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potential x2 100% routes

HamburgerSan Jun 4th, 2015 (edited) 366 Never
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  1. The X-Hunter cycle is as follows:
  2.  
  3. -> Wheel Gator -> Morph Moth -> Wire Sponge -> Bubble Crab
  4. -> Flame Stag -> Magna Centipede -> Crystal Snail -> Overdrive Ostrich
  5.  
  6. The tentative starting points of the X-Hunters are:
  7.  
  8.     Agile: Morph Moth
  9.     Serges: Flame Stag
  10.     Violen: Overdrive Ostrich
  11.  
  12.  
  13. Optimal X-hunter locations(not thoroughly tested yet):
  14.  
  15. 1. Gator
  16. 2. Crab
  17. 3. Stag
  18. 4. Centipede
  19. 5. Moth
  20. 6. Ostrich
  21. 7. Sponge
  22. 8. Snail
  23.  
  24. If you beat the last X-Hunter and then the stage (without game over), and you have still not beaten all eight Maverick stages, you will receive an additional cutscene which is around 8 seconds long.
  25.  
  26.  
  27. -------------------------Route 1-------------------------
  28.  
  29.  
  30. 1. sponge
  31.  
  32. 2. gator
  33.  
  34. 3. centipede (A-mm, S-fs, V-oo)
  35.  
  36. 4. ostrich (A-bc, S-cs, V-mm)
  37.  
  38. 5. snail (A-fs, S-mm, V-bc)
  39.  
  40. 6. crab (A-mm, S-bc, V-fs) - fight serges
  41.  
  42. 7. stag (A-fs, V-mm) - fight agile
  43.  
  44. 8. moth (V-mm) - fight violen
  45.  
  46. Weaknesses:
  47.  
  48. Gator: no s.burner
  49. Centipede: no s.burner for stage or raid killer; no silk shot/sonic slicer on chop
  50.  
  51. register; no silk shot on boss fight
  52. Ostrich: no s.burner, no crystal hunter
  53. Snail: no s.burner
  54. Crab: no s.burner
  55.  
  56. -6 extra X-hunter warps
  57. -fights X-hunters on the 2nd, 3rd, and 5th most optimal stages
  58.  
  59.  
  60. -------------------------Route 2-------------------------
  61.  
  62.  
  63. 1. sponge
  64.  
  65. 2. stag
  66.  
  67. 3. gator (A-mm, S-fs, V-oo)
  68.  
  69. 4. ostrich (A-bc, S-mc, V-mm)
  70.  
  71. 5. centipede (A-mc, S-cs, V-bc) - fight agile
  72.  
  73. 6. moth (S-mm, V-cs) - fight serges
  74.  
  75. 7. snail (V-bc)
  76.  
  77. 8. crab (V-bc) - fight violen
  78.  
  79. Weaknesses:
  80.  
  81. Stag: no charge chain; no neon jumps; no bubbles or buster upgrade on boss fight
  82. Gator: no s.burner
  83. Ostrich: no crystal hunter on boss fight
  84. Centipede: no silk shot for boss fight
  85. Moth: no crystal hunter for heart
  86.  
  87. -no magnet mine/silk shot on agile
  88. -no bubbles on violen
  89. -4 extra X-hunter warps
  90. -fights X-hunters on 2nd, 4th, and 5th most optimal stages
  91.  
  92.  
  93. -------------------------Route 3-------------------------
  94.  
  95.  
  96. 1. sponge
  97.  
  98. 2. gator
  99.  
  100. 3. crab (A-mm, S-fs, V-oo)
  101.  
  102. 4. stag (A-fs, S-mc, V-mm) - fight agile
  103.  
  104. 5. centipede (S-cs, V-mc) - fight violen
  105.  
  106. 6. snail (S-oo)
  107.  
  108. 7. ostrich (S-mm)
  109.  
  110. 8. moth (S-mm) - fight serges
  111.  
  112. Weaknesses:
  113.  
  114. Gator: no s.burner
  115. Crab: no sonic slicer for giant fish; no s.burner; no neon jumps; no crystal hunter
  116. Stag: no neon jumps
  117. Centipede: no silk shot/sonic slicer on chop register
  118.  
  119. -no silk shot/magnet mine on agile
  120. -2 extra X-hunter warps
  121. -fights X hunters on 3rd, 4th, and 5th most optimal stages
  122.  
  123.  
  124. -------------------------Route 4-------------------------
  125.  
  126.  
  127. 1. sponge
  128.  
  129. 2. gator
  130.  
  131. 3. centipede (A-mm, S-fs, V-oo)
  132.  
  133. 4. crab (A-bc, S-cs, V-mm) - fight agile
  134.  
  135. 5. stag (S-oo, V-fs) - fight violen
  136.  
  137. 6. snail (S-mm)
  138.  
  139. 7. moth (S-oo)
  140.  
  141. 8. ostrich (S-oo) - fight serges
  142.  
  143. Weaknesses:
  144.  
  145. Gator: no s.burner
  146. Centipede: no s.burner for stage or raid killer; no sonic slicer/silk shot on chop
  147.  
  148. register; no silk shot on boss fight
  149. Crab: no s.burner; no neon jumps; no sonic slicer for giant fish
  150. Stag: no neon jumps
  151.  
  152. -2 extra X-hunter warps
  153. -fights X hunters on 2nd, 3rd, and 6th most optimal stages
  154.  
  155.  
  156. -------------------------Route 5-------------------------
  157.  
  158.  
  159. 1. sponge
  160.  
  161. 2. gator
  162.  
  163. 3. ostrich (A-mm, S-fs, V-oo) - fight violen
  164.  
  165. 4. crab (A-bc, S-mc) - fight agile
  166.  
  167. 5. stag (S-cs)
  168.  
  169. 6. moth (S-mm) - fight serges
  170.  
  171. 7. centipede
  172.  
  173. 8. snail
  174.  
  175. Weaknesses:
  176.  
  177. Gator: no s.burner
  178. Ostrich: no s.burner, no crystal hunter on boss fight
  179. Crab: no s.burner
  180.  
  181. -extra cut scene(but 2 less X-hunter warps)
  182. -no bubbles on violen
  183. -no silk/mine on agile
  184. -fights X-hunters on 2nd, 5th, and 6th most optimal stages
  185.  
  186.  
  187. -------------------------Route 6-------------------------
  188.  
  189.  
  190. 1. sponge
  191.  
  192. 2. gator
  193.  
  194. 3. ostrich (A-mm, S-fs, V-oo) - fight violen
  195.  
  196. 4. stag (A-bc, S-mc)
  197.  
  198. [this 1-4 order forces you to fight an X-hunter on snail or watch the extra cut scene no
  199.  
  200. matter how you do 5-8 I think]
  201.  
  202. 5. crab (A-mc, S-cs)
  203.  
  204. 6. centipede (A-cs, S-mm)
  205.  
  206. 7. (S-cs)
  207.  
  208.  
  209. -------------------------Route 7-------------------------
  210.  
  211.  
  212. 1. sponge
  213.  
  214. 2. gator
  215.  
  216. 3. stag (A-mm, S-fs, V-oo) - fight serges
  217.  
  218. 4. centipede (A-bc, V-mm)
  219.  
  220. 5. ostrich (A-cs, V-bc)
  221.  
  222. 6. moth (A-mm, V-cs) - fight agile
  223.  
  224. 7. snail (V-bc)
  225.  
  226. 8. crab (V-bc) - fight violen
  227.  
  228. Weaknesses:
  229.  
  230. Gator: no s.burner
  231. Stag: no neon jumps; no bubbles for boss fight
  232. Centipede: no silk/slicer for chop register; no silk for boss fight
  233. Ostrich: no crystal hunter for boss fight
  234. Moth: no crystal hunter for heart
  235.  
  236. -no sonic slicer on serges
  237. -no bubbles on violen
  238. -2 extra X-hunter warps
  239. -fights X-hunters on 2nd, 3rd, and 5th most optimal stages
  240.  
  241.  
  242. -------------------------Route 8-------------------------
  243.  
  244.  
  245. 1. sponge
  246.  
  247. 2. gator
  248.  
  249. 3. stag (A-mm, S-fs, V-oo) - fight serges
  250.  
  251. 4. crab (A-bc, V-mm) - fight agile
  252.  
  253. 5. centipede (v-mc) - fight violen
  254.  
  255. 6. snail
  256.  
  257. 7. ostrich
  258.  
  259. 8. moth
  260.  
  261. Weaknesses:
  262.  
  263. Gator: no s.burner
  264. Stag: no neon jumps; no bubbles for boss fight
  265. Crab: no sonic slicer for giant fish; no neon jumps
  266. Centipede: no silk/slicer for chop register; no silk shot for boss fight
  267.  
  268. -no sonic slicer on serges
  269. -no silk/mine on agile
  270. -extra cut scene  but 3 less X-hunter warps
  271. -fights X-hunters on 2nd, 3rd, and 4th most optimal stages
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