitgroup = 1
  321. ak47.trigger.hitchance = 30
  322. ak47.skins.paintkit = 0
  323. ak47.skins.seed = 0
  324. ak47.skins.stattrak = 0
  325. ak47.skins.quality = 0
  326. ak47.skins.wear = 0.000000
  327. ak47.skins.customname = 4SMG.EX
  328.  
  329. aug.aim = 1
  330. aug.bone = 8
  331. aug.fov = 1.800000
  332. aug.psilent = 0
  333. aug.psilent.fov = 1.700000
  334. aug.psilent.bullet = 1
  335. aug.pwall = 1
  336. aug.pwall.min_damage = 1
  337. aug.nonsticky = 0
  338. aug.smooth = 3.200000
  339. aug.smooth.distance.based = 0
  340. aug.recoil = 2.000000
  341. aug.delay = 20
  342. aug.delay.type = 0
  343. aug.bullet.control = 2,30
  344. aug.type = 2
  345. aug.trigger = 1
  346. aug.trigger.delay.before = 10
  347. aug.trigger.delay.burst = 10
  348. aug.trigger.delay.after = 10
  349. aug.trigger.hitgroup = 1
  350. aug.trigger.hitchance = 70
  351. aug.skins.paintkit = 0
  352. aug.skins.seed = 0
  353. aug.skins.stattrak = 0
  354. aug.skins.quality = 0
  355. aug.skins.wear = 0.000000
  356. aug.skins.customname = 4SMG.EX
  357.  
  358. awp.aim = 1
  359. awp.bone = 8
  360. awp.fov = 2.500000
  361. awp.psilent = 0
  362. awp.psilent.fov = 1.500000
  363. awp.psilent.bullet = 1
  364. awp.pwall = 1
  365. awp.pwall.min_damage = 1
  366. awp.nonsticky = 0
  367. awp.smooth = 1.200000
  368. awp.smooth.distance.based = 0
  369. awp.recoil = 2.000000
  370. awp.delay = 40
  371. awp.delay.type = 2
  372. awp.bullet.control = 2,0
  373. awp.type = 2
  374. awp.trigger = 0
  375. awp.trigger.delay.before = 10
  376. awp.trigger.delay.burst = 10
  377. awp.trigger.delay.after = 10
  378. awp.trigger.hitgroup = 0
  379. awp.trigger.hitchance = 70
  380. awp.fastzoom = 0
  381. awp.fastzoom.delay = 0
  382. awp.quickswitch = 0
  383. awp.skins.paintkit = 475
  384. awp.skins.seed = 0
  385. awp.skins.stattrak = 0
  386. awp.skins.quality = 0
  387. awp.skins.wear = 0.000000
  388. awp.skins.customname = 4SMG.EX
  389.  
  390. famas.aim = 1
  391. famas.bone = 8
  392. famas.fov = 1.800000
  393. famas.psilent = 0
  394. famas.psilent.fov = 1.700000
  395. famas.psilent.bullet = 1
  396. famas.pwall = 1
  397. famas.pwall.min_damage = 1
  398. famas.nonsticky = 0
  399. famas.smooth = 3.200000
  400. famas.smooth.distance.based = 0
  401. famas.recoil = 2.000000
  402. famas.delay = 20
  403. famas.delay.type = 0
  404. famas.bullet.control = 2,30
  405. famas.type = 2
  406. famas.trigger = 1
  407. famas.trigger.delay.before = 10
  408. famas.trigger.delay.burst = 10
  409. famas.trigger.delay.after = 10
  410. famas.trigger.hitgroup = 1
  411. famas.trigger.hitchance = 70
  412. famas.skins.paintkit = 0
  413. famas.skins.seed = 0
  414. famas.skins.stattrak = 0
  415. famas.skins.quality = 0
  416. famas.skins.wear = 0.000000
  417. famas.skins.customname = 4SMG.EX
  418.  
  419. g3sg1.aim = 1
  420. g3sg1.bone = 8
  421. g3sg1.fov = 1.800000
  422. g3sg1.psilent = 0
  423. g3sg1.psilent.fov = 1.700000
  424. g3sg1.psilent.bullet = 1
  425. g3sg1.pwall = 1
  426. g3sg1.pwall.min_damage = 1
  427. g3sg1.nonsticky = 0
  428. g3sg1.smooth = 3.200000
  429. g3sg1.smooth.distance.based = 0
  430. g3sg1.recoil = 2.000000
  431. g3sg1.delay = 20
  432. g3sg1.delay.type = 0
  433. g3sg1.bullet.control = 2,30
  434. g3sg1.type = 2
  435. g3sg1.trigger = 1
  436. g3sg1.trigger.delay.before = 10
  437. g3sg1.trigger.delay.burst = 10
  438. g3sg1.trigger.delay.after = 10
  439. g3sg1.trigger.hitgroup = 1
  440. g3sg1.trigger.hitchance = 70
  441. g3sg1.skins.paintkit = 0
  442. g3sg1.skins.seed = 0
  443. g3sg1.skins.stattrak = 0
  444. g3sg1.skins.quality = 0
  445. g3sg1.skins.wear = 0.000000
  446. g3sg1.skins.customname = 4SMG.EX
  447.  
  448. galil.aim = 1
  449. galil.bone = 8
  450. galil.fov = 1.800000
  451. galil.psilent = 0
  452. galil.psilent.fov = 1.700000
  453. galil.psilent.bullet = 1
  454. galil.pwall = 1
  455. galil.pwall.min_damage = 1
  456. galil.nonsticky = 0
  457. galil.smooth = 3.200000
  458. galil.smooth.distance.based = 0
  459. galil.recoil = 2.000000
  460. galil.delay = 20
  461. galil.delay.type = 0
  462. galil.bullet.control = 2,30
  463. galil.type = 2
  464. galil.trigger = 1
  465. galil.trigger.delay.before = 10
  466. galil.trigger.delay.burst = 10
  467. galil.trigger.delay.after = 10
  468. galil.trigger.hitgroup = 1
  469. galil.trigger.hitchance = 70
  470. galil.skins.paintkit = 0
  471. galil.skins.seed = 0
  472. galil.skins.stattrak = 0
  473. galil.skins.quality = 0
  474. galil.skins.wear = 0.000000
  475. galil.skins.customname = 4SMG.EX
  476.  
  477. m249.aim = 1
  478. m249.bone = 8
  479. m249.fov = 1.800000
  480. m249.psilent = 0
  481. m249.psilent.fov = 1.700000
  482. m249.psilent.bullet = 1
  483. m249.pwall = 1
  484. m249.pwall.min_damage = 1
  485. m249.nonsticky = 0
  486. m249.smooth = 3.200000
  487. m249.smooth.distance.based = 0
  488. m249.recoil = 2.000000
  489. m249.delay = 20
  490. m249.delay.type = 0
  491. m249.bullet.control = 2,30
  492. m249.type = 2
  493. m249.trigger = 1
  494. m249.trigger.delay.before = 10
  495. m249.trigger.delay.burst = 10
  496. m249.trigger.delay.after = 10
  497. m249.trigger.hitgroup = 1
  498. m249.trigger.hitchance = 70
  499. m249.skins.paintkit = 0
  500. m249.skins.seed = 0
  501. m249.skins.stattrak = 0
  502. m249.skins.quality = 0
  503. m249.skins.wear = 0.000000
  504. m249.skins.customname = 4SMG.EX
  505.  
  506. m4a4.aim = 1
  507. m4a4.bone = 8
  508. m4a4.fov = 1.800000
  509. m4a4.psilent = 1
  510. m4a4.psilent.fov = 1.700000
  511. m4a4.psilent.bullet = 1
  512. m4a4.pwall = 1
  513. m4a4.pwall.min_damage = 1
  514. m4a4.nonsticky = 0
  515. m4a4.smooth = 3.200000
  516. m4a4.smooth.distance.based = 0
  517. m4a4.recoil = 2.000000
  518. m4a4.delay = 20
  519. m4a4.delay.type = 0
  520. m4a4.bullet.control = 2,30
  521. m4a4.type = 2
  522. m4a4.trigger = 1
  523. m4a4.trigger.delay.before = 10
  524. m4a4.trigger.delay.burst = 10
  525. m4a4.trigger.delay.after = 10
  526. m4a4.trigger.hitgroup = 1
  527. m4a4.trigger.hitchance = 70
  528. m4a4.skins.paintkit = 0
  529. m4a4.skins.seed = 0
  530. m4a4.skins.stattrak = 0
  531. m4a4.skins.quality = 0
  532. m4a4.skins.wear = 0.000000
  533. m4a4.skins.customname = 4SMG.EX
  534.  
  535. mac10.aim = 1
  536. mac10.bone = 8
  537. mac10.fov = 1.800000
  538. mac10.psilent = 0
  539. mac10.psilent.fov = 1.700000
  540. mac10.psilent.bullet = 1
  541. mac10.pwall = 1
  542. mac10.pwall.min_damage = 1
  543. mac10.nonsticky = 0
  544. mac10.smooth = 3.200000
  545. mac10.smooth.distance.based = 0
  546. mac10.recoil = 2.000000
  547. mac10.delay = 20
  548. mac10.delay.type = 0
  549. mac10.bullet.control = 2,30
  550. mac10.type = 2
  551. mac10.trigger = 1
  552. mac10.trigger.delay.before = 10
  553. mac10.trigger.delay.burst = 10
  554. mac10.trigger.delay.after = 10
  555. mac10.trigger.hitgroup = 1
  556. mac10.trigger.hitchance = 70
  557. mac10.skins.paintkit = 0
  558. mac10.skins.seed = 0
  559. mac10.skins.stattrak = 0
  560. mac10.skins.quality = 0
  561. mac10.skins.wear = 0.000000
  562. mac10.skins.customname = 4SMG.EX
  563.  
  564. p90.aim = 1
  565. p90.bone = 8
  566. p90.fov = 1.900000
  567. p90.psilent = 0
  568. p90.psilent.fov = 1.700000
  569. p90.psilent.bullet = 1
  570. p90.pwall = 0
  571. p90.pwall.min_damage = 1
  572. p90.nonsticky = 0
  573. p90.smooth = 2.800000
  574. p90.smooth.distance.based = 0
  575. p90.recoil = 2.000000
  576. p90.delay = 20
  577. p90.delay.type = 0
  578. p90.bullet.control = 2,50
  579. p90.type = 2
  580. p90.trigger = 1
  581. p90.trigger.delay.before = 10
  582. p90.trigger.delay.burst = 10
  583. p90.trigger.delay.after = 10
  584. p90.trigger.hitgroup = 1
  585. p90.trigger.hitchance = 70
  586. p90.skins.paintkit = 0
  587. p90.skins.seed = 0
  588. p90.skins.stattrak = 0
  589. p90.skins.quality = 0
  590. p90.skins.wear = 0.000000
  591. p90.skins.customname = 4SMG.EX
  592.  
  593. ump45.aim = 1
  594. ump45.bone = 8
  595. ump45.fov = 1.800000
  596. ump45.psilent = 0
  597. ump45.psilent.fov = 1.700000
  598. ump45.psilent.bullet = 1
  599. ump45.pwall = 1
  600. ump45.pwall.min_damage = 1
  601. ump45.nonsticky = 0
  602. ump45.smooth = 3.200000
  603. ump45.smooth.distance.based = 0
  604. ump45.recoil = 2.000000
  605. ump45.delay = 20
  606. ump45.delay.type = 0
  607. ump45.bullet.control = 2,30
  608. ump45.type = 2
  609. ump45.trigger = 1
  610. ump45.trigger.delay.before = 10
  611. ump45.trigger.delay.burst = 10
  612. ump45.trigger.delay.after = 10
  613. ump45.trigger.hitgroup = 1
  614. ump45.trigger.hitchance = 70
  615. ump45.skins.paintkit = 0
  616. ump45.skins.seed = 0
  617. ump45.skins.stattrak = 0
  618. ump45.skins.quality = 0
  619. ump45.skins.wear = 0.000000
  620. ump45.skins.customname = 4SMG.EX
  621.  
  622. xm1014.aim = 1
  623. xm1014.bone = 8
  624. xm1014.fov = 1.800000
  625. xm1014.psilent = 0
  626. xm1014.psilent.fov = 1.700000
  627. xm1014.psilent.bullet = 1
  628. xm1014.pwall = 1
  629. xm1014.pwall.min_damage = 1
  630. xm1014.nonsticky = 0
  631. xm1014.smooth = 3.200000
  632. xm1014.smooth.distance.based = 0
  633. xm1014.recoil = 2.000000
  634. xm1014.delay = 20
  635. xm1014.delay.type = 0
  636. xm1014.bullet.control = 2,30
  637. xm1014.type = 2
  638. xm1014.trigger = 1
  639. xm1014.trigger.delay.before = 10
  640. xm1014.trigger.delay.burst = 10
  641. xm1014.trigger.delay.after = 10
  642. xm1014.trigger.hitgroup = 1
  643. xm1014.trigger.hitchance = 70
  644. xm1014.skins.paintkit = 0
  645. xm1014.skins.seed = 0
  646. xm1014.skins.stattrak = 0
  647. xm1014.skins.quality = 0
  648. xm1014.skins.wear = 0.000000
  649. xm1014.skins.customname = 4SMG.EX
  650.  
  651. bizon.aim = 1
  652. bizon.bone = 8
  653. bizon.fov = 1.800000
  654. bizon.psilent = 0
  655. bizon.psilent.fov = 1.700000
  656. bizon.psilent.bullet = 1
  657. bizon.pwall = 1
  658. bizon.pwall.min_damage = 1
  659. bizon.nonsticky = 0
  660. bizon.smooth = 3.200000
  661. bizon.smooth.distance.based = 0
  662. bizon.recoil = 2.000000
  663. bizon.delay = 20
  664. bizon.delay.type = 0
  665. bizon.bullet.control = 2,30
  666. bizon.type = 2
  667. bizon.trigger = 1
  668. bizon.trigger.delay.before = 10
  669. bizon.trigger.delay.burst = 10
  670. bizon.trigger.delay.after = 10
  671. bizon.trigger.hitgroup = 1
  672. bizon.trigger.hitchance = 70
  673. bizon.skins.paintkit = 0
  674. bizon.skins.seed = 0
  675. bizon.skins.stattrak = 0
  676. bizon.skins.quality = 0
  677. bizon.skins.wear = 0.000000
  678. bizon.skins.customname = 4SMG.EX
  679.  
  680. mag7.aim = 1
  681. mag7.bone = 8
  682. mag7.fov = 1.800000
  683. mag7.psilent = 0
  684. mag7.psilent.fov = 1.700000
  685. mag7.psilent.bullet = 1
  686. mag7.pwall = 1
  687. mag7.pwall.min_damage = 1
  688. mag7.nonsticky = 0
  689. mag7.smooth = 3.200000
  690. mag7.smooth.distance.based = 0
  691. mag7.recoil = 2.000000
  692. mag7.delay = 20
  693. mag7.delay.type = 0
  694. mag7.bullet.control = 2,30
  695. mag7.type = 2
  696. mag7.trigger = 1
  697. mag7.trigger.delay.before = 10
  698. mag7.trigger.delay.burst = 10
  699. mag7.trigger.delay.after = 10
  700. mag7.trigger.hitgroup = 1
  701. mag7.trigger.hitchance = 70
  702. mag7.skins.paintkit = 0
  703. mag7.skins.seed = 0
  704. mag7.skins.stattrak = 0
  705. mag7.skins.quality = 0
  706. mag7.skins.wear = 0.000000
  707. mag7.skins.customname = 4SMG.EX
  708.  
  709. negev.aim = 1
  710. negev.bone = 8
  711. negev.fov = 1.800000
  712. negev.psilent = 0
  713. negev.psilent.fov = 1.700000
  714. negev.psilent.bullet = 1
  715. negev.pwall = 1
  716. negev.pwall.min_damage = 1
  717. negev.nonsticky = 0
  718. negev.smooth = 3.200000
  719. negev.smooth.distance.based = 0
  720. negev.recoil = 2.000000
  721. negev.delay = 20
  722. negev.delay.type = 0
  723. negev.bullet.control = 2,30
  724. negev.type = 2
  725. negev.trigger = 1
  726. negev.trigger.delay.before = 10
  727. negev.trigger.delay.burst = 10
  728. negev.trigger.delay.after = 10
  729. negev.trigger.hitgroup = 1
  730. negev.trigger.hitchance = 70
  731. negev.skins.paintkit = 0
  732. negev.skins.seed = 0
  733. negev.skins.stattrak = 0
  734. negev.skins.quality = 0
  735. negev.skins.wear = 0.000000
  736. negev.skins.customname = 4SMG.EX
  737.  
  738. sawedoff.aim = 1
  739. sawedoff.bone = 8
  740. sawedoff.fov = 1.800000
  741. sawedoff.psilent = 0
  742. sawedoff.psilent.fov = 1.700000
  743. sawedoff.psilent.bullet = 1
  744. sawedoff.pwall = 1
  745. sawedoff.pwall.min_damage = 1
  746. sawedoff.nonsticky = 0
  747. sawedoff.smooth = 3.200000
  748. sawedoff.smooth.distance.based = 0
  749. sawedoff.recoil = 2.000000
  750. sawedoff.delay = 20
  751. sawedoff.delay.type = 0
  752. sawedoff.bullet.control = 2,30
  753. sawedoff.type = 2
  754. sawedoff.trigger = 1
  755. sawedoff.trigger.delay.before = 10
  756. sawedoff.trigger.delay.burst = 10
  757. sawedoff.trigger.delay.after = 10
  758. sawedoff.trigger.hitgroup = 1
  759. sawedoff.trigger.hitchance = 70
  760. sawedoff.skins.paintkit = 0
  761. sawedoff.skins.seed = 0
  762. sawedoff.skins.stattrak = 0
  763. sawedoff.skins.quality = 0
  764. sawedoff.skins.wear = 0.000000
  765. sawedoff.skins.customname = 4SMG.EX
  766.  
  767. tec9.aim = 1
  768. tec9.autopistol = 0
  769. tec9.autopistol.delay = 1
  770. tec9.bone = 8
  771. tec9.fov = 1.800000
  772. tec9.psilent = 0
  773. tec9.psilent.fov = 1.700000
  774. tec9.psilent.bullet = 1
  775. tec9.pwall = 1
  776. tec9.pwall.min_damage = 1
  777. tec9.nonsticky = 0
  778. tec9.smooth = 3.200000
  779. tec9.smooth.distance.based = 0
  780. tec9.recoil = 2.000000
  781. tec9.delay = 20
  782. tec9.delay.type = 0
  783. tec9.bullet.control = 2,30
  784. tec9.type = 2
  785. tec9.trigger = 1
  786. tec9.trigger.delay.before = 10
  787. tec9.trigger.delay.burst = 10
  788. tec9.trigger.delay.after = 10
  789. tec9.trigger.hitgroup = 1
  790. tec9.trigger.hitchance = 70
  791. tec9.skins.paintkit = 0
  792. tec9.skins.seed = 0
  793. tec9.skins.stattrak = 0
  794. tec9.skins.quality = 0
  795. tec9.skins.wear = 0.000000
  796. tec9.skins.customname = 4SMG.EX
  797.  
  798. zeus.aim = 0
  799. zeus.bone = 8
  800. zeus.fov = 1.800000
  801. zeus.psilent = 0
  802. zeus.psilent.fov = 1.700000
  803. zeus.psilent.bullet = 1
  804. zeus.pwall = 1
  805. zeus.pwall.min_damage = 1
  806. zeus.nonsticky = 0
  807. zeus.smooth = 3.200000
  808. zeus.smooth.distance.based = 0
  809. zeus.recoil = 2.000000
  810. zeus.delay = 20
  811. zeus.delay.type = 0
  812. zeus.bullet.control = 2,30
  813. zeus.type = 2
  814. zeus.trigger = 1
  815. zeus.trigger.delay.before = 10
  816. zeus.trigger.delay.burst = 10
  817. zeus.trigger.delay.after = 10
  818. zeus.trigger.hitgroup = 1
  819. zeus.trigger.hitchance = 70
  820. zeus.skins.paintkit = 0
  821. zeus.skins.seed = 0
  822. zeus.skins.stattrak = 0
  823. zeus.skins.quality = 0
  824. zeus.skins.wear = 0.000000
  825. zeus.skins.customname = 4SMG.EX
  826.  
  827. hkp2000.aim = 1
  828. hkp2000.autopistol = 0
  829. hkp2000.autopistol.delay = 1
  830. hkp2000.bone = 8
  831. hkp2000.fov = 1.800000
  832. hkp2000.psilent = 0
  833. hkp2000.psilent.fov = 1.700000
  834. hkp2000.psilent.bullet = 1
  835. hkp2000.pwall = 1
  836. hkp2000.pwall.min_damage = 1
  837. hkp2000.nonsticky = 0
  838. hkp2000.smooth = 3.200000
  839. hkp2000.smooth.distance.based = 0
  840. hkp2000.recoil = 2.000000
  841. hkp2000.delay = 20
  842. hkp2000.delay.type = 0
  843. hkp2000.bullet.control = 2,30
  844. hkp2000.type = 2
  845. hkp2000.trigger = 1
  846. hkp2000.trigger.delay.before = 10
  847. hkp2000.trigger.delay.burst = 10
  848. hkp2000.trigger.delay.after = 10
  849. hkp2000.trigger.hitgroup = 1
  850. hkp2000.trigger.hitchance = 70
  851. hkp2000.skins.paintkit = 0
  852. hkp2000.skins.seed = 0
  853. hkp2000.skins.stattrak = 0
  854. hkp2000.skins.quality = 0
  855. hkp2000.skins.wear = 0.000000
  856. hkp2000.skins.customname = 4SMG.EX
  857.  
  858. mp7.aim = 1
  859. mp7.bone = 8
  860. mp7.fov = 1.800000
  861. mp7.psilent = 0
  862. mp7.psilent.fov = 1.700000
  863. mp7.psilent.bullet = 1
  864. mp7.pwall = 1
  865. mp7.pwall.min_damage = 1
  866. mp7.nonsticky = 0
  867. mp7.smooth = 3.200000
  868. mp7.smooth.distance.based = 0
  869. mp7.recoil = 2.000000
  870. mp7.delay = 20
  871. mp7.delay.type = 0
  872. mp7.bullet.control = 2,30
  873. mp7.type = 2
  874. mp7.trigger = 1
  875. mp7.trigger.delay.before = 10
  876. mp7.trigger.delay.burst = 10
  877. mp7.trigger.delay.after = 10
  878. mp7.trigger.hitgroup = 1
  879. mp7.trigger.hitchance = 70
  880. mp7.skins.paintkit = 0
  881. mp7.skins.seed = 0
  882. mp7.skins.stattrak = 0
  883. mp7.skins.quality = 0
  884. mp7.skins.wear = 0.000000
  885. mp7.skins.customname = 4SMG.EX
  886.  
  887. mp9.aim = 1
  888. mp9.bone = 8
  889. mp9.fov = 1.800000
  890. mp9.psilent = 0
  891. mp9.psilent.fov = 1.700000
  892. mp9.psilent.bullet = 1
  893. mp9.pwall = 1
  894. mp9.pwall.min_damage = 1
  895. mp9.nonsticky = 0
  896. mp9.smooth = 3.200000
  897. mp9.smooth.distance.based = 0
  898. mp9.recoil = 2.000000
  899. mp9.delay = 20
  900. mp9.delay.type = 0
  901. mp9.bullet.control = 2,30
  902. mp9.type = 2
  903. mp9.trigger = 1
  904. mp9.trigger.delay.before = 10
  905. mp9.trigger.delay.burst = 10
  906. mp9.trigger.delay.after = 10
  907. mp9.trigger.hitgroup = 1
  908. mp9.trigger.hitchance = 70
  909. mp9.skins.paintkit = 0
  910. mp9.skins.seed = 0
  911. mp9.skins.stattrak = 0
  912. mp9.skins.quality = 0
  913. mp9.skins.wear = 0.000000
  914. mp9.skins.customname = 4SMG.EX
  915.  
  916. nova.aim = 1
  917. nova.bone = 8
  918. nova.fov = 1.800000
  919. nova.psilent = 0
  920. nova.psilent.fov = 1.700000
  921. nova.psilent.bullet = 1
  922. nova.pwall = 1
  923. nova.pwall.min_damage = 1
  924. nova.nonsticky = 0
  925. nova.smooth = 3.200000
  926. nova.smooth.distance.based = 0
  927. nova.recoil = 2.000000
  928. nova.delay = 20
  929. nova.delay.type = 0
  930. nova.bullet.control = 2,30
  931. nova.type = 2
  932. nova.trigger = 1
  933. nova.trigger.delay.before = 10
  934. nova.trigger.delay.burst = 10
  935. nova.trigger.delay.after = 10
  936. nova.trigger.hitgroup = 1
  937. nova.trigger.hitchance = 70
  938. nova.skins.paintkit = 0
  939. nova.skins.seed = 0
  940. nova.skins.stattrak = 0
  941. nova.skins.quality = 0
  942. nova.skins.wear = 0.000000
  943. nova.skins.customname = 4SMG.EX
  944.  
  945. p250.aim = 1
  946. p250.autopistol = 0
  947. p250.autopistol.delay = 1
  948. p250.bone = 8
  949. p250.fov = 1.800000
  950. p250.psilent = 0
  951. p250.psilent.fov = 1.700000
  952. p250.psilent.bullet = 1
  953. p250.pwall = 1
  954. p250.pwall.min_damage = 1
  955. p250.nonsticky = 0
  956. p250.smooth = 3.200000
  957. p250.smooth.distance.based = 0
  958. p250.recoil = 2.000000
  959. p250.delay = 20
  960. p250.delay.type = 0
  961. p250.bullet.control = 2,30
  962. p250.type = 2
  963. p250.trigger = 1
  964. p250.trigger.delay.before = 10
  965. p250.trigger.delay.burst = 10
  966. p250.trigger.delay.after = 10
  967. p250.trigger.hitgroup = 1
  968. p250.trigger.hitchance = 70
  969. p250.skins.paintkit = 0
  970. p250.skins.seed = 0
  971. p250.skins.stattrak = 0
  972. p250.skins.quality = 0
  973. p250.skins.wear = 0.000000
  974. p250.skins.customname = 4SMG.EX
  975.  
  976. scar20.aim = 1
  977. scar20.bone = 8
  978. scar20.fov = 1.800000
  979. scar20.psilent = 0
  980. scar20.psilent.fov = 1.700000
  981. scar20.psilent.bullet = 1
  982. scar20.pwall = 1
  983. scar20.pwall.min_damage = 1
  984. scar20.nonsticky = 0
  985. scar20.smooth = 3.200000
  986. scar20.smooth.distance.based = 0
  987. scar20.recoil = 2.000000
  988. scar20.delay = 20
  989. scar20.delay.type = 0
  990. scar20.bullet.control = 2,30
  991. scar20.type = 2
  992. scar20.trigger = 1
  993. scar20.trigger.delay.before = 10
  994. scar20.trigger.delay.burst = 10
  995. scar20.trigger.delay.after = 10
  996. scar20.trigger.hitgroup = 1
  997. scar20.trigger.hitchance = 70
  998. scar20.skins.paintkit = 0
  999. scar20.skins.seed = 0
  1000. scar20.skins.stattrak = 0
  1001. scar20.skins.quality = 0
  1002. scar20.skins.wear = 0.000000
  1003. scar20.skins.customname = 4SMG.EX
  1004.  
  1005. sg553.aim = 1
  1006. sg553.bone = 8
  1007. sg553.fov = 1.800000
  1008. sg553.psilent = 0
  1009. sg553.psilent.fov = 1.700000
  1010. sg553.psilent.bullet = 1
  1011. sg553.pwall = 1
  1012. sg553.pwall.min_damage = 1
  1013. sg553.nonsticky = 0
  1014. sg553.smooth = 3.200000
  1015. sg553.smooth.distance.based = 0
  1016. sg553.recoil = 2.000000
  1017. sg553.delay = 20
  1018. sg553.delay.type = 0
  1019. sg553.bullet.control = 2,30
  1020. sg553.type = 2
  1021. sg553.trigger = 1
  1022. sg553.trigger.delay.before = 10
  1023. sg553.trigger.delay.burst = 10
  1024. sg553.trigger.delay.after = 10
  1025. sg553.trigger.hitgroup = 1
  1026. sg553.trigger.hitchance = 70
  1027. sg553.skins.paintkit = 0
  1028. sg553.skins.seed = 0
  1029. sg553.skins.stattrak = 0
  1030. sg553.skins.quality = 0
  1031. sg553.skins.wear = 0.000000
  1032. sg553.skins.customname = 4SMG.EX
  1033.  
  1034. ssg08.aim = 1
  1035. ssg08.bone = 8
  1036. ssg08.fov = 3.200000
  1037. ssg08.psilent = 0
  1038. ssg08.psilent.fov = 1.700000
  1039. ssg08.psilent.bullet = 1
  1040. ssg08.pwall = 1
  1041. ssg08.pwall.min_damage = 1
  1042. ssg08.nonsticky = 0
  1043. ssg08.smooth = 1.000000
  1044. ssg08.smooth.distance.based = 0
  1045. ssg08.recoil = 2.000000
  1046. ssg08.delay = 20
  1047. ssg08.delay.type = 0
  1048. ssg08.bullet.control = 2,0
  1049. ssg08.type = 1
  1050. ssg08.trigger = 0
  1051. ssg08.trigger.delay.before = 10
  1052. ssg08.trigger.delay.burst = 10
  1053. ssg08.trigger.delay.after = 10
  1054. ssg08.trigger.hitgroup = 1
  1055. ssg08.trigger.hitchance = 70
  1056. ssg08.fastzoom = 0
  1057. ssg08.fastzoom.delay = 0
  1058. ssg08.quickswitch = 0
  1059. ssg08.skins.paintkit = 0
  1060. ssg08.skins.seed = 0
  1061. ssg08.skins.stattrak = 0
  1062. ssg08.skins.quality = 0
  1063. ssg08.skins.wear = 0.000000
  1064. ssg08.skins.customname = 4SMG.EX
  1065.  
  1066. knife.skins.paintkit = 0
  1067. knife.skins.seed = 0
  1068. knife.skins.stattrak = 0
  1069. knife.skins.quality = 0
  1070. knife.skins.wear = 0.000000
  1071. knife.skins.customname = 4SMG.EX
  1072.  
  1073. knife.skins.paintkit = 0
  1074. knife.skins.seed = 0
  1075. knife.skins.stattrak = 0
  1076. knife.skins.quality = 0
  1077. knife.skins.wear = 0.000000
  1078. knife.skins.customname = 4SMG.EX
  1079.  
  1080. m4a1-s.aim = 1
  1081. m4a1-s.bone = 8
  1082. m4a1-s.fov = 1.800000
  1083. m4a1-s.psilent = 1
  1084. m4a1-s.psilent.fov = 1.500000
  1085. m4a1-s.psilent.bullet = 1
  1086. m4a1-s.pwall = 1
  1087. m4a1-s.pwall.min_damage = 1
  1088. m4a1-s.nonsticky = 0
  1089. m4a1-s.smooth = 3.200000
  1090. m4a1-s.smooth.distance.based = 0
  1091. m4a1-s.recoil = 2.000000
  1092. m4a1-s.delay = 20
  1093. m4a1-s.delay.type = 0
  1094. m4a1-s.bullet.control = 2,30
  1095. m4a1-s.type = 2
  1096. m4a1-s.trigger = 1
  1097. m4a1-s.trigger.delay.before = 10
  1098. m4a1-s.trigger.delay.burst = 10
  1099. m4a1-s.trigger.delay.after = 10
  1100. m4a1-s.trigger.hitgroup = 1
  1101. m4a1-s.trigger.hitchance = 70
  1102. m4a1-s.skins.paintkit = 0
  1103. m4a1-s.skins.seed = 0
  1104. m4a1-s.skins.stattrak = 0
  1105. m4a1-s.skins.quality = 0
  1106. m4a1-s.skins.wear = 0.000000
  1107. m4a1-s.skins.customname = 4SMG.EX
  1108.  
  1109. usp-s.aim = 1
  1110. usp-s.autopistol = 0
  1111. usp-s.autopistol.delay = 1
  1112. usp-s.bone = 8
  1113. usp-s.fov = 2.000000
  1114. usp-s.psilent = 0
  1115. usp-s.psilent.fov = 1.700000
  1116. usp-s.psilent.bullet = 1
  1117. usp-s.pwall = 1
  1118. usp-s.pwall.min_damage = 1
  1119. usp-s.nonsticky = 0
  1120. usp-s.smooth = 1.150000
  1121. usp-s.smooth.distance.based = 0
  1122. usp-s.recoil = 2.000000
  1123. usp-s.delay = 20
  1124. usp-s.delay.type = 2
  1125. usp-s.bullet.control = 2,0
  1126. usp-s.type = 1
  1127. usp-s.trigger = 1
  1128. usp-s.trigger.delay.before = 10
  1129. usp-s.trigger.delay.burst = 10
  1130. usp-s.trigger.delay.after = 10
  1131. usp-s.trigger.hitgroup = 1
  1132. usp-s.trigger.hitchance = 70
  1133. usp-s.skins.paintkit = 60
  1134. usp-s.skins.seed = 0
  1135. usp-s.skins.stattrak = 0
  1136. usp-s.skins.quality = 0
  1137. usp-s.skins.wear = 0.000000
  1138. usp-s.skins.customname = 4SMG.EX
  1139.  
  1140. cz75.aim = 1
  1141. cz75.bone = 8
  1142. cz75.fov = 1.800000
  1143. cz75.psilent = 0
  1144. cz75.psilent.fov = 1.700000
  1145. cz75.psilent.bullet = 1
  1146. cz75.pwall = 1
  1147. cz75.pwall.min_damage = 1
  1148. cz75.nonsticky = 0
  1149. cz75.smooth = 3.200000
  1150. cz75.smooth.distance.based = 0
  1151. cz75.recoil = 2.000000
  1152. cz75.delay = 20
  1153. cz75.delay.type = 0
  1154. cz75.bullet.control = 2,30
  1155. cz75.type = 2
  1156. cz75.trigger = 1
  1157. cz75.trigger.delay.before = 10
  1158. cz75.trigger.delay.burst = 10
  1159. cz75.trigger.delay.after = 10
  1160. cz75.trigger.hitgroup = 1
  1161. cz75.trigger.hitchance = 70
  1162. cz75.skins.paintkit = 0
  1163. cz75.skins.seed = 0
  1164. cz75.skins.stattrak = 0
  1165. cz75.skins.quality = 0
  1166. cz75.skins.wear = 0.000000
  1167. cz75.skins.customname = 4SMG.EX
  1168.  
  1169. revolver.aim = 1
  1170. revolver.bone = 8
  1171. revolver.fov = 1.800000
  1172. revolver.psilent = 0
  1173. revolver.psilent.fov = 1.700000
  1174. revolver.psilent.bullet = 1
  1175. revolver.pwall = 1
  1176. revolver.pwall.min_damage = 1
  1177. revolver.nonsticky = 0
  1178. revolver.smooth = 3.200000
  1179. revolver.smooth.distance.based = 0
  1180. revolver.recoil = 2.000000
  1181. revolver.delay = 20
  1182. revolver.delay.type = 0
  1183. revolver.bullet.control = 2,30
  1184. revolver.type = 2
  1185. revolver.trigger = 1
  1186. revolver.trigger.delay.before = 10
  1187. revolver.trigger.delay.burst = 10
  1188. revolver.trigger.delay.after = 10
  1189. revolver.trigger.hitgroup = 1
  1190. revolver.trigger.hitchance = 70
  1191. revolver.skins.paintkit = 0
  1192. revolver.skins.seed = 0
  1193. revolver.skins.stattrak = 0
  1194. revolver.skins.quality = 0
  1195. revolver.skins.wear = 0.000000
  1196. revolver.skins.customname = 4SMG.EX
  1197.  
  1198. bayonet.skins.paintkit = 0
  1199. bayonet.skins.seed = 0
  1200. bayonet.skins.stattrak = 0
  1201. bayonet.skins.quality = 0
  1202. bayonet.skins.wear = 0.000000
  1203. bayonet.skins.customname = 4SMG.EX
  1204.  
  1205. flip.skins.paintkit = 413
  1206. flip.skins.seed = 0
  1207. flip.skins.stattrak = 0
  1208. flip.skins.quality = 0
  1209. flip.skins.wear = 0.000000
  1210. flip.skins.customname = 4SMG.EX
  1211.  
  1212. gut.skins.paintkit = 98
  1213. gut.skins.seed = 0
  1214. gut.skins.stattrak = 0
  1215. gut.skins.quality = 0
  1216. gut.skins.wear = 0.000000
  1217. gut.skins.customname = 4SMG.EX
  1218.  
  1219. karambit.skins.paintkit = 419
  1220. karambit.skins.seed = 0
  1221. karambit.skins.stattrak = 0
  1222. karambit.skins.quality = 0
  1223. karambit.skins.wear = 0.000000
  1224. karambit.skins.customname = 4SMG.EX
  1225.  
  1226. bayonetm9.skins.paintkit = 417
  1227. bayonetm9.skins.seed = 0
  1228. bayonetm9.skins.stattrak = 0
  1229. bayonetm9.skins.quality = 0
  1230. bayonetm9.skins.wear = 0.000000
  1231. bayonetm9.skins.customname = 4SMG.EX
  1232.  
  1233. huntsman.skins.paintkit = 175
  1234. huntsman.skins.seed = 0
  1235. huntsman.skins.stattrak = 0
  1236. huntsman.skins.quality = 0
  1237. huntsman.skins.wear = 0.000000
  1238. huntsman.skins.customname = 4SMG.EX
  1239.  
  1240. falchion.skins.paintkit = 42
  1241. falchion.skins.seed = 0
  1242. falchion.skins.stattrak = 0
  1243. falchion.skins.quality = 0
  1244. falchion.skins.wear = 0.000000
  1245. falchion.skins.customname = 4SMG.EX
  1246.  
  1247. bowie.skins.paintkit = 38
  1248. bowie.skins.seed = 0
  1249. bowie.skins.stattrak = 0
  1250. bowie.skins.quality = 0
  1251. bowie.skins.wear = 0.000000
  1252. bowie.skins.customname = 4SMG.EX
  1253.  
  1254. butterfly.skins.paintkit = 12
  1255. butterfly.skins.seed = 0
  1256. butterfly.skins.stattrak = 0
  1257. butterfly.skins.quality = 0
  1258. butterfly.skins.wear = 0.000000
  1259. butterfly.skins.customname = 4SMG.EX
  1260.  
  1261. daggers.skins.paintkit = 143
  1262. daggers.skins.seed = 0
  1263. daggers.skins.stattrak = 0
  1264. daggers.skins.quality = 0
  1265. daggers.skins.wear = 0.000000
  1266. daggers.skins.customname = 4SMG.EX
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