hackerslayercohen11

star simulator script

Apr 14th, 2022 (edited)
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  1. -- use this so u dont have to come back here after i update script
  2. -- loadstring(game:HttpGet("https://pastebin.com/raw/YNU1cYuR"))()
  3.  
  4.  
  5.  
  6.  
  7.  -- true to anable the autofarm and false to disable autofarm
  8. local on = true
  9.  local Value = 0 -- leave this 0
  10.  -------------------------------------------------------------------------------------
  11.  Spawn (function()
  12. _G.autosteel = on;
  13.  
  14. while _G.autosteel == true do
  15.     wait(Value)
  16. local args = {
  17.     [1] = workspace.Star_1_DollarCoin.Player.Land.Land_1005.Ore.Ore_1001:FindFirstChild("2"),
  18.     [2] = "Pickaxe" }
  19. game:GetService("ReplicatedStorage").Attack.UpdateHPEvent:FireServer(unpack(args))
  20.  
  21.    end
  22. end)
  23. -------------------------------------------------------------------------------------
  24. Spawn (function()
  25.     _G.autowood = on;
  26.    
  27.     while _G.autowood == true do
  28.         wait(Value)
  29. local args = {
  30.     [1] = workspace.Star_1_DollarCoin.Player.Land.Land_1004.Tree.Tree_1001:FindFirstChild("1"),
  31.     [2] = "Axe" }
  32. game:GetService("ReplicatedStorage").Attack.UpdateHPEvent:FireServer(unpack(args))
  33.  
  34.     end
  35. end)
  36. ------------------------------------------------------------------------------------
  37. Spawn (function()
  38. _G.Autoplate = on;
  39.  
  40. while _G.Autoplate == true do
  41.     wait(Value)
  42. local args = {
  43.     [1] = "IronPlate",
  44.     [2] = 10 }
  45. game:GetService("ReplicatedStorage").Resources.BuildingRemo:InvokeServer(unpack(args))
  46. end
  47.  
  48.     end)
  49. ------------------------------------------------------------------------------------
  50.  Spawn (function()
  51. _G.Autoore = on;
  52.  
  53. while _G.Autoore == true do
  54.     wait(Value)
  55. local args = {
  56.     [1] = workspace.Star_1_DollarCoin.Player.Land.Land_1016.Ore.Ore_1002:FindFirstChild("2"),
  57.     [2] = "Pickaxe"}
  58. game:GetService("ReplicatedStorage").Attack.UpdateHPEvent:FireServer(unpack(args))
  59. end
  60.  end)
  61.  ------------------------------------------------------------------------------------
  62.   Spawn (function()
  63. _G.Autocoin = on;
  64.  
  65. while _G.Autocoin == true do
  66.     wait(Value)
  67. local args = {
  68.     [1] = workspace.Star_1_DollarCoin.Player.Land.Land_1112.Ore.Ore_1004:FindFirstChild("2"),
  69.     [2] = "Pickaxe"
  70. }
  71. game:GetService("ReplicatedStorage").Attack.UpdateHPEvent:FireServer(unpack(args))
  72.  
  73. end
  74.   end)
  75. ----------------------------------------------------------------------------------------
  76. Spawn (function()
  77. _G.Autoplank = on;
  78.  
  79. while _G.Autoplank == true do
  80.     wait(Value)
  81. local args = {
  82.     [1] = "Plank",
  83.     [2] = 10 }
  84. game:GetService("ReplicatedStorage").Resources.BuildingRemo:InvokeServer(unpack(args))
  85.  
  86. end
  87. end)
  88. ----------------------------------------------------------------------------------------
  89. Spawn (function()
  90. _G.Autocrystal = on;
  91.  
  92. while _G.Autocrystal == true do
  93.     wait(Value)
  94. local args = {
  95.     [1] = workspace.Star_1_DollarCoin.Player.Land.Land_1065.Ore.Ore_1005:FindFirstChild("2"),
  96.     [2] = "Pickaxe" }
  97. game:GetService("ReplicatedStorage").Attack.UpdateHPEvent:FireServer(unpack(args))
  98.  
  99. end
  100. end)
  101. ----------------------------------------------------------------------------------------
  102. Spawn (function()
  103. _G.automush = on;
  104.  
  105. while _G.automush == true do
  106.     wait(Value)
  107.     local args = {
  108.     [1] = workspace.Star_1_DollarCoin.Player.Land.Land_1158.Tree.Tree_1008:FindFirstChild("1"),
  109.     [2] = "Axe" }
  110. game:GetService("ReplicatedStorage").Attack.UpdateHPEvent:FireServer(unpack(args))
  111.  
  112. end
  113. end)
  114. ----------------------------------------------------------------------------------------
  115. Spawn (function()
  116. _G.Autoidk = on;
  117.  
  118. while _G.Autoidk == true do
  119.     wait(Value)
  120.    local args = {
  121.     [1] = workspace.Star_1_DollarCoin.Player.Land.Land_1088.Tree.Tree_1004:FindFirstChild("1"),
  122.     [2] = "Axe" }
  123. game:GetService("ReplicatedStorage").Attack.UpdateHPEvent:FireServer(unpack(args))
  124.  
  125. end
  126. end)
  127. ----------------------------------------------------------------------------------------
  128. Spawn (function()
  129. _G.Autolavaore = on;
  130.  
  131. while _G.Autolavaore == true do
  132.     wait(Value)
  133. local args = {
  134.     [1] = workspace.Star_1_DollarCoin.Player.Land.Land_1109.Ore.Ore_1007:FindFirstChild("1"),
  135.     [2] = "Pickaxe"
  136. }
  137. game:GetService("ReplicatedStorage").Attack.UpdateHPEvent:FireServer(unpack(args))
  138.  
  139. end
  140. end)
  141. ----------------------------------------------------------------------------------------
  142. Spawn (function()
  143. _G.Autogem = on;
  144.  
  145. while _G.Autogem == true do
  146.     wait(Value)
  147. local args = {
  148.     [1] = workspace.Star_1_DollarCoin.Player.Land.Land_1088.Ore.Ore_1006:FindFirstChild("1"),
  149.     [2] = "Pickaxe"
  150. }
  151. game:GetService("ReplicatedStorage").Attack.UpdateHPEvent:FireServer(unpack(args))
  152.  
  153. end
  154. end)
  155. ----------------------------------------------------------------------------------------
  156. Spawn (function()
  157. _G.Autogreenergem = on;
  158.  
  159. while _G.Autogreenergem == true do
  160.     wait(Value)
  161. local args = {
  162.     [1] = workspace.Star_1_DollarCoin.Player.Land.Land_1123.Ore.Ore_1008:FindFirstChild("1"),
  163.     [2] = "Pickaxe" }
  164. game:GetService("ReplicatedStorage").Attack.UpdateHPEvent:FireServer(unpack(args))
  165.  
  166. end
  167. end)
  168. ----------------------------------------------------------------------------------------
  169. Spawn (function()
  170. _G.Autocactues = on;
  171.  
  172. while _G.Autocactues == true do
  173.     wait(Value)
  174. local args = {
  175.     [1] = workspace.Star_1_DollarCoin.Player.Land.Land_1127.Tree.Tree_1007:FindFirstChild("2"),
  176.     [2] = "Axe" }
  177. game:GetService("ReplicatedStorage").Attack.UpdateHPEvent:FireServer(unpack(args))
  178.  
  179. end
  180. end)
  181. ----------------------------------------------------------------------------------------
  182. Spawn (function()
  183. _G.Autoruby = on;
  184.  
  185. while _G.Autoruby == true do
  186.     wait(Value)
  187. local args = {
  188.     [1] = workspace.Star_1_DollarCoin.Player.Land.Land_1133.Ore.Ore_1010:FindFirstChild("2"),
  189.     [2] = "Pickaxe" }
  190. game:GetService("ReplicatedStorage").Attack.UpdateHPEvent:FireServer(unpack(args))
  191.  
  192. end
  193. end)
  194. ----------------------------------------------------------------------------------------
  195. Spawn (function()
  196. local args = {
  197.     [1] = "IronPlate",
  198.     [2] = math.huge }
  199. game:GetService("ReplicatedStorage").Resources.BuildingRemo:InvokeServer(unpack(args))
  200. wait ()
  201. local args = {
  202.     [1] = "Plank",
  203.     [2] = math.huge }
  204. game:GetService("ReplicatedStorage").Resources.BuildingRemo:InvokeServer(unpack(args))
  205. end)
  206. ----------------------------------------------------------------------------------------
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