s1linw

локи на хелпер (alpha)

May 16th, 2021 (edited)
1,128
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 108.17 KB | None | 0 0
  1. ["1619897888790"] =
  2. {
  3. pos = Vector.new(-557.55145263672, -450.41128540039, 7.1655006408691),
  4. map = "de_overpass",
  5. type = "44",
  6. ["Water"] =
  7. {
  8. ang = QAngle.new(-10.366452217102, 144.42602539062, 0.0),
  9. runduration = 46,
  10. jumpduration = 0,
  11. speed = 450,
  12. duck = false,
  13. jump = false,
  14. strength = 1,
  15. jumpthresthold = 0,
  16. description = " unsafe",
  17. movedirection = 3,
  18. backupdirection = 3,
  19. backupduration = 60,
  20. extendforward = false,
  21. },
  22. },
  23. ["1619889173584"] =
  24. {
  25. pos = Vector.new(-1042.2543945312, -984.64013671875, 0.03125),
  26. map = "de_overpass",
  27. type = "46",
  28. ["Water"] =
  29. {
  30. ang = QAngle.new(-11.579902267456, 62.845412445068, 0.0),
  31. runduration = 62,
  32. jumpduration = 11,
  33. speed = 450,
  34. run_yaw = 0,
  35. duck = false,
  36. jump = true,
  37. strength = 1,
  38. jumpthresthold = 0,
  39. description = "",
  40. movedirection = 2,
  41. backupdirection = 0,
  42. backupduration = 1,
  43. extendforward = false,
  44. },
  45. pos = Vector.new(-1042.2543945312, -984.64013671875, 0.03125),
  46. map = "de_overpass",
  47. type = "46",
  48.  
  49. ["Barrels"] =
  50. {
  51. ang = QAngle.new(-14.053500175476, 70.614921569824, 0.0),
  52. runduration = 54,
  53. jumpduration = 11,
  54. speed = 450,
  55. run_yaw = 0,
  56. duck = false,
  57. jump = true,
  58. strength = 1,
  59. jumpthresthold = 0,
  60. description = "",
  61. movedirection = 2,
  62. backupdirection = 0,
  63. backupduration = 1,
  64.  
  65. extendforward = true,
  66. },
  67.  
  68. pos = Vector.new(-1042.2639160156, -984.72338867188, 0.03125),
  69. map = "de_overpass",
  70. type = "46",
  71. ["Pillar + Water"] =
  72. {
  73. ang = QAngle.new(-37.998569488525, 66.404144287109, 0.0),
  74. runduration = 55,
  75. jumpduration = 24,
  76. speed = 450,
  77. run_yaw = 0,
  78. duck = false,
  79. jump = true,
  80. strength = 1,
  81. jumpthresthold = 0,
  82. description = "",
  83. movedirection = 2,
  84. backupdirection = 0,
  85. backupduration = 0,
  86.  
  87. extendforward = true,
  88. },
  89. },
  90. ["1619897888791"] =
  91. {
  92. pos = Vector.new(-557.55145263672, -450.41128540039, 7.1655006408691),
  93. map = "de_overpass",
  94. type = "46",
  95. ["Water"] =
  96. {
  97. ang = QAngle.new(-10.366452217102, 144.42602539062, 0.0),
  98. runduration = 46,
  99. jumpduration = 0,
  100. speed = 450,
  101. run_yaw = 0,
  102. duck = false,
  103. jump = false,
  104. strength = 1,
  105. jumpthresthold = 0,
  106. description = " unsafe",
  107. movedirection = 3,
  108. backupdirection = 3,
  109. backupduration = 60,
  110.  
  111. extendforward = false,
  112. },
  113. },
  114.  
  115. ["1619906227601"] =
  116. {
  117. pos = Vector.new(-520.01818847656, -456.30618286133, 8.0670776367188),
  118. map = "de_overpass",
  119. type = "46",
  120. ["Pillar"] =
  121. {
  122. ang = QAngle.new(-7.9204325675964, 121.65938568115, 0.0),
  123. runduration = 28,
  124. jumpduration = 0,
  125. speed = 450,
  126. run_yaw = 0,
  127. duck = false,
  128. jump = false,
  129. strength = 1,
  130. jumpthresthold = 0,
  131. description = " unsafe",
  132. movedirection = 3,
  133. backupdirection = 3,
  134. backupduration = 26,
  135.  
  136. extendforward = false,
  137. },
  138. },
  139. ["1619906227602"] =
  140. {
  141. pos = Vector.new(-520.01818847656, -456.30618286133, 8.0670776367188),
  142. map = "de_overpass",
  143. type = "44",
  144. ["Pillar"] =
  145. {
  146. ang = QAngle.new(-7.9204325675964, 121.65938568115, 0.0),
  147. runduration = 28,
  148. jumpduration = 0,
  149. speed = 450,
  150. run_yaw = 0,
  151. duck = false,
  152. jump = false,
  153. strength = 1,
  154. jumpthresthold = 0,
  155. description = " unsafe",
  156. movedirection = 3,
  157. backupdirection = 3,
  158. backupduration = 26,
  159.  
  160. extendforward = false,
  161. },
  162. },["1619907364404"] =
  163. {
  164. pos = Vector.new(-604.81988525391, -1167.2475585938, 75.658744812012),
  165. map = "de_overpass",
  166. type = "44",
  167. ["Pillar"] =
  168. {
  169. ang = QAngle.new(1.1393225193024, 108.43505859375, 0.0),
  170. runduration = 8,
  171. jumpduration = 6,
  172. speed = 450,
  173. run_yaw = 0,
  174. duck = false,
  175. jump = true,
  176. strength = 1,
  177. jumpthresthold = 0,
  178. description = "Left",
  179. movedirection = 0,
  180. backupdirection = 0,
  181. backupduration = 1,
  182.  
  183. extendforward = false,
  184. },
  185. },
  186. ["1619907414541"] =
  187. {
  188. pos = Vector.new(-234.17279052734, -844.22686767578, 49.641830444336),
  189. map = "de_overpass",
  190. type = "46",
  191. ["Pillar"] =
  192. {
  193. ang = QAngle.new(-28.00399017334, 122.91217041016, 0.0),
  194. runduration = 0,
  195. jumpduration = 19,
  196. speed = 0,
  197. run_yaw = 0,
  198. duck = false,
  199. jump = true,
  200. strength = 1,
  201. jumpthresthold = 0,
  202. description = "",
  203. movedirection = 0,
  204. backupdirection = 0,
  205. backupduration = 0,
  206.  
  207. extendforward = false,
  208. },
  209.  
  210. pos = Vector.new(-234.14561462402, -844.24383544922, 49.644012451172),
  211. map = "de_overpass",
  212. type = "46",
  213. ["Bridge"] =
  214. {
  215. ang = QAngle.new(-24.607046127319, 148.9914855957, 0.0),
  216. runduration = 0,
  217. jumpduration = 0,
  218. speed = 450,
  219. duck = false,
  220. jump = false,
  221. strength = 1,
  222. jumpthresthold = 0,
  223. description = "",
  224. movedirection = 0,
  225. backupdirection = 0,
  226. backupduration = 1,
  227. extendforward = false,
  228. },
  229. },
  230. ["1619907583976"] =
  231. {
  232. pos = Vector.new(-537.07586669922, -1155.7958984375, 64.015159606934),
  233. map = "de_overpass",
  234. type = "44",
  235. ["Pillar"] =
  236. {
  237. ang = QAngle.new(-1.3155225515366, 104.010887146, 0.0),
  238. runduration = 10,
  239. jumpduration = 6,
  240. speed = 450,
  241. run_yaw = 0,
  242. duck = false,
  243. jump = true,
  244. strength = 1,
  245. jumpthresthold = 0,
  246. description = "Right",
  247. movedirection = 0,
  248. backupdirection = 0,
  249. backupduration = 1,
  250.  
  251. extendforward = false,
  252. },
  253. },["1619907842547"] =
  254. {
  255. pos = Vector.new(-403.05282592773, -1201.4176025391, 31.381820678711),
  256. map = "de_overpass",
  257. type = "46",
  258. ["Pillar"] =
  259. {
  260. ang = QAngle.new(-25.116327285767, 109.22509002686, 0.0),
  261. runduration = 2,
  262. jumpduration = 0,
  263. speed = 450,
  264. run_yaw = 0,
  265. duck = false,
  266. jump = false,
  267. strength = 1,
  268. jumpthresthold = 0,
  269. description = "",
  270. movedirection = 0,
  271. backupdirection = 0,
  272. backupduration = 1,
  273.  
  274. extendforward = false,
  275. },
  276.  
  277. pos = Vector.new(-403.10733032226, -1201.4849853516, 31.398910522461),
  278. map = "de_overpass",
  279. type = "46",
  280. ["Scafford"] =
  281. {
  282. ang = QAngle.new(-22.982233047485, 127.51876831055, 0.0),
  283. runduration = 2,
  284. jumpduration = 0,
  285. speed = 450,
  286. run_yaw = 0,
  287. duck = false,
  288. jump = false,
  289. strength = 1,
  290. jumpthresthold = 0,
  291. description = "",
  292. movedirection = 0,
  293. backupdirection = 0,
  294. backupduration = 1,
  295.  
  296. extendforward = false,
  297. },
  298. },
  299. ["1619908063090"] =
  300. {
  301. pos = Vector.new(-610.39801025391, -1168.8498535156, 76.457069396973),
  302. map = "de_overpass",
  303. type = "46",
  304. ["Barrels"] =
  305. {
  306. ang = QAngle.new(-23.558221817017, 97.286590576172, 0.0),
  307. runduration = 4,
  308. jumpduration = 0,
  309. speed = 450,
  310. run_yaw = 0,
  311. duck = false,
  312. jump = false,
  313. strength = 1,
  314. jumpthresthold = 0,
  315. description = "",
  316. movedirection = 0,
  317. backupdirection = 0,
  318. backupduration = 1,
  319.  
  320. extendforward = false,
  321. },
  322.  
  323. pos = Vector.new(-610.39801025391, -1168.8498535156, 76.457069396973),
  324. map = "de_overpass",
  325. type = "46",
  326. ["Pillar"] =
  327. {
  328. ang = QAngle.new(-20.258221817017, 100.806590576172, 0.0),
  329. runduration = 1,
  330. jumpduration = 0,
  331. speed = 450,
  332. run_yaw = 0,
  333. duck = false,
  334. jump = false,
  335. strength = 1,
  336. jumpthresthold = 0,
  337. description = "",
  338. movedirection = 0,
  339. backupdirection = 0,
  340. backupduration = 1,
  341.  
  342. extendforward = false,
  343. },
  344. },
  345. ["1619907744512"] =
  346. {
  347. pos = Vector.new(-405.73760986328, -954.20068359375, 11.993488311768),
  348. map = "de_overpass",
  349. type = "46",
  350. ["Connector"] =
  351. {
  352. ang = QAngle.new(-0.60648560523987, -175.39695739746, 0.0),
  353. runduration = 3,
  354. jumpduration = 1,
  355. speed = 450,
  356. run_yaw = 0,
  357. duck = false,
  358. jump = true,
  359. strength = 1,
  360. jumpthresthold = 0,
  361. description = "Stairs",
  362. movedirection = 0,
  363. backupdirection = 0,
  364. backupduration = 0,
  365.  
  366. extendforward = false,
  367. },
  368. },
  369. ["1619908656706"] =
  370. {
  371. pos = Vector.new(-871.22741699219, -555.55773925781, 96.03125),
  372. map = "de_overpass",
  373. type = "46",
  374. ["Pillar"] =
  375. {
  376. ang = QAngle.new(-35.204708099365, 86.699996948242, 0.0),
  377. runduration = 0,
  378. jumpduration = 0,
  379. speed = 450,
  380. run_yaw = 0,
  381. duck = false,
  382. jump = false,
  383. strength = 1,
  384. jumpthresthold = 0,
  385. description = "Right",
  386. movedirection = 0,
  387. backupdirection = 0,
  388. backupduration = 1,
  389.  
  390. extendforward = false,
  391. },
  392.  
  393. pos = Vector.new(-867.98046875, -551.46051025391, 96.03125),
  394. map = "de_overpass",
  395. type = "46",
  396. ["Water"] =
  397. {
  398. ang = QAngle.new(-33.63809967041, 117.45211791992, 0.0),
  399. runduration = 3,
  400. jumpduration = 0,
  401. speed = 450,
  402. run_yaw = 0,
  403. duck = false,
  404. jump = false,
  405. strength = 1,
  406. jumpthresthold = 0,
  407. description = "",
  408. movedirection = 0,
  409. backupdirection = 0,
  410. backupduration = 1,
  411.  
  412. extendforward = false,
  413. },
  414.  
  415. pos = Vector.new(-871.236328125, -555.62231445312, 96.03125),
  416. map = "de_overpass",
  417. type = "46",
  418. ["Barrels"] =
  419. {
  420. ang = QAngle.new(-21.509750366211, 87.314888000488, 0.0),
  421. runduration = 0,
  422. jumpduration = 0,
  423. speed = 450,
  424. run_yaw = 0,
  425. duck = false,
  426. jump = false,
  427. strength = 1,
  428. jumpthresthold = 0,
  429. description = "",
  430. movedirection = 0,
  431. backupdirection = 0,
  432. backupduration = 1,
  433.  
  434. extendforward = false,
  435. },
  436.  
  437. pos = Vector.new(-871.97924804688, -551.443359375, 96.03125),
  438. map = "de_overpass",
  439. type = "46",
  440. ["Construction"] =
  441. {
  442. ang = QAngle.new(-37.393882751465, 82.300079345703, 0.0),
  443. runduration = 0,
  444. jumpduration = 0,
  445. speed = 450,
  446. run_yaw = 0,
  447. duck = false,
  448. jump = false,
  449. strength = 1,
  450. jumpthresthold = 0,
  451. description = "",
  452. movedirection = 0,
  453. backupdirection = 0,
  454. backupduration = 1,
  455.  
  456. extendforward = false,
  457. },
  458.  
  459. pos = Vector.new(-871.18780517578, -555.5595703125, 96.03125),
  460. map = "de_overpass",
  461. type = "46",
  462. ["Pillar + Water"] =
  463. {
  464. ang = QAngle.new(-30.60000038147, 102.92625427246, 0.0),
  465. runduration = 0,
  466. jumpduration = 0,
  467. speed = 450,
  468. run_yaw = 0,
  469. duck = false,
  470. jump = false,
  471. strength = 1,
  472. jumpthresthold = 0,
  473. description = "Left",
  474. movedirection = 0,
  475. backupdirection = 0,
  476. backupduration = 1,
  477.  
  478. extendforward = false,
  479. },
  480. },
  481. ["1619967174650"] =
  482. {
  483. pos = Vector.new(-1143.2022705078, -638.94055175781, 75.53067779541),
  484. map = "de_overpass",
  485. type = "44",
  486. ["Pillar"] =
  487. {
  488. ang = QAngle.new(-36.6240234375, 79.558334350586, 0.0),
  489. runduration = 0,
  490. jumpduration = 27,
  491. speed = 0,
  492. run_yaw = 0,
  493. duck = false,
  494. jump = true,
  495. strength = 1,
  496. jumpthresthold = 0,
  497. description = "HIGHT DMG",
  498. movedirection = 0,
  499. backupdirection = 3,
  500. backupduration = 30,
  501.  
  502. extendforward = false,
  503. },
  504. },
  505. ["1619975786927"] =
  506. {
  507. pos = Vector.new(-1288.6663818359, -824.01916503906, 10.78426361084),
  508. map = "de_overpass",
  509. type = "44",
  510. ["Pillar"] =
  511. {
  512. ang = QAngle.new(-15, 73, 0.0),
  513. runduration = 14,
  514. jumpduration = 3,
  515. speed = 450,
  516. run_yaw = 0,
  517. duck = false,
  518. jump = true,
  519. strength = 1,
  520. jumpthresthold = 0,
  521. description = "40hp",
  522. movedirection = 0,
  523. backupdirection = 0,
  524. backupduration = 4,
  525.  
  526. extendforward = false,
  527. },
  528. },
  529. ["1619975130676"] =
  530. {
  531. pos = Vector.new(-1257.5324707031, -736.88214111328, 12.967147827148),
  532. map = "de_overpass",
  533. type = "46",
  534. ["Bridge"] =
  535. {
  536. ang = QAngle.new(-47.334716796875, 82.063468933105, 0.0),
  537. runduration = 0,
  538. jumpduration = 0,
  539. speed = 450,
  540. run_yaw = 0,
  541. duck = false,
  542. jump = false,
  543. strength = 0.54,
  544. jumpthresthold = 0,
  545. description = "",
  546. movedirection = 0,
  547. backupdirection = 0,
  548. backupduration = 1,
  549.  
  550. extendforward = false,
  551. },
  552.  
  553. pos = Vector.new(-1257.52734375, -736.8046875, 12.99002456665),
  554. map = "de_overpass",
  555. type = "46",
  556. ["Pillar + Water"] =
  557. {
  558. ang = QAngle.new(-19.139305114746, 74.446807861328, 0.0),
  559. runduration = 4,
  560. jumpduration = 8,
  561. speed = 69,
  562. run_yaw = 0,
  563. duck = false,
  564. jump = true,
  565. strength = 1,
  566. jumpthresthold = 0,
  567. description = "",
  568. movedirection = 0,
  569. backupdirection = 0,
  570. backupduration = 0,
  571.  
  572. extendforward = false,
  573. },
  574. },
  575. ["1619976186774"] =
  576. {
  577. pos = Vector.new(-1257.5270996094, -736.74035644531, 12.991172790527),
  578. map = "de_overpass",
  579. type = "44",
  580. ["Bridge"] =
  581. {
  582. ang = QAngle.new(-47.333374023438, 82.145217895508, 0.0),
  583. runduration = 0,
  584. jumpduration = 0,
  585. speed = 0,
  586. run_yaw = 0,
  587. duck = false,
  588. jump = false,
  589. strength = 0.54,
  590. jumpthresthold = 0,
  591. description = "",
  592. movedirection = 0,
  593. backupdirection = 0,
  594. backupduration = 0,
  595.  
  596. extendforward = false,
  597. },
  598. },
  599. ["1619904102096"] =
  600. {
  601. pos = Vector.new(-1353.6921386719, -801.84954833984, 14.797954559326),
  602. map = "de_overpass",
  603. type = "46",
  604. ["Construction"] =
  605. {
  606. ang = QAngle.new(-8.8000001907349, 60.856956481934, 0.0),
  607. runduration = 0,
  608. jumpduration = 8,
  609. speed = 0,
  610. run_yaw = 0,
  611. duck = false,
  612. jump = true,
  613. strength = 1,
  614. jumpthresthold = 0,
  615. description = "",
  616. movedirection = 0,
  617. backupdirection = 0,
  618. backupduration = 0,
  619.  
  620. extendforward = false,
  621. },
  622.  
  623. pos = Vector.new(-1352.0251464844, -802.681640625, 14.430011749268),
  624. map = "de_overpass",
  625. type = "46",
  626. ["Barrels"] =
  627. {
  628. ang = QAngle.new(-6.1959800720215, 85.463119506836, 0.0),
  629. runduration = 35,
  630. jumpduration = 12,
  631. speed = 450,
  632. run_yaw = 0,
  633. duck = false,
  634. jump = true,
  635. strength = 1,
  636. jumpthresthold = 0,
  637. description = "",
  638. movedirection = 3,
  639. backupdirection = 0,
  640. backupduration = 1,
  641.  
  642. extendforward = false,
  643. },
  644.  
  645. pos = Vector.new(-1352.1107177734, -802.68524169922, 14.44820022583),
  646. map = "de_overpass",
  647. type = "46",
  648. ["Water"] =
  649. {
  650. ang = QAngle.new(-16, 84.400001525879, 0.0),
  651. runduration = 1,
  652. jumpduration = 14,
  653. speed = 83.199996948242,
  654. run_yaw = 0,
  655. duck = false,
  656. jump = true,
  657. strength = 1,
  658. jumpthresthold = 0,
  659. description = "",
  660. movedirection = 1,
  661. backupdirection = 0,
  662. backupduration = 0,
  663.  
  664. extendforward = false,
  665. },
  666. },
  667. ["1619940755818"] =
  668. {
  669. pos = Vector.new(-623.90625, -955.21374511719, 25.551670074463),
  670. map = "de_overpass",
  671. type = "46",
  672. ["Barrels"] =
  673. {
  674. ang = QAngle.new(-30, 98.599998474121, 0.0),
  675. runduration = 4,
  676. jumpduration = 17,
  677. speed = 69,
  678. run_yaw = 0,
  679. duck = false,
  680. jump = true,
  681. strength = 1,
  682. jumpthresthold = 0,
  683. description = "",
  684. movedirection = 0,
  685. backupdirection = 0,
  686. backupduration = 0,
  687.  
  688. extendforward = false,
  689. },
  690.  
  691. pos = Vector.new(-623.94134521484, -955.24108886719, 25.567222595215),
  692. map = "de_overpass",
  693. type = "46",
  694. [" Water"] =
  695. {
  696. ang = QAngle.new(-24.528917312622, 111.19999694824, 0.0),
  697. runduration = 1,
  698. jumpduration = 16,
  699. speed = 69,
  700. duck = false,
  701. jump = true,
  702. strength = 1,
  703. jumpthresthold = 0,
  704. description = "",
  705. movedirection = 0,
  706. backupdirection = 0,
  707. backupduration = 0,
  708. extendforward = false,
  709. },
  710. },
  711. ["1619907093627"] =
  712. {
  713. pos = Vector.new(-264.21713256836, -770.67669677734, 52.931701660156),
  714. map = "de_overpass",
  715. type = "46",
  716. ["Pistol Spot"] =
  717. {
  718. ang = QAngle.new(-23.492624282837, 172.6297454834, 0.0),
  719. runduration = 0,
  720. jumpduration = 0,
  721. speed = 0,
  722. run_yaw = 0,
  723. duck = false,
  724. jump = false,
  725. strength = 1,
  726. jumpthresthold = 0,
  727. description = "",
  728. movedirection = 0,
  729. backupdirection = 0,
  730. backupduration = 0,
  731.  
  732. extendforward = false,
  733. },
  734. },
  735. ["1619967859660"] =
  736. {
  737. pos = Vector.new(-304.06240844726, -2039.390625, 145.55784606934),
  738. map = "de_overpass",
  739. type = "46",
  740. ["Gustello"] =
  741. {
  742. ang = QAngle.new(1.7784817218781, 130.20170593262, 0.0),
  743. runduration = 85,
  744. jumpduration = 0,
  745. speed = 450,
  746. run_yaw = 0,
  747. duck = false,
  748. jump = true,
  749. strength = 1,
  750. jumpthresthold = 0,
  751. description = "",
  752. movedirection = 0,
  753. backupdirection = 0,
  754. backupduration = 1,
  755.  
  756. extendforward = false,
  757. },
  758. },
  759. ["1619967831957"] =
  760. {
  761. pos = Vector.new(-704.29321289062, -1973.8052978516, 146.81265258789),
  762. map = "de_overpass",
  763. type = "46",
  764. ["Construction"] =
  765. {
  766. ang = QAngle.new(3.9450871944427, 91.470443725586, 0.0),
  767. runduration = 21,
  768. jumpduration = 0,
  769. speed = 450,
  770. run_yaw = 0,
  771. duck = false,
  772. jump = true,
  773. strength = 1,
  774. jumpthresthold = 0,
  775. description = "Fakeduck oneway",
  776. movedirection = 0,
  777. backupdirection = 0,
  778. backupduration = 1,
  779.  
  780. extendforward = false,
  781. },
  782. },
  783. ["1619967771764"] =
  784. {
  785. pos = Vector.new(-770.11944580078, -1887.6906738281, 198.65631103516),
  786. map = "de_overpass",
  787. type = "46",
  788. ["Pistol Spot"] =
  789. {
  790. ang = QAngle.new(-18.303888320923, 110.08072662354, 0.0),
  791. runduration = 0,
  792. jumpduration = 0,
  793. speed = 450,
  794. run_yaw = 0,
  795. duck = false,
  796. jump = false,
  797. strength = 1,
  798. jumpthresthold = 0,
  799. description = "",
  800. movedirection = 0,
  801. backupdirection = 0,
  802. backupduration = 1,
  803.  
  804. extendforward = false,
  805. },
  806. },["1620194988339"] =
  807. {
  808. pos = Vector.new(-1143.2652587891, -638.95983886719, 75.505195617676),
  809. map = "de_overpass",
  810. type = "46",
  811. ["Pillar + Water"] =
  812. {
  813. ang = QAngle.new(-36.623832702637, 82.5, 0.0),
  814. runduration = 3,
  815. jumpduration = 22,
  816. speed = 350,
  817. duck = false,
  818. jump = true,
  819. strength = 1,
  820. jumpthresthold = 0,
  821. description = "",
  822. movedirection = 0,
  823. backupdirection = 0,
  824. backupduration = 0,
  825. extendforward = false,
  826. },
  827.  
  828. pos = Vector.new(-1143.2362060547, -638.96258544922, 75.519683837891),
  829. map = "de_overpass",
  830. type = "46",
  831. ["Scaffold"] =
  832. {
  833. ang = QAngle.new(-47.099998474121, 100.80000305176, 0.0),
  834. runduration = 1,
  835. jumpduration = 0,
  836. speed = 20,
  837. duck = false,
  838. jump = false,
  839. strength = 0.54,
  840. jumpthresthold = 0,
  841. description = " + Under Water",
  842. movedirection = 0,
  843. backupdirection = 0,
  844. backupduration = 1,
  845. extendforward = false,
  846. },
  847. },
  848.  
  849. ["1619908752125"] =
  850. {
  851. pos = Vector.new(-871.88708496094, -594.96545410156, 96.03125),
  852. map = "de_overpass",
  853. type = "44",
  854. ["Pillar"] =
  855. {
  856. ang = QAngle.new(-37.235290527344, 87.634552001953, 0.0),
  857. runduration = 5,
  858. jumpduration = 0,
  859. speed = 450,
  860. run_yaw = 0,
  861. duck = false,
  862. jump = false,
  863. strength = 1,
  864. jumpthresthold = 0,
  865. description = "",
  866. movedirection = 0,
  867. backupdirection = 0,
  868. backupduration = 1,
  869.  
  870. extendforward = false,
  871. },
  872. },
  873. ["1619968697004"] =
  874. {
  875. pos = Vector.new(-427.06228637695, 363.19799804688, 20.530488967896),
  876. map = "de_overpass",
  877. type = "44",
  878. ["Water"] =
  879. {
  880. ang = QAngle.new(-12.649935722351, -156, 0.0),
  881. runduration = 0,
  882. jumpduration = 0,
  883. speed = 0,
  884. run_yaw = 0,
  885. duck = false,
  886. jump = false,
  887. strength = 1,
  888. jumpthresthold = 0,
  889. description = "",
  890. movedirection = 0,
  891. backupdirection = 0,
  892. backupduration = 0,
  893.  
  894. extendforward = false,
  895. },
  896.  
  897. pos = Vector.new(-427.11090087891, 363.20660400391, 20.508483886719),
  898. map = "de_overpass",
  899. type = "44",
  900. ["Barrels"] =
  901. {
  902. ang = QAngle.new(-13.854023933411, -151.8150177002, 0.0),
  903. runduration = 2,
  904. jumpduration = 0,
  905. speed = 450,
  906. run_yaw = 0,
  907. duck = false,
  908. jump = false,
  909. strength = 1,
  910. jumpthresthold = 0,
  911. description = "",
  912. movedirection = 0,
  913. backupdirection = 0,
  914. backupduration = 1,
  915.  
  916. extendforward = false,
  917. },
  918. },
  919. ["1619968743507"] =
  920. {
  921. pos = Vector.new(-427.11090087891, 363.20660400391, 20.497779846191),
  922. map = "de_overpass",
  923. type = "46",
  924. ["Barrels"] =
  925. {
  926. ang = QAngle.new(-22.154024124146, -151.8150177002, 0.0),
  927. runduration = 0,
  928. jumpduration = 0,
  929. speed = 450,
  930. run_yaw = 0,
  931. duck = false,
  932. jump = false,
  933. strength = 1,
  934. jumpthresthold = 0,
  935. description = "",
  936. movedirection = 0,
  937. backupdirection = 0,
  938. backupduration = 1,
  939.  
  940. extendforward = false,
  941. },
  942.  
  943. pos = Vector.new(-427.173828125, 363.23318481445, 20.495849609375),
  944. map = "de_overpass",
  945. type = "46",
  946. ["Water"] =
  947. {
  948. ang = QAngle.new(-19.288454055786, -156.25276184082, 0.0),
  949. runduration = 0,
  950. jumpduration = 0,
  951. speed = 450,
  952. run_yaw = 0,
  953. duck = false,
  954. jump = false,
  955. strength = 1,
  956. jumpthresthold = 0,
  957. description = "",
  958. movedirection = 0,
  959. backupdirection = 0,
  960. backupduration = 1,
  961.  
  962. extendforward = false,
  963. },
  964.  
  965. pos = Vector.new(-427.19058227539, 363.19049072266, 20.426519393921),
  966. map = "de_overpass",
  967. type = "46",
  968. ["Under Water"] =
  969. {
  970. ang = QAngle.new(-14.602449417114, -160.74150085449, 0.0),
  971. runduration = 0,
  972. jumpduration = 0,
  973. speed = 450,
  974. run_yaw = 0,
  975. duck = false,
  976. jump = false,
  977. strength = 1,
  978. jumpthresthold = 0,
  979. description = "",
  980. movedirection = 0,
  981. backupdirection = 0,
  982. backupduration = 1,
  983.  
  984. extendforward = false,
  985. },
  986. },
  987. ["1619969968354"] =
  988. {
  989. pos = Vector.new(-191.65800476074, 243.9681854248, 25.174957275391),
  990. map = "de_overpass",
  991. type = "46",
  992. ["Heaven"] =
  993. {
  994. ang = QAngle.new(-5.4000000953674, 168.43119812012, 0.0),
  995. runduration = 10,
  996. jumpduration = 0,
  997. speed = 450,
  998. run_yaw = 0,
  999. duck = false,
  1000. jump = true,
  1001. strength = 1,
  1002. jumpthresthold = 0,
  1003. description = "",
  1004. movedirection = 0,
  1005. backupdirection = 0,
  1006. backupduration = 1,
  1007.  
  1008. extendforward = false,
  1009. },
  1010. },
  1011. ["1619976554835"] =
  1012. {
  1013. pos = Vector.new(-996.17938232422, -81.369064331055, 97.077041625976),
  1014. map = "de_overpass",
  1015. type = "46",
  1016. ["Barrels"] =
  1017. {
  1018. ang = QAngle.new(20, 71.437942504883, 0.0),
  1019. runduration = 19,
  1020. jumpduration = 0,
  1021. speed = 450,
  1022. run_yaw = 0,
  1023. duck = false,
  1024. jump = true,
  1025. strength = 1,
  1026. jumpthresthold = 0,
  1027. description = "",
  1028. movedirection = 2,
  1029. backupdirection = 4,
  1030. backupduration = 26,
  1031.  
  1032. extendforward = true,
  1033. },
  1034. },
  1035. ["1619976554836"] =
  1036. {
  1037. pos = Vector.new(-996.17938232422, -81.369064331055, 97.077041625976),
  1038. map = "de_overpass",
  1039. type = "44",
  1040. ["Barrels"] =
  1041. {
  1042. ang = QAngle.new(28, 69.437942504883, 0.0),
  1043. runduration = 21,
  1044. jumpduration = 0,
  1045. speed = 450,
  1046. run_yaw = 0,
  1047. duck = false,
  1048. jump = true,
  1049. strength = 1,
  1050. jumpthresthold = 0,
  1051. description = "",
  1052. movedirection = 2,
  1053. backupdirection = 4,
  1054. backupduration = 26,
  1055.  
  1056. extendforward = true,
  1057. },
  1058. },
  1059.  
  1060. ["1620045478223"] =
  1061. {
  1062. pos = Vector.new(132.37966918945, -80.012962341309, -24.938598632812),
  1063. map = "de_cbble",
  1064. type = "46",
  1065. ["Droproom"] =
  1066. {
  1067. ang = QAngle.new(-40.372974395752, -133.75987243652, 0.0),
  1068. runduration = 21,
  1069. jumpduration = 0,
  1070. speed = 450,
  1071. run_yaw = 78,
  1072. duck = false,
  1073. jump = true,
  1074. strength = 1,
  1075. jumpthresthold = 0,
  1076. description = "Fulldrop",
  1077. movedirection = 0,
  1078. backupdirection = 0,
  1079. backupduration = 0,
  1080. extendforward = false,
  1081. },
  1082. },
  1083. ["1620047552281"] =
  1084. {
  1085. pos = Vector.new(-10.113938331604, -16.031253814697, -31.968748092651),
  1086. map = "de_cbble",
  1087. type = "46",
  1088. ["Fountain"] =
  1089. {
  1090. ang = QAngle.new(-40.799999237061, -78.889511108398, 0.0),
  1091. runduration = 0,
  1092. jumpduration = 24,
  1093. speed = 0,
  1094. run_yaw = 120,
  1095. duck = false,
  1096. jump = true,
  1097. strength = 1,
  1098. jumpthresthold = 0,
  1099. description = "",
  1100. movedirection = 0,
  1101. backupdirection = 0,
  1102. backupduration = 0,
  1103. extendforward = false,
  1104. },
  1105. },
  1106. ["1620038373114"] =
  1107. {
  1108. pos = Vector.new(-300.03637695312, -16.150882720947, -31.96875),
  1109. map = "de_cbble",
  1110. type = "46",
  1111. ["Droproom + Corner"] =
  1112. {
  1113. ang = QAngle.new(-8.7155866622925, -34.558048248291, 0.0),
  1114. runduration = 12,
  1115. jumpduration = 0,
  1116. speed = 450,
  1117. run_yaw = 78,
  1118. duck = false,
  1119. jump = true,
  1120. strength = 1,
  1121. jumpthresthold = 0,
  1122. description = "Full drop",
  1123. movedirection = 0,
  1124. backupdirection = 0,
  1125. backupduration = 1,
  1126. extendforward = false,
  1127. },
  1128.  
  1129. pos = Vector.new(-303.95581054688, -16.022821426392, -31.96875),
  1130. map = "de_cbble",
  1131. type = "46",
  1132. ["Drop & Stairs"] =
  1133. {
  1134. ang = QAngle.new(-35.591083526611, -34.460159301758, 0.0),
  1135. runduration = 9,
  1136. jumpduration = 0,
  1137. speed = 450,
  1138. run_yaw = 78,
  1139. duck = false,
  1140. jump = false,
  1141. strength = 1,
  1142. jumpthresthold = 0,
  1143. description = "",
  1144. movedirection = 0,
  1145. backupdirection = 0,
  1146. backupduration = 1,
  1147. extendforward = false,
  1148. },
  1149. },
  1150.  
  1151.  
  1152. ["1620046834117"] =
  1153. {
  1154. pos = Vector.new(203.5983581543, -210.87995910644, -19.016101837158),
  1155. map = "de_cbble",
  1156. type = "44",
  1157. ["Fountain [Back]"] =
  1158. {
  1159. ang = QAngle.new(11.632477760315, -112.8811416626, 0.0),
  1160. runduration = 21,
  1161. jumpduration = 0,
  1162. speed = 450,
  1163. duck = false,
  1164. jump = true,
  1165. strength = 1,
  1166. jumpthresthold = 0,
  1167. description = "",
  1168. movedirection = 2,
  1169. backupdirection = 4,
  1170. backupduration = 29,
  1171. extendforward = false,
  1172. },
  1173. },
  1174.  
  1175. ["1620046408699"] =
  1176. {
  1177. pos = Vector.new(221.12782287598, -184.36012268066, -17.541646957397),
  1178. map = "de_cbble",
  1179. type = "44",
  1180. ["Fountain"] =
  1181. {
  1182. ang = QAngle.new(15.699999809265, -123.2774887085, 0.0),
  1183. runduration = 19,
  1184. jumpduration = 5,
  1185. speed = 450,
  1186. duck = false,
  1187. jump = true,
  1188. strength = 1,
  1189. jumpthresthold = 0,
  1190. description = "Under Fakeduck",
  1191. movedirection = 2,
  1192. backupdirection = 4,
  1193. backupduration = 14,
  1194. extendforward = false,
  1195. },
  1196. },
  1197. ["1620045175263"] =
  1198. {
  1199. pos = Vector.new(210.6255645752, -152.8265838623, -18.416982650757),
  1200. map = "de_cbble",
  1201. type = "44",
  1202. ["Fountain"] =
  1203. {
  1204. ang = QAngle.new(-3.2428321838379, -118.16616821289, 0.0),
  1205. runduration = 21,
  1206. jumpduration = 0,
  1207. speed = 450,
  1208. run_yaw = 78,
  1209. duck = false,
  1210. jump = false,
  1211. strength = 1,
  1212. jumpthresthold = 0,
  1213. description = "",
  1214. movedirection = 2,
  1215. backupdirection = 4,
  1216. backupduration = 40,
  1217. extendforward = false,
  1218. },
  1219. },
  1220. ["1620206496451"] =
  1221. {
  1222. pos = Vector.new(99.479881286621, -418.78753662109, -44.00785446167),
  1223. map = "de_cbble",
  1224. type = "46",
  1225. ["Fountain"] =
  1226. {
  1227. ang = QAngle.new(2.5, -75.400001525879, 0.0),
  1228. runduration = 0,
  1229. jumpduration = 14,
  1230. speed = 0,
  1231. duck = false,
  1232. jump = true,
  1233. strength = 1,
  1234. jumpthresthold = 0,
  1235. description = "",
  1236. movedirection = 0,
  1237. backupdirection = 0,
  1238. backupduration = 0,
  1239. extendforward = false,
  1240. },
  1241.  
  1242. pos = Vector.new(110.95491790771, -413.49438476562, -49.656345367432),
  1243. map = "de_cbble",
  1244. type = "46",
  1245. ["Rock"] =
  1246. {
  1247. ang = QAngle.new(-33.301071166992, -140.45806884766, 0.0),
  1248. runduration = 0,
  1249. jumpduration = 0,
  1250. speed = 450,
  1251. duck = false,
  1252. jump = false,
  1253. strength = 1,
  1254. jumpthresthold = 0,
  1255. description = "safe",
  1256. movedirection = 0,
  1257. backupdirection = 0,
  1258. backupduration = 1,
  1259. extendforward = false,
  1260. },
  1261. },
  1262.  
  1263. ["1620207153080"] =
  1264. {
  1265. pos = Vector.new(210.76690673828, -403.2024230957, -63.96875),
  1266. map = "de_cbble",
  1267. type = "46",
  1268. ["Rock"] =
  1269. {
  1270. ang = QAngle.new(-0.49930801987648, -143.5, 0.0),
  1271. runduration = 0,
  1272. jumpduration = 0,
  1273. speed = 0,
  1274. duck = false,
  1275. jump = true,
  1276. strength = 0.4,
  1277. jumpthresthold = 0,
  1278. description = "",
  1279. movedirection = 0,
  1280. backupdirection = 0,
  1281. backupduration = 0,
  1282. extendforward = false,
  1283. },
  1284. },
  1285.  
  1286. ["1620046706771"] =
  1287. {
  1288. pos = Vector.new(47.963264465332, -16.039068222046, -23.179697036743),
  1289. map = "de_cbble",
  1290. type = "46",
  1291. ["Bombside B"] =
  1292. {
  1293. ang = QAngle.new(-7.9035949707031, -125.30060577393, 0.0),
  1294. runduration = 1,
  1295. jumpduration = 0,
  1296. speed = 450,
  1297. run_yaw = 78,
  1298. duck = false,
  1299. jump = true,
  1300. strength = 1,
  1301. jumpthresthold = 0,
  1302. description = "",
  1303. movedirection = 0,
  1304. backupdirection = 0,
  1305. backupduration = 1,
  1306. extendforward = false,
  1307. },
  1308. },
  1309. ["1620042323854"] =
  1310. {
  1311. pos = Vector.new(7.9159417152405, -18.011665344238, -31.96875),
  1312. map = "de_cbble",
  1313. type = "46",
  1314. ["Cornet spot"] =
  1315. {
  1316. ang = QAngle.new(-56.806873321533, -118.15258026123, 0.0),
  1317. runduration = 35,
  1318. jumpduration = 0,
  1319. speed = 450,
  1320. run_yaw = 78,
  1321. duck = false,
  1322. jump = true,
  1323. strength = 1,
  1324. jumpthresthold = 0,
  1325. description = "",
  1326. movedirection = 0,
  1327. backupdirection = 0,
  1328. backupduration = 1,
  1329. extendforward = false,
  1330. },
  1331. },
  1332.  
  1333. ["1620045725998"] =
  1334. {
  1335. pos = Vector.new(-45.262424468994, -90.487419128418, -31.96875),
  1336. map = "de_cbble",
  1337. type = "46",
  1338. ["Rock"] =
  1339. {
  1340. ang = QAngle.new(-35.147331237793, -116.44725036621, 0.0),
  1341. runduration = 3,
  1342. jumpduration = 0,
  1343. speed = 450,
  1344. run_yaw = 78,
  1345. duck = false,
  1346. jump = true,
  1347. strength = 1,
  1348. jumpthresthold = 0,
  1349. description = "",
  1350. movedirection = 0,
  1351. backupdirection = 0,
  1352. backupduration = 1,
  1353. extendforward = false,
  1354. },
  1355. },
  1356.  
  1357. ["1620045674023"] =
  1358. {
  1359. pos = Vector.new(3.1822311878204, -153.4172668457, -31.96875),
  1360. map = "de_cbble",
  1361. type = "44",
  1362. ["Corner"] =
  1363. {
  1364. ang = QAngle.new(-36.438213348389, -127.73411560058, 0.0),
  1365. runduration = 0,
  1366. jumpduration = 0,
  1367. speed = 0,
  1368. run_yaw = 78,
  1369. duck = false,
  1370. jump = true,
  1371. strength = 1,
  1372. jumpthresthold = 0,
  1373. description = "",
  1374. movedirection = 0,
  1375. backupdirection = 0,
  1376. backupduration = 0,
  1377. extendforward = false,
  1378. },
  1379. },["1620207651933"] =
  1380. {
  1381. pos = Vector.new(-192.84167480469, -406.40927124023, -27.007858276367),
  1382. map = "de_cbble",
  1383. type = "46",
  1384. ["Kitchen"] =
  1385. {
  1386. ang = QAngle.new(-9.8713426589966, -59.270015716553, 0.0),
  1387. runduration = 1,
  1388. jumpduration = 0,
  1389. speed = 69,
  1390. duck = false,
  1391. jump = false,
  1392. strength = 1,
  1393. jumpthresthold = 0,
  1394. description = "",
  1395. movedirection = 0,
  1396. backupdirection = 0,
  1397. backupduration = 1,
  1398. extendforward = false,
  1399. },
  1400.  
  1401. pos = Vector.new(-192.74633789062, -405.76467895508, -26.887565612793),
  1402. map = "de_cbble",
  1403. type = "46",
  1404. ["Fountain"] =
  1405. {
  1406. ang = QAngle.new(-6.541663646698, -57.005283355713, 0.0),
  1407. runduration = 0,
  1408. jumpduration = 0,
  1409. speed = 450,
  1410. duck = false,
  1411. jump = false,
  1412. strength = 1,
  1413. jumpthresthold = 0,
  1414. description = "",
  1415. movedirection = 0,
  1416. backupdirection = 0,
  1417. backupduration = 1,
  1418. extendforward = false,
  1419. },
  1420. },
  1421. ["1620207697514"] =
  1422. {
  1423. pos = Vector.new(-192.84169006348, -406.40927124023, -27.007858276367),
  1424. map = "de_cbble",
  1425. type = "44",
  1426. ["Kitchen"] =
  1427. {
  1428. ang = QAngle.new(-9.8999996185303, -59.270015716553, 0.0),
  1429. runduration = 2,
  1430. jumpduration = 0,
  1431. speed = 450,
  1432. duck = false,
  1433. jump = false,
  1434. strength = 1,
  1435. jumpthresthold = 0,
  1436. description = "",
  1437. movedirection = 0,
  1438. backupdirection = 0,
  1439. backupduration = 1,
  1440. extendforward = false,
  1441. },
  1442. },
  1443. ["1620208038531"] =
  1444. {
  1445. pos = Vector.new(190.34368896484, -450.81036376953, -63.96875),
  1446. map = "de_cbble",
  1447. type = "46",
  1448. ["Fountain"] =
  1449. {
  1450. ang = QAngle.new(2.2999999523163, -87.464622497559, 0.0),
  1451. runduration = 0,
  1452. jumpduration = 12,
  1453. speed = 0,
  1454. duck = false,
  1455. jump = true,
  1456. strength = 0.9,
  1457. jumpthresthold = 0,
  1458. description = "",
  1459. movedirection = 0,
  1460. backupdirection = 0,
  1461. backupduration = 0,
  1462. extendforward = false,
  1463. },
  1464. },
  1465.  
  1466. ["1620045380969"] =
  1467. {
  1468. pos = Vector.new(-299.88858032226, -16.294973373413, -31.96875),
  1469. map = "de_cbble",
  1470. type = "44",
  1471. ["Droproom"] =
  1472. {
  1473. ang = QAngle.new(-7.2129812240601, -35.14107131958, 0.0),
  1474. runduration = 12,
  1475. jumpduration = 0,
  1476. speed = 450,
  1477. run_yaw = 78,
  1478. duck = false,
  1479. jump = true,
  1480. strength = 1,
  1481. jumpthresthold = 0,
  1482. description = "",
  1483. movedirection = 0,
  1484. backupdirection = 0,
  1485. backupduration = 1,
  1486. extendforward = false,
  1487. },
  1488. },
  1489. ["1619977054063"] =
  1490. {
  1491. pos = Vector.new(-1239.1335449219, -187.87205505371, 100.51885986328),
  1492. map = "de_overpass",
  1493. type = "46",
  1494. ["Water"] =
  1495. {
  1496. ang = QAngle.new(-48.578067779541, 90.839286804199, 0.0),
  1497. runduration = 0,
  1498. jumpduration = 0,
  1499. speed = 0,
  1500. run_yaw = 0,
  1501. duck = true,
  1502. jump = false,
  1503. strength = 1,
  1504. jumpthresthold = 0,
  1505. description = "Duck",
  1506. movedirection = 0,
  1507. backupdirection = 0,
  1508. backupduration = 0,
  1509.  
  1510. extendforward = false,
  1511. },
  1512. },
  1513. ["1619977137791"] =
  1514. {
  1515. pos = Vector.new(-1226.4680175781, 290.1442565918, 17.943557739258),
  1516. map = "de_overpass",
  1517. type = "46",
  1518. ["Bridge"] =
  1519. {
  1520. ang = QAngle.new(-54.478637695312, -94.109237670898, 0.0),
  1521. runduration = 0,
  1522. jumpduration = 0,
  1523. speed = 450,
  1524. run_yaw = 0,
  1525. duck = false,
  1526. jump = false,
  1527. strength = 1,
  1528. jumpthresthold = 0,
  1529. description = "",
  1530. movedirection = 0,
  1531. backupdirection = 0,
  1532. backupduration = 1,
  1533.  
  1534. extendforward = false,
  1535. },
  1536. },
  1537. ["1619977499405"] =
  1538. {
  1539. pos = Vector.new(-1187.5747070312, 299.81243896484, 26.829532623291),
  1540. map = "de_overpass",
  1541. type = "44",
  1542. ["Short"] =
  1543. {
  1544. ang = QAngle.new(-16.89999961853, -92.510116577148, 0.0),
  1545. runduration = 25,
  1546. jumpduration = 0,
  1547. speed = 450,
  1548. run_yaw = 0,
  1549. duck = false,
  1550. jump = false,
  1551. strength = 1,
  1552. jumpthresthold = 0,
  1553. description = "",
  1554. movedirection = 2,
  1555. backupdirection = 4,
  1556. backupduration = 38,
  1557.  
  1558. extendforward = true,
  1559. },
  1560. },
  1561. ["1619977578129"] =
  1562. {
  1563. pos = Vector.new(-1187.5822753906, 299.84460449219, 26.834739685059),
  1564. map = "de_overpass",
  1565. type = "46",
  1566. ["Short"] =
  1567. {
  1568. ang = QAngle.new(-16.799999237061, -92.588226318359, 0.0),
  1569. runduration = 25,
  1570. jumpduration = 0,
  1571. speed = 450,
  1572. run_yaw = 0,
  1573. duck = false,
  1574. jump = false,
  1575. strength = 1,
  1576. jumpthresthold = 0,
  1577. description = "",
  1578. movedirection = 2,
  1579. backupdirection = 4,
  1580. backupduration = 38,
  1581.  
  1582. extendforward = true,
  1583. },
  1584. },
  1585. ["1620209341222"] =
  1586. {
  1587. pos = Vector.new(1764.96875, -108.96875762939, 130.07334899902),
  1588. map = "de_inferno",
  1589. type = "46",
  1590. ["Under Balcony"] =
  1591. {
  1592. ang = QAngle.new(-25.772958755493, 58.906288146973, 0.0),
  1593. runduration = 0,
  1594. jumpduration = 0,
  1595. speed = 450,
  1596. duck = false,
  1597. jump = false,
  1598. strength = 1,
  1599. jumpthresthold = 0,
  1600. description = "",
  1601. movedirection = 0,
  1602. backupdirection = 0,
  1603. backupduration = 1,
  1604. extendforward = false,
  1605. },
  1606. },
  1607. ["1620209448633"] =
  1608. {
  1609. pos = Vector.new(1169.9807128906, 434.00387573242, 113.69973754883),
  1610. map = "de_inferno",
  1611. type = "46",
  1612. ["Long"] =
  1613. {
  1614. ang = QAngle.new(1.4839313030243, 60.936866760254, 0.0),
  1615. runduration = 0,
  1616. jumpduration = 0,
  1617. speed = 0,
  1618. duck = false,
  1619. jump = true,
  1620. strength = 0.5,
  1621. jumpthresthold = 0,
  1622. description = "",
  1623. movedirection = 0,
  1624. backupdirection = 0,
  1625. backupduration = 0,
  1626. extendforward = false,
  1627. },
  1628. },
  1629. ["1620209453579"] =
  1630. {
  1631. pos = Vector.new(1120.9919433594, 588.26409912109, 116.53094482422),
  1632. map = "de_inferno",
  1633. type = "46",
  1634. ["Short"] =
  1635. {
  1636. ang = QAngle.new(-37.956581115723, -50.668098449707, 0.0),
  1637. runduration = 0,
  1638. jumpduration = 0,
  1639. speed = 0,
  1640. duck = false,
  1641. jump = true,
  1642. strength = 1,
  1643. jumpthresthold = 0,
  1644. description = "",
  1645. movedirection = 0,
  1646. backupdirection = 0,
  1647. backupduration = 0,
  1648. extendforward = false,
  1649. },
  1650. },
  1651. ["1620209570516"] =
  1652. {
  1653. pos = Vector.new(1341.0205078125, 58.150497436523, 133.54357910156),
  1654. map = "de_inferno",
  1655. type = "46",
  1656. ["Plant box"] =
  1657. {
  1658. ang = QAngle.new(-40.611927032471, 37.979290008545, 0.0),
  1659. runduration = 10,
  1660. jumpduration = 1,
  1661. speed = 450,
  1662. duck = false,
  1663. jump = true,
  1664. strength = 1,
  1665. jumpthresthold = 0,
  1666. description = "",
  1667. movedirection = 0,
  1668. backupdirection = 0,
  1669. backupduration = 1,
  1670. extendforward = false,
  1671. },
  1672. },
  1673. ["1620209701956"] =
  1674. {
  1675. pos = Vector.new(1789.2332763672, -17.234155654907, 128.7361907959),
  1676. map = "de_inferno",
  1677. type = "46",
  1678. ["Long"] =
  1679. {
  1680. ang = QAngle.new(-9.5, 49.274394989014, 0.0),
  1681. runduration = 5,
  1682. jumpduration = 0,
  1683. speed = 450,
  1684. duck = false,
  1685. jump = false,
  1686. strength = 1,
  1687. jumpthresthold = 0,
  1688. description = "",
  1689. movedirection = 0,
  1690. backupdirection = 0,
  1691. backupduration = 1,
  1692. extendforward = false,
  1693. },
  1694. },
  1695. ["1620209871615"] =
  1696. {
  1697. pos = Vector.new(947.62689208984, 3330.3637695312, 129.34875488281),
  1698. map = "de_inferno",
  1699. type = "46",
  1700. ["B plant"] =
  1701. {
  1702. ang = QAngle.new(-41.192455291748, -143.66572570801, 0.0),
  1703. runduration = 0,
  1704. jumpduration = 0,
  1705. speed = 0,
  1706. duck = false,
  1707. jump = true,
  1708. strength = 1,
  1709. jumpthresthold = 0,
  1710. description = "",
  1711. movedirection = 0,
  1712. backupdirection = 0,
  1713. backupduration = 0,
  1714. extendforward = false,
  1715. },
  1716. },
  1717. ["1620210138251"] =
  1718. {
  1719. pos = Vector.new(1744.6854248047, 1228.9958496094, 160.51338195801),
  1720. map = "de_inferno",
  1721. type = "46",
  1722. ["Central Box"] =
  1723. {
  1724. ang = QAngle.new(-34.241504669189, -67.049697875976, 0.0),
  1725. runduration = 0,
  1726. jumpduration = 0,
  1727. speed = 450,
  1728. duck = false,
  1729. jump = false,
  1730. strength = 1,
  1731. jumpthresthold = 1,
  1732. description = "",
  1733. movedirection = 0,
  1734. backupdirection = 0,
  1735. backupduration = 1,
  1736. extendforward = false,
  1737. },
  1738. },
  1739. ["1620210498994"] =
  1740. {
  1741. pos = Vector.new(-1937.0747070312, 3.3034021854401, 11776.03125),
  1742. map = "de_vertigo",
  1743. type = "46",
  1744. ["CT Spot"] =
  1745. {
  1746. ang = QAngle.new(-21.705951690674, 31.515333175659, 0.0),
  1747. runduration = 0,
  1748. jumpduration = 0,
  1749. speed = 0,
  1750. duck = false,
  1751. jump = false,
  1752. strength = 1,
  1753. jumpthresthold = 0,
  1754. description = "",
  1755. movedirection = 0,
  1756. backupdirection = 0,
  1757. backupduration = 0,
  1758. extendforward = false,
  1759. },
  1760. },
  1761. ["1620210514557"] =
  1762. {
  1763. pos = Vector.new(-1763.6394042969, -63.561569213867, 11776.03125),
  1764. map = "de_vertigo",
  1765. type = "46",
  1766. ["Right Fakeduck"] =
  1767. {
  1768. ang = QAngle.new(-29.355878829956, 55.882465362549, 0.0),
  1769. runduration = 0,
  1770. jumpduration = 0,
  1771. speed = 450,
  1772. duck = false,
  1773. jump = false,
  1774. strength = 1,
  1775. jumpthresthold = 0,
  1776. description = "",
  1777. movedirection = 0,
  1778. backupdirection = 0,
  1779. backupduration = 1,
  1780. extendforward = false,
  1781. },
  1782.  
  1783. pos = Vector.new(-1763.6696777344, -63.637279510498, 11776.03125),
  1784. map = "de_vertigo",
  1785. type = "46",
  1786. ["Fakeduck"] =
  1787. {
  1788. ang = QAngle.new(-25.841356277466, 66.269912719726, 0.0),
  1789. runduration = 0,
  1790. jumpduration = 0,
  1791. speed = 450,
  1792. duck = false,
  1793. jump = false,
  1794. strength = 1,
  1795. jumpthresthold = 0,
  1796. description = "",
  1797. movedirection = 0,
  1798. backupdirection = 0,
  1799. backupduration = 1,
  1800. extendforward = false,
  1801. },
  1802. },["1620210905064"] =
  1803. {
  1804. pos = Vector.new(-1937.0122070312, 3.3694891929626, 11776.03125),
  1805. map = "de_vertigo",
  1806. type = "46",
  1807. ["Full plant"] =
  1808. {
  1809. ang = QAngle.new(-23.776403427124, 110.86510467529, 0.0),
  1810. runduration = 0,
  1811. jumpduration = 0,
  1812. speed = 450,
  1813. duck = false,
  1814. jump = false,
  1815. strength = 1,
  1816. jumpthresthold = 0,
  1817. description = "",
  1818. movedirection = 0,
  1819. backupdirection = 0,
  1820. backupduration = 1,
  1821. extendforward = false,
  1822. },
  1823. },
  1824. ["1620211054607"] =
  1825. {
  1826. pos = Vector.new(-1523.7982177734, 340.38494873047, 11776.03125),
  1827. map = "de_vertigo",
  1828. type = "46",
  1829. ["Wall ct"] =
  1830. {
  1831. ang = QAngle.new(-26.353649139404, 75.288467407226, 0.0),
  1832. runduration = 0,
  1833. jumpduration = 0,
  1834. speed = 450,
  1835. duck = false,
  1836. jump = false,
  1837. strength = 0.45,
  1838. jumpthresthold = 0,
  1839. description = "",
  1840. movedirection = 0,
  1841. backupdirection = 0,
  1842. backupduration = 1,
  1843. extendforward = false,
  1844. },
  1845. },
  1846. ["1621050677256"] =
  1847. {
  1848. pos = Vector.new(696.13293457031, 2209.3620605469, 137.03396606445),
  1849. map = "de_inferno",
  1850. type = "46",
  1851. ["scar20 spot"] =
  1852. {
  1853. ang = QAngle.new(-43.240516662598, 51.115463256836, 0.0),
  1854. runduration = 10,
  1855. jumpduration = 0,
  1856. speed = 450,
  1857. duck = false,
  1858. jump = true,
  1859. strength = 1,
  1860. jumpthresthold = 0,
  1861. description = "JumpThrow",
  1862. movedirection = 0,
  1863. backupdirection = 0,
  1864. backupduration = 0,
  1865. extendforward = false,
  1866. },
  1867. },
  1868. ["1621050806224"] =
  1869. {
  1870. pos = Vector.new(368.02227783203, 2978.1943359375, 160.03125),
  1871. map = "de_inferno",
  1872. type = "46",
  1873. ["spot"] =
  1874. {
  1875. ang = QAngle.new(-50.516014099121, 26.381698608398, 0.0),
  1876. runduration = 10,
  1877. jumpduration = 0,
  1878. speed = 450,
  1879. duck = false,
  1880. jump = true,
  1881. strength = 1,
  1882. jumpthresthold = 0,
  1883. description = "JumpThrow",
  1884. movedirection = 0,
  1885. backupdirection = 0,
  1886. backupduration = 1,
  1887. extendforward = false,
  1888. },
  1889. },
  1890. ["1621051641901"] =
  1891. {
  1892. pos = Vector.new(129.73843383789, -354.96951293945, -170.6369934082),
  1893. map = "de_mirage",
  1894. type = "46",
  1895. ["Window"] =
  1896. {
  1897. ang = QAngle.new(-17.844348907471, 97.04419708252, 0.0),
  1898. runduration = 3,
  1899. jumpduration = 0,
  1900. speed = 450,
  1901. duck = false,
  1902. jump = false,
  1903. strength = 1,
  1904. jumpthresthold = 0,
  1905. description = "RunThrow",
  1906. movedirection = 3,
  1907. backupdirection = 0,
  1908. backupduration = 1,
  1909. extendforward = false,
  1910. },
  1911. },
  1912. ["1621051996382"] =
  1913. {
  1914. pos = Vector.new(167.25657653808, -2365.3837890625, -39.96875),
  1915. map = "de_mirage",
  1916. type = "46",
  1917. ["1way"] =
  1918. {
  1919. ang = QAngle.new(-3.3697588443756, 127.7908782959, 0.0),
  1920. runduration = 7,
  1921. jumpduration = 0,
  1922. speed = 450,
  1923. duck = false,
  1924. jump = false,
  1925. strength = 1,
  1926. jumpthresthold = 0,
  1927. description = "RunThrow",
  1928. movedirection = 0,
  1929. backupdirection = 4,
  1930. backupduration = 55,
  1931. extendforward = false,
  1932. },
  1933. },
  1934. ["1621052295362"] =
  1935. {
  1936. pos = Vector.new(-2238.3896484375, 810.28448486328, -122.3977432251),
  1937. map = "de_mirage",
  1938. type = "46",
  1939. ["Apartments"] =
  1940. {
  1941. ang = QAngle.new(-13.096055030823, -6.1862182617188, 0.0),
  1942. runduration = 0,
  1943. jumpduration = 0,
  1944. speed = 0,
  1945. duck = true,
  1946. jump = false,
  1947. strength = 1,
  1948. jumpthresthold = 0,
  1949. description = "DuckThrow",
  1950. movedirection = 0,
  1951. backupdirection = 0,
  1952. backupduration = 0,
  1953. extendforward = false,
  1954. },
  1955. },
  1956. ["1621052516012"] =
  1957. {
  1958. pos = Vector.new(-2325.2272949219, 812.55847167969, -119.65473175049),
  1959. map = "de_mirage",
  1960. type = "46",
  1961. ["Short"] =
  1962. {
  1963. ang = QAngle.new(-7.1606512069702, -24.450298309326, 0.0),
  1964. runduration = 17,
  1965. jumpduration = 0,
  1966. speed = 450,
  1967. duck = false,
  1968. jump = false,
  1969. strength = 1,
  1970. jumpthresthold = 0,
  1971. description = "RunThrow",
  1972. movedirection = 0,
  1973. backupdirection = 0,
  1974. backupduration = 92,
  1975. extendforward = false,
  1976. },
  1977. },
  1978. ["1621052846479"] =
  1979. {
  1980. pos = Vector.new(-325.26342773438, -934.96875, -165.63223266602),
  1981. map = "de_mirage",
  1982. type = "46",
  1983. ["Short"] =
  1984. {
  1985. ang = QAngle.new(-13.900104522705, 140.56758117676, 0.0),
  1986. runduration = 8,
  1987. jumpduration = 0,
  1988. speed = 450,
  1989. duck = false,
  1990. jump = false,
  1991. strength = 1,
  1992. jumpthresthold = 0,
  1993. description = "RunThrow",
  1994. movedirection = 3,
  1995. backupdirection = 0,
  1996. backupduration = 1,
  1997. extendforward = false,
  1998. },
  1999. },
  2000. ["1621053572780"] =
  2001. {
  2002. pos = Vector.new(-754.44744873047, 111.35955810547, -170.71760559082),
  2003. map = "de_mirage",
  2004. type = "46",
  2005. ["Ladder"] =
  2006. {
  2007. ang = QAngle.new(-8.0411548614502, -146.79147338867, 0.0),
  2008. runduration = 7,
  2009. jumpduration = 0,
  2010. speed = 450,
  2011. duck = false,
  2012. jump = false,
  2013. strength = 1,
  2014. jumpthresthold = 0,
  2015. description = "RunThrow",
  2016. movedirection = 2,
  2017. backupdirection = 0,
  2018. backupduration = 0,
  2019. extendforward = false,
  2020. },
  2021. },
  2022. ["1621053719207"] =
  2023. {
  2024. pos = Vector.new(-1061.6721191406, -1428.7922363281, -169.23278808594),
  2025. map = "de_mirage",
  2026. type = "46",
  2027. ["FD"] =
  2028. {
  2029. ang = QAngle.new(2.5358209609985, 121.19241333008, 0.0),
  2030. runduration = 7,
  2031. jumpduration = 0,
  2032. speed = 450,
  2033. duck = false,
  2034. jump = false,
  2035. strength = 1,
  2036. jumpthresthold = 0,
  2037. description = "RunThrow",
  2038. movedirection = 0,
  2039. backupdirection = 1,
  2040. backupduration = 8,
  2041. extendforward = false,
  2042. },
  2043. },
  2044. ["1621053867313"] =
  2045. {
  2046. pos = Vector.new(-1708.0808105469, -637.95971679688, -167.96885681152),
  2047. map = "de_mirage",
  2048. type = "46",
  2049. ["FD"] =
  2050. {
  2051. ang = QAngle.new(-14.542617797852, -40.395221710205, 0.0),
  2052. runduration = 7,
  2053. jumpduration = 0,
  2054. speed = 450,
  2055. duck = false,
  2056. jump = false,
  2057. strength = 1,
  2058. jumpthresthold = 0,
  2059. description = "RunThrow",
  2060. movedirection = 0,
  2061. backupdirection = 0,
  2062. backupduration = 1,
  2063. extendforward = false,
  2064. },
  2065. },
  2066. ["1621053964005"] =
  2067. {
  2068. pos = Vector.new(-1048.1668701172, 295.97848510742, -159.96875),
  2069. map = "de_mirage",
  2070. type = "46",
  2071. ["Chair"] =
  2072. {
  2073. ang = QAngle.new(-11.09632396698, -57.805099487305, 0.0),
  2074. runduration = 3,
  2075. jumpduration = 0,
  2076. speed = 450,
  2077. duck = false,
  2078. jump = false,
  2079. strength = 1,
  2080. jumpthresthold = 0,
  2081. description = "RunThrow",
  2082. movedirection = 0,
  2083. backupdirection = 2,
  2084. backupduration = 18,
  2085. extendforward = false,
  2086. },
  2087. },
  2088. ["1621054257199"] =
  2089. {
  2090. pos = Vector.new(-58.402061462402, -1564.1405029297, -167.96875),
  2091. map = "de_mirage",
  2092. type = "46",
  2093. ["Stairs"] =
  2094. {
  2095. ang = QAngle.new(-48.316371917725, 169.18112182617, 0.0),
  2096. runduration = 0,
  2097. jumpduration = 0,
  2098. speed = 450,
  2099. duck = false,
  2100. jump = false,
  2101. strength = 1,
  2102. jumpthresthold = 0,
  2103. description = "Throw",
  2104. movedirection = 0,
  2105. backupdirection = 0,
  2106. backupduration = 1,
  2107. extendforward = false,
  2108. },
  2109. },
  2110. ["1621054484513"] =
  2111. {
  2112. pos = Vector.new(346.30728149414, -1496.0451660156, -175.96875),
  2113. map = "de_mirage",
  2114. type = "46",
  2115. ["Plant"] =
  2116. {
  2117. ang = QAngle.new(-3.897253036499, -146.96742248535, 0.0),
  2118. runduration = 10,
  2119. jumpduration = 0,
  2120. speed = 450,
  2121. duck = false,
  2122. jump = false,
  2123. strength = 1,
  2124. jumpthresthold = 0,
  2125. description = "Run Throw",
  2126. movedirection = 0,
  2127. backupdirection = 0,
  2128. backupduration = 1,
  2129. extendforward = false,
  2130. },
  2131. },
  2132. ["1621054544418"] =
  2133. {
  2134. pos = Vector.new(396.02795410156, -1609.5158691406, -209.97903442383),
  2135. map = "de_mirage",
  2136. type = "46",
  2137. ["Stairs"] =
  2138. {
  2139. ang = QAngle.new(-15.614741325378, 171.67434692383, 0.0),
  2140. runduration = 7,
  2141. jumpduration = 0,
  2142. speed = 450,
  2143. duck = false,
  2144. jump = false,
  2145. strength = 1,
  2146. jumpthresthold = 0,
  2147. description = "Run Throw",
  2148. movedirection = 0,
  2149. backupdirection = 0,
  2150. backupduration = 1,
  2151. extendforward = false,
  2152. },
  2153. },
  2154. ["1621054910792"] =
  2155. {
  2156. pos = Vector.new(-1057.7755126953, -647.96875, -263.96875),
  2157. map = "de_mirage",
  2158. type = "46",
  2159. ["Short"] =
  2160. {
  2161. ang = QAngle.new(-19.367435455322, 61.416683197021, 0.0),
  2162. runduration = 12,
  2163. jumpduration = 0,
  2164. speed = 450,
  2165. duck = false,
  2166. jump = false,
  2167. strength = 1,
  2168. jumpthresthold = 0,
  2169. description = "Run Throw",
  2170. movedirection = 0,
  2171. backupdirection = 2,
  2172. backupduration = 21,
  2173. extendforward = false,
  2174. },
  2175. },
  2176. ["1621055211557"] =
  2177. {
  2178. pos = Vector.new(-961.46563720703, -228.67651367188, -363.96875),
  2179. map = "de_mirage",
  2180. type = "46",
  2181. ["Ladder"] =
  2182. {
  2183. ang = QAngle.new(-10.177039146423, -106.50553894043, 0.0),
  2184. runduration = 13,
  2185. jumpduration = 0,
  2186. speed = 450,
  2187. duck = false,
  2188. jump = true,
  2189. strength = 1,
  2190. jumpthresthold = 6,
  2191. description = "Run Jump Throw",
  2192. movedirection = 0,
  2193. backupdirection = 0,
  2194. backupduration = 1,
  2195. extendforward = false,
  2196. },
  2197. },
  2198. ["1621055887628"] =
  2199. {
  2200. pos = Vector.new(-517.78472900391, -2003.6782226562, 145.03125),
  2201. map = "de_overpass",
  2202. type = "46",
  2203. ["Rayzen"] =
  2204. {
  2205. ang = QAngle.new(1.7614790201187, 99.926948547363, 0.0),
  2206. runduration = 14,
  2207. jumpduration = 0,
  2208. speed = 450,
  2209. duck = false,
  2210. jump = true,
  2211. strength = 1,
  2212. jumpthresthold = 0,
  2213. description = "Run Throw",
  2214. movedirection = 0,
  2215. backupdirection = 0,
  2216. backupduration = 1,
  2217. extendforward = false,
  2218. },
  2219. },
  2220. ["1621056410684"] =
  2221. {
  2222. pos = Vector.new(-1036.3479003906, -623.99877929688, 96.03125),
  2223. map = "de_overpass",
  2224. type = "44",
  2225. ["Scaffold"] =
  2226. {
  2227. ang = QAngle.new(-13.938466072083, 84.493186950684, 0.0),
  2228. runduration = 10,
  2229. jumpduration = 0,
  2230. speed = 450,
  2231. duck = false,
  2232. jump = false,
  2233. strength = 1,
  2234. jumpthresthold = 0,
  2235. description = "Run Throw",
  2236. movedirection = 0,
  2237. backupdirection = 0,
  2238. backupduration = 1,
  2239. extendforward = false,
  2240. },
  2241. },
  2242. ["1621057322170"] =
  2243. {
  2244. pos = Vector.new(-592.73309326172, 62.800975799561, 5.0231781005859),
  2245. map = "de_overpass",
  2246. type = "46",
  2247. ["Wall"] =
  2248. {
  2249. ang = QAngle.new(-18.150142669678, -163.9700012207, 0.0),
  2250. runduration = 7,
  2251. jumpduration = 0,
  2252. speed = 450,
  2253. duck = false,
  2254. jump = false,
  2255. strength = 1,
  2256. jumpthresthold = 0,
  2257. description = "Run Throw",
  2258. movedirection = 0,
  2259. backupdirection = 0,
  2260. backupduration = 1,
  2261. extendforward = false,
  2262. },
  2263. },
  2264. ["1621057380039"] =
  2265. {
  2266. pos = Vector.new(-1138.7203369141, -569.93328857422, 74.130828857422),
  2267. map = "de_overpass",
  2268. type = "46",
  2269. ["Wall"] =
  2270. {
  2271. ang = QAngle.new(-17.920375823975, 174.39636230469, 0.0),
  2272. runduration = 0,
  2273. jumpduration = 0,
  2274. speed = 450,
  2275. duck = false,
  2276. jump = false,
  2277. strength = 1,
  2278. jumpthresthold = 0,
  2279. description = "Throw",
  2280. movedirection = 0,
  2281. backupdirection = 0,
  2282. backupduration = 1,
  2283. extendforward = false,
  2284. },
  2285. },
  2286. ["1621057464195"] =
  2287. {
  2288. pos = Vector.new(-859.93084716797, 495.9846496582, 96.03125),
  2289. map = "de_overpass",
  2290. type = "46",
  2291. ["Monster"] =
  2292. {
  2293. ang = QAngle.new(-2.986349105835, -67.572212219238, 0.0),
  2294. runduration = 0,
  2295. jumpduration = 0,
  2296. speed = 0,
  2297. duck = true,
  2298. jump = false,
  2299. strength = 1,
  2300. jumpthresthold = 0,
  2301. description = "Duck Throw",
  2302. movedirection = 0,
  2303. backupdirection = 0,
  2304. backupduration = 0,
  2305. extendforward = false,
  2306. },
  2307. },
  2308. ["1621057537709"] =
  2309. {
  2310. pos = Vector.new(-858.01831054688, 495.98483276367, 96.03125),
  2311. map = "de_overpass",
  2312. type = "44",
  2313. ["Monster"] =
  2314. {
  2315. ang = QAngle.new(-6.1263256072998, -67.37003326416, 0.0),
  2316. runduration = 0,
  2317. jumpduration = 0,
  2318. speed = 0,
  2319. duck = true,
  2320. jump = false,
  2321. strength = 1,
  2322. jumpthresthold = 0,
  2323. description = "Duck Throw",
  2324. movedirection = 0,
  2325. backupdirection = 0,
  2326. backupduration = 0,
  2327. extendforward = false,
  2328. },
  2329. },
  2330. ["1621057560442"] =
  2331. {
  2332. pos = Vector.new(-3382.9279785156, -195.82423400879, 518.56884765625),
  2333. map = "de_overpass",
  2334. type = "46",
  2335. ["Bank"] =
  2336. {
  2337. ang = QAngle.new(-11.870132446289, 54.950969696045, 0.0),
  2338. runduration = 10,
  2339. jumpduration = 0,
  2340. speed = 450,
  2341. duck = false,
  2342. jump = false,
  2343. strength = 1,
  2344. jumpthresthold = 0,
  2345. description = "Run Throw",
  2346. movedirection = 0,
  2347. backupdirection = 2,
  2348. backupduration = 31,
  2349. extendforward = false,
  2350. },
  2351. },
  2352. ["1621057714307"] =
  2353. {
  2354. pos = Vector.new(-1091.3814697266, -989.95269775391, 2.5001373291016),
  2355. map = "de_overpass",
  2356. type = "44",
  2357. ["Construction"] =
  2358. {
  2359. ang = QAngle.new(-4.3647093772888, 149.91093444824, 0.0),
  2360. runduration = 10,
  2361. jumpduration = 0,
  2362. speed = 450,
  2363. duck = false,
  2364. jump = false,
  2365. strength = 1,
  2366. jumpthresthold = 0,
  2367. description = "Arcade",
  2368. movedirection = 0,
  2369. backupdirection = 2,
  2370. backupduration = 24,
  2371. extendforward = false,
  2372. },
  2373. },
  2374. ["1621057929946"] =
  2375. {
  2376. pos = Vector.new(-810.66400146484, 378.82321166992, 147.03125),
  2377. map = "de_overpass",
  2378. type = "46",
  2379. ["Stairs"] =
  2380. {
  2381. ang = QAngle.new(-11.870064735413, -82.172584533691, 0.0),
  2382. runduration = 8,
  2383. jumpduration = 0,
  2384. speed = 450,
  2385. duck = false,
  2386. jump = false,
  2387. strength = 1,
  2388. jumpthresthold = 0,
  2389. description = "Run Throw",
  2390. movedirection = 0,
  2391. backupdirection = 0,
  2392. backupduration = 1,
  2393. extendforward = false,
  2394. },
  2395. },
  2396. ["1621058021323"] =
  2397. {
  2398. pos = Vector.new(-844.544921875, 362.82443237305, 147.03125),
  2399. map = "de_overpass",
  2400. type = "46",
  2401. ["Door"] =
  2402. {
  2403. ang = QAngle.new(-11.410569190979, -125.99965667725, 0.0),
  2404. runduration = 3,
  2405. jumpduration = 0,
  2406. speed = 450,
  2407. duck = false,
  2408. jump = false,
  2409. strength = 1,
  2410. jumpthresthold = 0,
  2411. description = "Run Throw",
  2412. movedirection = 0,
  2413. backupdirection = 0,
  2414. backupduration = 1,
  2415. extendforward = false,
  2416. },
  2417. },
  2418. ["1621058085531"] =
  2419. {
  2420. pos = Vector.new(-2002.3959960938, -48.031242370605, 135.36151123047),
  2421. map = "de_overpass",
  2422. type = "46",
  2423. ["Pipe"] =
  2424. {
  2425. ang = QAngle.new(-12.252994537354, -47.01318359375, 0.0),
  2426. runduration = 0,
  2427. jumpduration = 0,
  2428. speed = 450,
  2429. duck = false,
  2430. jump = false,
  2431. strength = 1,
  2432. jumpthresthold = 0,
  2433. description = "Throw",
  2434. movedirection = 0,
  2435. backupdirection = 0,
  2436. backupduration = 1,
  2437. extendforward = false,
  2438. },
  2439. },
  2440. ["1621058334293"] =
  2441. {
  2442. pos = Vector.new(-1754.1185302734, 516.26306152344, 256.03125),
  2443. map = "de_overpass",
  2444. type = "46",
  2445. ["Stairs"] =
  2446. {
  2447. ang = QAngle.new(-11.946676254272, -56.133052825928, 0.0),
  2448. runduration = 24,
  2449. jumpduration = 0,
  2450. speed = 450,
  2451. duck = false,
  2452. jump = false,
  2453. strength = 1,
  2454. jumpthresthold = 0,
  2455. description = "Run Throw",
  2456. movedirection = 0,
  2457. backupdirection = 0,
  2458. backupduration = 1,
  2459. extendforward = false,
  2460. },
  2461. },
  2462. ["1621058448127"] =
  2463. {
  2464. pos = Vector.new(-1984.1267089844, 661.06097412109, 256.03125),
  2465. map = "de_overpass",
  2466. type = "46",
  2467. ["Plant"] =
  2468. {
  2469. ang = QAngle.new(1.0727226734161, -31.151344299316, 0.0),
  2470. runduration = 0,
  2471. jumpduration = 0,
  2472. speed = 0,
  2473. duck = true,
  2474. jump = false,
  2475. strength = 1,
  2476. jumpthresthold = 0,
  2477. description = "Duck Throw",
  2478. movedirection = 0,
  2479. backupdirection = 0,
  2480. backupduration = 0,
  2481. extendforward = false,
  2482. },
  2483. },
  2484. ["1621058467937"] =
  2485. {
  2486. pos = Vector.new(-2016.39453125, 659.80749511719, 256.03125),
  2487. map = "de_overpass",
  2488. type = "44",
  2489. ["Plant"] =
  2490. {
  2491. ang = QAngle.new(-0.61213618516922, -29.308197021484, 0.0),
  2492. runduration = 0,
  2493. jumpduration = 0,
  2494. speed = 0,
  2495. duck = true,
  2496. jump = false,
  2497. strength = 1,
  2498. jumpthresthold = 0,
  2499. description = "Duck Throw",
  2500. movedirection = 0,
  2501. backupdirection = 0,
  2502. backupduration = 0,
  2503. extendforward = false,
  2504. },
  2505. },
  2506. ["1621058680341"] =
  2507. {
  2508. pos = Vector.new(-262.69491577148, -774.33312988281, 52.353439331055),
  2509. map = "de_overpass",
  2510. type = "46",
  2511. ["Stairs"] =
  2512. {
  2513. ang = QAngle.new(-23.051412582397, -169.87007141113, 0.0),
  2514. runduration = 8,
  2515. jumpduration = 0,
  2516. speed = 450,
  2517. duck = false,
  2518. jump = false,
  2519. strength = 1,
  2520. jumpthresthold = 0,
  2521. description = "Run Throw",
  2522. movedirection = 0,
  2523. backupdirection = 0,
  2524. backupduration = 1,
  2525. extendforward = false,
  2526. },
  2527. },
  2528. ["1621058773097"] =
  2529. {
  2530. pos = Vector.new(-3849.7385253906, -1369.7763671875, 563.326171875),
  2531. map = "de_overpass",
  2532. type = "46",
  2533. ["FD"] =
  2534. {
  2535. ang = QAngle.new(-9.3427791595459, 2.8623113632202, 0.0),
  2536. runduration = 3,
  2537. jumpduration = 0,
  2538. speed = 450,
  2539. duck = false,
  2540. jump = false,
  2541. strength = 1,
  2542. jumpthresthold = 0,
  2543. description = "nn dog on 1w",
  2544. movedirection = 0,
  2545. backupdirection = 0,
  2546. backupduration = 1,
  2547. extendforward = false,
  2548. },
  2549. },
  2550. ["1621059851146"] =
  2551. {
  2552. pos = Vector.new(-5951.5756835938, 7103.6479492188, 31.588203430176),
  2553. map = "de_stmarc",
  2554. type = "46",
  2555. ["Car"] =
  2556. {
  2557. ang = QAngle.new(-14.551100730896, -174.23725891113, 0.0),
  2558. runduration = 30,
  2559. jumpduration = 0,
  2560. speed = 450,
  2561. duck = false,
  2562. jump = false,
  2563. strength = 1,
  2564. jumpthresthold = 0,
  2565. description = "fd nn go die",
  2566. movedirection = 0,
  2567. backupdirection = 0,
  2568. backupduration = 1,
  2569. extendforward = false,
  2570. },
  2571. },
  2572. ["1621059981061"] =
  2573. {
  2574. pos = Vector.new(-6816.8569335938, 6883.5390625, 74.628677368164),
  2575. map = "de_stmarc",
  2576. type = "46",
  2577. ["Truck"] =
  2578. {
  2579. ang = QAngle.new(-9.9560270309448, 129.08419799805, 0.0),
  2580. runduration = 0,
  2581. jumpduration = 0,
  2582. speed = 0,
  2583. duck = true,
  2584. jump = false,
  2585. strength = 1,
  2586. jumpthresthold = 0,
  2587. description = "Duck Throw",
  2588. movedirection = 0,
  2589. backupdirection = 0,
  2590. backupduration = 0,
  2591. extendforward = false,
  2592. },
  2593. },
  2594. ["1621079362877"] =
  2595. {
  2596. pos = Vector.new(-815.03125, 963.22808837891, 11776.03125),
  2597. map = "de_vertigo",
  2598. type = "46",
  2599. ["Wait spot"] =
  2600. {
  2601. ang = QAngle.new(-21.096979141235, -161.72633361816, 0.0),
  2602. runduration = 10,
  2603. jumpduration = 0,
  2604. speed = 450,
  2605. duck = false,
  2606. jump = false,
  2607. strength = 1,
  2608. jumpthresthold = 0,
  2609. description = "lovi eblan",
  2610. movedirection = 0,
  2611. backupdirection = 2,
  2612. backupduration = 1,
  2613. extendforward = false,
  2614. },
  2615. },
  2616. ["1621079420567"] =
  2617. {
  2618. pos = Vector.new(-884.78118896484, 1016.145324707, 11832.03125),
  2619. map = "de_vertigo",
  2620. type = "46",
  2621. ["Box"] =
  2622. {
  2623. ang = QAngle.new(-12.306593894958, -166.71020507812, 0.0),
  2624. runduration = 7,
  2625. jumpduration = 0,
  2626. speed = 450,
  2627. duck = false,
  2628. jump = false,
  2629. strength = 1,
  2630. jumpthresthold = 0,
  2631. description = "0_0",
  2632. movedirection = 0,
  2633. backupdirection = 0,
  2634. backupduration = 1,
  2635. extendforward = false,
  2636. },
  2637. },
  2638. ["1621079476501"] =
  2639. {
  2640. pos = Vector.new(-1967.0347900391, -594.26623535156, 11776.03125),
  2641. map = "de_vertigo",
  2642. type = "46",
  2643. ["Push"] =
  2644. {
  2645. ang = QAngle.new(-28.646398544312, 54.799545288086, 0.0),
  2646. runduration = 0,
  2647. jumpduration = 0,
  2648. speed = 450,
  2649. duck = false,
  2650. jump = false,
  2651. strength = 1,
  2652. jumpthresthold = 0,
  2653. description = "uDu_Haxyu`",
  2654. movedirection = 0,
  2655. backupdirection = 0,
  2656. backupduration = 1,
  2657. extendforward = false,
  2658. },
  2659. },
  2660. ["1621079538037"] =
  2661. {
  2662. pos = Vector.new(-1991.0631103516, -619.0712890625, 11776.03125),
  2663. map = "de_vertigo",
  2664. type = "44",
  2665. ["Push"] =
  2666. {
  2667. ang = QAngle.new(-26.991760253906, 53.959178924561, 0.0),
  2668. runduration = 0,
  2669. jumpduration = 0,
  2670. speed = 450,
  2671. duck = false,
  2672. jump = false,
  2673. strength = 1,
  2674. jumpthresthold = 0,
  2675. description = "uDu_Haxyu`",
  2676. movedirection = 0,
  2677. backupdirection = 0,
  2678. backupduration = 1,
  2679. extendforward = false,
  2680. },
  2681. },
  2682. ["1621079605515"] =
  2683. {
  2684. pos = Vector.new(-1951.7556152344, 31.255041122437, 11776.03125),
  2685. map = "de_vertigo",
  2686. type = "46",
  2687. ["Transformer"] =
  2688. {
  2689. ang = QAngle.new(-34.272384643555, 47.406806945801, 0.0),
  2690. runduration = 7,
  2691. jumpduration = 0,
  2692. speed = 450,
  2693. duck = false,
  2694. jump = false,
  2695. strength = 1,
  2696. jumpthresthold = 0,
  2697. description = "ez",
  2698. movedirection = 0,
  2699. backupdirection = 0,
  2700. backupduration = 1,
  2701. extendforward = false,
  2702. },
  2703. },
  2704. ["1621111109857"] =
  2705. {
  2706. pos = Vector.new(-422.11520385742, -1551.9854736328, 144.03125),
  2707. map = "de_overpass",
  2708. type = "46",
  2709. ["Barrels"] =
  2710. {
  2711. ang = QAngle.new(-17.681886672974, 103.07231140137, 0.0),
  2712. runduration = 24,
  2713. jumpduration = 0,
  2714. speed = 450,
  2715. duck = false,
  2716. jump = false,
  2717. strength = 1,
  2718. jumpthresthold = 0,
  2719. description = "fd",
  2720. movedirection = 0,
  2721. backupdirection = 2,
  2722. backupduration = 31,
  2723. extendforward = false,
  2724. },
  2725. },
  2726. ["1621111179179"] =
  2727. {
  2728. pos = Vector.new(-1731.4157714844, -835.87609863281, 96.03125),
  2729. map = "de_overpass",
  2730. type = "46",
  2731. ["Barrels"] =
  2732. {
  2733. ang = QAngle.new(-13.469729423523, 55.491729736328, 0.0),
  2734. runduration = 13,
  2735. jumpduration = 0,
  2736. speed = 450,
  2737. duck = false,
  2738. jump = false,
  2739. strength = 1,
  2740. jumpthresthold = 0,
  2741. description = "1w",
  2742. movedirection = 0,
  2743. backupdirection = 2,
  2744. backupduration = 24,
  2745. extendforward = false,
  2746. },
  2747. },
  2748. ["1621111301525"] =
  2749. {
  2750. pos = Vector.new(-1432.3338623047, -941.05578613281, 22.526844024658),
  2751. map = "de_overpass",
  2752. type = "46",
  2753. ["Barrels"] =
  2754. {
  2755. ang = QAngle.new(3.0725812911987, 69.105453491211, 0.0),
  2756. runduration = 7,
  2757. jumpduration = 0,
  2758. speed = 450,
  2759. duck = false,
  2760. jump = true,
  2761. strength = 1,
  2762. jumpthresthold = 0,
  2763. description = "Fd",
  2764. movedirection = 0,
  2765. backupdirection = 0,
  2766. backupduration = 1,
  2767. extendforward = false,
  2768. },
  2769. },
  2770. ["1621111459305"] =
  2771. {
  2772. pos = Vector.new(-1492.3636474609, -890.41619873047, 47.136413574219),
  2773. map = "de_overpass",
  2774. type = "46",
  2775. ["Water"] =
  2776. {
  2777. ang = QAngle.new(1.5408977270126, 62.613433837891, 0.0),
  2778. runduration = 7,
  2779. jumpduration = 0,
  2780. speed = 450,
  2781. duck = false,
  2782. jump = true,
  2783. strength = 1,
  2784. jumpthresthold = 0,
  2785. description = "nn fd",
  2786. movedirection = 0,
  2787. backupdirection = 0,
  2788. backupduration = 1,
  2789. extendforward = false,
  2790. },
  2791. },
  2792. ["1621111619886"] =
  2793. {
  2794. pos = Vector.new(-1497.7298583984, -809.19818115234, 48.603507995605),
  2795. map = "de_overpass",
  2796. type = "46",
  2797. ["Pillar (Right side)"] =
  2798. {
  2799. ang = QAngle.new(-6.4239168167114, 60.726234436035, 0.0),
  2800. runduration = 13,
  2801. jumpduration = 0,
  2802. speed = 450,
  2803. duck = false,
  2804. jump = true,
  2805. strength = 1,
  2806. jumpthresthold = 0,
  2807. description = "hdf",
  2808. movedirection = 0,
  2809. backupdirection = 0,
  2810. backupduration = 1,
  2811. extendforward = false,
  2812. },
  2813. },
  2814. ["1621111702712"] =
  2815. {
  2816. pos = Vector.new(-1575.8179931641, -853.56518554688, 136.03125),
  2817. map = "de_overpass",
  2818. type = "46",
  2819. ["Water"] =
  2820. {
  2821. ang = QAngle.new(-6.5771021842957, 71.778961181641, 0.0),
  2822. runduration = 7,
  2823. jumpduration = 0,
  2824. speed = 450,
  2825. duck = false,
  2826. jump = false,
  2827. strength = 1,
  2828. jumpthresthold = 0,
  2829. description = "fd",
  2830. movedirection = 0,
  2831. backupdirection = 0,
  2832. backupduration = 1,
  2833. extendforward = false,
  2834. },
  2835. },
  2836. ["1621111815552"] =
  2837. {
  2838. pos = Vector.new(-1181.5423583984, -977.81988525391, 0.77375793457031),
  2839. map = "de_overpass",
  2840. type = "46",
  2841. ["Nine"] =
  2842. {
  2843. ang = QAngle.new(-30.701148986816, 109.61080169678, 0.0),
  2844. runduration = 10,
  2845. jumpduration = 0,
  2846. speed = 450,
  2847. duck = false,
  2848. jump = false,
  2849. strength = 1,
  2850. jumpthresthold = 0,
  2851. description = "1w nn",
  2852. movedirection = 0,
  2853. backupdirection = 0,
  2854. backupduration = 1,
  2855. extendforward = false,
  2856. },
  2857. },
  2858. ["1621111879008"] =
  2859. {
  2860. pos = Vector.new(-883.06134033203, -638.95153808594, 96.03125),
  2861. map = "de_overpass",
  2862. type = "44",
  2863. ["Construction"] =
  2864. {
  2865. ang = QAngle.new(-9.4105892181396, 91.07731628418, 0.0),
  2866. runduration = 7,
  2867. jumpduration = 0,
  2868. speed = 450,
  2869. duck = false,
  2870. jump = false,
  2871. strength = 1,
  2872. jumpthresthold = 0,
  2873. description = "1w spot",
  2874. movedirection = 0,
  2875. backupdirection = 2,
  2876. backupduration = 24,
  2877. extendforward = false,
  2878. },
  2879. },
  2880. ["1621112019466"] =
  2881. {
  2882. pos = Vector.new(-891.55816650391, -638.98858642578, 96.03125),
  2883. map = "de_overpass",
  2884. type = "46",
  2885. ["Construction"] =
  2886. {
  2887. ang = QAngle.new(0.085908733308315, 63.108612060547, 0.0),
  2888. runduration = 17,
  2889. jumpduration = 0,
  2890. speed = 450,
  2891. duck = false,
  2892. jump = false,
  2893. strength = 1,
  2894. jumpthresthold = 0,
  2895. description = "1w spot",
  2896. movedirection = 2,
  2897. backupdirection = 4,
  2898. backupduration = 55,
  2899. extendforward = false,
  2900. },
  2901. },
  2902. ["1621112211997"] =
  2903. {
  2904. pos = Vector.new(-1283.4163818359, -82.784782409668, 141.03125),
  2905. map = "de_overpass",
  2906. type = "46",
  2907. ["Monster push"] =
  2908. {
  2909. ang = QAngle.new(7.9740982055664, -2.9364719390869, 0.0),
  2910. runduration = 0,
  2911. jumpduration = 0,
  2912. speed = 450,
  2913. duck = false,
  2914. jump = false,
  2915. strength = 1,
  2916. jumpthresthold = 0,
  2917. description = "fast fast go molly",
  2918. movedirection = 0,
  2919. backupdirection = 0,
  2920. backupduration = 1,
  2921. extendforward = false,
  2922. },
  2923. },
  2924.  
  2925.  
  2926. ["1621112490884"] =
  2927. {
  2928. pos = Vector.new(-1283.3785400391, -79.600654602051, 141.03125),
  2929. map = "de_overpass",
  2930. type = "46",
  2931. ["Short"] =
  2932. {
  2933. ang = QAngle.new(-4.8155369758606, -35.466003417969, 0.0),
  2934. runduration = 0,
  2935. jumpduration = 0,
  2936. speed = 450,
  2937. duck = false,
  2938. jump = false,
  2939. strength = 1,
  2940. jumpthresthold = 0,
  2941. description = "omg",
  2942. movedirection = 0,
  2943. backupdirection = 0,
  2944. backupduration = 1,
  2945. extendforward = false,
  2946. },
  2947. },
  2948. ["1621113108640"] =
  2949. {
  2950. pos = Vector.new(-433.16790771484, -2225.2075195312, 145.03039550781),
  2951. map = "de_overpass",
  2952. type = "46",
  2953. ["Pistol spot"] =
  2954. {
  2955. ang = QAngle.new(-21.893913269043, 113.56318664551, 0.0),
  2956. runduration = 17,
  2957. jumpduration = 0,
  2958. speed = 450,
  2959. duck = false,
  2960. jump = false,
  2961. strength = 1,
  2962. jumpthresthold = 0,
  2963. description = "nn go die",
  2964. movedirection = 0,
  2965. backupdirection = 0,
  2966. backupduration = 1,
  2967. extendforward = false,
  2968. },
  2969. },
  2970. ["1621113580958"] =
  2971. {
  2972. pos = Vector.new(-1589.3671875, -498.04522705078, 136.03125),
  2973. map = "de_overpass",
  2974. type = "46",
  2975. ["FD barrel"] =
  2976. {
  2977. ang = QAngle.new(1.1583014726639, -45.603984832764, 0.0),
  2978. runduration = 1,
  2979. jumpduration = 0,
  2980. speed = 450,
  2981. duck = false,
  2982. jump = true,
  2983. strength = 1,
  2984. jumpthresthold = 0,
  2985. description = "ало пидорас быстро убежал в страхе",
  2986. movedirection = 0,
  2987. backupdirection = 0,
  2988. backupduration = 1,
  2989. extendforward = false,
  2990. },
  2991. },
  2992. ["1621113823384"] =
  2993. {
  2994. pos = Vector.new(-808.30487060547, 63.202152252197, 92.178802490234),
  2995. map = "de_overpass",
  2996. type = "46",
  2997. ["Nine"] =
  2998. {
  2999. ang = QAngle.new(-20.438550949097, -179.71922302246, 0.0),
  3000. runduration = 16,
  3001. jumpduration = 0,
  3002. speed = 450,
  3003. duck = false,
  3004. jump = false,
  3005. strength = 1,
  3006. jumpthresthold = 0,
  3007. description = "nn na fd",
  3008. movedirection = 3,
  3009. backupdirection = 3,
  3010. backupduration = 24,
  3011. extendforward = false,
  3012. },
  3013. },
  3014. ["1621113884890"] =
  3015. {
  3016. pos = Vector.new(-805.73828125, 61.5612449646, 90.904090881348),
  3017. map = "de_overpass",
  3018. type = "46",
  3019. ["Box"] =
  3020. {
  3021. ang = QAngle.new(-10.712299346924, -131.5320892334, 0.0),
  3022. runduration = 6,
  3023. jumpduration = 0,
  3024. speed = 450,
  3025. duck = false,
  3026. jump = false,
  3027. strength = 1,
  3028. jumpthresthold = 0,
  3029. description = "fd",
  3030. movedirection = 0,
  3031. backupdirection = 2,
  3032. backupduration = 28,
  3033. extendforward = false,
  3034. },
  3035. },
  3036. ["1621114230506"] =
  3037. {
  3038. pos = Vector.new(-2366.8857421875, 1102.6778564453, 480.03125),
  3039. map = "de_overpass",
  3040. type = "46",
  3041. ["fd nades"] =
  3042. {
  3043. ang = QAngle.new(-10.022960662842, -86.827659606934, 0.0),
  3044. runduration = 0,
  3045. jumpduration = 0,
  3046. speed = 0,
  3047. duck = true,
  3048. jump = false,
  3049. strength = 1,
  3050. jumpthresthold = 0,
  3051. description = "чтобы пидор понял кто здесь хвхкин",
  3052. movedirection = 0,
  3053. backupdirection = 0,
  3054. backupduration = 0,
  3055. extendforward = false,
  3056. },
  3057. },
  3058. ["1621114294935"] =
  3059. {
  3060. pos = Vector.new(-2366.8227539062, 1102.1428222656, 480.03125),
  3061. map = "de_overpass",
  3062. type = "46",
  3063. ["Toilet"] =
  3064. {
  3065. ang = QAngle.new(-10.941983222961, -105.02420043945, 0.0),
  3066. runduration = 0,
  3067. jumpduration = 0,
  3068. speed = 0,
  3069. duck = true,
  3070. jump = false,
  3071. strength = 1,
  3072. jumpthresthold = 0,
  3073. description = "лови",
  3074. movedirection = 0,
  3075. backupdirection = 0,
  3076. backupduration = 0,
  3077. extendforward = false,
  3078. },
  3079. },
  3080. ["1621114421171"] =
  3081. {
  3082. pos = Vector.new(-1818.4875488281, 1277.6844482422, 353.03125),
  3083. map = "de_overpass",
  3084. type = "46",
  3085. ["Fd nades"] =
  3086. {
  3087. ang = QAngle.new(-26.641696929932, -119.06414031982, 0.0),
  3088. runduration = 0,
  3089. jumpduration = 0,
  3090. speed = 0,
  3091. duck = false,
  3092. jump = false,
  3093. strength = 1,
  3094. jumpthresthold = 0,
  3095. description = "ау съебал в страхе",
  3096. movedirection = 0,
  3097. backupdirection = 0,
  3098. backupduration = 0,
  3099. extendforward = false,
  3100. },
  3101. },
  3102. ["1621114928351"] =
  3103. {
  3104. pos = Vector.new(-1505.2257080078, -985.65893554688, 21.09326171875),
  3105. map = "de_overpass",
  3106. type = "46",
  3107. ["Pillar + Water"] =
  3108. {
  3109. ang = QAngle.new(-7.2755718231201, 64.702568054199, 0.0),
  3110. runduration = 35,
  3111. jumpduration = 0,
  3112. speed = 450,
  3113. duck = false,
  3114. jump = true,
  3115. strength = 1,
  3116. jumpthresthold = 0,
  3117. description = "гори в аду",
  3118. movedirection = 0,
  3119. backupdirection = 0,
  3120. backupduration = 0,
  3121. extendforward = false,
  3122. },
  3123. },
  3124. ["1621115262707"] =
  3125. {
  3126. pos = Vector.new(-1345.8177490234, 426.48574829102, 20.235969543457),
  3127. map = "de_overpass",
  3128. type = "46",
  3129. ["Short"] =
  3130. {
  3131. ang = QAngle.new(-19.988525390625, -52.606521606445, 0.0),
  3132. runduration = 13,
  3133. jumpduration = 0,
  3134. speed = 450,
  3135. duck = false,
  3136. jump = false,
  3137. strength = 1,
  3138. jumpthresthold = 0,
  3139. description = "лови пидорас",
  3140. movedirection = 0,
  3141. backupdirection = 0,
  3142. backupduration = 1,
  3143. extendforward = false,
  3144. },
  3145. },
  3146. ["1621115539662"] =
  3147. {
  3148. pos = Vector.new(-2406.2287597656, -66.78377532959, 414.43685913086),
  3149. map = "de_overpass",
  3150. type = "44",
  3151. ["Bank"] =
  3152. {
  3153. ang = QAngle.new(-13.631885528564, 89.213027954102, 0.0),
  3154. runduration = 2,
  3155. jumpduration = 0,
  3156. speed = 450,
  3157. duck = false,
  3158. jump = false,
  3159. strength = 1,
  3160. jumpthresthold = 0,
  3161. description = "0_0",
  3162. movedirection = 0,
  3163. backupdirection = 0,
  3164. backupduration = 0,
  3165. extendforward = false,
  3166. },
  3167. },
  3168. ["1621115988382"] =
  3169. {
  3170. pos = Vector.new(-600.95739746094, 1429.564453125, 32.03125),
  3171. map = "de_shortdust",
  3172. type = "46",
  3173. ["Tonnel"] =
  3174. {
  3175. ang = QAngle.new(-4.4419360160828, -15.167346954346, 0.0),
  3176. runduration = 10,
  3177. jumpduration = 0,
  3178. speed = 450,
  3179. duck = false,
  3180. jump = false,
  3181. strength = 1,
  3182. jumpthresthold = 0,
  3183. description = "0_0",
  3184. movedirection = 0,
  3185. backupdirection = 0,
  3186. backupduration = 1,
  3187. extendforward = false,
  3188. },
  3189. },
  3190. ["1621116011827"] =
  3191. {
  3192. pos = Vector.new(685.94250488281, 1140.9453125, 32.03125),
  3193. map = "de_shortdust",
  3194. type = "46",
  3195. ["Tonnel"] =
  3196. {
  3197. ang = QAngle.new(-8.8838653564453, 163.40631103516, 0.0),
  3198. runduration = 7,
  3199. jumpduration = 0,
  3200. speed = 450,
  3201. duck = false,
  3202. jump = false,
  3203. strength = 1,
  3204. jumpthresthold = 0,
  3205. description = "лови фашист гранату",
  3206. movedirection = 0,
  3207. backupdirection = 0,
  3208. backupduration = 1,
  3209. extendforward = false,
  3210. },
  3211. },
  3212. ["1621116655376"] =
  3213. {
  3214. pos = Vector.new(-294.85739135742, 1923.2603759766, 32.03125),
  3215. map = "de_shortdust",
  3216. type = "46",
  3217. ["Tonnel"] =
  3218. {
  3219. ang = QAngle.new(-4.4419088363647, -45.928485870361, 0.0),
  3220. runduration = 30,
  3221. jumpduration = 0,
  3222. speed = 450,
  3223. duck = false,
  3224. jump = false,
  3225. strength = 1,
  3226. jumpthresthold = 0,
  3227. description = "ez",
  3228. movedirection = 0,
  3229. backupdirection = 2,
  3230. backupduration = 21,
  3231. extendforward = false,
  3232. },
  3233. },
  3234. ["1621116944610"] =
  3235. {
  3236. pos = Vector.new(-1702.521484375, 1487.96875, -87.965919494629),
  3237. map = "de_shortdust",
  3238. type = "46",
  3239. ["Fd"] =
  3240. {
  3241. ang = QAngle.new(-20.294801712036, -20.723136901855, 0.0),
  3242. runduration = 34,
  3243. jumpduration = 0,
  3244. speed = 450,
  3245. duck = false,
  3246. jump = false,
  3247. strength = 1,
  3248. jumpthresthold = 0,
  3249. description = "1",
  3250. movedirection = 0,
  3251. backupdirection = 0,
  3252. backupduration = 1,
  3253. extendforward = false,
  3254. },
  3255. },
  3256. ["1621142146292"] =
  3257. {
  3258. pos = Vector.new(1342.04296875, -108.95600128174, 293.25631713867),
  3259. map = "de_inferno",
  3260. type = "46",
  3261. ["Пидорас на лонгу"] =
  3262. {
  3263. ang = QAngle.new(-19.4524974823, 46.861572265625, 0.0),
  3264. runduration = 30,
  3265. jumpduration = 0,
  3266. speed = 450,
  3267. duck = false,
  3268. jump = true,
  3269. strength = 1,
  3270. jumpthresthold = 0,
  3271. description = "1",
  3272. movedirection = 0,
  3273. backupdirection = 0,
  3274. backupduration = 0,
  3275. extendforward = false,
  3276. },
  3277. },
  3278. ["1621142236269"] =
  3279. {
  3280. pos = Vector.new(1411.7989501953, -108.95687866211, 293.25698852539),
  3281. map = "de_inferno",
  3282. type = "46",
  3283. ["Plant"] =
  3284. {
  3285. ang = QAngle.new(-30.940214157104, 43.626838684082, 0.0),
  3286. runduration = 17,
  3287. jumpduration = 0,
  3288. speed = 450,
  3289. duck = false,
  3290. jump = true,
  3291. strength = 1,
  3292. jumpthresthold = 0,
  3293. description = "fd",
  3294. movedirection = 0,
  3295. backupdirection = 0,
  3296. backupduration = 1,
  3297. extendforward = false,
  3298. },
  3299. },
  3300. ["1621142286839"] =
  3301. {
  3302. pos = Vector.new(1768.2397460938, -7.4769124984741, 128.95610046387),
  3303. map = "de_inferno",
  3304. type = "46",
  3305. ["Box"] =
  3306. {
  3307. ang = QAngle.new(-11.334510803223, 39.739940643311, 0.0),
  3308. runduration = 0,
  3309. jumpduration = 0,
  3310. speed = 0,
  3311. duck = false,
  3312. jump = false,
  3313. strength = 1,
  3314. jumpthresthold = 0,
  3315. description = "fd",
  3316. movedirection = 0,
  3317. backupdirection = 0,
  3318. backupduration = 0,
  3319. extendforward = false,
  3320. },
  3321. },
  3322.  
  3323. ["1621142448321"] =
  3324. {
  3325. pos = Vector.new(1841.3538818359, -189.33215332031, 256.03125),
  3326. map = "de_inferno",
  3327. type = "46",
  3328. ["Pit"] =
  3329. {
  3330. ang = QAngle.new(3.9059410095215, 1.9299246072769, 0.0),
  3331. runduration = 0,
  3332. jumpduration = 0,
  3333. speed = 0,
  3334. duck = true,
  3335. jump = false,
  3336. strength = 1,
  3337. jumpthresthold = 0,
  3338. description = "1",
  3339. movedirection = 0,
  3340. backupdirection = 0,
  3341. backupduration = 0,
  3342. extendforward = false,
  3343. },
  3344. },
  3345. ["1621142541636"] =
  3346. {
  3347. pos = Vector.new(2071.0546875, 1158.8533935547, 162.69134521484),
  3348. map = "de_inferno",
  3349. type = "46",
  3350. ["Back site box"] =
  3351. {
  3352. ang = QAngle.new(-51.311672210693, -104.48571777344, 0.0),
  3353. runduration = 7,
  3354. jumpduration = 0,
  3355. speed = 450,
  3356. duck = false,
  3357. jump = true,
  3358. strength = 1,
  3359. jumpthresthold = 0,
  3360. description = "Jump Throw",
  3361. movedirection = 0,
  3362. backupdirection = 0,
  3363. backupduration = 1,
  3364. extendforward = false,
  3365. },
  3366. },
  3367. ["1621142635528"] =
  3368. {
  3369. pos = Vector.new(1948.2862548828, 1196.8571777344, 165.92395019531),
  3370. map = "de_inferno",
  3371. type = "46",
  3372. ["Jail"] =
  3373. {
  3374. ang = QAngle.new(-31.476078033447, -57.894207000732, 0.0),
  3375. runduration = 7,
  3376. jumpduration = 0,
  3377. speed = 450,
  3378. duck = false,
  3379. jump = true,
  3380. strength = 1,
  3381. jumpthresthold = 0,
  3382. description = "fd",
  3383. movedirection = 0,
  3384. backupdirection = 0,
  3385. backupduration = 1,
  3386. extendforward = false,
  3387. },
  3388. },
  3389. ["1621142979596"] =
  3390. {
  3391. pos = Vector.new(2487.96875, 208.68597412109, 124.4948425293),
  3392. map = "de_inferno",
  3393. type = "46",
  3394. ["Long"] =
  3395. {
  3396. ang = QAngle.new(-18.150274276733, 111.71458435058, 0.0),
  3397. runduration = 2,
  3398. jumpduration = 0,
  3399. speed = 450,
  3400. duck = false,
  3401. jump = false,
  3402. strength = 1,
  3403. jumpthresthold = 0,
  3404. description = "",
  3405. movedirection = 0,
  3406. backupdirection = 0,
  3407. backupduration = 1,
  3408. extendforward = false,
  3409. },
  3410. },
  3411. ["1621143072810"] =
  3412. {
  3413. pos = Vector.new(2047.7532958984, -239.30848693848, 256.03125),
  3414. map = "de_inferno",
  3415. type = "46",
  3416. ["Long"] =
  3417. {
  3418. ang = QAngle.new(-14.321022987366, 89.811065673828, 0.0),
  3419. runduration = 17,
  3420. jumpduration = 0,
  3421. speed = 450,
  3422. duck = false,
  3423. jump = false,
  3424. strength = 1,
  3425. jumpthresthold = 0,
  3426. description = "",
  3427. movedirection = 0,
  3428. backupdirection = 0,
  3429. backupduration = 1,
  3430. extendforward = false,
  3431. },
  3432. },
  3433. ["1621143136113"] =
  3434. {
  3435. pos = Vector.new(2092.96875, -199.51371765137, 256.03125),
  3436. map = "de_inferno",
  3437. type = "46",
  3438. ["Middle"] =
  3439. {
  3440. ang = QAngle.new(-25.808740615845, 141.16564941406, 0.0),
  3441. runduration = 13,
  3442. jumpduration = 0,
  3443. speed = 450,
  3444. duck = false,
  3445. jump = true,
  3446. strength = 1,
  3447. jumpthresthold = 0,
  3448. description = "anti-push",
  3449. movedirection = 0,
  3450. backupdirection = 0,
  3451. backupduration = 1,
  3452. extendforward = false,
  3453. },
  3454. },
  3455. ["1621143274488"] =
  3456. {
  3457. pos = Vector.new(463.69650268555, 2042.6440429688, 203.03125),
  3458. map = "de_inferno",
  3459. type = "46",
  3460. ["Coffin"] =
  3461. {
  3462. ang = QAngle.new(-26.65115737915, 88.553756713867, 0.0),
  3463. runduration = 7,
  3464. jumpduration = 0,
  3465. speed = 450,
  3466. duck = false,
  3467. jump = true,
  3468. strength = 1,
  3469. jumpthresthold = 0,
  3470. description = "Jump Throw",
  3471. movedirection = 0,
  3472. backupdirection = 0,
  3473. backupduration = 1,
  3474. extendforward = false,
  3475. },
  3476. },
  3477. ["1621143504051"] =
  3478. {
  3479. pos = Vector.new(1839.9051513672, 1346.3612060547, 160.02365112305),
  3480. map = "de_inferno",
  3481. type = "46",
  3482. ["Middle"] =
  3483. {
  3484. ang = QAngle.new(-33.390567779541, -124.02938079834, 0.0),
  3485. runduration = 17,
  3486. jumpduration = 0,
  3487. speed = 450,
  3488. duck = false,
  3489. jump = true,
  3490. strength = 1,
  3491. jumpthresthold = 0,
  3492. description = "Jump Throw",
  3493. movedirection = 0,
  3494. backupdirection = 0,
  3495. backupduration = 1,
  3496. extendforward = false,
  3497. },
  3498. },
  3499. ["1621143548298"] =
  3500. {
  3501. pos = Vector.new(179.77239990234, 1329.9935302734, 97.664245605469),
  3502. map = "de_inferno",
  3503. type = "46",
  3504. ["Box"] =
  3505. {
  3506. ang = QAngle.new(-14.703941345215, 61.283714294434, 0.0),
  3507. runduration = 17,
  3508. jumpduration = 0,
  3509. speed = 450,
  3510. duck = false,
  3511. jump = false,
  3512. strength = 1,
  3513. jumpthresthold = 0,
  3514. description = "fd",
  3515. movedirection = 0,
  3516. backupdirection = 0,
  3517. backupduration = 1,
  3518. extendforward = false,
  3519. },
  3520. },
  3521. ["1621144124349"] =
  3522. {
  3523. pos = Vector.new(-1581.388671875, -219.92961120605, 11776.03125),
  3524. map = "de_vertigo",
  3525. type = "46",
  3526. ["Help"] =
  3527. {
  3528. ang = QAngle.new(-17.384641647339, 128.51066589355, 0.0),
  3529. runduration = 0,
  3530. jumpduration = 0,
  3531. speed = 0,
  3532. duck = false,
  3533. jump = false,
  3534. strength = 1,
  3535. jumpthresthold = 0,
  3536. description = "Throw",
  3537. movedirection = 0,
  3538. backupdirection = 0,
  3539. backupduration = 0,
  3540. extendforward = false,
  3541. },
  3542. },
  3543. ["1621144196555"] =
  3544. {
  3545. pos = Vector.new(-606.69940185547, -1349.9647216797, 11664.462890625),
  3546. map = "de_vertigo",
  3547. type = "46",
  3548. ["FD"] =
  3549. {
  3550. ang = QAngle.new(-27.800067901611, 59.543949127197, 0.0),
  3551. runduration = 0,
  3552. jumpduration = 0,
  3553. speed = 450,
  3554. duck = false,
  3555. jump = false,
  3556. strength = 1,
  3557. jumpthresthold = 0,
  3558. description = "Throw",
  3559. movedirection = 0,
  3560. backupdirection = 0,
  3561. backupduration = 1,
  3562. extendforward = false,
  3563. },
  3564. },
  3565. ["1621144313888"] =
  3566. {
  3567. pos = Vector.new(-705.73974609375, -1304.6900634766, 11648.03125),
  3568. map = "de_vertigo",
  3569. type = "46",
  3570. ["Plant"] =
  3571. {
  3572. ang = QAngle.new(-33.084300994873, 60.26305770874, 0.0),
  3573. runduration = 10,
  3574. jumpduration = 0,
  3575. speed = 450,
  3576. duck = false,
  3577. jump = true,
  3578. strength = 1,
  3579. jumpthresthold = 0,
  3580. description = "Run Jump Throw",
  3581. movedirection = 0,
  3582. backupdirection = 0,
  3583. backupduration = 1,
  3584. extendforward = false,
  3585. },
  3586. },
  3587. ["1621259171475"] =
  3588. {
  3589. pos = Vector.new(-1154.9249267578, 1026.2578125, 11776.03125),
  3590. map = "de_vertigo",
  3591. type = "46",
  3592. ["Firebox"] =
  3593. {
  3594. ang = QAngle.new(-20.848571777344, -164.17263793945, 0.0),
  3595. runduration = 0,
  3596. jumpduration = 0,
  3597. speed = 450,
  3598. duck = false,
  3599. jump = false,
  3600. strength = 1,
  3601. jumpthresthold = 0,
  3602. description = "fd",
  3603. movedirection = 0,
  3604. backupdirection = 0,
  3605. backupduration = 1,
  3606. extendforward = false,
  3607. },
  3608. },
  3609. ["1621759573053"] =
  3610. {
  3611. pos = Vector.new(-2541.6945800781, 343.79946899414, 11744.03125),
  3612. map = "de_vertigo",
  3613. type = "46",
  3614. ["Push"] =
  3615. {
  3616. ang = QAngle.new(-22.558708190918, 5.1279826164246, 0.0),
  3617. runduration = 0,
  3618. jumpduration = 0,
  3619. speed = 0,
  3620. duck = false,
  3621. jump = false,
  3622. strength = 1,
  3623. jumpthresthold = 0,
  3624. description = "swarovskii ne boysa",
  3625. movedirection = 0,
  3626. backupdirection = 0,
  3627. backupduration = 0,
  3628. extendforward = false,
  3629. },
  3630. },
  3631. ["1621760364253"] =
  3632. {
  3633. pos = Vector.new(-2455.6906738281, 116.85567474365, 429.48928833008),
  3634. map = "de_overpass",
  3635. type = "44",
  3636. ["fd"] =
  3637. {
  3638. ang = QAngle.new(-18.472993850708, 62.892112731934, 0.0),
  3639. runduration = 0,
  3640. jumpduration = 0,
  3641. speed = 0,
  3642. duck = true,
  3643. jump = false,
  3644. strength = 1,
  3645. jumpthresthold = 0,
  3646. description = "Throw",
  3647. movedirection = 0,
  3648. backupdirection = 0,
  3649. backupduration = 0,
  3650. extendforward = false,
  3651. },
  3652. },
  3653. ["1622156532241"] =
  3654. {
  3655. pos = Vector.new(-6098.9541015625, 5996.0859375, 33.714378356934),
  3656. map = "de_stmarc",
  3657. type = "46",
  3658. ["Car"] =
  3659. {
  3660. ang = QAngle.new(1.9096292257309, 151.39514160156, 0.0),
  3661. runduration = 34,
  3662. jumpduration = 0,
  3663. speed = 450,
  3664. duck = false,
  3665. jump = true,
  3666. strength = 1,
  3667. jumpthresthold = 0,
  3668. description = "",
  3669. movedirection = 0,
  3670. backupdirection = 0,
  3671. backupduration = 1,
  3672. extendforward = false,
  3673. },
  3674. },
  3675. ["1622156597209"] =
  3676. {
  3677. pos = Vector.new(-7930.5439453125, 6920.3427734375, 34.03125),
  3678. map = "de_stmarc",
  3679. type = "44",
  3680. ["Plant"] =
  3681. {
  3682. ang = QAngle.new(-15.140377998352, 0.93324708938599, 0.0),
  3683. runduration = 0,
  3684. jumpduration = 0,
  3685. speed = 0,
  3686. duck = true,
  3687. jump = false,
  3688. strength = 1,
  3689. jumpthresthold = 0,
  3690. description = "",
  3691. movedirection = 0,
  3692. backupdirection = 0,
  3693. backupduration = 0,
  3694. extendforward = false,
  3695. },
  3696. },
  3697. ["1622156635019"] =
  3698. {
  3699. pos = Vector.new(-8094.904296875, 6866.74609375, 34.962478637695),
  3700. map = "de_stmarc",
  3701. type = "44",
  3702. ["Plant"] =
  3703. {
  3704. ang = QAngle.new(-11.934989929199, 3.1157438755035, 0.0),
  3705. runduration = 3,
  3706. jumpduration = 0,
  3707. speed = 450,
  3708. duck = false,
  3709. jump = false,
  3710. strength = 1,
  3711. jumpthresthold = 0,
  3712. description = "",
  3713. movedirection = 0,
  3714. backupdirection = 0,
  3715. backupduration = 1,
  3716. extendforward = false,
  3717. },
  3718. },
  3719. ["1622156730429"] =
  3720. {
  3721. pos = Vector.new(-7518.576171875, 7221.0908203125, 72.03125),
  3722. map = "de_stmarc",
  3723. type = "46",
  3724. ["Plant"] =
  3725. {
  3726. ang = QAngle.new(-3.0689222812653, -25.596460342407, 0.0),
  3727. runduration = 0,
  3728. jumpduration = 0,
  3729. speed = 450,
  3730. duck = false,
  3731. jump = false,
  3732. strength = 1,
  3733. jumpthresthold = 0,
  3734. description = "",
  3735. movedirection = 0,
  3736. backupdirection = 0,
  3737. backupduration = 1,
  3738. extendforward = false,
  3739. },
  3740. },
  3741. ["1622156753979"] =
  3742. {
  3743. pos = Vector.new(-7556.8012695312, 7213.1684570312, 62.309150695801),
  3744. map = "de_stmarc",
  3745. type = "44",
  3746. ["Plant"] =
  3747. {
  3748. ang = QAngle.new(-4.6375269889832, -23.959665298462, 0.0),
  3749. runduration = 0,
  3750. jumpduration = 0,
  3751. speed = 450,
  3752. duck = false,
  3753. jump = false,
  3754. strength = 1,
  3755. jumpthresthold = 0,
  3756. description = "",
  3757. movedirection = 0,
  3758. backupdirection = 0,
  3759. backupduration = 1,
  3760. extendforward = false,
  3761. },
  3762. },
  3763. ["1622156955076"] =
  3764. {
  3765. pos = Vector.new(-6239.2543945312, 6073.2939453125, 32.03125),
  3766. map = "de_stmarc",
  3767. type = "46",
  3768. ["Car"] =
  3769. {
  3770. ang = QAngle.new(2.1824798583984, 151.42219543457, 0.0),
  3771. runduration = 17,
  3772. jumpduration = 0,
  3773. speed = 450,
  3774. duck = false,
  3775. jump = true,
  3776. strength = 1,
  3777. jumpthresthold = 0,
  3778. description = "",
  3779. movedirection = 0,
  3780. backupdirection = 0,
  3781. backupduration = 1,
  3782. extendforward = false,
  3783. },
  3784. },
  3785. ["1622157009006"] =
  3786. {
  3787. pos = Vector.new(-6558.9677734375, 6960.2739257812, 31.009719848633),
  3788. map = "de_stmarc",
  3789. type = "46",
  3790. ["Car"] =
  3791. {
  3792. ang = QAngle.new(-8.8659114837646, -177.99691772461, 0.0),
  3793. runduration = 3,
  3794. jumpduration = 0,
  3795. speed = 450,
  3796. duck = false,
  3797. jump = false,
  3798. strength = 1,
  3799. jumpthresthold = 0,
  3800. description = "",
  3801. movedirection = 0,
  3802. backupdirection = 0,
  3803. backupduration = 1,
  3804. extendforward = false,
  3805. },
  3806. },
  3807. ["1622157073995"] =
  3808. {
  3809. pos = Vector.new(-6593.5498046875, 6983.9057617188, 31.467338562012),
  3810. map = "de_stmarc",
  3811. type = "46",
  3812. ["Xyinya 3dorovaya"] =
  3813. {
  3814. ang = QAngle.new(-12.548745155334, -170.29032897949, 0.0),
  3815. runduration = 27,
  3816. jumpduration = 0,
  3817. speed = 450,
  3818. duck = false,
  3819. jump = false,
  3820. strength = 1,
  3821. jumpthresthold = 0,
  3822. description = "",
  3823. movedirection = 0,
  3824. backupdirection = 0,
  3825. backupduration = 1,
  3826. extendforward = false,
  3827. },
  3828. },
  3829. ["1622157678308"] =
  3830. {
  3831. pos = Vector.new(-5816.1831054688, 7036.2709960938, 30.800582885742),
  3832. map = "de_stmarc",
  3833. type = "46",
  3834. ["Car"] =
  3835. {
  3836. ang = QAngle.new(-19.573366165161, -176.21502685547, 0.0),
  3837. runduration = 54,
  3838. jumpduration = 0,
  3839. speed = 450,
  3840. duck = false,
  3841. jump = false,
  3842. strength = 1,
  3843. jumpthresthold = 0,
  3844. description = "fd",
  3845. movedirection = 0,
  3846. backupdirection = 0,
  3847. backupduration = 1,
  3848. extendforward = false,
  3849. },
  3850. },
  3851. ["1622157806348"] =
  3852. {
  3853. pos = Vector.new(-8539.458984375, 6640.03125, 62.732566833496),
  3854. map = "de_stmarc",
  3855. type = "46",
  3856. ["Plant"] =
  3857. {
  3858. ang = QAngle.new(-16.640781402588, 10.299175262451, 0.0),
  3859. runduration = 13,
  3860. jumpduration = 0,
  3861. speed = 450,
  3862. duck = false,
  3863. jump = false,
  3864. strength = 1,
  3865. jumpthresthold = 0,
  3866. description = "safe",
  3867. movedirection = 0,
  3868. backupdirection = 0,
  3869. backupduration = 1,
  3870. extendforward = false,
  3871. },
  3872. },
  3873. ["1622157959300"] =
  3874. {
  3875. pos = Vector.new(-6825.1401367188, 6937.2177734375, 70.466354370117),
  3876. map = "de_stmarc",
  3877. type = "46",
  3878. ["Car"] =
  3879. {
  3880. ang = QAngle.new(-11.628093719482, -179.34332275391, 0.0),
  3881. runduration = 0,
  3882. jumpduration = 0,
  3883. speed = 0,
  3884. duck = true,
  3885. jump = false,
  3886. strength = 1,
  3887. jumpthresthold = 0,
  3888. description = "",
  3889. movedirection = 0,
  3890. backupdirection = 0,
  3891. backupduration = 0,
  3892. extendforward = false,
  3893. },
  3894. },
  3895. ["1622158031840"] =
  3896. {
  3897. pos = Vector.new(-6837.2270507812, 6931.75390625, 70.466354370117),
  3898. map = "de_stmarc",
  3899. type = "44",
  3900. ["Car"] =
  3901. {
  3902. ang = QAngle.new(-15.583697319031, -179.20703125, 0.0),
  3903. runduration = 0,
  3904. jumpduration = 0,
  3905. speed = 0,
  3906. duck = true,
  3907. jump = false,
  3908. strength = 1,
  3909. jumpthresthold = 0,
  3910. description = "",
  3911. movedirection = 0,
  3912. backupdirection = 0,
  3913. backupduration = 0,
  3914. extendforward = false,
  3915. },
  3916. },
  3917. ["1622158422019"] =
  3918. {
  3919. pos = Vector.new(3178.0100097656, -3481.3474121094, -131.64959716797),
  3920. map = "de_lake",
  3921. type = "46",
  3922. ["Камень АХАХАХАХА"] =
  3923. {
  3924. ang = QAngle.new(-11.866809844971, -147.97491455078, 0.0),
  3925. runduration = 13,
  3926. jumpduration = 0,
  3927. speed = 450,
  3928. duck = false,
  3929. jump = false,
  3930. strength = 1,
  3931. jumpthresthold = 0,
  3932. description = "",
  3933. movedirection = 0,
  3934. backupdirection = 0,
  3935. backupduration = 1,
  3936. extendforward = false,
  3937. },
  3938. },
  3939. ["1622158495973"] =
  3940. {
  3941. pos = Vector.new(4237.833984375, -3435.6433105469, -162.96925354004),
  3942. map = "de_lake",
  3943. type = "46",
  3944. ["Rock"] =
  3945. {
  3946. ang = QAngle.new(-22.574203491211, -173.05215454102, 0.0),
  3947. runduration = 1,
  3948. jumpduration = 0,
  3949. speed = 450,
  3950. duck = false,
  3951. jump = false,
  3952. strength = 1,
  3953. jumpthresthold = 0,
  3954. description = "",
  3955. movedirection = 0,
  3956. backupdirection = 0,
  3957. backupduration = 1,
  3958. extendforward = false,
  3959. },
  3960. },
  3961. ["1622158615261"] =
  3962. {
  3963. pos = Vector.new(2483.2778320312, -3461.6042480469, -136.10252380371),
  3964. map = "de_lake",
  3965. type = "46",
  3966. ["Plant"] =
  3967. {
  3968. ang = QAngle.new(-14.66307258606, -34.007434844971, 0.0),
  3969. runduration = 3,
  3970. jumpduration = 0,
  3971. speed = 450,
  3972. duck = false,
  3973. jump = false,
  3974. strength = 1,
  3975. jumpthresthold = 0,
  3976. description = "(окно разбей потом кидай)",
  3977. movedirection = 0,
  3978. backupdirection = 0,
  3979. backupduration = 1,
  3980. extendforward = false,
  3981. },
  3982. },
  3983. ["1622158767484"] =
  3984. {
  3985. pos = Vector.new(1140.8332519531, -1073.7000732422, -767.96875),
  3986. map = "de_shortnuke",
  3987. type = "44",
  3988. ["Pit"] =
  3989. {
  3990. ang = QAngle.new(-1.2958091497421, 136.23980712891, 0.0),
  3991. runduration = 7,
  3992. jumpduration = 0,
  3993. speed = 450,
  3994. duck = false,
  3995. jump = false,
  3996. strength = 1,
  3997. jumpthresthold = 0,
  3998. description = "",
  3999. movedirection = 0,
  4000. backupdirection = 0,
  4001. backupduration = 1,
  4002. extendforward = false,
  4003. },
  4004. },
  4005. ["1622158801588"] =
  4006. {
  4007. pos = Vector.new(1187.6846923828, -1006.2863769531, -767.96875),
  4008. map = "de_shortnuke",
  4009. type = "44",
  4010. ["Push"] =
  4011. {
  4012. ang = QAngle.new(-16.368009567261, 44.579063415527, 0.0),
  4013. runduration = 3,
  4014. jumpduration = 0,
  4015. speed = 450,
  4016. duck = false,
  4017. jump = false,
  4018. strength = 1,
  4019. jumpthresthold = 0,
  4020. description = "нахуй пошла",
  4021. movedirection = 0,
  4022. backupdirection = 0,
  4023. backupduration = 1,
  4024. extendforward = false,
  4025. },
  4026. },
  4027. ["1622158971559"] =
  4028. {
  4029. pos = Vector.new(1132.4428710938, -1073.6463623047, -767.96875),
  4030. map = "de_shortnuke",
  4031. type = "46",
  4032. ["Ramp"] =
  4033. {
  4034. ang = QAngle.new(-3.2054302692413, 135.14869689941, 0.0),
  4035. runduration = 17,
  4036. jumpduration = 0,
  4037. speed = 450,
  4038. duck = false,
  4039. jump = false,
  4040. strength = 1,
  4041. jumpthresthold = 0,
  4042. description = "",
  4043. movedirection = 0,
  4044. backupdirection = 0,
  4045. backupduration = 1,
  4046. extendforward = false,
  4047. },
  4048. },
  4049. ["1622159269714"] =
  4050. {
  4051. pos = Vector.new(1385.4190673828, -686.36444091797, -639.96875),
  4052. map = "de_shortnuke",
  4053. type = "46",
  4054. ["2 doors molly"] =
  4055. {
  4056. ang = QAngle.new(-5.1150641441345, 147.56106567383, 0.0),
  4057. runduration = 74,
  4058. jumpduration = 0,
  4059. speed = 450,
  4060. duck = false,
  4061. jump = false,
  4062. strength = 1,
  4063. jumpthresthold = 0,
  4064. description = "$$$",
  4065. movedirection = 0,
  4066. backupdirection = 0,
  4067. backupduration = 1,
  4068. extendforward = false,
  4069. },
  4070. },
  4071. ["1622159327545"] =
  4072. {
  4073. pos = Vector.new(1358.015625, -681.55285644531, -639.96875),
  4074. map = "de_shortnuke",
  4075. type = "44",
  4076. ["left door"] =
  4077. {
  4078. ang = QAngle.new(-4.0238642692566, 146.9471282959, 0.0),
  4079. runduration = 13,
  4080. jumpduration = 0,
  4081. speed = 450,
  4082. duck = false,
  4083. jump = false,
  4084. strength = 1,
  4085. jumpthresthold = 0,
  4086. description = "***",
  4087. movedirection = 0,
  4088. backupdirection = 0,
  4089. backupduration = 1,
  4090. extendforward = false,
  4091. },
  4092. },
  4093. ["1622159395150"] =
  4094. {
  4095. pos = Vector.new(1386.5766601562, -818.98669433594, -716.62896728516),
  4096. map = "de_shortnuke",
  4097. type = "46",
  4098. ["Window push"] =
  4099. {
  4100. ang = QAngle.new(-10.639298439026, 130.55142211914, 0.0),
  4101. runduration = 0,
  4102. jumpduration = 0,
  4103. speed = 450,
  4104. duck = false,
  4105. jump = false,
  4106. strength = 1,
  4107. jumpthresthold = 0,
  4108. description = "kek",
  4109. movedirection = 0,
  4110. backupdirection = 0,
  4111. backupduration = 1,
  4112. extendforward = false,
  4113. },
  4114. },
  4115. ["1622159432134"] =
  4116. {
  4117. pos = Vector.new(1154.5466308594, -1038.3109130859, -767.96875),
  4118. map = "de_shortnuke",
  4119. type = "46",
  4120. ["Push"] =
  4121. {
  4122. ang = QAngle.new(-16.777309417725, 44.414943695068, 0.0),
  4123. runduration = 7,
  4124. jumpduration = 0,
  4125. speed = 450,
  4126. duck = false,
  4127. jump = false,
  4128. strength = 1,
  4129. jumpthresthold = 0,
  4130. description = "",
  4131. movedirection = 0,
  4132. backupdirection = 0,
  4133. backupduration = 1,
  4134. extendforward = false,
  4135. },
  4136. },
  4137. ["1622159827489"] =
  4138. {
  4139. pos = Vector.new(-1968.2008056641, -575.52227783203, 11776.03125),
  4140. map = "de_vertigo",
  4141. type = "44",
  4142. ["Box (push)"] =
  4143. {
  4144. ang = QAngle.new(-36.759746551514, 80.320373535156, 0.0),
  4145. runduration = 7,
  4146. jumpduration = 0,
  4147. speed = 450,
  4148. duck = false,
  4149. jump = false,
  4150. strength = 1,
  4151. jumpthresthold = 0,
  4152. description = "gg",
  4153. movedirection = 0,
  4154. backupdirection = 0,
  4155. backupduration = 1,
  4156. extendforward = false,
  4157. },
  4158. },
  4159. ["1622160058355"] =
  4160. {
  4161. pos = Vector.new(-1818.40625, -29.683279037476, 11776.03125),
  4162. map = "de_vertigo",
  4163. type = "46",
  4164. ["Corner"] =
  4165. {
  4166. ang = QAngle.new(4.6376223564148, 42.183887481689, 0.0),
  4167. runduration = 0,
  4168. jumpduration = 0,
  4169. speed = 0,
  4170. duck = false,
  4171. jump = true,
  4172. strength = 1,
  4173. jumpthresthold = 0,
  4174. description = "Jump Throw",
  4175. movedirection = 0,
  4176. backupdirection = 0,
  4177. backupduration = 0,
  4178. extendforward = false,
  4179. },
  4180. },
  4181. ["1622160195754"] =
  4182. {
  4183. pos = Vector.new(-745.35656738281, 689.51623535156, 11776.03125),
  4184. map = "de_vertigo",
  4185. type = "46",
  4186. ["Box"] =
  4187. {
  4188. ang = QAngle.new(5.5241956710815, -179.7110748291, 0.0),
  4189. runduration = 7,
  4190. jumpduration = 0,
  4191. speed = 450,
  4192. duck = false,
  4193. jump = true,
  4194. strength = 1,
  4195. jumpthresthold = 0,
  4196. description = "",
  4197. movedirection = 0,
  4198. backupdirection = 0,
  4199. backupduration = 1,
  4200. extendforward = false,
  4201. },
  4202. },
  4203. ["1622160246990"] =
  4204. {
  4205. pos = Vector.new(-903.66741943359, 906.20422363281, 11776.03125),
  4206. map = "de_vertigo",
  4207. type = "46",
  4208. ["Cement"] =
  4209. {
  4210. ang = QAngle.new(3.5463907718658, -161.63815307617, 0.0),
  4211. runduration = 7,
  4212. jumpduration = 0,
  4213. speed = 450,
  4214. duck = false,
  4215. jump = true,
  4216. strength = 1,
  4217. jumpthresthold = 0,
  4218. description = "0_o",
  4219. movedirection = 0,
  4220. backupdirection = 0,
  4221. backupduration = 1,
  4222. extendforward = false,
  4223. },
  4224. },
  4225. ["1622160311403"] =
  4226. {
  4227. pos = Vector.new(-832.19323730469, 875.40930175781, 11776.03125),
  4228. map = "de_vertigo",
  4229. type = "46",
  4230. ["Wait spot"] =
  4231. {
  4232. ang = QAngle.new(4.5011930465698, -163.50743103027, 0.0),
  4233. runduration = 10,
  4234. jumpduration = 0,
  4235. speed = 450,
  4236. duck = false,
  4237. jump = true,
  4238. strength = 1,
  4239. jumpthresthold = 0,
  4240. description = "",
  4241. movedirection = 0,
  4242. backupdirection = 0,
  4243. backupduration = 1,
  4244. extendforward = false,
  4245. },
  4246. },
  4247. ["1622160381872"] =
  4248. {
  4249. pos = Vector.new(-1638.8247070312, 669.20269775391, 11776.03125),
  4250. map = "de_vertigo",
  4251. type = "46",
  4252. ["Plant"] =
  4253. {
  4254. ang = QAngle.new(-0.13641661405563, 178.01019287109, 0.0),
  4255. runduration = 7,
  4256. jumpduration = 0,
  4257. speed = 450,
  4258. duck = false,
  4259. jump = false,
  4260. strength = 1,
  4261. jumpthresthold = 0,
  4262. description = "",
  4263. movedirection = 0,
  4264. backupdirection = 0,
  4265. backupduration = 1,
  4266. extendforward = false,
  4267. },
  4268. },
  4269. ["1622160502415"] =
  4270. {
  4271. pos = Vector.new(-1537.9271240234, 851.01965332031, 11787.998046875),
  4272. map = "de_vertigo",
  4273. type = "46",
  4274. ["Big хуйня"] =
  4275. {
  4276. ang = QAngle.new(-18.004779815674, -160.88827514648, 0.0),
  4277. runduration = 0,
  4278. jumpduration = 0,
  4279. speed = 450,
  4280. duck = false,
  4281. jump = false,
  4282. strength = 1,
  4283. jumpthresthold = 0,
  4284. description = "не пикнет справа",
  4285. movedirection = 0,
  4286. backupdirection = 0,
  4287. backupduration = 1,
  4288. extendforward = false,
  4289. },
  4290. },
  4291. ["1622160584702"] =
  4292. {
  4293. pos = Vector.new(-1179.7197265625, 987.32293701172, 11776.03125),
  4294. map = "de_vertigo",
  4295. type = "46",
  4296. ["site"] =
  4297. {
  4298. ang = QAngle.new(-17.118188858032, -159.25164794922, 0.0),
  4299. runduration = 24,
  4300. jumpduration = 0,
  4301. speed = 450,
  4302. duck = false,
  4303. jump = false,
  4304. strength = 1,
  4305. jumpthresthold = 0,
  4306. description = "xD",
  4307. movedirection = 0,
  4308. backupdirection = 0,
  4309. backupduration = 1,
  4310. extendforward = false,
  4311. },
  4312. },
  4313. ["1622160611861"] =
  4314. {
  4315. pos = Vector.new(-1641.8439941406, 659.64306640625, 11776.03125),
  4316. map = "de_vertigo",
  4317. type = "44",
  4318. ["Plant"] =
  4319. {
  4320. ang = QAngle.new(1.909619808197, 177.91400146484, 0.0),
  4321. runduration = 7,
  4322. jumpduration = 0,
  4323. speed = 450,
  4324. duck = false,
  4325. jump = false,
  4326. strength = 1,
  4327. jumpthresthold = 0,
  4328. description = "",
  4329. movedirection = 0,
  4330. backupdirection = 0,
  4331. backupduration = 1,
  4332. extendforward = false,
  4333. },
  4334. },
  4335. ["1622160894373"] =
  4336. {
  4337. pos = Vector.new(-2004.8714599609, 324.74826049805, 11776.03125),
  4338. map = "de_vertigo",
  4339. type = "46",
  4340. ["r8 spot"] =
  4341. {
  4342. ang = QAngle.new(-21.755695343018, 13.016530990601, 0.0),
  4343. runduration = 0,
  4344. jumpduration = 0,
  4345. speed = 450,
  4346. duck = false,
  4347. jump = false,
  4348. strength = 1,
  4349. jumpthresthold = 0,
  4350. description = "ez",
  4351. movedirection = 0,
  4352. backupdirection = 0,
  4353. backupduration = 1,
  4354. extendforward = false,
  4355. },
  4356. },
  4357. ["1622161096540"] =
  4358. {
  4359. pos = Vector.new(-805.35797119141, 703.73278808594, 11776.03125),
  4360. map = "de_vertigo",
  4361. type = "46",
  4362. ["Transformer "] =
  4363. {
  4364. ang = QAngle.new(-22.642246246338, -179.59683227539, 0.0),
  4365. runduration = 0,
  4366. jumpduration = 0,
  4367. speed = 0,
  4368. duck = false,
  4369. jump = false,
  4370. strength = 1,
  4371. jumpthresthold = 0,
  4372. description = "safe",
  4373. movedirection = 0,
  4374. backupdirection = 0,
  4375. backupduration = 0,
  4376. extendforward = false,
  4377. },
  4378. },
  4379. ["1622161222307"] =
  4380. {
  4381. pos = Vector.new(-1394.0018310547, 723.56762695312, 11823.759765625),
  4382. map = "de_vertigo",
  4383. type = "44",
  4384. ["Box"] =
  4385. {
  4386. ang = QAngle.new(-10.707232475281, -176.95291137695, 0.0),
  4387. runduration = 0,
  4388. jumpduration = 0,
  4389. speed = 450,
  4390. duck = false,
  4391. jump = false,
  4392. strength = 1,
  4393. jumpthresthold = 0,
  4394. description = "Fd",
  4395. movedirection = 0,
  4396. backupdirection = 0,
  4397. backupduration = 1,
  4398. extendforward = false,
  4399. },
  4400. },
  4401. ["1622161327774"] =
  4402. {
  4403. pos = Vector.new(-1956.5170898438, 55.917751312256, 11776.03125),
  4404. map = "de_vertigo",
  4405. type = "44",
  4406. ["даун в ловушке"] =
  4407. {
  4408. ang = QAngle.new(-7.22904920578, 27.005205154419, 0.0),
  4409. runduration = 7,
  4410. jumpduration = 0,
  4411. speed = 450,
  4412. duck = false,
  4413. jump = false,
  4414. strength = 1,
  4415. jumpthresthold = 0,
  4416. description = "ахахаха",
  4417. movedirection = 0,
  4418. backupdirection = 0,
  4419. backupduration = 1,
  4420. extendforward = false,
  4421. },
  4422. },
  4423. ["1622161381718"] =
  4424. {
  4425. pos = Vector.new(-1869.0350341797, -295.96875, 11799.03125),
  4426. map = "de_vertigo",
  4427. type = "44",
  4428. ["Barrels"] =
  4429. {
  4430. ang = QAngle.new(-12.412263870239, 67.379531860352, 0.0),
  4431. runduration = 0,
  4432. jumpduration = 0,
  4433. speed = 0,
  4434. duck = false,
  4435. jump = false,
  4436. strength = 1,
  4437. jumpthresthold = 0,
  4438. description = "",
  4439. movedirection = 0,
  4440. backupdirection = 0,
  4441. backupduration = 0,
  4442. extendforward = false,
  4443. },
  4444. },
  4445. ["1622161574542"] =
  4446. {
  4447. pos = Vector.new(-1969.9801025391, -270.35653686523, 11799.03125),
  4448. map = "de_vertigo",
  4449. type = "44",
  4450. ["Fd"] =
  4451. {
  4452. ang = QAngle.new(-7.2972631454468, 49.63537979126, 0.0),
  4453. runduration = 0,
  4454. jumpduration = 0,
  4455. speed = 450,
  4456. duck = false,
  4457. jump = false,
  4458. strength = 1,
  4459. jumpthresthold = 0,
  4460. description = "nn",
  4461. movedirection = 0,
  4462. backupdirection = 0,
  4463. backupduration = 1,
  4464. extendforward = false,
  4465. },
  4466. },
  4467. ["1622161711562"] =
  4468. {
  4469. pos = Vector.new(-1032.2473144531, 449.91680908203, 11776.03125),
  4470. map = "de_vertigo",
  4471. type = "44",
  4472. ["Corner"] =
  4473. {
  4474. ang = QAngle.new(-9.1386642456055, -150.66825866699, 0.0),
  4475. runduration = 27,
  4476. jumpduration = 0,
  4477. speed = 450,
  4478. duck = false,
  4479. jump = false,
  4480. strength = 1,
  4481. jumpthresthold = 0,
  4482. description = "",
  4483. movedirection = 0,
  4484. backupdirection = 0,
  4485. backupduration = 1,
  4486. extendforward = false,
  4487. },
  4488. },
  4489. ["1622161740964"] =
  4490. {
  4491. pos = Vector.new(-1043.3940429688, 403.40545654297, 11776.03125),
  4492. map = "de_vertigo",
  4493. type = "46",
  4494. ["Corner"] =
  4495. {
  4496. ang = QAngle.new(-11.116475105286, -153.64155578613, 0.0),
  4497. runduration = 24,
  4498. jumpduration = 0,
  4499. speed = 450,
  4500. duck = false,
  4501. jump = false,
  4502. strength = 1,
  4503. jumpthresthold = 0,
  4504. description = "",
  4505. movedirection = 0,
  4506. backupdirection = 0,
  4507. backupduration = 1,
  4508. extendforward = false,
  4509. },
  4510. },
  4511. ["1622161901885"] =
  4512. {
  4513. pos = Vector.new(-2533.4428710938, -250.69438171387, 11620.03125),
  4514. map = "de_vertigo",
  4515. type = "46",
  4516. ["Triple box"] =
  4517. {
  4518. ang = QAngle.new(-18.68664932251, 73.464622497559, 0.0),
  4519. runduration = 7,
  4520. jumpduration = 0,
  4521. speed = 450,
  4522. duck = false,
  4523. jump = false,
  4524. strength = 1,
  4525. jumpthresthold = 0,
  4526. description = "fd",
  4527. movedirection = 0,
  4528. backupdirection = 0,
  4529. backupduration = 1,
  4530. extendforward = false,
  4531. },
  4532. },
  4533. ["1622162000256"] =
  4534. {
  4535. pos = Vector.new(-2613.1096191406, 829.58166503906, 11752.515625),
  4536. map = "de_vertigo",
  4537. type = "46",
  4538. ["Corner"] =
  4539. {
  4540. ang = QAngle.new(7.5021495819092, -44.16771697998, 0.0),
  4541. runduration = 7,
  4542. jumpduration = 0,
  4543. speed = 450,
  4544. duck = false,
  4545. jump = true,
  4546. strength = 1,
  4547. jumpthresthold = 0,
  4548. description = "",
  4549. movedirection = 0,
  4550. backupdirection = 0,
  4551. backupduration = 1,
  4552. extendforward = false,
  4553. },
  4554. },
  4555. ["1622202424868"] =
  4556. {
  4557. pos = Vector.new(-1657.1458740234, -527.98236083984, 11776.03125),
  4558. map = "de_vertigo",
  4559. type = "46",
  4560. ["Pistol spot"] =
  4561. {
  4562. ang = QAngle.new(-8.1840724945068, 126.91357421875, 0.0),
  4563. runduration = 13,
  4564. jumpduration = 0,
  4565. speed = 450,
  4566. duck = false,
  4567. jump = true,
  4568. strength = 1,
  4569. jumpthresthold = 0,
  4570. description = "",
  4571. movedirection = 0,
  4572. backupdirection = 0,
  4573. backupduration = 1,
  4574. extendforward = false,
  4575. },
  4576. },
  4577. ["1622203118911"] =
  4578. {
  4579. pos = Vector.new(-1442.8686523438, 586.81549072266, 11874.53125),
  4580. map = "de_vertigo",
  4581. type = "46",
  4582. ["Corridor (bug)"] =
  4583. {
  4584. ang = QAngle.new(-4.0921368598938, -129.24522399902, 0.0),
  4585. runduration = 3,
  4586. jumpduration = 0,
  4587. speed = 450,
  4588. duck = false,
  4589. jump = false,
  4590. strength = 1,
  4591. jumpthresthold = 0,
  4592. description = "Run Throw",
  4593. movedirection = 0,
  4594. backupdirection = 0,
  4595. backupduration = 0,
  4596. extendforward = false,
  4597. },
  4598. },
  4599. ["1622204345019"] =
  4600. {
  4601. pos = Vector.new(-6970.677734375, 6160.03125, 32.03125),
  4602. map = "de_stmarc",
  4603. type = "46",
  4604. ["мусорка"] =
  4605. {
  4606. ang = QAngle.new(-14.663109779358, 112.92853546143, 0.0),
  4607. runduration = 3,
  4608. jumpduration = 0,
  4609. speed = 450,
  4610. duck = false,
  4611. jump = false,
  4612. strength = 1,
  4613. jumpthresthold = 0,
  4614. description = "SLAUZER",
  4615. movedirection = 0,
  4616. backupdirection = 0,
  4617. backupduration = 1,
  4618. extendforward = false,
  4619. },
  4620. },
  4621. ["1622204422143"] =
  4622. {
  4623. pos = Vector.new(-6986.9814453125, 6160.759765625, 32.03125),
  4624. map = "de_stmarc",
  4625. type = "44",
  4626. ["Мусорка"] =
  4627. {
  4628. ang = QAngle.new(-14.868598937988, 112.98632049561, 0.0),
  4629. runduration = 12,
  4630. jumpduration = 0,
  4631. speed = 450,
  4632. duck = false,
  4633. jump = false,
  4634. strength = 1,
  4635. jumpthresthold = 0,
  4636. description = "slauzer ez",
  4637. movedirection = 0,
  4638. backupdirection = 0,
  4639. backupduration = 1,
  4640. extendforward = false,
  4641. },
  4642. },
  4643. ["1622205478801"] =
  4644. {
  4645. pos = Vector.new(-1394.0346679688, 695.23260498047, 11833.7265625),
  4646. map = "de_vertigo",
  4647. type = "44",
  4648. ["Box"] =
  4649. {
  4650. ang = QAngle.new(-8.4568099975586, -178.74102783203, 0.0),
  4651. runduration = 0,
  4652. jumpduration = 0,
  4653. speed = 450,
  4654. duck = false,
  4655. jump = false,
  4656. strength = 1,
  4657. jumpthresthold = 0,
  4658. description = "",
  4659. movedirection = 0,
  4660. backupdirection = 0,
  4661. backupduration = 1,
  4662. extendforward = false,
  4663. },
  4664. },
  4665. ["1622217244793"] =
  4666. {
  4667. pos = Vector.new(-6524.3002929688, 6986.6298828125, 30.689964294434),
  4668. map = "de_stmarc",
  4669. type = "46",
  4670. ["site"] =
  4671. {
  4672. ang = QAngle.new(-15.788361549377, -173.71989440918, 0.0),
  4673. runduration = 24,
  4674. jumpduration = 0,
  4675. speed = 450,
  4676. duck = false,
  4677. jump = false,
  4678. strength = 1,
  4679. jumpthresthold = 0,
  4680. description = "full site molly",
  4681. movedirection = 0,
  4682. backupdirection = 0,
  4683. backupduration = 1,
  4684. extendforward = false,
  4685. },
  4686. },
  4687. ["1622217651699"] =
  4688. {
  4689. pos = Vector.new(-809.9755859375, 379.55703735352, 147.03125),
  4690. map = "de_overpass",
  4691. type = "44",
  4692. ["Stairs"] =
  4693. {
  4694. ang = QAngle.new(-12.20778465271, -82.056594848633, 0.0),
  4695. runduration = 10,
  4696. jumpduration = 0,
  4697. speed = 450,
  4698. duck = false,
  4699. jump = false,
  4700. strength = 1,
  4701. jumpthresthold = 0,
  4702. description = "Run Throw",
  4703. movedirection = 0,
  4704. backupdirection = 0,
  4705. backupduration = 1,
  4706. extendforward = false,
  4707. },
  4708. },
  4709. ["1622217940902"] =
  4710. {
  4711. pos = Vector.new(-2012.6987304688, -532.49951171875, 133.98611450195),
  4712. map = "de_overpass",
  4713. type = "46",
  4714. ["Short"] =
  4715. {
  4716. ang = QAngle.new(12.275986671448, -8.7414770126343, 0.0),
  4717. runduration = 3,
  4718. jumpduration = 0,
  4719. speed = 450,
  4720. duck = false,
  4721. jump = true,
  4722. strength = 1,
  4723. jumpthresthold = 0,
  4724. description = "",
  4725. movedirection = 1,
  4726. backupdirection = 0,
  4727. backupduration = 1,
  4728. extendforward = false,
  4729. },
  4730. },
  4731. ["1622217974316"] =
  4732. {
  4733. pos = Vector.new(-2013.4460449219, -531.03607177734, 134.0648651123),
  4734. map = "de_overpass",
  4735. type = "44",
  4736. ["Short"] =
  4737. {
  4738. ang = QAngle.new(10.911998748779, -6.1221837997437, 0.0),
  4739. runduration = 7,
  4740. jumpduration = 0,
  4741. speed = 450,
  4742. duck = false,
  4743. jump = true,
  4744. strength = 1,
  4745. jumpthresthold = 0,
  4746. description = "",
  4747. movedirection = 1,
  4748. backupdirection = 0,
  4749. backupduration = 1,
  4750. extendforward = false,
  4751. },
  4752. },
  4753. ["1622218101083"] =
  4754. {
  4755. pos = Vector.new(-1991.6821289062, -557.52307128906, 131.4952545166),
  4756. map = "de_overpass",
  4757. type = "46",
  4758. ["Plant"] =
  4759. {
  4760. ang = QAngle.new(9.0023899078369, 30.064367294312, 0.0),
  4761. runduration = 3,
  4762. jumpduration = 0,
  4763. speed = 450,
  4764. duck = false,
  4765. jump = true,
  4766. strength = 1,
  4767. jumpthresthold = 0,
  4768. description = "Right side",
  4769. movedirection = 0,
  4770. backupdirection = 0,
  4771. backupduration = 1,
  4772. extendforward = false,
  4773. },
  4774. },
  4775. ["1622218252049"] =
  4776. {
  4777. pos = Vector.new(-1981.8741455078, -594.18341064453, 133.55335998535),
  4778. map = "de_overpass",
  4779. type = "46",
  4780. ["Plant"] =
  4781. {
  4782. ang = QAngle.new(5.728807926178, 33.502258300781, 0.0),
  4783. runduration = 7,
  4784. jumpduration = 0,
  4785. speed = 450,
  4786. duck = false,
  4787. jump = true,
  4788. strength = 1,
  4789. jumpthresthold = 0,
  4790. description = "Left side",
  4791. movedirection = 0,
  4792. backupdirection = 0,
  4793. backupduration = 1,
  4794. extendforward = false,
  4795. },
  4796. },
  4797. ["1622218681860"] =
  4798. {
  4799. pos = Vector.new(-1352.1419677734, -1042.7194824219, 0.7083854675293),
  4800. map = "de_overpass",
  4801. type = "46",
  4802. ["Barrels"] =
  4803. {
  4804. ang = QAngle.new(-1.4322203397751, 76.099212646484, 0.0),
  4805. runduration = 7,
  4806. jumpduration = 0,
  4807. speed = 450,
  4808. duck = false,
  4809. jump = true,
  4810. strength = 1,
  4811. jumpthresthold = 0,
  4812. description = "",
  4813. movedirection = 0,
  4814. backupdirection = 0,
  4815. backupduration = 1,
  4816. extendforward = false,
  4817. },
  4818. },
  4819. ["1622218732470"] =
  4820. {
  4821. pos = Vector.new(-1283.1149902344, -1067.0467529297, 0.03125),
  4822. map = "de_overpass",
  4823. type = "46",
  4824. ["Water"] =
  4825. {
  4826. ang = QAngle.new(-2.3188211917877, 83.055641174316, 0.0),
  4827. runduration = 3,
  4828. jumpduration = 0,
  4829. speed = 450,
  4830. duck = false,
  4831. jump = true,
  4832. strength = 1,
  4833. jumpthresthold = 0,
  4834. description = "",
  4835. movedirection = 1,
  4836. backupdirection = 0,
  4837. backupduration = 1,
  4838. extendforward = false,
  4839. },
  4840. },
  4841. ["1622219322743"] =
  4842. {
  4843. pos = Vector.new(-1588.4552001953, -880.33227539062, 136.03125),
  4844. map = "de_overpass",
  4845. type = "46",
  4846. ["Corner"] =
  4847. {
  4848. ang = QAngle.new(-12.821605682373, 52.567436218262, 0.0),
  4849. runduration = 3,
  4850. jumpduration = 0,
  4851. speed = 450,
  4852. duck = false,
  4853. jump = false,
  4854. strength = 1,
  4855. jumpthresthold = 0,
  4856. description = "full molly",
  4857. movedirection = 0,
  4858. backupdirection = 0,
  4859. backupduration = 0,
  4860. extendforward = false,
  4861. },
  4862. },
  4863. ["1622219560176"] =
  4864. {
  4865. pos = Vector.new(-1585.1215820312, -1007.8336791992, 136.03125),
  4866. map = "de_overpass",
  4867. type = "46",
  4868. ["Pillar + water"] =
  4869. {
  4870. ang = QAngle.new(-8.3886032104492, 61.663326263428, 0.0),
  4871. runduration = 7,
  4872. jumpduration = 0,
  4873. speed = 450,
  4874. duck = false,
  4875. jump = false,
  4876. strength = 1,
  4877. jumpthresthold = 0,
  4878. description = "",
  4879. movedirection = 0,
  4880. backupdirection = 0,
  4881. backupduration = 1,
  4882. extendforward = false,
  4883. },
  4884. },
  4885. ["1622398192799"] =
  4886. {
  4887. pos = Vector.new(-293.55355834961, 1454.96875, 32.03125),
  4888. map = "de_shortdust",
  4889. type = "46",
  4890. ["Car"] =
  4891. {
  4892. ang = QAngle.new(-3.2735879421234, -62.38648223877, 0.0),
  4893. runduration = 0,
  4894. jumpduration = 0,
  4895. speed = 0,
  4896. duck = false,
  4897. jump = false,
  4898. strength = 1,
  4899. jumpthresthold = 0,
  4900. description = "",
  4901. movedirection = 0,
  4902. backupdirection = 0,
  4903. backupduration = 0,
  4904. extendforward = false,
  4905. },
  4906. },
  4907. ["1622398244734"] =
  4908. {
  4909. pos = Vector.new(-186.70953369141, 1069.9666748047, 32.03125),
  4910. map = "de_shortdust",
  4911. type = "46",
  4912. ["Fd"] =
  4913. {
  4914. ang = QAngle.new(3.8192105293274, -35.993049621582, 0.0),
  4915. runduration = 7,
  4916. jumpduration = 0,
  4917. speed = 450,
  4918. duck = false,
  4919. jump = false,
  4920. strength = 1,
  4921. jumpthresthold = 0,
  4922. description = "",
  4923. movedirection = 0,
  4924. backupdirection = 0,
  4925. backupduration = 1,
  4926. extendforward = false,
  4927. },
  4928. },
  4929. ["1622398360343"] =
  4930. {
  4931. pos = Vector.new(-975.74053955078, 899.26068115234, -65.142753601074),
  4932. map = "de_shortdust",
  4933. type = "46",
  4934. ["Corner"] =
  4935. {
  4936. ang = QAngle.new(-17.390939712524, -26.2717628479, 0.0),
  4937. runduration = 0,
  4938. jumpduration = 0,
  4939. speed = 450,
  4940. duck = false,
  4941. jump = false,
  4942. strength = 1,
  4943. jumpthresthold = 0,
  4944. description = "full corner molly",
  4945. movedirection = 0,
  4946. backupdirection = 0,
  4947. backupduration = 1,
  4948. extendforward = false,
  4949. },
  4950. },
  4951. ["1622398702189"] =
  4952. {
  4953. pos = Vector.new(-145.0707244873, 1910.8836669922, 32.03125),
  4954. map = "de_shortdust",
  4955. type = "46",
  4956. ["Car"] =
  4957. {
  4958. ang = QAngle.new(-4.22838306427, -80.861968994141, 0.0),
  4959. runduration = 10,
  4960. jumpduration = 0,
  4961. speed = 450,
  4962. duck = false,
  4963. jump = false,
  4964. strength = 1,
  4965. jumpthresthold = 0,
  4966. description = "to4no gg",
  4967. movedirection = 0,
  4968. backupdirection = 0,
  4969. backupduration = 1,
  4970. extendforward = false,
  4971. },
  4972. },
  4973. ["1622398740669"] =
  4974. {
  4975. pos = Vector.new(287.29840087891, 289.62042236328, 7.0783576965332),
  4976. map = "de_shortdust",
  4977. type = "46",
  4978. ["FD"] =
  4979. {
  4980. ang = QAngle.new(1.9777897596359, -134.98733520508, 0.0),
  4981. runduration = 3,
  4982. jumpduration = 0,
  4983. speed = 450,
  4984. duck = false,
  4985. jump = true,
  4986. strength = 1,
  4987. jumpthresthold = 0,
  4988. description = "",
  4989. movedirection = 0,
  4990. backupdirection = 0,
  4991. backupduration = 1,
  4992. extendforward = false,
  4993. },
  4994. },
  4995. ["1622400283404"] =
  4996. {
  4997. pos = Vector.new(-1487.7183837891, 1000.9688720703, 11776.03125),
  4998. map = "de_vertigo",
  4999. type = "46",
  5000. ["Transformator"] =
  5001. {
  5002. ang = QAngle.new(-24.756549835205, -147.40908813477, 0.0),
  5003. runduration = 7,
  5004. jumpduration = 0,
  5005. speed = 450,
  5006. duck = false,
  5007. jump = true,
  5008. strength = 0,
  5009. jumpthresthold = 0,
  5010. description = "big molly",
  5011. movedirection = 0,
  5012. backupdirection = 0,
  5013. backupduration = 0,
  5014. extendforward = false,
  5015. },
  5016. },
  5017. ["1622400701374"] =
  5018. {
  5019. pos = Vector.new(-859.32971191406, 753.37066650391, 11776.03125),
  5020. map = "de_vertigo",
  5021. type = "46",
  5022. ["Plant"] =
  5023. {
  5024. ang = QAngle.new(3.6156105995178, 162.68464660645, 0.0),
  5025. runduration = 20,
  5026. jumpduration = 0,
  5027. speed = 450,
  5028. duck = false,
  5029. jump = true,
  5030. strength = 1,
  5031. jumpthresthold = 0,
  5032. description = "",
  5033. movedirection = 0,
  5034. backupdirection = 3,
  5035. backupduration = 35,
  5036. extendforward = false,
  5037. },
  5038. },
  5039. ["1622409396413"] =
  5040. {
  5041. pos = Vector.new(-1923.0025634766, -250.11071777344, 11783.265625),
  5042. map = "de_vertigo",
  5043. type = "46",
  5044. ["Balcony + corner"] =
  5045. {
  5046. ang = QAngle.new(-12.468192100525, 53.453548431396, 0.0),
  5047. runduration = 0,
  5048. jumpduration = 0,
  5049. speed = 450,
  5050. duck = false,
  5051. jump = false,
  5052. strength = 1,
  5053. jumpthresthold = 0,
  5054. description = "",
  5055. movedirection = 0,
  5056. backupdirection = 0,
  5057. backupduration = 1,
  5058. extendforward = false,
  5059. },
  5060. },
  5061. ["1622410225022"] =
  5062. {
  5063. pos = Vector.new(-911.95642089844, 1648.05859375, 8.6270484924316),
  5064. map = "cs_italy",
  5065. type = "46",
  5066. ["Stairs"] =
  5067. {
  5068. ang = QAngle.new(7.0926814079285, 43.679565429688, 0.0),
  5069. runduration = 0,
  5070. jumpduration = 0,
  5071. speed = 0,
  5072. duck = false,
  5073. jump = true,
  5074. strength = 1,
  5075. jumpthresthold = 0,
  5076. description = "",
  5077. movedirection = 0,
  5078. backupdirection = 0,
  5079. backupduration = 0,
  5080. extendforward = false,
  5081. },
  5082. },
  5083. ["1622410364482"] =
  5084. {
  5085. pos = Vector.new(-827.11663818359, 1919.6610107422, 0.03125),
  5086. map = "cs_italy",
  5087. type = "46",
  5088. ["Stairs (fake duck)"] =
  5089. {
  5090. ang = QAngle.new(2.5384306907654, 23.008836746216, 0.0),
  5091. runduration = 7,
  5092. jumpduration = 0,
  5093. speed = 450,
  5094. duck = false,
  5095. jump = true,
  5096. strength = 1,
  5097. jumpthresthold = 0,
  5098. description = "",
  5099. movedirection = 0,
  5100. backupdirection = 0,
  5101. backupduration = 1,
  5102. extendforward = false,
  5103. },
  5104. },
  5105. ["1622410958341"] =
  5106. {
  5107. pos = Vector.new(-6981.8227539062, 6509.552734375, 37.796073913574),
  5108. map = "de_stmarc",
  5109. type = "46",
  5110. ["Car"] =
  5111. {
  5112. ang = QAngle.new(-3.8822817802429, 154.93727111816, 0.0),
  5113. runduration = 17,
  5114. jumpduration = 0,
  5115. speed = 450,
  5116. duck = false,
  5117. jump = true,
  5118. strength = 0.5,
  5119. jumpthresthold = 0,
  5120. description = "kek molly",
  5121. movedirection = 0,
  5122. backupdirection = 0,
  5123. backupduration = 1,
  5124. extendforward = false,
  5125. },
  5126. },
  5127. ["1622411777443"] =
  5128. {
  5129. pos = Vector.new(1821.9378662109, 1315.404296875, 160.03033447266),
  5130. map = "de_inferno",
  5131. type = "46",
  5132. ["Middle"] =
  5133. {
  5134. ang = QAngle.new(-43.452007293701, -125.68965148926, 0.0),
  5135. runduration = 20,
  5136. jumpduration = 0,
  5137. speed = 450,
  5138. duck = false,
  5139. jump = true,
  5140. strength = 1,
  5141. jumpthresthold = 0,
  5142. description = "",
  5143. movedirection = 0,
  5144. backupdirection = 0,
  5145. backupduration = 1,
  5146. extendforward = false,
  5147. },
  5148. },
  5149. ["1622569780144"] =
  5150. {
  5151. pos = Vector.new(-2187.7915039062, -27.023065567017, 11552.03125),
  5152. map = "de_vertigo",
  5153. type = "46",
  5154. ["Fake Duck"] =
  5155. {
  5156. ang = QAngle.new(-45.243938446045, 112.08767700195, 0.0),
  5157. runduration = 0,
  5158. jumpduration = 0,
  5159. speed = 450,
  5160. duck = false,
  5161. jump = false,
  5162. strength = 0.64699996948242,
  5163. jumpthresthold = 0,
  5164. description = "",
  5165. movedirection = 0,
  5166. backupdirection = 0,
  5167. backupduration = 1,
  5168. extendforward = false,
  5169. },
  5170. },
  5171. ["1622569962179"] =
  5172. {
  5173. pos = Vector.new(-949.39111328125, 762.14349365234, 11776.03125),
  5174. map = "de_vertigo",
  5175. type = "44",
  5176. ["Transformer"] =
  5177. {
  5178. ang = QAngle.new(8.660436630249, 160.83096313477, 0.0),
  5179. runduration = 13,
  5180. jumpduration = 0,
  5181. speed = 450,
  5182. duck = false,
  5183. jump = true,
  5184. strength = 1,
  5185. jumpthresthold = 0,
  5186. description = "",
  5187. movedirection = 0,
  5188. backupdirection = 0,
  5189. backupduration = 1,
  5190. extendforward = false,
  5191. },
  5192. },
Add Comment
Please, Sign In to add comment