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Sep 26th, 2017
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  1. inventory RaiderInventory
  2. {
  3. Shotgun,
  4. BaseballBat,
  5. ShotgunShells=20,
  6. Lighter,
  7. }
  8.  
  9. inventory KateInventory
  10. {
  11.  
  12. }
  13.  
  14. character Raider
  15. {
  16. GunNut, Bobby, Collins,
  17. RaiderInventory,
  18. }
  19.  
  20. character RaiderShop
  21. {
  22. GunNut, Jack, Bloggs,
  23. RaiderInventory,
  24. }
  25.  
  26. character Kate
  27. {
  28. Kate, Kate, Smith,
  29. KateInventory,
  30. }
  31.  
  32. inventory PlayerBobInventory
  33. {
  34.  
  35. }
  36.  
  37. character Player
  38. {
  39. null, Bob, Smith,
  40.  
  41. PlayerBobInventory,
  42. }
  43.  
  44. script LoadCharacterTextures
  45. {
  46. LoadTexturePage(zombieFrames);
  47. LoadTexturePage(characters);
  48. LoadTexturePage(characterpieces);
  49. }
  50.  
  51. script LoadMapTextures
  52. {
  53. LoadTexturePage(tiles1);
  54. LoadTexturePage(tiles2);
  55. LoadTexturePage(tiles3);
  56. LoadTexturePage(tiles4);
  57. }
  58. script CreateCharacters
  59. {
  60. Kate.Actualize(KateInBed);
  61. }
  62. trigger PreMapLoad
  63. {
  64. call LoadMapTextures
  65. }
  66.  
  67. trigger PostMapLoad
  68. {
  69. call LoadCharacterTextures,
  70. call CreateCharacters
  71. }
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