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- Power Spirits: Deal heavy damage, have high health, but average defense and low speed. Specialize in taking down fast, annoying enemies. Strong against Technique
- Defense Spirits: Have high health and defense, but low speed and average attack. Abilities can strengthen allies and attacks can take down heartier enemies thanks to their defensive aspects. Strong against Power Spirits
- Technique Spirits: Have high speed, average health and attack, and low defense. They have a variety of attacks capable of dealing effects to enemies and can even heal allies. They can strike quickly, which allows them to chip down enemies with high health. Strong against Defense Spirits
- Balance Spirits: Have no real specialty, with average stats and a variety of abilities that makes no two of them the same. Balance Spirits are not weak or strong against any other type
- Water -> Fire -> Wood -> Earth -> Wind ->
- Light <--> Dark
- Generic Spells:
- Power:
- Blast/Super Blast/Hyper Blast/Ultra Blast
- Burn/Super Burn/Hyper Burn/Ultra Burn
- Strike/Super Strike/Hyper Strike/Ultra Strike
- Defense
- Heal/Super Heal/Hyper Heal/Ultra Heal
- Boost/Super Boost/Hyper Boost/Ultra Boost
- Taunt/Super Taunt/Hyper Taunt/Ultra Taunt
- Shield/Super Shield/Hyper Shield/Ultra Shield
- Dodge/Super Dodge/Hyper Dodge/Ultra Dodge
- Technique
- Break/Super Break/Hyper Break/Ultra Break
- Blind/Super Blind/Hyper Blind/Ultra Blind
- Curse/Super Curse/Hyper Curse/Ultra Curse
- Power Spirits:
- Bullet Bill
- Rank - 1
- Element: Dark
- Primary - Bullet Blast (Power)
- Spell - Break (Technique)
- Special - Banzai Blast (Power)
- Rabbid Kong
- Rank - 1
- Element: Wood
- Primary - Bunny Slam (Power)
- Spell - Heal (Defense)
- Special - Gorilla Shockwave (Power)
- Waddle Doo
- Rank - 1
- Element: Light
- Primary - Laser Sweep (Power)
- Spell - Blind (Technique)
- Special - Laser Bomb (Power)
- Absol
- Rank - 1
- Element: Dark
- Primary - Dark Slash (Power)
- Spell - Curse (Technique)
- Special - Mega Dark Rush (Power)
- Arbok
- Rank - 1
- Element: Wood
- Primary - Cobra Bite (Power)
- Spell - Curse (Technique)
- Special - Wrap (Power)
- Charmander
- Rank - 1
- Element: Fire
- Primary - Ember (Power)
- Spell - Boost (Defend)
- Special - Flamethrower (Power)
- Bord, Cord & Borst
- Rank - 1
- Element: Earth
- Primary - Triple Chop (Power)
- Spell - Boost (Defend)
- Special - Triple Slash Strike (Power)
- Owain
- Rank - 1
- Element: Fire
- Primary - Missiletainn Slash (Power)
- Spell - Taunt (Defend)
- Special - Vengeance (Power)
- Count Cannoli
- Rank - 1
- Element: Dark
- Primary - Staff Whack (Power)
- Spell - Taunt (Defense)
- Special - Boxing Rush (Power)
- Fiery Blowhog
- Rank - 1
- Element - Fire
- Primary - Fire Blow (Power)
- Spell - Burn (Power)
- Special - Flame Storm (Power)
- Morag
- Rank - 1
- Element - Fire
- Primary - Whipsword Slash (Power)
- Spell - Shield (Defense)
- Special - Soulfire (Power)
- Zeke
- Rank - 1
- Element - Light
- Primary - Big Bang Edge (Power)
- Spell - Boost (Defense)
- Special - Sonic Thunderslash (Power)
- Eagle
- Rank - 1
- Element - Wind
- Primary - Artillery Fire (Power)
- Spell - Boost (Defense)
- Special - Aerial Assault (Power)
- ST Falcon
- Rank - 1
- Element - Light
- Primary - Energy Bolt (Power)
- Sspell - Shield (Defense)
- Special - Turbo Blast (Power)
- Wonder-Blue
- Rank - 1
- Element - Water
- Primary - Wonder Sword Slash (Power)
- Spell - Taunt (Defense)
- Special - Great Wonder Sword (Power)
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