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- Fatal error!
- VERSION: 302.7
- KERNELBASE.dll!UnknownFunction (0x00007ffdcb1a4c48) + 0 bytes [UnknownFile:0]
- VCRUNTIME140.dll!UnknownFunction (0x00007ffdbd8a480d) + 0 bytes [UnknownFile:0]
- AdvancedAchievements.dll!fmt::BasicFormatter<wchar_t,fmt::ArgFormatter<wchar_t> >::parse_arg_index() (0x00007ffd59707772) + 68 bytes [C:\Users\Stian\Documents\_dev\ark_api\ARK-Server-API\version\Core\Public\Logger\spdlog\fmt\bundled\format.h:3818]
- AdvancedAchievements.dll!fmt::BasicFormatter<wchar_t,fmt::ArgFormatter<wchar_t> >::format() (0x00007ffd59705532) + 161 bytes [C:\Users\Stian\Documents\_dev\ark_api\ARK-Server-API\version\Core\Public\Logger\spdlog\fmt\bundled\format.h:4026]
- AdvancedAchievements.dll!fmt::format() (0x00007ffd596bbe07) + 51 bytes [C:\Users\Stian\Documents\_dev\ark_api\ARK-Server-API\version\Core\Public\Logger\spdlog\fmt\bundled\format.h:3451]
- AdvancedAchievements.dll!FString::Format<wchar_t,unsigned __int64 &>() (0x00007ffd5970292a) + 46 bytes [C:\Users\Stian\Documents\_dev\ark_api\ARK-Server-API\version\Core\Public\API\UE\Containers\FString.h:1638]
- AdvancedAchievements.dll!executeAchievementReward() (0x00007ffd596d22d7) + 24 bytes [E:\_dev\ark_api\PlaytimeTracker\PlaytimeTracker\PlaytimeTracker\variables.h:217]
- AdvancedAchievements.dll!checkIfNewAchievements() (0x00007ffd596d45cb) + 27 bytes [E:\_dev\ark_api\PlaytimeTracker\PlaytimeTracker\PlaytimeTracker\hooks.h:184]
- AdvancedAchievements.dll!Hook_APrimalDinoCharacter_Die() (0x00007ffd596d7070) + 0 bytes [E:\_dev\ark_api\PlaytimeTracker\PlaytimeTracker\PlaytimeTracker\hooks.h:480]
- ShooterGameServer.exe!APrimalCharacter::TakeDamage() (0x00007ff64070edce) + 0 bytes [h:\thanksgiving\projects\shootergame\source\shootergame\private\primalcharacter.cpp:1159]
- SafeZone.dll!UnknownFunction (0x00007ffd783f0355) + 0 bytes [UnknownFile:0]
- WeaponDamageCustomizer.dll!Hook_APrimalCharacter_TakeDamage() (0x00007ffd768697b7) + 0 bytes [c:\users\avtoj\source\repos\weapondamagecustomizer\weapondamagecustomizer\weapondamagecustomizer.cpp:46]
- zzMAGA.dll!Hook_APrimalCharacter_TakeDamage() (0x00007ffd4d0c5fe0) + 23 bytes [C:\Users\Stian\Documents\_dev\ark_api\WoolyArk\WoolyArk\WoolyHooks.h:758]
- ShooterGameServer.exe!APrimalDinoCharacter::TakeDamage() (0x00007ff640788a73) + 0 bytes [h:\thanksgiving\projects\shootergame\source\shootergame\private\primaldinocharacter.cpp:3213]
- ShooterGameServer.exe!UGameplayStatics::ApplyPointDamage() (0x00007ff6419cb883) + 0 bytes [h:\thanksgiving\engine\source\runtime\engine\private\gameplaystatics.cpp:370]
- ShooterGameServer.exe!APrimalDinoCharacter::DealDamage() (0x00007ff64078b05c) + 324 bytes [h:\thanksgiving\projects\shootergame\source\shootergame\private\primaldinocharacter.cpp:3547]
- ShooterGameServer.exe!UPrimalAIStateDinoMeleeState::OnHitActor() (0x00007ff6406eefae) + 0 bytes [h:\thanksgiving\projects\shootergame\source\shootergame\private\primalaistatedinomeleestate.cpp:209]
- ShooterGameServer.exe!UPrimalAIStateDinoMeleeState::DoMeleeAttackTrace() (0x00007ff6406f040e) + 26 bytes [h:\thanksgiving\projects\shootergame\source\shootergame\private\primalaistatedinomeleestate.cpp:355]
- ShooterGameServer.exe!UPrimalAIStateDinoMeleeState::TickAnimationState() (0x00007ff6406ef53d) + 14 bytes [h:\thanksgiving\projects\shootergame\source\shootergame\private\primalaistatedinomeleestate.cpp:271]
- ShooterGameServer.exe!APrimalDinoCharacter::AnimNotifyCustomState_Tick() (0x00007ff640789f77) + 0 bytes [h:\thanksgiving\projects\shootergame\source\shootergame\private\primaldinocharacter.cpp:3444]
- ShooterGameServer.exe!UAnimNotifyState_Custom::Received_NotifyTick() (0x00007ff64061ce6c) + 0 bytes [h:\thanksgiving\projects\shootergame\source\shootergame\private\animnotifystate_custom.cpp:26]
- ShooterGameServer.exe!UAnimInstance::TriggerAnimNotifies() (0x00007ff641c62efe) + 0 bytes [h:\thanksgiving\engine\source\runtime\engine\private\animation\animinstance.cpp:1230]
- ShooterGameServer.exe!UAnimInstance::UpdateAnimation() (0x00007ff641c5e5e0) + 0 bytes [h:\thanksgiving\engine\source\runtime\engine\private\animation\animinstance.cpp:446]
- ShooterGameServer.exe!USkeletalMeshComponent::TickAnimation() (0x00007ff641b304dd) + 0 bytes [h:\thanksgiving\engine\source\runtime\engine\private\skeletalmeshcomponent.cpp:703]
- ShooterGameServer.exe!USkeletalMeshComponent::TickPose() (0x00007ff641b30b3c) + 5 bytes [h:\thanksgiving\engine\source\runtime\engine\private\skeletalmeshcomponent.cpp:812]
- ShooterGameServer.exe!USkinnedMeshComponent::TickComponent() (0x00007ff641b47748) + 0 bytes [h:\thanksgiving\engine\source\runtime\engine\private\skinnedmeshcomponent.cpp:332]
- ShooterGameServer.exe!USkeletalMeshComponent::TickComponentInternal() (0x00007ff641b30cd8) + 0 bytes [h:\thanksgiving\engine\source\runtime\engine\private\skeletalmeshcomponent.cpp:869]
- ShooterGameServer.exe!USkeletalMeshComponent::TickComponent() (0x00007ff641b35947) + 0 bytes [h:\thanksgiving\engine\source\runtime\engine\private\skeletalmeshcomponent.cpp:2447]
- ShooterGameServer.exe!UActorComponent::ConditionalTickComponent() (0x00007ff641902543) + 22 bytes [h:\thanksgiving\engine\source\runtime\engine\private\actorcomponent.cpp:985]
- ShooterGameServer.exe!TGraphTask<FTickTaskSequencer::FTickFunctionTask>::ExecuteTask() (0x00007ff641bc6406) + 31 bytes [h:\thanksgiving\engine\source\runtime\core\public\async\taskgraphinterfaces.h:871]
- ShooterGameServer.exe!FNamedTaskThread::ProcessTasksNamedThread() (0x00007ff64138aa25) + 0 bytes [h:\thanksgiving\engine\source\runtime\core\private\async\taskgraph.cpp:939]
- ShooterGameServer.exe!FNamedTaskThread::ProcessTasksUntilQuit() (0x00007ff64138a34e) + 0 bytes [h:\thanksgiving\engine\source\runtime\core\private\async\taskgraph.cpp:680]
- ShooterGameServer.exe!FTaskGraphImplementation::WaitUntilTasksComplete() (0x00007ff64138c293) + 0 bytes [h:\thanksgiving\engine\source\runtime\core\private\async\taskgraph.cpp:1777]
- ShooterGameServer.exe!FTickTaskSequencer::ReleaseTickGroup() (0x00007ff641b975cd) + 0 bytes [h:\thanksgiving\engine\source\runtime\engine\private\ticktaskmanager.cpp:205]
- ShooterGameServer.exe!FTickTaskManager::RunTickGroup() (0x00007ff641b9abcc) + 0 bytes [h:\thanksgiving\engine\source\runtime\engine\private\ticktaskmanager.cpp:867]
- ShooterGameServer.exe!UWorld::RunTickGroup() (0x00007ff641a5811e) + 0 bytes [h:\thanksgiving\engine\source\runtime\engine\private\leveltick.cpp:697]
- ShooterGameServer.exe!UWorld::Tick() (0x00007ff641a5a602) + 0 bytes [h:\thanksgiving\engine\source\runtime\engine\private\leveltick.cpp:1392]
- ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff6419c15fe) + 0 bytes [h:\thanksgiving\engine\source\runtime\engine\private\gameengine.cpp:1170]
- AdvancedAchievements.dll!Hook_UGameEngine_Tick() (0x00007ffd596d346e) + 0 bytes [E:\_dev\ark_api\PlaytimeTracker\PlaytimeTracker\PlaytimeTracker\hooks.h:25]
- NoMoreUndermeshing.dll!UnknownFunction (0x00007ffd53d1c8ee) + 0 bytes [UnknownFile:0]
- ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff640605bf6) + 0 bytes [h:\thanksgiving\engine\source\runtime\launch\private\launchengineloop.cpp:2432]
- ShooterGameServer.exe!GuardedMain() (0x00007ff640601a9c) + 0 bytes [h:\thanksgiving\engine\source\runtime\launch\private\launch.cpp:140]
- ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff640606bca) + 5 bytes [h:\thanksgiving\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
- ShooterGameServer.exe!WinMain() (0x00007ff640606d00) + 8 bytes [h:\thanksgiving\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
- ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff6429ab5d5) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
- KERNEL32.DLL!UnknownFunction (0x00007ffdcbc184d4) + 0 bytes [UnknownFile:0]
- ntdll.dll!UnknownFunction (0x00007ffdcdf1e8b1) + 0 bytes [UnknownFile:0]
- ntdll.dll!UnknownFunction (0x00007ffdcdf1e8b1) + 0 bytes [UnknownFile:0]
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