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- Boss Strats (Outdated!): http://www.youtube.com/playlist?list=PLVOPZoETqxEjXOY8-ral5V5PxSe2sKOyu
- Floor B12: Hollow Bastion
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- - Key of Beginnings: Any Red Card
- - Key of Guidance: Any Green Card
- - Key to Truth: 5↑
- Floor B11: Traverse Town
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- - Key of Beginnings: Red 3↑
- Floor B10
- ---------------
- - Key of Beginnings: Green 5↑
- Floor B9
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- - Key of Beginnings: Any Blue Card
- Floor B8
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- - Key of Beginnings: Red 0= Card
- Floor B7
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- - Key of Beginnings: Blue 20 Cards Total
- Floor B6
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- - Key of Beginnings: Any Red Card; Any Green Card
- Floor B5
- -----------------
- - Key of Beginnings: Red 30 Cards Total
- Floor B4
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- - Key of Beginnings: Blue 5↓
- Floor B3: Destiny Islands
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- - Key of Beginnings: Green 7↑ Card
- Floor B2: Twilight Town
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- - Key of Beginnings: Blue 0= Card
- - Key of Guidance: 50 Cards Total
- Floor B1: Castle Oblivion
- ------------------
- - Key of Beginnings: 13 Cards Total
- =============================
- Hollow Bastion - 7-10 (Depends what luck you get from the 1st room)
- Traverse Town - 68-70 with 4 Jokers, 70-73 with 3 Jokers, 71-75 with 2 Jokers, 72-77 with 1 Joker, and about 80 with no Joker?
- Agrabah - 0 (Try using Martial Wakings)
- Neverland - 0 (Try using Strong Initiatives?)
- Monstro - 0 (Try using Meeting Grounds with a Sleeping Darkness)
- Halloween Town - 0 (Try using Tranquil Darkness, Feeble Darkness, and Stagment Space)
- Atlantica - 0 (Try using Bottomless Darkness and a Almighty Darkness)
- Wonderland - 0 (Don't use Teeming Darkness, Roulette Room, Martial Waking, and Strong Initiative!)
- Olympus Coliseum - 0 (Use Remaining Black Rooms and Stagment Spaces?)
- Destiny Islands - 0
- Twilight Town - 0
- Castle Oblivion - 0
- MAP CARD COUNT FROM BATTLES: 01
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