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AndrewHaxalot

[SC7E52] Black Out Menu [Seth@WiiPlaza]

Dec 14th, 2013
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  1. Code A
  2. Black Out Menu [Seth@WiiPlaza]
  3. 201D2644 FFFFFFFA
  4. 048B632C 2A000000
  5. E0000000 80008000
  6. *Ported to SC7E52 Multiplayer by sHiTnBiTcH
  7. Read more: http://www.bullywiihacks.com/t2481-black-out-menu
  8.  
  9. Code B
  10. Black Out Menu [Seth@WiiPlaza]
  11. 201D2644 FFFFFFFA
  12. 048B63F4 2A000000
  13. E0000000 80008000
  14. *Ported to SC7E52 Multiplayer by sHiTnBiTcH
  15. Read more: http://www.bullywiihacks.com/t2481-black-out-menu
  16.  
  17. +-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-
  18. Code A was ported using the Address-Code Range Offset, while Code B was ported using Default Value-Code Range Offset.
  19. So, it's more than likely that Code B is the correct code. I'll explain what Address-Code Range Offset and Default Value-Code Range Offset is soon. ;) Test out both to see which one works. I'd test out Code B first though!
  20. +-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-+_+-
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