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Erelye

ETA 2.

Oct 16th, 2016
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  1. [OUTPUT: A B Y S S A L 8 O D D I T Y]
  2. [OUTPUT: PLAY GAME / ACHIEVEMENTS / MODULES / MUSIC / CREDITS / QUIT]
  3. > ACHIEVEMENTS
  4. ı mean ıt's easıer ıf you do
  5. [OUTPUT: http://pastebin.com/9btBtCMQ]
  6. > MODULES
  7. [OUTPUT: http://pastebin.com/mzsTTrD8]
  8. > PLAY GAME
  9. [OUTPUT: World File A detected. Loading. http://pastebin.com/tfs27ekd]
  10. [OUTPUT: Loading...]
  11. [OUTPUT: Loading...]
  12. [OUTPUT: Game loaded successfully. Please enter command.]
  13. > Examine surroundings
  14. [OUTPUT: You're standing in the second floor of the tower in the Eta Sector, next to Charoite. There are some ceramic pots and metallic crates in the room.]
  15. [OUTPUT: There are also some fallen robots and shattered gems about, mostly near the stairs upward.]
  16. who is charoite
  17. [OUTPUT: A Grayholdian military technician who you kind of wrecked the ship of. She's traveling around with you now.]
  18. erelye
  19. where are the other party members
  20. [OUTPUT: Everyone else is on the ship.]
  21. got it
  22. [OUTPUT: You, you, and Charoite are in the tower.]
  23. > break all the pots and crates, zelda-style
  24. We're currently Aquamarine, twin.
  25. [OUTPUT: You shatter all of the crates and pots with your giant woman strength. Eldersalt spills out of all of them.]
  26. fusion of lapis and.....
  27. [OUTPUT: Cyan.]
  28. Cyan.
  29. cyαn
  30. cyan
  31. > examine eldersalt?
  32. [OUTPUT: The stuff is a pale orange. It doesn't appear to have any particular properties, save for the fact that it seems to vanish when applied to a wall.]
  33. > bore of the eldersalt. go up the stairs.
  34. [OUTPUT: You walk up the stairs, trudging through dozens of robotic corpses.]
  35. [OUTPUT: The next floor is rather interesting. Hundreds of robots lie inert on the ground, all around some table on the far side of the room.]
  36. [OUTPUT: Gem shards are strewn about said table, scorch marks lining the floor.]
  37. > check to see if robots are REALLY inert.
  38. [OUTPUT: All of the ones surrounding the table are entirely inert. As you step over to the table, however, two unfold, and spring to life.]
  39. let's see if they fight us.
  40. [OUTPUT: Do you wish to engage in combat?]
  41. sure
  42. [OUTPUT: DUALESION / AVAIL / BIPRAESUM / DIFFUSE / PERCEIVE ]
  43. what the fuck
  44. >perceive
  45. [OUTPUT: ((This is the fusion attack menu. The first is ASSAULT, the second is UTILIZE, the third DEFEND, the fourth unfuses you, and the fifth is OBSERVE.))]
  46. [OUTPUT: Crystallomechanicum: 15/15 HP x2. NOTES: While also recycling gems, MALIXIS-class Crystallomechanici are elite soldiers, utilized in only the most deadly and secretive of assault forces. These appear decades-old. The things are emblazoned with gray diamonds, though fading paint reveals the symbols were initially blue.]
  47. inb4 this is actually set in the dtg su au
  48. > check inventory, see what weapons youve got as a fusion
  49. [OUTPUT: AZURE INV: Medkit x4, Water Vial, Mercurial Water Vial, Undulating Water Vial, Welding Equipment, Cthk'aryvt's Blessing/Curse x7, Gem Fragment x3, Ylahrthuian Salt x11, Amalgam Interface, Flipside Elixir, Potion of the Nine, Draught of Tears, Duopen, Sniper Rifle, Ink Cartridge x2, Gluon Destabilizer x3, Ink Canister x2, Manufactory Key, Tenebrous Substance, Fluchwater, Brinewater, Bristewater, Frequency Resonator, Fountain Pen, Handwritten Post-It Note, Autumnal Hand.]
  50. [OUTPUT: CYAN INV: δ-ψ-φ-Bioschema, Medkit, Laser Pointer, Plasma Rifle, Medkit x6, Gluon Destabilizer x4, Limb Destabilizer Cannon.]
  51. can we combine weapons like fusions normally do?
  52. [OUTPUT: You don't know how to summon weapons yet.]
  53. We don't know how to summon our weapons yet.
  54. okay.
  55. use water vial and create large water beam to short-circuit the robots.
  56. [OUTPUT: Very well.]
  57. [OUTPUT: Tails. Your water bolt strikes one of the robots, but misses the other. The pure force deals damage to the robot. Seeing as it is run by a recycled gem, however, there is no short-circuiting.]
  58. oh. ¯\_(ツ)_/¯
  59. [OUTPUT: ENEMY TURN.]
  60. [OUTPUT: Charoite pulls her wand out of her face, essentially, and just sort of blows a hole into one of the robot's perceptors.]
  61. [OUTPUT: The first robot walks right over to you, and its arm slides back.]
  62. [OUTPUT: You can clearly see the yellow orb, and electricity pulsing off of it. You have a second to react.]
  63. >le dodge
  64. DODGE!
  65. [OUTPUT: Dodge failed. You take a low-power gem destabilizer to the chest, and are blown back, into the wall. Charoite rushes over to you.]
  66. ha
  67. 2sloωtωin
  68. [OUTPUT: YOUR TURN.]
  69. ωhαt αre you some κind of innocent this is ωαr you dodge shit 
  70. f u c k
  71. u
  72. [OUTPUT: DUALESION / AVAIL / BIPRAESUM / DIFFUSE / PERCEIVE ]
  73. c
  74. k
  75. >perceive
  76. [OUTPUT: Crystallomechanicum: 11/15 HP. NOTES: While also recycling gems, MALIXIS-class Crystallomechanici are elite soldiers, utilized in only the most deadly and secretive of assault forces. These appear decades-old. The things are emblazoned with gray diamonds, though fading paint reveals the symbols were initially blue.]
  77. [OUTPUT: Crystallomechanicum: 13/15 HP. NOTES: While also recycling gems, MALIXIS-class Crystallomechanici are elite soldiers, utilized in only the most deadly and secretive of assault forces. These appear decades-old. The things are emblazoned with gray diamonds, though fading paint reveals the symbols were initially blue.]
  78. [OUTPUT: Aquamarine: 19/25 HP.]
  79. is it possible to hit the gem destabilizer hard enough that it is destroyed and damage is dealt to the robot?
  80. [OUTPUT: If you so wish, anything is possible.]
  81. D E T E R M ! N A T ! O N
  82. take out some water and power it with enough force to rip the gem destabilizer clean out of the robot's arm.
  83. preferably, do so to both of them.
  84. [OUTPUT: You can do both of them. As such you prepare a hand of water, and just grab onto the first robot's arm.]
  85. [OUTPUT: 1/3. The robot manages to pull itself free. The second robot, however, is not so lucky. 3/3. You manage to tear its destabilizer clean off.]
  86. [OUTPUT: ENEMY TURN.]
  87. [OUTPUT: The first robot, lumbering over toward you, is blown into a wall at the hands of Charoite.]
  88. [OUTPUT: The second robot, however, opens up its other arm.]
  89. ,,,,,
  90. [OUTPUT: Suddenly, Charoite is stuck straight to the wall, some red gel filled with crystalline particles trapping her.]
  91. [OUTPUT: YOUR TURN.]
  92. [OUTPUT: DUALESION / AVAIL / BIPRAESUM / DIFFUSE / PERCEIVE]
  93. shouldwe help her
  94. [OUTPUT: Can you?]
  95. Perceive
  96. [OUTPUT: Crystallomechanicum: 8/15 HP. NOTES: While also recycling gems, MALIXIS-class Crystallomechanici are elite soldiers, utilized in only the most deadly and secretive of assault forces. These appear decades-old. The things are emblazoned with gray diamonds, though fading paint reveals the symbols were initially blue.]
  97. [OUTPUT: Crystallomechanicum: 9/15 HP. NOTES: While also recycling gems, MALIXIS-class Crystallomechanici are elite soldiers, utilized in only the most deadly and secretive of assault forces. These appear decades-old. The things are emblazoned with gray diamonds, though fading paint reveals the symbols were initially blue. One-armed.]
  98. [OUTPUT: Aquamarine: 19/25 HP.]
  99. [OUTPUT: Charoite: 10/12 HP. Stuck to a wall.]
  100. using water, try to rip charoite off of the wall (without hurting her), then throw her at one of the robots at full force so she can attack it (again, without hurting her).
  101. [OUTPUT: This is creative. I like it.]
  102. throwing people at others is generally painful to both parties.
  103. But let's do that.
  104. [OUTPUT: Heads. You tear through the gel easily, and grab hold of Charoite. Communicating with a series of winks, you just sort of toss her at the second robot. She kicks the thing's head clean off in midair.]
  105. YES
  106. [OUTPUT: ENEMY TURN.]
  107. [OUTPUT: Given that the second robot's corrupted gem is affixed to its chest, not its head, it continues on, severely damaged.]
  108. damnit.
  109. [OUTPUT: It fires a burst of superheated gel at you.]
  110. [OUTPUT: The stuff practically boils your flesh. All the while, Charoite fires a bolt of energy through the first robot.]
  111. [OUTPUT: YOUR TURN.]
  112. [OUTPUT: DUALESION / AVAIL / BIPRAESUM / DIFFUSE / PERCEIVE]
  113. >Percieve.
  114. [OUTPUT: Crystallomechanicum: 6/15 HP. NOTES: While also recycling gems, MALIXIS-class Crystallomechanici are elite soldiers, utilized in only the most deadly and secretive of assault forces. These appear decades-old. The things are emblazoned with gray diamonds, though fading paint reveals the symbols were initially blue.]
  115. [OUTPUT: Crystallomechanicum: 5/15 HP. NOTES: While also recycling gems, MALIXIS-class Crystallomechanici are elite soldiers, utilized in only the most deadly and secretive of assault forces. These appear decades-old. The things are emblazoned with gray diamonds, though fading paint reveals the symbols were initially blue. One-armed, and headless.]
  116. [OUTPUT: Aquamarine: 13/25 HP. Covered in boiling gel.]
  117. [OUTPUT: Charoite: 9/12 HP.]
  118. douse the boiling gel with water. use the resulting mixture to attack the second robot, hoping to finish it off.
  119. We should probably get that gel off.
  120. Oh fuck yeah, Twin.
  121. Great idea.
  122. greαt ideα
  123. thank ᕕ( ᐛ )ᕗ
  124. [OUTPUT: You manage to clear off all of the gel, fortunately, and fire it straight at the second robot in a bit of water.]
  125. through the chest???
  126. [OUTPUT: It melts through the chest plating of the robot, and it drops to the floor.]
  127. THROUGH THE CHEST
  128. Boom chestshot
  129. Bewm. Chestshot/
  130. [OUTPUT: The first robot, however, has other ideas.]
  131. [OUTPUT: The thing's gem destabilizer begins to glow with ungodly amounts of yellow electricity.]
  132. [OUTPUT: With heretofore unforseen agility, it leaps twenty feet over, right to you. You have a second to react.]
  133. DODGE
  134. Knock it across the room before it can hit us
  135. ^^^^^^^^^^^^^^^^^^^^^
  136. [OUTPUT: Very well.]
  137. [OUTPUT: The thing sights your attempt to force it back, and it responds with a lovely dousing of superheated crystal gel.]
  138. oh god.
  139. [OUTPUT: However, it does not stab you with the destabilizer.]
  140. [OUTPUT: YOUR TURN.]
  141. O_O
  142. [OUTPUT: DUALESION / AVAIL / BIPRAESUM / DIFFUSE / PERCEIVE]
  143. !'m utterly useless.
  144. [OUTPUT: Hey, it was a good idea.]
  145. >perceive
  146. [OUTPUT: Crystallomechanicum: 6/15 HP. NOTES: While also recycling gems, MALIXIS-class Crystallomechanici are elite soldiers, utilized in only the most deadly and secretive of assault forces. These appear decades-old. The things are emblazoned with gray diamonds, though fading paint reveals the symbols were initially blue.]
  147. [OUTPUT: Aquamarine: 8/25 HP. Covered in boiling gel.]
  148. [OUTPUT: Charoite: 9/12 HP.]
  149. then, clump the gel covering you into a ball, grab it with water, and chuck the superheated ball clean through the robot's chest.
  150. Wait
  151. We do the same attack twice in a row, it might not work as well.
  152. ^^^^^^^^^^^^^^^^^^^^^
  153. No, hold on.
  154. We're at point-blank range.
  155. !t shouldn't have the ability to dodge.
  156. But here's my idea anyways:
  157. I'm not using the mixture of water this time, just the superheated ball
  158. Oh, okay.
  159. Using the superheαted gel, form it into α fist αnd puch the roβot into α pile of scrαp metαl.
  160. We could spread it out in a sort net or blanket though
  161. That way we catch it no matter what.
  162. ...
  163. [OUTPUT: What shall it be?]
  164. Meh, let's go with twin's.
  165. my idea + piono's
  166. we form the superheated ball and grab it, but then turn it into a blanket so it covers the whole robot and cant miss
  167. [OUTPUT: Very well.]
  168. [OUTPUT: You successfully manage to get the gel off once more, and form it into a blanket.]
  169. [OUTPUT: 1/3. The second the thing sails toward the remaining robot, however, a second cylinder on the robot's gel-spitting arm opens up.]
  170. [OUTPUT: With little ado, the thing fires a barrage of plasma bolts into the gel, keeping most of it away from it.]
  171. urgh
  172. [OUTPUT: ENEMY TURN.]
  173. [OUTPUT: Instead of bothering with you, the thing spins around once more, and immediately catches Charoite in the chest with the gem destabilizer limb.]
  174. man ı have to pack so many dollars
  175. thıs ıs goıng to be borıng
  176. [OUTPUT: She stands abnormally still for a moment, yellow light coarsing over her. However, instead of just dying, she collapses to the floor.]
  177. [OUTPUT: YOUR TURN.]
  178. [OUTPUT: DUALESION / AVAIL / BIPRAESUM / DIFFUSE / PERCEIVE]
  179. >perceive
  180. [OUTPUT: Crystallomechanicum: 4/15 HP. NOTES: While also recycling gems, MALIXIS-class Crystallomechanici are elite soldiers, utilized in only the most deadly and secretive of assault forces. These appear decades-old. The things are emblazoned with gray diamonds, though fading paint reveals the symbols were initially blue.]
  181. [OUTPUT: Aquamarine: 8/25 HP.]
  182. [OUTPUT: Charoite: 3/12 HP. Occasionally twitching.]
  183. do ωe medκit chαro?
  184. FUCK. yes.
  185. wait.
  186. if we can end the fight now, we should do that, and medkit when we're out of combat.
  187. Can we kill this fuck now, that's the question.
  188. yeαh
  189. ωe cαn
  190. We can double-act, I think.
  191. We do have a plasma cannon...Might work.
  192. UC, your expert abyssal oddity opinon?
  193. The Bioschema is, as far as I know, only tuned to Cyan.
  194. [OUTPUT: Aye.]
  195. Not to a fusion of Cyan and Azure.
  196. [OUTPUT: You need to retool the Bioschema, regardless, given Cyan's new limb enhancer.]
  197. Water barrier to cover us medkiting Charoite?
  198. [OUTPUT: All in favor?]
  199. |'d say that's the safe option. Charoite might be able to shoot the bot and end this.
  200. Let's do that.
  201. yeah.
  202. [OUTPUT: You pull up a barrier of water around yourself and Charoite, and use up another medkit.]
  203. [OUTPUT: She stirs, and just sort of awakens, mildly confused for a second or two.]
  204. [OUTPUT: ENEMY TURN.]
  205. [OUTPUT: The droid's destabilizer arm goes up to what Charoite quietly informs you is maximum capacity.]
  206. [OUTPUT: The thing leaps up into the air, putting the electrified limb before it. You have a second to react as it descends onto the barrier.]
  207. DODGΞ
  208. Punch it ωith ωαter.
  209. TURN THE WATER BARRIER INTO A SPEAR OF ICE
  210. Or superheαted gel/
  211. THAT SHATTERS THE ROBOT'S CHEST CORE
  212. Coalesce the barrier into it and then blast the barrier outward!
  213. DO WHAT UC SA|D
  214. [OUTPUT: You can't turn water into ice yet, sadly.]
  215. Whαt tωin sαid!
  216. THEN SPEAR OF WATER
  217. SPEAR OF JUSTICE
  218. [OUTPUT: Please affirm a clear choice of action.]
  219. Like, draw the barrier into a blob in front of it and then blast the blob out, yeah.
  220. SO BAS|CALLY SPΞAR OF JUST|CΞ?
  221. YES
  222. SPEAR OF JUSTICE
  223. SPΞAR OF JUST|CΞ ALL |N FAVOR?
  224. DESTROY IT WITH A MIGHTY SPEAR OF JUSTICE
  225. SPEAR OF JUSTICE IN FAVOR.
  226. SPEAR OF JUSTICE
  227. [OUTPUT: Very well.]
  228. UNDYNΞ RΞFΞRΞNCΞ|NG ACH|ΞVΞMΞNT UNLOCKΞ
  229. PROBABLY
  230. [OUTPUT: You spear the robot straight through the gem.]
  231. [OUTPUT: The thing immediately depowers, and drops to the floor.]
  232. [OUTPUT: Congratulations.]
  233. V | C T O R Y
  234. >Loot everything
  235. >Diffuse.
  236. [OUTPUT: Are you sure you wish to diffuse? The love is real.]
  237. We did it, Reddit!
  238. I vote we stay fused.
  239. stay fused
  240. Sure.
  241. [OUTPUT: You remain fused.]
  242. Just let me crαft α shovel
  243. [OUTPUT: You manage to loot and bubble the two droid's gems, sending them back to the ship.]
  244. wait no nvm
  245. [OUTPUT: The table the robots were guarding awaits you, three objects prone upon it.]
  246. [OUTPUT: The scorch marks on the floor indicate whatever caused them came from near the table, in the past.]
  247. examine objects.
  248. >Examine objects.
  249. [OUTPUT: Falyscint: An ancient maple rod, radiating an oddly warm heat. Contains the ancient power of the eponymous wizard Falyscint, of the Nine. Channels concentrated willpower into bolts of scarlet energy. Concentration cannot be broken during combat situations with the wand, lest the wielder suffer the consequences.]
  250. ha
  251. wow
  252. [OUTPUT: Verdant Dust: Archaeologically-discovered powder from a crushed emerald gemstone of some sort. Those Beyond the bounds of Grayholdian territory shall once more claim that which is theirs when DRAXIS-EVT has perished, or left. They shall prevail, for they are unparalleled gemsmiths.]
  253. [OUTPUT: GWE-DRAXIS Shard: An unfaceted oviform carnelian gemstone, coated in devastatingly massive cracks. The name does not seem to fit the item in any manner whatsoever. Odd. Upon a second look, you can see that someone attempted to glue the gemstone back together with some sort of magetear-based adhesive.]
  254. Holy fucking shit.
  255. what's so holy fucking shit about that
  256. [OUTPUT: Lore implications, presumably.]
  257. Well, for one, I think that that carnelian is Falyscint him/themself.
  258. For another, a new weapon for Charoiye/
  259. *Charoite.
  260. [OUTPUT: Shall you take all three of the objects?]
  261. yes.
  262. Yes.
  263. [OUTPUT: First, you pick up the gemstone.]
  264. [OUTPUT: I-IIII.]
  265. [OUTPUT: Charoite takes the wand, and you take the dust.]
  266. [OUTPUT: A metallic ladder slides down from the ceiling the moment you take the dust.]
  267. >Climb ladder.
  268. [OUTPUT: You ascend to the roof of the tower, overlooking the cliffs.]
  269. [OUTPUT: There is nothing upon the roof, save for a holographic projector, and another pentagonal prism.]
  270. >Examine projector, take prism.
  271. [OUTPUT: III-II.]
  272. what's up with the ominous bars
  273. [OUTPUT: The projector springs to life, emitting what appears to be a map of Facet 9.]
  274. So what's the prism?
  275. [OUTPUT: Dots on the map appear in the Alpha, Eta, Kappa, Delta, Sigma, and Beta Sectors.]
  276. [OUTPUT: Suddenly, the map diffuses in a flash of maroon light.]
  277. [OUTPUT: When it reappears, the Delta dot is gone, replaced by a dot in the Iota Sector.]
  278. Malpeiyc.
  279. He did something.
  280. CP have a really good pick
  281. [OUTPUT: Now what?]
  282. He probably traveled to the Iota Sector.
  283. [OUTPUT: Please enter command.]
  284. Hrm.
  285. Check with Charoite on the items we found?
  286. [OUTPUT: She assures you that the gem is PROBABLY Falyscint, given the circumstances.]
  287. [OUTPUT: Regardless, she hasn't a clue what the Verdant Dust is.]
  288. [OUTPUT: Would you like to just return to the ship?]
  289. Yes.
  290. [OUTPUT: You head back. Topaz is quite excited to meet the giant woman.]
  291. Hah, Steven Universe references abound.
  292. [OUTPUT: Would you like to plot a course to the Alpha Sector, the next zone in the spiral plan Charoite proposed, or save?]
  293. Save for now.
  294. Small progress, unless that was a facet we just got.
  295. [OUTPUT: You cleared out the second half of the Eta Sector, yes.]
  296. So that's how many Facets?
  297. the facet (9) ıs our entıre playıng fıeld
  298. Ξrr, the main collectibles.
  299. The ones required for gameplay progression.
  300. | forget the names.
  301. voıd shards.
  302. [OUTPUT: You got no VOID SHARDs from that encounter.]
  303. How many of those do we have?
  304. [OUTPUT: Four.]
  305. Alright.
  306. [OUTPUT: Shall you save, or continue?]
  307. SAVΞ
  308. [OUTPUT: Very well. Saving...]
  309. [OUTPUT: Saving...]
  310. [OUTPUT: Game saved. Would you like to quit?]
  311. >Y.
  312. QU|T
  313. [OUTPUT: Game quit. Have a nice day.]
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