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- NVIDIA 319.12 PRIME USING RANDR 1.4
- eric@gensokyo:~$ vblank_mode=0 glxspheres
- Polygons in scene: 62464
- Visual ID of window: 0x6f
- Context is Direct
- OpenGL Renderer: GeForce GT 555M/PCIe/SSE2
- 240.628184 frames/sec - 268.541053 Mpixels/sec
- 255.514229 frames/sec - 285.153880 Mpixels/sec
- 254.978469 frames/sec - 284.555971 Mpixels/sec
- 234.015015 frames/sec - 261.160756 Mpixels/sec
- BUMBLEBEE USING PRIMUS
- eric@gensokyo:~$ vblank_mode=0 primusrun glxspheres
- Polygons in scene: 62464
- Visual ID of window: 0x20
- Context is Direct
- OpenGL Renderer: GeForce GT 555M/PCIe/SSE2
- 166.975935 frames/sec - 186.345143 Mpixels/sec
- 169.147715 frames/sec - 188.768850 Mpixels/sec
- 168.329014 frames/sec - 187.855180 Mpixels/sec
- 167.852190 frames/sec - 187.323044 Mpixels/sec
- BUMBLEBEE USING VIRTUALGL
- eric@gensokyo:~$ vblank_mode=0 optirun glxspheres
- Polygons in scene: 62464
- Visual ID of window: 0x20
- Context is Direct
- OpenGL Renderer: GeForce GT 555M/PCIe/SSE2
- 97.377857 frames/sec - 108.673688 Mpixels/sec
- 98.361743 frames/sec - 109.771705 Mpixels/sec
- 101.052992 frames/sec - 112.775139 Mpixels/sec
- 99.608778 frames/sec - 111.163396 Mpixels/sec
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