Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- PCSX2 Nightly - v1.7.2040 Compiled on Nov 14 2021
- Savestate version: 0x9a280000
- Host Machine Init:
- Operating System =
- Physical RAM = 7943 MB
- CPU name = AMD Ryzen 5 2600 Six-Core Processor
- Vendor/Model = AuthenticAMD (stepping 02)
- CPU speed = 3.390 ghz (12 logical threads)
- x86PType = Standard OEM
- x86Flags = 178bfbff 7ed8320b
- x86EFlags = 2fd3fbff
- x86 Features Detected:
- SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
- SSE4a
- Pcsx2 was compiled as 64-bits.
- SetLanguage: 'English (U.S.)' [en_US] is not supported by the operating system
- Installing POSIX SIGSEGV handler...
- Reserving memory for recompilers...
- [GameDB] 10727 games on record (loaded in 240ms)
- HLE Host: Set 'host:' root path to: /
- Patches: No CRC found, using 00000000 instead.
- isoFile open ok: /home/$USER/Games/PS2/Katamari Damacy/Katamari Damacy (USA)/Katamari Damacy (USA).iso
- Image type = DVD
- * CDVD Disk Open: DVD, Single layer or unknown:
- * * Track 1: Data (Mode 1) (1542096 sectors)
- EGL Version: 1.5
- EGL Extensions: EGL_ANDROID_blob_cache EGL_ANDROID_native_fence_sync EGL_CHROMIUM_sync_control EGL_EXT_buffer_age EGL_EXT_create_context_robustness EGL_EXT_image_dma_buf_import EGL_EXT_image_dma_buf_import_modifiers EGL_EXT_swap_buffers_with_damage EGL_KHR_cl_event2 EGL_KHR_config_attribs EGL_KHR_create_context EGL_KHR_create_context_no_error EGL_KHR_fence_sync EGL_KHR_get_all_proc_addresses EGL_KHR_gl_colorspace EGL_KHR_gl_renderbuffer_image EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_3D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_image EGL_KHR_image_base EGL_KHR_image_pixmap EGL_KHR_no_config_context EGL_KHR_reusable_sync EGL_KHR_surfaceless_context EGL_KHR_swap_buffers_with_damage EGL_EXT_pixel_format_float EGL_KHR_wait_sync EGL_MESA_configless_context EGL_MESA_drm_image EGL_MESA_image_dma_buf_export EGL_MESA_query_driver EGL_NOK_texture_from_pixmap EGL_WL_bind_wayland_display
- Trying version 4.6 (Core)
- Got version 4.6 (Core)
- Created a OpenGL context
- GL_VENDOR: AMD
- GL_RENDERER: AMD Radeon RX 480 Graphics (POLARIS10, DRM 3.42.0, 5.15.5-arch1-1, LLVM 13.0.0)
- GL_VERSION: 4.6 (Core Profile) Mesa 21.2.5
- GL_SHADING_LANGUAGE_VERSION: 4.60
- OnePAD: failed to load ini /home/$USER/.config/PCSX2/inis/PAD.ini
- Current Renderer: OpenGL
- INFO: GL_ARB_sparse_texture is NOT SUPPORTED
- INFO: GL_ARB_sparse_texture2 is NOT SUPPORTED
- INFO: GL_ARB_gpu_shader5 is available
- INFO: GL_ARB_shader_image_load_store is available
- INFO: GL_ARB_clear_texture is available
- INFO: GL_ARB_direct_state_access is available
- INFO: GL_ARB_texture_barrier is available
- Available VRAM/RAM:3840MB for textures
- GS Lookup CRC:00000000
- 48000 SampleRate:
- GS Lookup CRC:00000000
- Request SDL audio driver: pulseaudio
- Opened SDL audio driver: pulseaudio
- McdSlot 0 [File]: /home/$USER/.config/PCSX2/memcards/Mcd001.ps2
- (FileMcd) Creating new 8MB memory card: /home/$USER/.config/PCSX2/memcards/Mcd001.ps2
- McdSlot 1 [File]: /home/$USER/.config/PCSX2/memcards/Mcd002.ps2
- (FileMcd) Creating new 8MB memory card: /home/$USER/.config/PCSX2/memcards/Mcd002.ps2
- EE/iR5900-32 Recompiler Reset
- Bios Found: Europe v02.00(14/06/2004) Console
- # Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected)
- # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
- # TLB spad=0 kernel=1:12 default=13:30 extended=31:38
- # Initialize Start.
- # Initialize GS ...
- # Initialize INTC ...
- # Initialize TIMER ...
- # Initialize DMAC ...
- # Initialize VU1 ...
- # Initialize VIF1 ...
- # Initialize GIF ...
- # Initialize VU0 ...
- # Initialize VIF0 ...
- # Initialize IPU ...
- # Initialize FPU ...
- # Initialize User Memory ...
- PlayStation 2 ======== Hard reset boot
- ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
- <20040614-100914,ROMconf,PS20200EC20040614.bin:11696>
- # Initialize Scratch Pad ...
- # Initialize Done.
- EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48
- CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M
- Patches: No CRC found, using 00000000 instead.
- (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_210.08;1
- (SYSTEM.CNF) Software version = 1.00
- (SYSTEM.CNF) Disc region type = NTSC
- ELF (cdrom0:\SLUS_210.08;1) Game CRC = 0xFA7E3081, EntryPoint = 0x00100000
- (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_210.08;1
- (SYSTEM.CNF) Software version = 1.00
- (SYSTEM.CNF) Disc region type = NTSC
- IOP Realtime Kernel Ver.0.9.1
- Copyright 1999 (C) Sony Computer Entertainment Inc.
- Reboot service module.(99/11/10)
- cdvd driver module version 0.1.1 (C)SCEI
- Load File service.(99/11/05)
- Multi Threaded Fileio module.(99/11/15)
- iop heap service (99/11/03)
- loadelf: fname cdrom0:¥SLUS_210.08;1 secname all
- loadelf version 3.30
- Input ELF format filename = cdrom0:¥SLUS_210.08;1
- 0 00100000 003a9e40 ...........................................................
- 1 01038140 0030e3e7 ..................................................
- Loaded, cdrom0:¥SLUS_210.08;1
- start address 0x100000
- gp address 00000000
- # Restart Without Memory Clear.
- # Initialize GS ...
- # Initialize INTC ...
- # Initialize TIMER ...
- # Initialize DMAC ...
- # Initialize VU1 ...
- # Initialize VIF1 ...
- # Initialize GIF ...
- # Initialize VU0 ...
- # Initialize VIF0 ...
- # Initialize IPU ...
- # Initialize FPU ...
- # Initialize Scratch Pad ...
- # Restart Without Memory Clear Done.
- Elf entry point @ 0x00100000 about to get recompiled. Load patches first.
- [GameDB] Searching for 'slus-21008' in GameDB
- [GameDB] Found 'slus-21008' in GameDB
- [GameDB] Searching for patch with CRC 'fa7e3081'
- [GameDB] No CRC-specific patch or default patch found
- (GameDB) Changing VU0/VU1 roundmode to 0 [N]
- (GameDB) Changing VU0/VU1 clamp mode [mode=3]
- [GameDB] Searching for 'slus-21008' in GameDB
- [GameDB] Found 'slus-21008' in GameDB
- [GameDB] Searching for patch with CRC 'fa7e3081'
- [GameDB] No CRC-specific patch or default patch found
- EE/iR5900-32 Recompiler Reset
- Get Reboot Request From EE
- GS Lookup CRC:FA7E3081
- GS Lookup CRC:FA7E3081
- PlayStation 2 ======== Update rebooting..
- PlayStation 2 ======== Update reboot complete
- cdvdman Init
- IOP Realtime Kernel Ver. 2.2
- Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
- Reboot service module.(99/11/10)
- cdvd driver module version 0.1.1 (C)SCEI
- Load File service.(99/11/05)
- Multi Threaded Fileio module.(99/11/15)
- iop heap service (99/11/03)
- (UpdateVSyncRate) Mode Changed to NTSC.
- HLE Host: Set 'host:' root path to: /
- [GameDB] Searching for 'slus-21008' in GameDB
- [GameDB] Found 'slus-21008' in GameDB
- [GameDB] Searching for patch with CRC 'fa7e3081'
- [GameDB] No CRC-specific patch or default patch found
- isoFile open ok: /home/$USER/Games/PS2/Katamari Damacy/Katamari Damacy (USA)/Katamari Damacy (USA).iso
- Image type = DVD
- * CDVD Disk Open: DVD, Single layer or unknown:
- * * Track 1: Data (Mode 1) (1542096 sectors)
- EGL Version: 1.5
- EGL Extensions: EGL_ANDROID_blob_cache EGL_ANDROID_native_fence_sync EGL_CHROMIUM_sync_control EGL_EXT_buffer_age EGL_EXT_create_context_robustness EGL_EXT_image_dma_buf_import EGL_EXT_image_dma_buf_import_modifiers EGL_EXT_swap_buffers_with_damage EGL_KHR_cl_event2 EGL_KHR_config_attribs EGL_KHR_create_context EGL_KHR_create_context_no_error EGL_KHR_fence_sync EGL_KHR_get_all_proc_addresses EGL_KHR_gl_colorspace EGL_KHR_gl_renderbuffer_image EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_3D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_image EGL_KHR_image_base EGL_KHR_image_pixmap EGL_KHR_no_config_context EGL_KHR_reusable_sync EGL_KHR_surfaceless_context EGL_KHR_swap_buffers_with_damage EGL_EXT_pixel_format_float EGL_KHR_wait_sync EGL_MESA_configless_context EGL_MESA_drm_image EGL_MESA_image_dma_buf_export EGL_MESA_query_driver EGL_NOK_texture_from_pixmap EGL_WL_bind_wayland_display
- Trying version 4.6 (Core)
- Got version 4.6 (Core)
- Created a OpenGL context
- GL_VENDOR: AMD
- GL_RENDERER: AMD Radeon RX 480 Graphics (POLARIS10, DRM 3.42.0, 5.15.5-arch1-1, LLVM 13.0.0)
- GL_VERSION: 4.6 (Core Profile) Mesa 21.2.5
- GL_SHADING_LANGUAGE_VERSION: 4.60
- Request SDL audio driver: pulseaudio
- Delete 0 Shaders, 42 Programs, 28 Pipelines
- Current Renderer: OpenGL
- Available VRAM/RAM:3840MB for textures
- GS Lookup CRC:FA7E3081
- GS Lookup CRC:FA7E3081
- 48000 SampleRate:
- Opened SDL audio driver: pulseaudio
- McdSlot 0 [File]: /home/$USER/.config/PCSX2/memcards/Mcd001.ps2
- McdSlot 1 [File]: /home/$USER/.config/PCSX2/memcards/Mcd002.ps2
- EE/iR5900-32 Recompiler Reset
- Bios Found: Europe v02.00(14/06/2004) Console
- # Initialize memory (rev:3.70, ctm:393Mhz, cpuclk:295Mhz detected)
- # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
- PlayStation 2 ======== Hard reset boot
- ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
- <20040614-100914,ROMconf,PS20200EC20040614.bin:11696>
- # TLB spad=0 kernel=1:12 default=13:30 extended=31:38
- # Initialize Start.
- # Initialize GS ...
- # Initialize INTC ...
- # Initialize TIMER ...
- # Initialize DMAC ...
- # Initialize VU1 ...
- # Initialize VIF1 ...
- # Initialize GIF ...
- # Initialize VU0 ...
- # Initialize VIF0 ...
- # Initialize IPU ...
- # Initialize FPU ...
- # Initialize User Memory ...
- # Initialize Scratch Pad ...
- # Initialize Done.
- EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48
- CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M
- Patches: No CRC found, using 00000000 instead.
- (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_210.08;1
- (SYSTEM.CNF) Software version = 1.00
- (SYSTEM.CNF) Disc region type = NTSC
- ELF (cdrom0:\SLUS_210.08;1) Game CRC = 0xFA7E3081, EntryPoint = 0x00100000
- (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_210.08;1
- (SYSTEM.CNF) Software version = 1.00
- (SYSTEM.CNF) Disc region type = NTSC
- IOP Realtime Kernel Ver.0.9.1
- Copyright 1999 (C) Sony Computer Entertainment Inc.
- Reboot service module.(99/11/10)
- cdvd driver module version 0.1.1 (C)SCEI
- Load File service.(99/11/05)
- Multi Threaded Fileio module.(99/11/15)
- iop heap service (99/11/03)
- loadelf: fname cdrom0:¥SLUS_210.08;1 secname all
- loadelf version 3.30
- Input ELF format filename = cdrom0:¥SLUS_210.08;1
- 0 00100000 003a9e40 ...........................................................
- 1 01038140 0030e3e7 ..................................................
- Loaded, cdrom0:¥SLUS_210.08;1
- start address 0x100000
- gp address 00000000
- # Restart Without Memory Clear.
- # Initialize GS ...
- # Initialize INTC ...
- # Initialize TIMER ...
- # Initialize DMAC ...
- # Initialize VU1 ...
- # Initialize VIF1 ...
- # Initialize GIF ...
- # Initialize VU0 ...
- # Initialize VIF0 ...
- # Initialize IPU ...
- # Initialize FPU ...
- # Initialize Scratch Pad ...
- # Restart Without Memory Clear Done.
- Elf entry point @ 0x00100000 about to get recompiled. Load patches first.
- [GameDB] Searching for 'slus-21008' in GameDB
- [GameDB] Found 'slus-21008' in GameDB
- [GameDB] Searching for patch with CRC 'fa7e3081'
- [GameDB] No CRC-specific patch or default patch found
- (GameDB) Changing VU0/VU1 roundmode to 0 [N]
- (GameDB) Changing VU0/VU1 clamp mode [mode=3]
- [GameDB] Searching for 'slus-21008' in GameDB
- [GameDB] Found 'slus-21008' in GameDB
- [GameDB] Searching for patch with CRC 'fa7e3081'
- [GameDB] No CRC-specific patch or default patch found
- Get Reboot Request From EE
- GS Lookup CRC:FA7E3081
- GS Lookup CRC:FA7E3081
- PlayStation 2 ======== Update rebooting..
- PlayStation 2 ======== Update reboot complete
- cdvdman Init
- IOP Realtime Kernel Ver. 2.2
- Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
- Reboot service module.(99/11/10)
- cdvd driver module version 0.1.1 (C)SCEI
- Load File service.(99/11/05)
- Multi Threaded Fileio module.(99/11/15)
- iop heap service (99/11/03)
- Decommitting host memory for virtual systems...
- EE/iR5900-32 Recompiler Reset
- HLE Host: Set 'host:' root path to: /
- [GameDB] Searching for 'slus-21008' in GameDB
- [GameDB] Found 'slus-21008' in GameDB
- [GameDB] Searching for patch with CRC 'fa7e3081'
- [GameDB] No CRC-specific patch or default patch found
- isoFile open ok: /home/$USER/Games/PS2/Katamari Damacy/Katamari Damacy (USA)/Katamari Damacy (USA).iso
- Image type = DVD
- * CDVD Disk Open: DVD, Single layer or unknown:
- * * Track 1: Data (Mode 1) (1542096 sectors)
- EGL Version: 1.5
- EGL Extensions: EGL_ANDROID_blob_cache EGL_ANDROID_native_fence_sync EGL_CHROMIUM_sync_control EGL_EXT_buffer_age EGL_EXT_create_context_robustness EGL_EXT_image_dma_buf_import EGL_EXT_image_dma_buf_import_modifiers EGL_EXT_swap_buffers_with_damage EGL_KHR_cl_event2 EGL_KHR_config_attribs EGL_KHR_create_context EGL_KHR_create_context_no_error EGL_KHR_fence_sync EGL_KHR_get_all_proc_addresses EGL_KHR_gl_colorspace EGL_KHR_gl_renderbuffer_image EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_3D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_image EGL_KHR_image_base EGL_KHR_image_pixmap EGL_KHR_no_config_context EGL_KHR_reusable_sync EGL_KHR_surfaceless_context EGL_KHR_swap_buffers_with_damage EGL_EXT_pixel_format_float EGL_KHR_wait_sync EGL_MESA_configless_context EGL_MESA_drm_image EGL_MESA_image_dma_buf_export EGL_MESA_query_driver EGL_NOK_texture_from_pixmap EGL_WL_bind_wayland_display
- Trying version 4.6 (Core)
- Got version 4.6 (Core)
- Created a OpenGL context
- GL_VENDOR: AMD
- GL_RENDERER: AMD Radeon RX 480 Graphics (POLARIS10, DRM 3.42.0, 5.15.5-arch1-1, LLVM 13.0.0)
- GL_VERSION: 4.6 (Core Profile) Mesa 21.2.5
- GL_SHADING_LANGUAGE_VERSION: 4.60
- Delete 0 Shaders, 39 Programs, 28 Pipelines
- Current Renderer: OpenGL
- Available VRAM/RAM:3840MB for textures
- GS Lookup CRC:FA7E3081
- GS Lookup CRC:FA7E3081
- 48000 SampleRate:
- Request SDL audio driver: pulseaudio
- Opened SDL audio driver: pulseaudio
- McdSlot 0 [File]: /home/$USER/.config/PCSX2/memcards/Mcd001.ps2
- McdSlot 1 [File]: /home/$USER/.config/PCSX2/memcards/Mcd002.ps2
- Bios Found: Europe v02.00(14/06/2004) Console
- # Initialize memory (rev:3.70, ctm:393Mhz, cpuclk:295Mhz detected)
- # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
- PlayStation 2 ======== Hard reset boot
- ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
- <20040614-100914,ROMconf,PS20200EC20040614.bin:11696>
- # TLB spad=0 kernel=1:12 default=13:30 extended=31:38
- # Initialize Start.
- # Initialize GS ...
- # Initialize INTC ...
- # Initialize TIMER ...
- # Initialize DMAC ...
- # Initialize VU1 ...
- # Initialize VIF1 ...
- # Initialize GIF ...
- # Initialize VU0 ...
- # Initialize VIF0 ...
- # Initialize IPU ...
- # Initialize FPU ...
- # Initialize User Memory ...
- # Initialize Scratch Pad ...
- # Initialize Done.
- EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48
- CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M
- Patches: No CRC found, using 00000000 instead.
- (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_210.08;1
- (SYSTEM.CNF) Software version = 1.00
- (SYSTEM.CNF) Disc region type = NTSC
- ELF (cdrom0:\SLUS_210.08;1) Game CRC = 0xFA7E3081, EntryPoint = 0x00100000
- (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_210.08;1
- (SYSTEM.CNF) Software version = 1.00
- (SYSTEM.CNF) Disc region type = NTSC
- IOP Realtime Kernel Ver.0.9.1
- Copyright 1999 (C) Sony Computer Entertainment Inc.
- Reboot service module.(99/11/10)
- cdvd driver module version 0.1.1 (C)SCEI
- Load File service.(99/11/05)
- Multi Threaded Fileio module.(99/11/15)
- iop heap service (99/11/03)
- loadelf: fname cdrom0:¥SLUS_210.08;1 secname all
- loadelf version 3.30
- Input ELF format filename = cdrom0:¥SLUS_210.08;1
- 0 00100000 003a9e40 ...........................................................
- 1 01038140 0030e3e7 ...............................................Decommitting host memory for virtual systems...
- EE/iR5900-32 Recompiler Reset
- HotSwapping to new ISO src image!
- HLE Host: Set 'host:' root path to: /
- [GameDB] Searching for 'slus-21008' in GameDB
- [GameDB] Found 'slus-21008' in GameDB
- [GameDB] Searching for patch with CRC 'fa7e3081'
- [GameDB] No CRC-specific patch or default patch found
- (GameDB) Changing VU0/VU1 roundmode to 0 [N]
- (GameDB) Changing VU0/VU1 clamp mode [mode=3]
- isoFile open ok: /home/$USER/Games/PS2/We Love Katamari/SLUS-21230 (1.00).iso
- Image type = DVD
- * CDVD Disk Open: DVD, Single layer or unknown:
- * * Track 1: Data (Mode 1) (1734608 sectors)
- EGL Version: 1.5
- EGL Extensions: EGL_ANDROID_blob_cache EGL_ANDROID_native_fence_sync EGL_CHROMIUM_sync_control EGL_EXT_buffer_age EGL_EXT_create_context_robustness EGL_EXT_image_dma_buf_import EGL_EXT_image_dma_buf_import_modifiers EGL_EXT_swap_buffers_with_damage EGL_KHR_cl_event2 EGL_KHR_config_attribs EGL_KHR_create_context EGL_KHR_create_context_no_error EGL_KHR_fence_sync EGL_KHR_get_all_proc_addresses EGL_KHR_gl_colorspace EGL_KHR_gl_renderbuffer_image EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_3D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_image EGL_KHR_image_base EGL_KHR_image_pixmap EGL_KHR_no_config_context EGL_KHR_reusable_sync EGL_KHR_surfaceless_context EGL_KHR_swap_buffers_with_damage EGL_EXT_pixel_format_float EGL_KHR_wait_sync EGL_MESA_configless_context EGL_MESA_drm_image EGL_MESA_image_dma_buf_export EGL_MESA_query_driver EGL_NOK_texture_from_pixmap EGL_WL_bind_wayland_display
- Trying version 4.6 (Core)
- Got version 4.6 (Core)
- Created a OpenGL context
- GL_VENDOR: AMD
- GL_RENDERER: AMD Radeon RX 480 Graphics (POLARIS10, DRM 3.42.0, 5.15.5-arch1-1, LLVM 13.0.0)
- GL_VERSION: 4.6 (Core Profile) Mesa 21.2.5
- GL_SHADING_LANGUAGE_VERSION: 4.60
- Delete 0 Shaders, 34 Programs, 28 Pipelines
- Current Renderer: OpenGL
- Available VRAM/RAM:3840MB for textures
- GS Lookup CRC:FA7E3081
- GS Lookup CRC:FA7E3081
- 48000 SampleRate:
- Request SDL audio driver: pulseaudio
- Opened SDL audio driver: pulseaudio
- McdSlot 0 [File]: /home/$USER/.config/PCSX2/memcards/Mcd001.ps2
- McdSlot 1 [File]: /home/$USER/.config/PCSX2/memcards/Mcd002.ps2
- Bios Found: Europe v02.00(14/06/2004) Console
- # Initialize memory (rev:3.70, ctm:393Mhz, cpuclk:295Mhz detected)
- # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
- PlayStation 2 ======== Hard reset boot
- ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
- <20040614-100914,ROMconf,PS20200EC20040614.bin:11696>
- # TLB spad=0 kernel=1:12 default=13:30 extended=31:38
- # Initialize Start.
- # Initialize GS ...
- # Initialize INTC ...
- # Initialize TIMER ...
- # Initialize DMAC ...
- # Initialize VU1 ...
- # Initialize VIF1 ...
- # Initialize GIF ...
- # Initialize VU0 ...
- # Initialize VIF0 ...
- # Initialize IPU ...
- # Initialize FPU ...
- # Initialize User Memory ...
- # Initialize Scratch Pad ...
- # Initialize Done.
- EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48
- CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M
- Patches: No CRC found, using 00000000 instead.
- (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.30;1
- (SYSTEM.CNF) Software version = 1.00
- (SYSTEM.CNF) Disc region type = NTSC
- ELF (cdrom0:\SLUS_212.30;1) Game CRC = 0x337B927C, EntryPoint = 0x00100000
- (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.30;1
- (SYSTEM.CNF) Software version = 1.00
- (SYSTEM.CNF) Disc region type = NTSC
- IOP Realtime Kernel Ver.0.9.1
- Copyright 1999 (C) Sony Computer Entertainment Inc.
- Reboot service module.(99/11/10)
- cdvd driver module version 0.1.1 (C)SCEI
- Load File service.(99/11/05)
- Multi Threaded Fileio module.(99/11/15)
- iop heap service (99/11/03)
- loadelf: fname cdrom0:¥SLUS_212.30;1 secname all
- loadelf version 3.30
- Input ELF format filename = cdrom0:¥SLUS_212.30;1
- 0 00100000 002fea80 ................................................
- 1 00cd9480 000af0cf ...........
- Loaded, cdrom0:¥SLUS_212.30;1
- start address 0x100000
- gp address 00000000
- # Restart Without Memory Clear.
- # Initialize GS ...
- # Initialize INTC ...
- # Initialize TIMER ...
- # Initialize DMAC ...
- # Initialize VU1 ...
- # Initialize VIF1 ...
- # Initialize GIF ...
- # Initialize VU0 ...
- # Initialize VIF0 ...
- # Initialize IPU ...
- # Initialize FPU ...
- # Initialize Scratch Pad ...
- # Restart Without Memory Clear Done.
- Elf entry point @ 0x00100000 about to get recompiled. Load patches first.
- [GameDB] Searching for 'slus-21230' in GameDB
- [GameDB] Found 'slus-21230' in GameDB
- [GameDB] Searching for patch with CRC '337b927c'
- [GameDB] No CRC-specific patch or default patch found
- (GameDB) Changing VU0/VU1 roundmode to 0 [N]
- (GameDB) Changing VU0/VU1 clamp mode [mode=3]
- [GameDB] Searching for 'slus-21230' in GameDB
- [GameDB] Found 'slus-21230' in GameDB
- [GameDB] Searching for patch with CRC '337b927c'
- [GameDB] No CRC-specific patch or default patch found
- Get Reboot Request From EE
- GS Lookup CRC:337B927C
- GS Lookup CRC:337B927C
- PlayStation 2 ======== Update rebooting..
- PlayStation 2 ======== Update reboot complete
- cdvdman Init
- IOP Realtime Kernel Ver. 2.2
- Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
- Reboot service module.(99/11/10)
- cdvd driver module version 0.1.1 (C)SCEI
- Load File service.(99/11/05)
- Multi Threaded Fileio module.(99/11/15)
- iop heap service (99/11/03)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement