listless

eqless ffs

Mar 23rd, 2020
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  1. listlesssalmonToday at 7:50 AM
  2. like fundamentally my problem with eqless is that
  3. if you just did the eqless route but also went back and got eq after gio and then dug out, and then taught eq infront of champ (I guess dont pick up double team or something for bag slot)
  4. thats what, 50s?
  5. so on a 50/24 the zam risk is like 36s so obviously that isnt better (50/30 which is plausible for lategame is like 45s)
  6. but its close enough (on an obviously silly route) that I am like yeah maybe not
  7.  
  8. Comparison vs the IB route me/pokeguy made:
  9. Things that are meaningfully different:
  10. - get + use max ether, max elixir, one extra elixir, pp up
  11. - get double team
  12. - get second nugget
  13. - get + use both mansion candies
  14. - get + teach fissure
  15. - fly to saffron
  16. - worse agatha
  17. - extra turn on Blaine, Juggler 1, Giovanni, Silph Rival, Silph Rocket, Arbok (generally 2)
  18. - YOLODRILL ZAM ~0.35 survival rate (relative to standard)
  19. - ~0.95 survival rate (relative to standard) on gio
  20.  
  21. - skip Machoke guy and get silph items (- 1 minute)
  22. - skip mansion carbos
  23. - 12 billion better animations (~25 anim off, 3 anim on)
  24.  
  25. like -1m skip silph stuff (get elixer included here)
  26. like -30s animations
  27. -90s total
  28.  
  29. get + use double mansion candy vs use silph candy (+~20s)
  30. max ether slower than mansion carbos (+2s)
  31. get + use max elixir, pp up [minus use silph carbos] (+12s?)
  32. get second nugget (+4s?)
  33. worse elixer menu (on its own after blackbelt vs in the warden menu) (+2s)
  34. get double team (+2s)
  35. get fissure [say teach is a wash with eq] (+3s?)
  36. saffron fly (+1s)
  37. worse fights* (+35s?)
  38. *6 extra turns if you *always* 2 hit arbok (~45%) and always get the dugtrio range (~70%- 60% on 13dv), so 7 extra turns on average but can be as many as 8, also agatha is worse
  39.  
  40. +81s total
  41.  
  42. -9s net
  43. Multiplies death rate by 3 (only counting gym gio and zam)
  44.  
  45. Maybe the roughest comparison imaginable
  46. Obviously anyone feel free to suggest where various numbers are wrong I have picked most of them almost out of a fucking hat
  47.  
  48.  
  49. As its so rough and I'm likely to keep changing my mind about the speed, here is how much faster it would need to be on various thresholds: (again risk included is gym gio + zam)
  50. 50/30 47.5488750216347 seconds
  51. 50/27 42.7939875194712 seconds
  52. 50/24 38.0391000173078 seconds
  53. 50/20 31.6992500144231 seconds
  54. 50/19 30.1142875137020 seconds
  55. 50/18 28.5293250129808 seconds
  56. 50/17 26.9443625122597 seconds
  57. 50/16 25.3594000115385 seconds
  58. 50/15 23.7744375108173 seconds
  59. 50/14 22.1894750100962 seconds
  60. 50/13 20.6045125093750 seconds
  61. 50/12 19.0195500086539 seconds
  62. 50/11 17.4345875079327 seconds
  63. 50/10 15.8496250072116 seconds
  64. 50/9 14.2646625064904 seconds
  65. 50/8 12.6797000057693 seconds
  66. 50/7 11.0947375050481 seconds
  67. 50/6 9.5097750043269 seconds
  68. 50/5 7.9248125036057 seconds
  69. 50/4 6.3398500028846 seconds
  70. 50/3 4.7548875021635 seconds
  71. 50/2 3.1699250014423 seconds
  72. 50/1 1.5849625007212 seconds
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