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- CodeAndWeb PhysicsEditor v1.0 PC and MAC
- This is the full cracked version of the software. Download, extract, install, enjoy.
- Inside the archive there is "crack" folder wich contains everything you need to crack the software.
- Download link:
- https://safelinking.net/p/c13ab064e1
- Works With Any Game Engine
- PhysicsEditor supports many game engines right out of the box:
- Cocos2D - SpriteBuilder
- Corona(TM) SDK - Cross-platform game development framework
- Gideros Mobile - Cross-platform technology to create amazing games
- Sparrow - iPhone
- AndEngine - Java (Android)
- Moai - Multiplatform gaming framework
- Adobe Flash - using Box2D or Nape
- If your favorite game engine is not yet available - no problem. The highly customizable output module of PhysicsEditor allows you to define your own data format.
- It is even possible to add additional properties and features.
- CodeAndWeb Pixelguy juggling frameworks
- PhysicsEditor: Automated Shape-Tracer
- Automated Shape-Tracer
- Automated Shape-Tracer is the feature that saves you tons of time when creating your collision shapes.
- Simply press the MagicWand Button and PhysicsEditor uses the shape's transparency to create a perfect-fitting collision shape for you.
- Adjust the accuracy of the trace to reduce the number of vertexes to make your game fast.
- See it in action
- with Corona SDK
- This example shows you how fast you can import and publish sprites using the Automated Shape-Tracer function.
- The example is using Corona SDK, but will also work with any other framework.
- You can download the complete source code from the tutorial.
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