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Troxio

Troxio's CS:GO config

Feb 7th, 2017
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  1. Echo " ___________ .__ "
  2. Echo " \__ ___/______ _______ __|__| ____ "
  3. Echo " | | \_ __ \/ _ \ \/ / |/ _ \ "
  4. Echo " | | | | \( <_> > <| ( <_> )"
  5. Echo " |____| |__| \____/__/\_ \__|\____/ "
  6. Echo " \/"
  7.  
  8.  
  9. // Hud
  10. hud_showtargetid "1" //Enables display of target names, important
  11. cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
  12. cl_hud_radar_scale "0.9" //Radar Size, not too big and not too small
  13. cl_radar_scale "0.3" //Radar Map Scale Size, 0.3 is perfect on all maps
  14. cl_radar_always_centered "0" //Centers map instead of player in radar, important
  15. cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left
  16. cl_hud_playercount_pos "1" //Puts player information in the bottom instead of top
  17. cl_hud_healthammo_style "1" //Simplified information on HP/AP and ammo
  18. cl_hud_background_alpha "0.2" //Hidden but still visible black bars, easy on the eyes
  19. cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature
  20. cl_radar_icon_scale_min "0.8" //Sets the minimum player icon scale, this value feels good
  21. cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
  22. hud_scaling "0.95" //Scales hud elements to maximum value
  23. safezonex "0.85" //Centers the hud closer to the middle
  24. safezoney "0.85" //Centers the hud closer to the middle
  25.  
  26. // Viewmodels - Viewmodel Settings
  27. viewmodel_offset_x "1" //Changes viewmodel view in X scale
  28. viewmodel_offset_y "2" //Changes viewmodel view in Y scale
  29. viewmodel_offset_z "-2" //Changes viewmodel view in Z scale
  30. viewmodel_fov "68" //Highest viewmodel FOV
  31.  
  32. // Bob - How much you move around with weapons
  33. cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction
  34. cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
  35. cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
  36. cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
  37. cl_viewmodel_shift_left_amt "0" //Removes shifting of arms
  38. cl_viewmodel_shift_right_amt "0" //Removes shifting of arms
  39.  
  40. // Bindings
  41. bind "mouse5" "+voicerecord" //More comfortable way of talking with your teammates
  42. bind "f1" "autobuy" //Autobuy weapons if you have lots of money with F1
  43. bind "f3" "buy flashbang;buy smokegrenade;buy flashbang;buy hegrenade" //Buy all the important grenades with F3
  44. bind "f4" "ignoremsg" //Ignore chat by turning off enemies, teams and both
  45. bind "f" "+lookatweapon" //Inspect your weapon with F
  46. bind mwheelup +jump //Makes bunnyhopping better
  47. bind mwheeldown +jump //Makes bunnyhopping better
  48. unbind "i" //So you don't accidentally enable hud fade, which is very annoying
  49. Bind "k" "toggle voice_enable"
  50. Bind "o" "toggle cl_righthand 1 0"
  51. Bind "m" "toggle cl_hud_playercount_showcount 1 0"
  52.  
  53.  
  54. // Crosshair
  55. cl_crosshairstyle 4
  56. cl_crosshairsize 2.5
  57. cl_crosshairthickness 1.5
  58. cl_crosshairgap 1.5
  59. cl_crosshair_drawoutline 0
  60. cl_crosshair_outlinethickness 0.1
  61. cl_crosshairdot 0
  62. cl_crosshair_t 0
  63. cl_crosshaircolor 5
  64. cl_crosshaircolor_r 50
  65. cl_crosshaircolor_g 250
  66. cl_crosshaircolor_b 50
  67. cl_crosshairalpha 143
  68.  
  69. alias "-crosshairsmoke" "cl_crosshairsize 3;cl_crosshairdot 0;cl_crosshairgap -0.500000"
  70. alias "+crosshairsmoke" "cl_crosshairsize 1337;cl_crosshairdot 0;cl_crosshairgap -5"
  71. bindtoggle "v" "+crosshairsmoke"
  72.  
  73. // No Tutorial or Info Messages (FPS BOOST)
  74. gameinstructor_enable "0" //Removes in game lessons
  75. cl_showhelp "0" //Removes on-screen help
  76. cl_autohelp "0" //Removes automatic help
  77. cl_disablefreezecam "1" //Disables Freezecam, very important to have off
  78. cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
  79.  
  80. // Rates (Settings are optimized for best networking experience)
  81. rate "128000" //Max bytes per second the host can receive data
  82. cl_cmdrate "128" //Max number of command packets sent to server per second
  83. cl_updaterate "128" //Number of packets per second you are requesting from the server
  84. cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
  85. cl_interp "0" //Sets the interpolation amount, always set this to 0
  86. cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
  87. cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
  88. cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
  89.  
  90. // Video
  91. mat_monitorgamma "1.6" //Brightness, use this value for best brightness
  92. mat_monitorgamma_tv_enabled "0" //Turn off TV Mode
  93.  
  94. // Sound
  95. voice_scale "0.4" //Turns down the volume of other players voice to 40%
  96. snd_mixahead "0.05" //Makes sound as instant as it can get, making it easier to hear small things
  97. snd_musicvolume "0" //Turns off all music, easier to focus
  98.  
  99. // Net
  100. fps_max "600" //Setting this to 0 will uncap it but will load maps 90 seconds slower. 600 gave me the best results.
  101. fps_max_menu "60" //Frame limiting my menu to 300 because I can
  102. net_graph "1" //Shows my network usage data
  103. net_graphheight "990" //Changes height, used together with script
  104. net_graphmsecs "400" //The latency graph represents this many milliseconds
  105. net_graphpos "2" //Positioning of Net Graph
  106. net_graphproportionalfont "0" //Makes font smaller
  107. net_graphshowinterp "1" //Shows interpolation value
  108. net_graphshowlatency "1" //Shows latency value
  109. net_graphsolid "1" //Solid Net Graph
  110. net_graphtext "1" //Shows text fields
  111. net_maxroutable "1200" //Requested max packet size before packets are 'split'
  112. net_scale "5" //Makes font smaller
  113.  
  114. // Other
  115. r_drawtracers_firstperson "0" //Hides bullet tracers in first person view
  116. lobby_voice_chat_enabled "0" //Turns microphone off in lobby, really useful
  117. cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
  118. mm_dedicated_search_maxping "100" //Maxping Search in Matchmaking
  119. con_enable "1" // Enables console
  120.  
  121. // Mouse
  122. m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
  123. m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  124. m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  125. m_customaccel "0" //Custom mouse acceleration disabled
  126.  
  127.  
  128. // Display Damage
  129. developer "1"
  130. con_enable "1"
  131. con_filter_text "Damage Given"
  132. con_filter_text_out "Player:"
  133. con_filter_enable "2"
  134.  
  135. // Fps boost
  136. cl_forcepreload "1" // Preloads The Whole Map & Sounds.
  137. r_eyegloss "0" // No Makeup.
  138. r_eyemove "0" // No Eye Movement.
  139. r_eyeshift_x "0" // No Eye Movement X-Angel.
  140. r_eyeshift_y "0" // No Eye Movement Y-Angel.
  141. r_eyeshift_z "0" // No Eye Movement Z-Angel.
  142. r_eyesize "0" // Smaller Eyes.
  143.  
  144. bind l "r_cleardecals" //Press L to clear decals
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