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- Initialize engine version: 5.3.3p3 (1d2e01741d9f)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 9.18.13.4709]
- Renderer: NVIDIA GeForce GTX 760
- Vendor: NVIDIA
- VRAM: 1990 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll into Unity Child Domain
- - Completed reload, in 0.430 seconds
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Boo.Lang.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1200 59Hz; virtual: 1920x1200 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 0.923207 ms
- 2016-05-02T20:11:56 0.000 INF [Steamworks.NET] SteamAPI_Init() ok
- 2016-05-02T20:11:56 0.041 INF NET: InitCallbacks
- 2016-05-02T20:11:56 0.045 INF [EAC] Initializing ...
- 2016-05-02T20:11:56 0.050 INF [EAC] Initialized :: EasyAntiCheat successfully initialized
- 2016-05-02T20:11:56 0.065 INF Texture quality is set to 2
- 2016-05-02T20:11:56 0.065 INF Not precaching files, not enough RAM
- 2016-05-02T20:12:01 5.710 INF Loading main scene
- The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
- (Filename: Line: 1655)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 3.265340 ms
- 2016-05-02T20:12:04 8.785 INF Awake
- 2016-05-02T20:12:04 8.822 INF Version: Alpha 14.6 (b26) Compatibility Version: Alpha 14.6, Build: Windows 64 Bit
- 2016-05-02T20:12:04 8.823 INF System information:
- 2016-05-02T20:12:04 8.823 INF OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
- 2016-05-02T20:12:04 8.824 INF CPU: Intel(R) Core(TM)2 Extreme CPU X9650 @ 3.00GHz (cores: 4)
- 2016-05-02T20:12:04 8.825 INF RAM: 4095 MB
- 2016-05-02T20:12:04 8.825 INF GPU: NVIDIA GeForce GTX 760 (1990 MB)
- 2016-05-02T20:12:04 8.828 INF Graphics API: Direct3D 9.0c [nvd3dumx.dll 9.18.13.4709] (shader level 3.0)
- 2016-05-02T20:12:04 8.829 INF Last played version: Alpha 14.6
- 2016-05-02T20:12:04 8.829 INF Local UTC offset: -4 hours
- 2016-05-02T20:12:04 8.831 INF Command line arguments: 7daystodie.exe
- 2016-05-02T20:12:04 8.849 INF Texture quality is set to 2
- 2016-05-02T20:12:04 8.891 INF Load key config check
- 2016-05-02T20:12:04 8.892 INF Load key config
- 2016-05-02T20:12:04 8.903 INF [MODS] No mods folder found
- 2016-05-02T20:12:05 8.949 INF Loading permissions file at 'C:\Users\Poncho\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2016-05-02T20:12:05 9.021 INF Loading permissions file done.
- 2016-05-02T20:12:05 9.022 INF Awake done
- 2016-05-02T20:12:06 10.300 INF Atlas reset took 273 ms
- 2016-05-02T20:12:06 10.300 INF Atlas load took 1276 ms
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 13929.
- Total: 15.679326 ms (FindLiveObjects: 0.850773 ms CreateObjectMapping: 0.329509 ms MarkObjects: 14.467999 ms DeleteObjects: 0.030072 ms)
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 1fe0 -> priority: 1
- UMA Overlay loading took 11468 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 3 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- 2016-05-02T20:12:50 54.691 INF XUI loading took 3771ms
- 2016-05-02T20:12:50 54.694 INF WorldStaticData.Init() needed 24.809s
- 2016-05-02T20:12:50 54.704 INF [Steamworks.NET] Login ok.
- 2016-05-02T20:13:11 75.900 INF NET: Starting server protocols
- 2016-05-02T20:13:12 75.947 INF NET: Unity NW server started
- 2016-05-02T20:13:12 75.947 INF [Steamworks.NET] NET: Server started
- 2016-05-02T20:13:12 75.948 INF StartGame
- 2016-05-02T20:13:13 77.460 INF Atlas reset took 1510 ms
- 2016-05-02T20:13:14 78.083 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 24
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BlockDurabilityModifier = 100
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 72.5.195.15
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 16
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 2
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySenseMemory = 60
- GamePref.EnemySpawnMode = 3
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.FriendlyFire = True
- GamePref.GameDifficulty = 2
- GamePref.GameMode = GameModeSurvivalSP
- GamePref.GameName = TestWorld
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 14.6
- GamePref.GameWorld = Navezgane
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 7
- GamePref.LastGameResetRevision = 8
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 10
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 0.5
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsBloom = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsFieldOfView = 45
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 0
- GamePref.OptionsHudOpacity = 0
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = True
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 0.25
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsResolution = 0
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = False
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = False
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 2
- GamePref.OptionsTreeQuality = 0
- GamePref.OptionsViewDistance = 5
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterQuality = 0
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561197977470898
- GamePref.PlayerName = [RoC]Poncho
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Poncho\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetPort = 25003
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 16
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySenseMemory = 60
- GameStat.EnemySpawnMode = 3
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsFriendlyFire = True
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 7
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2016-05-02T20:13:14 78.164 INF StartAsServer
- 2016-05-02T20:13:14 78.168 INF createWorld: Navezgane, TestWorld, GameModeSurvivalSP
- 2016-05-02T20:13:14 78.218 INF Started thread thread_Regenerating
- 2016-05-02T20:13:14 78.218 INF Started thread MH
- 2016-05-02T20:13:14 78.422 INF World.Load: Navezgane
- 2016-05-02T20:13:14 78.431 WRN Loaded world file from different version: 'Alpha 14(b12)'
- 2016-05-02T20:13:14 78.464 INF Started thread thread_Pathfinder
- 2016-05-02T20:13:17 81.556 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2016-05-02T20:13:17 81.564 INF Started thread thread_GenerateChunks
- 2016-05-02T20:13:18 82.247 INF POI image size w= 4096, h = 4096
- 2016-05-02T20:13:18 82.523 INF Biomes image size w= 2048, h = 2048
- 2016-05-02T20:13:18 82.629 INF Biomes image size w= 2048, h = 2048
- 2016-05-02T20:13:18 82.730 INF Biomes image size w= 2048, h = 2048
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
- 2016-05-02T20:13:25 88.998 INF createWorld() done
- 2016-05-02T20:13:25 88.999 INF Loading players.xml
- 2016-05-02T20:13:25 89.225 INF Created player with id=171
- 2016-05-02T20:13:25 89.238 INF PPS: setLocalPlayerEntity -> 171
- 2016-05-02T20:13:25 89.250 INF Adding observed entity: 1, (-1714.0, 76.0, 1065.0), 5
- 2016-05-02T20:13:25 89.257 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 60, default = 50
- 2016-05-02T20:13:25 89.258 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 2, default = 0
- 2016-05-02T20:13:25 89.258 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 10, default = 30
- 2016-05-02T20:13:25 89.259 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 24, default = 72
- 2016-05-02T20:13:25 89.283 INF StartGame done
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Configuration.dll (this message is harmless)
- 2016-05-02T20:13:36 100.518 INF [Steamworks.NET] GameServer.Init successful
- 2016-05-02T20:13:36 100.551 INF ************************Weather Packages Created FROM BIOMES :D ************************
- 2016-05-02T20:13:38 102.106 INF [Steamworks.NET] Create Lobby
- 2016-05-02T20:13:38 102.108 INF [Steamworks.NET] GameServer.LogOn successful
- 2016-05-02T20:13:38 102.343 INF [Steamworks.NET] Lobby creation succeeded
- 2016-05-02T20:13:38 102.347 INF [Steamworks.NET] Lobby entered: 109775243090063348
- 2016-05-02T20:13:42 106.742 INF BiomeSpawnManager spawned animalChicken pos=(-1670.5, 73.3, 1043.5) id=172 CBD=BiomeId=3 XZ=-1712/1008 ZombiesAll_Any: c=0/r=14021 AnimalsAll_Any: c=1/r=0
- 2016-05-02T20:13:42 106.748 INF BiomeSpawnManager spawned animalStag pos=(-1657.5, 61.0, 1162.5) id=173 CBD=BiomeId=3 XZ=-1712/1088 ZombiesAll_Any: c=0/r=14021 AnimalsAll_Any: c=1/r=0
- 2016-05-02T20:13:44 108.018 INF BiomeSpawnManager spawned animalChicken pos=(-1790.5, 76.0, 1016.5) id=174 CBD=BiomeId=3 XZ=-1792/1008 ZombiesAll_Any: c=0/r=14021 AnimalsAll_Any: c=1/r=0
- 2016-05-02T20:13:44 108.024 INF BiomeSpawnManager spawned animalStag pos=(-1777.5, 66.0, 1156.5) id=175 CBD=BiomeId=3 XZ=-1792/1088 ZombiesAll_Any: c=0/r=14021 AnimalsAll_Any: c=1/r=0
- 2016-05-02T20:14:06 130.315 INF Time: 0.88m FPS: 60.03 Heap: 432.1MB Max: 432.1MB Chunks: 170 CGO: 64 Ply: 1 Zom: 0 Ent: 5 (5) Items: 0 CO: 1
- Crash!!!
- SymInit: Symbol-SearchPath: '.;C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die;C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Poncho'
- OS-Version: 6.1.7601 (Service Pack 1) 0x300-0x1
- C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe:7daystodie.exe (000000013FCF0000), size: 21504000 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe', fileVersion: 5.3.3.11777
- C:\Windows\SYSTEM32\ntdll.dll:ntdll.dll (00000000776B0000), size: 1744896 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ntdll.dll', fileVersion: 6.1.7601.23392
- C:\Windows\system32\kernel32.dll:kernel32.dll (0000000077490000), size: 1175552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\kernel32.dll', fileVersion: 6.1.7601.23392
- C:\Windows\system32\KERNELBASE.dll:KERNELBASE.dll (000007FEFD7F0000), size: 434176 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\KERNELBASE.dll', fileVersion: 6.1.7601.23392
- C:\Windows\system32\HID.DLL:HID.DLL (000007FEFB880000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\HID.DLL', fileVersion: 6.1.7600.16385
- C:\Windows\system32\msvcrt.dll:msvcrt.dll (000007FEFD9D0000), size: 651264 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\msvcrt.dll', fileVersion: 7.0.7601.17744
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- C:\Windows\system32\api-ms-win-downlevel-normaliz-l1-1-0.dll:api-ms-win-downlevel-normaliz-l1-1-0.dll (000007FEFD860000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-downlevel-normaliz-l1-1-0.dll', fileVersion: 6.2.9200.16492
- C:\Windows\system32\normaliz.DLL:normaliz.DLL (0000000077870000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\normaliz.DLL', fileVersion: 6.1.7600.16385
- C:\Windows\system32\iertutil.dll:iertutil.dll (000007FEFE750000), size: 2789376 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\iertutil.dll', fileVersion: 11.0.9600.17041
- C:\Windows\system32\api-ms-win-downlevel-advapi32-l1-1-0.dll:api-ms-win-downlevel-advapi32-l1-1-0.dll (000007FEFD890000), size: 20480 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-downlevel-advapi32-l1-1-0.dll', fileVersion: 6.2.9200.16492
- C:\Windows\system32\Wlanapi.dll:Wlanapi.dll (000007FEEC2D0000), size: 131072 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\Wlanapi.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\wlanutil.dll:wlanutil.dll (000007FEF9890000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wlanutil.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\wbem\wbemprox.dll:wbemprox.dll (000007FEF6210000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemprox.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\wbemcomn.dll:wbemcomn.dll (000007FEF64E0000), size: 548864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbemcomn.dll', fileVersion: 6.1.7601.17514
- C:\Windows\system32\RpcRtRemote.dll:RpcRtRemote.dll (000007FEFD450000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\RpcRtRemote.dll', fileVersion: 6.1.7601.17514
- C:\Windows\system32\wbem\wbemsvc.dll:wbemsvc.dll (000007FEF5850000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemsvc.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\wbem\fastprox.dll:fastprox.dll (000007FEF62F0000), size: 925696 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\fastprox.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\NTDSAPI.dll:NTDSAPI.dll (000007FEF62C0000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\NTDSAPI.dll', fileVersion: 6.1.7600.16385
- ========== OUTPUTING STACK TRACE ==================
- RtlLookupFunctionEntry returned NULL function. Aborting stack walk.
- ========== END OF STACKTRACE ===========
- **** Crash! ****
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