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Sep 23rd, 2017
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  1. ---------------------------------------
  2. KG = Instance.new("Sound", game.Players.localPlayer.Character)
  3. KG.Volume = 3
  4. KG.SoundId = "rbxassetid://872410209"
  5. KG.Looped = true
  6. KG:Play()
  7.  
  8. ---------------------------------------
  9.  
  10. plr = game:GetService("Players").LocalPlayer
  11. char = plr.Character
  12. hum = char:FindFirstChildOfClass'Humanoid'
  13. hum.BodyDepthScale.Value = 1
  14. hum.BodyHeightScale.Value = 1
  15. hum.BodyWidthScale.Value = 1
  16. hum.HeadScale.Value = 1
  17. lclick = false
  18. mouse = plr:GetMouse()
  19. size = 1
  20. rlick = false
  21. human = char.Humanoid
  22. root = char.HumanoidRootPart
  23. head = char.Head
  24. lshold = char["LeftUpperArm"].LeftShoulder
  25. rshold = char["RightUpperArm"].RightShoulder
  26. lelbow = char["LeftLowerArm"].LeftElbow
  27. relbow = char["RightLowerArm"].RightElbow
  28. lelbo = lelbow.C0
  29. relbo = relbow.C0
  30. rsho = rshold.C0
  31. lsho = lshold.C0
  32. jumping = false
  33. chipmesh = ""
  34. rad = math.rad
  35. firec = 'Deep orange'
  36. shield = false
  37. disguise = ""
  38. slam = false
  39. ff=Instance.new('ForceField', char)
  40. ff.Visible = false
  41. numb = Instance.new('NumberValue')
  42. numb.Name = 'IceVal'
  43. dis = false
  44. neck = char.Head.Neck
  45. local ang = -5
  46. local ang2 = -5
  47. local sine = 0
  48. local change = 0.5
  49. arm = 0
  50. if char:FindFirstChild'Animate' then
  51. char:FindFirstChild'Animate':Destroy()
  52. end
  53. hum.Animator.Parent = nil
  54. nec = neck.C0
  55. punch = false
  56. spikek = false
  57. cooldown = true
  58. random = math.random
  59. mainc = char.Head.BrickColor
  60. chip = false
  61. colr = char.Head.BrickColor
  62. mainf = char.Head.face.Texture
  63. wings = false
  64. face = mainf
  65. lleg = char["LeftUpperLeg"].LeftHip
  66. rleg = char["RightUpperLeg"].RightHip
  67. rle = rleg.C0
  68. lle = lleg.C0
  69. lkk = char['LeftLowerLeg'].LeftKnee
  70. rkk = char['RightLowerLeg'].RightKnee
  71. rootp = char.HumanoidRootPart.CFrame
  72. lk = lkk.C0
  73. rk = rkk.C0
  74. ice = ""
  75. torso = char:FindFirstChild('UpperTorso')
  76. butf = false
  77. previ = ""
  78. jir = false
  79. legslamm = false
  80. waist = torso.Waist
  81. wais = waist.C0
  82. rtorso = char.LowerTorso.Root
  83. rtors = rtorso.C0
  84. float = false
  85. signs = false
  86. fold = Instance.new('Folder', char)
  87. sat = false
  88. asdasd = false
  89. rootpart = root
  90. fly = false
  91. fire = false
  92. canfly = false
  93. pcd = true
  94. stop = false
  95.  
  96. mode = "None"
  97. firemode = false
  98. icemode = false
  99. bothmode = false
  100. nonemode = true
  101.  
  102. speed = 50
  103. bend = 35
  104. idle = false
  105.  
  106. color = 'Baby blue'
  107.  
  108. tfreeze = {}
  109.  
  110. slidecolors = {
  111. 'Baby blue',
  112. 'Bright red'
  113. }
  114.  
  115. freezed = {}
  116. freez = {}
  117. burnt = {}
  118. ices = {}
  119. spike = {}
  120.  
  121. local Head = char.Head
  122. local plr = game.Players.LocalPlayer
  123. local chr = plr.Character
  124. local RightUpperArm = chr["RightUpperArm"]
  125. local LeftUpperArm = chr["LeftUpperArm"]
  126. local LeftUpperLeg = chr["LeftUpperLeg"]
  127. local RightUpperLeg = chr["RightUpperLeg"]
  128. local UpperTorso = chr["UpperTorso"]
  129. local LowerTorso = chr["LowerTorso"]
  130. local HRP = chr["HumanoidRootPart"]
  131. local RightLowerArm = chr["RightLowerArm"]
  132. local RightLowerLeg = chr["RightLowerLeg"]
  133. local LeftLowerLeg = chr["LeftLowerLeg"]
  134. local LeftLowerArm = chr["LeftLowerArm"]
  135. LN = LeftLowerLeg:FindFirstChild("LeftKnee")
  136. RN = RightLowerLeg:FindFirstChild("RightKnee")
  137. RH = RightUpperLeg:FindFirstChild("RightHip")
  138. LH = LeftUpperLeg:FindFirstChild("LeftHip")
  139. LE = LeftLowerArm:FindFirstChild("LeftElbow")
  140. LS = LeftUpperArm:FindFirstChild("LeftShoulder")
  141. RS = RightUpperArm:FindFirstChild("RightShoulder")
  142. RE = RightLowerArm:FindFirstChild("RightElbow")
  143. Waist = UpperTorso:FindFirstChild("Waist")
  144. local lfoot = char['LeftFoot'].LeftAnkle
  145. local rfoot = char['RightFoot'].RightAnkle
  146. local lf = lfoot.C0
  147. local rf = rfoot.C0
  148. local LeftFoot = chr["LeftFoot"]
  149. RAA = LeftFoot:FindFirstChild("LeftAnkle")
  150. local RightFoot = chr["RightFoot"]
  151. RAA = RightFoot:FindFirstChild("RightAnkle")
  152. local Root = char.LowerTorso.Root
  153. LHc0 = LH.C0
  154. RHc0 = RH.C0
  155. LSc0 = LS.C0
  156. RSc0 = RS.C0
  157. neck0 = neck.C0
  158. Rootc0 = Root.C0
  159. Waistc0 = Waist.C0
  160.  
  161. --// Sound effects
  162.  
  163. local s5 = Instance.new('Sound', char.LeftFoot) -- walk (grass)
  164. s5.Volume = 6
  165. s5.SoundId = "rbxassetid://429617891"
  166. s5.Looped = true
  167.  
  168. local s6 = Instance.new('Sound', char.LeftFoot) -- walk (metals)
  169. s6.Volume = 6
  170. s6.SoundId = "rbxassetid://174216216"
  171. s6.Looped = true
  172.  
  173. local s7 = Instance.new('Sound', char.LeftFoot) -- walk (sand)
  174. s7.Volume = 6
  175. s7.SoundId = "rbxassetid://336575096"
  176. s7.Looped = true
  177.  
  178. local s8 = Instance.new('Sound', char.LeftFoot) -- walk (ice)
  179. s8.Volume = 6
  180. s8.SoundId = "rbxassetid://138214900"
  181. s8.Looped = true
  182.  
  183. local s12 = Instance.new('Sound', char.LeftFoot) -- walk (metal)
  184. s12.Volume = 6
  185. s12.SoundId = "rbxassetid://549006073"
  186. s12.Looped = true
  187.  
  188. local s13 = Instance.new('Sound', char.LeftFoot) -- walk (bricks and stuff)
  189. s13.Volume = 6
  190. s13.SoundId = "rbxassetid://156659098"
  191. s13.Looped = true
  192.  
  193. local s14 = Instance.new('Sound', char.LeftFoot) -- walk (carpet)
  194. s14.Volume = 9
  195. s14.SoundId = "rbxassetid://133705377"
  196. s14.Looped = true
  197.  
  198. --// fly
  199.  
  200. local bv = Instance.new("BodyVelocity")
  201. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  202. bv.velocity = mouse.Hit.lookVector * 100
  203.  
  204. local bg = Instance.new("BodyGyro")
  205. bg.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
  206. bg.P = 10000
  207. bg.D = 100
  208.  
  209. --// Outfit
  210.  
  211. hum.WalkSpeed = 12
  212.  
  213. for _, a in pairs(char:children()) do
  214. if a:IsA('Pants') or a:IsA('Shirt') or a:IsA('CharacterMesh') or a:IsA('Accessory') then
  215. a:Destroy()
  216. end
  217. end
  218.  
  219. bc = char:FindFirstChild('Body Colors')
  220. bc.HeadColor = BrickColor.new('Light orange')
  221. bc.LeftArmColor = BrickColor.new('Light orange')
  222. bc.RightArmColor = BrickColor.new('Light orange')
  223. bc.LeftLegColor = BrickColor.new('Light orange')
  224. bc.RightLegColor = BrickColor.new('Light orange')
  225. bc.TorsoColor = BrickColor.new('Light orange')
  226.  
  227. local p1 = Instance.new('Part', char)
  228. p1.Anchored = false
  229. p1.CanCollide = false
  230. p1.BrickColor = BrickColor.new('Rust')
  231. local w = Instance.new('Weld', p1)
  232. w.Part0 = p1
  233. w.Part1 = char:FindFirstChild'Head'
  234. w.C0 = CFrame.new(.23,-.4,-0.2) * CFrame.Angles(rad(0),rad(0),rad(0))
  235. local m1 = Instance.new('SpecialMesh', p1)
  236. m1.MeshId = "rbxassetid://62246019"
  237. m1.TextureId = "rbxassetid://56350922"
  238. m1.Scale = Vector3.new(.62,0.7,.85)
  239.  
  240. local p1 = Instance.new('Part', char)
  241. p1.Anchored = false
  242. p1.CanCollide = false
  243. p1.BrickColor = BrickColor.new('Rust')
  244. local w = Instance.new('Weld', p1)
  245. w.Part0 = p1
  246. w.Part1 = char:FindFirstChild'Head'
  247. w.C0 = CFrame.new(-.23,-.4,-0.2) * CFrame.Angles(rad(0),rad(0),rad(0))
  248. local m1 = Instance.new('SpecialMesh', p1)
  249. m1.MeshId = "rbxassetid://62246019"
  250. m1.TextureId = "rbxassetid://267233089"
  251. m1.Scale = Vector3.new(.62,0.7,0.85)
  252.  
  253. char.Head:FindFirstChild('face').Texture = "rbxassetid://882767153"
  254.  
  255. local s = Instance.new('Shirt', char)
  256. s.ShirtTemplate = "rbxassetid://941881045"
  257. local p2 = Instance.new('Pants', char)
  258. p2.PantsTemplate = "rbxassetid://982585123"
  259.  
  260. local HBill = Instance.new("BillboardGui", char.Head)
  261. local HMain, HBarBack, HBar = Instance.new("Frame", HBill), Instance.new("Frame"), Instance.new("Frame")
  262. local HHealth, HName = Instance.new("TextLabel", HBarBack), Instance.new("TextLabel")
  263. HBill.Size = UDim2.new(15,0,2.2,0)
  264. HBill.Name = "Display"
  265. HBill.StudsOffset = Vector3.new(0,3.5,0)
  266. HBill.AlwaysOnTop = false
  267. HBill.MaxDistance = 50
  268. HBill.Enabled = true
  269. HMain.BackgroundColor3 = BrickColor.new("Really black").Color
  270. HMain.BackgroundTransparency = 0.8
  271. HMain.Size = UDim2.new(1,0,1,0)
  272. HBarBack.Parent = HMain
  273. HBarBack.BackgroundColor3 = Color3.new(0,255,0)
  274. HBarBack.BorderColor3 = Color3.new(0,0,0)
  275. HBarBack.BorderSizePixel = .25
  276. HBarBack.BackgroundTransparency = .5
  277. HBarBack.Position = UDim2.new(.025, 0, .55, 0)
  278. HBarBack.Size = UDim2.new(.95, 0, .3, 0)
  279. HHealth.BackgroundTransparency = .7
  280. HHealth.Size = UDim2.new(1,0,1,0)
  281. HHealth.Font = "SourceSansBold"
  282. HHealth.Text = ""
  283. HHealth.TextScaled = true
  284. HHealth.TextColor3 = BrickColor.new("Really black").Color
  285. HHealth.TextStrokeTransparency = 1
  286. HName.Parent = HMain
  287. HName.BackgroundTransparency = 1
  288. HName.Size = UDim2.new(1,0,.7,0)
  289. HName.Font = "SourceSansBold"
  290. HName.Text = "Shouto Todoroki"
  291. HName.TextScaled = true
  292. HName.TextColor3 = BrickColor.new("Cyan").Color
  293. HName.TextStrokeTransparency = 1
  294. HName.TextYAlignment = "Top"
  295.  
  296. hum.MaxHealth = "inf"
  297. hum.Health = hum.MaxHealth
  298.  
  299. --// Sfx
  300.  
  301. local s1 = Instance.new('Sound', lleg.Parent)
  302. s1.SoundId = "rbxassetid://138210320"
  303. s1.Volume = 1
  304.  
  305. local s2 = Instance.new('Sound', char.Head)
  306. s2.SoundId = "rbxassetid://959349317"
  307. s2.Volume = 0
  308. s2.Looped = true
  309.  
  310. local s3 = Instance.new('Sound', char.RightHand)
  311. s3.SoundId = "rbxassetid://260433522"
  312. s3.Volume = 1
  313. s3.Looped = false
  314.  
  315. local s4 = Instance.new('Sound', char.RightHand)
  316. s4.SoundId = "rbxassetid://304448425"
  317. s4.Volume = 1
  318. s4.Looped = false
  319.  
  320. --// Functions
  321.  
  322. s2:Stop()
  323.  
  324. coroutine.resume(coroutine.create(function()
  325. for i = 1,35 do
  326. wait()
  327. s2.Volume = s2.Volume + 0.1
  328. end
  329. end))
  330.  
  331. local fire1 = Instance.new("ParticleEmitter", char.LeftHand)
  332. fire1.Texture = "rbxassetid://160041569"
  333. fire1.Rotation = NumberRange.new(4, 9)
  334. fire1.RotSpeed = NumberRange.new(5, 9)
  335. fire1.Speed = NumberRange.new(5, 7)
  336. fire1.Lifetime = NumberRange.new(0.25, .28)
  337. fire1.Color = ColorSequence.new(BrickColor.new'Deep orange'.Color)
  338. fire1.Rate = 200,300
  339. fire1.Acceleration = Vector3.new( 8, 6, 6 )
  340. fire1.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  341. fire1.LightEmission = 0.860
  342. fire1.Size = NumberSequence.new(1)
  343. fire1.LightInfluence = 0
  344. fire1.SpreadAngle = Vector2.new(28, 28)
  345. fire2 = fire1:Clone()
  346. fire2.Parent = char.LeftUpperArm
  347. fire3 = fire1:Clone()
  348. fire3.Parent = char.LeftLowerArm
  349.  
  350. fire1.Enabled = false
  351. fire2.Enabled = false
  352. fire3.Enabled = false
  353.  
  354. local fx = Instance.new("ParticleEmitter", root)
  355. fx.Texture = "http://www.roblox.com/asset/?id=258126401"
  356. fx.Color = ColorSequence.new(BrickColor.new'Light bluish green'.Color)
  357. fx.Rotation = NumberRange.new(-180, 180)
  358. fx.RotSpeed = NumberRange.new(-50, 50)
  359. fx.Speed = NumberRange.new(0)
  360. fx.Lifetime = NumberRange.new(0.625, 0.75)
  361. fx.Rate = 62.500
  362. fx.Transparency = NumberSequence.new(.5)
  363. fx.LightEmission = .5
  364. fx.Size = NumberSequence.new(0, 0.75, 0, 1, 1.25, 0.25)
  365. fx.LightInfluence = 0
  366. fx.Enabled = false
  367. fx.SpreadAngle = Vector2.new(150)
  368.  
  369. local ice1 = Instance.new("ParticleEmitter", char.RightHand)
  370. ice1.Texture = "rbxassetid://258128463"
  371. ice1.Color = ColorSequence.new(Color3.new(0.756863, 0.913725, 0.980392),Color3.new(0.756863, 0.913725, 0.980392))
  372. ice1.Rotation = NumberRange.new(-180, 180)
  373. ice1.RotSpeed = NumberRange.new(-90, 90)
  374. ice1.Speed = NumberRange.new(0)
  375. ice1.Lifetime = NumberRange.new(0.25, 0.40000000596046)
  376. ice1.Rate = 50
  377. ice1.Transparency = NumberSequence.new(.5)
  378. ice1.LightEmission = 0.125
  379. ice1.Size = NumberSequence.new(.7, 1, .7)
  380. ice1.LightInfluence = 0
  381. ice1.SpreadAngle = Vector2.new(150)
  382. ice2 = ice1:Clone()
  383. ice2.Parent = char.RightUpperArm
  384. ice3 = ice1:Clone()
  385. ice3.Parent = char.RightLowerArm
  386.  
  387. ice1.Enabled = false
  388. ice2.Enabled = false
  389. ice3.Enabled = false
  390.  
  391. function ice(a)
  392. local ice1 = Instance.new("ParticleEmitter", a)
  393. ice1.Texture = "rbxassetid://258128463"
  394. ice1.Color = ColorSequence.new(Color3.new(0.756863, 0.913725, 0.980392),Color3.new(0.756863, 0.913725, 0.980392))
  395. ice1.Rotation = NumberRange.new(-180, 180)
  396. ice1.RotSpeed = NumberRange.new(-90, 90)
  397. ice1.Speed = NumberRange.new(0)
  398. ice1.Lifetime = NumberRange.new(0.25, 0.40000000596046)
  399. ice1.Rate = 50
  400. ice1.Transparency = NumberSequence.new(.5)
  401. ice1.LightEmission = 0.125
  402. ice1.Size = NumberSequence.new(.7, 1, .7)
  403. ice1.LightInfluence = 0
  404. ice1.SpreadAngle = Vector2.new(150)
  405. end
  406.  
  407. function debris(a, c)
  408. for j = 1, c do
  409. wait()
  410. local pr = Instance.new("Part")
  411. pr.Name = ""
  412. pr.Anchored = true
  413. pr.BrickColor = BrickColor.new('Light bluish green')
  414. pr.CanCollide = true
  415. pr.Material = 'Ice'
  416. pr.Transparency = 0.25
  417. pr.Size = Vector3.new(math.random(10, 14), math.random(40,60), math.random(10, 14))
  418. pr.CFrame = a * CFrame.Angles(0, math.rad(c * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  419. pr.Parent = workspace
  420. game.Debris:AddItem(pr, 15)
  421. end
  422. end
  423.  
  424. function firer(a)
  425. local fire1 = Instance.new("ParticleEmitter", a)
  426. fire1.Texture = "rbxassetid://160041569"
  427. fire1.Rotation = NumberRange.new(4, 9)
  428. fire1.RotSpeed = NumberRange.new(5, 9)
  429. fire1.Speed = NumberRange.new(5, 7)
  430. fire1.Lifetime = NumberRange.new(0.2,0.6)
  431. fire1.Color = ColorSequence.new(BrickColor.new'Deep orange'.Color)
  432. fire1.Rate = 10000
  433. fire1.Acceleration = Vector3.new( 8, 6, 6 )
  434. fire1.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  435. fire1.LightEmission = 0.860
  436. fire1.Size = NumberSequence.new(1)
  437. fire1.LightInfluence = 0
  438. fire1.SpreadAngle = Vector2.new(28, 28)
  439. end
  440. function fireit(a)
  441. local fire1 = Instance.new("ParticleEmitter", a)
  442. fire1.Texture = "rbxassetid://160041569"
  443. fire1.Rotation = NumberRange.new(5, 10)
  444. fire1.RotSpeed = NumberRange.new(3, 12)
  445. fire1.Speed = NumberRange.new(6, 12)
  446. fire1.Lifetime = NumberRange.new(0.2,0.6)
  447. fire1.Color = ColorSequence.new(BrickColor.new('Deep orange').Color)
  448. fire1.Rate = 100000
  449. fire1.Acceleration = Vector3.new( 0, 0, 10 )
  450. fire1.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  451. fire1.LightEmission = 1
  452. fire1.Size = NumberSequence.new(1.5)
  453. fire1.LightInfluence = 0
  454. fire1.SpreadAngle = Vector2.new(1,1)
  455. return fireit
  456. end
  457. function ic(a)
  458. local fire1 = Instance.new("ParticleEmitter", a)
  459. fire1.Texture = "http://www.roblox.com/asset/?id=258126401"
  460. fire1.Color = ColorSequence.new(BrickColor.new'Light bluish green'.Color)
  461. fire1.Rotation = NumberRange.new(-180, 180)
  462. fire1.RotSpeed = NumberRange.new(-50, 50)
  463. fire1.Speed = NumberRange.new(0)
  464. fire1.Lifetime = NumberRange.new(0.625, 0.75)
  465. fire1.Rate = 62.500
  466. fire1.Transparency = NumberSequence.new(.5)
  467. fire1.LightEmission = .5
  468. fire1.Size = NumberSequence.new(0, 0.75, 0, 1, 1.25, 0.25)
  469. fire1.LightInfluence = 0
  470. fire1.SpreadAngle = Vector2.new(150)
  471. end
  472.  
  473. local sous = {}
  474. function scan(p)
  475. coroutine.resume(coroutine.create(function()
  476. for _,v in pairs(p:GetChildren()) do
  477. if v:IsA("BodyVelocity") or v:IsA('BodyPosition') or v:IsA('BodyGyro') then
  478. v:Destroy()
  479. end
  480. scan(v)
  481. end
  482. end))
  483. end
  484.  
  485. function tw(string)
  486. coroutine.resume(coroutine.create(function()
  487. if mode == "Fire" then
  488. HHealth.TextColor3 = BrickColor.new("Crimson").Color
  489. elseif mode == "Ice" then
  490. HHealth.TextColor3 = BrickColor.new("Baby blue").Color
  491. else
  492. HHealth.TextColor3 = BrickColor.new("Institutional white").Color
  493. end
  494. local String = string
  495. local Length = string.len(String)
  496.  
  497. for i=1,Length do
  498. wait(.05)
  499. HHealth.Text = string.sub(String,1,i)
  500. end
  501. wait(.3)
  502. HHealth.Text = ""
  503. end))
  504. end
  505.  
  506. tw('Created by Humans')
  507.  
  508. function firestream()
  509. for i = 1,40 do
  510. for i = 1,30 do
  511. neck.C0 = neck.C0:lerp(CFrame.new(0,0.8,0)*CFrame.Angles(rad(0),rad(6.646),rad(0)),.03)
  512. LS.C0 = LS.C0:lerp(CFrame.new(-0.9,0.5,.05)*CFrame.Angles(rad(90.126),rad(0),rad(0)),.03)
  513. LE.C0 = LE.C0:lerp(CFrame.new(-0,-0.3,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.03)
  514. RS.C0 = RS.C0:lerp(CFrame.new(0.9,0.5,.05)*CFrame.Angles(rad(-2.693),rad(-27.617),rad(85.313)),.03)
  515. RE.C0 = RE.C0:lerp(CFrame.new(-0,-0.3,0)*CFrame.Angles(rad(90.699),rad(1.49),rad(0)),.03)
  516. Waist.C0 = Waist.C0:lerp(CFrame.new(-0,0.6,0)*CFrame.Angles(rad(0),rad(-4.526),rad(0)),.03)
  517. LH.C0 = LH.C0:lerp(CFrame.new(0, -0.275, 0.046)*CFrame.Angles(rad(80.501),rad(0),rad(0)),0.1)
  518. RH.C0 = RH.C0:lerp(CFrame.new(0.082, -0.038, 0.23)*CFrame.Angles(rad(-20.798),rad(9.339),rad(22.231)),0.1)
  519. LN.C0 = LN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(-82.506),rad(0),rad(0)),0.1)
  520. RN.C0 = RN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(-27.617),rad(0),rad(0)),0.1)
  521. LowerTorso.Root.C0 = LowerTorso.Root.C0:lerp(CFrame.new(0, -0.094, 0)*CFrame.Angles(rad(0),rad(0),rad(0)),0.05)
  522. end
  523. end
  524. wait(1)
  525. fireit(char["LeftUpperArm"])
  526. wait(1)
  527. fireit(char["LeftLowerArm"])
  528. wait(1)
  529. fireit(char["LeftHand"])
  530. local s = .05
  531. for i=1, 30 do
  532. local flame = Instance.new("Part", char)
  533. flame.Name = "StreamOfFlames"
  534. flame.Touched:connect(function(hit)
  535. if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent.Name ~= plr.Name then
  536. hit.Parent:BreakJoints()
  537. firer(hit)
  538. end
  539. end)
  540. flame.Transparency = 1
  541. flame.Size = Vector3.new(5, 5, 5)
  542. flame.CanCollide = true
  543. flame.CFrame = char["LeftHand"].CFrame + Vector3.new(0,1,0)
  544. flame.Anchored = false
  545. fireit(flame)
  546. flame.ParticleEmitter.Size = NumberSequence.new(10, 14, 10, 16, 18)
  547. local bv = Instance.new("BodyVelocity", flame)
  548. bv.Velocity = plr:GetMouse().Hit.lookVector * 50
  549. bv.MaxForce = Vector3.new(1e8, 7.5, 1e8)
  550. wait(.2)
  551. end
  552. wait(1)
  553. for i,v in pairs(char:GetChildren())do
  554. if v.Name == "LeftHand" or v.Name == "LeftUpperArm" or v.Name == "LeftLowerArm" then
  555. for i,a in pairs(v:GetChildren())do
  556. if a:IsA("ParticleEmitter") then
  557. if a.LightEmission == 1 then
  558. a:Destroy()
  559. end
  560. end
  561. end
  562. end
  563. if v.Name == "StreamOfFlames" then
  564. v:Destroy()
  565. end
  566. end
  567. end
  568.  
  569. function firemove()
  570. fire1.Enabled = true
  571. fire2.Enabled = true
  572. fire3.Enabled = true
  573. wait(.6)
  574. for i = 0,1,0.1 do
  575. wait()
  576. lshold.C0 = lshold.C0:lerp(lsho*CFrame.new(0.036, -0.178, -0.051) * CFrame.Angles(math.rad(78), 0, math.rad(25)),i)
  577. rshold.C0 = rshold.C0:lerp(rsho*CFrame.new(-0.143, -0.209, -0.185) * CFrame.Angles(math.rad(78), math.rad(-3), math.rad(-25)),i)
  578. lelbow.C0 = lelbow.C0:lerp(lelbo*CFrame.Angles(0, 0, math.rad(26)),i)
  579. relbow.C0 = relbow.C0:lerp(relbo*CFrame.Angles(0, 0, math.rad(-26)),i)
  580. end
  581. local fball = Instance.new('Part', char)
  582. firer(fball)
  583. fball.Touched:connect(function(hit)
  584. if hit.Parent and hit and hit.Parent.Name ~= plr.Name and hit.Parent:FindFirstChildOfClass'Humanoid' then
  585. local targ = hit.Parent
  586. local humtarg = targ:FindFirstChildOfClass'Humanoid'
  587. targ:BreakJoints()
  588. local _t = 0
  589. repeat
  590. wait(.3)
  591. local _p = fball:Clone()
  592. if _p:FindFirstChild("BodyVelocity") then
  593. _p.BodyVelocity.Velocity = Vector3.new(math.random(-360, 360),math.random(-360, 360),math.random(-360, 360))
  594. end
  595. if _p:FindFirstChildOfClass("ParticleEmitter") then
  596. _p:FindFirstChildOfClass("ParticleEmitter").Size = NumberSequence.new(.1)
  597. end
  598. _p.Size = (_p.Size/3)
  599. _p.Transparency = .5
  600. until _t == 20
  601. end
  602. end)
  603. fball.Name = 'fireball'
  604. fball.Size = Vector3.new(0.1,0.1,0.1)
  605. fball.Shape = 'Ball'
  606. fball.BrickColor = BrickColor.new'Crimson'
  607. fball.TopSurface = 0
  608. fball.BottomSurface = 0
  609. fball.Anchored = false
  610. fball.CanCollide = false
  611. fball.Material = 'Slate'
  612. local w = Instance.new('Weld', char)
  613. w.Name = 'itsjustaweldbro'
  614. w.Part0 = fball
  615. w.Part1 = char.LeftHand
  616. w.C0 = CFrame.new(0,-0.5,0)
  617. for i = 1,25 do
  618. fball.Size = fball.Size + Vector3.new(.0225,.0225,.0225)
  619. local w = Instance.new('Weld', char)
  620. w.Name = 'itsjustaweldbro'
  621. w.Part0 = fball
  622. w.Part1 = char.LeftHand
  623. w.C0 = CFrame.new(0,1.25,0)
  624. wait()
  625. end
  626. wait(.8)
  627. s4:Play()
  628. for _, a in pairs(char:children()) do
  629. if a:IsA('Weld') then
  630. a:Destroy()
  631. end
  632. end
  633. local siz = 1
  634. local bv = Instance.new("BodyVelocity")
  635. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  636. bv.velocity = mouse.Hit.lookVector * 50
  637. bv.Parent = fball
  638. wait(1)
  639. for i = 1,25 do
  640. wait()
  641. fball:FindFirstChildOfClass'ParticleEmitter'.Size = NumberSequence.new(siz)
  642. fball.Size = fball.Size + Vector3.new(2,2,2)
  643. bv.velocity = mouse.Hit.lookVector * 50
  644. siz = siz + 1
  645. end
  646. fire1.Enabled = false
  647. fire2.Enabled = false
  648. fire3.Enabled = false
  649. end
  650.  
  651. function fmove()
  652. local fire1 = Instance.new("ParticleEmitter", char.LeftHand)
  653. fire1.Texture = "rbxassetid://160041569"
  654. fire1.Rotation = NumberRange.new(4, 9)
  655. fire1.RotSpeed = NumberRange.new(5, 9)
  656. fire1.Speed = NumberRange.new(5, 7)
  657. fire1.Lifetime = NumberRange.new(0.2,2)
  658. fire1.Color = ColorSequence.new(BrickColor.new'Deep orange'.Color)
  659. fire1.Rate = 10000
  660. fire1.Acceleration = Vector3.new( 8, 6, 6 )
  661. fire1.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  662. fire1.LightEmission = 0.860
  663. fire1.Size = NumberSequence.new(5,10,15,20,25,30,35,40,45,50,55,60,65,70,75,80,85,90,95,100)
  664. fire1.LightInfluence = 0
  665. fire1.SpreadAngle = Vector2.new(0)
  666. end
  667.  
  668. function hit(b)
  669. for _,v in pairs(workspace:children()) do
  670. if v:IsA('Model') and v.Name ~= plr.Name and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChildOfClass("Humanoid") then
  671. if (v.HumanoidRootPart.Position-ice.Position).magnitude <=b then
  672. if not hit.Parent:FindFirstChild'IceVal' then
  673. local targ = v
  674. table.insert(freezed,v)
  675. local b = numb:Clone()
  676. b.Parent = targ
  677. local humtarg = targ:FindFirstChildOfClass'Humanoid'
  678. humtarg.WalkSpeed = 0
  679. humtarg.JumpPower = 0
  680. local a = p:Clone()
  681. game:service'Debris':AddItem(a,7)
  682. a.Parent = char
  683. a.Shape = 'Block'
  684. a.Size = Vector3.new(2.56, 1, 2)
  685. if targ:FindFirstChild'Torso' then
  686. a.CFrame = targ.Torso.CFrame * CFrame.new(0,-2.5,0)
  687. elseif targ:FindFirstChild'UpperTorso' then
  688. a.CFrame = targ.HumanoidRootPart.CFrame * CFrame.new(0,-2.5,0)
  689. end
  690. end
  691. end
  692. end
  693. end
  694. end
  695.  
  696. function freeze()
  697. ice1.Enabled = true
  698. ice2.Enabled = true
  699. ice3.Enabled = true
  700. hum.WalkSpeed = 0
  701. hum.JumpPower = 0
  702. local p = Instance.new('Part', char)
  703. ice(p)
  704. p.Touched:connect(function(hit)
  705. if hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' and hit.Parent.Name ~= plr.Name then
  706. if not hit.Parent:FindFirstChild'IceVal' then
  707. local targ = hit.Parent
  708. table.insert(freezed,targ)
  709. local b = numb:Clone()
  710. b.Parent = targ
  711. local humtarg = targ:FindFirstChildOfClass'Humanoid'
  712. humtarg.WalkSpeed = 0
  713. humtarg.JumpPower = 0
  714. local a = p:Clone()
  715. game:service'Debris':AddItem(a,7)
  716. a.Parent = char
  717. a.Shape = 'Block'
  718. a.Size = Vector3.new(2.56, 1, 2)
  719. if targ:FindFirstChild'Torso' then
  720. a.CFrame = targ.Torso.CFrame * CFrame.new(0,-2.5,0)
  721. elseif targ:FindFirstChild'UpperTorso' then
  722. a.CFrame = targ.HumanoidRootPart.CFrame * CFrame.new(0,-2.5,0)
  723. end
  724. end
  725. end
  726. end)
  727. game:service'Debris':AddItem(p,9)
  728. p.Anchored = true
  729. p.CanCollide = false
  730. p.Shape = 'Cylinder'
  731. p.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0,-2.3,0) * CFrame.Angles(0,0,rad(-90))
  732. p.Size = Vector3.new(0.2,0,0.2)
  733. p.BrickColor = BrickColor.new('Light bluish green')
  734. p.Material = 'Ice'
  735. for i = 0,1,0.1 do
  736. wait()
  737. rtorso.C0 = rtorso.C0:lerp(rtors*CFrame.new(0, -0.887, 0.2) * CFrame.Angles(math.rad(-9.74), 0, 0),i)
  738. waist.C0 = waist.C0:lerp(wais*CFrame.new(0, -0.118, -0.201) * CFrame.Angles(math.rad(-55.634), 0, 0),i)
  739. lshold.C0 = lshold.C0:lerp(lsho*CFrame.new(0, -0.11, -0.375) * CFrame.Angles(math.rad(73.625), 0, 0),i)
  740. rshold.C0 = rshold.C0:lerp(rsho*CFrame.new(0, -0.308, -0.164) * CFrame.Angles(math.rad(69.5), 0, 0),i)
  741. neck.C0 = neck.C0:lerp(nec*CFrame.Angles(math.rad(57.124), 0, 0),i)
  742. lleg.C0 = lleg.C0:lerp(lle*CFrame.Angles(math.rad(17.991), 0, 0),i)
  743. rleg.C0 = rleg.C0:lerp(rle*CFrame.Angles(math.rad(3.094), 0, 0),i)
  744. lkk.C0 = lkk.C0:lerp(lk*CFrame.Angles(math.rad(-108.977), 0, 0),i)
  745. rkk.C0 = rkk.C0:lerp(rk*CFrame.new(0, -0.02, -0.057) * CFrame.Angles(math.rad(-104.622), 0, 0),i)
  746. end
  747. for i = 1,150 do
  748. wait()
  749. p.Size = p.Size + Vector3.new(0,3,3)
  750. p.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0,-2.3,0) * CFrame.Angles(0,0,rad(-90))
  751. end
  752. for i = 0,1,0.08 do
  753. wait()
  754. rtorso.C0 = rtorso.C0:lerp(rtors,i)
  755. waist.C0 = waist.C0:lerp(wais,i)
  756. lshold.C0 = lshold.C0:lerp(lsho,i)
  757. rshold.C0 = rshold.C0:lerp(rsho,i)
  758. neck.C0 = neck.C0:lerp(nec,i)
  759. lleg.C0 = lleg.C0:lerp(lle,i)
  760. rleg.C0 = rleg.C0:lerp(rle,i)
  761. lkk.C0 = lkk.C0:lerp(lk,i)
  762. rkk.C0 = rkk.C0:lerp(rk,i)
  763. end
  764. for _, a in pairs(freezed) do
  765. wait(.05)
  766. if a:FindFirstChildOfClass'NumberValue' then
  767. a:FindFirstChildOfClass'NumberValue':Destroy()
  768. end
  769. a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 16
  770. a:FindFirstChildOfClass'Humanoid'.JumpPower = 56
  771. end
  772. hum.WalkSpeed = 12
  773. hum.JumpPower = 50
  774. wait(4)
  775. for _, a in pairs(freezed) do
  776. wait(.05)
  777. if a:FindFirstChildOfClass'NumberValue' then
  778. a:FindFirstChildOfClass'NumberValue':Destroy()
  779. end
  780. a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 16
  781. a:FindFirstChildOfClass'Humanoid'.JumpPower = 56
  782. end
  783. end
  784.  
  785. function legslam()
  786. legslamm = true
  787. for i = 0,1,0.1 do
  788. wait()
  789. neck.C0 = neck.C0:lerp(nec*CFrame.Angles(rad(12), 0, 0),i)
  790. rleg.C0 = rleg.C0:lerp(rle*CFrame.new(0, 0.57, -0.725) * CFrame.Angles(math.rad(11.23), 0, 0),i)
  791. end
  792. for i = 0,1,0.1 do
  793. wait()
  794. neck.C0 = neck.C0:lerp(nec*CFrame.Angles(math.rad(-20), 0, 0),i)
  795. rleg.C0 = rleg.C0:lerp(rle*CFrame.new(0, 0.134, -0.71),i)
  796. end
  797. s1:Play()
  798. wait(.5)
  799. for i = 0,1,0.1 do
  800. wait()
  801. neck.C0 = neck.C0:lerp(nec,i)
  802. rleg.C0 = rleg.C0:lerp(rle,i)
  803. end
  804. legslamm=false
  805. end
  806.  
  807. function icemove()
  808. debris(char:FindFirstChild('HumanoidRootPart').CFrame,15)
  809. end
  810.  
  811. function spikes()
  812. local a = 10
  813. local face = ""
  814. local b = .2
  815. local c = 8
  816. legslam()
  817. wait(0.2)
  818. for i = 1,12 do
  819. local p = Instance.new('Part', char)
  820. ice(p)
  821. p.Name = 'Spike'
  822. table.insert(spike,p)
  823. local m = Instance.new('SpecialMesh', p)
  824. m.MeshId = 'rbxassetid://1033714'
  825. m.Scale = Vector3.new(5, 54, 5)
  826. p.BrickColor = BrickColor.new('Light bluish green')
  827. p.Material = 'Ice'
  828. p.Anchored = true
  829. p.CanCollide = false
  830. p.Size = Vector3.new(5,20,5)
  831. p.Position = char.HumanoidRootPart.Position + char.HumanoidRootPart.CFrame.lookVector * a
  832. p.Position = p.Position + Vector3.new(0,-27,0)
  833. p.Touched:connect(function(hit)
  834. if hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' then
  835. hit.Parent:Destroy()
  836. end
  837. end)
  838. a = a + 10
  839. for i = 1,8 do
  840. wait()
  841. p.Position = p.Position + Vector3.new(0,b,0)
  842. b = b + .03
  843. end
  844. end
  845. b = .2
  846. wait(4)
  847. for _, a in pairs(spike) do
  848. for i = 1,20 do
  849. wait(.05)
  850. a.CFrame = a.CFrame * CFrame.new(0,-b,0)
  851. b = b + .08
  852. end
  853. end
  854. spike = {}
  855. b = .2
  856. for _, a in pairs(char:children()) do
  857. if a.Name == 'Spike' and a:IsA'Part' then
  858. a:Destroy()
  859. end
  860. end
  861.  
  862. end
  863. function slide()
  864. for i = 0,1,0.1 do
  865. wait()
  866. neck.C0 = neck.C0:lerp(CFrame.new(0,0.8,0)*CFrame.Angles(rad(0),rad(11.287),rad(0)),i)
  867. LS.C0 = LS.C0:lerp(CFrame.new(-1.2,0.5,.05)*CFrame.Angles(rad(76.375),rad(4.412),rad(-19.939)),i)
  868. LE.C0 = LE.C0:lerp(CFrame.new(-0,-0.3,0)*CFrame.Angles(rad(12.605),rad(0),rad(0)),i)
  869. RS.C0 = RS.C0:lerp(CFrame.new(1.2,0.5,.05)*CFrame.Angles(rad(-43.602),rad(-26.814),rad(46.696)),i)
  870. RE.C0 = RE.C0:lerp(CFrame.new(-0,-0.3,0)*CFrame.Angles(rad(84.454),rad(0),rad(0)),i)
  871. Waist.C0 = Waist.C0:lerp(CFrame.new(-0,0.6,0)*CFrame.Angles(rad(0),rad(-8.881),rad(0)),i)
  872. LH.C0 = LH.C0:lerp(CFrame.new(-0.5,-0.35,0)*CFrame.Angles(rad(14.553),rad(35.294),rad(-6.016)),i)
  873. RH.C0 = RH.C0:lerp(CFrame.new(0.5,-0.35,0)*CFrame.Angles(rad(0),rad(-8.193),rad(13.178)),i)
  874. LN.C0 = LN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(-11.86),rad(0),rad(0)),i)
  875. RN.C0 = RN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(-20.111),rad(0),rad(0)),i)
  876. LowerTorso.Root.C0 = LowerTorso.Root.C0:lerp(CFrame.new(-0,0,0)*CFrame.Angles(rad(0),rad(-19.824),rad(0)),i)
  877. end
  878. hum.WalkSpeed = 0
  879. for i = 1,65 do
  880. wait(.05)
  881. local ap = Instance.new('Part', char)
  882. ap.Anchored = true
  883. ap.CanCollide = false
  884. ap.Size = Vector3.new(0.2,0.2,0.2)
  885. ap.Transparency = 1
  886. ap.Position = rootpart.Position + rootpart.CFrame.lookVector * 2
  887. rootpart.CFrame = ap.CFrame
  888. local spart = Instance.new('Part', char)
  889. table.insert(ices,spart)
  890. spart.Touched:connect(function(hit)
  891. if hit and mode == "Ice" and hit.Parent.Name ~= plr.Name and hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' then
  892. local targ = hit.Parent
  893. table.insert(tfreeze,targ)
  894. local humtarg = targ:FindFirstChildOfClass'Humanoid'
  895. humtarg.WalkSpeed = humtarg.WalkSpeed/2
  896. end
  897. end)
  898. spart.Name = 'IceSlide'
  899. spart.CanCollide = false
  900. spart.Material = 'Neon'
  901. spart.Anchored = true
  902. spart.Size = Vector3.new(5, 0.05, 5)
  903. spart.BrickColor = BrickColor.new(color)
  904. spart.CFrame = rootpart.CFrame * CFrame.new(0,-2.3,0) * CFrame.Angles(0,math.random(1,500),0)
  905. if mode == "Both" then
  906. local s = Instance.new("Smoke", spart)
  907. s.Opacity = .8
  908. s.Size = 2.5
  909. end
  910. end
  911. hum.WalkSpeed = 12
  912. for i = 1,25 do
  913. wait()
  914. for _, a in pairs(ices) do
  915. a.Transparency = a.Transparency + 0.1
  916. end
  917. end
  918. for _, a in pairs(ices) do
  919. a:Destroy()
  920. end
  921. for _, a in pairs(tfreeze) do
  922. a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 16
  923. end
  924. tfreeze = {}
  925. bg.Parent = script
  926. end
  927.  
  928. function flyy()
  929. fire1.Enabled = true
  930. fire2.Enabled = false
  931. fire3.Enabled = false
  932. ice1.Enabled = true
  933. ice2.Enabled = true
  934. ice3.Enabled = true
  935. bg.Parent = root
  936. bv.Parent = root
  937. hum.Sit = true
  938. end
  939.  
  940. function unfly()
  941. fire1.Enabled = false
  942. fire2.Enabled = false
  943. fire3.Enabled = false
  944. ice1.Enabled = true
  945. ice2.Enabled = true
  946. ice3.Enabled = true
  947. fly = false
  948. for i = 0,1,0.1 do
  949. wait()
  950. rtorso.C0 = rtorso.C0:lerp(rtors, 0.1)
  951. end
  952. bg.Parent = script
  953. bv.Parent = script
  954. hum.Sit = false
  955. end
  956.  
  957. --// Keys
  958.  
  959. mouse.Button2Down:connect(function()
  960. rclick = true
  961. end)
  962.  
  963. mouse.Button2Down:connect(function()
  964. rclick = false
  965. end)
  966.  
  967. mouse.Button1Down:connect(function()
  968. if mouse.Target and cooldown and mouse.Target.Parent and mouse.Target.Parent:FindFirstChildOfClass'Humanoid' then
  969. if mode == 'Ice' or mode == 'Both' then
  970. if not mouse.Target:FindFirstChild'Id' then
  971. local targ = mouse.Target
  972. table.insert(freez,targ.Parent)
  973. local a = Instance.new('NumberValue', targ.Parent)
  974. a.Name = 'Id'
  975. tw('FREEZE!')
  976. fire = true
  977. cooldown = false
  978. for i = 0,1,0.1 do
  979. wait()
  980. rshold.C0 = rshold.C0:lerp(rsho*CFrame.Angles(math.rad(100), math.rad(0.63), math.rad(2.063)), 0.1)
  981. end
  982. wait(0.3)
  983. local p = Instance.new('Part', char)
  984. s3:Play()
  985. ice(p)
  986. p.Anchored = false
  987. p.CanCollide = false
  988. p.Size = targ.Size + Vector3.new(0.1,0.1,0.1)
  989. p.Transparency = 0.5
  990. p.BrickColor = BrickColor.new'Light bluish green'
  991. p.Material = 'Ice'
  992. local w = Instance.new('Weld', p)
  993. w.Part0 = p
  994. w.Part1 = targ
  995. if targ.Parent:FindFirstChildOfClass'Humanoid' then
  996. targ.Parent:FindFirstChildOfClass'Humanoid'.WalkSpeed = 0
  997. targ.Parent:FindFirstChildOfClass'Humanoid'.JumpPower = 0
  998. end
  999. HHealth.Text = ""
  1000. for i = 0,1,0.1 do
  1001. wait()
  1002. rshold.C0 = rshold.C0:lerp(rsho, 0.1)
  1003. end
  1004. cooldown = true
  1005. fire = false
  1006. end
  1007. end
  1008. end
  1009. end)
  1010.  
  1011. mouse.Button1Down:connect(function()
  1012. if mouse.Target and cooldown and mouse.Target.Parent and mouse.Target.Parent:FindFirstChildOfClass'Humanoid' then
  1013. if mode == 'Fire' then
  1014. if not mouse.Target:FindFirstChild'Id' then
  1015. local targ = mouse.Target
  1016. table.insert(burnt,targ.Parent)
  1017. if targ.Parent:FindFirstChildOfClass'NumberValue' then
  1018. targ.Parent:FindFirstChildOfClass'NumberValue':Destroy()
  1019. end
  1020. targ.Parent:FindFirstChildOfClass'Humanoid'.WalkSpeed = 16
  1021. targ.Parent:FindFirstChildOfClass'Humanoid'.JumpPower = 50
  1022. tw('BURN!')
  1023. fire = true
  1024. cooldown = false
  1025. local p = Instance.new('Part', char)
  1026. p.Anchored = false
  1027. p.CanCollide = false
  1028. p.Size = targ.Size + Vector3.new(0.1,0.1,0.1)
  1029. p.Transparency = 1
  1030. p.BrickColor = BrickColor.new'Light bluish green'
  1031. p.Material = 'Ice'
  1032. local w = Instance.new('Weld', p)
  1033. w.Part0 = p
  1034. w.Part1 = targ
  1035. for i = 0,1,0.1 do
  1036. wait()
  1037. lshold.C0 = lshold.C0:lerp(lsho*CFrame.Angles(math.rad(100), math.rad(-0.63), math.rad(-2.063)), 0.1)
  1038. end
  1039. wait(0.3)
  1040. firer(p)
  1041. wait(.3)
  1042. p:FindFirstChildOfClass'ParticleEmitter'.Enabled = false
  1043. targ:Destroy()
  1044. HHealth.Text = ""
  1045. for i = 0,1,0.1 do
  1046. wait()
  1047. lshold.C0 =lshold.C0:lerp(lsho, 0.1)
  1048. end
  1049. cooldown = true
  1050. fire = false
  1051. end
  1052. end
  1053. end
  1054. end)
  1055.  
  1056. mouse.KeyDown:connect(function(h)
  1057. if h == 'c' and cooldown and canfly == false then
  1058. cooldown = false
  1059. if mode == "None" then
  1060. mode = "Fire"
  1061. tw('FIRE MODE!')
  1062. fx.Enabled = false
  1063. ice1.Enabled = false
  1064. ice2.Enabled = false
  1065. ice3.Enabled = false
  1066. HHealth.Text = ''
  1067. elseif mode == "Ice" then
  1068. mode = "Both"
  1069. tw('FIRE AND ICE MODE!')
  1070. fx.Enabled = true
  1071. ice1.Enabled = true
  1072. ice2.Enabled = true
  1073. ice3.Enabled = true
  1074. HHealth.Text = ''
  1075. elseif mode == "Fire" then
  1076. mode = "Ice"
  1077. tw('ICE MODE!')
  1078. HName.TextColor3 = BrickColor.new("Cyan").Color
  1079. fx.Enabled = true
  1080. ice1.Enabled = true
  1081. ice2.Enabled = true
  1082. ice3.Enabled = true
  1083. HHealth.Text = ''
  1084. elseif mode == "Both" then
  1085. mode = "None"
  1086. tw("I shouldn't waste my energy..")
  1087. fx.Enabled = false
  1088. ice1.Enabled = false
  1089. ice2.Enabled = false
  1090. ice3.Enabled = false
  1091. HHealth.Text = ''
  1092. end
  1093. wait(.2)
  1094. cooldown = true
  1095. end
  1096. if h == 'm' and cooldown and canfly == false then
  1097. if mode == "Ice" or mode == "Fire" or mode == "Both" then
  1098. fire = true
  1099. cooldown = false
  1100. slide()
  1101. fire = false
  1102. cooldown = true
  1103. end
  1104. end
  1105. if h == 'q' and cooldown then
  1106. if mode == "Ice" or mode == "Both" then
  1107. cooldown = false
  1108. fire = true
  1109. tw('FREEZE!')
  1110. freeze()
  1111. HHealth.Text = ""
  1112. fire = false
  1113. cooldown = true
  1114. end
  1115. end
  1116. if h == 'f' and cooldown then
  1117. if mode == "Fire" or mode == "Both" then
  1118. cooldown = false
  1119. fire = true
  1120. tw('FIRE BALL!')
  1121. firemove()
  1122. HHealth.Text = ""
  1123. fire = false
  1124. cooldown = true
  1125. end
  1126. end
  1127. if h == 'e' and cooldown then
  1128. if mode == "Ice" or mode == "Both" then
  1129. cooldown = false
  1130. fire = true
  1131. tw('ICE SHIELD!')
  1132. icemove()
  1133. HHealth.Text = ""
  1134. fire = false
  1135. cooldown = true
  1136. elseif mode == "Fire" then
  1137. cooldown = false
  1138. fire = true
  1139. tw('FIRE STREAM!')
  1140. firestream()
  1141. wait()
  1142. HHealth.Text = ""
  1143. fire = false
  1144. cooldown = true
  1145. end
  1146. end
  1147. if h == 'r' and cooldown then
  1148. if canfly == false and mode == "Both" then
  1149. canfly = true
  1150. cooldown = false
  1151. flyy()
  1152. cooldown = true
  1153. elseif canfly and cooldown then
  1154. canfly = false
  1155. cooldown = false
  1156. unfly()
  1157. for i = 0,1,0.1 do
  1158. wait()
  1159. rtorso.C0 = rtorso.C0:lerp(rtors, 0.1)
  1160. end
  1161. cooldown = true
  1162. end
  1163. end
  1164. end)
  1165.  
  1166. --// Nothing
  1167.  
  1168. fire = false
  1169. legslamm = false
  1170. fly = false
  1171.  
  1172. --// Walk fx
  1173.  
  1174. game:GetService('RunService').RenderStepped:connect(function()
  1175. if mode == "None" then
  1176. fire1.Enabled = false
  1177. fire2.Enabled = false
  1178. fire3.Enabled = false
  1179. fx.Enabled = false
  1180.  
  1181. nonemode = true
  1182. icemode = false
  1183. bothmode = false
  1184. firemode = false
  1185. elseif mode == "Fire" then
  1186. fire1.Enabled = true
  1187. fire2.Enabled = true
  1188. fire3.Enabled = true
  1189.  
  1190. firemode = true
  1191. icemode = false
  1192. bothmode = false
  1193. nonemode = false
  1194. elseif mode == "Ice" then
  1195. fire1.Enabled = false
  1196. fire2.Enabled = false
  1197. fire3.Enabled = false
  1198.  
  1199. icemode = true
  1200. bothmode = false
  1201. firemode = false
  1202. nonemode = false
  1203. elseif mode == "Both" then
  1204. fire1.Enabled = true
  1205. fire2.Enabled = true
  1206. fire3.Enabled = true
  1207.  
  1208. bothmode = true
  1209. icemode = false
  1210. firemode = false
  1211. nonemode = false
  1212. end
  1213. end)
  1214.  
  1215. game:GetService('RunService').RenderStepped:connect(function()
  1216. if canfly == true then
  1217. fly = true
  1218. elseif canfly == false then
  1219. fly = false
  1220. end
  1221. end)
  1222.  
  1223. game:GetService('RunService').RenderStepped:connect(function()
  1224. if fly and idle == false and stop == false then
  1225. hum.Sit = true
  1226. bv.velocity = mouse.Hit.lookVector * 76
  1227. bg.cframe = CFrame.new(rootpart.Position,mouse.Hit.p*Vector3.new(1,0,1)+rootpart.Position*Vector3.new(0,1,0))
  1228. rtorso.C0 = rtorso.C0:lerp(rtors * CFrame.Angles(math.rad(-75), 0, 0), 0.1)
  1229. waist.C0 = waist.C0:lerp(wais * CFrame.new(0, -0.102, 0.033) * CFrame.Angles(math.rad(13.866), 0, 0), 0.1)
  1230. lshold.C0 = lshold.C0:lerp(lsho * CFrame.Angles(math.rad(-27.044), math.rad(12.319), math.rad(-23.319)), 0.1)
  1231. rshold.C0 = rshold.C0:lerp(rsho * CFrame.Angles(math.rad(-27.044), math.rad(-12.319), math.rad(23.319)), 0.1)
  1232. lleg.C0 = lleg.C0:lerp(lle * CFrame.Angles(math.rad(-13.808), 0, math.rad(-4.698)), 0.1)
  1233. neck.C0 = neck.C0:lerp(nec * CFrame.Angles(math.rad(11.574), 0, 0), 0.1)
  1234. rleg.C0 = rleg.C0:lerp(rle * CFrame.Angles(math.rad(-15.241), 0, math.rad(3.38)), 0.1)
  1235. end
  1236. end)
  1237.  
  1238. game:GetService('RunService').RenderStepped:connect(function()
  1239. for _, a in pairs(freez) do
  1240. if a:FindFirstChildOfClass'NumberValue' then
  1241. a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 0
  1242. end
  1243. end
  1244. end)
  1245.  
  1246. game:GetService('RunService').RenderStepped:connect(function()
  1247. for _, a in pairs(freezed) do
  1248. if a:FindFirstChildOfClass'NumberValue' then
  1249. a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 0
  1250. end
  1251. end
  1252. end)
  1253.  
  1254. game:GetService('RunService').RenderStepped:connect(function()
  1255. sine = change+sine
  1256. ang = ang+0.08
  1257. ang2 = ang2+0.01
  1258. rad = math.rad
  1259. sin = math.sin
  1260. arm = arm + 0.06
  1261.  
  1262. if fly == false and legslamm == false and fire == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then
  1263. lleg.C0 = lleg.C0:lerp(lle * CFrame.Angles(-1, 0, 0), 0.1)
  1264. rleg.C0 = rleg.C0:lerp(rle * CFrame.Angles(-1, 0, 0), 0.1)
  1265. lshold.C0 = lshold.C0:lerp(CFrame.new(0,0,0) * lsho * CFrame.Angles(0, 0, math.rad(-13.579)), 0.1)
  1266. rshold.C0 = rshold.C0:lerp(CFrame.new(0,0,0) * rsho * CFrame.Angles(0, 0, math.rad(15.355)), 0.1)
  1267. end
  1268.  
  1269. if fly == false and legslamm == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then
  1270. lleg.C0 = lleg.C0:lerp(CFrame.new(-0.53,-0.15+0.1*-math.cos(tick()*4),0.2*math.sin(tick()*4))*CFrame.Angles(math.rad(25*-math.sin(tick()*8)), rad(-1), rad(0)), 1.5) * CFrame.Angles(-0.1, 0, 0)
  1271. rleg.C0 = rleg.C0:lerp(CFrame.new(0.53,-0.15+0.1*math.cos(tick()*4),0.2*-math.sin(tick()*4))*CFrame.Angles(math.rad(25*math.sin(tick()*8)), rad(10), rad(0)), 1.5) * CFrame.Angles(-0.1, 0, 0)
  1272.  
  1273. lleg.C0 = lleg.C0:lerp(lle * CFrame.Angles(-0.4, 0, 0), 0.1)
  1274. rleg.C0 = rleg.C0:lerp(rle * CFrame.Angles(0.4, 0, 0), 0.1)
  1275.  
  1276. elseif fly == false and legslamm == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude < 2 then
  1277. lleg.C0 = lleg.C0:lerp(lle,0.1)
  1278. rleg.C0 = rleg.C0:lerp(rle,0.1)
  1279. end
  1280.  
  1281. if fly == false and fire == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then
  1282. lshold.C0 = lshold.C0:lerp(lsho*CFrame.Angles(math.rad(-25*-math.sin(tick()*8)), rad(-1), rad(0)), 1.5) * CFrame.Angles(0.1, 0, 0)
  1283. rshold.C0 = rshold.C0:lerp(rsho*CFrame.Angles(math.rad(25*-math.sin(tick()*8)), rad(-1), rad(0)), 1.5) * CFrame.Angles(0.1, 0, 0)
  1284.  
  1285. lshold.C0 = lshold.C0:lerp(CFrame.new(0,0,0) * lsho * CFrame.Angles(0, 0, math.rad(-13.579)), 0.1)
  1286. rshold.C0 = rshold.C0:lerp(CFrame.new(0,0,0) * rsho * CFrame.Angles(0, 0, math.rad(15.355)), 0.1)
  1287. end
  1288.  
  1289. if idle == false and fly == false and legslamm == false and fire == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude < 2 then
  1290. lshold.C0 = lshold.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * lsho * CFrame.Angles(-0.1, 0, 0), 0.1)
  1291. rshold.C0 = rshold.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * rsho * CFrame.Angles(-0.1, 0, 0), 0.1)
  1292. neck.C0 = neck.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * nec * CFrame.Angles(-0.1, 0, 0), 0.1)
  1293. end
  1294.  
  1295. if fly == false and legslamm == false and fire == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then
  1296. rkk.C0 = rkk.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * rk * CFrame.Angles(-0.1, 0, 0), 0.1)
  1297. lkk.C0 = lkk.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * lk * CFrame.Angles(-0.1, 0, 0), 0.1)
  1298. lfoot.C0 = lfoot.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * lf * CFrame.Angles(-0.1, 0, 0), 0.1)
  1299. rfoot.C0 = rfoot.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * rf * CFrame.Angles(-0.1, 0, 0), 0.1)
  1300. end
  1301.  
  1302. if fly == false and legslamm == false and fire == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude < 2 then
  1303. idle = true
  1304. head.Neck.C0 = head.Neck.C0:lerp(CFrame.new(0,0.8,0)*CFrame.Angles(rad(-2.922),rad(0),rad(0)),.03)
  1305. LS.C0 = LS.C0:lerp(CFrame.new(-1.2,0.5,.05)*CFrame.Angles(rad(-25.096),rad(-15.871),rad(-50.702)),.03)
  1306. LE.C0 = LE.C0:lerp(CFrame.new(-0,-0.35,0)*CFrame.Angles(rad(14.954),rad(0),rad(0)),.03)
  1307. RS.C0 = RS.C0:lerp(CFrame.new(0.9,0.5,.05)*CFrame.Angles(rad(-6.704),rad(-19.022),rad(50.036)),.03)
  1308. RE.C0 = RE.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(31.341),rad(0),rad(0)),.03)
  1309. Waist.C0 = Waist.C0:lerp(CFrame.new(0,-0.0001+0.03*math.sin(tick()*5),0) * Waistc0 * CFrame.Angles(0, math.rad(0), 0), 0.1)
  1310. LH.C0 = LH.C0:lerp(CFrame.new(-0.5,-0.35,0)*CFrame.Angles(rad(0),rad(40),rad(0)),0.1)
  1311. RH.C0 = RH.C0:lerp(CFrame.new(0.5,-0.35,0)*CFrame.Angles(rad(0),rad(-40),rad(0)),0.1)
  1312. LN.C0 = LN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(-57.85),rad(0),rad(0)),0.1)
  1313. RN.C0 = RN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)
  1314. LowerTorso.Root.C0 = LowerTorso.Root.C0:lerp(CFrame.new(-0,0.069,0)*CFrame.Angles(rad(0),rad(0),rad(0)),0.05)
  1315. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(0, -0.6, -0.343)*CFrame.Angles(rad(14.095),rad(0),rad(0)),.2)
  1316. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(-0,-0.5,0)*CFrame.Angles(rad(-48.759),rad(0),rad(0)),.2)
  1317. else
  1318. idle = false
  1319. end
  1320. end)
  1321.  
  1322. game:GetService('RunService').RenderStepped:connect(function()
  1323. bg.cframe = CFrame.new(rootpart.Position,mouse.Hit.p*Vector3.new(1,0,1)+rootpart.Position*Vector3.new(0,1,0))
  1324. end)
  1325.  
  1326. local waiting = false
  1327. game:GetService('RunService').RenderStepped:connect(function()
  1328. if waiting == false then
  1329. waiting = true
  1330. if mode == "Ice" then
  1331. HName.TextColor3 = BrickColor.new("Cyan").Color
  1332. elseif mode == "Fire" then
  1333. HName.TextColor3 = BrickColor.new("Deep orange").Color
  1334. elseif mode == "Both" then
  1335. HName.TextColor3 = BrickColor.new(slidecolors[math.random(1,#slidecolors)]).Color
  1336. elseif mode == "None" then
  1337. HName.TextColor3 = BrickColor.new('Institutional white').Color
  1338. end
  1339. wait(.5)
  1340. waiting = false
  1341. end
  1342. end)
  1343.  
  1344. while wait() do
  1345. if mode == "Ice" then
  1346. color = slidecolors[1]
  1347. HName.TextColor3 = BrickColor.new("Cyan").Color
  1348. elseif mode == "Fire" then
  1349. color = slidecolors[2]
  1350. HName.TextColor3 = BrickColor.new("Deep orange").Color
  1351. elseif mode == "Both" then
  1352. color = slidecolors[math.random(1,#slidecolors)]
  1353. HName.TextColor3 = BrickColor.new(slidecolors[math.random(1,#slidecolors)]).Color
  1354. end
  1355. end
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