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- local id = Instance.new("NumberValue")
- local pet = workspace["__DEBRIS"].Pets[game.Players.LocalPlayer.Name]:GetChildren()
- for i=1,#pet do
- if pet[i].ClassName == "Model" then
- id.Value = pet[i].Name
- end
- end
- print(id)
- wait(1)
- local coins = game.Workspace:WaitForChild("__REMOTES"):WaitForChild("Coins")
- for _,v in next, workspace["__THINGS"].Coins:GetChildren() do
- wait(0.1)
- coins:FireServer("Mine",v.Name, 100000, id.Value)
- end
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