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- Program received signal SIGSEGV, Segmentation fault.
- [Switching to Thread 0x43583950 (LWP 28625)]
- Spell::DoAllEffectOnTarget (this=0x7f10ce082c00, target=0x10)
- at ../../../src/game/Spell.cpp:1012
- warning: Source file is more recent than executable.
- 1012 if (target->processed) // Check target
- #0 Spell::DoAllEffectOnTarget (this=0x7f10ce082c00, target=0x10)
- at ../../../src/game/Spell.cpp:1012
- mask = <value optimized out>
- unit = <value optimized out>
- real_caster = <value optimized out>
- caster = <value optimized out>
- missInfo = <value optimized out>
- procAttacker = <value optimized out>
- procVictim = <value optimized out>
- procEx = <value optimized out>
- #1 0x000000000079b3f4 in Spell::handle_immediate (this=0x7f10ce082c00)
- at ../../../src/game/Spell.cpp:3192
- No locals.
- #2 0x000000000079a7e0 in Spell::cast (this=0x7f10ce082c00, skipCheck=true)
- at ../../../src/game/Spell.cpp:3165
- castResult = <value optimized out>
- #3 0x00000000007f6319 in Unit::CastSpell (this=0x7f1117f14000,
- Victim=0x7f1117f14000, spellInfo=0x7f1139791f60,
- triggered=<value optimized out>, castItem=0x0,
- triggeredByAura=0x7f1103d24f90, originalCaster={m_guid = 0},
- triggeredBy=0x7f11394ad920) at ../../../src/game/Unit.cpp:1299
- spell = <value optimized out>
- targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 1940.74683,
- m_destY = 1594.29663, m_destZ = 1178.26575, m_strTarget = {
- static npos = 18446744073709551615,
- _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xcaecb8 ""}}, m_targetMask = 2,
- m_unitTarget = 0x7f1117f14000, m_GOTarget = 0x0, m_itemTarget = 0x0,
- m_unitTargetGUID = {m_guid = 5622}, m_GOTargetGUID = {m_guid = 0},
- m_CorpseTargetGUID = {m_guid = 0}, m_itemTargetGUID = {m_guid = 0},
- m_transportGUID = {m_guid = 0}, m_itemTargetEntry = 0}
- #4 0x00000000007f6601 in Unit::CastSpell (this=0x7f10ce082c00, Victim=0x10,
- spellId=<value optimized out>, triggered=true, castItem=0x1,
- triggeredByAura=0x0, originalCaster={m_guid = 0}, triggeredBy=0x0)
- at ../../../src/game/Unit.cpp:1269
- spellInfo = (const SpellEntry *) 0x0
- #5 0x0000000000813f55 in Unit::HandleProcTriggerSpellAuraProc (
- this=0x7f1117f14000, pVictim=0x7f10c0b9c000, damage=0,
- triggeredByAura=0xec57, procSpell=0x51b470, procFlags=262144, procEx=1,
- cooldown=6) at ../../../src/game/UnitAuraProcHandler.cpp:4096
- auraSpellInfo = (const SpellEntry *) 0x7f11394ad920
- triggerAmount = 0
- trigger_spell_id = 60503
- target = (class Unit *) 0x7f1117f14000
- basepoints = {0, 0, 0}
- castItem = (class Item *) 0x0
- triggerEntry = (const SpellEntry *) 0xd9
- #6 0x0000000000801d2b in Unit::ProcDamageAndSpellFor (this=0x7f1117f14000,
- isVictim=<value optimized out>, pTarget=0x7f10c0b9c000, procFlag=262144,
- procExtra=1, attType=BASE_ATTACK, procSpell=0x7f1138e22840, damage=0)
- at ../../../src/game/Unit.cpp:10542
- triggeredByAura = (class Aura *) 0x7f1103d24f90
- procResult = <value optimized out>
- spellProcEvent = (const SpellProcEventEntry *) 0x7f1136b7a398
- procSuccess = true
- anyAuraProc = false
- triggeredByHolder = (SpellAuraHolder *) 0x7f1103d24fe0
- cooldown = 6
- removedSpells = {<std::_List_base<unsigned int, std::allocator<unsigned int> >> = {
- _M_impl = {<std::allocator<std::_List_node<unsigned int> >> = {<__gnu_cxx::new_allocator<std::_List_node<unsigned int> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x43581a20,
- _M_prev = 0x43581a20}}}, <No data fields>}
- procTriggered = {<std::_List_base<ProcTriggeredData, std::allocator<ProcTriggeredData> >> = {
- _M_impl = {<std::allocator<std::_List_node<ProcTriggeredData> >> = {<__gnu_cxx::new_allocator<std::_List_node<ProcTriggeredData> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x7f106467a480,
- _M_prev = 0x7f106467a480}}}, <No data fields>}
- #7 0x00000000008022f5 in Unit::ProcDamageAndSpell (this=0x7f10ce082c00,
- pVictim=0x7f10c0b9c000, procAttacker=<value optimized out>,
- procVictim=524288, procExtra=1, amount=0, attType=BASE_ATTACK,
- procSpell=0x7f1138e22840) at ../../../src/game/Unit.cpp:5427
- No locals.
- #8 0x000000000077b726 in Aura::PeriodicTick (this=0x7f10770fd9e0)
- at ../../../src/game/SpellAuras.cpp:7083
- pCaster = <value optimized out>
- absorb = 607
- resist = 0
- amount = <value optimized out>
- cleanDamage = {damage = 0, attackType = BASE_ATTACK,
- hitOutCome = MELEE_HIT_NORMAL}
- isCrit = false
- procVictim = 1
- overkill = <value optimized out>
- pInfo = {aura = 0x7f10770fd9e0, damage = 0, overDamage = 0,
- absorb = 607, resist = 0, multiplier = 0, critical = false}
- pdamage = 0
- procEx = 1
- target = (class Unit *) 0x7f10c0b9c000
- spellProto = (const SpellEntry *) 0x7f1138e22840
- #9 0x0000000000779899 in SpellAuraHolder::Update (this=0x7f10770ffc40,
- diff=100) at ../../../src/game/SpellAuras.h:427
- aura = (Aura *) 0x7f10770fd9e0
- #10 0x00000000007fe0e5 in Unit::_UpdateSpells (this=0x7f10c0b9c000, time=100)
- at ../../../src/game/SpellAuras.h:107
- i_holder = (SpellAuraHolder *) 0x7f10770ffc40
- #11 0x0000000000806d16 in Unit::Update (this=0x7f10c0b9c000, update_diff=100,
- tick_diff=100) at ../../../src/game/Unit.cpp:325
- No locals.
- #12 0x0000000000745729 in Player::Update (this=0x7f10c0b9c000,
- update_diff=100, tick_diff=100) at ../../../src/game/Player.cpp:1204
- now = <value optimized out>
- pet = <value optimized out>
- #13 0x000000000067602f in Map::Update (this=0x306c000, time_=3406963, diff=100)
- at ../../../src/game/Map.cpp:522
- plr = (class Player *) 0x7f10ce082c00
- __FUNCTION__ = "Update"
- __PRETTY_FUNCTION__ = "virtual void Map::Update(uint32, uint32)"
- #14 0x0000000000688ad4 in MapUpdateRequest::call (this=0x7f10a5d92610)
- at ../../../src/game/MapUpdater.cpp:75
- No locals.
- #15 0x00000000008e6a01 in DelayExecutor::svc (this=0x7f11275c8248)
- at ../../../src/shared/DelayExecutor.cpp:70
- rq = (class ACE_Method_Request *) 0x7f10a5d92610
- #16 0x00007f11430dbb77 in ACE_Task_Base::svc_run (args=<value optimized out>)
- at ../../ace/Task.cpp:275
- t = (ACE_Task_Base *) 0x7f11275c8248
- svc_status = <value optimized out>
- #17 0x00007f11430dd225 in ACE_Thread_Adapter::invoke (this=0x7f111880ac80)
- at ../../ace/Thread_Adapter.cpp:98
- exit_hook_instance = <value optimized out>
- exit_hook_maybe = {instance_ = 0x0}
- exit_hook_ptr = <value optimized out>
- #18 0x00007f1141196fc7 in start_thread () from /lib/libpthread.so.0
- No symbol table info available.
- #19 0x00007f114076664d in clone () from /lib/libc.so.6
- No symbol table info available.
- #20 0x0000000000000000 in ?? ()
- No symbol table info available.
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