Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- [181004-174839] [Info] Admin console enabled.
- Context: [No Entity][0]//Global Init/Game/SocketAdminConsole[0]
- LoggerExtensions.LogInfo()
- CodeHatch.Engine.Administration.SocketAdminConsole.OnEnable()
- [181004-174839] [Info] Reign Of Kings v1.0.30 (100000030) - R21C by CodeHatch
- Context: [No Entity][0]//Global Init/Game/Game[0]
- LoggerExtensions.LogInfo()
- CodeHatch.Engine.Core.Gaming.Game.Awake()
- [181004-174839] [Info] Reign Of Kings is now in dedicated mode.
- Context: [No Entity][0]//Global Init/Game/DedicatedServerBypass[0]
- LoggerExtensions.LogInfo()
- DedicatedServerBypass.Awake()
- [181004-174845] [Warn] An existing command/alias was replaced by an alias /(allItems) for the /givesearch command.
- CodeHatch.Engine.Core.Commands.CommandManager.RegisterCommand()
- CodeHatch.Engine.Core.Commands.CommandManager.RegisterCommands()
- CodeHatch.Thrones.ThronesCommandHandler.Awake()
- [181004-174845] [Info] Could not use effect because: !SystemInfo.supportsImageEffects
- Context: [No Entity][0]//Main Camera(Clone)/HumanEyeTonemapper[0]
- LoggerExtensions.LogInfo()
- HumanEyeTonemapper.Start()
- HumanEyeTonemapper.OnEnable()
- UnityEngine.Object.INTERNAL_CALL_Internal_InstantiateSingle()
- UnityEngine.Object.Internal_InstantiateSingle()
- UnityEngine.Object.Instantiate()
- InstantiateOnAwake.Awake()
- [181004-174845] [Warn] Multiple audio items with name 'Spear - Equip'
- Context: AudioCategory
- LoggerExtensions.LogWarning()
- AudioCategory._AnalyseAudioItems()
- AudioController._InitializeAudioItems()
- AudioController.InitializeAudioItems()
- AudioController._ValidateCategories()
- AudioController.AwakeSingleton()
- UnityEngine.Component.SendMessage()
- UnityEngine.Component.SendMessage()
- UnitySingleton`1[[AudioController, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]._AwakeSingleton()
- UnitySingleton`1[[AudioController, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]._Awake()
- SingletonMonoBehaviour`1.Awake()
- AudioController.Awake()
- UnityEngine.Object.INTERNAL_CALL_Internal_InstantiateSingle()
- UnityEngine.Object.Internal_InstantiateSingle()
- UnityEngine.Object.Instantiate()
- InstantiateOnAwake.Awake()
- [181004-174845] [Info] Save slot located at: Saves\Slot58333
- CodeHatch.Engine.Core.Gaming.Game.Load()
- CodeHatch.Engine.Core.Gaming.Game.StartGameIfLoadSceneFirst()
- CodeHatch.Engine.Core.Gaming.Game.OnLevelWasLoaded()
- [181004-174845] [Info] Loading: Server (CodeHatch.Thrones.Networking.ThronesServer)
- Context: [No Entity][0]//Server/ThronesServer[0]
- LoggerExtensions.LogInfo()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader.BeginLoad()
- CodeHatch.Engine.Core.Gaming.Game.BeginLoading()
- CodeHatch.Engine.Core.Gaming.Game.Load()
- CodeHatch.Engine.Core.Gaming.Game.StartGameIfLoadSceneFirst()
- CodeHatch.Engine.Core.Gaming.Game.OnLevelWasLoaded()
- [181004-174845] [Info] User registration loaded.
- Context: CodeHatch.Core.Registration.UserRegistrar
- LoggerExtensions.LogInfo()
- CodeHatch.Core.Registration.UserRegistrar.Load()
- CodeHatch.Engine.Networking.CoreServer.Run()
- CodeHatch.Engine.Networking.CoreServer.BeginLoad()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader.BeginLoad()
- CodeHatch.Engine.Core.Gaming.Game.BeginLoading()
- CodeHatch.Engine.Core.Gaming.Game.Load()
- CodeHatch.Engine.Core.Gaming.Game.StartGameIfLoadSceneFirst()
- CodeHatch.Engine.Core.Gaming.Game.OnLevelWasLoaded()
- [181004-174845] [Info] Permissions loaded.
- Context: CodeHatch.Permissions.Permission
- LoggerExtensions.LogInfo()
- CodeHatch.Permissions.Permission.Load()
- CodeHatch.Engine.Networking.CoreServer.Run()
- CodeHatch.Engine.Networking.CoreServer.BeginLoad()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader.BeginLoad()
- CodeHatch.Engine.Core.Gaming.Game.BeginLoading()
- CodeHatch.Engine.Core.Gaming.Game.Load()
- CodeHatch.Engine.Core.Gaming.Game.StartGameIfLoadSceneFirst()
- CodeHatch.Engine.Core.Gaming.Game.OnLevelWasLoaded()
- [181004-174845] [Info] Death messages loaded.
- Context: CodeHatch.Engine.DeathMessages.DeathMessageProvider
- LoggerExtensions.LogInfo()
- CodeHatch.Engine.DeathMessages.DeathMessageProvider.Load()
- CodeHatch.Engine.Networking.CoreServer.Run()
- CodeHatch.Engine.Networking.CoreServer.BeginLoad()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader.BeginLoad()
- CodeHatch.Engine.Core.Gaming.Game.BeginLoading()
- CodeHatch.Engine.Core.Gaming.Game.Load()
- CodeHatch.Engine.Core.Gaming.Game.StartGameIfLoadSceneFirst()
- CodeHatch.Engine.Core.Gaming.Game.OnLevelWasLoaded()
- [181004-174845] [Info] User bans loaded.
- Context: CodeHatch.Engine.Registration.UserBans
- LoggerExtensions.LogInfo()
- CodeHatch.Engine.Registration.UserBans.Load()
- CodeHatch.Engine.Networking.CoreServer.Run()
- CodeHatch.Engine.Networking.CoreServer.BeginLoad()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader.BeginLoad()
- CodeHatch.Engine.Core.Gaming.Game.BeginLoading()
- CodeHatch.Engine.Core.Gaming.Game.Load()
- CodeHatch.Engine.Core.Gaming.Game.StartGameIfLoadSceneFirst()
- CodeHatch.Engine.Core.Gaming.Game.OnLevelWasLoaded()
- [181004-174845] [Info] User whitelist loaded.
- Context: CodeHatch.Engine.Registration.UserWhitelist
- LoggerExtensions.LogInfo()
- CodeHatch.Engine.Registration.UserWhitelist.Load()
- CodeHatch.Engine.Networking.CoreServer.Run()
- CodeHatch.Engine.Networking.CoreServer.BeginLoad()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader.BeginLoad()
- CodeHatch.Engine.Core.Gaming.Game.BeginLoading()
- CodeHatch.Engine.Core.Gaming.Game.Load()
- CodeHatch.Engine.Core.Gaming.Game.StartGameIfLoadSceneFirst()
- CodeHatch.Engine.Core.Gaming.Game.OnLevelWasLoaded()
- [181004-174845] [Info] ChatMutes.cfg loaded.
- Context: CodeHatch.Engine.Core.Players.PlayerMuteManager
- LoggerExtensions.LogInfo()
- CodeHatch.Engine.Core.Players.PlayerMuteManager.Load()
- CodeHatch.Engine.Networking.CoreServer.Run()
- CodeHatch.Engine.Networking.CoreServer.BeginLoad()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader.BeginLoad()
- CodeHatch.Engine.Core.Gaming.Game.BeginLoading()
- CodeHatch.Engine.Core.Gaming.Game.Load()
- CodeHatch.Engine.Core.Gaming.Game.StartGameIfLoadSceneFirst()
- CodeHatch.Engine.Core.Gaming.Game.OnLevelWasLoaded()
- [181004-174845] [Info] VoiceMutes.cfg loaded.
- Context: CodeHatch.Engine.Core.Players.PlayerMuteManager
- LoggerExtensions.LogInfo()
- CodeHatch.Engine.Core.Players.PlayerMuteManager.Load()
- CodeHatch.Engine.Networking.CoreServer.Run()
- CodeHatch.Engine.Networking.CoreServer.BeginLoad()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader.BeginLoad()
- CodeHatch.Engine.Core.Gaming.Game.BeginLoading()
- CodeHatch.Engine.Core.Gaming.Game.Load()
- CodeHatch.Engine.Core.Gaming.Game.StartGameIfLoadSceneFirst()
- CodeHatch.Engine.Core.Gaming.Game.OnLevelWasLoaded()
- [181004-174845] [Info] Processing new connection... (192.99.47.218)
- Context: [No Entity][0]//Server/ThronesServer[0]
- LoggerExtensions.LogInfo()
- CodeHatch.Engine.Networking.CoreServer.ProcessNewConnection()
- CodeHatch.Engine.Networking.CoreServer.OnConnectionStart()
- CodeHatch.Networking.Events.Subscription+<CreateSubscription>c__AnonStorey233`1[[CodeHatch.Engine.Networking.Events.ConnectionStartEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].<>m__9A()
- CodeHatch.Networking.Events.SubscriptionList.HandleEvent()
- CodeHatch.Networking.Events.SubscriptionList.HandleEvent()
- CodeHatch.Networking.Events.EventManager.HandleEvent()
- CodeHatch.Networking.Events.EventManager.CallEvent()
- uLink.uLinkIntegration.uLink_OnServerInitialized()
- UnityEngine.GameObject.SendMessage()
- uLink.NetworkUnity.OnEvent()
- uLink.NetworkBaseApp._Notify()
- uLink.NetworkBaseServer.InitializeServer()
- uLink.NetworkBaseServer.InitializeServer()
- uLink.Network.InitializeServer()
- CodeHatch.Engine.Networking.CoreServer.Run()
- CodeHatch.Engine.Networking.CoreServer.BeginLoad()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader.BeginLoad()
- CodeHatch.Engine.Core.Gaming.Game.BeginLoading()
- CodeHatch.Engine.Core.Gaming.Game.Load()
- CodeHatch.Engine.Core.Gaming.Game.StartGameIfLoadSceneFirst()
- CodeHatch.Engine.Core.Gaming.Game.OnLevelWasLoaded()
- [181004-174845] [Info] Server has connected. (9999999999)
- Context: [No Entity][0]//Server/ThronesServer[0]
- LoggerExtensions.LogInfo()
- CodeHatch.Engine.Networking.CoreServer.NotifyOfPlayerJoin()
- CodeHatch.Engine.Networking.CoreServer.ProcessNewConnection()
- CodeHatch.Engine.Networking.CoreServer.OnConnectionStart()
- CodeHatch.Networking.Events.Subscription+<CreateSubscription>c__AnonStorey233`1[[CodeHatch.Engine.Networking.Events.ConnectionStartEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].<>m__9A()
- CodeHatch.Networking.Events.SubscriptionList.HandleEvent()
- CodeHatch.Networking.Events.SubscriptionList.HandleEvent()
- CodeHatch.Networking.Events.EventManager.HandleEvent()
- CodeHatch.Networking.Events.EventManager.CallEvent()
- uLink.uLinkIntegration.uLink_OnServerInitialized()
- UnityEngine.GameObject.SendMessage()
- uLink.NetworkUnity.OnEvent()
- uLink.NetworkBaseApp._Notify()
- uLink.NetworkBaseServer.InitializeServer()
- uLink.NetworkBaseServer.InitializeServer()
- uLink.Network.InitializeServer()
- CodeHatch.Engine.Networking.CoreServer.Run()
- CodeHatch.Engine.Networking.CoreServer.BeginLoad()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader.BeginLoad()
- CodeHatch.Engine.Core.Gaming.Game.BeginLoading()
- CodeHatch.Engine.Core.Gaming.Game.Load()
- CodeHatch.Engine.Core.Gaming.Game.StartGameIfLoadSceneFirst()
- CodeHatch.Engine.Core.Gaming.Game.OnLevelWasLoaded()
- [181004-174845] [Info] Server for 8 players started on port 7358.
- Context: [No Entity][0]//Server/ThronesServer[0]
- LoggerExtensions.LogInfo()
- CodeHatch.Engine.Networking.CoreServer.Run()
- CodeHatch.Engine.Networking.CoreServer.BeginLoad()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader.BeginLoad()
- CodeHatch.Engine.Core.Gaming.Game.BeginLoading()
- CodeHatch.Engine.Core.Gaming.Game.Load()
- CodeHatch.Engine.Core.Gaming.Game.StartGameIfLoadSceneFirst()
- CodeHatch.Engine.Core.Gaming.Game.OnLevelWasLoaded()
- [181004-174846] [Info] 10/04/2018 21:48:46 [EAC] [Info] Logging callback registered. Proc: 000000000F5BBBD0 LogLevel: Debug
- EACIntegration.<InitializeServer>m__3B()
- EasyAntiCheat.Server.Log+<>c__DisplayClass1.<SetOut>b__0()
- EasyAntiCheat.Server.Log.WriteLine()
- EasyAntiCheat.Server.NativeModule.OnLogEvent()
- EasyAntiCheat.Server.NativeModule.dotSetLogCallback()
- EasyAntiCheat.Server.NativeModule.Initialize()
- EasyAntiCheat.Server.EasyAntiCheatServer..ctor()
- EACIntegration.InitializeServer()
- EACIntegration.Start()
- [181004-174846] [Info] 10/04/2018 21:48:46 [EAC] [Info] Initialize() :: GameID: 35 RegisterTimeout: 20
- EACIntegration.<InitializeServer>m__3B()
- EasyAntiCheat.Server.Log+<>c__DisplayClass1.<SetOut>b__0()
- EasyAntiCheat.Server.Log.WriteLine()
- EasyAntiCheat.Server.NativeModule.OnLogEvent()
- EasyAntiCheat.Server.NativeModule.dotInitialize()
- EasyAntiCheat.Server.NativeModule.Initialize()
- EasyAntiCheat.Server.EasyAntiCheatServer..ctor()
- EACIntegration.InitializeServer()
- EACIntegration.Start()
- [181004-174846] [Warn] "string button" is empty; conisder defining a button as they can be customized by the player.
- Context: CodeHatch.Engine.Core.Input.KeyButton
- LoggerExtensions.LogWarning()
- CodeHatch.Engine.Core.Input.KeyButton.ShowButtonUndefinedWarning()
- CodeHatch.Engine.Core.Input.KeyButton.CheckButtonNameForProblems()
- CodeHatch.Engine.Core.Input.KeyButton.set_Button()
- CodeHatch.Engine.Core.Input.KeyButton.CheckOnceForInputBindingProblems()
- CodeHatch.Engine.Core.Input.KeyButton.GetButtonState()
- CodeHatch.Engine.Core.Input.KeyButton.GetDown()
- Console.UpdateInput()
- Console.LateUpdate()
- [181004-174846] [Warn] "string button" is empty; conisder defining a button as they can be customized by the player.
- Context: CodeHatch.Engine.Core.Input.KeyButton
- LoggerExtensions.LogWarning()
- CodeHatch.Engine.Core.Input.KeyButton.ShowButtonUndefinedWarning()
- CodeHatch.Engine.Core.Input.KeyButton.CheckButtonNameForProblems()
- CodeHatch.Engine.Core.Input.KeyButton.set_Button()
- CodeHatch.Engine.Core.Input.KeyButton.CheckOnceForInputBindingProblems()
- CodeHatch.Engine.Core.Input.KeyButton.GetButtonState()
- CodeHatch.Engine.Core.Input.KeyButton.GetDown()
- Console.UpdateInput()
- Console.LateUpdate()
- [181004-174846] [Warn] "string button" is empty; conisder defining a button as they can be customized by the player.
- Context: CodeHatch.Engine.Core.Input.KeyButton
- LoggerExtensions.LogWarning()
- CodeHatch.Engine.Core.Input.KeyButton.ShowButtonUndefinedWarning()
- CodeHatch.Engine.Core.Input.KeyButton.CheckButtonNameForProblems()
- CodeHatch.Engine.Core.Input.KeyButton.set_Button()
- CodeHatch.Engine.Core.Input.KeyButton.CheckOnceForInputBindingProblems()
- CodeHatch.Engine.Core.Input.KeyButton.GetButtonState()
- CodeHatch.Engine.Core.Input.KeyButton.GetDown()
- Console.UpdateInput()
- Console.LateUpdate()
- [181004-174847] [Info] Loading: Loading (CodeHatch.Engine.Loading.GameModeLoader)
- Context: [No Entity][0]//Server/Loading/GameModeLoader[0]
- LoggerExtensions.LogInfo()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext()
- CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()
- [181004-174847] [Info] Loading: PagingSystem (CodeHatch.Engine.Core.Paging.PagingInstaller)
- Context: [No Entity][0]//PagingSystem/PagingInstaller[0]
- LoggerExtensions.LogInfo()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext()
- CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()
- [181004-174847] [Info] Loading: Server (CodeHatch.Engine.Internet.SteamServer)
- Context: [No Entity][0]//Server/SteamServer[0]
- LoggerExtensions.LogInfo()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext()
- CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()
- [181004-174849] [Info] Steam game server started. (IP: 192.99.47.218, Logged: True, Secure: True)
- CodeHatch.Engine.Internet.SteamServer.StartServer()
- CodeHatch.Engine.Internet.SteamServer.BeginLoad()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext()
- CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()
- [181004-174849] [Info] Loading: Loading (CodeHatch.Engine.Analytics.AnalyticsSession)
- Context: [No Entity][0]//Server/Loading/AnalyticsSession[0]
- LoggerExtensions.LogInfo()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext()
- CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()
- [181004-174849] [Info] Loading: Loading (CodeHatch.Engine.Loading.LevelLoader)
- Context: [No Entity][0]//Server/Loading/LevelLoader[0]
- LoggerExtensions.LogInfo()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext()
- CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()
- [181004-174850] [Info] Loading: SocialSystem (CodeHatch.Engine.Modules.SocialSystem.SocialSettings)
- Context: [No Entity][0]//SocialSystem/SocialSettings[0]
- LoggerExtensions.LogInfo()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext()
- CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()
- [181004-174850] [Info] Loading: Caching (ItemCacheServiceServer)
- Context: [No Entity][0]//Network/Caching/ItemCacheServiceServer[0]
- LoggerExtensions.LogInfo()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext()
- CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()
- [181004-174850] [Info] Load Server GUID: 224
- Context: [No Entity][0]//Network/Caching/ItemCacheServiceServer[0]
- LoggerExtensions.LogInfo()
- ItemCacheServiceServer.BeginLoad()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext()
- CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()
- [181004-174850] [Info] Loading: Adventure_Terrain (CodeHatch.HeightMap.Core.API.TerrainSettings)
- Context: [No Entity][0]//CrownLand_Island/Adventure_Terrain/TerrainSettings[0]
- LoggerExtensions.LogInfo()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext()
- CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()
- [181004-174850] [Info] Retrieving BiomeMap from Thrones Terrain
- Context: [No Entity][0]//CrownLand_Island/Adventure_Terrain/HeightMapAPI[0]
- LoggerExtensions.LogInfo()
- CodeHatch.TerrainAPI.HeightMapAPI.Initialize()
- CodeHatch.HeightMap.Core.API.TerrainSettings.BeginLoad()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext()
- CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()
- [181004-174853] [Info] Loading: Loot_Tables
- Context: Loot_Tables
- LoggerExtensions.LogInfo()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext()
- CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()
- [181004-174855] [Info] Loading: CrownLand_Buildings_Optimized
- Context: CrownLand_Buildings_Optimized
- LoggerExtensions.LogInfo()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext()
- CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()
- [181004-174856] [Info] Loading: CrownLand_Ancient_Throne
- Context: CrownLand_Ancient_Throne
- LoggerExtensions.LogInfo()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext()
- CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()
- [181004-174856] [Info] Loading: CrownLand_Ancient_Crown
- Context: CrownLand_Ancient_Crown
- LoggerExtensions.LogInfo()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext()
- CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()
- [181004-174856] [Info] Loading: CrownLand_Ancient_Sword
- Context: CrownLand_Ancient_Sword
- LoggerExtensions.LogInfo()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext()
- CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()
- [181004-174856] [Info] Loading: CrownLand_Bounding_Box
- Context: CrownLand_Bounding_Box
- LoggerExtensions.LogInfo()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext()
- CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()
- [181004-174856] [Info] Loading: CrownLand_Water_Interaction
- Context: CrownLand_Water_Interaction
- LoggerExtensions.LogInfo()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext()
- CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()
- [181004-174856] [Info] Loading: CrownLand_Water
- Context: CrownLand_Water
- LoggerExtensions.LogInfo()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext()
- CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()
- [181004-174856] [Info] Loading: CrownLand_Spawning
- Context: CrownLand_Spawning
- LoggerExtensions.LogInfo()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext()
- CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()
- [181004-174857] [Info] Loading: CrownLand_Forest_Biome
- Context: CrownLand_Forest_Biome
- LoggerExtensions.LogInfo()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext()
- CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()
- [181004-174857] [Info] Loading: Loading (CodeHatch.Engine.Networking.PlayerSpawnLoader)
- Context: [No Entity][0]//Server/Loading/PlayerSpawnLoader[0]
- LoggerExtensions.LogInfo()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext()
- CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()
- [181004-174857] [Info] Loading:
- Context: [No Entity][0]//[Manager] Farming/PageableFarm[0]
- LoggerExtensions.LogInfo()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext()
- CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()
- [181004-174857] [Info] Loading: Environment Simulation (Weather)
- Context: [No Entity][0]//Thrones/Environment Simulation/Weather[0]
- LoggerExtensions.LogInfo()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext()
- CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()
- [181004-174857] [Info] Loading: Clock (GameClock)
- Context: [No Entity][0]//Thrones/Clock/GameClock[0]
- LoggerExtensions.LogInfo()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext()
- CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()
- [181004-174857] [Info] Loading: SpawnPoints (CodeHatch.Spawning.SavedSpawnPointsManager)
- Context: [No Entity][0]//CrownLand_Island/SpawnPoints/SavedSpawnPointsManager[0]
- LoggerExtensions.LogInfo()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext()
- CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()
- [181004-174857] [Info] Loading: Heatmap (CodeHatch.Engine.Heatmap.Heatmap)
- Context: [No Entity][0]//CrownLand_Island/Heatmap/Heatmap[0]
- LoggerExtensions.LogInfo()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext()
- CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()
- [181004-174857] [Info] Loading: CodeHatch.Engine.Core.Paging.LoadingQueue
- Context: CodeHatch.Engine.Core.Paging.LoadingQueue
- LoggerExtensions.LogInfo()
- CodeHatch.Core.ProgressLoader.LoadNext()
- CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext()
- CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()
- [181004-174857] [Info] Finished loading...
- CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext()
- CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()
- [181004-174857] [Info] Saving game...
- Context: [No Entity][0]//Global Init/Game/Game[0]
- LoggerExtensions.LogInfo()
- CodeHatch.Engine.Core.Gaming.Game.Save()
- CodeHatch.Engine.Core.Gaming.Game.OnLoadingComplete()
- CodeHatch.Core.ProgressLoader.CallLoadingComplete()
- CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext()
- CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()
- [181004-174857] [Info] Game has started.
- Context: [No Entity][0]//Global Init/Game/Game[0]
- LoggerExtensions.LogInfo()
- CodeHatch.Engine.Core.Gaming.Game.OnLoadingComplete()
- CodeHatch.Core.ProgressLoader.CallLoadingComplete()
- CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext()
- CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()
- [181004-174857] [Info] Reign Of Kings v1.0.30 (100000030) - R21C by CodeHatch
- Context: [No Entity][0]//Global Init/Game/Game[0]
- LoggerExtensions.LogInfo()
- CodeHatch.Engine.Core.Gaming.Game.OnLoadingComplete()
- CodeHatch.Core.ProgressLoader.CallLoadingComplete()
- CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext()
- CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()
- [181004-174857] [Info] Type /shutdown to shut down the server.
- Context: [No Entity][0]//Global Init/Game/SocketAdminConsole[0]
- LoggerExtensions.LogInfo()
- CodeHatch.Engine.Administration.SocketAdminConsole.<OnGameStart>m__E()
- CodeHatch.Engine.Administration.SocketAdminConsole.Update()
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement