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- //Multi Kills
- Script 594 (VOID)
- {
- int MultiKillNumber;
- If(spreesDisabled[PlayerNumber()])
- terminate;
- if(CheckInventory("IsOwning"))
- GiveInventory("MultiKill",1);
- GiveInventory("IsOwning",1);
- if(CheckInventory("MultiKill"))
- {
- MultiKillNumber = CheckInventory("MultiKill") - 1;
- SetFont("BIGFONT");
- HudMessage(s:MultiKillMessage[MultiKillNumber];
- HUDMSG_FADEOUT,5+PlayerNumber(),CR_Blue,1.5,0.8,3.0,0.5);
- LocalAmbientSound(MultiKillSound[MultiKillNumber],100);
- While(CheckInventory("IsOwning"))
- Delay(35);
- TakeInventory("MultiKill",4);
- }
- }
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