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- Running on 64 bit Windows with 32 GB RAM
- Version: v1.12.5 (Stable)26/02/2020 17:19:38: Critical error occurred
- System.NullReferenceException: Object reference not set to an instance of an object.
- at Vintagestory.GameContent.BlockPan.GetBlockMaterialCode(ItemStack stack)
- at Vintagestory.GameContent.BlockPan.<>c__DisplayClass9_1.<OnLoaded>b__1(WorldInteraction wi, BlockSelection bs, EntitySelection es)
- at Vintagestory.Client.NoObf.DrawWorldInteractionUtil.ComposeBlockWorldInteractionHelp(WorldInteraction[] wis)
- at Vintagestory.Client.NoObf.HudHotbar.RecomposeActiveSlotHoverText(Int32 newSlotIndex)
- at _cbodHKZNx5G5B0ajOJRiKOMUi6d._BhJwuFi29qoR0AeIVw0bFfSc9Yg(Single )
- at _2LdR0X5PHgIsH0Qq61AbDPLAlFo._jHkasPdfycueGbkSaxMFKzSMfh3(Single )
- at _lt8TgSVuBImgzFgAFlSeVzSFsSy._AjNkRnsn39TXAz2S4OVzXdXYu0h(Single )
- at _lt8TgSVuBImgzFgAFlSeVzSFsSy._NbPATb9BXlxRc4ZhH2GgyFCUInp(Single )
- at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e)
- at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
- at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp)
- at OpenTK.GameWindow.DispatchRenderFrame()
- at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second)
- at _hCuHXesCXlp0LGSdrsPFpw4up5n._mOm8EuKIvHpaJoztxNWRpAoOpbM(_55ISULxdcpPfF8D2JP831aWhOBe , String[] )
- at _iCfIbY24GyBXP5lAwqsSlD9COxC._mOm8EuKIvHpaJoztxNWRpAoOpbM(ThreadStart )
- -------------------------------
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