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Mar 5th, 2020
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  1. [Steam.Log]
  2. Silent=true
  3.  
  4. [SpecialK.System]
  5. EnableCEGUI=false
  6. ShowEULA=false
  7. Silent=false
  8. LogLevel=0
  9. IgnoreRTSSHookDelay=false
  10. UseCrashHandler=true
  11. GameOutput=true
  12. SafeInitCEGUI=true
  13. TraceLoadLibrary=true
  14. StrictCompliant=false
  15. Version=0.11.0.20
  16.  
  17. [API.Hook]
  18. LastKnown=64
  19. d3d11=false
  20. d3d12=true
  21. d3d9=true
  22. d3d9ex=true
  23. OpenGL=true
  24. Vulkan=true
  25.  
  26. [Window.System]
  27. DontHookWndProc=true
  28. Borderless=false
  29. Center=false
  30. RenderInBackground=false
  31. MuteInBackground=false
  32. XOffset=0.0%
  33. YOffset=0.0%
  34. ConfineCursor=false
  35. UnconfineCursor=false
  36. PersistentDragPos=false
  37. Fullscreen=false
  38. FixMouseCoords=false
  39. AlwaysOnTop=0
  40. DisableScreensaver=false
  41. OverrideRes=0x0
  42.  
  43. [Render.FrameRate]
  44. TargetFPS=60.0
  45. BackgroundFPS=45.0
  46. SleeplessWindowThread=true
  47. PreRenderLimit=4
  48. BackBufferCount=3
  49. PresentationInterval=-1
  50. LimiterTolerance=1.5
  51. SleeplessRenderThread=false
  52. EnableMMCSS=true
  53. WaitForVBLANK=false
  54. RescanRatio=-1/1
  55. RefreshRate=-1.0
  56.  
  57. [Render.DXGI]
  58. UseFlipDiscard=true
  59. MaxDeltaTime=0
  60. DisableFlipModel=false
  61. AllowTearingInDWM=false
  62. MaxRes=0x0
  63. MinRes=0x0
  64. SwapChainWait=0
  65. Scaling=DontCare
  66. ScanlineOrder=DontCare
  67. ExceptionMode=DontCare
  68. EnableDebugLayer=false
  69. SafeFullscreenMode=false
  70. Use64BitDepthStencil=false
  71. IsolateD3D11DeferredContexts=false
  72. SkipSwapChainPresentTest=false
  73. OverrideMSAA=-1
  74.  
  75. [Textures.D3D11]
  76. Cache=false
  77. Inject=false
  78. PreciseHash=false
  79. InjectionKeepsFormat=false
  80. GenerateMipmaps=false
  81.  
  82. [Render.OSD]
  83. ShowInVideoCapture=false
  84. HDRLuminance=4.375
  85.  
  86. [Steam.System]
  87. AppID=582010
  88. AutoInitDelay=250
  89. AutoInjectSteamAPI=true
  90. SteamPipeDLL=kaldaien_api64.dll
  91. AutoPumpCallbacks=true
  92. BlockUserStatsCallback=false
  93. FilterExternalDataFromCallbacks=false
  94. PreLoadSteamClient=false
  95. PreLoadSteamOverlay=false
  96. ForceLoadSteamAPI=true
  97. NotifyCorner=DontCare
  98. ReuseOverlayPause=true
  99. CallbackThrottle=-1
  100.  
  101. [MonsterHunterWorld.CPU]
  102. LimitJobThreads=true
  103. LimitToPhysicalCores=true
  104. KillAntiDebugCode=true
  105.  
  106. [MonsterHunterWorld.HDR]
  107. AlternateTonemap=4
  108.  
  109. [SpecialK.HDR]
  110. scRGBLuminance_[0]=1.0
  111. scRGBGamma_[0]=1.0
  112. InputColorSpace_[0]=4
  113. OutputColorSpace_[0]=4
  114. scRGBLuminance_[1]=1.0
  115. scRGBGamma_[1]=1.0
  116. InputColorSpace_[1]=4
  117. OutputColorSpace_[1]=4
  118. scRGBLuminance_[2]=1.0
  119. scRGBGamma_[2]=1.0
  120. InputColorSpace_[2]=4
  121. OutputColorSpace_[2]=4
  122. scRGBLuminance_[3]=1.0
  123. scRGBGamma_[3]=1.0
  124. InputColorSpace_[3]=4
  125. OutputColorSpace_[3]=4
  126. Use10BitSwapChain=false
  127. Use16BitSwapChain=false
  128. AllowFullLuminance=false
  129. Preset=0
  130.  
  131. [HDR.Presets]
  132. Activate0=F1
  133. Activate1=F2
  134. Activate2=F3
  135. Activate3=F4
  136.  
  137. [Compatibility.General]
  138. DisableBloatWare_NVIDIA=false
  139. RehookLoadLibrary=false
  140.  
  141. [ImGui.Render]
  142. DisableAlpha=false
  143. AntialiasLines=true
  144. AntialiasContours=true
  145.  
  146. [NVIDIA.API]
  147. DisableHDR=false
  148. Disable=false
  149.  
  150. [NVIDIA.Bugs]
  151. AnselSleepsWithFishes=true
  152.  
  153. [Input.Keyboard]
  154. CatchAltF4=true
  155. DisabledToGame=false
  156.  
  157. [Input.Mouse]
  158. DisabledToGame=false
  159.  
  160. [Input.Cursor]
  161. Manage=false
  162. KeyboardActivates=true
  163. Timeout=1.5
  164. ForceCaptureInUI=false
  165. UseHardwareCursor=true
  166. BlockInvisibleCursorInput=false
  167. NoWarpUI=true
  168. NoWarpVisibleGameCursor=true
  169. FixSynapticsTouchpadScroll=false
  170. AntiwarpDeadzonePercent=2.5
  171. UseRelativeInput=true
  172.  
  173. [Input.Gamepad]
  174. DisabledToGame=false
  175. DisablePS4HID=false
  176. AllowHapticUI=true
  177. DisableRumble=false
  178.  
  179. [Input.XInput]
  180. Rehook=false
  181. PlaceholderMask=15
  182. UISlot=0
  183. SlotReassignment=0,1,2,3
  184.  
  185. [Input.Steam]
  186. UISlot=0
  187.  
  188. [Threads.Analyze]
  189. MemoryAllocation=false
  190. FileActivity=false
  191.  
  192. [Display.Output]
  193. ForceFullscreen=false
  194. ForceWindowed=false
  195.  
  196. [FrameRate.Control]
  197. MaxRenderAheadFrames=0
  198. OverrideCPUCoreCount=-1
  199.  
  200. [Textures.Cache]
  201. MaxEntries=65536
  202. MinEntries=512
  203. MaxEvict=1024
  204. MinEvict=64
  205. MaxSizeInMiB=2048
  206. MinSizeInMiB=384
  207. IgnoreNonMipmapped=false
  208. AllowStaging=false
  209. AllowUnsafeRefCounting=false
  210. ManageResidency=false
  211.  
  212. [Textures.General]
  213. ResourceRoot=SK_Res
  214. DumpOnFirstLoad=false
  215.  
  216. [DPI.Scaling]
  217. Disable=false
  218. PerMonitorAware=false
  219. MonitorAwareOnAllThreads=false
  220.  
  221. [Steam.Achievements]
  222. SoundFile=
  223.  
  224. [Steam.Social]
  225. OnlineStatus=-1
  226.  
  227. [Steam.DRMWorks]
  228. SpoofBLoggedOn=false
  229.  
  230. [Steam.Screenshots]
  231. EnableSmartCapture=true
  232.  
  233. [AMD.ADL]
  234. Disable=false
  235.  
  236. [DXGI.Hooks]
  237. IDXGIFactory_CreateSwapChain=C:\WINDOWS\system32\dxgi.dll?5b700
  238. C:\WINDOWS\system32\dxgi.dll=DirectX Graphics Infrastructure 10.0.18362.387 (WinBuild.160101.0800)
  239. IDXGIFactory2_CreateSwapChainForHwnd=C:\WINDOWS\system32\dxgi.dll?5bfd0
  240. IDXGISwapChain_Present=C:\WINDOWS\system32\dxgi.dll?4300
  241. IDXGISwapChain1_Present1=C:\WINDOWS\system32\dxgi.dll?66280
  242. IDXGIFactory2_CreateSwapChainForCoreWindow=C:\WINDOWS\system32\dxgi.dll?5be00
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