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  1. ############################################################
  2. # +------------------------------------------------------+ #
  3. # |                       Notes                          | #
  4. # +------------------------------------------------------+ #
  5. ############################################################
  6.  
  7. # This is the config file for EssentialsX.
  8. # This config was generated for version 2.19.0-dev+221-1556b91.
  9.  
  10. # If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI.
  11. # If you receive an error when Essentials loads, ensure that:
  12. #   - No tabs are present: YAML only allows spaces
  13. #   - Indents are correct: YAML hierarchy is based entirely on indentation
  14. #   - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrophe)
  15. #   - Text with symbols is enclosed in single or double quotation marks
  16.  
  17. # If you need help, you can join the EssentialsX community: https://essentialsx.net/community.html
  18.  
  19. ############################################################
  20. # +------------------------------------------------------+ #
  21. # |                 Essentials (Global)                  | #
  22. # +------------------------------------------------------+ #
  23. ############################################################
  24.  
  25. # A color code between 0-9 or a-f. Set to 'none' to disable.
  26. # In 1.16+ you can use hex color codes here as well. (For example, #613e1d is brown).
  27. ops-name-color: '4'
  28.  
  29. # The character(s) to prefix all nicknames, so that you know they are not true usernames.
  30. nickname-prefix: '~'
  31.  
  32. # The maximum length allowed in nicknames. The nickname prefix is included in this.
  33. max-nick-length: 15
  34.  
  35. # A list of phrases that cannot be used in nicknames. You can include regular expressions here.
  36. # Users with essentials.nick.blacklist.bypass will be able to bypass this filter.
  37. nick-blacklist:
  38. #- Notch
  39. #- '^Dinnerbone'
  40.  
  41. # When this option is enabled, nickname length checking will exclude color codes in player names.
  42. # ie: "&6Notch" has 7 characters (2 are part of a color code), a length of 5 is used when this option is set to true
  43. ignore-colors-in-max-nick-length: false
  44.  
  45. # When this option is enabled, display names for hidden users will not be shown. This prevents players from being
  46. # able to see that they are online while vanished.
  47. hide-displayname-in-vanish: true
  48.  
  49. # Disable this if you have any other plugin, that modifies the displayname of a user.
  50. change-displayname: true
  51.  
  52. # When this option is enabled, the (tab) player list will be updated with the displayname.
  53. # The value of change-displayname (above) has to be true.
  54. #change-playerlist: true
  55.  
  56. # When EssentialsChat.jar isn't used, force essentials to add the prefix and suffix from permission plugins to displayname.
  57. # This setting is ignored if EssentialsChat.jar is used, and defaults to 'true'.
  58. # The value of change-displayname (above) has to be true.
  59. # Do not edit this setting unless you know what you are doing!
  60. #add-prefix-suffix: false
  61.  
  62. # When this option is enabled, player prefixes will be shown in the playerlist.
  63. # This feature only works for Minecraft version 1.8 and higher.
  64. # This value of change-playerlist has to be true
  65. #add-prefix-in-playerlist: true
  66.  
  67. # When this option is enabled, player suffixes will be shown in the playerlist.
  68. # This feature only works for Minecraft version 1.8 and higher.
  69. # This value of change-playerlist has to be true
  70. #add-suffix-in-playerlist: true
  71.  
  72. # If the teleport destination is unsafe, should players be teleported to the nearest safe location?
  73. # If this is set to true, Essentials will attempt to teleport players close to the intended destination.
  74. # If this is set to false, attempted teleports to unsafe locations will be cancelled with a warning.
  75. teleport-safety: true
  76.  
  77. # This forcefully disables teleport safety checks without a warning if attempting to teleport to unsafe locations.
  78. # teleport-safety and this option need to be set to true to force teleportation to dangerous locations.
  79. force-disable-teleport-safety: false
  80.  
  81. # If a player is teleporting to an unsafe location in creative, adventure, or god mode; they will not be teleported to a
  82. # safe location. If you'd like players to be teleported to a safe location all of the time, set this option to true.
  83. force-safe-teleport-location: false
  84.  
  85. # If a player has any passengers, the teleport will fail. Should their passengers be dismounted before they are teleported?
  86. # If this is set to true, Essentials will dismount the player's passengers before teleporting.
  87. # If this is set to false, attempted teleports will be canceled with a warning.
  88. teleport-passenger-dismount: true
  89.  
  90. # The delay, in seconds, required between /home, /tp, etc.
  91. teleport-cooldown: 0
  92.  
  93. # The delay, in seconds, before a user actually teleports. If the user moves or gets attacked in this timeframe, the teleport is cancelled.
  94. teleport-delay: 0
  95.  
  96. # The delay, in seconds, a player can't be attacked by other players after they have been teleported by a command.
  97. # This will also prevent the player attacking other players.
  98. teleport-invulnerability: 4
  99.  
  100. # Whether to make all teleportations go to the center of the block; where the x and z coordinates decimal become .5
  101. teleport-to-center: true
  102.  
  103. # The delay, in seconds, required between /heal or /feed attempts.
  104. heal-cooldown: 60
  105.  
  106. # Do you want to remove potion effects when healing a player?
  107. remove-effects-on-heal: true
  108.  
  109. # Near Radius
  110. # The default radius with /near
  111. # Used to use chat radius but we are going to make it separate.
  112. near-radius: 200
  113.  
  114. # What to prevent from /item and /give.
  115. # e.g item-spawn-blacklist: 10,11,46
  116. item-spawn-blacklist:
  117. # Set this to true if you want permission based item spawn rules.
  118. # Note: The blacklist above will be ignored then.
  119. # Example permissions (these go in your permissions manager):
  120. #  - essentials.itemspawn.item-all
  121. #  - essentials.itemspawn.item-[itemname]
  122. #  - essentials.itemspawn.item-[itemid]
  123. #  - essentials.give.item-all
  124. #  - essentials.give.item-[itemname]
  125. #  - essentials.give.item-[itemid]
  126. #  - essentials.unlimited.item-all
  127. #  - essentials.unlimited.item-[itemname]
  128. #  - essentials.unlimited.item-[itemid]
  129. #  - essentials.unlimited.item-bucket # Unlimited liquid placing
  130. #
  131. # For more information, visit http://wiki.ess3.net/wiki/Command_Reference/ICheat#Item.2FGive
  132. permission-based-item-spawn: false
  133.  
  134. # Mob limit on the /spawnmob command per execution.
  135. spawnmob-limit: 10
  136.  
  137. # Shall we notify users when using /lightning?
  138. warn-on-smite: true
  139.  
  140. # Shall we drop items instead of adding to inventory if the target inventory is full?
  141. drop-items-if-full: false
  142.  
  143. # Essentials Mail Notification
  144. # Should we notify players if they have no new mail?
  145. notify-no-new-mail: true
  146.  
  147. # Specifies the duration (in seconds) between each time a player is notified of mail they have.
  148. # Useful for servers with a lot of mail traffic.
  149. notify-player-of-mail-cooldown: 60
  150.  
  151. # The motd and rules are now configured in the files motd.txt and rules.txt.
  152.  
  153. # When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take priority.
  154. # Commands in this list, will tell Essentials to 'not give up' the command to other plugins.
  155. # In this state, which plugin 'wins' appears to be almost random.
  156. #
  157. # If you have two plugin with the same command and you wish to force Essentials to take over, you need an alias.
  158. # To force essentials to take 'god' alias 'god' to 'egod'.
  159. # See http://wiki.bukkit.org/Commands.yml#aliases for more information.
  160.  
  161. overridden-commands:
  162. #  - god
  163. #  - info
  164.  
  165. # Disabling commands here will prevent Essentials handling the command, this will not affect command conflicts.
  166. # You should not have to disable commands used in other plugins, they will automatically get priority.
  167. # See http://wiki.bukkit.org/Commands.yml#aliases to map commands to other plugins.
  168. disabled-commands:
  169. #  - nick
  170. #  - clear
  171.  
  172. # These commands will be shown to players with socialSpy enabled.
  173. # You can add commands from other plugins you may want to track or
  174. # remove commands that are used for something you dont want to spy on.
  175. # Set - '*' in order to listen on all possible commands.
  176. socialspy-commands:
  177.  - msg
  178.   - w
  179.   - r
  180.   - mail
  181.   - m
  182.   - t
  183.   - whisper
  184.   - emsg
  185.   - tell
  186.   - er
  187.   - reply
  188.   - ereply
  189.   - email
  190.   - action
  191.   - describe
  192.   - eme
  193.   - eaction
  194.   - edescribe
  195.   - etell
  196.   - ewhisper
  197.   - pm
  198.  
  199. # Whether the private and public messages from muted players should appear in the social spy.
  200. # If so, they will be differentiated from those sent by normal players.
  201. socialspy-listen-muted-players: true
  202.  
  203. # Whether social spy should spy on private messages or just the commands from the list above.
  204. # If false, social spy will only monitor commands from the list above.
  205. socialspy-messages: true
  206.  
  207. # The following settings listen for when a player changes worlds.
  208. # If you use another plugin to control speed and flight, you should change these to false.
  209.  
  210. # When a player changes world, should EssentialsX reset their flight?
  211. # This will disable flight if the player does not have essentials.fly.
  212. world-change-fly-reset: true
  213.  
  214. # When a player changes world, should we reset their speed according to their permissions?
  215. # This resets the player's speed to the default if they don't have essentials.speed.
  216. # If the player doesn't have essentials.speed.bypass, this resets their speed to the maximum specified above.
  217. world-change-speed-reset: true
  218.  
  219. # Mute Commands
  220. # These commands will be disabled when a player is muted.
  221. # Use '*' to disable every command.
  222. # Essentials already disabled Essentials messaging commands by default.
  223. # It only cares about the root command, not args after that (it sees /f chat the same as /f)
  224. mute-commands:
  225.  - f
  226.   - kittycannon
  227.  # - '*'
  228.  
  229. # If you do not wish to use a permission system, you can define a list of 'player perms' below.
  230. # This list has no effect if you are using a supported permissions system.
  231. # If you are using an unsupported permissions system, simply delete this section.
  232. # Whitelist the commands and permissions you wish to give players by default (everything else is op only).
  233. # These are the permissions without the "essentials." part.
  234. #
  235. # To enable this feature, please set use-bukkit-permissions to false.
  236. player-commands:
  237.  - afk
  238.   - afk.auto
  239.   - back
  240.   - back.ondeath
  241.   - balance
  242.   - balance.others
  243.   - balancetop
  244.   - build
  245.   - chat.color
  246.   - chat.format
  247.   - chat.shout
  248.   - chat.question
  249.   - clearinventory
  250.   - compass
  251.   - depth
  252.   - delhome
  253.   - getpos
  254.   - geoip.show
  255.   - help
  256.   - helpop
  257.   - home
  258.   - home.others
  259.   - ignore
  260.   - info
  261.   - itemdb
  262.   - kit
  263.   - kits.newbie
  264.   - kits.farmer
  265.   - kits.miner
  266.   - kits.fighter
  267.   - kits.fisher
  268.   - kits.woodcutter
  269.   - list
  270.   - mail
  271.   - mail.send
  272.   - me
  273.   - motd
  274.   - msg
  275.   - msg.color
  276.   - nick
  277.   - near
  278.   - pay
  279.   - ping
  280.   - protect
  281.   - r
  282.   - rules
  283.   - realname
  284.   - seen
  285.   - sell
  286.   - sethome
  287.   - setxmpp
  288.   - signs.create.protection
  289.   - signs.create.trade
  290.   - signs.break.protection
  291.   - signs.break.trade
  292.   - signs.use.balance
  293.   - signs.use.buy
  294.   - signs.use.disposal
  295.   - signs.use.enchant
  296.   - signs.use.free
  297.   - signs.use.gamemode
  298.   - signs.use.heal
  299.   - signs.use.info
  300.   - signs.use.kit
  301.   - signs.use.mail
  302.   - signs.use.protection
  303.   - signs.use.repair
  304.   - signs.use.sell
  305.   - signs.use.time
  306.   - signs.use.trade
  307.   - signs.use.warp
  308.   - signs.use.weather
  309.   - spawn
  310.   - suicide
  311.   - time
  312.   - tpa
  313.   - tpaccept
  314.   - tpahere
  315.   - tpdeny
  316.   - warp
  317.   - warp.list
  318.   - world
  319.   - worth
  320.   - xmpp
  321.  
  322. # Use this option to force superperms-based permissions handler regardless of detected installed perms plugin.
  323. # This is useful if you want superperms-based permissions (with wildcards) for custom permissions plugins.
  324. # If you wish to use EssentialsX's built-in permissions using the `player-commands` section above, set this to false.
  325. # Default is true.
  326. use-bukkit-permissions: true
  327.  
  328. # When this option is enabled, one-time use kits (ie. delay < 0) will be
  329. # removed from the /kit list when a player can no longer use it
  330. skip-used-one-time-kits-from-kit-list: false
  331.  
  332. # When enabled, armor from kits will automatically be equipped as long as the player's armor slots are empty.
  333. kit-auto-equip: false
  334.  
  335. # Determines the functionality of the /createkit command.
  336. # If this is true, /createkit will give the user a link with the kit code.
  337. # If this is false, /createkit will add the kit to the kits.yml config file directly.
  338. # Default is false.
  339. pastebin-createkit: false
  340.  
  341. # Determines if /createkit will generate kits using NBT item serialization.
  342. # If this is true, /createkit will store items as NBT; otherwise, it will use Essentials' human-readable item format.
  343. # By using NBT serialization, /createkit can store items with complex metadata such as shulker boxes and weapons with custom attributes.
  344. # WARNING: This option only works on 1.15.2+ Paper servers, and it will bypass any custom serializers from other plugins such as Magic.
  345. # WARNING: When creating kits via /createkit with this option enabled, you will not be able to downgrade your server with these kit items.
  346. # This option only affects /createkit - you can still create kits by hand in `kits.yml` using Essentials' human-readable item format.
  347. # Default is false.
  348. use-nbt-serialization-in-createkit: false
  349.  
  350. # Essentials Sign Control
  351. # See http://wiki.ess3.net/wiki/Sign_Tutorial for instructions on how to use these.
  352. # To enable signs, remove # symbol. To disable all signs, comment/remove each sign.
  353. # Essentials colored sign support will be enabled when any sign types are enabled.
  354. # Color is not an actual sign, it's for enabling using color codes on signs, when the correct permissions are given.
  355.  
  356. enabledSigns:
  357.  #- color
  358.   #- balance
  359.   #- buy
  360.   #- sell
  361.   #- trade
  362.   #- free
  363.   #- warp
  364.   #- kit
  365.   #- mail
  366.   #- enchant
  367.   #- gamemode
  368.   #- heal
  369.   #- info
  370.   #- spawnmob
  371.   #- repair
  372.   #- time
  373.   #- weather
  374.   #- anvil
  375.   #- cartography
  376.   #- disposal
  377.   #- grindstone
  378.   #- loom
  379.   #- smithing
  380.   #- workbench
  381.  
  382. # How many times per second can Essentials signs be interacted with per player.
  383. # Values should be between 1-20, 20 being virtually no lag protection.
  384. # Lower numbers will reduce the possibility of lag, but may annoy players.
  385. sign-use-per-second: 4
  386.  
  387. # Allow item IDs on pre-existing signs on 1.13 and above.
  388. # You cannot use item IDs on new signs, but this will allow players to interact with signs that
  389. # were placed before 1.13.
  390. allow-old-id-signs: false
  391.  
  392. # List of sign names Essentials should not protect. This feature is especially useful when
  393. # another plugin provides a sign that EssentialsX provides, but Essentials overrides.
  394. # For example, if a plugin provides a [kit] sign, and you wish to use theirs instead of
  395. # Essentials's, then simply add kit below and Essentials will not protect it.
  396. #
  397. # See https://github.com/drtshock/Essentials/pull/699 for more information.
  398. unprotected-sign-names:
  399.  #- kit
  400.  
  401. # Backup runs a custom batch/bash command at a specified interval.
  402. # The server will save the world before executing the backup command, and disable
  403. # saving during the backup to prevent world corruption or other conflicts.
  404. # Backups can also be triggered manually with /backup.
  405. backup:
  406.  # Interval in minutes.
  407.   interval: 30
  408.   # If true, the backup task will run even if there are no players online.
  409.   always-run: false
  410.   # Unless you add a valid backup command or script here, this feature will be useless.
  411.   # Use 'save-all' to simply force regular world saving without backup.
  412.   # The example command below utilizes rdiff-backup: https://rdiff-backup.net/
  413.   #command: 'rdiff-backup World1 backups/World1'
  414.  
  415. # Set this true to enable permission per warp.
  416. per-warp-permission: false
  417.  
  418. # Sort output of /list command by groups.
  419. # You can hide and merge the groups displayed in /list by defining the desired behaviour here.
  420. # Detailed instructions and examples can be found on the wiki: http://wiki.ess3.net/wiki/List
  421. list:
  422.    # To merge groups, list the groups you wish to merge
  423.     #Staff: owner admin moderator
  424.     Admins: owner admin
  425.     # To limit groups, set a max user limit
  426.     #builder: 20
  427.     # To hide groups, set the group as hidden
  428.     #default: hidden
  429.     # Uncomment the line below to simply list all players with no grouping
  430.     #Players: '*'
  431.  
  432. # Displays real names in /list next to players who are using a nickname.
  433. real-names-on-list: false
  434.  
  435. # More output to the console.
  436. debug: false
  437.  
  438. # Set the locale for all messages.
  439. # If you don't set this, the default locale of the server will be used.
  440. # For example, to set language to English, set locale to en, to use the file "messages_en.properties".
  441. # Don't forget to remove the # in front of the line.
  442. # For more information, visit http://wiki.ess3.net/wiki/Locale
  443. #locale: en
  444.  
  445. # Turn off god mode when people leave the server.
  446. remove-god-on-disconnect: false
  447.  
  448. # Auto-AFK
  449. # After this timeout in seconds, the user will be set as AFK.
  450. # This feature requires the player to have essentials.afk.auto node.
  451. # Set to -1 for no timeout.
  452. auto-afk: 300
  453.  
  454. # Auto-AFK Kick
  455. # After this timeout in seconds, the user will be kicked from the server.
  456. # essentials.afk.kickexempt node overrides this feature.
  457. # Set to -1 for no timeout.
  458. auto-afk-kick: -1
  459.  
  460. # Set this to true, if you want to freeze the player, if the player is AFK.
  461. # Other players or monsters can't push the player out of AFK mode then.
  462. # This will also enable temporary god mode for the AFK player.
  463. # The player has to use the command /afk to leave the AFK mode.
  464. freeze-afk-players: false
  465.  
  466. # When the player is AFK, should he be able to pickup items?
  467. # Enable this, when you don't want people idling in mob traps.
  468. disable-item-pickup-while-afk: false
  469.  
  470. # This setting controls if a player is marked as active on interaction.
  471. # When this setting is false, the player would need to manually un-AFK using the /afk command.
  472. cancel-afk-on-interact: true
  473.  
  474. # Should we automatically remove afk status when a player moves?
  475. # Player will be removed from AFK on chat/command regardless of this setting.
  476. # Disable this to reduce server lag.
  477. cancel-afk-on-move: true
  478.  
  479. # Should we automatically remove afk status when a player sends a chat message?
  480. cancel-afk-on-chat: true
  481.  
  482. # Should AFK players be ignored when other players are trying to sleep?
  483. # When this setting is false, players won't be able to skip the night if some players are AFK.
  484. # Users with the permission node essentials.sleepingignored will always be ignored.
  485. sleep-ignores-afk-players: true
  486.  
  487. # Should vanished players be ignored when other players are trying to sleep?
  488. # When this setting is false, player's won't be able to skip the night if vanished players are not sleeping.
  489. # Users with the permission node essentials.sleepingignored will always be ignored.
  490. sleep-ignores-vanished-player: true
  491.  
  492. # Set the player's list name when they are AFK. This is none by default which specifies that Essentials
  493. # should not interfere with the AFK player's list name.
  494. # You may use color codes, use {USERNAME} the player's name or {PLAYER} for the player's displayname.
  495. afk-list-name: "none"
  496.  
  497. # When a player enters or exits AFK mode, should the AFK notification be broadcast
  498. # to the entire server, or just to the player?
  499. # When this setting is false, only the player will be notified upon changing their AFK state.
  500. broadcast-afk-message: true
  501.  
  502. # You can disable the death messages of Minecraft here.
  503. death-messages: true
  504.  
  505. # How should essentials handle players with the essentials.keepinv permission who have items with
  506. # curse of vanishing when they die?
  507. # You can set this to "keep" (to keep the item), "drop" (to drop the item), or "delete" (to delete the item).
  508. # Defaults to "keep"
  509. vanishing-items-policy: keep
  510.  
  511. # How should essentials handle players with the essentials.keepinv permission who have items with
  512. # curse of binding when they die?
  513. # You can set this to "keep" (to keep the item), "drop" (to drop the item), or "delete" (to delete the item).
  514. # Defaults to "keep"
  515. binding-items-policy: keep
  516.  
  517. # When players die, should they receive the coordinates they died at?
  518. send-info-after-death: false
  519.  
  520. # Should players with permissions be able to join and part silently?
  521. # You can control this with essentials.silentjoin and essentials.silentquit permissions if it is enabled.
  522. # In addition, people with essentials.silentjoin.vanish will be vanished on join.
  523. allow-silent-join-quit: false
  524.  
  525. # You can set custom join and quit messages here. Set this to "none" to use the default Minecraft message,
  526. # or set this to "" to hide the message entirely.
  527.  
  528. # Available placeholders:
  529. # {PLAYER} - The player's displayname.
  530. # {USERNAME} - The player's username.
  531. # {PREFIX} - The player's prefix.
  532. # {SUFFIX} - The player's suffix.
  533. # {ONLINE} - The number of players online.
  534. # {UNIQUE} - The number of unique players to join the server.
  535. # {UPTIME} - The amount of time the server has been online.
  536. custom-join-message: "none"
  537. custom-quit-message: "none"
  538.  
  539. # You can set a custom join message for users who join with a new username here.
  540. # This message will only be used if a user has joined before and have since changed their username.
  541. # This will be displayed INSTEAD OF custom-join-message, so if you intend to keep them similar, make sure they match.
  542. # Set this to "none" to use the the "custom-join-message" above for every join.
  543.  
  544. # Available placeholders:
  545. # {PLAYER} - The player's displayname.
  546. # {USERNAME} - The player's username.
  547. # {OLDUSERNAME} - The player's old username.
  548. # {PREFIX} - The player's prefix.
  549. # {SUFFIX} - The player's suffix.
  550. # {ONLINE} - The number of players online.
  551. # {UNIQUE} - The number of unique players to join the server.
  552. # {UPTIME} - The amount of time the server has been online.
  553. custom-new-username-message: "none"
  554.  
  555. # Should Essentials override the vanilla "Server Full" message with its own from the language file?
  556. # Set to false to keep the vanilla message.
  557. use-custom-server-full-message: true
  558.  
  559. # You can disable join and quit messages when the player count reaches a certain limit.
  560. # When the player count is below this number, join/quit messages will always be shown.
  561. # Set this to -1 to always show join and quit messages regardless of player count.
  562. hide-join-quit-messages-above: -1
  563.  
  564. # Add worlds to this list, if you want to automatically disable god mode there.
  565. no-god-in-worlds:
  566. #  - world_nether
  567.  
  568. # Set to true to enable per-world permissions for teleporting between worlds with essentials commands.
  569. # This applies to /world, /back, /tp[a|o][here|all], but not warps.
  570. # Give someone permission to teleport to a world with essentials.worlds.<worldname>
  571. # This does not affect the /home command, there is a separate toggle below for this.
  572. world-teleport-permissions: false
  573.  
  574. # The number of items given if the quantity parameter is left out in /item or /give.
  575. # If this number is below 1, the maximum stack size size is given. If over-sized stacks.
  576. # are not enabled, any number higher than the maximum stack size results in more than one stack.
  577. default-stack-size: -1
  578.  
  579. # Over-sized stacks are stacks that ignore the normal max stack size.
  580. # They can be obtained using /give and /item, if the player has essentials.oversizedstacks permission.
  581. # How many items should be in an over-sized stack?
  582. oversized-stacksize: 64
  583.  
  584. # Allow repair of enchanted weapons and armor.
  585. # If you set this to false, you can still allow it for certain players using the permission.
  586. # essentials.repair.enchanted
  587. repair-enchanted: true
  588.  
  589. # Allow 'unsafe' enchantments in kits and item spawning.
  590. # Warning: Mixing and overleveling some enchantments can cause issues with clients, servers and plugins.
  591. unsafe-enchantments: false
  592.  
  593. #Do you want Essentials to keep track of previous location for /back in the teleport listener?
  594. #If you set this to true any plugin that uses teleport will have the previous location registered.
  595. register-back-in-listener: false
  596.  
  597. #Delay to wait before people can cause attack damage after logging in.
  598. login-attack-delay: 5
  599.  
  600. #Set the max fly speed, values range from 0.1 to 1.0
  601. max-fly-speed: 0.8
  602.  
  603. #Set the max walk speed, values range from 0.1 to 1.0
  604. max-walk-speed: 0.8
  605.  
  606. #Set the maximum amount of mail that can be sent within a minute.
  607. mails-per-minute: 1000
  608.  
  609. # Set the maximum time /mute can be used for in seconds.
  610. # Set to -1 to disable, and essentials.mute.unlimited can be used to override.
  611. max-mute-time: -1
  612.  
  613. # Set the maximum time /tempban can be used for in seconds.
  614. # Set to -1 to disable, and essentials.tempban.unlimited can be used to override.
  615. max-tempban-time: -1
  616.  
  617. # Changes the default /reply functionality. This can be changed on a per-player basis using /rtoggle.
  618. # If true, /r goes to the person you messaged last, otherwise the first person that messaged you.
  619. # If false, /r goes to the last person that messaged you.
  620. last-message-reply-recipient: true
  621.  
  622. # If last-message-reply-recipient is enabled for a particular player,
  623. # this specifies the duration, in seconds, that would need to elapse for the
  624. # reply-recipient to update when receiving a message.
  625. # Default is 180 (3 minutes)
  626. last-message-reply-recipient-timeout: 180
  627.  
  628. # Changes the default /reply functionality.
  629. # If true, /reply will not check if the person you're replying to has vanished.
  630. # If false, players will not be able to /reply to players who they can no longer see due to vanish.
  631. last-message-reply-vanished: false
  632.  
  633. # Toggles whether or not left clicking mobs with a milk bucket turns them into a baby.
  634. milk-bucket-easter-egg: true
  635.  
  636. # Toggles whether or not the fly status message should be sent to players on join
  637. send-fly-enable-on-join: true
  638.  
  639. # Set to true to enable per-world permissions for setting time for individual worlds with essentials commands.
  640. # This applies to /time, /day, /eday, /night, /enight, /etime.
  641. # Give someone permission to teleport to a world with essentials.time.world.<worldname>.
  642. world-time-permissions: false
  643.  
  644. # Specify cooldown for both Essentials commands and external commands as well.
  645. # All commands do not start with a Forward Slash (/). Instead of /msg, write msg
  646. #
  647. # Wildcards are supported. E.g.
  648. # - '*i*': 50
  649. # adds a 50 second cooldown to all commands that include the letter i
  650. #
  651. # EssentialsX supports regex by starting the command with a caret ^
  652. # For example, to target commands starting with ban and not banip the following would be used:
  653. #  '^ban([^ip])( .*)?': 60 # 60 seconds /ban cooldown.
  654. # Note: If you have a command that starts with ^, then you can escape it using backslash (\). e.g. \^command: 123
  655. command-cooldowns:
  656. #  feed: 100 # 100 second cooldown on /feed command
  657. #  '*': 5 # 5 Second cooldown on all commands
  658.  
  659. # Whether command cooldowns should be persistent past server shutdowns
  660. command-cooldown-persistence: true
  661.  
  662. # Whether NPC balances should be listed in balance ranking features such as /balancetop.
  663. # NPC balances can include features like factions from FactionsUUID plugin.
  664. npcs-in-balance-ranking: false
  665.  
  666. # Allow bulk buying and selling signs when the player is sneaking.
  667. # This is useful when a sign sells or buys one item at a time and the player wants to sell a bunch at once.
  668. allow-bulk-buy-sell: true
  669.  
  670. # Allow selling of items with custom names with the /sell command.
  671. # This may be useful to prevent players accidentally selling named items.
  672. allow-selling-named-items: false
  673.  
  674. # Delay for the MOTD display for players on join, in milliseconds.
  675. # This has no effect if the MOTD command or permission are disabled.
  676. delay-motd: 0
  677.  
  678. # A list of commands that should have their complementary confirm commands enabled by default.
  679. # This is empty by default, for the latest list of valid commands see the latest source config.yml.
  680. default-enabled-confirm-commands:
  681. #- pay
  682. #- clearinventory
  683.  
  684. # Where should Essentials teleport players when they are freed from jail?
  685. # You can set to "back" to have them teleported to where they were before they were jailed, "spawn" to have them
  686. # teleport to spawn, or "off" to not have them teleport.
  687. teleport-when-freed: back
  688.  
  689. # Whether or not jail time should only be counted while the user is online.
  690. # If true, a jailed player's time will only decrement when they are online.
  691. jail-online-time: false
  692.  
  693. # Set the timeout, in seconds for players to accept a tpa before the request is cancelled.
  694. # Set to 0 for no timeout.
  695. tpa-accept-cancellation: 120
  696.  
  697. # Allow players to set hats by clicking on their helmet slot.
  698. allow-direct-hat: true
  699.  
  700. # Allow in-game players to specify a world when running /broadcastworld.
  701. # If false, running /broadcastworld in-game will always send a message to the player's current world.
  702. # This doesn't affect running the command from the console, where a world is always required.
  703. allow-world-in-broadcastworld: true
  704.  
  705. # Consider water blocks as "safe," therefore allowing players to teleport
  706. # using commands such as /home or /spawn to a location that is occupied
  707. # by water blocks
  708. is-water-safe: false
  709.  
  710. # Should the usermap try to sanitise usernames before saving them?
  711. # You should only change this to false if you use Minecraft China.
  712. safe-usermap-names: true
  713.  
  714. # Should Essentials output logs when a command block executes a command?
  715. # Example: CommandBlock at <x>,<y>,<z> issued server command: /<command>
  716. log-command-block-commands: true
  717.  
  718. # Set the maximum speed for projectiles spawned with /fireball.
  719. max-projectile-speed: 8
  720.  
  721. # Should EssentialsX check for updates?
  722. # If set to true, EssentialsX will show notifications when a new version is available.
  723. # This uses the public GitHub API and no identifying information is sent or stored.
  724. update-check: true
  725.  
  726. ############################################################
  727. # +------------------------------------------------------+ #
  728. # |                        Homes                         | #
  729. # +------------------------------------------------------+ #
  730. ############################################################
  731.  
  732. # Allows people to set their bed during the day.
  733. # This setting has no effect in Minecraft 1.15+, as Minecraft will always allow the player to set their bed location during the day.
  734. update-bed-at-daytime: true
  735.  
  736. # Set to true to enable per-world permissions for using homes to teleport between worlds.
  737. # This applies to the /home command only.
  738. # Give someone permission to teleport to a world with essentials.worlds.<worldname>
  739. world-home-permissions: false
  740.  
  741. # Allow players to have multiple homes.
  742. # Players need essentials.sethome.multiple before they can have more than 1 home.
  743. # You can set the default number of multiple homes using the 'default' rank below.
  744. # To remove the home limit entirely, give people 'essentials.sethome.multiple.unlimited'.
  745. # To grant different home amounts to different people, you need to define a 'home-rank' below.
  746. # Create the 'home-rank' below, and give the matching permission: essentials.sethome.multiple.<home-rank>
  747. # For more information, visit http://wiki.ess3.net/wiki/Multihome
  748. sethome-multiple:
  749.   default: 3
  750.   supporters: 5
  751.   staff: 10
  752.  
  753. # In this example someone with 'essentials.sethome.multiple' and 'essentials.sethome.multiple.vip' will have 5 homes.
  754. # Remember, they MUST have both permission nodes in order to be able to set multiple homes.
  755.  
  756. # Controls whether players need the permission "essentials.home.compass" in order to point
  757. # the player's compass at their first home.
  758. #
  759. # Leaving this as false will retain Essentials' original behaviour, which is to always
  760. # change the compass' direction to point towards their first home.
  761. compass-towards-home-perm: false
  762.  
  763. # If no home is set, would you like to send the player to spawn?
  764. # If set to false, players will not be teleported when they run /home without setting a home first.
  765. spawn-if-no-home: true
  766.  
  767. # Should players be asked to provide confirmation for homes which they attempt to overwrite?
  768. confirm-home-overwrite: false
  769.  
  770. ############################################################
  771. # +------------------------------------------------------+ #
  772. # |                       Economy                        | #
  773. # +------------------------------------------------------+ #
  774. ############################################################
  775.  
  776. # For more information, visit http://wiki.ess3.net/wiki/Essentials_Economy
  777.  
  778. # You can control the values of items that are sold to the server by using the /setworth command.
  779.  
  780. # Defines the balance with which new players begin. Defaults to 0.
  781. starting-balance: 50
  782.  
  783. # Defines the cost to use the given commands PER USE.
  784. # Some commands like /repair have sub-costs, check the wiki for more information.
  785. command-costs:
  786.  # /example costs $1000 PER USE
  787.   #example: 1000
  788.   # /kit tools costs $1500 PER USE
  789.   #kit-tools: 1500
  790.   /kit fighter costs $750 PER USE
  791.   /kit miner costs $500 PER USE
  792.   /kit woodcutter costs $500 PER USE
  793.   /kit fisher costs $50 PER USE
  794.   /kit farmer costs $500 PER USE
  795.  
  796. # Set this to a currency symbol you want to use.
  797. # Remember, if you want to use special characters in this document,
  798. # such as accented letters, you MUST save the file as UTF-8, not ANSI.
  799. currency-symbol: '$'
  800.  
  801. # Enable this to make the currency symbol appear at the end of the amount rather than at the start.
  802. # For example, the euro symbol typically appears after the current amount.
  803. currency-symbol-suffix: false
  804.  
  805. # Set the maximum amount of money a player can have.
  806. # The amount is always limited to 10 trillion because of the limitations of a java double.
  807. max-money: 10000000000000
  808.  
  809. # Set the minimum amount of money a player can have (must be above the negative of max-money).
  810. # Setting this to 0, will disable overdrafts/loans completely.  Users need 'essentials.eco.loan' perm to go below 0.
  811. min-money: -10000
  812.  
  813. # Enable this to log all interactions with trade/buy/sell signs and sell command.
  814. economy-log-enabled: false
  815.  
  816. # Enable this to also log all transactions from other plugins through Vault.
  817. # This can cause the economy log to fill up quickly so should only be enabled for testing purposes!
  818. economy-log-update-enabled: false
  819.  
  820. # Minimum acceptable amount to be used in /pay.
  821. minimum-pay-amount: 0.001
  822.  
  823. # Enable this to block users who try to /pay another user which ignore them.
  824. pay-excludes-ignore-list: false
  825.  
  826. # Whether or not users with a balance less than or equal to $0 should be shown in balance-top.
  827. # Setting to false will not show people with balances <= 0 in balance-top.
  828. # NOTE: After reloading the config, you must also run '/baltop force' for this to appear
  829. show-zero-baltop: true
  830.  
  831. # The format of currency, excluding symbols. See currency-symbol-format-locale for symbol configuration.
  832. #
  833. # "#,##0.00" is how the majority of countries display currency.
  834. #currency-format: "#,##0.00"
  835.  
  836. # Format currency symbols. Some locales use , and . interchangeably.
  837. # Some formats do not display properly in-game due to faulty Minecraft font rendering.
  838. #
  839. # For 1.234,50 use de-DE
  840. # For 1,234.50 use en-US
  841. # For 1'234,50 use fr-ch
  842. #currency-symbol-format-locale: en-US
  843.  
  844. ############################################################
  845. # +------------------------------------------------------+ #
  846. # |                         Help                         | #
  847. # +------------------------------------------------------+ #
  848. ############################################################
  849.  
  850. # Show other plugins commands in help.
  851. non-ess-in-help: true
  852.  
  853. # Hide plugins which do not give a permission.
  854. # You can override a true value here for a single plugin by adding a permission to a user/group.
  855. # The individual permission is: essentials.help.<plugin>, anyone with essentials.* or '*' will see all help regardless.
  856. # You can use negative permissions to remove access to just a single plugins help if the following is enabled.
  857. hide-permissionless-help: true
  858.  
  859. ############################################################
  860. # +------------------------------------------------------+ #
  861. # |                   EssentialsX Chat                   | #
  862. # +------------------------------------------------------+ #
  863. ############################################################
  864.  
  865. # You need to install EssentialsX Chat for this section to work.
  866. # See https://essentialsx.net/wiki/Module-Breakdown.html for more information.
  867.  
  868. chat:
  869.   # If EssentialsX Chat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.
  870.   # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
  871.   # Users with essentials.chat.shout can override this by prefixing their message with an exclamation mark (!)
  872.   # Users with essentials.chat.question can override this by prefixing their message with a question mark (?)
  873.   # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section.
  874.   radius: 0
  875.  
  876.   # Chat formatting can be done in two ways, you can either define a standard format for all chat.
  877.   # Or you can give a group specific chat format, to give some extra variation.
  878.   # For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting
  879.   # Note: Using the {PREFIX} and {SUFFIX} placeholders along with {DISPLAYNAME} may cause double prefixes/suffixes to be shown in chat unless add-prefix-suffix is uncommented and set to false.
  880.  
  881.   # Available placeholders:
  882.   # {MESSAGE} - The content of the chat message.
  883.   # {USERNAME} - The sender's username.
  884.   # {DISPLAYNAME} - The sender's display name.
  885.   # {NICKNAME} - The sender's Essentials nickname. If the sender has no nickname, the username is shown.
  886.   # {PREFIX} - The sender's prefix, supplied by a permissions plugin.
  887.   # {SUFFIX} - The sender's suffix, supplied by a permissions plugin.
  888.   # {GROUP} - The sender's primary group name, supplied by a permissions plugin.
  889.   # {WORLD} - The world alias of the sender's current world. See the world-aliases section below for details.
  890.   # {WORLDNAME} - The full name of the sender's current world.
  891.   # {SHORTWORLDNAME} - The first character of the sender's current world.
  892.   # {TEAMNAME} - The sender's scoreboard team name.
  893.   # {TEAMPREFIX} - The sender's scoreboard team prefix.
  894.   # {TEAMSUFFIX} - The sender's scoreboard team suffix.
  895.  
  896.   format: '<{DISPLAYNAME}> {MESSAGE}'
  897.   #format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}'
  898.   #format: '&7{PREFIX}&r {DISPLAYNAME}&r &7{SUFFIX}&r: {MESSAGE}'
  899.  
  900.   group-formats:
  901.  #  default: '{WORLDNAME} {DISPLAYNAME}&7:&r {MESSAGE}'
  902.   #  admins: '{WORLDNAME} &c[{GROUP}]&r {DISPLAYNAME}&7:&c {MESSAGE}'
  903.  
  904.   # If you are using group formats make sure to remove the '#' to allow the setting to be read.
  905.   # Note: Group names are case-sensitive so you must match them up with your permission plugin.
  906.  
  907.   # You can use permissions to control whether players can use formatting codes in their chat messages.
  908.   # See https://essentialsx.net/wiki/Color-Permissions.html for more information.
  909.  
  910.   # World aliases allow you to replace the world name with something different in the chat format.
  911.   # If you are using world aliases, make sure to remove the '#' at the start to allow the setting to be read.
  912.   world-aliases:
  913.  #  plots: "&dP&r"
  914.   #  creative: "&eC&r"
  915.  
  916. ############################################################
  917. # +------------------------------------------------------+ #
  918. # |                 EssentialsX Protect                  | #
  919. # +------------------------------------------------------+ #
  920. ############################################################
  921.  
  922. # You need to install EssentialsX Protect for this section to work.
  923. # See https://essentialsx.net/wiki/Module-Breakdown.html for more information.
  924.  
  925. protect:
  926.   # General physics/behavior modifications. Set these to true to disable behaviours.
  927.   prevent:
  928.     lava-flow: false
  929.     water-flow: false
  930.     water-bucket-flow: false
  931.     fire-spread: true
  932.     lava-fire-spread: true
  933.     lava-itemdamage: true
  934.     flint-fire: false
  935.     lightning-fire-spread: true
  936.     portal-creation: false
  937.     tnt-explosion: true
  938.     tnt-playerdamage: false
  939.     tnt-itemdamage: true
  940.     tnt-minecart-explosion: false
  941.     tnt-minecart-playerdamage: false
  942.     tnt-minecart-itemdamage: false
  943.     fireball-explosion: true
  944.     fireball-fire: true
  945.     fireball-playerdamage: false
  946.     fireball-itemdamage: false
  947.     witherskull-explosion: true
  948.     witherskull-playerdamage: false
  949.     witherskull-itemdamage: false
  950.     wither-spawnexplosion: true
  951.     wither-blockreplace: true
  952.     creeper-explosion: true
  953.     creeper-playerdamage: false
  954.     creeper-itemdamage: false
  955.     creeper-blockdamage: true
  956.     ender-crystal-explosion: false
  957.     enderdragon-blockdamage: true
  958.     enderman-pickup: true
  959.     villager-death: false
  960.     bed-explosion: false
  961.     respawn-anchor-explosion: false
  962.     # Monsters won't follow players.
  963.     # permission essentials.protect.entitytarget.bypass disables this.
  964.     entitytarget: false
  965.     # Prevents zombies from breaking down doors
  966.     zombie-door-break: true
  967.     # Prevents Ravagers from stealing blocks
  968.     ravager-thief: true
  969.     # Prevents sheep from turning grass to dirt
  970.     sheep-eat-grass: false
  971.     # Prevent certain transformations.
  972.     transformation:
  973.      # Prevent creepers becoming charged when struck by lightning.
  974.       charged-creeper: false
  975.       # Prevent villagers becoming zombie villagers.
  976.       zombie-villager: false
  977.       # Prevent zombie villagers being cured.
  978.       villager: false
  979.       # Prevent villagers becoming witches when struck by lightning.
  980.       witch: false
  981.       # Prevent pigs becoming zombie pigmen when struck by lightning.
  982.       zombie-pigman: false
  983.       # Prevent zombies turning into drowneds, and husks turning into zombies.
  984.       drowned: false
  985.       # Prevent mooshrooms changing colour when struck by lightning.
  986.       mooshroom: false
  987.     # Prevent the spawning of creatures. If a creature is missing, you can add it following the format below.
  988.     spawn:
  989.       creeper: false
  990.       skeleton: false
  991.       spider: false
  992.       giant: false
  993.       zombie: false
  994.       slime: false
  995.       ghast: false
  996.       pig_zombie: false
  997.       enderman: false
  998.       cave_spider: false
  999.       silverfish: false
  1000.       blaze: false
  1001.       magma_cube: false
  1002.       ender_dragon: false
  1003.       pig: false
  1004.       sheep: false
  1005.       cow: false
  1006.       chicken: false
  1007.       squid: false
  1008.       wolf: false
  1009.       mushroom_cow: false
  1010.       snowman: false
  1011.       ocelot: false
  1012.       iron_golem: false
  1013.       villager: false
  1014.       wither: false
  1015.       bat: false
  1016.       witch: false
  1017.       horse: false
  1018.       phantom: false
  1019.  
  1020.   # Maximum height the creeper should explode. -1 allows them to explode everywhere.
  1021.   # Set prevent.creeper-explosion to true, if you want to disable creeper explosions.
  1022.   creeper:
  1023.     max-height: -1
  1024.  
  1025.   # Disable various default physics and behaviors.
  1026.   disable:
  1027.    # Should fall damage be disabled?
  1028.     fall: false
  1029.  
  1030.     # Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.
  1031.     # They will be unable to attack users without that same permission node.
  1032.     pvp: false
  1033.  
  1034.     # Should drowning damage be disabled?
  1035.     # (Split into two behaviors; generally, you want both set to the same value.)
  1036.     drown: false
  1037.     suffocate: false
  1038.  
  1039.     # Should damage via lava be disabled?  Items that fall into lava will still burn to a crisp. ;)
  1040.     lavadmg: false
  1041.  
  1042.     # Should arrow damage be disabled?
  1043.     projectiles: false
  1044.  
  1045.     # This will disable damage from touching cacti.
  1046.     contactdmg: false
  1047.  
  1048.     # Burn, baby, burn!  Should fire damage be disabled?
  1049.     firedmg: false
  1050.  
  1051.     # Should the damage after hit by a lightning be disabled?
  1052.     lightning: false
  1053.  
  1054.     # Should Wither damage be disabled?
  1055.     wither: false
  1056.  
  1057.     # Disable weather options?
  1058.     weather:
  1059.       storm: false
  1060.       thunder: false
  1061.       lightning: false
  1062.  
  1063. ############################################################
  1064. # +------------------------------------------------------+ #
  1065. # |                EssentialsX AntiBuild                 | #
  1066. # +------------------------------------------------------+ #
  1067. ############################################################
  1068.  
  1069.   # You need to install EssentialsX AntiBuild for this section to work.
  1070.   # See https://essentialsx.net/wiki/Module-Breakdown.html and http://wiki.ess3.net/wiki/AntiBuild for more information.
  1071.  
  1072.     # Should people without the essentials.build permission be allowed to build?
  1073.     # Set true to disable building for those people.
  1074.     # Setting to false means EssentialsAntiBuild will never prevent you from building.
  1075.     build: true
  1076.  
  1077.     # Should people without the essentials.build permission be allowed to use items?
  1078.     # Set true to disable using for those people.
  1079.     # Setting to false means EssentialsAntiBuild will never prevent you from using items.
  1080.     use: true
  1081.  
  1082.     # Should we warn people when they are not allowed to build?
  1083.     warn-on-build-disallow: true
  1084.  
  1085.   # For which block types would you like to be alerted?
  1086.   # You can find a list of items at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html.
  1087.   alert:
  1088.     on-placement: LAVA,TNT,LAVA_BUCKET
  1089.     on-use: LAVA_BUCKET
  1090.     on-break:
  1091.   blacklist:
  1092.     # Which blocks should people be prevented from placing?
  1093.     placement: LAVA,TNT,LAVA_BUCKET
  1094.  
  1095.     # Which items should people be prevented from using?
  1096.     usage: LAVA_BUCKET
  1097.  
  1098.     # Which blocks should people be prevented from breaking?
  1099.     break:
  1100.     # Which blocks should not be moved by pistons?
  1101.     piston:
  1102.     # Which blocks should not be dispensed by dispensers
  1103.     dispenser:
  1104. ############################################################
  1105. # +------------------------------------------------------+ #
  1106. # |            EssentialsX Spawn + New Players           | #
  1107. # +------------------------------------------------------+ #
  1108. ############################################################
  1109.  
  1110. # You need to install EssentialsX Spawn for this section to work.
  1111. # See https://essentialsx.net/wiki/Module-Breakdown.html for more information.
  1112.  
  1113. newbies:
  1114.  # Should we announce to the server when someone logs in for the first time?
  1115.   # If so, use this format, replacing {DISPLAYNAME} with the player name.
  1116.   # If not, set to ''
  1117.   #announce-format: ''
  1118.   announce-format: '&dWelcome {DISPLAYNAME}&d to the server! be sure to join our discord: https://discord.gg/mJ9M28Km8K'
  1119.  
  1120.   # When we spawn for the first time, which spawnpoint do we use?
  1121.   # Set to "none" if you want to use the spawn point of the world.
  1122.   spawnpoint: default
  1123.  
  1124.   # Do we want to give users anything on first join? Set to '' to disable
  1125.   # This kit will be given regardless of cost and permissions, and will not trigger the kit delay.
  1126.   #kit: ''
  1127.   kit:
  1128.  
  1129. # What priority should we use for handling respawns?
  1130. # Set this to none, if you want vanilla respawning behaviour.
  1131. # Set this to lowest, if you want Multiverse to handle the respawning.
  1132. # Set this to high, if you want EssentialsSpawn to handle the respawning.
  1133. # Set this to highest, if you want to force EssentialsSpawn to handle the respawning.
  1134. # Note: Changes will not apply until after the server is restarted.
  1135. respawn-listener-priority: high
  1136.  
  1137. # What priority should we use for handling spawning on joining the server?
  1138. # See respawn-listener-priority for possible values.
  1139. # Note: Changing this may impact or break spawn-on-join functionality.
  1140. # Note: Changes will not apply until after the server is restarted.
  1141. spawn-join-listener-priority: high
  1142.  
  1143. # When users die, should they respawn at their first home or bed, instead of the spawnpoint?
  1144. respawn-at-home: true
  1145.  
  1146. # When users die, should they respawn at their bed instead of the spawnpoint?
  1147. # The value of respawn-at-home (above) has to be true.
  1148. respawn-at-home-bed: true
  1149.  
  1150. # When users die, should EssentialsSpawn respect users' respawn anchors?
  1151. respawn-at-anchor: false
  1152.  
  1153. # Teleport all joining players to the spawnpoint
  1154. spawn-on-join: false
  1155. # The following value of `guests` states that all players in group `guests` will be teleported to spawn when joining.
  1156. #spawn-on-join: guests
  1157. # The following list value states that all players in group `guests` and `admin` are to be teleported to spawn when joining.
  1158. #spawn-on-join:
  1159. #- guests
  1160. #- admin
  1161.  
  1162. # End of file <-- No seriously, you're done with configuration.
  1163.  
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