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SkacikPL

Vermintide 2 animation event list

Jun 4th, 2018
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  1. attack_charge
  2. attack_charge_fireball
  3. attack_charge_fireball_loop
  4. attack_charge_loop
  5. attack_charge_spear
  6. attack_charge_spear_loop
  7. attack_geiser_end
  8. attack_geiser_loop
  9. attack_geiser_placed
  10. attack_geiser_start
  11. attack_shoot
  12. attack_shoot_beam_end
  13. attack_shoot_beam_finish
  14. attack_shoot_beam_loop
  15. attack_shoot_beam_spark
  16. attack_shoot_beam_start
  17. attack_shoot_charged
  18. attack_shoot_fast
  19. attack_shoot_fast_last
  20. attack_shoot_fireball
  21. attack_shoot_fireball_charged
  22. attack_shoot_flamethrower
  23. attack_shoot_flamethrower_charged
  24. attack_shoot_hand
  25. attack_shoot_last
  26. attack_shoot_rapid_left
  27. attack_shoot_rapid_right
  28. attack_shoot_sparks
  29. attack_shoot_spear_charged
  30. attack_shoot_twin_barrel
  31. attack_shoot_last_twin_barrel
  32. attack_shoot_double_barrel
  33. attack_shoot_staff
  34. attack_staff
  35. attack_staff_melee
  36. attack_swing_left
  37. attack_swing_left_diagonal
  38. attack_swing_left_diagonal_axe
  39. attack_swing_left_diagonal_last
  40. attack_swing_right
  41. attack_swing_right_diagonal
  42. attack_swing_right_diagonal_axe
  43. attack_swing_right_spell
  44. attack_spell_force
  45. attack_swing_stab
  46. attack_swing_stab_02
  47. attack_swing_stab_lh
  48. attack_swing_stab_charge
  49. attack_swing_charge
  50. attack_swing_charge_pose
  51. attack_swing_charge_stab
  52. attack_swing_charge_stab_pose
  53. attack_swing_charge_diagonal_left
  54. attack_swing_charge_diagonal_right
  55. attack_swing_charge_left
  56. attack_swing_charge_left_pose
  57. attack_swing_charge_left_down
  58. attack_swing_charge_left_down_pose
  59. attack_swing_charge_right
  60. attack_swing_charge_right_pose
  61. attack_swing_charge_right_down
  62. attack_swing_heavy
  63. attack_swing_heavy_stab
  64. attack_swing_heavy_right
  65. attack_swing_heavy_left
  66. attack_swing_heavy_left_up
  67. attack_swing_heavy_left_diagonal
  68. attack_swing_heavy_right_diagonal
  69. attack_swing_heavy_right_up
  70. attack_swing_charge_diagonal
  71. attack_swing_charge_left_diagonal
  72. attack_swing_charge_left_diagonal_pose
  73. attack_swing_charge_right_diagonal
  74. attack_swing_charge_right_diagonal_pose
  75. attack_swing_charge_down
  76. attack_swing_heavy_down
  77. attack_swing_heavy_down_right
  78. attack_swing_down
  79. attack_swing_down_left
  80. attack_swing_down_left_axe
  81. attack_swing_down_right
  82. attack_swing_down_right_axe
  83. attack_swing_up
  84. attack_swing_up_left
  85. flamethrower_charge_start
  86. flamethrower_charge_loop
  87. cooldown_start
  88. cooldown_loop
  89. cooldown_end
  90. dodge_time
  91. foff_self
  92. front_idle_left
  93. front_idle_right
  94. front_idle_exit
  95. dodge_end
  96. interrupt_finished
  97. interrupt
  98. reload
  99. reload_chamber
  100. reload_last
  101. stance_charge
  102. lock_target
  103. lower_weapon
  104. parry_pose
  105. parry_pose_spell
  106. parry_deflect_left
  107. parry_deflect_right
  108. parry_finished
  109. parry_break
  110. parry_break_spell
  111. flourish
  112. flourish_finished
  113. inspect_start
  114. inspect_end
  115. inspect_start_2
  116. inspect_end_2
  117. ability_finished
  118. charge_start
  119. charge_hit
  120. charge_react
  121. shade_stealth_ability
  122. ranger_stealth_ability
  123. maiden_guard_active_ability_charge_start
  124. maiden_guard_active_ability_charge_hit
  125. zealot_active_ability_charge_start
  126. zealot_active_ability_charge_hit
  127. witch_hunter_active_ability
  128. mercenary_active_ability
  129. bounty_hunter_shoot_ability
  130. bounty_hunter_ability_draw
  131. bounty_hunter_ability_hold
  132. bounty_hunter_ability_shoot
  133. waywatcher_trueflight_ability
  134. waywatcher_trueflight_ability_charge
  135. waywatcher_trueflight_ability_hold
  136. waywatcher_trueflight_ability_shoot
  137. scholar_burning_head_ability
  138. scholar_burning_head_ability_charge
  139. scholar_burning_head_ability_hold
  140. scholar_burning_head_ability_shoot
  141. scholar_burning_head_ability_shoot_fast
  142. scholar_burning_head_ability_cancel
  143. unchained_ability_explosion
  144. iron_breaker_active_ability
  145. knight_active_ability
  146. foot_knight_ability_charge_start
  147. foot_knight_ability_charge_hit
  148. shake_hit
  149. shake_get_hit
  150. overheat_indicator
  151. shake_heavy
  152. shake_light
  153. shake_medium
  154. to_passive
  155. to_combat
  156. to_upright
  157. move_start_fwd
  158. move_start_bwd
  159. move_start_left
  160. move_start_right
  161. move_start_fwd_jog
  162. move_start_bwd_jog
  163. move_start_left_jog
  164. move_start_right_jog
  165. walk_start_fwd
  166. walk_start_bwd
  167. walk_start_left
  168. walk_start_right
  169. change_target_fwd
  170. change_target_bwd
  171. change_target_left
  172. change_target_right
  173. roar
  174. roar_2
  175. talk_body_end
  176. stop
  177. attack_run
  178. attack_run_2
  179. attack_run_3
  180. attack_move
  181. attack_move_1
  182. attack_move_2
  183. attack_move_3
  184. attack_move_4
  185. attack_loop
  186. move_fwd_upright
  187. move_fwd_grabbed
  188. attack_cleave
  189. attack_cleave_moving_01
  190. attack_hit
  191. attack_hit_alt_effect
  192. attack_push
  193. attack_push_spell
  194. attack_push_moving
  195. attack_heal
  196. to_zoom
  197. to_unzoom
  198. zoom_finished
  199. attack_slam
  200. attack_slam_2
  201. attack_slam_3
  202. attack_slam_4
  203. attack_slam_combo
  204. attack_combo_fwd
  205. attack_shove_left
  206. attack_shove_left_run
  207. attack_shove_right
  208. attack_shove_right_run
  209. attack_jump
  210. attack_jump_land
  211. attack_throw
  212. attack_throw_heavy
  213. combat_step_right
  214. combat_step_left
  215. combat_step_fwd
  216. combat_step_bwd
  217. draw_bow
  218. draw_bow_heavy
  219. draw_cancel
  220. draw_bow_loop
  221. dodge_bwd
  222. dodge_left
  223. dodge_right
  224. grenade_charge
  225. grenade_charge_cancel
  226. poison_well
  227. push_backward
  228. push_backward_02
  229. push_backward_03
  230. push_backward_04
  231. push_stab
  232. respawn_floor_loop
  233. respawn_revive
  234. revive_complete
  235. reset_speed
  236. stagger_scale
  237. stagger_finished
  238. stunned
  239. attack_overwhelm
  240. attack_overwhelm_pose
  241. attack_slam_charge
  242. attack_slam_charge_hold
  243. attack_special
  244. attack_special_reset
  245. attack_push_2
  246. falling_fwd
  247. falling_bwd
  248. jump_start
  249. jump_land
  250. jump_attack
  251. jump_fail
  252. jump_attack_stand_up
  253. prologue_caged_idle
  254. prologue_caged_fall_down
  255. prologue_equip_melee
  256. prologue_heal_complete
  257. prologue_lean_idle
  258. prologue_stand
  259. prologue_beckoning
  260. spawn_pipe_run
  261. spawn_pipe_run_shield
  262. spawn_floor
  263. spawn_floor_2
  264. spawn_floor_3
  265. spawn_idle
  266. spawn_window
  267. spawn_window_2
  268. spawn_well
  269. spawn_well_2
  270. spawn_chimney
  271. spawn_chimney_2
  272. spawn_climb_down_10m
  273. spawn_climb_down_10m_2
  274. spawn_climb_down_20m
  275. spawn_climb_down_20m_2
  276. spawn_climb_down_5m
  277. spawn_climb_down_5m_2
  278. spawn_climb_up_10m
  279. spawn_climb_up_10m_2
  280. spawn_climb_up_20m
  281. spawn_climb_up_20m_2
  282. spawn_climb_up_2_5m
  283. spawn_climb_up_2_5m_2
  284. spawn_climb_over_10m
  285. spawn_climb_over_20m
  286. spawn_climb_over_2_5m
  287. attack_sweep_01
  288. attack_sweep_02
  289. attack_sweep_03
  290. attack_sweep_moving_01
  291. attack_sweep_run_01
  292. attack_cleave_01
  293. attack_cleave_02
  294. attack_combo_1
  295. attack_combo_2
  296. attack_combo_3
  297. attack_combo_4
  298. attack_foff_self
  299. attack_throw_look
  300. attack_throw_score
  301. attack_pounce
  302. attack_pounce_2
  303. attack_pounce_3
  304. attack_pounce_4
  305. attack_pounce_5
  306. attack_pounce_6
  307. attack_pounce_7
  308. attack_pounce_down
  309. attack_pounce_down_2
  310. attack_pounce_down_3
  311. attack_pounce_up
  312. attack_right
  313. attack_right_reset
  314. attack_medium
  315. attack_medium_2
  316. attack_run_medium
  317. attack_run_medium_2
  318. attack_heavy
  319. attack_wild_flailing
  320. attack_run_lunge
  321. attack_run_quick_1
  322. attack_run_quick_2
  323. attack_run_quick_3
  324. attack_2_run_quick_1
  325. attack_2_run_quick_2
  326. attack_2_run_quick_3
  327. attack_quick_1
  328. attack_quick_2
  329. attack_quick_3
  330. attack_quick_01
  331. attack_quick_02
  332. attack_2_quick_1
  333. attack_2_quick_2
  334. attack_2_quick_3
  335. attack_reach_down
  336. attack_reach_down_2
  337. attack_reach_down_3
  338. attack_reach_up
  339. attack_reach_up_2
  340. attack_reach_up_3
  341. attack_reach_up_4
  342. attack_combo_1_01
  343. attack_combo_1_02
  344. attack_combo_1_03
  345. attack_combo_1_04
  346. attack_combo_1_05
  347. attack_combo_1_finish
  348. attack_combo_2_01
  349. attack_combo_2_02
  350. attack_combo_2_03
  351. attack_combo_2_04
  352. attack_combo_2_05
  353. attack_combo_2_finish
  354. attack_combo_3_01
  355. attack_combo_3_02
  356. attack_combo_3_03
  357. attack_combo_3_04
  358. attack_combo_3_05
  359. attack_combo_3_finish
  360. attack_lunge
  361. attack_downed
  362. attack_downed_2
  363. attack_blocker
  364. attack_blocker_2
  365. attack_blocker_3
  366. combat_idle
  367. death
  368. death_backward
  369. idle
  370. idle_2
  371. idle_3
  372. idle_4
  373. idle_5
  374. idle_6
  375. idle_7
  376. idle_8
  377. idle_9
  378. idle_10
  379. idle_shield_down
  380. idle_shield_down_2
  381. idle_shield_slam
  382. idle_shield_up
  383. to_sword
  384. to_dual_wield
  385. equip_dual_wield
  386. to_halberd
  387. equip_halberd
  388. idle_looking_around
  389. idle_lying_down
  390. idle_lying_down_2
  391. idle_lying_down_3
  392. idle_lying_down_4
  393. stand_up_1
  394. stand_up_2
  395. stand_up_3
  396. stand_up_4
  397. shout
  398. dig_door
  399. dig_ground
  400. order
  401. alerted
  402. alerted_2
  403. alerted_3
  404. alerted_4
  405. alerted_fwd
  406. alerted_bwd
  407. alerted_right
  408. alerted_left
  409. alerted_fwd_2
  410. alerted_bwd_2
  411. alerted_right_2
  412. alerted_left_2
  413. alerted_fwd_3
  414. alerted_bwd_3
  415. alerted_right_3
  416. alerted_left_3
  417. slam_shield_fwd
  418. slam_shield_fwd_2
  419. slam_shield_bwd
  420. slam_shield_left
  421. slam_shield_right
  422. dodge_run_fwd
  423. explode_loop
  424. explode_start
  425. hesitate_wall
  426. outnumbered_1
  427. outnumbered_2
  428. outnumbered_3
  429. outnumbered_4
  430. outnumbered_5
  431. outnumbered_6
  432. outnumbered_7
  433. outnumbered_8
  434. outnumbered_9
  435. idle_passive_sleep
  436. idle_passive_sit
  437. idle_passive_sit_2
  438. idle_passive_sit_talk
  439. idle_passive_sit_talk_2
  440. idle_passive_play_dice
  441. idle_passive_play_dice_2
  442. idle_passive_play_dice_3
  443. idle_passive_dig
  444. idle_passive_eat
  445. idle_passive_talk
  446. idle_passive_talk_2
  447. idle_passive_listen
  448. idle_passive_talk_crowd
  449. idle_passive_look_down
  450. idle_passive_look_down_2
  451. idle_passive_look_down_3
  452. idle_passive_look_up
  453. idle_passive_look_up_2
  454. idle_passive_look_up_3
  455. idle_passive_loot
  456. idle_passive_sit_loot
  457. idle_passive_sit_loot_2
  458. idle_passive_bang_door
  459. idle_passive_bang_door_2
  460. idle_passive_guard
  461. no_anim
  462. ragdoll
  463. reload_start
  464. reload_loop
  465. reset
  466. run
  467. run_away
  468. attack_shoot_align
  469. attack_shoot_start
  470. attack_walk_shoot_start
  471. attack_shoot_loop
  472. attack_walk_shoot_loop
  473. attack_shoot_end
  474. tpose
  475. sprint
  476. suicide_run_start
  477. surprised_fwd
  478. smash_door
  479. teleport_start
  480. teleport_end
  481. walk
  482. wind_up_start
  483. wind_up_loop
  484. attack_finished
  485. death_instakill
  486. death_decap
  487. interaction_end
  488. interaction_exit
  489. interaction_generic
  490. interaction_bandage_self
  491. interaction_bandage_team
  492. interaction_start
  493. jump_fwd
  494. jump_idle
  495. knockdown_fall_front
  496. knockdown
  497. land_knocked_down
  498. land_heavy_moving_bwd
  499. land_heavy_moving_fwd
  500. land_heavy_moving_still
  501. land_heavy_still
  502. land_moving_bwd
  503. land_moving_fwd
  504. land_moving_still
  505. land_still
  506. move_bwd
  507. move_fwd
  508. move_fwd_jog
  509. move_fwd_walk
  510. move_fwd_walk_2
  511. move_fwd_walk_3
  512. move_fwd_walk_4
  513. move_fwd_4
  514. move_fwd_5
  515. move_fwd_6
  516. move_bwd_walk
  517. move_right_walk
  518. move_left_walk
  519. move_fwd_run
  520. walk_fwd
  521. climb_enter_ladder
  522. climb_top_enter_ladder
  523. climb_move_ladder
  524. climb_idle_mid_ladder
  525. climb_idle_right_ladder
  526. climb_idle_left_ladder
  527. climb_top_exit_ladder
  528. climb_end_ladder
  529. combat_walk
  530. hit_reaction
  531. hit_reaction_back
  532. hit_reaction_left
  533. hit_reaction_right
  534. to_1h_sword
  535. to_1h_sword_shield
  536. to_2h_hammer
  537. to_2h_sword
  538. to_2h_sword_we
  539. to_2h_axe_we
  540. to_brw_hammer
  541. to_blunderbuss
  542. to_blunderbuss_noammo
  543. to_bow
  544. to_bow_noammo
  545. to_repeating_crossbow
  546. to_repeating_crossbow_noammo
  547. to_cloud_of_flies
  548. to_crossbow
  549. to_corruptor
  550. to_crossbow_noammo
  551. to_crossbow_loaded
  552. to_crouch
  553. to_drakegun
  554. to_drakegun_noammo
  555. to_fencing_sword
  556. to_first_aid
  557. to_grudge_raker
  558. to_grudge_raker_noammo
  559. to_handgun
  560. to_handgun_noammo
  561. to_longbow
  562. to_es_longbow
  563. to_potion
  564. to_inair
  565. to_onground
  566. to_dual_pistol
  567. to_dual_repeater_pistols
  568. to_drakefire_pistols
  569. to_repeater_pistol
  570. to_repeating_handgun
  571. to_repeating_handgun_noammo
  572. to_packmaster_claw
  573. to_sack
  574. to_barrel
  575. to_shield
  576. to_staff
  577. to_unarmed
  578. to_uncrouch
  579. to_unshield
  580. unwield_left_arm_back
  581. unwield_right_arm_right_hip
  582. unwield_right_arm_left_hip
  583. wield_finished
  584. wield_left_arm_back
  585. wield_right_arm_left_hip
  586. wield_right_arm_right_hip
  587. attack_time
  588. wield_time
  589. attack_speed
  590. climb_enter_exit_speed
  591. push_init
  592. climb_time
  593. drag_walk
  594. attack_grab
  595. packmaster_hooked
  596. packmaster_release
  597. packmaster_release_death
  598. packmaster_release_ko
  599. packmaster_hang_release
  600. packmaster_hang_release_death
  601. packmaster_hang_release_ko
  602. hanging
  603. hanging_loop
  604. hanging_exit
  605. downed_intro
  606. downed_loop
  607. downed_end
  608. downed_end_wounded
  609. attack_move_cleave
  610. attack_sweep
  611. attack_shove
  612. attack_move_sweep
  613. attack_vomit
  614. attack_vomit_high
  615. attack_cleave_right
  616. attack_cleave_left
  617. attack_cleave_bwd
  618. tentacle_grabbed_loop
  619. tentacle_portal_struggle_loop
  620. tentacle_portal_struggle_dead
  621. tentacle_portal_struggle_release
  622. attack_swipe
  623. aim_at_left_off
  624. aim_at_left_on
  625. aim_at_right_off
  626. aim_at_right_on
  627. attack_charge_fwd
  628. attack_fire_left_arm
  629. attack_fire_right_arm
  630. attack_fire_turn_bwd
  631. attack_fire_turn_left
  632. attack_fire_turn_right
  633. attack_melee_fwd
  634. attack_melee_bwd
  635. attack_melee_left
  636. attack_melee_right
  637. attack_charge_end
  638. vortex_loop
  639. vortex_landing
  640. attack_melee_claw
  641. attack_melee_combo
  642. attack_melee_combo_2
  643. attack_melee_sweep
  644. attack_melee_sweep_2
  645. attack_melee_sweep_move
  646. move_jump_left_45
  647. move_jump_left_45_high
  648. move_jump_left_45_turn_right_45
  649. move_jump_left_45_turn_right_45_high
  650. move_jump_left_45_turn_right_90
  651. move_jump_left_45_turn_right_90_high
  652. move_jump_left_90
  653. move_jump_left_90_high
  654. move_jump_right_45
  655. move_jump_right_45_high
  656. move_jump_right_45_turn_left_45
  657. move_jump_right_45_turn_left_45_high
  658. move_jump_right_45_turn_left_90
  659. move_jump_right_45_turn_left_90_high
  660. move_jump_right_90
  661. move_jump_right_90_high
  662. move_jump_fwd
  663. move_jump_fwd_high
  664. move_jump_fwd_turn_right_45
  665. move_jump_fwd_turn_right_45_high
  666. move_jump_fwd_turn_right_90
  667. move_jump_fwd_turn_right_90_high
  668. move_jump_fwd_turn_left_45
  669. move_jump_fwd_turn_left_45_high
  670. move_jump_fwd_turn_left_90
  671. move_jump_fwd_turn_left_90_high
  672. turn_left
  673. turn_right
  674. turn_bwd
  675. idle_grabbed
  676. attack_grab_player
  677. attack_grabbed_smash
  678. attack_grabbed_throw
  679. attack_grabbed_eat_start
  680. attack_sweep_left
  681. attack_sweep_right
  682. attack_charge_shatter
  683. attack_charge_special
  684. attack_spin
  685. attack_spin_charge
  686. attack_spin_charge_loop
  687. call_allies
  688. combo_attack
  689. combo_break
  690. defensive_idle
  691. charge_attack_lunge
  692. charge_attack_lunge_miss
  693. charge_attack_loop
  694. charge_attack_step
  695. intro_jump_down
  696. intro_jump_down_land
  697. attack_wave
  698. wave_summon_start
  699. wave_summon_release
  700. attack_wave_summon_start
  701. attack_wave_summon_release
  702. attack_cast_spell_loop
  703. idle_guard
  704. to_plague_wave
  705. dummy_sorcerer_death
  706. intro_lord
  707. attack_dementor_start
  708. attack_dementor_loop
  709. attack_dementor_drag_in
  710. stagger_fwd_dementor
  711. stagger_bwd_dementor
  712. stagger_left_dementor
  713. stagger_right_dementor
  714. stagger_fwd_light_dementor
  715. stagger_bwd_light_dementor
  716. stagger_left_light_dementor
  717. stagger_right_light_dementor
  718. look_at_on
  719. look_at_off
  720. charge_attack_miss
  721. catch_weapon
  722. throw_weapon
  723. death_spawn
  724. idle_defence
  725. idle_defence_2
  726. idle_defence_3
  727. attack_pushback_swing
  728. attack_punch_unarmed
  729. to_stormfiend_rasknitt_boss
  730. stagger_weakspot_fall_off
  731. back_up_on_back
  732. idle_ground
  733. attack_shoot_missile
  734. intro_idle
  735. intro_frenzy
  736. idle_eat_warpstone
  737. teleport_pose_pain_1
  738. teleport_pose_pain_2
  739. teleport_pose_pain_3
  740. idle_wounded
  741. attack_fire_dual_narrow
  742. stagger_heavy_fwd
  743. stagger_heavy_bwd
  744. stagger_heavy_right
  745. stagger_heavy_left
  746. idle_passive_sleep
  747. idle_passive_sit
  748. idle_passive_sit_2
  749. idle_passive_sit_talk
  750. idle_passive_sit_talk_2
  751. idle_passive_play_dice
  752. idle_passive_play_dice_2
  753. idle_passive_play_dice_3
  754. idle_passive_dig
  755. idle_passive_eat
  756. idle_passive_talk
  757. idle_passive_talk_2
  758. idle_passive_listen
  759. idle_passive_talk_crowd
  760. idle_passive_look_down
  761. idle_passive_look_down_2
  762. idle_passive_look_down_3
  763. idle_passive_look_up
  764. idle_passive_look_up_2
  765. idle_passive_look_up_3
  766. idle_passive_loot
  767. idle_passive_sit_loot
  768. idle_passive_sit_loot_2
  769. idle_passive_bang_door
  770. idle_passive_bang_door_2
  771. idle_passive_guard
  772. career_select_01
  773. career_select_02
  774. career_select_03
  775. career_idle_01
  776. career_idle_02
  777. career_idle_03
  778. dialogue_talk
  779. dialogue_shout
  780. dialogue_end
  781. face_neutral
  782. face_happy
  783. face_disgust
  784. face_contempt
  785. face_angry
  786. face_concerned
  787. face_exhausted
  788. face_fear
  789. face_surprise
  790. face_pain
  791. face_nervous
  792. select_accept_start
  793. select_hover_loop
  794. select_accept_end
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