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userconfig.hpp

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Jul 25th, 2017
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  1. class ace_medical_blood_enabledFor {
  2. value = 2;
  3. typeName = "SCALAR";
  4. force = 1;
  5. };
  6. class ace_common_forceAllSettings {
  7. value = 0;
  8. typeName = "BOOL";
  9. force = 1;
  10. };
  11. class ace_common_checkPBOsAction {
  12. value = 0;
  13. typeName = "SCALAR";
  14. force = 1;
  15. };
  16. class ace_common_checkPBOsCheckAll {
  17. value = 0;
  18. typeName = "BOOL";
  19. force = 1;
  20. };
  21. class ace_common_checkPBOsWhitelist {
  22. value = "[]";
  23. typeName = "STRING";
  24. force = 1;
  25. };
  26. class ace_cookoff_enable {
  27. value = 0;
  28. typeName = "BOOL";
  29. force = 1;
  30. };
  31. class ace_cookoff_enableAmmobox {
  32. value = 0;
  33. typeName = "BOOL";
  34. force = 1;
  35. };
  36. class ace_cookoff_enableAmmoCookoff {
  37. value = 0;
  38. typeName = "BOOL";
  39. force = 1;
  40. };
  41. class ace_cookoff_ammoCookoffDuration {
  42. value = 1;
  43. typeName = "SCALAR";
  44. force = 1;
  45. };
  46. class ace_finger_enabled {
  47. value = 1;
  48. typeName = "BOOL";
  49. force = 1;
  50. };
  51. class ace_finger_maxRange {
  52. value = 4;
  53. typeName = "SCALAR";
  54. force = 1;
  55. };
  56. class ace_frag_enabled {
  57. value = 1;
  58. typeName = "BOOL";
  59. force = 1;
  60. };
  61. class ace_frag_spallEnabled {
  62. value = 0;
  63. typeName = "BOOL";
  64. force = 1;
  65. };
  66. class ace_frag_reflectionsEnabled {
  67. value = 0;
  68. typeName = "BOOL";
  69. force = 1;
  70. };
  71. class ace_frag_maxTrack {
  72. value = 10;
  73. typeName = "SCALAR";
  74. force = 1;
  75. };
  76. class ace_frag_maxTrackPerFrame {
  77. value = 10;
  78. typeName = "SCALAR";
  79. force = 1;
  80. };
  81. class ace_gforces_enabledFor {
  82. value = 0;
  83. typeName = "SCALAR";
  84. force = 1;
  85. };
  86. class ace_goggles_effects {
  87. value = 2;
  88. typeName = "SCALAR";
  89. force = 1;
  90. };
  91. class ace_hitreactions_minDamageToTrigger {
  92. value = 0.1;
  93. typeName = "SCALAR";
  94. force = 1;
  95. };
  96. class ace_interaction_enableTeamManagement {
  97. value = 1;
  98. typeName = "BOOL";
  99. force = 1;
  100. };
  101. class ace_laser_dispersionCount {
  102. value = 2;
  103. typeName = "SCALAR";
  104. force = 1;
  105. };
  106. class ace_laserpointer_enabled {
  107. value = 1;
  108. typeName = "BOOL";
  109. force = 1;
  110. };
  111. class ace_magazinerepack_timePerAmmo {
  112. value = 1.5;
  113. typeName = "SCALAR";
  114. force = 1;
  115. };
  116. class ace_magazinerepack_timePerMagazine {
  117. value = 2;
  118. typeName = "SCALAR";
  119. force = 1;
  120. };
  121. class ace_magazinerepack_timePerBeltLink {
  122. value = 8;
  123. typeName = "SCALAR";
  124. force = 1;
  125. };
  126. class ace_map_BFT_Interval {
  127. value = 1;
  128. typeName = "SCALAR";
  129. force = 1;
  130. };
  131. class ace_map_BFT_Enabled {
  132. value = 0;
  133. typeName = "BOOL";
  134. force = 1;
  135. };
  136. class ace_map_BFT_HideAiGroups {
  137. value = 0;
  138. typeName = "BOOL";
  139. force = 1;
  140. };
  141. class ace_map_BFT_ShowPlayerNames {
  142. value = 0;
  143. typeName = "BOOL";
  144. force = 1;
  145. };
  146. class ace_map_mapIllumination {
  147. value = 1;
  148. typeName = "BOOL";
  149. force = 1;
  150. };
  151. class ace_map_mapGlow {
  152. value = 1;
  153. typeName = "BOOL";
  154. force = 1;
  155. };
  156. class ace_map_mapShake {
  157. value = 1;
  158. typeName = "BOOL";
  159. force = 1;
  160. };
  161. class ace_map_mapLimitZoom {
  162. value = 0;
  163. typeName = "BOOL";
  164. force = 1;
  165. };
  166. class ace_map_mapShowCursorCoordinates {
  167. value = 0;
  168. typeName = "BOOL";
  169. force = 1;
  170. };
  171. class ace_map_defaultChannel {
  172. value = -1;
  173. typeName = "SCALAR";
  174. force = 1;
  175. };
  176. class ace_map_gestures_enabled {
  177. value = 1;
  178. typeName = "BOOL";
  179. force = 1;
  180. };
  181. class ace_map_gestures_maxRange {
  182. value = 7;
  183. typeName = "SCALAR";
  184. force = 1;
  185. };
  186. class ace_map_gestures_interval {
  187. value = 0.03;
  188. typeName = "SCALAR";
  189. force = 1;
  190. };
  191. class ace_medical_level {
  192. value = 1;
  193. typeName = "SCALAR";
  194. force = 1;
  195. };
  196. class ace_medical_medicSetting {
  197. value = 1;
  198. typeName = "SCALAR";
  199. force = 1;
  200. };
  201. class ace_medical_increaseTrainingInLocations {
  202. value = 0;
  203. typeName = "BOOL";
  204. force = 1;
  205. };
  206. class ace_medical_enableFor {
  207. value = 0;
  208. typeName = "SCALAR";
  209. force = 1;
  210. };
  211. class ace_medical_enableOverdosing {
  212. value = 1;
  213. typeName = "BOOL";
  214. force = 1;
  215. };
  216. class ace_medical_bleedingCoefficient {
  217. value = 1;
  218. typeName = "SCALAR";
  219. force = 1;
  220. };
  221. class ace_medical_painCoefficient {
  222. value = 1;
  223. typeName = "SCALAR";
  224. force = 1;
  225. };
  226. class ace_medical_enableAirway {
  227. value = 0;
  228. typeName = "BOOL";
  229. force = 1;
  230. };
  231. class ace_medical_enableFractures {
  232. value = 0;
  233. typeName = "BOOL";
  234. force = 1;
  235. };
  236. class ace_medical_enableAdvancedWounds {
  237. value = 0;
  238. typeName = "BOOL";
  239. force = 1;
  240. };
  241. class ace_medical_enableVehicleCrashes {
  242. value = 1;
  243. typeName = "BOOL";
  244. force = 1;
  245. };
  246. class ace_medical_enableScreams {
  247. value = 1;
  248. typeName = "BOOL";
  249. force = 1;
  250. };
  251. class ace_medical_playerDamageThreshold {
  252. value = 1;
  253. typeName = "SCALAR";
  254. force = 1;
  255. };
  256. class ace_medical_AIDamageThreshold {
  257. value = 1;
  258. typeName = "SCALAR";
  259. force = 1;
  260. };
  261. class ace_medical_enableUnconsciousnessAI {
  262. value = 1;
  263. typeName = "SCALAR";
  264. force = 1;
  265. };
  266. class ace_medical_remoteControlledAI {
  267. value = 1;
  268. typeName = "BOOL";
  269. force = 1;
  270. };
  271. class ace_medical_preventInstaDeath {
  272. value = 0;
  273. typeName = "BOOL";
  274. force = 1;
  275. };
  276. class ace_medical_enableRevive {
  277. value = 0;
  278. typeName = "SCALAR";
  279. force = 1;
  280. };
  281. class ace_medical_maxReviveTime {
  282. value = 120;
  283. typeName = "SCALAR";
  284. force = 1;
  285. };
  286. class ace_medical_amountOfReviveLives {
  287. value = -1;
  288. typeName = "SCALAR";
  289. force = 1;
  290. };
  291. class ace_medical_allowDeadBodyMovement {
  292. value = 0;
  293. typeName = "BOOL";
  294. force = 1;
  295. };
  296. class ace_medical_allowLitterCreation {
  297. value = 1;
  298. typeName = "BOOL";
  299. force = 1;
  300. };
  301. class ace_medical_litterSimulationDetail {
  302. value = 3;
  303. typeName = "SCALAR";
  304. force = 1;
  305. };
  306. class ace_medical_litterCleanUpDelay {
  307. value = 0;
  308. typeName = "SCALAR";
  309. force = 1;
  310. };
  311. class ace_medical_medicSetting_basicEpi {
  312. value = 1;
  313. typeName = "SCALAR";
  314. force = 1;
  315. };
  316. class ace_medical_medicSetting_PAK {
  317. value = 1;
  318. typeName = "SCALAR";
  319. force = 1;
  320. };
  321. class ace_medical_medicSetting_SurgicalKit {
  322. value = 1;
  323. typeName = "SCALAR";
  324. force = 1;
  325. };
  326. class ace_medical_consumeItem_PAK {
  327. value = 0;
  328. typeName = "SCALAR";
  329. force = 1;
  330. };
  331. class ace_medical_consumeItem_SurgicalKit {
  332. value = 0;
  333. typeName = "SCALAR";
  334. force = 1;
  335. };
  336. class ace_medical_useLocation_basicEpi {
  337. value = 0;
  338. typeName = "SCALAR";
  339. force = 1;
  340. };
  341. class ace_medical_useLocation_PAK {
  342. value = 3;
  343. typeName = "SCALAR";
  344. force = 1;
  345. };
  346. class ace_medical_useLocation_SurgicalKit {
  347. value = 2;
  348. typeName = "SCALAR";
  349. force = 1;
  350. };
  351. class ace_medical_useCondition_PAK {
  352. value = 0;
  353. typeName = "SCALAR";
  354. force = 1;
  355. };
  356. class ace_medical_useCondition_SurgicalKit {
  357. value = 0;
  358. typeName = "SCALAR";
  359. force = 1;
  360. };
  361. class ace_medical_keepLocalSettingsSynced {
  362. value = 1;
  363. typeName = "BOOL";
  364. force = 1;
  365. };
  366. class ace_medical_healHitPointAfterAdvBandage {
  367. value = 0;
  368. typeName = "BOOL";
  369. force = 1;
  370. };
  371. class ace_medical_painIsOnlySuppressed {
  372. value = 1;
  373. typeName = "BOOL";
  374. force = 1;
  375. };
  376. class ace_medical_allowUnconsciousAnimationOnTreatment {
  377. value = 0;
  378. typeName = "BOOL";
  379. force = 1;
  380. };
  381. class ace_medical_moveUnitsFromGroupOnUnconscious {
  382. value = 0;
  383. typeName = "BOOL";
  384. force = 1;
  385. };
  386. class ace_medical_delayUnconCaptive {
  387. value = 3;
  388. typeName = "SCALAR";
  389. force = 1;
  390. };
  391. class ace_medical_ai_enabledFor {
  392. value = 2;
  393. typeName = "SCALAR";
  394. force = 1;
  395. };
  396. class ace_medical_menu_allow {
  397. value = 1;
  398. typeName = "SCALAR";
  399. force = 1;
  400. };
  401. class ace_medical_menu_maxRange {
  402. value = 3;
  403. typeName = "SCALAR";
  404. force = 1;
  405. };
  406. class ace_microdagr_mapDataAvailable {
  407. value = 2;
  408. typeName = "SCALAR";
  409. force = 1;
  410. };
  411. class ace_missileguidance_enabled {
  412. value = 2;
  413. typeName = "SCALAR";
  414. force = 1;
  415. };
  416. class ace_mk6mortar_airResistanceEnabled {
  417. value = 0;
  418. typeName = "BOOL";
  419. force = 1;
  420. };
  421. class ace_mk6mortar_allowComputerRangefinder {
  422. value = 1;
  423. typeName = "BOOL";
  424. force = 1;
  425. };
  426. class ace_mk6mortar_allowCompass {
  427. value = 1;
  428. typeName = "BOOL";
  429. force = 1;
  430. };
  431. class ace_mk6mortar_useAmmoHandling {
  432. value = 0;
  433. typeName = "BOOL";
  434. force = 1;
  435. };
  436. class ace_nametags_showCursorTagForVehicles {
  437. value = 0;
  438. typeName = "BOOL";
  439. force = 1;
  440. };
  441. class ace_nametags_playerNamesViewDistance {
  442. value = 5;
  443. typeName = "SCALAR";
  444. force = 1;
  445. };
  446. class ace_nametags_playerNamesMaxAlpha {
  447. value = 0.8;
  448. typeName = "SCALAR";
  449. force = 1;
  450. };
  451. class ace_nightvision_disableNVGsWithSights {
  452. value = 0;
  453. typeName = "BOOL";
  454. force = 1;
  455. };
  456. class ace_overheating_overheatingDispersion {
  457. value = 1;
  458. typeName = "BOOL";
  459. force = 1;
  460. };
  461. class ace_overheating_unJamOnreload {
  462. value = 1;
  463. typeName = "BOOL";
  464. force = 1;
  465. };
  466. class ace_overheating_unJamFailChance {
  467. value = 0.1;
  468. typeName = "SCALAR";
  469. force = 1;
  470. };
  471. class ace_overheating_enabled {
  472. value = 1;
  473. typeName = "BOOL";
  474. force = 1;
  475. };
  476. class ace_overpressure_distanceCoefficient {
  477. value = 1;
  478. typeName = "SCALAR";
  479. force = 1;
  480. };
  481. class ace_quickmount_distance {
  482. value = 3;
  483. typeName = "SCALAR";
  484. force = 1;
  485. };
  486. class ace_quickmount_speed {
  487. value = 18;
  488. typeName = "SCALAR";
  489. force = 1;
  490. };
  491. class ace_rearm_level {
  492. value = 0;
  493. typeName = "SCALAR";
  494. force = 1;
  495. };
  496. class ace_rearm_supply {
  497. value = 0;
  498. typeName = "SCALAR";
  499. force = 1;
  500. };
  501. class ace_refuel_rate {
  502. value = 1;
  503. typeName = "SCALAR";
  504. force = 1;
  505. };
  506. class ace_refuel_hoseLength {
  507. value = 12;
  508. typeName = "SCALAR";
  509. force = 1;
  510. };
  511. class ace_repair_engineerSetting_repair {
  512. value = 1;
  513. typeName = "SCALAR";
  514. force = 1;
  515. };
  516. class ace_repair_engineerSetting_wheel {
  517. value = 0;
  518. typeName = "SCALAR";
  519. force = 1;
  520. };
  521. class ace_repair_repairDamageThreshold {
  522. value = 0.6;
  523. typeName = "SCALAR";
  524. force = 1;
  525. };
  526. class ace_repair_repairDamageThreshold_engineer {
  527. value = 0.4;
  528. typeName = "SCALAR";
  529. force = 1;
  530. };
  531. class ace_repair_consumeItem_toolKit {
  532. value = 0;
  533. typeName = "SCALAR";
  534. force = 1;
  535. };
  536. class ace_repair_fullRepairLocation {
  537. value = 2;
  538. typeName = "SCALAR";
  539. force = 1;
  540. };
  541. class ace_repair_engineerSetting_fullRepair {
  542. value = 2;
  543. typeName = "SCALAR";
  544. force = 1;
  545. };
  546. class ace_repair_addSpareParts {
  547. value = 1;
  548. typeName = "BOOL";
  549. force = 1;
  550. };
  551. class ace_repair_wheelRepairRequiredItems {
  552. value = 0;
  553. typeName = "SCALAR";
  554. force = 1;
  555. };
  556. class ace_repair_autoShutOffEngineWhenStartingRepair {
  557. value = 1;
  558. typeName = "BOOL";
  559. force = 1;
  560. };
  561. class ace_respawn_savePreDeathGear {
  562. value = 0;
  563. typeName = "BOOL";
  564. force = 1;
  565. };
  566. class ace_respawn_removeDeadBodiesDisconnected {
  567. value = 1;
  568. typeName = "BOOL";
  569. force = 1;
  570. };
  571. class ace_respawn_bodyRemoveTimer {
  572. value = 0;
  573. typeName = "SCALAR";
  574. force = 1;
  575. };
  576. class ace_scopes_enabled {
  577. value = 1;
  578. typeName = "BOOL";
  579. force = 1;
  580. };
  581. class ace_scopes_forceUseOfAdjustmentTurrets {
  582. value = 0;
  583. typeName = "BOOL";
  584. force = 1;
  585. };
  586. class ace_scopes_correctZeroing {
  587. value = 1;
  588. typeName = "BOOL";
  589. force = 1;
  590. };
  591. class ace_scopes_overwriteZeroRange {
  592. value = 0;
  593. typeName = "BOOL";
  594. force = 1;
  595. };
  596. class ace_scopes_defaultZeroRange {
  597. value = 100;
  598. typeName = "SCALAR";
  599. force = 1;
  600. };
  601. class ace_scopes_zeroReferenceTemperature {
  602. value = 15;
  603. typeName = "SCALAR";
  604. force = 1;
  605. };
  606. class ace_scopes_zeroReferenceBarometricPressure {
  607. value = 1013.25;
  608. typeName = "SCALAR";
  609. force = 1;
  610. };
  611. class ace_scopes_zeroReferenceHumidity {
  612. value = 0.5;
  613. typeName = "SCALAR";
  614. force = 1;
  615. };
  616. class ace_scopes_deduceBarometricPressureFromTerrainAltitude {
  617. value = 0;
  618. typeName = "BOOL";
  619. force = 1;
  620. };
  621. class ace_spectator_filterUnits {
  622. value = 2;
  623. typeName = "SCALAR";
  624. force = 1;
  625. };
  626. class ace_spectator_filterSides {
  627. value = 0;
  628. typeName = "SCALAR";
  629. force = 1;
  630. };
  631. class ace_spectator_restrictModes {
  632. value = 0;
  633. typeName = "SCALAR";
  634. force = 1;
  635. };
  636. class ace_spectator_restrictVisions {
  637. value = 0;
  638. typeName = "SCALAR";
  639. force = 1;
  640. };
  641. class ace_switchunits_enableSwitchUnits {
  642. value = 0;
  643. typeName = "BOOL";
  644. force = 1;
  645. };
  646. class ace_switchunits_switchToWest {
  647. value = 0;
  648. typeName = "BOOL";
  649. force = 1;
  650. };
  651. class ace_switchunits_switchToEast {
  652. value = 0;
  653. typeName = "BOOL";
  654. force = 1;
  655. };
  656. class ace_switchunits_switchToIndependent {
  657. value = 0;
  658. typeName = "BOOL";
  659. force = 1;
  660. };
  661. class ace_switchunits_switchToCivilian {
  662. value = 0;
  663. typeName = "BOOL";
  664. force = 1;
  665. };
  666. class ace_switchunits_enableSafeZone {
  667. value = 1;
  668. typeName = "BOOL";
  669. force = 1;
  670. };
  671. class ace_switchunits_safeZoneRadius {
  672. value = 100;
  673. typeName = "SCALAR";
  674. force = 1;
  675. };
  676. class ace_ui_allowSelectiveUI {
  677. value = 1;
  678. typeName = "BOOL";
  679. force = 1;
  680. };
  681. class ace_vehiclelock_defaultLockpickStrength {
  682. value = 10;
  683. typeName = "SCALAR";
  684. force = 1;
  685. };
  686. class ace_vehiclelock_lockVehicleInventory {
  687. value = 0;
  688. typeName = "BOOL";
  689. force = 1;
  690. };
  691. class ace_vehiclelock_vehicleStartingLockState {
  692. value = -1;
  693. typeName = "SCALAR";
  694. force = 1;
  695. };
  696. class ace_viewdistance_enabled {
  697. value = 1;
  698. typeName = "BOOL";
  699. force = 1;
  700. };
  701. class ace_viewdistance_limitViewDistance {
  702. value = 10000;
  703. typeName = "SCALAR";
  704. force = 1;
  705. };
  706. class ace_weather_enableServerController {
  707. value = 1;
  708. typeName = "BOOL";
  709. force = 1;
  710. };
  711. class ace_weather_useACEWeather {
  712. value = 1;
  713. typeName = "BOOL";
  714. force = 1;
  715. };
  716. class ace_weather_syncRain {
  717. value = 1;
  718. typeName = "BOOL";
  719. force = 1;
  720. };
  721. class ace_weather_syncWind {
  722. value = 1;
  723. typeName = "BOOL";
  724. force = 1;
  725. };
  726. class ace_weather_syncMisc {
  727. value = 1;
  728. typeName = "BOOL";
  729. force = 1;
  730. };
  731. class ace_weather_serverUpdateInterval {
  732. value = 60;
  733. typeName = "SCALAR";
  734. force = 1;
  735. };
  736. class ace_winddeflection_enabled {
  737. value = 1;
  738. typeName = "BOOL";
  739. force = 1;
  740. };
  741. class ace_winddeflection_vehicleEnabled {
  742. value = 1;
  743. typeName = "BOOL";
  744. force = 1;
  745. };
  746. class ace_winddeflection_simulationInterval {
  747. value = 0.05;
  748. typeName = "SCALAR";
  749. force = 1;
  750. };
  751. class ace_winddeflection_simulationRadius {
  752. value = 3000;
  753. typeName = "SCALAR";
  754. force = 1;
  755. };
  756. class ace_zeus_zeusAscension {
  757. value = 0;
  758. typeName = "BOOL";
  759. force = 1;
  760. };
  761. class ace_zeus_zeusBird {
  762. value = 0;
  763. typeName = "BOOL";
  764. force = 1;
  765. };
  766. class ace_zeus_remoteWind {
  767. value = 0;
  768. typeName = "BOOL";
  769. force = 1;
  770. };
  771. class ace_zeus_radioOrdnance {
  772. value = 0;
  773. typeName = "BOOL";
  774. force = 1;
  775. };
  776. class ace_zeus_revealMines {
  777. value = 0;
  778. typeName = "SCALAR";
  779. force = 1;
  780. };
  781. class ace_zeus_autoAddObjects {
  782. value = 0;
  783. typeName = "BOOL";
  784. force = 1;
  785. };
  786. class acex_sitting_enable {
  787. value = 0;
  788. typeName = "BOOL";
  789. force = 1;
  790. };
  791. class acex_viewrestriction_mode {
  792. value = 0;
  793. typeName = "SCALAR";
  794. force = 1;
  795. };
  796. class acex_viewrestriction_modeSelectiveFoot {
  797. value = 0;
  798. typeName = "SCALAR";
  799. force = 1;
  800. };
  801. class acex_viewrestriction_modeSelectiveLand {
  802. value = 0;
  803. typeName = "SCALAR";
  804. force = 1;
  805. };
  806. class acex_viewrestriction_modeSelectiveAir {
  807. value = 0;
  808. typeName = "SCALAR";
  809. force = 1;
  810. };
  811. class acex_viewrestriction_modeSelectiveSea {
  812. value = 0;
  813. typeName = "SCALAR";
  814. force = 1;
  815. };
  816. class ace_advanced_fatigue_enabled {
  817. value = 0;
  818. typeName = "BOOL";
  819. force = 1;
  820. };
  821. class ace_advanced_fatigue_performanceFactor {
  822. value = 1;
  823. typeName = "SCALAR";
  824. force = 1;
  825. };
  826. class ace_advanced_fatigue_recoveryFactor {
  827. value = 1;
  828. typeName = "SCALAR";
  829. force = 1;
  830. };
  831. class ace_advanced_fatigue_loadFactor {
  832. value = 1;
  833. typeName = "SCALAR";
  834. force = 1;
  835. };
  836. class ace_advanced_fatigue_terrainGradientFactor {
  837. value = 1;
  838. typeName = "SCALAR";
  839. force = 1;
  840. };
  841. class ace_advanced_throwing_enablePickUp {
  842. value = 1;
  843. typeName = "BOOL";
  844. force = 1;
  845. };
  846. class ace_advanced_throwing_enablePickUpAttached {
  847. value = 1;
  848. typeName = "BOOL";
  849. force = 1;
  850. };
  851. class ace_captives_allowHandcuffOwnSide {
  852. value = 1;
  853. typeName = "BOOL";
  854. force = 1;
  855. };
  856. class ace_captives_requireSurrender {
  857. value = 1;
  858. typeName = "SCALAR";
  859. force = 1;
  860. };
  861. class ace_captives_allowSurrender {
  862. value = 1;
  863. typeName = "BOOL";
  864. force = 1;
  865. };
  866. class ace_cargo_enable {
  867. value = 1;
  868. typeName = "BOOL";
  869. force = 1;
  870. };
  871. class ace_cargo_paradropTimeCoefficent {
  872. value = 2.5;
  873. typeName = "SCALAR";
  874. force = 1;
  875. };
  876. class ace_explosives_requireSpecialist {
  877. value = 0;
  878. typeName = "BOOL";
  879. force = 1;
  880. };
  881. class ace_explosives_punishNonSpecialists {
  882. value = 1;
  883. typeName = "BOOL";
  884. force = 1;
  885. };
  886. class ace_explosives_explodeOnDefuse {
  887. value = 1;
  888. typeName = "BOOL";
  889. force = 1;
  890. };
  891. class ace_hearing_enableCombatDeafness {
  892. value = 0;
  893. typeName = "BOOL";
  894. force = 1;
  895. };
  896. class ace_hearing_earplugsVolume {
  897. value = 0.5;
  898. typeName = "SCALAR";
  899. force = 1;
  900. };
  901. class ace_hearing_unconsciousnessVolume {
  902. value = 0.4;
  903. typeName = "SCALAR";
  904. force = 1;
  905. };
  906. class ace_hearing_enabledForZeusUnits {
  907. value = 1;
  908. typeName = "BOOL";
  909. force = 1;
  910. };
  911. class ace_hearing_autoAddEarplugsToUnits {
  912. value = 1;
  913. typeName = "BOOL";
  914. force = 1;
  915. };
  916. class acex_headless_enabled {
  917. value = 0;
  918. typeName = "BOOL";
  919. force = 1;
  920. };
  921. class acex_headless_delay {
  922. value = 15;
  923. typeName = "SCALAR";
  924. force = 1;
  925. };
  926. class acex_headless_endMission {
  927. value = 0;
  928. typeName = "SCALAR";
  929. force = 1;
  930. };
  931. class acex_headless_log {
  932. value = 0;
  933. typeName = "BOOL";
  934. force = 1;
  935. };
  936. class ace_advanced_ballistics_enabled {
  937. value = 0;
  938. typeName = "BOOL";
  939. force = 1;
  940. };
  941. class ace_advanced_ballistics_simulateForSnipers {
  942. value = 1;
  943. typeName = "BOOL";
  944. force = 1;
  945. };
  946. class ace_advanced_ballistics_simulateForGroupMembers {
  947. value = 0;
  948. typeName = "BOOL";
  949. force = 1;
  950. };
  951. class ace_advanced_ballistics_simulateForEveryone {
  952. value = 0;
  953. typeName = "BOOL";
  954. force = 1;
  955. };
  956. class ace_advanced_ballistics_disabledInFullAutoMode {
  957. value = 0;
  958. typeName = "BOOL";
  959. force = 1;
  960. };
  961. class ace_advanced_ballistics_ammoTemperatureEnabled {
  962. value = 1;
  963. typeName = "BOOL";
  964. force = 1;
  965. };
  966. class ace_advanced_ballistics_barrelLengthInfluenceEnabled {
  967. value = 1;
  968. typeName = "BOOL";
  969. force = 1;
  970. };
  971. class ace_advanced_ballistics_bulletTraceEnabled {
  972. value = 1;
  973. typeName = "BOOL";
  974. force = 1;
  975. };
  976. class ace_advanced_ballistics_simulationInterval {
  977. value = 0.05;
  978. typeName = "SCALAR";
  979. force = 1;
  980. };
  981. class ace_advanced_ballistics_simulationRadius {
  982. value = 3000;
  983. typeName = "SCALAR";
  984. force = 1;
  985. }
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