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language.yml

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Sep 10th, 2019
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  1. color:
  2.   color_positive_message: '&2'
  3.   color_negative_message: '&4'
  4.   color_neutral_message: '&c'
  5. language:
  6.   lang_chat_prefix: '&5[&dRPS&5]&r '
  7.   lang_main_itemname: Redstone Proximity Sensor
  8.   lang_main_inventoryname: Redstone Proximity Sensor Menu
  9.   lang_update_notice: Redstone Proximity Sensor is outdated.
  10.   lang_update_latest: Latest Version
  11.   lang_update_desc: Description
  12.   lang_update_link: Link
  13.   lang_restriction_place: You do not have permission to place that.
  14.   lang_restriction_place_limit: You have reached your limit of RPS sensors to place. Use '/rpslist' to find where they are.
  15.   lang_restriction_owneronly: This RPS can only be modified by its owner.
  16.   lang_restriction_owneronly_button: Only the owner can modify that setting.
  17.   lang_restriction_permission: You do not have permissions to use this modifier.
  18.   lang_restriction_permission_command: You do not have permissions to use this command.
  19.   lang_restriction_craft: You do not have permission to craft that.
  20.   lang_restriction_paste: You have not previously copied an RPS torch.
  21.   lang_command_playerunknown: Player not found.
  22.   lang_command_consolesender: Sorry, you must be in-game to use that command.
  23.   lang_command_invisibleenabled: You are now invisible to RPS torches.
  24.   lang_command_invisibledisabled: You are now visible to RPS torches.
  25.   lang_command_reload: Reload complete.
  26.   lang_command_wrongamount: Amount can not be less than 1
  27.   lang_command_invalidargs: Not enough Arguments.
  28.   lang_button_true: True
  29.   lang_button_false: False
  30.   lang_button_inverted: Inverted
  31.   lang_button_notinverted: Not Inverted
  32.   lang_button_invertpower: Invert Power
  33.   lang_button_invertpower_lore: Toggle the sensors power to be inverted when triggered.
  34.   lang_button_range: Range
  35.   lang_button_r_lore: '&2Left Click&5 to increase range.\n&2Right Click&5 to decrease range.'
  36.   lang_button_copy: Copy
  37.   lang_button_c_lore: Click to copy this RPS settings.
  38.   lang_button_c_reply: Copied RPS settings.
  39.   lang_button_paste: Paste
  40.   lang_button_p_lore: Click to paste the copied RPS settings.
  41.   lang_button_p_reply: Pasted RPS settings.
  42.   lang_button_owneronlyedit: Owner Only Edit
  43.   lang_button_ooe_lore: Click to toggle if only the owner should be able to edit this, or everyone.
  44.   lang_button_ownertrigger: Owner Trigger
  45.   lang_button_ot_lore: Click to have the RPS trigger from the Owner.
  46.   lang_button_playerentitytrigger: Player Entity Trigger
  47.   lang_button_pet1_lore: Click to have the RPS trigger from Player Entities except Owner.
  48.   lang_button_hostileentitytrigger: Hostile Entities Trigger
  49.   lang_button_het_lore: Click to have the RPS trigger from Hostile Entities.
  50.   lang_button_peacefulentitytrigger: Peaceful Entities Trigger
  51.   lang_button_pet2_lore: Click to have the RPS trigger from Peaceful Entities.
  52.   lang_button_neutralentitiestrigger: Neutral Entities Trigger
  53.   lang_button_net_lore: Click to have the RPS trigger from Neutral Entities.
  54.   lang_button_droppeditemtrigger: Dropped Items Trigger
  55.   lang_button_dit_lore: Click to have the RPS trigger from Dropped Items.
  56.   lang_button_invisibleentitytrigger: Invisible Entities Trigger
  57.   lang_button_iet_lore: Click to have invisible entities trigger the RPS.
  58.   lang_button_projectiletrigger: Projectile Trigger
  59.   lang_button_pt_lore: Click to have Projectiles trigger the RPS.
  60.   lang_button_vehicletrigger: Vehicle Trigger
  61.   lang_button_vt_lore: Click to have Vehicles trigger the RPS.
  62.   lang_button_townytrigger: Towny Resident Trigger
  63.   lang_button_tt_lore: Click to have the town this RPS is placed in triggered by its residents.
  64.   lang_button_gptrigger: GP Trustee Trigger
  65.   lang_button_gp_lore: Click to have your Grief Prevention Trustee's trigger the RPS.
  66.   lang_button_lftrigger: LegacyFactions Member Trigger
  67.   lang_button_lf_lore: Click to have your LegacyFaction Members trigger the RPS.
  68.   lang_button_individualmobtrigger: Individual Mob Trigger
  69.   lang_button_im_lore: Click to select individual mobs to trigger the RPS.
  70.   lang_mobs_behavior_title: Mobs by Behavior
  71.   lang_mobs_title_passive_peaceful: Passive (Peaceful)
  72.   lang_mobs_title_passive_defensive: Passive (Defensive)
  73.   lang_mobs_title_neutral_mobs: Neutral (Mobs)
  74.   lang_mobs_title_neutral_animals: Neutral (Animals)
  75.   lang_mobs_title_hostile: Hostile
  76.   lang_mobs_title_suffix: Mobs
  77.   lang_mobs_desc_passive_peaceful: Peaceful mobs do not attack the player even when provoked.
  78.   lang_mobs_desc_passive_defensive: Defensive mobs are capable of causing direct damage to other mobs but are not aggressive.
  79.   lang_mobs_desc_neutral_mobs: Neutral mobs only attack the player if provoked.
  80.   lang_mobs_desc_neutral_animals: Neutral animals only attack the player if provoked.
  81.   lang_mobs_desc_hostile: Hostile mobs will always attack the player on sight.
  82.   lang_general_menu_back: Go Back
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