Yingyang005

Mob ???%

Jul 14th, 2026
14
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 9.74 KB | None | 0 0
  1. -- MOB PSYCHO FINAL - LÉVITATION + ÉVEIL + AURA
  2. local p = game.Players.LocalPlayer
  3. local c = p.Character or p.CharacterAdded:Wait()
  4. local h = c:WaitForChild("HumanoidRootPart")
  5. local w = game:GetService("Workspace")
  6. local debris = game:GetService("Debris")
  7.  
  8. -- GUI
  9. local gui = Instance.new("ScreenGui")
  10. gui.Name = "MobPsychoGUI"
  11. gui.ResetOnSpawn = false
  12. gui.Parent = p.PlayerGui
  13.  
  14. local frame = Instance.new("Frame")
  15. frame.Size = UDim2.new(0, 200, 0, 200)
  16. frame.Position = UDim2.new(0.5, -100, 0.5, -100)
  17. frame.BackgroundColor3 = Color3.fromRGB(15, 15, 25)
  18. frame.BackgroundTransparency = 0.2
  19. frame.BorderSizePixel = 0
  20. frame.Active = true
  21. frame.Draggable = true
  22. frame.Parent = gui
  23.  
  24. local title = Instance.new("TextLabel")
  25. title.Size = UDim2.new(1, 0, 0, 40)
  26. title.Text = "🌀 MOB PSYCHO 100% 🌀"
  27. title.TextColor3 = Color3.fromRGB(255, 100, 255)
  28. title.BackgroundColor3 = Color3.fromRGB(25, 25, 45)
  29. title.Font = Enum.Font.GothamBold
  30. title.TextSize = 16
  31. title.Parent = frame
  32.  
  33. -- Pouvoirs
  34. local powers = {
  35. Levitation = false,
  36. Awakening = false
  37. }
  38.  
  39. local buttons = {}
  40. local yPos = 50
  41.  
  42. local powerList = {
  43. {Name = "🌀 Lévitation Totale", Key = "Levitation", Color = Color3.fromRGB(100, 100, 255)},
  44. {Name = "🔥 Éveil 100%", Key = "Awakening", Color = Color3.fromRGB(255, 0, 0)}
  45. }
  46.  
  47. for _, power in ipairs(powerList) do
  48. local btn = Instance.new("TextButton")
  49. btn.Size = UDim2.new(1, -20, 0, 50)
  50. btn.Position = UDim2.new(0, 10, 0, yPos)
  51. btn.Text = "❌ " .. power.Name
  52. btn.BackgroundColor3 = power.Color
  53. btn.BackgroundTransparency = 0.4
  54. btn.TextColor3 = Color3.fromRGB(255, 255, 255)
  55. btn.Font = Enum.Font.Gotham
  56. btn.TextSize = 14
  57. btn.BorderSizePixel = 0
  58. btn.Parent = frame
  59.  
  60. btn.MouseButton1Click:Connect(function()
  61. powers[power.Key] = not powers[power.Key]
  62. btn.Text = (powers[power.Key] and "✅ " or "❌ ") .. power.Name
  63. btn.BackgroundTransparency = powers[power.Key] and 0.1 or 0.4
  64. end)
  65.  
  66. buttons[power.Key] = btn
  67. yPos = yPos + 60
  68. end
  69.  
  70. -- Récupérer tout ce qui peut léviter
  71. function getAllLiftables()
  72. local liftables = {}
  73. for _, v in pairs(w:GetDescendants()) do
  74. if v:IsA("BasePart") and v ~= h and v.Parent ~= c then
  75. local dist = (h.Position - v.Position).Magnitude
  76. if dist < 60 and not v.Anchored and v:IsA("Part") then
  77. table.insert(liftables, v)
  78. end
  79. end
  80. if v:IsA("Model") and v ~= c and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") then
  81. local dist = (h.Position - v.HumanoidRootPart.Position).Magnitude
  82. if dist < 60 and v.Humanoid.Health > 0 then
  83. table.insert(liftables, v.HumanoidRootPart)
  84. end
  85. end
  86. end
  87. return liftables
  88. end
  89.  
  90. -- AURA PSYCHIQUE
  91. function createAura()
  92. spawn(function()
  93. while powers.Levitation or powers.Awakening do
  94. task.wait(0.05)
  95. -- Cercle d'énergie
  96. for i = 1, 16 do
  97. local angle = (i / 16) * math.pi * 2 + tick() * 3
  98. local radius = 10 + math.sin(tick() * 2) * 3
  99. local part = Instance.new("Part")
  100. part.Size = Vector3.new(0.5, 0.5, 0.5)
  101. part.Position = h.Position + Vector3.new(math.cos(angle) * radius, math.sin(tick() * 4) * 4 + 1, math.sin(angle) * radius)
  102. part.Anchored = true
  103. part.CanCollide = false
  104. part.Transparency = 0.5
  105. part.BrickColor = powers.Awakening and BrickColor.new("Bright red") or BrickColor.new("Bright blue")
  106. part.Material = Enum.Material.Neon
  107. part.Shape = Enum.PartType.Ball
  108. part.Parent = w
  109. debris:AddItem(part, 0.1)
  110. end
  111.  
  112. -- Particules flottantes
  113. for i = 1, 8 do
  114. local part = Instance.new("Part")
  115. part.Size = Vector3.new(0.3, 0.3, 0.3)
  116. part.Position = h.Position + Vector3.new(math.random(-18, 18), math.random(-5, 18), math.random(-18, 18))
  117. part.Anchored = true
  118. part.CanCollide = false
  119. part.Transparency = 0.6
  120. part.BrickColor = powers.Awakening and BrickColor.new("Bright red") or BrickColor.new("Bright violet")
  121. part.Material = Enum.Material.Neon
  122. part.Shape = Enum.PartType.Ball
  123. part.Parent = w
  124. debris:AddItem(part, 0.15)
  125. end
  126.  
  127. -- Lueur autour du joueur
  128. local glow = Instance.new("Part")
  129. glow.Size = powers.Awakening and Vector3.new(40, 40, 40) or Vector3.new(25, 25, 25)
  130. glow.Position = h.Position
  131. glow.Anchored = true
  132. glow.CanCollide = false
  133. glow.Transparency = powers.Awakening and 0.75 or 0.85
  134. glow.BrickColor = powers.Awakening and BrickColor.new("Bright red") or BrickColor.new("Bright blue")
  135. glow.Material = Enum.Material.Neon
  136. glow.Shape = Enum.PartType.Ball
  137. glow.Parent = w
  138. debris:AddItem(glow, 0.1)
  139. end
  140. end)
  141. end
  142.  
  143. -- LÉVITATION TOTALE
  144. function massiveLevitation()
  145. spawn(function()
  146. while powers.Levitation do
  147. task.wait(0.1)
  148. local liftables = getAllLiftables()
  149.  
  150. for _, obj in ipairs(liftables) do
  151. obj.CFrame = obj.CFrame * CFrame.new(0, 0.4, 0)
  152.  
  153. if math.random() < 0.2 then
  154. local effect = Instance.new("Part")
  155. effect.Size = Vector3.new(0.5, 0.5, 0.5)
  156. effect.Position = obj.Position + Vector3.new(math.random(-2, 2), math.random(-2, 2), math.random(-2, 2))
  157. effect.Anchored = true
  158. effect.CanCollide = false
  159. effect.Transparency = 0.5
  160. effect.BrickColor = BrickColor.new("Bright blue")
  161. effect.Material = Enum.Material.Neon
  162. effect.Shape = Enum.PartType.Ball
  163. effect.Parent = w
  164. debris:AddItem(effect, 0.2)
  165. end
  166. end
  167.  
  168. -- Ennemis prennent des dégâts
  169. for _, v in pairs(w:GetDescendants()) do
  170. if v:IsA("Model") and v ~= c and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") then
  171. local dist = (h.Position - v.HumanoidRootPart.Position).Magnitude
  172. if dist < 60 and v.Humanoid.Health > 0 then
  173. v.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame * CFrame.new(0, 0.6, 0)
  174. v.Humanoid:TakeDamage(8)
  175. end
  176. end
  177. end
  178. end
  179. end)
  180. end
  181.  
  182. -- ÉVEIL 100%
  183. function awakeningEffect()
  184. spawn(function()
  185. while powers.Awakening do
  186. task.wait(0.15)
  187. -- Aura rouge massive
  188. for i = 1, 25 do
  189. local angle = (i / 25) * math.pi * 2 + tick() * 5
  190. local radius = 18 + math.sin(tick() * 3) * 6
  191. local part = Instance.new("Part")
  192. part.Size = Vector3.new(1, 1, 1)
  193. part.Position = h.Position + Vector3.new(math.cos(angle) * radius, math.sin(tick() * 5) * 6 + 2, math.sin(angle) * radius)
  194. part.Anchored = true
  195. part.CanCollide = false
  196. part.Transparency = 0.3
  197. part.BrickColor = BrickColor.new("Bright red")
  198. part.Material = Enum.Material.Neon
  199. part.Shape = Enum.PartType.Ball
  200. part.Parent = w
  201. debris:AddItem(part, 0.15)
  202. end
  203.  
  204. -- Lueur rouge géante
  205. local glow = Instance.new("Part")
  206. glow.Size = Vector3.new(50, 50, 50)
  207. glow.Position = h.Position
  208. glow.Anchored = true
  209. glow.CanCollide = false
  210. glow.Transparency = 0.7
  211. glow.BrickColor = BrickColor.new("Bright red")
  212. glow.Material = Enum.Material.Neon
  213. glow.Shape = Enum.PartType.Ball
  214. glow.Parent = w
  215. debris:AddItem(glow, 0.15)
  216.  
  217. -- Dégâts aux ennemis
  218. for _, v in pairs(w:GetDescendants()) do
  219. if v:IsA("Model") and v ~= c and v:FindFirstChild("Humanoid") then
  220. local dist = (h.Position - (v:FindFirstChild("HumanoidRootPart") and v.HumanoidRootPart.Position or v.PrimaryPart.Position)).Magnitude
  221. if dist < 60 then
  222. v.Humanoid:TakeDamage(150)
  223. end
  224. end
  225. end
  226.  
  227. -- Faire voler les objets
  228. for _, v in pairs(w:GetDescendants()) do
  229. if v:IsA("BasePart") and v ~= h and v.Parent ~= c and not v.Anchored then
  230. local dist = (h.Position - v.Position).Magnitude
  231. if dist < 60 then
  232. v.CFrame = v.CFrame * CFrame.new(0, 1.5, 0)
  233. end
  234. end
  235. end
  236. end
  237. end)
  238. end
  239.  
  240. -- Boucle principale
  241. spawn(function()
  242. while task.wait(0.1) do
  243. pcall(function()
  244. if powers.Levitation then
  245. massiveLevitation()
  246. createAura()
  247. end
  248.  
  249. if powers.Awakening then
  250. awakeningEffect()
  251. createAura()
  252. end
  253. end)
  254. end
  255. end)
  256.  
  257. print("🌀 MOB PSYCHO 100% CHARGÉ !")
  258. print("Lévitation Totale + Éveil 100% + Aura Stylée !")
  259.  
Advertisement
Add Comment
Please, Sign In to add comment