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- while true do
- wait(0.1)
- local p = Instance.new('Part')
- local d1 = Instance.new("Decal")
- local d2 = Instance.new("Decal")
- p.Transparency = 1
- p.Parent = game.Workspace
- p.Position = Vector3.new ((math.random(-100, 100)),100,(math.random(-100,100)))
- p.Size = Vector3.new(2, 0.2, 1)
- p.BrickColor = BrickColor.new(11)
- d1.Parent = game.Workspace.Part
- d1.Texture = "rbxassetid://14846949"
- d1.Face = Enum.NormalId.Top
- d2.Parent = game.Workspace.Part
- d2.Texture = "rbxassetid://14846949"
- d2.Face = Enum.NormalId.Bottom
- p.Reflectance= .1
- p.Locked = true
- p.Anchored = false
- p.CanCollide = true
- end
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