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kikouda.cfg

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  1. //----------------------------------------------------------
  2. // Kikouda's TF2 Config
  3. //----------------------------------------------------------
  4. // HUD [http://toonhud.com/user/kikouda/theme/ZQSYNA5G]
  5. //----------------------------------------------------------
  6. // Launch Options [-dxlevel 95 -full -w 1920 -h 1080 -console -novid]
  7. //----------------------------------------------------------
  8.  
  9. //----------------------------------
  10. // Mouse Settings
  11. //----------------------------------
  12. // 800 dpi
  13. sensitivity 2.1
  14. //sensitivity 1.95
  15. zoom_sensitivity_ratio 0.8333
  16. m_rawinput 1
  17. m_filter 0
  18.  
  19. //---------------------------------------
  20. // Ingame Preferences
  21. //---------------------------------------
  22. cl_hud_playerclass_use_playermodel 1
  23. mat_color_projection 0
  24. fps_max 0
  25. r_drawviewmodel 1
  26. fov_desired 90
  27. viewmodel_fov 100
  28. cl_autoreload 1
  29. cl_autorezoom 0
  30. cl_use_tournament_specgui 1
  31. cl_notifications_show_ingame 0
  32. cl_timeout 0
  33. hud_saytext_time 12
  34. hud_deathnotice_time 6
  35. tf_spec_xray 1
  36. engine_no_focus_sleep 0
  37. tf_scoreboard_ping_as_text 1
  38.  
  39. //----------------------------------
  40. // Custom Binds / Aliases
  41. //----------------------------------
  42. alias mute "hud_saytext_time 0;voice_scale 0;bind ] unmute;echo \\ chat muted \\" // toggles voice + text chat
  43. alias unmute "HUD_saytext_time 12;voice_scale 1;bind ] mute;echo \\ chat unmuted \\"
  44. bind ] mute
  45.  
  46. alias vmon "r_drawviewmodel 1;echo \\ viewmodels enabled \\;bind [ vmoff
  47. alias vmoff "r_drawviewmodel 0;echo \\ viewmodels disabled \\;bind [ vmon
  48. bind [ vmon
  49.  
  50. alias cfg "exec autoexec" // quicker way of refreshing configs
  51.  
  52. //----------------------------------
  53. // Net Settings
  54. //----------------------------------
  55. cl_cmdrate 67
  56. cl_interp .031
  57. cl_interp_ratio 1
  58. cl_lagcompensation 1
  59. cl_pred_optimize 2
  60. cl_smooth 0
  61. cl_smoothtime 0.01
  62. cl_updaterate 67
  63. rate 60000
  64.  
  65. //--------------------------------------
  66. // Net Graph Settings
  67. //--------------------------------------
  68. net_graph 1
  69. net_graphpos 2
  70. net_graphheight 57
  71. net_graphproportionalfont 0
  72.  
  73. //--------------------------------------
  74. // Hitsound Range (sakiisa's hitsound)
  75. //--------------------------------------
  76. tf_dingalingaling 1
  77. tf_dingaling_pitchmaxdmg 60
  78. tf_dingaling_pitchmindmg 100
  79. tf_dingaling_volume 2
  80.  
  81.  
  82. //--------------------------------------
  83. // Disable Sprays
  84. //--------------------------------------
  85. cl_playerspraydisable 1
  86. r_spray_lifetime 0
  87.  
  88. //--------------------------------------
  89. // Disable Shadows
  90. //--------------------------------------
  91. r_shadowmaxrendered 0
  92. r_shadowrendertotexture 0
  93. r_shadows 0
  94. nb_shadow_dist 0
  95.  
  96. //--------------------------------------
  97. // Disable Ragdolls
  98. //--------------------------------------
  99. cl_ragdoll_fade_time 0
  100. cl_ragdoll_forcefade 1
  101. cl_ragdoll_physics_enable 0
  102. g_ragdoll_fadespeed 0
  103. g_ragdoll_lvfadespeed 0
  104. ragdoll_sleepaftertime 0
  105.  
  106. //--------------------------------------
  107. // Disable Gibs
  108. //--------------------------------------
  109. cl_phys_props_enable 0
  110. cl_phys_props_max 0
  111. props_break_max_pieces 0
  112. r_propsmaxdist 1
  113. violence_agibs 0
  114. violence_hgibs 0
  115.  
  116. //----------------------------------
  117. // Damage Numbers
  118. //----------------------------------
  119. hud_combattext 1
  120. hud_combattext_batching 1
  121. hud_combattext_batching_window 1
  122. hud_combattext_healing 1
  123.  
  124. //----------------------------------
  125. // Volume
  126. //----------------------------------
  127. volume 0.05
  128.  
  129. //----------------------------------
  130. // Graphic settings
  131. //----------------------------------
  132. r_rootlod 2
  133. r_lod 2
  134. mat_phong 0
  135. mat_vsync 0
  136. mat_specular 0
  137. mat_trilinear 1
  138. mat_bumpmap 0
  139. mat_picmip 2
  140. r_worldlights 0
  141. cl_muzzleflash_dlight_1st 0
  142. cl_detaildist 0
  143. cl_detailfade 0
  144. cl_drawmonitors 0
  145. cl_ejectbrass 0
  146. cl_jiggle_bone_framerate_cutoff 0
  147. mat_colcorrection_disableentities 1
  148. mat_colorcorrection 0
  149. mat_disable_bloom 1
  150. mat_disable_fancy_blending 1
  151. mat_disable_lightwarp 1
  152. mat_envmapsize 8
  153. mat_envmaptgasize 8
  154. mat_filterlightmaps 1
  155. mat_filtertextures 1
  156. mat_forceaniso 1
  157. mat_hdr_level 0
  158. mat_autoexposure_max 0
  159. mat_autoexposure_min 0
  160. mat_bloomscale 0
  161. mat_bloom_scalefactor_scalar 0
  162. mat_debug_postprocessing_effects 0
  163. mat_debugdepth 0
  164. mat_postprocessing_combine 0
  165. mat_non_hdr_bloom_scalefactor 0
  166. mat_bufferprimitives 1
  167. mat_compressedtextures 1
  168. mat_forcemanagedtextureintohardware 0
  169. mat_forcehardwaresync 0
  170. mat_framebuffercopyoverlaysize 0
  171. mat_levelflush 1
  172. mat_hdr_enabled 0
  173. mat_hdr_manual_tonemap_rate 0
  174. mat_mipmaptextures 1
  175. mat_showlightmappage -1
  176. mat_softwarelighting 0
  177. mat_software_aa_blur_one_pixel_lines 0
  178. mat_software_aa_edge_threshold 9
  179. mat_software_aa_quality 0
  180. mat_software_aa_strength 0
  181. mat_software_aa_strength_vgui 0
  182. mat_software_aa_tap_offset 0
  183. mat_software_aa_quality 0
  184. mat_texture_limit -1
  185. mat_use_compressed_hdr_textures 0
  186. mem_max_heapsize 2048
  187. mod_forcedata 1
  188. mod_forcetouchdata 1
  189. mat_max_worldmesh_vertices 512
  190. mat_monitorgamma 1.8
  191. mat_reducefillrate 1
  192. mat_reduceparticles 1
  193. mat_trilinear 1
  194. mat_viewportscale 1
  195. mat_viewportupscale 1
  196. mat_wateroverlaysize 1
  197. mp_decals 20
  198. r_3dsky 0
  199. r_ambientboost 0
  200. r_ambientfactor 0
  201. r_ambientmin 0
  202. r_cheapwaterend 1
  203. r_cheapwaterstart 1
  204. r_decals 9
  205. r_maxmodeldecal 9
  206. r_decalstaticprops 0
  207. r_decal_cullsize 15
  208. r_drawdetailprops 0
  209. r_drawmodeldecals 0
  210. r_fastzreject -1
  211. r_drawflecks 0
  212. r_dynamic 0
  213. r_flashlightdepthtexture 0
  214. r_forcewaterleaf 1
  215. r_lightaverage 0
  216. r_maxnewsamples 0
  217. r_maxsampledist 1
  218. r_bloomtintb 0
  219. r_bloomtintexponent 0
  220. r_bloomtintg 0
  221. r_bloomtintr 0
  222. r_occlusion 1
  223. r_pixelfog 1
  224. r_propsmaxdist 0
  225. r_renderoverlayfragment 0
  226. r_staticprop_lod 4
  227. r_waterdrawreflection 0
  228. r_waterdrawrefraction 1
  229. r_waterforceexpensive 0
  230. r_waterforcereflectentities 0
  231. r_drawtracers_firstperson 0
  232. tracer_extra 0
  233. r_dopixelvisibility 0
  234. r_drawbatchdecals 0
  235. r_hunkalloclightmaps 0
  236. r_lightcache_zbuffercache 0
  237. r_PhysPropStaticLighting 0
  238. rope_averagelight 0
  239. rope_collide 0
  240. rope_rendersolid 0
  241. rope_shake 0
  242. rope_smooth 0
  243. rope_subdiv 0
  244. rope_wind_dist 0
  245. tf_particles_disable_weather 1
  246. violence_hblood 1
  247. violence_ablood 1
  248. mat_motion_blur_enabled 0
  249. mat_motion_blur_forward_enabled 0
  250. mat_motion_blur_strength 0
  251. r_worldlightmin 0.0001
  252. r_worldlights 0
  253. mp_usehwmmodels -1
  254. mp_usehwmvcds -1
  255. glow_outline_effect_enable 1
  256. mat_colcorrection_disableentities 1
  257. mat_colorcorrection 0
  258. mat_disable_bloom 1
  259. mat_disable_fancy_blending 1
  260. mat_disable_lightwarp 1
  261. mat_envmapsize 8
  262. mat_envmaptgasize 8
  263. mat_filterlightmaps 1
  264. mat_filtertextures 1
  265. mat_forceaniso 1
  266. mat_hdr_level 0
  267. mat_autoexposure_max 0
  268. mat_autoexposure_min 0
  269. mat_bloomscale 0
  270. mat_bloom_scalefactor_scalar 0
  271. mat_debug_postprocessing_effects 0
  272. mat_debugdepth 0
  273. mat_disable_bloom 1
  274. mat_postprocessing_combine 0
  275. mat_non_hdr_bloom_scalefactor 0
  276. mat_bufferprimitives 1
  277. mat_compressedtextures 1
  278. mat_forcemanagedtextureintohardware 0
  279. mat_framebuffercopyoverlaysize 0
  280. mat_hdr_enabled 0
  281. mat_hdr_manual_tonemap_rate 0
  282. mat_mipmaptextures 1
  283. mat_non_hdr_bloom_scalefactor 0
  284. mat_showlightmappage -1
  285. mat_use_compressed_hdr_textures 0
  286. mem_max_heapsize 2048
  287. mod_forcedata 1
  288. mod_forcetouchdata 1
  289. mat_max_worldmesh_vertices 512
  290. mat_antialias 1
  291. mat_parallaxmap 0
  292. lod_transitiondist 0
  293. datacachesize 256
  294.  
  295. //----------------------------------
  296. // Removes annoying questions
  297. //----------------------------------
  298. cl_ask_blacklist_opt_out 1
  299. cl_ask_favorite_opt_out 1
  300. sb_dontshow_maxplayer_warning 1
  301. tf_explanations_backpackpanel 1
  302. tf_explanations_charinfo_armory_panel 1
  303. tf_explanations_charinfopanel 1
  304. tf_explanations_craftingpanel 1
  305. tf_explanations_discardpanel 1
  306. tf_explanations_store 1
  307. tf_training_has_prompted_for_forums 1
  308. tf_training_has_prompted_for_loadout 1
  309. tf_training_has_prompted_for_offline_practice 1
  310. tf_training_has_prompted_for_options 1
  311. tf_training_has_prompted_for_training 1
  312.  
  313. //----------------------------------
  314. // Commands for tr_walkway
  315. //----------------------------------
  316. sv_cheats 1
  317. sv_allow_point_servercommand always
  318.  
  319. clear
  320. echo "-------------------------"
  321. echo " kikouda config loaded"
  322. echo "-------------------------"
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