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- import app
- import constInfo
- MAP_TRENT02 = "MAP_TRENT02" # ??
- MAP_WL = "MAP_WL" # ??
- MAP_NUSLUCK = "MAP_NUSLUCK" # ??
- MAP_TREE2 = "MAP_TREE2"
- BLEND_POTION_NO_TIME = "BLEND_POTION_NO_TIME"
- BLEND_POTION_NO_INFO = "BLEND_POTION_NO_INFO"
- APP_TITLE = "Venturis Świat pełen wrażeń!"
- MAP_TITLE = "Venturis"
- GUILD_HEADQUARTER = "Main Building"
- GUILD_FACILITY = "Facility"
- GUILD_FACTORY = "Factory"
- GUILD_OBJECT = "Object"
- GUILD_WALL = "Fence"
- GUILD_MEMBER_COUNT_INFINITY = "INFINITY"
- LOGIN_CONNECT_FAILURE = "LOGIN_CONNECT_FAILURE"
- LOGIN_FAILURE_TIMEOUT = "LOGIN_CONNECT_FAILURE"
- LOGIN_FAILURE_WEB_BLOCK = "BLOCK_LOGIN(WEB)"
- LOGIN_FAILURE_BLOCK_LOGIN = "BLOCK_LOGIN"
- CHANNEL_NOTIFY_FULL = "CHANNEL_NOTIFY_FULL"
- GUILD_BUILDING_LIST_TXT = app.GetLocalePath() + "/GuildBuildingList.txt"
- GUILD_MARK_MIN_LEVEL = "3"
- GUILD_MARK_NOT_ENOUGH_LEVEL = "???? 3?? ?? ?????."
- ERROR_MARK_UPLOAD_NEED_RECONNECT = "UploadMark: Reconnect to game"
- ERROR_MARK_CHECK_NEED_RECONNECT = "CheckMark: Reconnect to game"
- VIRTUAL_KEY_ALPHABET_LOWERS = r"[1234567890]/qwertyuiop\=asdfghjkl;`'zxcvbnm.,"
- VIRTUAL_KEY_ALPHABET_UPPERS = r'{1234567890}?QWERTYUIOP|+ASDFGHJKL:~"ZXCVBNM<>'
- VIRTUAL_KEY_SYMBOLS = '!@#$%^&*()_+|{}:"<>?~'
- VIRTUAL_KEY_NUMBERS = "1234567890-=\[];',./`"
- VIRTUAL_KEY_SYMBOLS_BR = '!@#$%^&*()_+|{}:"<>?~????????'
- __IS_ENGLISH = "ENGLISH" == app.GetLocaleServiceName()
- __IS_HONGKONG = "HONGKONG" == app.GetLocaleServiceName()
- __IS_NEWCIBN = "locale/newcibn" == app.GetLocalePath()
- __IS_EUROPE = "EUROPE" == app.GetLocaleServiceName()
- __IS_CANADA = "locale/ca" == app.GetLocalePath()
- __IS_BRAZIL = "locale/br" == app.GetLocalePath()
- __IS_SINGAPORE = "locale/sg" == app.GetLocalePath()
- __IS_VIETNAM = "locale/vn" == app.GetLocalePath()
- __IS_ARABIC = "locale/ae" == app.GetLocalePath()
- __IS_CIBN10 = "locale/cibn10" == app.GetLocalePath()
- __IS_WE_KOREA = "locale/we_korea" == app.GetLocalePath()
- __IS_TAIWAN = "locale/taiwan" == app.GetLocalePath()
- __IS_JAPAN = "locale/japan" == app.GetLocalePath()
- LOGIN_FAILURE_WRONG_SOCIALID = "ASDF"
- LOGIN_FAILURE_SHUTDOWN_TIME = "ASDF"
- constInfo.ZablokowaniGracze = []
- f = open("lib/blokowani.txt", "rb")
- dane = f.read()
- f.close()
- licznik = 0
- for i in xrange(len(dane)):
- if dane[i] == "|":
- licznik += 1
- licznik += 1
- for i in xrange(licznik):
- constInfo.ZablokowaniGracze.append(dane.split("|")[i])
- if __IS_CANADA:
- __IS_EUROPE = True
- def IsYMIR():
- return "locale/ymir" == app.GetLocalePath()
- def IsJAPAN():
- return "locale/japan" == app.GetLocalePath()
- def IsENGLISH():
- global __IS_ENGLISH
- return __IS_ENGLISH
- def IsHONGKONG():
- global __IS_HONGKONG
- return __IS_HONGKONG
- def IsTAIWAN():
- return "locale/taiwan" == app.GetLocalePath()
- def IsNEWCIBN():
- return "locale/newcibn" == app.GetLocalePath()
- def IsCIBN10():
- global __IS_CIBN10
- return __IS_CIBN10
- def IsEUROPE():
- global __IS_EUROPE
- return __IS_EUROPE
- def IsCANADA():
- global __IS_CANADA
- return __IS_CANADA
- def IsBRAZIL():
- global __IS_BRAZIL
- return __IS_BRAZIL
- def IsVIETNAM():
- global __IS_VIETNAM
- return __IS_VIETNAM
- def IsSINGAPORE():
- global __IS_SINGAPORE
- return __IS_SINGAPORE
- def IsARABIC():
- global __IS_ARABIC
- return __IS_ARABIC
- def IsWE_KOREA():
- return "locale/we_korea" == app.GetLocalePath()
- # SUPPORT_NEW_KOREA_SERVER
- def LoadLocaleData():
- if IsYMIR():
- import net
- SERVER = "?? ??"
- if SERVER == net.GetServerInfo()[:len(SERVER)]:
- app.SetCHEONMA(0)
- app.LoadLocaleData("locale/we_korea")
- constInfo.ADD_DEF_BONUS_ENABLE = 0
- else:
- app.SetCHEONMA(1)
- app.LoadLocaleData("locale/ymir")
- constInfo.ADD_DEF_BONUS_ENABLE = 1
- else:
- app.LoadLocaleData(app.GetLocalePath())
- def IsCHEONMA():
- return IsYMIR() # ?? YMIR ???? ??? ?????. ????? ?? ?? ??? ?? ? ??.
- # END_OF_SUPPORT_NEW_KOREA_SERVER
- def mapping(**kwargs): return kwargs
- def SNA(text):
- def f(x):
- return text
- return f
- def SA(text):
- def f(x):
- return text % x
- return f
- def LoadLocaleFile(srcFileName, localeDict):
- funcDict = {"SA":SA, "SNA":SNA}
- lineIndex = 1
- try:
- lines = pack_open(srcFileName, "r").readlines()
- except IOError:
- import dbg
- dbg.LogBox("LoadLocaleError(%(srcFileName)s)" % locals())
- app.Abort()
- for line in lines:
- try:
- tokens = line[:-1].split("\t")
- if len(tokens) == 2:
- localeDict[tokens[0]] = tokens[1]
- elif len(tokens) >= 3:
- type = tokens[2].strip()
- if type:
- localeDict[tokens[0]] = funcDict[type](tokens[1])
- else:
- localeDict[tokens[0]] = tokens[1]
- else:
- raise RuntimeError, "Unknown TokenSize"
- lineIndex += 1
- except:
- import dbg
- dbg.LogBox("%s: line(%d): %s" % (srcFileName, lineIndex, line), "Error")
- raise
- all = ["locale","error"]
- if IsEUROPE() and IsBRAZIL() :
- FN_GM_MARK = "%s/effect/gm.mse" % app.GetLocalePath()
- LOCALE_FILE_NAME = "%s/locale_game.txt" % app.GetLocalePath()
- constInfo.IN_GAME_SHOP_ENABLE = 0
- elif IsSINGAPORE() :
- FN_GM_MARK = "%s/effect/gm.mse" % app.GetLocalePath()
- LOCALE_FILE_NAME = "%s/locale_game.txt" % app.GetLocalePath()
- constInfo.IN_GAME_SHOP_ENABLE = 0
- elif IsNEWCIBN() :
- ##???????.
- APP_TITLE = "???2"
- FN_GM_MARK = "%s/effect/gm.mse" % app.GetLocalePath()
- LOCALE_FILE_NAME = "%s/locale_game.txt" % app.GetLocalePath()
- constInfo.IN_GAME_SHOP_ENABLE = 1
- elif IsTAIWAN():
- APP_TITLE = "?III?"
- FN_GM_MARK = "%s/effect/gm.mse" % app.GetLocalePath()
- LOCALE_FILE_NAME = "%s/locale_game.txt" % app.GetLocalePath()
- constInfo.IN_GAME_SHOP_ENABLE = 1
- else:
- FN_GM_MARK = "%s/effect/gm.mse" % app.GetLocalePath()
- LOCALE_FILE_NAME = "%s/locale_game.txt" % app.GetLocalePath()
- constInfo.IN_GAME_SHOP_ENABLE = 1
- LoadLocaleFile(LOCALE_FILE_NAME, locals())
- ########################################################################################################
- ## NOTE : ???? ??? "???/? ????????" ???? ?? ??? ?? ??
- dictSingleWord = {
- "m":1, "n":1, "r":1, "M":1, "N":1, "R":1, "l":1, "L":1, "1":1, "3":1, "6":1, "7":1, "8":1, "0":1,
- }
- locale = mapping(
- )
- def GetAuxiliaryWordType(text):
- textLength = len(text)
- if textLength > 1:
- singleWord = text[-1]
- if (singleWord >= '0' and singleWord <= '9') or\
- (singleWord >= 'a' and singleWord <= 'z') or\
- (singleWord >= 'A' and singleWord <= 'Z'):
- if not dictSingleWord.has_key(singleWord):
- return 1
- # elif dictDoubleWord.has_key(text[-2:]):
- # return 1
- return 0
- def CutMoneyString(sourceText, startIndex, endIndex, insertingText, backText):
- sourceLength = len(sourceText)
- if sourceLength < startIndex:
- return backText
- text = sourceText[max(0, sourceLength-endIndex):sourceLength-startIndex]
- if not text:
- return backText
- if int(text) <= 0:
- return backText
- text = str(int(text))
- if backText:
- backText = " " + backText
- return text + insertingText + backText
- def SecondToDHM(time):
- if time < 60:
- if IsARABIC():
- return "%.2f %s" % (time, SECOND)
- else:
- return "0" + MINUTE
- second = int(time % 60)
- minute = int((time / 60) % 60)
- hour = int((time / 60) / 60) % 24
- day = int(int((time / 60) / 60) / 24)
- text = ""
- if day > 0:
- text += str(day) + DAY
- text += " "
- if hour > 0:
- text += str(hour) + HOUR
- text += " "
- if minute > 0:
- text += str(minute) + MINUTE
- return text
- def SecondToHM(time):
- if time < 60:
- if IsARABIC():
- return "%.2f %s" % (time, SECOND)
- else:
- return "0" + MINUTE
- second = int(time % 60)
- minute = int((time / 60) % 60)
- hour = int((time / 60) / 60)
- text = ""
- if hour > 0:
- text += str(hour) + HOUR
- if hour > 0:
- text += " "
- if minute > 0:
- text += str(minute) + MINUTE
- return text
- def GetAlignmentTitleName(alignment):
- if alignment >= 12000:
- return TITLE_NAME_LIST[0]
- elif alignment >= 8000:
- return TITLE_NAME_LIST[1]
- elif alignment >= 4000:
- return TITLE_NAME_LIST[2]
- elif alignment >= 1000:
- return TITLE_NAME_LIST[3]
- elif alignment >= 0:
- return TITLE_NAME_LIST[4]
- elif alignment > -4000:
- return TITLE_NAME_LIST[5]
- elif alignment > -8000:
- return TITLE_NAME_LIST[6]
- elif alignment > -12000:
- return TITLE_NAME_LIST[7]
- return TITLE_NAME_LIST[8]
- if app.ENABLE_TITLE_SYSTEM:
- TITLEPRESTIGE_NAME_LIST = (TITLE_1,TITLE_2,TITLE_3,TITLE_4,TITLE_5,TITLE_6,TITLE_7,TITLE_8,TITLE_9,TITLE_10,TITLE_11,TITLE_12,TITLE_13,TITLE_14,TITLE_15,TITLE_16,TITLE_17,TITLE_18,TITLE_19,TITLE_20,TITLE_PREMIUM_1,TITLE_PREMIUM_2,TITLE_PREMIUM_3,TITLE_PREMIUM_4,TITLE_PREMIUM_5,TITLE_PREMIUM_6,TITLE_PREMIUM_7,TITLE_PREMIUM_8,TITLE_PREMIUM_9,TITLE_PREMIUM_10,TITLE_PREMIUM_11,TITLE_PREMIUM_12,TITLE_PREMIUM_13,TITLE_PREMIUM_14,TITLE_PREMIUM_15,TITLE_PREMIUM_16,TITLE_0)
- if app.ENABLE_TITLE_SYSTEM:
- def GetPrestigeTitleName(prestige):
- if prestige == 1:
- return TITLEPRESTIGE_NAME_LIST[0]
- elif prestige == 2:
- return TITLEPRESTIGE_NAME_LIST[1]
- elif prestige == 3:
- return TITLEPRESTIGE_NAME_LIST[2]
- elif prestige == 4:
- return TITLEPRESTIGE_NAME_LIST[3]
- elif prestige == 5:
- return TITLEPRESTIGE_NAME_LIST[4]
- elif prestige == 6:
- return TITLEPRESTIGE_NAME_LIST[5]
- elif prestige == 7:
- return TITLEPRESTIGE_NAME_LIST[6]
- elif prestige == 8:
- return TITLEPRESTIGE_NAME_LIST[7]
- elif prestige == 9:
- return TITLEPRESTIGE_NAME_LIST[8]
- elif prestige == 10:
- return TITLEPRESTIGE_NAME_LIST[9]
- elif prestige == 11:
- return TITLEPRESTIGE_NAME_LIST[10]
- elif prestige == 12:
- return TITLEPRESTIGE_NAME_LIST[11]
- elif prestige == 13:
- return TITLEPRESTIGE_NAME_LIST[12]
- elif prestige == 14:
- return TITLEPRESTIGE_NAME_LIST[13]
- elif prestige == 15:
- return TITLEPRESTIGE_NAME_LIST[14]
- elif prestige == 16:
- return TITLEPRESTIGE_NAME_LIST[15]
- elif prestige == 17:
- return TITLEPRESTIGE_NAME_LIST[16]
- elif prestige == 18:
- return TITLEPRESTIGE_NAME_LIST[17]
- elif prestige == 19:
- return TITLEPRESTIGE_NAME_LIST[18]
- elif prestige == 20:
- return TITLEPRESTIGE_NAME_LIST[19]
- elif prestige == 21:
- return TITLEPRESTIGE_NAME_LIST[20]
- elif prestige == 22:
- return TITLEPRESTIGE_NAME_LIST[21]
- elif prestige == 23:
- return TITLEPRESTIGE_NAME_LIST[22]
- elif prestige == 24:
- return TITLEPRESTIGE_NAME_LIST[23]
- elif prestige == 25:
- return TITLEPRESTIGE_NAME_LIST[24]
- elif prestige == 26:
- return TITLEPRESTIGE_NAME_LIST[25]
- elif prestige == 27:
- return TITLEPRESTIGE_NAME_LIST[26]
- elif prestige == 28:
- return TITLEPRESTIGE_NAME_LIST[27]
- elif prestige == 29:
- return TITLEPRESTIGE_NAME_LIST[28]
- elif prestige == 30:
- return TITLEPRESTIGE_NAME_LIST[29]
- elif prestige == 31:
- return TITLEPRESTIGE_NAME_LIST[30]
- elif prestige == 32:
- return TITLEPRESTIGE_NAME_LIST[31]
- elif prestige == 33:
- return TITLEPRESTIGE_NAME_LIST[32]
- elif prestige == 34:
- return TITLEPRESTIGE_NAME_LIST[33]
- elif prestige == 35:
- return TITLEPRESTIGE_NAME_LIST[34]
- elif prestige == 36:
- return TITLEPRESTIGE_NAME_LIST[35]
- elif prestige == 0:
- return TITLEPRESTIGE_NAME_LIST[36]
- return TITLEPRESTIGE_NAME_LIST[37]
- OPTION_PVPMODE_MESSAGE_DICT = {
- 0 : PVP_MODE_NORMAL,
- 1 : PVP_MODE_REVENGE,
- 2 : PVP_MODE_KILL,
- 3 : PVP_MODE_PROTECT,
- 4 : PVP_MODE_GUILD,
- }
- error = mapping(
- CREATE_WINDOW = GAME_INIT_ERROR_MAIN_WINDOW,
- CREATE_CURSOR = GAME_INIT_ERROR_CURSOR,
- CREATE_NETWORK = GAME_INIT_ERROR_NETWORK,
- CREATE_ITEM_PROTO = GAME_INIT_ERROR_ITEM_PROTO,
- CREATE_MOB_PROTO = GAME_INIT_ERROR_MOB_PROTO,
- CREATE_NO_DIRECTX = GAME_INIT_ERROR_DIRECTX,
- CREATE_DEVICE = GAME_INIT_ERROR_GRAPHICS_NOT_EXIST,
- CREATE_NO_APPROPRIATE_DEVICE = GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE,
- CREATE_FORMAT = GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT,
- NO_ERROR = ""
- )
- GUILDWAR_NORMAL_DESCLIST = [GUILD_WAR_USE_NORMAL_MAP, GUILD_WAR_LIMIT_30MIN, GUILD_WAR_WIN_CHECK_SCORE]
- GUILDWAR_WARP_DESCLIST = [GUILD_WAR_USE_BATTLE_MAP, GUILD_WAR_WIN_WIPE_OUT_GUILD, GUILD_WAR_REWARD_POTION]
- GUILDWAR_CTF_DESCLIST = [GUILD_WAR_USE_BATTLE_MAP, GUILD_WAR_WIN_TAKE_AWAY_FLAG1, GUILD_WAR_WIN_TAKE_AWAY_FLAG2, GUILD_WAR_REWARD_POTION]
- MINIMAP_ZONE_NAME_DICT = {
- "metin2_map_a1" : MAP_A1,
- "map_a2" : MAP_A2,
- "metin2_map_a3" : MAP_A3,
- "metin2_map_b1" : MAP_B1,
- "map_b2" : MAP_B2,
- "metin2_map_b3" : MAP_B3,
- "metin2_map_c1" : MAP_C1,
- "map_c2" : MAP_C2,
- "metin2_map_c3" : MAP_C3,
- "map_n_snowm_01" : MAP_SNOW,
- "metin2_map_n_flame_01" : MAP_FLAME,
- "metin2_map_n_desert_01" : MAP_DESERT,
- "metin2_map_milgyo" : MAP_TEMPLE,
- "metin2_map_spiderdungeon" : MAP_SPIDER,
- "metin2_map_deviltower1" : MAP_SKELTOWER,
- "metin2_map_guild_01" : MAP_AG,
- "metin2_map_guild_02" : MAP_BG,
- "metin2_map_guild_03" : MAP_CG,
- "metin2_map_trent" : MAP_TREE,
- "metin2_map_trent02" : MAP_TREE2,
- "season1/metin2_map_WL_01" : MAP_WL,
- "season1/metin2_map_nusluck01" : MAP_NUSLUCK,
- "Metin2_map_CapeDragonHead" : MAP_CAPE,
- "metin2_map_Mt_Thunder" : MAP_THUNDER,
- "metin2_map_dawnmistwood" : MAP_DAWN,
- "metin2_map_BayBlackSand" : MAP_BAY,
- }
- WHISPER_ERROR = {
- 1 : CANNOT_WHISPER_NOT_LOGON,
- 2 : CANNOT_WHISPER_DEST_REFUSE,
- 3 : CANNOT_WHISPER_SELF_REFUSE,
- }
- NOTIFY_MESSAGE = {
- "CANNOT_EQUIP_SHOP" : CANNOT_EQUIP_IN_SHOP,
- "CANNOT_EQUIP_EXCHANGE" : CANNOT_EQUIP_IN_EXCHANGE,
- }
- ATTACK_ERROR_TAIL_DICT = {
- "IN_SAFE" : CANNOT_ATTACK_SELF_IN_SAFE,
- "DEST_IN_SAFE" : CANNOT_ATTACK_DEST_IN_SAFE,
- }
- SHOT_ERROR_TAIL_DICT = {
- "EMPTY_ARROW" : CANNOT_SHOOT_EMPTY_ARROW,
- "IN_SAFE" : CANNOT_SHOOT_SELF_IN_SAFE,
- "DEST_IN_SAFE" : CANNOT_SHOOT_DEST_IN_SAFE,
- }
- USE_SKILL_ERROR_TAIL_DICT = {
- "IN_SAFE" : CANNOT_SKILL_SELF_IN_SAFE,
- "NEED_TARGET" : CANNOT_SKILL_NEED_TARGET,
- "NEED_EMPTY_BOTTLE" : CANNOT_SKILL_NEED_EMPTY_BOTTLE,
- "NEED_POISON_BOTTLE" : CANNOT_SKILL_NEED_POISON_BOTTLE,
- "REMOVE_FISHING_ROD" : CANNOT_SKILL_REMOVE_FISHING_ROD,
- "NOT_YET_LEARN" : CANNOT_SKILL_NOT_YET_LEARN,
- "NOT_MATCHABLE_WEAPON" : CANNOT_SKILL_NOT_MATCHABLE_WEAPON,
- "WAIT_COOLTIME" : CANNOT_SKILL_WAIT_COOLTIME,
- "NOT_ENOUGH_HP" : CANNOT_SKILL_NOT_ENOUGH_HP,
- "NOT_ENOUGH_SP" : CANNOT_SKILL_NOT_ENOUGH_SP,
- "CANNOT_USE_SELF" : CANNOT_SKILL_USE_SELF,
- "ONLY_FOR_ALLIANCE" : CANNOT_SKILL_ONLY_FOR_ALLIANCE,
- "CANNOT_ATTACK_ENEMY_IN_SAFE_AREA" : CANNOT_SKILL_DEST_IN_SAFE,
- "CANNOT_APPROACH" : CANNOT_SKILL_APPROACH,
- "CANNOT_ATTACK" : CANNOT_SKILL_ATTACK,
- "ONLY_FOR_CORPSE" : CANNOT_SKILL_ONLY_FOR_CORPSE,
- "EQUIP_FISHING_ROD" : CANNOT_SKILL_EQUIP_FISHING_ROD,
- "NOT_HORSE_SKILL" : CANNOT_SKILL_NOT_HORSE_SKILL,
- "HAVE_TO_RIDE" : CANNOT_SKILL_HAVE_TO_RIDE,
- }
- LEVEL_LIST=["", HORSE_LEVEL1, HORSE_LEVEL2, HORSE_LEVEL3, HORSE_LEVEL4, HORSE_LEVEL5]
- HEALTH_LIST=[
- HORSE_HEALTH0,
- HORSE_HEALTH1,
- HORSE_HEALTH2,
- HORSE_HEALTH3,
- ]
- USE_SKILL_ERROR_CHAT_DICT = {
- "NEED_EMPTY_BOTTLE" : SKILL_NEED_EMPTY_BOTTLE,
- "NEED_POISON_BOTTLE" : SKILL_NEED_POISON_BOTTLE,
- "ONLY_FOR_GUILD_WAR" : SKILL_ONLY_FOR_GUILD_WAR,
- }
- SHOP_ERROR_DICT = {
- "NOT_ENOUGH_MONEY" : SHOP_NOT_ENOUGH_MONEY,
- "SOLDOUT" : SHOP_SOLDOUT,
- "INVENTORY_FULL" : SHOP_INVENTORY_FULL,
- "INVALID_POS" : SHOP_INVALID_POS,
- "NOT_ENOUGH_MONEY_EX" : SHOP_NOT_ENOUGH_MONEY_EX,
- }
- STAT_MINUS_DESCRIPTION = {
- "HTH-" : STAT_MINUS_CON,
- "INT-" : STAT_MINUS_INT,
- "STR-" : STAT_MINUS_STR,
- "DEX-" : STAT_MINUS_DEX,
- }
- MODE_NAME_LIST = ( PVP_OPTION_NORMAL, PVP_OPTION_REVENGE, PVP_OPTION_KILL, PVP_OPTION_PROTECT, )
- TITLE_NAME_LIST = ( PVP_LEVEL0, PVP_LEVEL1, PVP_LEVEL2, PVP_LEVEL3, PVP_LEVEL4, PVP_LEVEL5, PVP_LEVEL6, PVP_LEVEL7, PVP_LEVEL8, )
- def GetLetterImageName():
- return "icon/quest/quest_closed_red.tga"
- def GetLetterOpenImageName():
- return "icon/quest/quest_open_red.tga"
- def GetLetterCloseImageName():
- return "icon/quest/quest_closed_red.tga"
- if IsEUROPE() and not IsWE_KOREA() and not IsYMIR():
- def DO_YOU_SELL_ITEM(sellItemName, sellItemCount, sellItemPrice):
- if sellItemCount > 1 :
- return DO_YOU_SELL_ITEM2 % (sellItemName, sellItemCount, NumberToMoneyString(sellItemPrice) )
- else:
- return DO_YOU_SELL_ITEM1 % (sellItemName, NumberToMoneyString(sellItemPrice) )
- def DO_YOU_BUY_ITEM(buyItemName, buyItemCount, buyItemPrice) :
- if buyItemCount > 1 :
- return DO_YOU_BUY_ITEM2 % ( buyItemName, buyItemCount, buyItemPrice )
- else:
- return DO_YOU_BUY_ITEM1 % ( buyItemName, buyItemPrice )
- def REFINE_FAILURE_CAN_NOT_ATTACH(attachedItemName) :
- return REFINE_FAILURE_CAN_NOT_ATTACH0 % (attachedItemName)
- def REFINE_FAILURE_NO_SOCKET(attachedItemName) :
- return REFINE_FAILURE_NO_SOCKET0 % (attachedItemName)
- def REFINE_FAILURE_NO_GOLD_SOCKET(attachedItemName) :
- return REFINE_FAILURE_NO_GOLD_SOCKET0 % (attachedItemName)
- def HOW_MANY_ITEM_DO_YOU_DROP(dropItemName, dropItemCount) :
- if dropItemCount > 1 :
- return HOW_MANY_ITEM_DO_YOU_DROP2 % (dropItemName, dropItemCount)
- else :
- return HOW_MANY_ITEM_DO_YOU_DROP1 % (dropItemName)
- def FISHING_NOTIFY(isFish, fishName) :
- if isFish :
- return FISHING_NOTIFY1 % ( fishName )
- else :
- return FISHING_NOTIFY2 % ( fishName )
- def FISHING_SUCCESS(isFish, fishName) :
- if isFish :
- return FISHING_SUCCESS1 % (fishName)
- else :
- return FISHING_SUCCESS2 % (fishName)
- def NumberToMoneyString(n) :
- if n <= 0 :
- return "0 %s" % (MONETARY_UNIT0)
- return "%s %s" % ('.'.join([ i-3<0 and str(n)[:i] or str(n)[i-3:i] for i in range(len(str(n))%3, len(str(n))+1, 3) if i ]), MONETARY_UNIT0)
- def NumberToSecondaryCoinString(n) :
- if n <= 0 :
- return "0 %s" % (MONETARY_UNIT_JUN)
- return "%s %s" % ('.'.join([ i-3<0 and str(n)[:i] or str(n)[i-3:i] for i in range(len(str(n))%3, len(str(n))+1, 3) if i ]), MONETARY_UNIT_JUN)
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