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  1. Mono path[0] = '/home/justbugreport/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = '/home/justbugreport/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/etc'
  3. Preloaded 'libEOSSDK-Linux-Shipping.so'
  4. Preloaded 'libMagick.so'
  5. Preloaded 'libMouseLib.so'
  6. Preloaded 'lib_burst_generated.so'
  7. Preloaded 'libgetrss.so'
  8. Preloaded 'libsteam_api.so'
  9. Preloaded 'steamclient.so'
  10. Display 0 'Gigabyte M32Q 32"': 2560x1440 (primary device).
  11. Loading player data from /home/justbugreport/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
  12. Desktop is 2560 x 1440 @ 120 Hz
  13. Initialize engine version: 2021.3.19f1 (c9714fde33b6)
  14. [Subsystems] Discovering subsystems at path /home/justbugreport/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
  15. Forcing GfxDevice: OpenGL Core
  16. GfxDevice: creating device client; threaded=1; jobified=0
  17. Renderer: NVIDIA GeForce GTX 970/PCIe/SSE2
  18. Vendor: NVIDIA Corporation
  19. Version: 4.5.0 NVIDIA 535.113.01
  20. GLES: 0
  21. GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragmen
  22. t_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoki
  23. ng_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_A
  24. RB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_t
  25. ranspose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters
  26. GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod G
  27. L_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_NV_memory_object_sparse GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_NV_timeline_semaphore GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced
  28. _coherent GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_multisample_coverage GL_NV_multisam
  29. ple_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_uniform_buffer_std430_layout GL_NV_vdpau_interop GL_NV_vdpau_interop
  30. 2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
  31. OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle 18958680
  32. Begin MonoManager ReloadAssembly
  33. - Completed reload, in 0.090 seconds
  34. Default vsync count 0
  35. requesting resize 2560 x 1440
  36. Using native desktop resolution 2560 x 1440
  37. requesting fullscreen 2560 x 1440 at 0 Hz
  38. Desktop is 2560 x 1440 @ 120 Hz
  39. UnloadTime: 1.804736 ms
  40. 2023-11-29T21:35:58 0.066 INF Version: Alpha 21.2 (b30) Compatibility Version: Alpha 21.2, Build: LinuxPlayer 64 Bit
  41. 2023-11-29T21:35:58 0.067 INF System information:
  42. 2023-11-29T21:35:58 0.068 INF OS: Linux 6.5 Arch Linux 64bit
  43. 2023-11-29T21:35:58 0.068 INF CPU: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz (cores: 8)
  44. 2023-11-29T21:35:58 0.069 INF RAM: 15948 MB
  45. 2023-11-29T21:35:58 0.069 INF GPU: NVIDIA GeForce GTX 970/PCIe/SSE2 (4096 MB)
  46. 2023-11-29T21:35:58 0.073 INF Graphics API: OpenGL 4.5.0 NVIDIA 535.113.01 (shader level 5.0)
  47. 2023-11-29T21:35:58 0.094 INF Last played version: Alpha 21.2
  48. 2023-11-29T21:35:58 0.097 INF Local UTC offset: 1 hours
  49. 2023-11-29T21:35:58 0.127 INF Command line arguments: /home/justbugreport/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie.x86_64 -force-glcore -nogs -noeac -logfile /home/justbugreport/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/output_log_client__2023-11-29__21-35-57.txt
  50. 2023-11-29T21:35:58 0.140 INF [Platform] Init
  51. 2023-11-29T21:35:58 0.188 INF [Platform] Using native platform: Steam
  52. 2023-11-29T21:35:58 0.190 INF [Platform] Using cross platform: EOS
  53. 2023-11-29T21:35:58 0.190 INF [Platform] Using server platform: Steam
  54. 2023-11-29T21:35:58 0.190 INF [Platform] Using server platform: XBL
  55. 2023-11-29T21:35:58 0.198 INF Starting PlayerInputManager...
  56. 2023-11-29T21:35:58 0.385 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  57. 2023-11-29T21:35:58 0.403 INF [Platform] Initializing Steam
  58. [S_API] SteamAPI_Init(): Loaded '/home/justbugreport/.local/share/Steam/linux64/steamclient.so' OK.
  59. Setting breakpad minidump AppID = 251570
  60. SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198035742086 [API loaded no]
  61. 2023-11-29T21:35:58 0.441 INF [Steamworks.NET] SteamAPI_Init() ok
  62. 2023-11-29T21:35:58 0.442 INF [Steamworks.NET] Registering auth callbacks
  63. 2023-11-29T21:35:58 0.445 INF Not running in Big Picture Mode, no on-screen keyboard available
  64. 2023-11-29T21:35:58 0.445 INF [Platform] Initializing EOS
  65. 2023-11-29T21:35:58 0.466 INF [EOS] Initialize: Success
  66. 2023-11-29T21:35:58 0.480 INF [EOS-ACC] Not started with EAC, anticheat disabled
  67. 2023-11-29T21:35:58 0.482 INF [Platform] Initializing XBL
  68. 2023-11-29T21:35:59 0.723 INF Localization language from prefs: english
  69. 2023-11-29T21:35:59 0.725 INF Texture quality is set to 1
  70. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  71. UnloadTime: 4.261675 ms
  72. Fallback handler could not load library /home/justbugreport/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x43a8d30.so
  73. ERROR: ld.so: object '/home/justbugreport/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
  74. Fallback handler could not load library /home/justbugreport/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/data-0x4849700.so
  75. 2023-11-29T21:36:00 2.264 INF Awake IsFocused: True
  76. 2023-11-29T21:36:00 2.264 INF Awake
  77. 2023-11-29T21:36:00 2.504 INF Occlusion: Awake
  78. 2023-11-29T21:36:00 2.511 WRN Device name for flag StandaloneLinux is unknown
  79. 2023-11-29T21:36:00 2.512 INF ApplyAllOptions streaming budget 3686.4 MB
  80. 2023-11-29T21:36:00 2.513 INF ApplyAllOptions current screen 2560 x 1440, 120hz, window 2560 x 1440, mode FullScreenWindow
  81. 2023-11-29T21:36:00 2.514 INF Texture quality is set to 1
  82. 2023-11-29T21:36:00 2.514 INF ApplyTextureFilter 2, AF Enable
  83. 2023-11-29T21:36:00 2.515 INF ApplyTerrainOptions 4
  84. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6166.
  85. Total: 14.400599 ms (FindLiveObjects: 0.347777 ms CreateObjectMapping: 0.153775 ms MarkObjects: 13.836426 ms DeleteObjects: 0.061641 ms)
  86.  
  87. 2023-11-29T21:36:01 3.217 INF [MODS] No mods folder found
  88. 2023-11-29T21:36:01 3.217 INF [MODS] Initializing mod code
  89. 2023-11-29T21:36:01 3.217 INF [MODS] Loading done
  90. 2023-11-29T21:36:01 3.242 INF Permissions file 'serveradmin.xml' not found, creating.
  91. 2023-11-29T21:36:01 3.288 INF Command "chunkcache" has no explicit permission level, but a default permission of 1000, adding to permission list
  92. 2023-11-29T21:36:01 3.290 INF Command "createwebuser" has no explicit permission level, but a default permission of 1000, adding to permission list
  93. 2023-11-29T21:36:01 3.290 INF Command "debugshot" has no explicit permission level, but a default permission of 1000, adding to permission list
  94. 2023-11-29T21:36:01 3.291 INF Command "debugweather" has no explicit permission level, but a default permission of 1000, adding to permission list
  95. 2023-11-29T21:36:01 3.291 INF Command "decomgr" has no explicit permission level, but a default permission of 1000, adding to permission list
  96. 2023-11-29T21:36:01 3.292 INF Command "getgamepref" has no explicit permission level, but a default permission of 1000, adding to permission list
  97. 2023-11-29T21:36:01 3.293 INF Command "getgamestat" has no explicit permission level, but a default permission of 1000, adding to permission list
  98. 2023-11-29T21:36:01 3.293 INF Command "getlogpath" has no explicit permission level, but a default permission of 1000, adding to permission list
  99. 2023-11-29T21:36:01 3.293 INF Command "getoptions" has no explicit permission level, but a default permission of 1000, adding to permission list
  100. 2023-11-29T21:36:01 3.293 INF Command "gettime" has no explicit permission level, but a default permission of 1000, adding to permission list
  101. 2023-11-29T21:36:01 3.293 INF Command "gfx" has no explicit permission level, but a default permission of 1000, adding to permission list
  102. 2023-11-29T21:36:01 3.294 INF Command "graph" has no explicit permission level, but a default permission of 1000, adding to permission list
  103. 2023-11-29T21:36:01 3.294 INF Command "help" has no explicit permission level, but a default permission of 1000, adding to permission list
  104. 2023-11-29T21:36:01 3.295 INF Command "listplayerids" has no explicit permission level, but a default permission of 1000, adding to permission list
  105. 2023-11-29T21:36:01 3.296 INF Command "listthreads" has no explicit permission level, but a default permission of 1000, adding to permission list
  106. 2023-11-29T21:36:01 3.296 INF Command "loot" has no explicit permission level, but a default permission of 1000, adding to permission list
  107. 2023-11-29T21:36:01 3.297 INF Command "memcl" has no explicit permission level, but a default permission of 1000, adding to permission list
  108. 2023-11-29T21:36:01 3.307 INF Command "settempunit" has no explicit permission level, but a default permission of 1000, adding to permission list
  109. 2023-11-29T21:36:01 3.354 INF GameSense server not found (no props file), disabling
  110. 2023-11-29T21:36:01 3.355 INF [PartyQuests] Initialized
  111. 2023-11-29T21:36:01 3.355 INF Awake done in 1090 ms
  112. 2023-11-29T21:36:01 3.422 INF [XUi] Instantiating XUi from default prefab.
  113. 2023-11-29T21:36:01 3.430 INF [XUi] XUi instantiation completed in 7 ms
  114. 2023-11-29T21:36:01 3.516 INF [XUi] Loading XUi asynchronously
  115. 2023-11-29T21:36:01 3.538 INF Updated culture for display texts
  116. 2023-11-29T21:36:02 4.429 INF [XUi] Parsing all window groups completed in 802 ms total.
  117. Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  118. 2023-11-29T21:36:04 6.279 INF [XUi] Initialized all window groups completed in 855 ms total.
  119. 2023-11-29T21:36:04 6.417 INF LoadTextureArraysForQuality quality -1 to 1, reload False
  120. 2023-11-29T21:36:08 10.419 INF LoadTextureArraysForQuality took 4.001
  121. 2023-11-29T21:36:08 10.447 INF Loaded (local): rwgmixer in 0.02
  122. 2023-11-29T21:36:08 10.502 INF Loaded (local): archetypes in 0.06
  123. 2023-11-29T21:36:08 10.506 INF Loaded (local): loadingscreen in 0.00
  124. 2023-11-29T21:36:08 10.507 INF WorldStaticData.Init() needed 6.000s
  125. 2023-11-29T21:36:08 10.512 INF [Steamworks.NET] Login ok.
  126. 2023-11-29T21:36:08 10.512 INF [EOS] Login
  127. 2023-11-29T21:36:09 10.846 INF AchievementManager: Received stats and achievements from Steam
  128. 2023-11-29T21:36:09 10.881 WRN [Steam] Tick took exceptionally long: 36 ms
  129. 2023-11-29T21:36:10 12.226 INF [EOS] Login succeeded, PUID: 0002b5612025466c92ee511f222578ec
  130. 2023-11-29T21:36:10 12.227 INF [EOS] Getting native user for 0002b5612025466c92ee511f222578ec
  131. 2023-11-29T21:36:10 12.232 INF [EOS] CopyIdToken result: Success
  132. 2023-11-29T21:36:11 13.328 INF [EOS] TransferProgress: News.xml, 4717 / 4717
  133. 2023-11-29T21:36:11 13.431 INF [EOS] Read (News.xml) completed: Success, received 4659 bytes
  134. 2023-11-29T21:39:00 181.698 INF Stamp loading took 1.3901692 seconds
  135. 2023-11-29T21:39:00 181.720 INF WorldGenerator:Generating Old Yuwivufu Mountains
  136. 2023-11-29T21:39:00 182.122 INF generateBiomeTiles start
  137. 2023-11-29T21:39:00 182.147 INF generateTerrainTiles start at 0.025
  138. 2023-11-29T21:39:00 182.153 INF generateBaseStamps start at 0.03
  139. 2023-11-29T21:39:35 217.196 INF generateMountains start at 35.073
  140. 2023-11-29T21:39:35 217.216 INF writeStampsToMaps start at 35.094
  141. 2023-11-29T21:39:41 223.245 INF WaterMap took 6s
  142. 2023-11-29T21:39:41 223.246 INF writeStampsToMaps end at 41.124
  143. 2023-11-29T21:40:10 251.967 INF terrainGenerationUsingStreetTileData took 27.558
  144. 2023-11-29T21:40:27 269.416 INF POISmoother SmoothStreetTiles took 17.446
  145. NullReferenceException: Object reference not set to an instance of an object
  146. at WorldGenerationEngineFinal.PathingUtils.HasValidPath (Vector2i start, Vector2i end, System.Boolean isCountryRoad) [0x0008a] in <4fda5fdf844d4aa1ab3483d85a7c21c0>:0
  147. at WorldGenerationEngineFinal.HighwayPlanner+<runTownshipDirtRoads>d__5.MoveNext () [0x002ae] in <4fda5fdf844d4aa1ab3483d85a7c21c0>:0
  148. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <799d47ea3fd1460380efad1aacedaf7c>:0
  149.  
  150. 2023-11-29T21:46:06 608.086 INF Stamp loading took 1.3728598 seconds
  151. 2023-11-29T21:46:06 608.096 INF WorldGenerator:Generating Luzelizi Territory
  152. 2023-11-29T21:46:06 608.366 INF generateBiomeTiles start
  153. 2023-11-29T21:46:06 608.370 INF generateTerrainTiles start at 0.003
  154. 2023-11-29T21:46:06 608.371 INF generateBaseStamps start at 0.005
  155. 2023-11-29T21:46:25 627.597 INF generateMountains start at 19.23
  156. 2023-11-29T21:46:25 627.601 INF writeStampsToMaps start at 19.234
  157. 2023-11-29T21:46:28 630.495 INF WaterMap took 3s
  158. 2023-11-29T21:46:28 630.512 INF writeStampsToMaps end at 22.145
  159. 2023-11-29T21:46:41 643.626 INF terrainGenerationUsingStreetTileData took 12.108
  160. 2023-11-29T21:46:50 651.864 INF POISmoother SmoothStreetTiles took 8.236
  161. 2023-11-29T21:47:38 700.467 INF HighwayPlanner.runTownshipDirtRoads took 40.487
  162. 2023-11-29T21:47:38 700.467 INF HighwayPlanner.Plan took 48.599
  163. 2023-11-29T21:47:39 700.987 INF TownPlanner SpawnPrefabs took 0.517
  164. 2023-11-29T21:47:42 703.996 INF WildernessPlanner.Plan took 3.007; 184 prefabs spawned
  165. 2023-11-29T21:47:42 704.594 INF Smooth Wilderness Terrain took 0.594
  166. 2023-11-29T21:47:43 704.952 INF WildernessPathPlanner.Plan took 0.356
  167. 2023-11-29T21:47:43 704.992 INF WorldGenerator:Saving Roads
  168. 2023-11-29T21:47:50 711.788 INF Saving roads to map took 6.768
  169. 2023-11-29T21:47:56 718.199 INF Smooth Road Terrain took: 6.4076079 seconds
  170. 2023-11-29T21:47:59 721.292 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  171. 2023-11-29T21:48:00 721.874 INF WorldGenerator:Writing debug visuals
  172. 2023-11-29T21:48:02 724.644 INF WorldGenerator:Generation Complete!: Time Elapsed: 1 minutes 57 seconds
  173. 2023-11-29T21:52:40 1001.891 INF NET: Starting server protocols
  174. 2023-11-29T21:52:40 1001.933 INF NET: LiteNetLib server started
  175. 2023-11-29T21:52:40 1001.933 INF [Steamworks.NET] NET: Server started
  176. 2023-11-29T21:52:40 1001.934 INF Started thread SteamNetworkingServer
  177. 2023-11-29T21:52:40 1001.934 INF [EOS-P2PS] Server started
  178. 2023-11-29T21:52:40 1001.935 INF StartGame
  179. 2023-11-29T21:52:40 1001.936 INF NetPackageManager Init
  180. 2023-11-29T21:52:40 1001.974 INF [XUi] Instantiating XUi from default prefab.
  181. 2023-11-29T21:52:40 1001.985 INF [XUi] XUi instantiation completed in 11 ms
  182. 2023-11-29T21:52:40 1001.992 INF Persistent GamePrefs saved
  183. GamePref.AdminFileName = serveradmin.xml
  184. GamePref.AirDropFrequency = 72
  185. GamePref.AirDropMarker = True
  186. GamePref.AllowSpawnNearBackpack = True
  187. GamePref.AutopilotMode = 0
  188. GamePref.BedrollDeadZoneSize = 15
  189. GamePref.BedrollExpiryTime = 45
  190. GamePref.BlockDamageAI = 100
  191. GamePref.BlockDamageAIBM = 100
  192. GamePref.BlockDamagePlayer = 100
  193. GamePref.BloodMoonEnemyCount = 8
  194. GamePref.BloodMoonFrequency = 7
  195. GamePref.BloodMoonRange = 0
  196. GamePref.BloodMoonWarning = 8
  197. GamePref.BuildCreate = False
  198. GamePref.ConnectToServerIP = 127.0.0.1
  199. GamePref.ConnectToServerPort = 26900
  200. GamePref.CreateLevelDim = 8
  201. GamePref.CreateLevelName = My Level
  202. GamePref.CreativeMenuEnabled = False
  203. GamePref.DayCount = 3
  204. GamePref.DayLightLength = 18
  205. GamePref.DayNightLength = 120
  206. GamePref.DeathPenalty = 0
  207. GamePref.DebugMenuEnabled = False
  208. GamePref.DebugMenuShowTasks = False
  209. GamePref.DebugStopEnemiesMoving = False
  210. GamePref.DropOnDeath = 0
  211. GamePref.DropOnQuit = 0
  212. GamePref.DynamicMeshDistance = 1000
  213. GamePref.DynamicMeshEnabled = True
  214. GamePref.DynamicMeshLandClaimBuffer = 3
  215. GamePref.DynamicMeshLandClaimOnly = True
  216. GamePref.DynamicMeshMaxItemCache = 3
  217. GamePref.DynamicMeshMaxRegionCache = 1
  218. GamePref.DynamicMeshUseImposters = False
  219. GamePref.DynamicSpawner =
  220. GamePref.EACEnabled = False
  221. GamePref.EnableMapRendering = False
  222. GamePref.EnemyDifficulty = 0
  223. GamePref.EnemySpawnMode = True
  224. GamePref.FavoriteServersList =
  225. GamePref.FragLimit = 20
  226. GamePref.GameDifficulty = 3
  227. GamePref.GameGuidClient =
  228. GamePref.GameMode = GameModeSurvival
  229. GamePref.GameName = Newjustbugreport
  230. GamePref.GameNameClient = My Game
  231. GamePref.GameVersion = Alpha 21.2
  232. GamePref.GameWorld = Luzelizi Territory
  233. GamePref.HideCommandExecutionLog = 0
  234. GamePref.JoiningOptions = True
  235. GamePref.LandClaimCount = 3
  236. GamePref.LandClaimDeadZone = 30
  237. GamePref.LandClaimDecayMode = 0
  238. GamePref.LandClaimExpiryTime = 7
  239. GamePref.LandClaimOfflineDelay = 0
  240. GamePref.LandClaimOfflineDurabilityModifier = 4
  241. GamePref.LandClaimOnlineDurabilityModifier = 4
  242. GamePref.LandClaimSize = 41
  243. GamePref.Language = english
  244. GamePref.LanguageBrowser =
  245. GamePref.LastGameResetRevision = 13
  246. GamePref.LastLoadedPrefab =
  247. GamePref.LastLoadingTipRead = 16
  248. GamePref.LootAbundance = 100
  249. GamePref.LootRespawnDays = 7
  250. GamePref.LootTimer =
  251. GamePref.MatchLength = 10
  252. GamePref.MaxChunkAge = -1
  253. GamePref.MaxQueuedMeshLayers = 40
  254. GamePref.MaxSpawnedAnimals = 50
  255. GamePref.MaxSpawnedZombies = 64
  256. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  257. GamePref.NewGameSetDefaults = True
  258. GamePref.NoGraphicsMode = False
  259. GamePref.OptionsAllowController = True
  260. GamePref.OptionsAmbientVolumeLevel = 1
  261. GamePref.OptionsAudioOcclusion = False
  262. GamePref.OptionsBackgroundGlobalOpacity = 0.85
  263. GamePref.OptionsControllerTriggerEffects = False
  264. GamePref.OptionsControllerVibration = True
  265. GamePref.OptionsControlsResetRevision = 6
  266. GamePref.OptionsDisableChunkLODs = False
  267. GamePref.OptionsDynamicMusicDailyTime = 0.45
  268. GamePref.OptionsDynamicMusicEnabled = True
  269. GamePref.OptionsForegroundGlobalOpacity = 1
  270. GamePref.OptionsGfxAA = 4
  271. GamePref.OptionsGfxAASharpness = 0.2
  272. GamePref.OptionsGfxBloom = False
  273. GamePref.OptionsGfxBrightness = 0.5
  274. GamePref.OptionsGfxDOF = False
  275. GamePref.OptionsGfxDynamicMinFPS = 30
  276. GamePref.OptionsGfxDynamicMode = 0
  277. GamePref.OptionsGfxDynamicScale = 1
  278. GamePref.OptionsGfxFOV = 75
  279. GamePref.OptionsGfxGameplayResolutionHeight = 0
  280. GamePref.OptionsGfxGameplayResolutionWidth = 0
  281. GamePref.OptionsGfxGrassDistance = 0
  282. GamePref.OptionsGfxLODDistance = 1
  283. GamePref.OptionsGfxMotionBlur = 0
  284. GamePref.OptionsGfxObjQuality = 4
  285. GamePref.OptionsGfxOcclusion = True
  286. GamePref.OptionsGfxQualityPreset = 5
  287. GamePref.OptionsGfxReflectQuality = 0
  288. GamePref.OptionsGfxReflectShadows = False
  289. GamePref.OptionsGfxResetRevision = 3
  290. GamePref.OptionsGfxResolution = 0
  291. GamePref.OptionsGfxShadowDistance = 1
  292. GamePref.OptionsGfxSSAO = False
  293. GamePref.OptionsGfxSSReflections = 0
  294. GamePref.OptionsGfxStreamMipmaps = True
  295. GamePref.OptionsGfxSunShafts = False
  296. GamePref.OptionsGfxTerrainQuality = 4
  297. GamePref.OptionsGfxTexFilter = 2
  298. GamePref.OptionsGfxTexQuality = 1
  299. GamePref.OptionsGfxTreeDistance = 4
  300. GamePref.OptionsGfxUMATexQuality = 0
  301. GamePref.OptionsGfxViewDistance = 7
  302. GamePref.OptionsGfxVsync = 0
  303. GamePref.OptionsGfxWaterPtlLimiter = 0.5
  304. GamePref.OptionsGfxWaterQuality = 1
  305. GamePref.OptionsHudOpacity = 1
  306. GamePref.OptionsHudSize = 1
  307. GamePref.OptionsInterfaceSensitivity = 0.75
  308. GamePref.OptionsIntroMovieEnabled = True
  309. GamePref.OptionsInvertMouse = False
  310. GamePref.OptionsJournalPopup = True
  311. GamePref.OptionsLiteNetLibMtuOverride = False
  312. GamePref.OptionsLookSensitivity = 0.025
  313. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  314. GamePref.OptionsMicVolumeLevel = 0.75
  315. GamePref.OptionsMumblePositionalAudioSupport = False
  316. GamePref.OptionsMusicVolumeLevel = 0
  317. GamePref.OptionsOverallAudioVolumeLevel = 1
  318. GamePref.OptionsPlayChanceFrequency = 3
  319. GamePref.OptionsPlayChanceProbability = 0.983
  320. GamePref.OptionsPlayerModel = playerMale
  321. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  322. GamePref.OptionsPOICulling = 1
  323. GamePref.OptionsQuestsAutoAccept = True
  324. GamePref.OptionsQuestsAutoShare = True
  325. GamePref.OptionsScreenBoundsValue = 1
  326. GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
  327. GamePref.OptionsShowCompass = True
  328. GamePref.OptionsShowCrosshair = True
  329. GamePref.OptionsStabSpawnBlocksOnGround = True
  330. GamePref.OptionsSubtitlesEnabled = True
  331. GamePref.OptionsTempCelsius = True
  332. GamePref.OptionsUiFpsScaling = 1.4
  333. GamePref.OptionsVehicleLookSensitivity = 0.07
  334. GamePref.OptionsVoiceChatEnabled = True
  335. GamePref.OptionsVoiceInputDevice = Audeze Mobius Hi-Res 2Ch Digital Stereo (IEC958)
  336. GamePref.OptionsVoiceOutputDevice = Audeze Mobius Hi-Res 2Ch Digital Stereo (IEC958)
  337. GamePref.OptionsVoiceVolumeLevel = 0.75
  338. GamePref.OptionsWeaponAiming = False
  339. GamePref.OptionsZoomAccel = 0.5
  340. GamePref.OptionsZoomSensitivity = 0.3
  341. GamePref.PartySharedKillRange = 100
  342. GamePref.PersistentPlayerProfiles = False
  343. GamePref.PlayerAutologin = False
  344. GamePref.PlayerKillingMode = 2
  345. GamePref.PlayerName = justbugreport
  346. GamePref.PlayerSafeZoneHours = 7
  347. GamePref.PlayerSafeZoneLevel = 5
  348. GamePref.PlayerToken =
  349. GamePref.PlaytestBiome = 3
  350. GamePref.RebuildMap = False
  351. GamePref.Region = Europe
  352. GamePref.SaveDataLimit = -1
  353. GamePref.SaveGameFolder = /home/justbugreport/.local/share/7DaysToDie/Saves
  354. GamePref.SelectionContextMode = 0
  355. GamePref.SelectionOperationMode = 0
  356. GamePref.ServerAdminSlots = 0
  357. GamePref.ServerAdminSlotsPermission = 0
  358. GamePref.ServerDescription =
  359. GamePref.ServerDisabledNetworkProtocols =
  360. GamePref.ServerHistoryCache =
  361. GamePref.ServerIP =
  362. GamePref.ServerIsPublic = True
  363. GamePref.ServerLoginConfirmationText =
  364. GamePref.ServerMaxAllowedViewDistance = 12
  365. GamePref.ServerMaxPlayerCount = 8
  366. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  367. GamePref.ServerName = Default Server
  368. GamePref.ServerPort = 26900
  369. GamePref.ServerReservedSlots = 0
  370. GamePref.ServerReservedSlotsPermission = 100
  371. GamePref.ServerVisibility = 0
  372. GamePref.ServerWebsiteURL =
  373. GamePref.ShowFriendPlayerOnMap = True
  374. GamePref.TelnetEnabled = False
  375. GamePref.TelnetFailedLoginLimit = 10
  376. GamePref.TelnetFailedLoginsBlocktime = 10
  377. GamePref.TelnetPort = 25003
  378. GamePref.TerminalWindowEnabled = True
  379. GamePref.TwitchBloodMoonAllowed = True
  380. GamePref.TwitchServerPermission = 90
  381. GamePref.UNUSED_ControlPanelEnabled = False
  382. GamePref.UNUSED_ControlPanelPort = 8080
  383. GamePref.UNUSED_LastLoadedPrefabSize =
  384. GamePref.UNUSED_OptionsBloom =
  385. GamePref.UNUSED_OptionsDOF =
  386. GamePref.UNUSED_OptionsFieldOfViewNew =
  387. GamePref.UNUSED_OptionsGamma =
  388. GamePref.UNUSED_OptionsMotionBlur =
  389. GamePref.UNUSED_OptionsObjectBlur =
  390. GamePref.UNUSED_OptionsReflectionBounces =
  391. GamePref.UNUSED_OptionsReflectionCullList =
  392. GamePref.UNUSED_OptionsReflectionFarClip =
  393. GamePref.UNUSED_OptionsReflectionRefreshMode =
  394. GamePref.UNUSED_OptionsReflectionShadowDistance =
  395. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  396. GamePref.UNUSED_OptionsSSAO =
  397. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  398. GamePref.UNUSED_OptionsSunShafts =
  399. GamePref.UNUSED_PlayerId =
  400. GamePref.UserDataFolder = /home/justbugreport/.local/share/7DaysToDie
  401. GamePref.WebDashboardEnabled = False
  402. GamePref.WebDashboardPort = 8080
  403. GamePref.WebDashboardUrl =
  404. GamePref.WorldGenSeed =
  405. GamePref.WorldGenSize = 8192
  406. GamePref.XPMultiplier = 100
  407. GamePref.ZombieBMMove = 3
  408. GamePref.ZombieFeralMove = 3
  409. GamePref.ZombieFeralSense = 0
  410. GamePref.ZombieMove = 0
  411. GamePref.ZombieMoveNight = 0
  412. GamePref.ZombiePlayers = True
  413. GameStat.AirDropFrequency = 72
  414. GameStat.AirDropMarker = True
  415. GameStat.AllowedViewDistance = 7
  416. GameStat.AnimalCount = 0
  417. GameStat.AutoParty = False
  418. GameStat.BedrollExpiryTime = 45
  419. GameStat.BlockDamagePlayer = 100
  420. GameStat.BloodMoonDay = 7
  421. GameStat.BloodMoonEnemyCount = 8
  422. GameStat.BloodMoonWarning = 8
  423. GameStat.ChunkStabilityEnabled = True
  424. GameStat.CurrentRoundIx = 0
  425. GameStat.DayLightLength = 18
  426. GameStat.DayLimitActive = False
  427. GameStat.DayLimitThisRound = 0
  428. GameStat.DeathPenalty = 1
  429. GameStat.DropOnDeath = 1
  430. GameStat.DropOnQuit = 0
  431. GameStat.EnemyCount = 0
  432. GameStat.EnemyDifficulty = 0
  433. GameStat.EnemySpawnMode = True
  434. GameStat.FragLimitActive = False
  435. GameStat.FragLimitThisRound = 0
  436. GameStat.GameDifficulty = 1
  437. GameStat.GameDifficultyBonus = 1
  438. GameStat.GameModeId = 0
  439. GameStat.GameState = 0
  440. GameStat.GlobalMessageToShow =
  441. GameStat.IsCreativeMenuEnabled = False
  442. GameStat.IsFlyingEnabled = False
  443. GameStat.IsPlayerCollisionEnabled = True
  444. GameStat.IsPlayerDamageEnabled = True
  445. GameStat.IsResetMapOnRestart = False
  446. GameStat.IsSaveSupplyCrates = True
  447. GameStat.IsSpawnEnemies = True
  448. GameStat.IsSpawnNearOtherPlayer = False
  449. GameStat.IsTeleportEnabled = False
  450. GameStat.IsVersionCheckDone = False
  451. GameStat.LandClaimCount = 3
  452. GameStat.LandClaimDeadZone = 30
  453. GameStat.LandClaimDecayMode = 0
  454. GameStat.LandClaimExpiryTime = 7
  455. GameStat.LandClaimOfflineDelay = 0
  456. GameStat.LandClaimOfflineDurabilityModifier = 4
  457. GameStat.LandClaimOnlineDurabilityModifier = 4
  458. GameStat.LandClaimSize = 41
  459. GameStat.LoadScene =
  460. GameStat.LootTimer =
  461. GameStat.OptionsPOICulling = 1
  462. GameStat.PartySharedKillRange = 100
  463. GameStat.PlayerKillingMode = 2
  464. GameStat.ScoreDiedMultiplier = -5
  465. GameStat.ScorePlayerKillMultiplier = 0
  466. GameStat.ScoreZombieKillMultiplier = 1
  467. GameStat.ShowAllPlayersOnMap = False
  468. GameStat.ShowFriendPlayerOnMap = True
  469. GameStat.ShowSpawnWindow = False
  470. GameStat.ShowWindow =
  471. GameStat.TimeLimitActive = False
  472. GameStat.TimeLimitThisRound = 0
  473. GameStat.TimeOfDayIncPerSec = 6
  474. GameStat.TwitchBloodMoonAllowed = True
  475. GameStat.UNUSED_ShowZombieCounter =
  476. GameStat.XPMultiplier = 100
  477. GameStat.ZombieHordeMeter = True
  478. 2023-11-29T21:52:40 1002.011 INF StartAsServer
  479. 2023-11-29T21:52:41 1003.477 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
  480. 2023-11-29T21:52:41 1003.477 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
  481. 2023-11-29T21:52:41 1003.477 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
  482. 2023-11-29T21:52:41 1003.491 INF Loaded (local): materials in 1.47
  483. 2023-11-29T21:52:41 1003.525 INF Loaded (local): physicsbodies in 0.03
  484. 2023-11-29T21:52:41 1003.536 INF Loaded (local): painting in 0.01
  485. 2023-11-29T21:52:42 1003.719 INF Loaded (local): shapes in 0.18
  486. Unloading 3 Unused Serialized files (Serialized files now loaded: 12)
  487. 2023-11-29T21:53:14 1036.169 INF Block IDs with mapping
  488. 2023-11-29T21:53:14 1036.184 INF Block IDs total 22102, terr 29, last 22324
  489. 2023-11-29T21:53:14 1036.207 INF Loaded (local): blocks in 32.49
  490. Unloading 67397 unused Assets to reduce memory usage. Loaded Objects now: 121902.
  491. Total: 500.854522 ms (FindLiveObjects: 11.433378 ms CreateObjectMapping: 12.246493 ms MarkObjects: 446.860003 ms DeleteObjects: 30.313878 ms)
  492.  
  493. 2023-11-29T21:53:15 1036.852 INF Loaded (local): progression in 0.64
  494. 2023-11-29T21:53:16 1037.676 INF Loaded (local): buffs in 0.82
  495. Xbox Trigger Effect: PistolTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  496. Xbox Trigger Effect: ShotgunTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  497. Xbox Trigger Effect: RifleTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  498. Xbox Trigger Effect: PistolShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  499. Xbox Trigger Effect: ShotgunShoot effect(VibrationSingle): str(0.5),StartPosition(0),endPos(0),amplitude(0)
  500. Xbox Trigger Effect: RifleShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  501. Xbox Trigger Effect: PistolZoom effect(VibrationSingle): str(0.35),StartPosition(0),endPos(0),amplitude(0)
  502. Xbox Trigger Effect: RifleZoom effect(VibrationSingle): str(0.65),StartPosition(0),endPos(0),amplitude(0)
  503. 2023-11-29T21:53:16 1037.695 INF Loaded (local): misc in 0.02
  504. 2023-11-29T21:53:16 1038.383 INF Loaded (local): items in 0.69
  505. 2023-11-29T21:53:16 1038.461 INF Item IDs with mapping
  506. 2023-11-29T21:53:16 1038.462 INF ItemIDs from Mapping
  507. 2023-11-29T21:53:16 1038.535 INF Loaded (local): item_modifiers in 0.15
  508. 2023-11-29T21:53:16 1038.642 INF Loaded (local): entityclasses in 0.11
  509. 2023-11-29T21:53:16 1038.648 INF Loaded (local): qualityinfo in 0.00
  510. 2023-11-29T21:53:17 1038.734 INF Loaded (local): sounds in 0.09
  511. 2023-11-29T21:53:17 1038.797 INF Loaded (local): recipes in 0.06
  512. 2023-11-29T21:53:17 1038.829 INF Loaded (local): blockplaceholders in 0.03
  513. 2023-11-29T21:53:17 1038.913 INF Loaded (local): loot in 0.08
  514. 2023-11-29T21:53:17 1038.958 INF Loaded (local): entitygroups in 0.05
  515. 2023-11-29T21:53:17 1038.969 INF Loaded (local): utilityai in 0.01
  516. 2023-11-29T21:53:17 1038.977 INF Loaded (local): vehicles in 0.01
  517. 2023-11-29T21:53:17 1038.985 INF Loaded (local): rwgmixer in 0.01
  518. 2023-11-29T21:53:17 1038.991 INF Loaded (local): weathersurvival in 0.01
  519. 2023-11-29T21:53:17 1039.012 INF Loaded (local): archetypes in 0.02
  520. 2023-11-29T21:53:17 1039.101 INF Loaded (local): quests in 0.09
  521. 2023-11-29T21:53:17 1039.121 INF Loaded (local): traders in 0.02
  522. 2023-11-29T21:53:17 1039.134 INF Loaded (local): npc in 0.01
  523. 2023-11-29T21:53:17 1039.154 INF Loaded (local): dialogs in 0.02
  524. 2023-11-29T21:53:17 1039.184 INF Loaded (local): ui_display in 0.03
  525. 2023-11-29T21:53:17 1039.206 INF Loaded (local): nav_objects in 0.02
  526. 2023-11-29T21:53:17 1039.257 INF Loaded (local): gamestages in 0.05
  527. 2023-11-29T21:53:17 1039.537 INF Loaded (local): gameevents in 0.28
  528. 2023-11-29T21:53:17 1039.611 INF Loaded (local): twitch in 0.07
  529. 2023-11-29T21:53:17 1039.622 INF Loaded (local): twitch_events in 0.01
  530. 2023-11-29T21:53:18 1039.675 INF Loaded (local): dmscontent in 0.05
  531. 2023-11-29T21:53:18 1039.682 INF Loaded (local): XUi_Common/styles in 0.01
  532. 2023-11-29T21:53:18 1039.690 INF Loaded (local): XUi_Common/controls in 0.01
  533. 2023-11-29T21:53:18 1039.696 INF Loaded (local): XUi/styles in 0.01
  534. 2023-11-29T21:53:18 1039.711 INF Loaded (local): XUi/controls in 0.01
  535. 2023-11-29T21:53:18 1039.766 INF Loaded (local): XUi/windows in 0.06
  536. 2023-11-29T21:53:18 1039.772 INF [XUi] Loading XUi asynchronously
  537. 2023-11-29T21:53:18 1039.796 INF Loaded (local): XUi/xui in 0.03
  538. 2023-11-29T21:53:18 1039.970 INF Loaded (local): biomes in 0.17
  539. 2023-11-29T21:53:18 1040.152 INF Loaded (local): worldglobal in 0.18
  540. 2023-11-29T21:53:18 1040.358 INF Loaded (local): spawning in 0.21
  541. 2023-11-29T21:53:18 1040.484 INF Loaded (local): loadingscreen in 0.13
  542. 2023-11-29T21:53:18 1040.583 INF createWorld: Luzelizi Territory, Newjustbugreport, GameModeSurvival
  543. 2023-11-29T21:53:18 1040.584 INF Occlusion: Enabled
  544. 2023-11-29T21:53:18 1040.637 INF Started thread ChunkRegeneration
  545. 2023-11-29T21:53:18 1040.637 INF Started thread ChunkCalc
  546. 2023-11-29T21:53:18 1040.637 INF Started thread ChunkMeshBake
  547. 2023-11-29T21:53:19 1040.781 INF World.Load: Luzelizi Territory
  548. 2023-11-29T21:53:19 1040.783 INF Loading base world file header...
  549. 2023-11-29T21:53:19 1040.785 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  550. 2023-11-29T21:53:19 1040.789 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  551. 2023-11-29T21:53:19 1040.838 INF Started thread WaterSimulationApplyChanges
  552. 2023-11-29T21:53:19 1041.335 INF [XUi] Parsing all window groups completed in 1010 ms total.
  553. 2023-11-29T21:53:22 1043.717 INF ShapeControllers: 96
  554. 2023-11-29T21:53:23 1044.985 INF [XUi] Initialized all window groups completed in 1447 ms total.
  555. 2023-11-29T21:53:25 1047.441 INF Started thread GenerateChunks
  556. 2023-11-29T21:53:25 1047.579 INF Calculating world hashes took 134 ms (world size 75 MiB)
  557. 2023-11-29T21:53:25 1047.581 INF Processing world files
  558. 2023-11-29T21:53:36 1058.600 INF Calculating world hashes took 292 ms (world size 149 MiB)
  559. 2023-11-29T21:53:36 1058.602 INF Loading and creating dtm raw file took 11020ms
  560. 2023-11-29T21:53:37 1058.974 INF Biomes image size w= 6144, h = 6144
  561. 2023-11-29T21:53:41 1063.166 INF Loading and creating biomes took 15719ms
  562. 2023-11-29T21:53:41 1063.237 INF Loading and creating shader control textures took 71ms
  563. 2023-11-29T21:53:41 1063.243 INF Loading and parsing of generator took 5ms
  564. 2023-11-29T21:53:41 1063.259 INF Computed 490 chunk groups containing a total of 12673 chunks. Largest group contains 391 chunks.
  565. 2023-11-29T21:53:41 1063.261 INF Started thread SaveChunks /home/justbugreport/.local/share/7DaysToDie/Saves/Luzelizi Territory/Newjustbugreport/Region
  566. 2023-11-29T21:53:43 1064.843 INF [DECO] read
  567. 2023-11-29T21:53:43 1064.844 INF Decorating chunks
  568. 2023-11-29T21:53:43 1065.406 INF Dynamic Music Initialized on Server
  569. 2023-11-29T21:53:43 1065.422 INF Dynamic Music Initialized on Client
  570. 2023-11-29T21:53:44 1065.728 INF AstarManager Init
  571. 2023-11-29T21:53:44 1065.923 INF WeatherManager: Init 8 weather packages
  572. 2023-11-29T21:53:44 1066.213 INF createWorld() done
  573. 2023-11-29T21:53:44 1066.216 INF Loading players.xml
  574. 2023-11-29T21:53:46 1067.742 INF Created player with id=171
  575. 2023-11-29T21:53:46 1067.756 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=justbugreport, id=171]
  576. 2023-11-29T21:53:46 1067.772 INF Loaded player
  577. 2023-11-29T21:53:46 1068.187 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
  578. 2023-11-29T21:53:46 1068.187 INF Setting for 'DeathPenalty' does not match the default (server will go to the modded category): current = 0, default = 1
  579. 2023-11-29T21:53:46 1068.187 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
  580. 2023-11-29T21:53:47 1068.657 INF [EOS] Registering server
  581. 2023-11-29T21:53:47 1068.774 INF [DECO] written 97365, in 33ms
  582. 2023-11-29T21:53:47 1068.776 INF [DECO] write thread 2ms
  583. 2023-11-29T21:53:47 1068.865 INF OpenSpawnWindow
  584. [S_API] SteamAPI_Init(): Loaded '/home/justbugreport/.local/share/Steam/linux64/steamclient.so' OK.
  585. CAppInfoCacheReadFromDiskThread took 16 milliseconds to initialize
  586. 2023-11-29T21:53:48 1069.804 INF Loading dymesh settings
  587. 2023-11-29T21:53:48 1069.805 INF Dynamic Mesh Settings
  588. 2023-11-29T21:53:48 1069.805 INF Use Imposter Values: False
  589. 2023-11-29T21:53:48 1069.805 INF Only Player Areas: True
  590. 2023-11-29T21:53:48 1069.805 INF Player Area Buffer: 3
  591. 2023-11-29T21:53:48 1069.805 INF Max View Distance: 1000
  592. 2023-11-29T21:53:48 1069.805 INF Regen all on new world: False
  593. 2023-11-29T21:53:48 1069.809 INF Dymesh: Prepping dynamic mesh. Resend Default: True
  594. 2023-11-29T21:53:48 1069.809 INF Dymesh: Mesh location: /home/justbugreport/.local/share/7DaysToDie/Saves/Luzelizi Territory/Newjustbugreport/DynamicMeshes/
  595. 2023-11-29T21:53:48 1069.810 INF StartGame done
  596. Calling Animator.GotoState on Synchronize layer
  597. 2023-11-29T21:53:48 1069.907 INF [Steamworks.NET] GameServer.Init successful
  598. 2023-11-29T21:53:48 1070.333 INF [EOS] Server registered, session: 5e120b51b7974cd78938505324bfb182
  599. 2023-11-29T21:53:48 1070.337 INF [EOS] Session address: 31.209.43.164
  600. 2023-11-29T21:53:48 1070.345 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
  601. 2023-11-29T21:53:48 1070.519 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90178321366559764, public IP=3*.20*.4*.16*
  602. 2023-11-29T21:53:48 1070.523 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
  603. 2023-11-29T21:53:48 1070.570 INF Dymesh: Warming dynamic mesh
  604. 2023-11-29T21:53:48 1070.570 INF Dymesh: Creating dynamic mesh manager
  605. 2023-11-29T21:53:48 1070.576 INF Dymesh: Awake
  606. 2023-11-29T21:53:48 1070.576 INF Dymesh: Mesh location: /home/justbugreport/.local/share/7DaysToDie/Saves/Luzelizi Territory/Newjustbugreport/DynamicMeshes/
  607. 2023-11-29T21:53:48 1070.578 INF Dymesh: Loading Items: /home/justbugreport/.local/share/7DaysToDie/Saves/Luzelizi Territory/Newjustbugreport/DynamicMeshes/
  608. 2023-11-29T21:53:48 1070.579 INF Dymesh: Loaded Items: 0
  609. 2023-11-29T21:53:48 1070.581 INF Dymesh: Loading all items took: 0.003658 seconds.
  610. 2023-11-29T21:53:48 1070.592 INF Meshlist count is now 1
  611. 2023-11-29T21:53:48 1070.592 INF Meshlist count is now 2
  612. 2023-11-29T21:53:48 1070.594 INF Force load took 0 seconds
  613. 2023-11-29T21:53:48 1070.595 INF Clearing queues.
  614. 2023-11-29T21:53:48 1070.596 INF Cleared queues.
  615. 2023-11-29T21:53:48 1070.597 INF Dynamic thread starting
  616. 2023-11-29T21:53:48 1070.600 INF Dymesh door replacement: imposterBlock
  617. 2023-11-29T21:53:49 1070.650 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775243990258722, server SteamID=90178321366559764, server public IP=3*.20*.4*.16*, server port=26900
  618. 2023-11-29T21:53:49 1070.656 INF [Steamworks.NET] Lobby entered: 109775243990258722
  619. 2023-11-29T21:53:51 1073.319 INF Respawn almost done
  620. 2023-11-29T21:53:51 1073.332 INF PlayerSpawnedInWorld (reason: NewGame, position: -1647, 35, 1653): localplayer
  621. 2023-11-29T21:53:51 1073.565 INF 273369+1 Origin Reposition (0.0, 0.0, 0.0) to (-1648.0, 32.0, 1648.0)
  622. 2023-11-29T21:53:53 1075.639 INF MinEventLogMessage: XP gained during the last level:
  623. 2023-11-29T21:53:53 1075.639 INF CVarLogValue: $xpFromLootThisLevel == 0
  624. 2023-11-29T21:53:53 1075.639 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
  625. 2023-11-29T21:53:53 1075.639 INF CVarLogValue: $xpFromKillThisLevel == 0
  626. 2023-11-29T21:54:17 1099.639 INF Time: 14.60m FPS: 48.51 Heap: 1896.4MB Max: 1896.4MB Chunks: 298 CGO: 144 Ply: 1 Zom: 0 Ent: 3 (3) Items: 0 CO: 1 RSS: 5834.7MB
  627. 2023-11-29T21:54:24 1106.158 INF Saving 178 of chunks took 100ms
  628. 2023-11-29T21:54:24 1106.203 INF [DECO] written 97391, in 44ms
  629. 2023-11-29T21:54:24 1106.207 INF [DECO] write thread 3ms
  630. 2023-11-29T21:54:25 1107.440 INF Disconnect
  631. 2023-11-29T21:54:25 1107.450 INF [NET] ServerShutdown
  632. 2023-11-29T21:54:25 1107.450 INF NET: Stopping server protocols
  633. 2023-11-29T21:54:25 1107.463 INF NET: LiteNetLib server stopped
  634. 2023-11-29T21:54:25 1107.464 INF Exited thread SteamNetworkingServer
  635. 2023-11-29T21:54:25 1107.465 INF [Steamworks.NET] NET: Server stopped
  636. 2023-11-29T21:54:25 1107.466 INF [EOS-P2PS] Server stopped
  637. 2023-11-29T21:54:25 1107.470 INF SaveAndCleanupWorld
  638. 2023-11-29T21:54:25 1107.570 INF Saving 84 of chunks took 80ms
  639. 2023-11-29T21:54:25 1107.574 INF [EOS] Unregistering server
  640. 2023-11-29T21:54:25 1107.576 INF [Steamworks.NET] Stopping server
  641.  
  642. =================================================================
  643. Native Crash Reporting
  644. =================================================================
  645. Got a SIGSEGV while executing native code. This usually indicates
  646. a fatal error in the mono runtime or one of the native libraries
  647. used by your application.
  648. =================================================================
  649.  
  650. =================================================================
  651. Native stacktrace:
  652. =================================================================
  653. 0x7f1753d15062 - /home/justbugreport/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so :
  654. 0x7f1753cbdd3d - /home/justbugreport/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so :
  655. 0x7f1753c43250 - /home/justbugreport/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so :
  656. 0x7f175a16f710 - /usr/lib/libc.so.6 :
  657. 0x7f175a034bb1 - /usr/lib/libGLdispatch.so.0 :
  658. 0x7f175a034c77 - /usr/lib/libGLdispatch.so.0 :
  659. 0x7f175a1baac1 - /usr/lib/libc.so.6 :
  660. 0x7f175a1bd860 - /usr/lib/libc.so.6 :
  661. 0x7f175a2417cc - /usr/lib/libc.so.6 :
  662.  
  663. =================================================================
  664. Telemetry Dumper:
  665. =================================================================
  666. Thread 0x7f139ffff6c0 may have been prematurely finalized* Assertion at mono-threads.c:702, condition `info' not met, function:mono_thread_info_current,
  667. Shutdown handler: initialize.
  668. dlmopen steamservice.so failed: steamservice.so: cannot open shared object file: No such file or directory
  669. src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (3514) : Trying to close low level socket support, but we still have sockets open!
  670. 11/29 21:54:26 Uploading dump (in-process) [url 'https://crash.steampowered.com/submit', proxy '']
  671. /tmp/dumps/assert_20231129215425_16.dmp
  672. 11/29 21:54:28 success = yes
  673. 11/29 21:54:28 response: Discarded=1
  674. src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (3514) : Trying to close low level socket support, but we still have sockets open!
  675. Shutdown handler: cleanup.
  676. src/common/pipes.cpp (885) : stalled cross-thread pipe.
  677. src/common/pipes.cpp (885) : stalled cross-thread pipe.
  678. src/steamnetworkingsockets/clientlib/steamnetworkingsockets_connections.cpp (345) : Listen socket handle bookkeeping bug!
  679. src/steamnetworkingsockets/clientlib/steamnetworkingsockets_connections.cpp (345) : Listen socket handle bookkeeping bug!
  680. src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (3452) : nLastRefCount > 0
  681.  
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