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- @DM
- ~BEGIN~
- HawKittySprite looks at you quizzically before letting out a small chirrrp
- "Those are all very good questions, my little buff-blood!"
- "but mew have some meow're important business to attend to"
- As she says that, she begins to fly away as you hear some clanging outside
- the sound of crumbling rocks and rustling grass can be heard outside your hive
- artificialAnimosity
- >Huh, You look out the window two see what exactly is making all that clanging!
- DM
- roll perception
- artificialAnimosity
- !roll 1d20+3
- NOTTyche[Dice]
- (1d20+3) [13+3] : {16}
- DM
- looking out your window, you can see two small imp-ish creatures rifling around your front yard, one of which has a cat-like face and the other with a pair of wings
- artificialAnimosity
- Oh! it looks kind of cute, maybe you should say hi. You wave at it and give a cheerfull "hello!"
- DM
- the imps notice you waving at them and each give you a glaring scowl before running towards the entrance to your hive
- DM
- roll initiative
- artificialAnimosity
- !roll 1d20+2
- NOTTyche[Dice]
- (1d20+2) [4+2] : {6}
- DM
- !roll 1d20+2
- NOTTyche[Dice]
- (1d20+2) [10+2] : {12}
- DM
- The imps make it inside your hive before you can react quick enough, and they spot you in your respite block
- The imp with wings dashes forward and attempts to swipe at you with the claws you previously couldn't notice
- !roll 1d20+2
- NOTTyche[Dice]
- (1d20+2) [16+2] : {18}
- DM
- !roll 1d4+2
- NOTTyche[Dice]
- (1d4+2) [4+2] : {6}
- DM
- the imp's claws bite into your torso and leave a small, bloody gash as it retracts. Take 6 damage
- artificialAnimosity
- 18/24 hp, rip
- DM
- the cat-faced imp follows its comrade's actions and attacks you
- !roll 1d20+2
- NOTTyche[Dice]
- (1d20+2) [13+2] : {15}
- DM
- !roll 1d4+2
- NOTTyche[Dice]
- (1d4+2) [2+2] : {4}
- DM
- The cat-faced imp embeds it's slightly softer, fuzzier claws into your arm, leaving a slightly smaller gash than its friend. take 4 damage
- end turn
- artificialAnimosity
- whelp that hurt, you attempt to hit the one with the wingy things
- !roll 1d20
- NOTTyche[Dice]
- (1d20) [8] : {8}
- DM
- miss
- artificialAnimosity
- ( +3 iz 11 tho))
- DM
- your attack misses, hitting some stray workout mats instead
- artificialAnimosity
- you attempt two chuck a le brick at it instead
- !roll 1d20+3
- NOTTyche[Dice]
- (1d20+3) [11+3] : {14}
- DM
- hit
- roll damage
- artificialAnimosity
- !roll 1d6
- NOTTyche[Dice]
- (1d6) [3] : {3}
- DM
- the brick hits the winged imp square in the face, forcing it to take a step back before angrily muttering at you
- artificialAnimosity
- -eeend tern
- DM
- the winged imp mutters some unintelligible curses at you before flapping its wings and hitting the various pieces of workout equipment scattered around your room
- it decides to just run up and slash at you again
- !roll 1d20+2
- NOTTyche[Dice]
- (1d20+2) [12+2] : {14}
- DM
- !roll 1d4+2
- NOTTyche[Dice]
- (1d4+2) [4+2] : {6}
- DM
- it bites into the other side of your torso once more, creating another bloody gash. take 6 damage
- the cat-faced imp follows suite
- !roll 1d20+2
- NOTTyche[Dice]
- (1d20+2) [3+2] : {5}
- DM
- the cat-faced imp stumbles over itself as it runs forward to hit you, missing you entirely
- end turn
- artificialAnimosity
- You attempt, again, two hit the wingy one
- !roll d20+3
- NOTTyche[Dice]
- (1d20+3) [6+3] : {9}
- DM
- miss
- DM
- your attack lands on some more workout mats, briefly flinging them into the air from the force of impact
- artificialAnimosity
- you le attempts to intimidate the wingerd one even though you probobaly dont look very intimidating
- !roll 1d20
- NOTTyche[Dice]
- (1d20) [9] : {9}
- DM
- success
- in your bloody state, you give the winged imp a cold-blooded glare, giving off the impression of a cornered hunter ready to lash out at the slightest provocation
- the winged imp is frightened and backs away in fear
- artificialAnimosity
- - end turnz
- DM
- the winged imp is still frightened, and spends its turn cowering in fear
- the cat-faced imp sees its comrade and rushes to its side, seemingly in an attempt to console it
- end turn
- artificialAnimosity
- you attempt the infamous arc attack thingy!
- !roll 120+3
- NOTTyche[Dice]
- (1d120+3) [16+3] : {19}
- DM
- hit
- artificialAnimosity
- !roll 1d4+3
- NOTTyche[Dice]
- (1d4+3) [3+3] : {6}
- DM
- you swing your barbell in a single horizontal arc, smashing both imps in the side. the winged imp appears to be critically injured at this point
- the cat-faced imp looks angry
- artificialAnimosity
- you attempt two intimidate the cat guy two, because, whelp, that guy did bite you!
- !roll 1d20
- NOTTyche[Dice]
- (1d20) [7] : {7}
- DM
- failure
- artificialAnimosity
- - end le turn
- The winged imp looks at you with anger and fear in its eyes
- it charges forward for a desperate attack
- !roll 1d20+2
- @Tyche[Dice]
- (1d20+2) [8+2] : {10}
- S8DM
- the imp sends itself careening past you as it misses its attack
- its feline friend follows in close pursuit
- !roll 1d20+2
- @Tyche[Dice]
- (1d20+2) [10+2] : {12}
- S8DM
- tie goes to defender
- the cat-faced imp just barely misses you, scratching the surface of your big, baggy genie pants
- end turn
- artificialAnimosity
- you attempt two finish off the wingerd one w a hammer slam (oh boy)
- !roll 1d20+3
- @Tyche[Dice]
- (1d20+3) [13+3] : {16}
- S8DM
- hit
- artificialAnimosity
- !roll 1d8+3
- @Tyche[Dice]
- (1d8+3) [6+3] : {9}
- S8DM
- you slam your hammer into the imp, smashing it into paste against the floor. The imp explodes into large units of what looks like fruit gushers
- artificialAnimosity
- Oh! thats pretty cool! your tempted to walk over & take it but decide to try and glare at the left over imp thingy instead, because glaring to intimidate things seems to be working for some reason
- !roll 1d20
- @Tyche[Dice]
- (1d20) [5] : {5}
- S8DM
- fail
- artificialAnimosity
- (ysss)
- S8DM
- the imp looks more perplexed and angry than anything else
- S8DM
- the cat-faced imp rushes at you, attempting to avenge its winged friend
- !roll 1d20
- @Tyche[Dice]
- (1d20) [5] : {5}
- S8DM
- it fails to avenge its friend and instead smacks its claws into some barbells
- end turn
- artificialAnimosity
- You try to give the thing a good wack, maybe a very good wack if your lucky!
- !roll 1d20+3
- @Tyche[Dice]
- (1d20+3) [17+3] : {20}
- S8DM
- hit
- artificialAnimosity
- !roll 1d8+3
- @Tyche[Dice]
- (1d8+3) [7+3] : {10}
- S8DM
- you give the imp the greatest wack you've ever given anything, and it instantly explodes into more fruit gushers
- gain 40 exp
- artificialAnimosity
- 8:D
- S8DM
- gain 32 build grist
- gain 17 tier 1 grist
- S8DM
- as you sit there enjoying the spoils of your victory, HawKittySprite floats back down through the ceiling and returns to your side
- "moew-zers, that was a great job, my little buff-blood!"
- artificialAnimosity
- "oh, thanks! that means alot!! cause i had no idea what i was doing that entire time"
- You are still, even right now, a bit dazed
- S8DM
- "Don't worry! mew'll get the hang of it!"
- artificialAnimosity
- "ehehe yeah i will 8:) . thanks though!"
- You attempt to give your sprite who is your mom a hig but you arnt sure if it connects or not
- *hug
- This is probobaly due to blood loss! but you arnt sure
- S8DM
- HawKittySprite wraps you in her soft, fuzzy wings and gives you a big hug
- artificialAnimosity
- 8:D
- "8:D"
- S8DM
- "to answer mew'r question from before, mew need to explore the land and learn moew're about the world around mew in order to take the first steps towards saving the world!"
- "but that's all I can say!"
- "Just remember that I'll be here for mew if mew ever need me!"
- artificialAnimosity
- "ohh, really? Im not sure if i want to save something smelly though, maybe i can wash it before saving it."
- "oh okay!"
- S8DM
- HawKittySprite floats away once more, chirping and mewling
- ~END~
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