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- NullReferenceException: Object reference not set to an instance of an object
- MeshCombineStudio.ObjectOctree+LOD.GetSortMeshIndex (UnityEngine.Material mat) (at Assets/MeshCombineStudio/Scripts/Octree/ObjectOctree.cs:69)
- MeshCombineStudio.ObjectOctree+Cell.SortObjects (Int32 lodLevel) (at Assets/MeshCombineStudio/Scripts/Octree/ObjectOctree.cs:149)
- MeshCombineStudio.ObjectOctree+Cell.SortObjects (Int32 lodLevel) (at Assets/MeshCombineStudio/Scripts/Octree/ObjectOctree.cs:160)
- MeshCombineStudio.ObjectOctree+Cell.SortObjects (Int32 lodLevel) (at Assets/MeshCombineStudio/Scripts/Octree/ObjectOctree.cs:160)
- MeshCombineStudio.ObjectOctree+Cell.SortObjects (Int32 lodLevel) (at Assets/MeshCombineStudio/Scripts/Octree/ObjectOctree.cs:160)
- MeshCombineStudio.ObjectOctree+Cell.SortObjects (Int32 lodLevel) (at Assets/MeshCombineStudio/Scripts/Octree/ObjectOctree.cs:160)
- MeshCombineStudio.ObjectOctree+Cell.SortObjects (Int32 lodLevel) (at Assets/MeshCombineStudio/Scripts/Octree/ObjectOctree.cs:160)
- MeshCombineStudio.ObjectOctree+Cell.SortObjects (Int32 lodLevel) (at Assets/MeshCombineStudio/Scripts/Octree/ObjectOctree.cs:160)
- MeshCombineStudio.ObjectOctree+Cell.SortObjects (Int32 lodLevel) (at Assets/MeshCombineStudio/Scripts/Octree/ObjectOctree.cs:160)
- MeshCombineStudio.ObjectOctree+Cell.SortObjects (Int32 lodLevel) (at Assets/MeshCombineStudio/Scripts/Octree/ObjectOctree.cs:160)
- MeshCombineStudio.MeshCombiner.Combine (Int32 lodLevel) (at Assets/MeshCombineStudio/Scripts/Mesh/MeshCombiner.cs:337)
- MeshCombineStudio.MeshCombiner.CombineLods () (at Assets/MeshCombineStudio/Scripts/Mesh/MeshCombiner.cs:297)
- MeshCombineStudio.MeshCombiner.SwapCombine () (at Assets/MeshCombineStudio/Scripts/Mesh/MeshCombiner.cs:206)
- MeshCombineStudio.SwapCombineKey.Update () (at Assets/MeshCombineStudio/Scripts/Mesh/SwapCombineKey.cs:22)
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