Advertisement
Guest User

overlay.log

a guest
Jan 17th, 2018
175
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 9.09 KB | None | 0 0
  1. [00:00:00.009][PID 1052] Initializing overlay with binary path \\?\C:\Users\Bob\AppData\Roaming\discord\0.0.300\modules\discord_overlay2\1
  2.  
  3. [00:00:02.379][PID 1052]
  4.  
  5. [00:00:02.379][PID 1052]
  6.  
  7. [00:00:00.001][PID 7108] Initializing overlay with binary path \\?\C:\Users\Bob\AppData\Roaming\discord\0.0.300\modules\discord_overlay2\1
  8.  
  9. [00:00:00.364][PID 7108]
  10.  
  11. [00:00:00.364][PID 7108]
  12.  
  13. [00:01:20.115][PID 7108] Process name: D:\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\csgo.exe
  14.  
  15. [00:01:20.116][PID 7108] InjectLibraryNormal: process has been alive for 13771.9 ms
  16.  
  17. [00:01:20.182][PID 7108] HandleCommand: received data: {"event_name":"Discord Overlay Host 7108 7416","message":"connect"}
  18.  
  19. [00:01:20.182][PID 7108] HandleCommand: handling message 'connect'
  20.  
  21. [00:01:20.182][PID 7108] HandleConnect: event connection connected to 'Discord Overlay Host 7108 7416'
  22.  
  23. [00:01:20.250][PID 7108] Hooked D3D9
  24.  
  25. [00:01:22.770][PID 7108] Hooked DXGI
  26.  
  27. [00:01:52.871][PID 7108] PresentHandler(D3D9) created
  28.  
  29. [00:01:52.901][PID 7108] HookReset: hooked reset
  30.  
  31. [00:01:52.901][PID 7108] D3D9State::CheckDevice: initialized to 0FDE5080 (window 000B0324: 1920x1080)
  32.  
  33. [00:01:52.902][PID 7108] Graphics API: DirectX9
  34.  
  35. [00:01:52.907][PID 7108] Graphics API: DirectX9
  36.  
  37. [00:01:53.554][PID 7108] D3D9State::CheckDevice: initialized to 0FDE5080 (window 000B0324: 1920x1080)
  38.  
  39. [00:01:53.554][PID 7108] Graphics API: DirectX9
  40.  
  41. [00:01:54.324][PID 7108] Overlay is ready to show
  42.  
  43. [00:01:55.403][PID 7108] Overlay URL load succeeded
  44.  
  45. [00:01:57.423][PID 7108] HandleCommand: received data: {
  46. "message": "intercept_input",
  47. "intercept": true
  48. }
  49.  
  50. [00:01:57.424][PID 7108] HandleCommand: handling message 'intercept_input'
  51.  
  52. [00:02:01.289][PID 7108] HandleCommand: received data: {
  53. "message": "intercept_input",
  54. "intercept": false
  55. }
  56.  
  57. [00:02:01.289][PID 7108] HandleCommand: handling message 'intercept_input'
  58.  
  59. [00:02:14.016][PID 7108] D3D9State::CheckDevice: initialized to 0FDE5080 (window 000B0324: 1920x1080)
  60.  
  61. [00:02:14.016][PID 7108] Graphics API: DirectX9
  62.  
  63. [00:02:19.111][PID 7108] HandleCommand: received data: {
  64. "message": "intercept_input",
  65. "intercept": true
  66. }
  67.  
  68. [00:02:19.111][PID 7108] HandleCommand: handling message 'intercept_input'
  69.  
  70. [00:02:21.825][PID 7108] HandleCommand: received data: {
  71. "message": "intercept_input",
  72. "intercept": false
  73. }
  74.  
  75. [00:02:21.825][PID 7108] HandleCommand: handling message 'intercept_input'
  76.  
  77. [00:00:00.001][PID 8592] Initializing overlay with binary path \\?\C:\Users\Bob\AppData\Roaming\discord\0.0.300\modules\discord_overlay2\1
  78.  
  79. [00:00:00.102][PID 8592]
  80.  
  81. [00:00:00.326][PID 8592]
  82.  
  83. [00:00:00.001][PID 5548] Initializing overlay with binary path \\?\C:\Users\Bob\AppData\Roaming\discord\0.0.300\modules\discord_overlay2\1
  84.  
  85. [00:00:00.125][PID 5548]
  86.  
  87. [00:00:00.480][PID 5548]
  88.  
  89. [00:00:20.124][PID 5548] Process name: D:\SteamLibrary\steamapps\common\dota 2 beta\game\bin\win64\dota2.exe
  90.  
  91. [00:00:20.124][PID 5548] InjectLibraryNormal: process has been alive for 8149.61 ms
  92.  
  93. [00:00:20.182][PID 5548] HandleCommand: received data: {"event_name":"Discord Overlay Host 5548 7672","message":"connect"}
  94.  
  95. [00:00:20.182][PID 5548] HandleCommand: handling message 'connect'
  96.  
  97. [00:00:20.182][PID 5548] HandleConnect: event connection connected to 'Discord Overlay Host 5548 7672'
  98.  
  99. [00:00:20.232][PID 5548] Hooked D3D9
  100.  
  101. [00:00:37.917][PID 5548] PresentHandler(D3D9) created
  102.  
  103. [00:00:37.970][PID 5548] HookReset: hooked reset and reset_ex
  104.  
  105. [00:00:37.970][PID 5548] D3D9State::CheckDevice: initialized to 0000002691180420 (window 0000000000030476: 1600x900)
  106.  
  107. [00:00:37.971][PID 5548] Graphics API: DirectX9
  108.  
  109. [00:00:37.990][PID 5548] Graphics API: DirectX9
  110.  
  111. [00:00:39.574][PID 5548] Overlay is ready to show
  112.  
  113. [00:00:40.380][PID 5548] Overlay URL load succeeded
  114.  
  115. [00:00:49.094][PID 5548] HandleCommand: received data: {
  116. "message": "intercept_input",
  117. "intercept": true
  118. }
  119.  
  120. [00:00:49.094][PID 5548] HandleCommand: handling message 'intercept_input'
  121.  
  122. [00:00:54.169][PID 5548] HandleCommand: received data: {
  123. "message": "intercept_input",
  124. "intercept": false
  125. }
  126.  
  127. [00:00:54.169][PID 5548] HandleCommand: handling message 'intercept_input'
  128.  
  129. [00:01:14.210][PID 5548] HandleCommand: received data: {
  130. "message": "intercept_input",
  131. "intercept": true
  132. }
  133.  
  134. [00:01:14.210][PID 5548] HandleCommand: handling message 'intercept_input'
  135.  
  136. [00:01:18.330][PID 5548] HandleCommand: received data: {
  137. "message": "set_cursor",
  138. "cursor": "IDC_HAND"
  139. }
  140.  
  141. [00:01:18.330][PID 5548] HandleCommand: handling message 'set_cursor'
  142.  
  143. [00:01:18.346][PID 5548] HandleCommand: received data: {
  144. "message": "set_cursor",
  145. "cursor": "IDC_ARROW"
  146. }
  147.  
  148. [00:01:18.346][PID 5548] HandleCommand: handling message 'set_cursor'
  149.  
  150. [00:01:18.405][PID 5548] HandleCommand: received data: {
  151. "message": "set_cursor",
  152. "cursor": "IDC_HAND"
  153. }
  154.  
  155. [00:01:18.405][PID 5548] HandleCommand: handling message 'set_cursor'
  156.  
  157. [00:01:18.419][PID 5548] HandleCommand: received data: {
  158. "message": "set_cursor",
  159. "cursor": "IDC_ARROW"
  160. }
  161.  
  162. [00:01:18.419][PID 5548] HandleCommand: handling message 'set_cursor'
  163.  
  164. [00:01:18.423][PID 5548] HandleCommand: received data: {
  165. "message": "set_cursor",
  166. "cursor": "IDC_HAND"
  167. }
  168.  
  169. [00:01:18.423][PID 5548] HandleCommand: handling message 'set_cursor'
  170.  
  171. [00:01:18.708][PID 5548] HandleCommand: received data: {
  172. "message": "set_cursor",
  173. "cursor": "IDC_ARROW"
  174. }
  175.  
  176. [00:01:18.708][PID 5548] HandleCommand: handling message 'set_cursor'
  177.  
  178. [00:01:18.719][PID 5548] HandleCommand: received data: {
  179. "message": "set_cursor",
  180. "cursor": "IDC_HAND"
  181. }
  182.  
  183. [00:01:18.719][PID 5548] HandleCommand: handling message 'set_cursor'
  184.  
  185. [00:01:18.779][PID 5548] HandleCommand: received data: {
  186. "message": "set_cursor",
  187. "cursor": "IDC_ARROW"
  188. }
  189.  
  190. [00:01:18.779][PID 5548] HandleCommand: handling message 'set_cursor'
  191.  
  192. [00:01:18.791][PID 5548] HandleCommand: received data: {
  193. "message": "set_cursor",
  194. "cursor": "IDC_HAND"
  195. }
  196.  
  197. [00:01:18.791][PID 5548] HandleCommand: handling message 'set_cursor'
  198.  
  199. [00:01:18.840][PID 5548] HandleCommand: received data: {
  200. "message": "set_cursor",
  201. "cursor": "IDC_ARROW"
  202. }
  203.  
  204. [00:01:18.840][PID 5548] HandleCommand: handling message 'set_cursor'
  205.  
  206. [00:01:19.544][PID 5548] HandleCommand: received data: {
  207. "message": "set_cursor",
  208. "cursor": "IDC_ARROW"
  209. }
  210.  
  211. [00:01:19.544][PID 5548] HandleCommand: handling message 'set_cursor'
  212.  
  213. [00:01:19.566][PID 5548] HandleCommand: received data: {
  214. "message": "set_cursor",
  215. "cursor": "IDC_HAND"
  216. }
  217.  
  218. [00:01:19.566][PID 5548] HandleCommand: handling message 'set_cursor'
  219.  
  220. [00:01:19.581][PID 5548] HandleCommand: received data: {
  221. "message": "set_cursor",
  222. "cursor": "IDC_ARROW"
  223. }
  224.  
  225. [00:01:19.581][PID 5548] HandleCommand: handling message 'set_cursor'
  226.  
  227. [00:01:19.590][PID 5548] HandleCommand: received data: {
  228. "message": "set_cursor",
  229. "cursor": "IDC_HAND"
  230. }
  231.  
  232. [00:01:19.591][PID 5548] HandleCommand: handling message 'set_cursor'
  233.  
  234. [00:01:19.603][PID 5548] HandleCommand: received data: {
  235. "message": "set_cursor",
  236. "cursor": "IDC_ARROW"
  237. }
  238.  
  239. [00:01:19.603][PID 5548] HandleCommand: handling message 'set_cursor'
  240.  
  241. [00:00:00.001][PID 6660] Initializing overlay with binary path \\?\C:\Users\Bob\AppData\Roaming\discord\0.0.300\modules\discord_overlay2\1
  242.  
  243. [00:00:01.116][PID 6660]
  244.  
  245. [00:00:02.418][PID 6660]
  246.  
  247. [00:00:09.998][PID 6660] Process name: D:\SteamLibrary\steamapps\common\dota 2 beta\game\bin\win64\dota2.exe
  248.  
  249. [00:00:10.000][PID 6660] InjectLibraryNormal: process has been alive for 1945.68 ms
  250.  
  251. [00:00:10.046][PID 6660] HandleCommand: received data: {"event_name":"Discord Overlay Host 6660 6560","message":"connect"}
  252.  
  253. [00:00:10.046][PID 6660] HandleCommand: handling message 'connect'
  254.  
  255. [00:00:10.046][PID 6660] HandleConnect: event connection connected to 'Discord Overlay Host 6660 6560'
  256.  
  257. [00:00:10.088][PID 6660] Hooked D3D9
  258.  
  259. [00:00:14.010][PID 6660] PresentHandler(D3D9) created
  260.  
  261. [00:00:14.025][PID 6660] HookReset: hooked reset and reset_ex
  262.  
  263. [00:00:14.026][PID 6660] D3D9State::CheckDevice: initialized to 000000DA051B0460 (window 00000000001E03D4: 1600x900)
  264.  
  265. [00:00:14.026][PID 6660] Graphics API: DirectX9
  266.  
  267. [00:00:14.032][PID 6660] Graphics API: DirectX9
  268.  
  269. [00:00:15.333][PID 6660] Overlay is ready to show
  270.  
  271. [00:00:15.776][PID 6660] Overlay URL load succeeded
  272.  
  273. [00:00:30.289][PID 6660] HandleCommand: received data: {
  274. "message": "intercept_input",
  275. "intercept": true
  276. }
  277.  
  278. [00:00:30.289][PID 6660] HandleCommand: handling message 'intercept_input'
  279.  
  280. [00:00:46.178][PID 6660] HandleCommand: received data: {
  281. "message": "intercept_input",
  282. "intercept": false
  283. }
  284.  
  285. [00:00:46.179][PID 6660] HandleCommand: handling message 'intercept_input'
  286.  
  287. [00:00:49.214][PID 6660] HandleCommand: received data: {
  288. "message": "intercept_input",
  289. "intercept": true
  290. }
  291.  
  292. [00:00:49.214][PID 6660] HandleCommand: handling message 'intercept_input'
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement