Advertisement
liamdalion

Untitled

Feb 15th, 2017
124
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.76 KB | None | 0 0
  1. PATCH 15.2.2017
  2. 15 FEBRUARY - COMMUNITY MANAGER (ANDY B)
  3. A new patch has been released!
  4.  
  5. Please restart your game to make sure you have the latest version!
  6.  
  7. Changelog:
  8.  
  9. Performance and Tech fixes
  10. Fixes to loading screens
  11. Server performance fixes
  12. NPCs should be less jittery when rotating
  13. Fix for connecting to servers via the Steam server browser and when using Steamconnect
  14. Buildings should now load in much faster
  15. Placeables placed on foundations and ceiling tiles are now saved correctly
  16. Several improvements to how rocks behave when they are harvested
  17.  
  18.  
  19. General Bug Fixes and Improvements
  20. Small Placeables no longer claim land
  21. NPC camps now have their own land claim zone to prevent people from building so close to them that they stop spawning NPCs
  22. You should no longer get phantom duplicates in the wheel of pain
  23. T2 Altars should no longer disappear after a server crash
  24. Surrender should no longer break early when using fists
  25. Removed invisible collision that was blocking a certain chest in the world
  26. Arrows no longer shoot in “Random crazy directions”
  27. Ranged weapons should now always fire correctly
  28. Rhinos should no longer try to walk through players
  29. Palisades now correctly deal damage on contact
  30. Palisades should now be easier to place
  31. Fixed a case where players were able to destroy rocks with their fists. Sorry, but this privilege is reserved only for Conan himself.
  32. Fixed an issue where interactable objects would spam “Press E to interact” on the GUI
  33. Added a directional arrow to many Placeables to help players orient them correctly
  34. The Offering of Mitra recipe now correctly requires 1 human heart and 1 unblemished meat
  35. Fixed an issue with stair placement detection
  36. Gongs and Horns are now audible over greater distances
  37. Added new emotes that can be learned by tracking down Story NPCs and getting them to teach you
  38.  
  39.  
  40. Balance and Gameplay Fixes
  41. Some skill requirements have been simplified or removed. For example, it is now possible to learn Journeyman Craftsman as soon as you hit level 10. Due to the impact of this change all players have gotten a free skill respec.
  42. Ansel now respects collision, preventing people from moving through walls and other structures
  43. Non Admins are restricted to 2 meters of movement when using Ansel
  44. Balance pass on Bows:
  45. Simple Bow range has been increased
  46. Hyrkanian Bow range has been dramatically increased
  47. Crossbow range has been reduced but they now shoot much faster
  48. We have done an overhaul on what monsters can damage which tier of buildings. If you haven’t upgraded from sandstone you might want to think about doing that.
  49. Increased crafting XP across the board with greater increases for crafting more complex (higher tier) items
  50. Inverted Wooden Roof Wedge and Stonebrick Frame now require Journeyman Craftsman instead of Master Craftsman
  51. Black rocks in the starting desert are now harvestable
  52. Higher grade tools now yields greater amounts of secondary resources (Bark/branches)
  53. Resetting your Knowledge Points no longer causes you to lose your selected religion
  54. Removed Corruption sources from starting area caves
  55. Removed the Regen component from Purified Meat. This perk is reserved to Mitra's Ambrosia and Healing Potions. Purified Meat is still an extremely good food source
  56. Player corpses can only be harvested for religious purposes once every 30 minutes
  57. Balance pass on the amount of materials requires for basic chemistry potions
  58. Armor drops removed from chests
  59. Emus now give less XP
  60.  
  61.  
  62. Visual Improvements
  63. The Dogs of the Desert finally got their uniform shipment and are now donning their new outfits
  64. Visual adjustment to the Medium Tasset to reduce clipping issues
  65. Visual adjustments to the Setite Choker and Shendyt to reduce clipping issues
  66. Updated Cutlass and Falcata icons
  67. Visual flair added to several hairstyles
  68. Visual improvements to female heads
  69.  
  70.  
  71. Known Issues
  72. We are currently aware of the following inventory issues with this patch, all of which may be temporarily solved by relogging:
  73. Looting several bags with "Loot All" causes items to disappear
  74. Dropping multiple items into a bag causes items to be invisible
  75. Dismantling crafting stations with items in them will sometimes not drop a loot bag. Other times, a small lootbag will drop, which grows in size once players interact with it
  76.  
  77. We'll work to get the above known issues fixed tomorrow.
  78.  
  79. We are investigating an issue where waterskins cannot be filled at a nearby river. Waterskins may still be filled from a well.
  80.  
  81. We are aware of an issue where foundations and placeables do not have a visible preview when in single player/local mode. Dedicated multiplayer servers do not experience this issue.
  82.  
  83. We are also aware of the existence of issues with explosive jars and jump "boosting". We'll work to get these fixed this week. Thank you!
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement