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- -- use this so u dont have to come back here after i update script
- -- loadstring(game:HttpGet("https://pastebin.com/raw/YNU1cYuR"))()
- -- true to anable the autofarm and false to disable autofarm
- local on = true
- local Value = 0 -- leave this 0
- -------------------------------------------------------------------------------------
- Spawn (function()
- _G.autosteel = on;
- while _G.autosteel == true do
- wait(Value)
- local args = {
- [1] = workspace.Star_1_DollarCoin.Player.Land.Land_1005.Ore.Ore_1001:FindFirstChild("2"),
- [2] = "Pickaxe" }
- game:GetService("ReplicatedStorage").Attack.UpdateHPEvent:FireServer(unpack(args))
- end
- end)
- -------------------------------------------------------------------------------------
- Spawn (function()
- _G.autowood = on;
- while _G.autowood == true do
- wait(Value)
- local args = {
- [1] = workspace.Star_1_DollarCoin.Player.Land.Land_1004.Tree.Tree_1001:FindFirstChild("1"),
- [2] = "Axe" }
- game:GetService("ReplicatedStorage").Attack.UpdateHPEvent:FireServer(unpack(args))
- end
- end)
- ------------------------------------------------------------------------------------
- Spawn (function()
- _G.Autoplate = on;
- while _G.Autoplate == true do
- wait(Value)
- local args = {
- [1] = "IronPlate",
- [2] = 10 }
- game:GetService("ReplicatedStorage").Resources.BuildingRemo:InvokeServer(unpack(args))
- end
- end)
- ------------------------------------------------------------------------------------
- Spawn (function()
- _G.Autoore = on;
- while _G.Autoore == true do
- wait(Value)
- local args = {
- [1] = workspace.Star_1_DollarCoin.Player.Land.Land_1016.Ore.Ore_1002:FindFirstChild("2"),
- [2] = "Pickaxe"}
- game:GetService("ReplicatedStorage").Attack.UpdateHPEvent:FireServer(unpack(args))
- end
- end)
- ------------------------------------------------------------------------------------
- Spawn (function()
- _G.Autocoin = on;
- while _G.Autocoin == true do
- wait(Value)
- local args = {
- [1] = workspace.Star_1_DollarCoin.Player.Land.Land_1112.Ore.Ore_1004:FindFirstChild("2"),
- [2] = "Pickaxe"
- }
- game:GetService("ReplicatedStorage").Attack.UpdateHPEvent:FireServer(unpack(args))
- end
- end)
- ----------------------------------------------------------------------------------------
- Spawn (function()
- _G.Autoplank = on;
- while _G.Autoplank == true do
- wait(Value)
- local args = {
- [1] = "Plank",
- [2] = 10 }
- game:GetService("ReplicatedStorage").Resources.BuildingRemo:InvokeServer(unpack(args))
- end
- end)
- ----------------------------------------------------------------------------------------
- Spawn (function()
- _G.Autocrystal = on;
- while _G.Autocrystal == true do
- wait(Value)
- local args = {
- [1] = workspace.Star_1_DollarCoin.Player.Land.Land_1065.Ore.Ore_1005:FindFirstChild("2"),
- [2] = "Pickaxe" }
- game:GetService("ReplicatedStorage").Attack.UpdateHPEvent:FireServer(unpack(args))
- end
- end)
- ----------------------------------------------------------------------------------------
- Spawn (function()
- _G.automush = on;
- while _G.automush == true do
- wait(Value)
- local args = {
- [1] = workspace.Star_1_DollarCoin.Player.Land.Land_1158.Tree.Tree_1008:FindFirstChild("1"),
- [2] = "Axe" }
- game:GetService("ReplicatedStorage").Attack.UpdateHPEvent:FireServer(unpack(args))
- end
- end)
- ----------------------------------------------------------------------------------------
- Spawn (function()
- _G.Autoidk = on;
- while _G.Autoidk == true do
- wait(Value)
- local args = {
- [1] = workspace.Star_1_DollarCoin.Player.Land.Land_1088.Tree.Tree_1004:FindFirstChild("1"),
- [2] = "Axe" }
- game:GetService("ReplicatedStorage").Attack.UpdateHPEvent:FireServer(unpack(args))
- end
- end)
- ----------------------------------------------------------------------------------------
- Spawn (function()
- _G.Autolavaore = on;
- while _G.Autolavaore == true do
- wait(Value)
- local args = {
- [1] = workspace.Star_1_DollarCoin.Player.Land.Land_1109.Ore.Ore_1007:FindFirstChild("1"),
- [2] = "Pickaxe"
- }
- game:GetService("ReplicatedStorage").Attack.UpdateHPEvent:FireServer(unpack(args))
- end
- end)
- ----------------------------------------------------------------------------------------
- Spawn (function()
- _G.Autogem = on;
- while _G.Autogem == true do
- wait(Value)
- local args = {
- [1] = workspace.Star_1_DollarCoin.Player.Land.Land_1088.Ore.Ore_1006:FindFirstChild("1"),
- [2] = "Pickaxe"
- }
- game:GetService("ReplicatedStorage").Attack.UpdateHPEvent:FireServer(unpack(args))
- end
- end)
- ----------------------------------------------------------------------------------------
- Spawn (function()
- _G.Autogreenergem = on;
- while _G.Autogreenergem == true do
- wait(Value)
- local args = {
- [1] = workspace.Star_1_DollarCoin.Player.Land.Land_1123.Ore.Ore_1008:FindFirstChild("1"),
- [2] = "Pickaxe" }
- game:GetService("ReplicatedStorage").Attack.UpdateHPEvent:FireServer(unpack(args))
- end
- end)
- ----------------------------------------------------------------------------------------
- Spawn (function()
- _G.Autocactues = on;
- while _G.Autocactues == true do
- wait(Value)
- local args = {
- [1] = workspace.Star_1_DollarCoin.Player.Land.Land_1127.Tree.Tree_1007:FindFirstChild("2"),
- [2] = "Axe" }
- game:GetService("ReplicatedStorage").Attack.UpdateHPEvent:FireServer(unpack(args))
- end
- end)
- ----------------------------------------------------------------------------------------
- Spawn (function()
- _G.Autoruby = on;
- while _G.Autoruby == true do
- wait(Value)
- local args = {
- [1] = workspace.Star_1_DollarCoin.Player.Land.Land_1133.Ore.Ore_1010:FindFirstChild("2"),
- [2] = "Pickaxe" }
- game:GetService("ReplicatedStorage").Attack.UpdateHPEvent:FireServer(unpack(args))
- end
- end)
- ----------------------------------------------------------------------------------------
- Spawn (function()
- local args = {
- [1] = "IronPlate",
- [2] = math.huge }
- game:GetService("ReplicatedStorage").Resources.BuildingRemo:InvokeServer(unpack(args))
- wait ()
- local args = {
- [1] = "Plank",
- [2] = math.huge }
- game:GetService("ReplicatedStorage").Resources.BuildingRemo:InvokeServer(unpack(args))
- end)
- ----------------------------------------------------------------------------------------
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