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bj broke?

Dec 30th, 2013
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  1. [23:30] <@Hawkstar> also rayjay you should have me on as a guest star on the smogcast once berry juice becomes the topic
  2. [23:30] <%Treecko> lol
  3. [23:30] <%Treecko> aren't you like the only major anti-berry juice guy?
  4. [23:30] <@RayJay> yes he is
  5. [23:30] <@Hawkstar> yes I'm the only correct one
  6. [23:31] <@RayJay> and for a dumb reason
  7. [23:31] <@RayJay> because it forces you to use strategy
  8. [23:31] <@RayJay> ;)
  9. [23:31] <%Treecko> ;)
  10. [23:31] <@Hawkstar> I have many reasons so idk which one you are talking about
  11. [23:31] <%Treecko> I love berry juice
  12. [23:31] <@Hawkstar> oh that one
  13. [23:32] * Nails ([email protected]) has joined #littlecup
  14. [23:32] * FreeFunBro is now known as Salt
  15. [23:32] <@Hawkstar> eventually I'll get around to writing a big tl'dr post on my reasoning
  16. [23:34] <%Treecko> plz no
  17. [23:34] <@RayJay> lol
  18. [23:35] <QuoteCS> I can't wait to hear his reasons.
  19. [23:35] * +fatty ([email protected]) Quit (Quit: http://www.mibbit.com ajax IRC Client)
  20. [23:35] <QuoteCS> I've been wanting to see more legitimate reason for wanting berry juice gone as a whole.
  21. [23:36] <%Treecko> I can if it comes in a tl;dr format
  22. [23:36] <%Treecko> otherwise I'd be all for it
  23. [23:37] <@RayJay> you get rid of berry juice
  24. [23:37] <@RayJay> you get bw 2 meta all over again
  25. [23:37] <@RayJay> there isnt a doubt in my mind
  26. [23:37] <+Nozzle> pls dont let it go
  27. [23:37] <+Nozzle> its nice :(
  28. [23:37] <+Nozzle> sturdy smashers arent too big of a problem imo
  29. [23:37] <+Nozzle> only for new people maybe
  30. [23:39] <@Hawkstar> bw2 meta was caused by there being three big threats that were too good not to have on any particular team
  31. [23:39] <@Hawkstar> also weather
  32. [23:40] <+Nozzle> wait what three big threats
  33. [23:40] <+Nozzle> oh we talking lc
  34. [23:40] <+Nozzle> nvm
  35. [23:40] <@Hawkstar> the three Ms
  36. [23:40] <Caledrith> 3m
  37. [23:40] <+Nozzle> yea i got taht
  38. [23:40] <%Treecko> [01:37] <@RayJay> you get rid of berry juice
  39. [23:40] <%Treecko> [01:37] <@RayJay> you get bw 2 meta all over again
  40. [23:40] <%Treecko> yeah I agree
  41. [23:40] <QuoteCS> I scrubed out earlier in a mini-tour because Shakeitup randomly made a team with 4 Sturdy juice pokes and it fucked me up, lol
  42. [23:40] <+Nozzle> lol
  43. [23:40] <@RayJay> thats not true hawk
  44. [23:40] <+Nozzle> croagunk
  45. [23:40] <+Nozzle> counters all
  46. [23:40] <+Nozzle> js
  47. [23:41] <+Nozzle> cept maybe smash dwebble
  48. [23:41] <+Nozzle> but that one has more counters
  49. [23:41] <QuoteCS> Except for all the pokes that crap on him
  50. [23:41] <QuoteCS> :]
  51. [23:41] <%Treecko> yeah you could say that about any mon though
  52. [23:41] <@Hawkstar> the only possible way we could have BW2 meta in xy lc was if we banned all xy mons and set the banlist to what it was in bw2
  53. [23:41] <%Treecko> that's about the dumbest argument I've ever heard lol
  54. [23:41] <@Hawkstar> and reverted the weather nerf
  55. [23:41] <%Treecko> that's
  56. [23:41] <%Treecko> not what he meant
  57. [23:41] <%Treecko> obviously it won't be identical to BW LC
  58. [23:41] <@Hawkstar> well what does he mean
  59. [23:42] <@Hawkstar> stagnant and unenjoyble?
  60. [23:42] <%Treecko> but it will resemble it
  61. [23:42] <@RayJay> the nature of bw2 is reactionary rather than proactive
  62. [23:42] <+Nozzle> he means
  63. [23:42] <%Treecko> that too
  64. [23:42] <+Nozzle> that it will be
  65. [23:42] <@RayJay> the tendency is to place emphasis on teambuilding and not talented battling
  66. [23:42] <+Nozzle> every team will be consisting of the same 15 mons
  67. [23:42] <@Hawkstar> false
  68. [23:42] <@RayJay> stop
  69. [23:42] <+Nozzle> now there are actually a good 30/40 mons to choose from
  70. [23:42] <@RayJay> listen to me
  71. [23:42] <@RayJay> the problem with bw2 in your words is that there are a few objectively best mons
  72. [23:42] <@RayJay> even though something like mienfoo isnt actually a stand out in stats
  73. [23:43] <@RayJay> this tells us the emphasis is on consistent teambuilding over consistent battling
  74. [23:43] <@RayJay> naturally, the tier will approach a "standard" team in this meta that simply does the job the best
  75. [23:43] <@RayJay> berry juice eliminates this problem for a few reasons
  76. [23:43] <@RayJay> 1.) it allows some Pokemon to set up past the point where they can break these defensive cores safely
  77. [23:44] <@RayJay> 2.) it provides Pokemon without reliable recovery but still decent bulky and offenses a reason to be used
  78. [23:44] * +Artemisa ([email protected]) Quit (Ping timeout: 183 seconds)
  79. [23:44] <@RayJay> (over eviolite mons that is)
  80. [23:44] <@RayJay> so if you remove berry juice
  81. [23:44] <Jillian> eviolite city son
  82. [23:45] <@RayJay> i believe the metagame would begin to converge just as it did in bw2
  83. [23:45] <Jillian> (not really though)
  84. [23:45] <QuoteCS> I don't want that :(
  85. [23:45] <@RayJay> towards a select few Pokemon
  86. [23:45] <Jillian> i like having berry juice
  87. [23:45] <@RayJay> that simply fill a teamslot the best
  88. [23:45] <@Hawkstar> thing is, that will happen in the berry juice metagame too
  89. [23:45] <@RayJay> i disagree
  90. [23:45] <QuoteCS> Not really
  91. [23:45] <@RayJay> berry juice adds enough diversity
  92. [23:45] <@RayJay> that convergence is much less of an issue
  93. [23:45] <@Hawkstar> no it doesn't
  94. [23:45] <@Hawkstar> well
  95. [23:45] <@RayJay> yes it does
  96. [23:45] <@Hawkstar> it might, but we can't prove that
  97. [23:45] <@RayJay> any time you add more viable pokemon
  98. [23:45] <@Hawkstar> without
  99. [23:45] <@RayJay> convergence becomes less of an issue
  100. [23:46] <QuoteCS> There's enough diversity in terms of items, at least right now
  101. [23:46] <Jillian> im kinda madd i have to oneshot swirlix
  102. [23:46] <@RayJay> because it is more likely things will have a counter
  103. [23:46] <@RayJay> in a greater pool of pokemon
  104. [23:46] <Jillian> that's really my only complaint
  105. [23:46] <@Hawkstar> so you're telling me, that the only difference between the stale bw metagames and the fresh hip xy metagame is berry juice?
  106. [23:46] <@RayJay> so yes, you can prove that
  107. [23:46] <@Hawkstar> and not any of the new moves?
  108. [23:46] <@Hawkstar> or new pokemon?
  109. [23:46] <@RayJay> no im saying thats a key difference
  110. [23:46] <@Hawkstar> or unbanned old oens
  111. [23:46] <@RayJay> if not the biggest difference
  112. [23:46] <@RayJay> if you ban berry juice
  113. [23:46] <%Treecko> it does make an enormous difference
  114. [23:46] <@RayJay> there are a few things that will be banned after it
  115. [23:46] <@Hawkstar> so you're telling me, that the only difference between the stale bw metagames and the fresh hip xy metagame is berry juice?
  116. [23:46] <@RayJay> so yes, you can prove that
  117. [23:46] <@Hawkstar> and not any of the new moves?
  118. [23:46] <@Hawkstar> or new pokemon?
  119. [23:46] <@RayJay> no im saying thats a key difference
  120. [23:46] <@Hawkstar> or unbanned old oens
  121. [23:46] <@RayJay> if not the biggest difference
  122. [23:46] <@RayJay> if you ban berry juice
  123. [23:46] <%Treecko> it does make an enormous difference
  124. [23:46] <@RayJay> there are a few things that will be banned after it
  125. [23:46] <@RayJay> like no questions asked
  126. [23:46] <Caledrith> Jillian, thast the real issue
  127. [23:46] <Salt> you don't really know if it will turn out that way rayjay
  128. [23:47] <QuoteCS> I wish XY gave us more to work with for pokes
  129. [23:47] <Salt> it's just a hunch
  130. [23:47] <QuoteCS> Oh well
  131. [23:47] <@RayJay> if you get rid of berry juice
  132. [23:47] <%Treecko> that's
  133. [23:47] <%Treecko> all any ban is
  134. [23:47] <%Treecko> really
  135. [23:47] <&elevator_music> petition gamefreak to give bergmite fighting/ghost moves
  136. [23:47] <@RayJay> all counters that can repeatedly switch in because of ebrry juice
  137. [23:47] <@RayJay> now greatly lose that ability
  138. [23:47] <Caledrith> lol em
  139. [23:47] * +Nozzle ([email protected]) Quit (Quit: http://www.mibbit.com ajax IRC Client)
  140. [23:47] <@RayJay> so you lose a number of viable counters
  141. [23:47] <&elevator_music> needs stuff to hit pawnerd/misdreavus with :<
  142. [23:47] <&elevator_music> also it needs ice shard jeez
  143. [23:48] <@RayJay> right now you have berry juice chinchou as a common set
  144. [23:48] <@Hawkstar> and what if that mon relied on berry juice to be effective?
  145. [23:48] <&elevator_music> and not shit ice stab would be nice too
  146. [23:48] <@RayJay> but you remove berry juice
  147. [23:48] <Jillian> !learn bergimite, earthquake
  148. [23:48] <TIBot> "bergimite" is not a valid Pokemon.
  149. [23:48] <@RayJay> and you start to see murkrow becoming more dominant
  150. [23:48] <Jillian> !learn bergmite, earthquake
  151. [23:48] <TIBot> Bergmite can't learn Earthquake.
  152. [23:48] <@Hawkstar> evio restalk chou still works
  153. [23:48] <&elevator_music> only avalugg gets eq (and crunch) :/
  154. [23:48] <Jillian> :(((
  155. [23:48] <@Hawkstar> It's a great set for this meta
  156. [23:48] <@Hawkstar> i use it all the time
  157. [23:48] <Jillian> damnit all
  158. [23:48] <@RayJay> so you see a rise in restalk
  159. [23:48] <&elevator_music> restalk is much better this gen as a whole
  160. [23:48] <@RayJay> this means teams will either a.) converge into murkrow + restalk counter
  161. [23:49] <@RayJay> b.) all need this chinchou set to counter murkrow
  162. [23:49] <@RayJay> whereas now we have options
  163. [23:49] <@RayJay> thats an example of how berry juice adds diversity
  164. [23:49] <@RayJay> notice chinchou doesnt have to even rely on berry juice
  165. [23:49] * Salt squints
  166. [23:49] <@RayJay> it can run other sets
  167. [23:49] <%Heysup> <@RayJay> all counters that can repeatedly switch in because of ebrry juice
  168. [23:49] <%Heysup> <@RayJay> now greatly lose that ability
  169. [23:50] <%Heysup> that's wrong
  170. [23:50] <%Heysup> it will just shift to bulkier eviolite mons
  171. [23:50] <%Heysup> with recovery
  172. [23:50] <%Treecko> no it's not
  173. [23:50] <%Treecko> exactly
  174. [23:50] <%Treecko> and all counters that rely on berry juice to do it
  175. [23:50] <%Treecko> lose that ability
  176. [23:50] <@RayJay> ... thats my point
  177. [23:50] <%Treecko> you pretty much just totally agreed with him
  178. [23:50] <@RayJay> if you dont have recovery and berry juice is gone
  179. [23:50] <@RayJay> your niche is given up to something with recovery
  180. [23:50] <%dcae> Lel
  181. [23:50] <%Heysup> yo ucan just run eviolite and bulkier sets
  182. [23:50] <%Heysup> ie gligar
  183. [23:50] <@RayJay> because youre going to be using eviolite anyways
  184. [23:50] <%Heysup> you dont necessary ditch the pokemon
  185. [23:50] <@RayJay> why wouldnt you use something that also has recovery
  186. [23:50] <%Treecko> right but gligar gets reliable recovery
  187. [23:50] <%Heysup> tou just change the set
  188. [23:50] <%Heysup> to something with eviolite
  189. [23:50] <%Treecko> yes
  190. [23:50] <%Treecko> the comparison was
  191. [23:51] <%Treecko> things that don't get recovery
  192. [23:51] * panamaxis ([email protected]) Quit (Quit: panamaxis)
  193. [23:51] <%Heysup> but in gen 5 every mon was using fucking eviolite
  194. [23:51] <%Treecko> lose viability
  195. [23:51] <%Heysup> gen 5 purely contradicts that
  196. [23:51] <@RayJay> no gen 5 supports it
  197. [23:51] <%Treecko> and notice how porygon, larvesta, staryu, archen, vullaby, slowpoke, etc.
  198. [23:51] <%Treecko> all had reliable recovery
  199. [23:51] <%Heysup> yea
  200. [23:51] <@RayJay> the metagame converged to bulky pokemon with recovery rather than simply bulky pokemon
  201. [23:51] <@RayJay> which is a much smaller list
  202. [23:51] <%Heysup> but notice the other mons
  203. [23:51] <%Heysup> who just all had eviolite on them
  204. [23:51] <%Heysup> anyway
  205. [23:52] <%dcae> That's because
  206. [23:52] <%Heysup> to counter stuff
  207. [23:52] <%dcae> They had nothing else
  208. [23:52] <%Heysup> it's just going to make it more one-dimensional it doesn't make them no longer viable
  209. [23:52] <@RayJay> its not an issue of viability
  210. [23:52] <@RayJay> its an issue of superiority
  211. [23:52] <%Heysup> i would agree with that
  212. [23:52] <%Treecko> the whole idea is that berry juice allows for a munch larger variety in LC
  213. [23:53] <%Heysup> not with ur crazy extremism
  214. [23:53] <%Treecko> much**
  215. [23:53] <%Treecko> speaking of munch tho
  216. [23:53] <%Treecko> lol
  217. [23:53] <@Hawkstar> of course bj adds variety, it's basically a free full health bar back for most pokemon
  218. [23:54] <@Hawkstar> eviolite added variety from gen 4 to gen 5
  219. [23:54] <%Treecko> mmm
  220. [23:54] <%Heysup> no it didn't
  221. [23:54] <%Treecko> idk how much I agree with that
  222. [23:54] <%Heysup> that's backwards
  223. [23:54] <%Heysup> gen 4 was amazing in terms of variety and balance
  224. [23:55] * panamaxis ([email protected]) has joined #littlecup
  225. [23:55] <@RayJay> anytime you have a singular item that most teams should be using
  226. [23:55] <@Hawkstar> such as berry juice
  227. [23:55] <%Treecko> lol
  228. [23:55] <%Treecko> I would say
  229. [23:55] <%Treecko> most Pokemon should be using**
  230. [23:55] <@RayJay> the metagame will being to form around the pokemon that can use that item the best or pokemon that beat those that use that item
  231. [23:55] <%Treecko> rather than most teams
  232. [23:55] <@RayJay> so
  233. [23:55] <%Treecko> because most teams should still have eviolite as well
  234. [23:55] <@RayJay> naturally, banning berry juice
  235. [23:55] <@RayJay> will make that item eviolite
  236. [23:55] <@prem> but hawkstar...
  237. [23:55] <@RayJay> i think we can agree on that
  238. [23:56] <@prem> its not a singular item
  239. [23:56] <@prem> there are 2 items
  240. [23:56] <@Hawkstar> ok
  241. [23:56] <@RayJay> so in order to prove berry juice is broken
  242. [23:56] <@Hawkstar> that was never in doubt
  243. [23:56] <%Heysup> i agree rayjay
  244. [23:56] * %dcae ([email protected]) Quit (Ping timeout: 181 seconds)
  245. [23:56] <@RayJay> you must, in my opinion, prove that is the single best item to use the vast majority of the time
  246. [23:56] <@RayJay> which right now i dont think you can because eviolite is still superior on a large portion of the metagame
  247. [23:56] <%Treecko> which it's really not
  248. [23:56] <%Heysup> just for the sake of argument
  249. [23:56] <%Heysup> i tihnk that's wrong
  250. [23:56] <@RayJay> now i could be totally wrong
  251. [23:56] <%Heysup> otherwise you gotta ban leftovers
  252. [23:56] <%Heysup> lol
  253. [23:57] <%Heysup> in higher hames
  254. [23:57] <%Treecko> nah
  255. [23:57] <@prem> but lefties isnt the single best item in upper tiers
  256. [23:57] <@prem> outside of like maybe adv
  257. [23:57] <@prem> and lower
  258. [23:57] <%Treecko> you can't just slap leftovers on everything and expect your team to improve immediately
  259. [23:57] <@prem> and gaining all your health back
  260. [23:57] <%Treecko> unless it's stall
  261. [23:57] <@prem> vs 6& a turn
  262. [23:57] <@prem> is a big difference lol
  263. [23:58] <@RayJay> i guess my point is
  264. [23:58] <@RayJay> i guess my point is
  265. [23:58] <%Treecko> passively gaining all your health back, no less
  266. [23:58] <@RayJay> the problem with gen v
  267. [23:58] <%Heysup> the majority of the time
  268. [23:58] <@RayJay> is that we created a balanced meta
  269. [23:58] <%Heysup> esp in like adv and gen 4
  270. [23:58] <%Heysup> it was all lefties
  271. [23:58] <@prem> gen 4 had life orb for days
  272. [23:58] <%Treecko> gen 3 also had a much smaller variety of viable items
  273. [23:59] <@RayJay> but the balanced meta had been funneled down into centering around reactionary playing and eviolite
  274. [23:59] <@Hawkstar> berry juice is superior on a lot of stuff compared to eviolite
  275. [23:59] <@RayJay> and i feel like honestly the number of available lc pokemon wasnt the problem
  276. [23:59] <@RayJay> it was eviolite
  277. [23:59] <@prem> is it really?
  278. [23:59] <@Hawkstar> why else are we seeing stuff like bj chinchou and staryu that almost always ran eviolite in the past
  279. [23:59] <@prem> but
  280. Session Time: Fri Dec 20 00:00:00 2013
  281. [00:00] <@prem> chinchou runs a variety of items
  282. [00:00] <@RayJay> i dont understand how thats a valid argument
  283. [00:00] <@RayJay> we unbanned an item and now things are using it so its broken?
  284. [00:00] <@prem> not just bj
  285. [00:00] <@Hawkstar> I'm talking defensively
  286. [00:00] <%Treecko> so does staryu
  287. [00:00] <@prem> i still use eviolite chinchou
  288. [00:00] <@prem> at times
  289. [00:00] <@Hawkstar> me too
  290. [00:00] <%Treecko> I run berry juice on staryu so that I can run rapin spin + three attacks
  291. [00:00] <@prem> its not like bj is clearly superioer
  292. [00:00] <@prem> superior
  293. [00:00] <%Treecko> but eviolite recover is still viable
  294. [00:00] <@prem> for staryu it is cause you want that longevity
  295. [00:00] <@RayJay> how about this
  296. [00:00] <@RayJay> i think in order for an item to create a problem in a metagame
  297. [00:01] <@RayJay> it has to be at least as common as the superior choice as eviolite in gen v
  298. [00:01] <Caledrith> Well, I'm flipping tired
  299. [00:01] <Caledrith> gnight guys
  300. [00:01] <@RayJay> because that's a benchmark we can point to and say, "yes, this meta was boring"
  301. [00:01] <Caledrith> have fun arguing
  302. [00:01] <@RayJay> and "yes, nearly everything was using the same item"
  303. [00:01] <%Treecko> it's not really arguing :รพ
  304. [00:01] <Caledrith> <3 you all, especially jillian
  305. [00:01] <@RayJay> night cale
  306. [00:01] * Caledrith ([email protected]) Quit (Quit: http://www.mibbit.com ajax IRC Client)
  307. [00:01] <@RayJay> right now, i dont think you can say either of those things about xy
  308. [00:01] <@prem> its discussing
  309. [00:01] <@RayJay> and i think if you remove one you RUN THE RISK (but by no means ensure) that the other will happen
  310. [00:01] <%Treecko> berry juice also makes life orb more viable on more pokemon
  311. [00:02] <@prem> ^
  312. [00:02] <%Treecko> because it lets them get OHKOs they couldn't get vs. eviolite Pokemon
  313. [00:02] <@prem> that is a big thing
  314. [00:02] <@prem> bj actually basically made life orb viable
  315. [00:02] <@Hawkstar> tbh the reason why everything ran eviolite in gen 5 was because there was no good alternative, not just because eviolite was a great item
  316. [00:02] <@prem> for the average person
  317. [00:02] <@prem> yes
  318. [00:02] <@prem> now there is a good alternative
  319. [00:02] <@RayJay> so whats the alternative if you ban berry juice
  320. [00:02] <%Treecko> that doesn't make BW LC any less boring because of it
  321. [00:02] <@prem> which also causes another alternative made
  322. [00:02] <@Hawkstar> nothing
  323. [00:02] <@prem> with berry juice beingp opular
  324. [00:02] <@prem> life orb and even choice items
  325. [00:02] <@Hawkstar> so ONLY then
  326. [00:02] <@prem> can become more popular
  327. [00:03] <@Hawkstar> can we compare the two metagames itemwise
  328. [00:03] <@prem> even if we ban evioilte
  329. [00:03] <@prem> there would be more diversity
  330. [00:03] <@RayJay> but youre ensuring that by banning berry juice
  331. [00:03] <@prem> in items
  332. [00:03] <@prem> lol
  333. [00:03] <@RayJay> the metagame would revolve around one item
  334. [00:03] <@prem> cause everything would use juice, and then people can still use life orb and choice items
  335. [00:03] <@RayJay> you are absolutely supporting that
  336. [00:03] <@RayJay> and i think personally that that was a big cause of the gen v problem
  337. [00:03] <@Hawkstar> scarf and life orb still exist
  338. [00:04] <@RayJay> the argument is not that other items dont exist
  339. [00:04] <QuoteCS> If Eviolite was banned, people wouldn't just auto-flock to Berry Juice
  340. [00:04] <@prem> people ran life orb last gen?
  341. [00:04] <@Hawkstar> I did
  342. [00:04] <@prem> i did too
  343. [00:04] <@RayJay> the argument is that gen v evolved to a metagame that revolved around the best eviolite users and that metagame was boring
  344. [00:04] <@prem> but it was much harder to justify lol
  345. [00:04] <@Hawkstar> knock off + lo abra was a fantastic team comp
  346. [00:04] <@prem> like murkrow was easily justified
  347. [00:04] <%Treecko> yeah, and if berry juice is eliminated, knock off becomes far more necessary to utilize life orb
  348. [00:05] <@Hawkstar> now that knock off got buffed I legitimately believe that eviolite wouldn't be as bad
  349. [00:05] <%Treecko> which also means that you're going to see pawniard on like every fucking team
  350. [00:05] <%Treecko> and I already see too much pawniard as it is
  351. [00:05] <%Treecko> @_@
  352. [00:05] <@prem> SCRAGGYYY
  353. [00:05] <@RayJay> so at the very best
  354. [00:05] <@Hawkstar> other things get knock off
  355. [00:05] <@RayJay> youre hoping
  356. [00:05] <%Treecko> yes, but pawniard is the best user of it
  357. [00:05] <%Treecko> lol
  358. [00:05] <@RayJay> the metagame gets centered around the best knock off users
  359. [00:05] <@Hawkstar> same thing with rapid spinners
  360. [00:05] <@Hawkstar> you had two to choose from if you had anything weak to SR
  361. [00:06] <@RayJay> the alternative is dont build a team that is sr weak
  362. [00:06] <@RayJay> the alternative here virtually doesnt exist
  363. [00:06] <@Hawkstar> ok
  364. [00:06] <@RayJay> dont use items?
  365. [00:06] <@RayJay> run thief on everypokemon?
  366. [00:06] <@RayJay> idk
  367. [00:06] <@Hawkstar> then don't build a team reliant on knocking off eviolites
  368. [00:06] <%Treecko> which means you need to run more eviolite
  369. [00:06] <%Treecko> and less Life Orb
  370. [00:06] <@RayJay> you just said the argument against eviolite is buffed knock off tho
  371. [00:06] <%Treecko> which means less diversity
  372. [00:06] <%Treecko> which
  373. [00:06] <%Treecko> brings us back to where we started
  374. [00:07] <@Hawkstar> One thing I must ask
  375. [00:07] <@Hawkstar> when has the resulting metagame ever been a consideration to whether something was broken now?
  376. [00:07] <@Hawkstar> like
  377. [00:07] <%Treecko> uh
  378. [00:07] <&elevator_music> huh
  379. [00:07] <@RayJay> when you can't prove something is broken
  380. [00:07] <%Treecko> in like every suspect ever?
  381. [00:07] <@prem> it hasnt
  382. [00:07] <@prem> it has?
  383. [00:07] <@RayJay> based on current data
  384. [00:08] <@prem> you should ban something if its broken
  385. [00:08] <%Treecko> I mean
  386. [00:08] <%Treecko> I always consider it
  387. [00:08] <%Treecko> lol
  388. [00:08] <&elevator_music> buffed knock off is a reason for eviolite, not against
  389. [00:08] <&elevator_music> tbh
  390. [00:08] <@RayJay> ^ i agree
  391. [00:08] <QuoteCS> ^
  392. [00:08] <@Hawkstar> how so
  393. [00:08] <@prem> not based on if it will fuck up the meta later
  394. [00:08] <@RayJay> you dont take bonus damage from knock off
  395. [00:08] <@RayJay> if you have eviolite
  396. [00:08] <%Treecko> one of the reasons why I was anti-ban on Jynx in NU was because
  397. [00:08] <@RayJay> in essence
  398. [00:08] <&elevator_music> because pawniard ohkoes you if you're a defensive poke not running reviolite
  399. [00:08] <&elevator_music> eviolite*
  400. [00:08] <%Treecko> scarf sets checked offense
  401. [00:08] <@prem> see Treecko thats bad logic imo
  402. [00:08] <%Treecko> well
  403. [00:08] <%Treecko> setup sweepers
  404. [00:08] <%Treecko> rather
  405. [00:08] <%Treecko> I mean
  406. [00:08] <@prem> there are other things that can check offense im sure.
  407. [00:08] <@RayJay> ok hawk
  408. [00:08] <%Treecko> yeah of course there are
  409. [00:08] <@RayJay> heres the reason why i think its valid
  410. [00:09] <%Treecko> that was only one of the reasons though
  411. [00:09] <Salt> use broken things to check other things ?_?
  412. [00:09] <@prem> so why should jynx stay if everything else about it was broken
  413. [00:09] <@prem> so why should jynx stay if everything else about it was broken
  414. [00:09] <%Treecko> I didn't base it solely off of that
  415. [00:09] <@prem> okay
  416. [00:09] <Salt> that's a reason not to ban something
  417. [00:09] <%Treecko> it wasn't
  418. [00:09] <&elevator_music> knock off would be chill if it didnt get the power increase :/
  419. [00:09] <@prem> yeah im just using it as my point
  420. [00:09] <@prem> i know nothing about nu lol
  421. [00:09] <@RayJay> if we identify gen v as a bad metagame
  422. [00:09] <%Treecko> ik, I'm just saying that considering it isn't invalid
  423. [00:09] <@RayJay> and we dont want a bad metagame
  424. [00:09] <%Treecko> considering what the metagame would be like without it
  425. [00:09] <%Treecko> that is
  426. [00:09] <@RayJay> then our tiering should actively take steps to avoid that
  427. [00:09] <@Hawkstar> thing is
  428. [00:09] <@Hawkstar> we didn't last gen
  429. [00:09] <%Treecko> I did
  430. [00:09] <%Treecko> lol
  431. [00:10] <@RayJay> you DO sacrifice some degree of competitiveness for this
  432. [00:10] <@Hawkstar> there were a few players that wanted to take a look at murkrow
  433. [00:10] <@Hawkstar> myself included
  434. [00:10] <@Hawkstar> and that would have been a step
  435. [00:10] <@prem> yeah
  436. [00:10] <@prem> we shouldve banned murkrow
  437. [00:10] <@prem> probably
  438. [00:10] <@Hawkstar> now we already had before, but many still thought it was broken
  439. [00:10] <@prem> but that probably wouldve just lead more into the eviolite shit that was going on
  440. [00:10] <@prem> tbh
  441. [00:10] <@prem> tbh
  442. [00:10] <@RayJay> hawk maybe you can help me with this
  443. [00:10] <Salt> why was that never dealt with btw
  444. [00:10] <@RayJay> i think youve given me some good responses to why i think berry juice should stay
  445. [00:10] <%Treecko> blarajohn
  446. [00:10] <%Treecko> imo
  447. [00:11] <@prem> because "xy was coming out lets just let bw end peacefully"
  448. [00:11] <@prem> shittiest logic ever lol
  449. [00:11] <@RayJay> but i havent heard any actual reasons FOR berry juice banning
  450. [00:11] <@RayJay> if that makes sense
  451. [00:11] <@Hawkstar> ok
  452. [00:11] <@RayJay> like most people dont seem to say "berry juice is overpowered"
  453. [00:11] <@RayJay> or "berry juice is imbalaned and hence makes the game unfun"
  454. [00:11] <%Treecko> well, it's not an offensive tool
  455. [00:11] <%Treecko> I mean
  456. [00:11] <%Treecko> it can be
  457. [00:11] <@RayJay> which those are the typical arguments for something being banned
  458. [00:11] <@RayJay> and i dont see people even who promote bj being banned
  459. [00:11] <@RayJay> i dont see them making those arguments
  460. [00:12] <@RayJay> i see arguments like "you can have 12 pokemon lol"
  461. [00:12] <Salt> berry juice makes residual damage obsolete, which is why everything is so offensive
  462. [00:12] <@RayJay> which just doesn't seem valid unless it's a glitch not intended by gamefreak
  463. [00:12] <@prem> does it really?
  464. [00:12] <Salt> it's mostly to play around it
  465. [00:12] <%Treecko> it doesn't make it obsolete
  466. [00:12] <%Treecko> in fact in some cases
  467. [00:12] <@prem> how does it make it obselete
  468. [00:12] <@RayJay> no it makes life orb users + sr amazing
  469. [00:12] <@RayJay> houndour is the best its ever been right now with sr support
  470. [00:12] <%Treecko> residual damage is even more
  471. [00:12] <%Treecko> uh
  472. [00:12] <@prem> HOUNDOUR
  473. [00:12] <@prem> MY GOD
  474. [00:13] <@RayJay> because some things are foregoing eviolite
  475. [00:13] <%Treecko> what's the word I'm looking for
  476. [00:13] <@Hawkstar> berry juice gives free turns to anything that can take a hit
  477. [00:13] <@Hawkstar> that's my main problem with it
  478. [00:13] <@RayJay> cant say i disagree with that statement
  479. [00:13] <%Treecko> residual damage is problematic
  480. [00:13] <Salt> that too
  481. [00:13] <@RayJay> fail to see what about that is broken
  482. [00:13] <%Treecko> for many berry juice users
  483. [00:13] <@RayJay> or imbalanced
  484. [00:13] <@prem> i mean
  485. [00:13] <@RayJay> or inherently unfun
  486. [00:13] <@RayJay> or unintended by game freak
  487. [00:13] <%Treecko> I mean, let's be real here
  488. [00:13] <@prem> if you can take 2 hits from eviolite
  489. [00:13] <%Treecko> evioltie does the same thing
  490. [00:13] <%Treecko> yea
  491. [00:13] <@prem> and 1 hit from berry juice
  492. [00:13] <@RayJay> or anything else that classifies something as banworthy
  493. [00:13] <@prem> whats the difference?
  494. [00:13] <@prem> i mean i guess priority
  495. [00:13] * Tsunami ([email protected]) Quit (Ping timeout: 180 seconds)
  496. [00:13] <@prem> but priority will do more the to bj more
  497. [00:13] <@prem> mon
  498. [00:13] <Salt> but berry juice makes it a non issue? i mean sr weak mons can switch in more with bj as opposed to just using evio
  499. [00:13] <@prem> so both cases it should be managable
  500. [00:14] <%Treecko> well
  501. [00:14] <@prem> thats good as far as im concerend
  502. [00:14] <@prem> sr needs a nerf lol
  503. [00:14] <%Treecko> that's why I ran it on Staryu
  504. [00:14] <@prem> it should be spikes level of damage
  505. [00:14] <%Treecko> so I could keep switching in on hazards and take fake outs and shit like that
  506. [00:14] <@prem> 19% for x2 25% for x4
  507. [00:14] <%Treecko> and eat up that residual damage
  508. [00:14] <%Treecko> but
  509. [00:14] <%Treecko> some berry juice pokemon still hate it
  510. [00:14] <%Treecko> see: sturdy juice mons
  511. [00:14] <%Treecko> see: swirlix to an extent
  512. [00:15] <Jillian> :(
  513. [00:15] <%Treecko> see: stealth rock weak juice mons
  514. [00:15] <%Treecko> but there really aren't that many of those I guess
  515. [00:15] <Jillian> sturdyjuice mons love defog
  516. [00:15] <@prem> defog loves pawniard
  517. [00:15] <Jillian> there isnt
  518. [00:15] <@prem> everyone hates pawniard
  519. [00:15] <@prem> :D
  520. [00:15] <%Treecko> too true
  521. [00:15] <Jillian> i was getting to that :p
  522. [00:15] <Jillian> lol
  523. [00:15] <%Treecko> I'm getting tired of Pawniard
  524. [00:15] <%Treecko> ~o~
  525. [00:15] <@prem> i dont actually mind
  526. [00:15] <@prem> its just there
  527. [00:15] <%Treecko> it's so hard to switch into
  528. [00:15] <@prem> i dont care about knock off as a move
  529. [00:15] <%Treecko> I mean
  530. [00:15] <@prem> im literally running
  531. [00:15] <%Treecko> I like it, but it's annoying
  532. [00:15] <@Hawkstar> hold on
  533. [00:15] <@prem> gligar without an item
  534. [00:16] <%Treecko> lol
  535. [00:16] <@prem> its fucking hilarious to see knock offs
  536. [00:16] <@Hawkstar> what is unfun
  537. [00:16] <@prem> tangelol in the sun
  538. [00:16] <%Treecko> it's still bulky without it :U
  539. [00:16] <@prem> is not fun
  540. [00:16] <@RayJay> not enjoyable?
  541. [00:16] <@Hawkstar> about giving 1-2 free turns to anything you can't OHKO off the bat?
  542. [00:16] <@RayJay> ie playing against tangela is a good example
  543. [00:16] <@Hawkstar> a lot
  544. [00:16] <@prem> but eviolite does the same thing?
  545. [00:16] <@prem> doesnt it?
  546. [00:16] <%Treecko> yeah you can't KO much off the bat with Eviolite
  547. [00:16] <@prem> you get more turns cause of added bulk
  548. [00:16] <Salt> no ?
  549. [00:16] <@Hawkstar> you can 2hko an eviolite mon
  550. [00:16] <panamaxis> why itemless gligar
  551. [00:16] <%Treecko> I mentioned that earlier
  552. [00:17] <%Treecko> you can also
  553. [00:17] <%Treecko> 2HKO
  554. [00:17] <%Treecko> berry juice mons
  555. [00:17] <Jillian> itemless gligar
  556. [00:17] <@prem> you can 2hko a bj mon
  557. [00:17] <Jillian> lmao
  558. [00:17] <%Treecko> contrary to popular belief
  559. [00:17] <@prem> itemless gligar
  560. [00:17] <%Treecko> in fact
  561. [00:17] <Jillian> that's so stupid imo
  562. [00:17] <%Treecko> you can also OHKO them
  563. [00:17] <@RayJay> you can also ohko a berry juice mon
  564. [00:17] <Salt> b/c with evio, you can't recover off hazard damage and weak attacks like it's nothing
  565. [00:17] <@prem> cause i dont like berry juice
  566. [00:17] <@RayJay> when you can 2hko an eviolite mon
  567. [00:17] <Jillian> bj helps get your hp back :(
  568. [00:17] <Salt> with evio, you can be worn down
  569. [00:17] <@prem> on gligar
  570. [00:17] <@RayJay> so free turn for the eviolite mon by my calculation
  571. [00:17] <@prem> when i wanna use sd gligar
  572. [00:17] <@prem> i just want to spam acrobatics
  573. [00:17] <@prem> and i have to wait when i use bj
  574. [00:17] <%Treecko> yeah, which is why most Evio mons run a recovery move these days
  575. [00:17] <@prem> until i get hit or some shit lol
  576. [00:17] <%Treecko> yeah I feel you prem
  577. [00:17] <Salt> and you won't have to risk using a weak move to activate instant recovery
  578. [00:17] <@prem> its fucking irritating
  579. [00:17] <%Treecko> I might try that tbh
  580. [00:17] <panamaxis> ah i see
  581. [00:17] <@prem> its like how i ran itemless fletchling
  582. [00:18] <@prem> after giving up on normal gem
  583. [00:18] <@prem> lol
  584. [00:18] <%Treecko> I just don't like fletchling
  585. [00:18] <@prem> itemless was fun
  586. [00:18] <@prem> !
  587. [00:18] <@RayJay> i use fletchling
  588. [00:18] <@RayJay> and wish i was using bunnelby
  589. [00:18] <@prem> see
  590. [00:18] <@prem> i havent used bunny
  591. [00:18] <%Treecko> yeah I believe that
  592. [00:18] <@prem> itemless gligar is totally legit though
  593. [00:18] <%Treecko> bunnelby is so good lol
  594. [00:18] <@prem> like people should use it
  595. [00:18] <@prem> it made me love gligar again
  596. [00:18] <@RayJay> yeah itemless gligar is good
  597. [00:18] <@prem> cause like... you cant use sd gligar right now
  598. [00:18] <@prem> as far as im concerned anyway
  599. [00:18] <@prem> and no one sees sd gligar coming
  600. [00:19] <Jillian> i use sd gligar
  601. [00:19] <@Hawkstar> yes you can
  602. [00:19] <@prem> its pretty funy
  603. [00:19] <Salt> bunnelby might be too much after tang leaves or if glgiar goes idk
  604. [00:19] <Jillian> sd/sr/acro/eq
  605. [00:19] <@prem> fuk that noise i always ohko gligar
  606. [00:19] <@Hawkstar> SD Normal gem with return
  607. [00:19] <Jillian> with bj
  608. [00:19] <@prem> LOL
  609. [00:19] <@prem> see
  610. [00:19] <@prem> thats like fltetchling
  611. [00:19] <Jillian> fuck your noise bitch
  612. [00:19] <@Hawkstar> I run that
  613. [00:19] <Jillian> i still set up my sr
  614. [00:19] <@RayJay> that extra turn is annoying
  615. [00:19] <@prem> the thing is i dont want to get hit
  616. [00:19] <@prem> when i use gligar
  617. [00:19] <@prem> i just want to...
  618. [00:19] <@prem> kill them with acrobatics.
  619. [00:19] <%Treecko> 196+ Atk Fletchling Acrobatics (110 BP) vs. 236 HP / 196 Def Eviolite Porygon: 7-10 (26.9 - 38.4%) -- 84.5% chance to 3HKO
  620. [00:19] <%Treecko> 228 Atk Life Orb Huge Power Bunnelby Quick Attack vs. 236 HP / 196 Def Eviolite Porygon: 8-9 (30.7 - 34.6%) -- 1.1% chance to 3HKO
  621. [00:19] <%Treecko> ehehehehhee
  622. [00:19] <%Treecko> Life Orb Quick Attack is stronger than no-item Acrobatics
  623. [00:19] <@Hawkstar> also rayjay I think you misunderstand my definition of free turn
  624. [00:19] <Salt> wow
  625. [00:19] <%Treecko> that's amazing
  626. [00:19] <%Treecko> I love Bunnelby so much lol
  627. [00:20] <@prem> i just run
  628. [00:20] <@Hawkstar> or at least
  629. [00:20] <@RayJay> ok thats possible
  630. [00:20] <@prem> sd eq acro knock off
  631. [00:20] <@prem> its a fun set
  632. [00:20] <@RayJay> care to elaborate
  633. [00:20] <@Hawkstar> What I'm thinking of
  634. [00:20] <@prem> cause they think you are support or something
  635. [00:20] <@prem> when you spam knocko ff
  636. [00:20] <@prem> then its like sd acrobat da fuk
  637. [00:20] <%Treecko> I also believe that Berry Juice causes more smart-thinking and strategizing in the actual battle
  638. [00:20] <Salt> eh
  639. [00:20] <@prem> meh it causes you to want to hit with weak attacks
  640. [00:20] <@prem> then strong ones
  641. [00:20] <@prem> lol
  642. [00:21] <%Treecko> which is strategizing
  643. [00:21] <%Treecko> :O
  644. [00:21] <Jillian> i might change up
  645. [00:21] <@prem> i guess
  646. [00:21] <%Treecko> like
  647. [00:21] <Jillian> just cause prem is sorta right
  648. [00:21] <@Hawkstar> think of something like BJ Pawniard
  649. [00:21] <Jillian> i do like stiring despair
  650. [00:21] <@Hawkstar> compared to eviolite
  651. [00:21] <%Treecko> Eviolite Pawn is better anyways tbh
  652. [00:21] <%Treecko> (imo)
  653. [00:21] <Jillian> pls
  654. [00:21] <@Hawkstar> you can OHKO it either way with a fighting move no prob
  655. [00:21] <Jillian> i like lo pawn
  656. [00:21] <@Hawkstar> but take something like
  657. [00:21] <@prem> stfu let hawkstar finish.
  658. [00:21] <@Hawkstar> unboosted swirlix flamethrower
  659. [00:22] <@Hawkstar> which OHKOes neither
  660. [00:22] <@Hawkstar> the BJ set activates the item and is at full health while evio is at something like 45-50%
  661. [00:22] <@Hawkstar> I'll have to run calcs to make sure I'm not horribly off :#
  662. [00:22] <%Treecko> lol
  663. [00:22] <%Treecko> it's fine
  664. [00:22] <@Hawkstar> then pawny sets up a swords dance
  665. [00:22] <@Hawkstar> which is scarier?
  666. [00:23] <@prem> 204+ SpA Swirlix Flamethrower vs. 0 HP / 76 SpD Pawniard: 20-24 (95.2 - 114.2%) -- 56.3% chance to OHKO
  667. [00:23] <@prem> ?
  668. [00:23] <panamaxis> and then swirlix gets pawned
  669. [00:23] <%Treecko> I mean
  670. [00:23] <@Hawkstar> +2 pawniard at full health or half health with evio?
  671. [00:23] <%Treecko> well there's that
  672. [00:23] <@prem> ?
  673. [00:23] <%Treecko> either way
  674. [00:23] <@prem> calcs
  675. [00:23] <@RayJay> see hawkstar
  676. [00:23] <%Treecko> I wouldn't stay in on a Pawniard
  677. [00:23] <@prem> say otherwise?
  678. [00:23] <%Treecko> with my Swirlix
  679. [00:23] <%Treecko> but again
  680. [00:23] <@RayJay> that argument proves that berry juice makes sense on a pawniard over eviolite
  681. [00:23] <%Treecko> that's strategizing
  682. [00:23] <@Hawkstar> also who runs modest swirlix
  683. [00:23] <@prem> did i get the set wrong
  684. [00:23] <@prem> i do
  685. [00:23] <@prem> lol
  686. [00:23] <%Treecko> everyone
  687. [00:23] <%Treecko> lol
  688. [00:23] <@Hawkstar> really?
  689. [00:23] <@prem> i thought modest was standard
  690. [00:23] <panamaxis> people who don't want to be pawned
  691. [00:23] <%Treecko> I don't know of anyone who uses timid
  692. [00:23] <@prem> i made the fucking sex
  693. [00:23] <@prem> set*
  694. [00:23] <@Hawkstar> it misses the speed tie on yanma without timid
  695. [00:23] <@Hawkstar> hmm
  696. [00:23] <@prem> see the thing is
  697. [00:23] <Salt> yeah, i thought modest was standard too
  698. [00:23] <@Hawkstar> I always ran timid swirlix
  699. [00:23] <@prem> people should be running timid yanma
  700. [00:23] <@RayJay> modest is what i see
  701. [00:23] <@RayJay> but anyways
  702. [00:24] <%Treecko> it also beats yanma anyways unless it flinches
  703. [00:24] <@prem> anyway
  704. [00:24] <@prem> if they are runnign speed boost
  705. [00:24] <@RayJay> i feel all your argument proves
  706. [00:24] <@RayJay> is that berry juice can be better than eviolite
  707. [00:24] <@RayJay> i dont see why the conclusion is that berry juice should be banned from that
  708. [00:24] <@prem> also less important
  709. [00:24] <@prem> 204 SpA Swirlix Flamethrower vs. 0 HP / 76 SpD Pawniard: 18-22 (85.7 - 104.7%) -- 6.3% chance to OHKO
  710. [00:24] <Jillian> they both have their benefit
  711. [00:24] <@prem> but with sr that number is pretty high
  712. [00:24] <@prem> to ohko
  713. [00:24] <Jillian> ew no i'll pass on using that
  714. [00:25] <@prem> how much does sr do to 21 damage
  715. [00:25] <@prem> when its resisted?
  716. [00:25] <@prem> 3 damage right?
  717. [00:25] <@prem> or 2
  718. [00:25] <%Treecko> uh
  719. [00:25] <%Treecko> not 3
  720. [00:25] <@prem> okay then 2
  721. [00:25] <%Treecko> for this particular calc
  722. [00:25] <@prem> yeah
  723. [00:25] <@prem> it does 18 then 20 damage
  724. [00:25] <%Treecko> because I doubt there's a 19 dmg roll on that calc
  725. [00:25] <@prem> it matters
  726. [00:26] <%Treecko> yea
  727. [00:26] <@prem> well 21-3=18
  728. [00:26] <@prem> which means its guaranteed ohko
  729. [00:26] <%Treecko> oh
  730. [00:26] <%Treecko> I saw 18-22 damage
  731. [00:26] <%Treecko> and assumed 22 HP pawn
  732. [00:26] <%Treecko> lol
  733. [00:26] <@prem> lol
  734. [00:26] <@prem> nah
  735. [00:26] <@prem> pawn is 21 normally
  736. [00:26] <%Treecko> anyways
  737. [00:26] <panamaxis> is Treecko any good in LC
  738. [00:26] <@prem> yeah
  739. [00:26] <%Treecko> in that situation, 1. the pawniard is never going to set up
  740. [00:26] <@RayJay> yup
  741. [00:26] <@Hawkstar> apparently
  742. [00:26] <panamaxis> as in
  743. [00:26] <panamaxis> the pkmn
  744. [00:26] <%Treecko> oh
  745. [00:27] <&elevator_music> no
  746. [00:27] <%Treecko> lol
  747. [00:27] <%Treecko> no
  748. [00:27] <%Treecko> the pkmn is awful
  749. [00:27] <@prem> oh the pkmn is trash
  750.  
  751.  
  752. HAI SPLASHYSHIT
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