Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- package me.the_red_freak.zombietest.main;
- import org.bukkit.Bukkit;
- import org.bukkit.command.Command;
- import org.bukkit.command.CommandSender;
- import org.bukkit.entity.Player;
- import org.bukkit.plugin.java.JavaPlugin;
- import me.the_red_freak.zombietest.entities.EntityTypes;
- import me.the_red_freak.zombietest.entities.Zombie;
- public class Main extends JavaPlugin {
- @Override
- public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args) {
- Player p = null;
- if (sender instanceof Player) {
- p = (Player) sender;
- }
- if (cmd.getName().equalsIgnoreCase("route")) { // That command is just
- // for testing, idk why
- // i called it route
- p.sendMessage("§7Trying to spawn");
- // Here i spawn the Entity
- // ( EntityTypes -> me.the_red_freak.zombietest.entities.EntityType)
- EntityTypes.spawnEntity(new Zombie(Bukkit.getWorld("world")), p.getLocation());
- p.sendMessage("§7Success!");
- return true;
- }
- return false;
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement