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  1. // Created by Crowbar 0.64
  2.  
  3. // Stored modelname (without quotes): "dm_gina.mdl"
  4. $modelname "Gina.mdl"
  5. $cdmaterials "models\gina\"
  6.  
  7. $bodygroup "body"
  8. {
  9. studio "Grey_HEV_female_torso_reference"
  10. }
  11. $bodygroup "body"
  12. {
  13. studio "Grey_HEV_female_legs_reference"
  14. }
  15. $bodygroup "head"
  16. {
  17. studio "HEV_Gina_head_reference"
  18. }
  19.  
  20. $surfaceprop "flesh"
  21.  
  22. $contents "solid"
  23.  
  24. $illumposition -0.292 3.429 35.322
  25.  
  26. $eyeposition 0 0 70
  27.  
  28. $cdmaterials "models\hgrunt\"
  29.  
  30. $attachment "eyes" "ValveBiped.Bip01_Head1" 3.43 -3.51 0.05 rotate 0 -80.1 -90
  31. $attachment "mouth" "ValveBiped.Bip01_Head1" 0.8 -5.5 0.1 rotate 0 -80 -90
  32. $attachment "chest" "ValveBiped.Bip01_Spine2" 5 4 0 rotate 0 90 90
  33. $attachment "forward" "ValveBiped.forward" 0 0 0 rotate 0 0 0
  34. $attachment "anim_attachment_RH" "ValveBiped.Anim_Attachment_RH" 0 0 0 rotate -90 -90 0
  35. $attachment "anim_attachment_LH" "ValveBiped.Anim_Attachment_LH" 0 0 0 rotate -90 -90 0
  36. $attachment "anim_attachment_head" "ValveBiped.Bip01_Head1" 0 0 0 rotate -90 -90 0
  37.  
  38. $cbox 0 0 0 0 0 0
  39.  
  40. $bbox -15.631 -26.988 -2.689 8.772 26.404 73.333
  41.  
  42. $hboxset "default"
  43. $hbox 1 "ValveBiped.Bip01_Head1" -1.25 -6.5 -3.19 8.25 3.5 3.31 ""
  44. $hbox 4 "ValveBiped.Bip01_L_UpperArm" 0 -2.75 -2.75 12.51 1.75 2.25 ""
  45. $hbox 4 "ValveBiped.Bip01_L_Forearm" 0 -2.19 -2.38 13 1.81 1.62 ""
  46. $hbox 4 "ValveBiped.Bip01_L_Hand" 0.06 -2 -1.5 4.06 1 2.5 ""
  47. $hbox 5 "ValveBiped.Bip01_R_UpperArm" 0 -3 -2.25 12.39 2 2.75 ""
  48. $hbox 5 "ValveBiped.Bip01_R_Forearm" -0.5 -2.2 -1.55 12.5 1.8 2.45 ""
  49. $hbox 5 "ValveBiped.Bip01_R_Hand" 0.06 -2 -2.5 4.06 1 1.5 ""
  50. $hbox 6 "ValveBiped.Bip01_L_Thigh" 0 -3.75 -3.25 17.85 3.75 3.25 ""
  51. $hbox 6 "ValveBiped.Bip01_L_Calf" 0 -3.51 -3.28 15.64 3.49 2.72 ""
  52. $hbox 6 "ValveBiped.Bip01_L_Foot" -1.07 -2 -2.84 5.04 5 2.16 ""
  53. $hbox 7 "ValveBiped.Bip01_R_Thigh" 0 -3.75 -3.25 17.85 3.75 3.25 ""
  54. $hbox 7 "ValveBiped.Bip01_R_Calf" 0 -3.51 -2.82 15.64 3.49 3.18 ""
  55. $hbox 7 "ValveBiped.Bip01_R_Foot" -1.06 -2.01 -2.28 5.05 4.99 2.72 ""
  56. $hbox 3 "ValveBiped.Bip01_Pelvis" -7.5 -5.5 -6 7.5 8.5 5 ""
  57. $hbox 2 "ValveBiped.Bip01_Spine2" -2.5 -2.5 -7 14.5 7.5 7 ""
  58. $skipboneinbbox
  59.  
  60. $definebone "ValveBiped.Bip01_Pelvis" "" 0 -0.533612 38.566914 0 0 89.999982 0 0 0 0 0 0
  61. $definebone "ValveBiped.Bip01_Spine" "ValveBiped.Bip01_Pelvis" 0 3.345131 -2.981898 4.766608 89.999982 89.999982 0 0 0 0 0 0
  62. $definebone "ValveBiped.Bip01_Spine1" "ValveBiped.Bip01_Spine" 3.995838 0 0 0 -1.651035 0 0 0 0 0 0 0
  63. $definebone "ValveBiped.Bip01_Spine2" "ValveBiped.Bip01_Spine1" 3.520298 0 0 0 5.57528 0 0 0 0 0 0 0
  64. $definebone "ValveBiped.Bip01_Spine4" "ValveBiped.Bip01_Spine2" 8.921471 0 0 0 10.680678 0 0 0 0 0 0 0
  65. $definebone "ValveBiped.Bip01_Neck1" "ValveBiped.Bip01_Spine4" 3.306366 0 0 0 23.268332 179.999855 0 0 0 0 0 0
  66. $definebone "ValveBiped.Bip01_Head1" "ValveBiped.Bip01_Neck1" 3.601994 0.000008 0 -0.000057 23.206683 0 0 0 0 0 0 0
  67. $definebone "ValveBiped.forward" "ValveBiped.Bip01_Head1" 2.000004 -3.000002 0 0 -75.999986 -89.999982 0 0 0 0 0 0
  68. $definebone "ValveBiped.Bip01_R_Clavicle" "ValveBiped.Bip01_Spine4" 2.059532 0.977923 -1.937661 73.711873 169.030981 -95.200891 0 0 0 0 0 0
  69. $definebone "ValveBiped.Bip01_R_UpperArm" "ValveBiped.Bip01_R_Clavicle" 6.028139 0.000004 0 -0.680902 -33.620541 93.606062 0 0 0 0 0 0
  70. $definebone "ValveBiped.Bip01_R_Forearm" "ValveBiped.Bip01_R_UpperArm" 11.692558 0 0.000011 -0.000002 -3.459061 -0.000001 0 0 0 0 0 0
  71. $definebone "ValveBiped.Bip01_R_Hand" "ValveBiped.Bip01_R_Forearm" 11.481691 0 0.000004 2.217399 2.063908 -89.381017 0 0 0 0 0 0
  72. $definebone "ValveBiped.Anim_Attachment_RH" "ValveBiped.Bip01_R_Hand" 2.676085 -1.71244 0 0.000001 -89.999921 -89.999982 0 0 0 0 0 0
  73. $definebone "ValveBiped.Bip01_L_Clavicle" "ValveBiped.Bip01_Spine4" 2.059528 0.977923 1.937661 -73.711873 169.030981 91.085395 0 0 0 0 0 0
  74. $definebone "ValveBiped.Bip01_L_UpperArm" "ValveBiped.Bip01_L_Clavicle" 6.028139 0 0 2.957092 -33.511562 -90.175251 0 0 0 0 0 0
  75. $definebone "ValveBiped.Bip01_L_Forearm" "ValveBiped.Bip01_L_UpperArm" 11.692554 0 -0.000008 0.000002 -3.459062 0 0 0 0 0 0 0
  76. $definebone "ValveBiped.Bip01_L_Hand" "ValveBiped.Bip01_L_Forearm" 11.48167 0 -0.000031 -2.217863 2.063908 89.856514 0 0 0 0 0 0
  77. $definebone "ValveBiped.Anim_Attachment_LH" "ValveBiped.Bip01_L_Hand" 2.67609 -1.71244 0 0 90.000037 90.000037 0 0 0 0 0 0
  78. $definebone "ValveBiped.Bip01_R_Thigh" "ValveBiped.Bip01_Pelvis" -3.890447 0 0 2.970156 -90.299178 -89.999982 0 0 0 0 0 0
  79. $definebone "ValveBiped.Bip01_R_Calf" "ValveBiped.Bip01_R_Thigh" 17.848164 0 0 0 1.959516 0 0 0 0 0 0 0
  80. $definebone "ValveBiped.Bip01_R_Foot" "ValveBiped.Bip01_R_Calf" 16.525238 0 0 2.336579 -61.400389 2.212133 0 0 0 0 0 0
  81. $definebone "ValveBiped.Bip01_R_Toe0" "ValveBiped.Bip01_R_Foot" 6.879445 -0.000001 0 -0.168965 -33.4821 -4.660095 0 0 0 0 0 0
  82. $definebone "ValveBiped.Bip01_L_Thigh" "ValveBiped.Bip01_Pelvis" 3.890447 0 0 2.970156 -89.700792 -89.999982 0 0 0 0 0 0
  83. $definebone "ValveBiped.Bip01_L_Calf" "ValveBiped.Bip01_L_Thigh" 17.848167 0 0 0 1.959516 0 0 0 0 0 0 0
  84. $definebone "ValveBiped.Bip01_L_Foot" "ValveBiped.Bip01_L_Calf" 16.525238 0 0 -2.336579 -61.400334 -1.599412 0 0 0 0 0 0
  85. $definebone "ValveBiped.Bip01_L_Toe0" "ValveBiped.Bip01_L_Foot" 6.879446 -0.000002 0 -0.16908 -33.482113 -0.418202 0 0 0 0 0 0
  86.  
  87.  
  88. $ikchain "rhand" "ValveBiped.Bip01_R_Hand" knee 0.707 0.707 0
  89. $ikchain "lhand" "ValveBiped.Bip01_L_Hand" knee 0.707 0.707 0
  90. $ikchain "rfoot" "ValveBiped.Bip01_R_Foot" knee 0.707 -0.707 0
  91. $ikchain "lfoot" "ValveBiped.Bip01_L_Foot" knee 0.707 -0.707 0
  92.  
  93. $sequence "ragdoll" {
  94. "combine_soldier_anims\ragdoll.smd"
  95. activity "ACT_DIERAGDOLL" 1
  96. fadein 0.2
  97. fadeout 0.2
  98. fps 30
  99. ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 101 101 target 0
  100. ikrule "lhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 101 101 target 1
  101. ikrule "rfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 101 101 target 2
  102. ikrule "lfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 101 101 target 3
  103. }
  104.  
  105. $includemodel "combine_soldier_anims.mdl"
  106.  
  107. $collisionjoints "combine_soldier_physics.smd"
  108. {
  109. $mass 0
  110. $inertia 10
  111. $damping 0.01
  112. $rotdamping 1.5
  113. $rootbone " "
  114.  
  115.  
  116. $jointconstrain "ValveBiped.Bip01_L_Thigh" x limit -12 12 0
  117. $jointconstrain "ValveBiped.Bip01_L_Thigh" y limit -73 6 0
  118. $jointconstrain "ValveBiped.Bip01_L_Thigh" z limit -93 30 0
  119.  
  120. $jointconstrain "ValveBiped.Bip01_L_Calf" x limit 0 0 0
  121. $jointconstrain "ValveBiped.Bip01_L_Calf" y limit 0 0 0
  122. $jointconstrain "ValveBiped.Bip01_L_Calf" z limit -8 126 0
  123.  
  124. $jointconstrain "ValveBiped.Bip01_R_Thigh" x limit -12 12 0
  125. $jointconstrain "ValveBiped.Bip01_R_Thigh" y limit -8 75 0
  126. $jointconstrain "ValveBiped.Bip01_R_Thigh" z limit -97 32 0
  127.  
  128. $jointconstrain "ValveBiped.Bip01_R_Calf" x limit 0 0 0
  129. $jointconstrain "ValveBiped.Bip01_R_Calf" y limit 0 0 0
  130. $jointconstrain "ValveBiped.Bip01_R_Calf" z limit -12 126 0
  131.  
  132. $jointconstrain "ValveBiped.Bip01_R_Foot" x limit 0 0 0
  133. $jointconstrain "ValveBiped.Bip01_R_Foot" y limit -25 6 0
  134. $jointconstrain "ValveBiped.Bip01_R_Foot" z limit -15 35 0
  135.  
  136. $jointconstrain "ValveBiped.Bip01_Spine2" x limit -48 48 0
  137. $jointconstrain "ValveBiped.Bip01_Spine2" y limit -25 25 0
  138. $jointconstrain "ValveBiped.Bip01_Spine2" z limit -25 50 0
  139.  
  140. $jointconstrain "ValveBiped.Bip01_L_UpperArm" x limit -30 30 0
  141. $jointconstrain "ValveBiped.Bip01_L_UpperArm" y limit -95 84 0
  142. $jointconstrain "ValveBiped.Bip01_L_UpperArm" z limit -86 26 0
  143.  
  144. $jointconstrain "ValveBiped.Bip01_L_Forearm" x limit 0 0 0
  145. $jointconstrain "ValveBiped.Bip01_L_Forearm" y limit 0 0 0
  146. $jointconstrain "ValveBiped.Bip01_L_Forearm" z limit -149 4 0
  147.  
  148. $jointconstrain "ValveBiped.Bip01_R_UpperArm" x limit -39 39 0
  149. $jointconstrain "ValveBiped.Bip01_R_UpperArm" y limit -79 95 0
  150. $jointconstrain "ValveBiped.Bip01_R_UpperArm" z limit -93 23 0
  151.  
  152. $jointconstrain "ValveBiped.Bip01_R_Forearm" x limit 0 0 0
  153. $jointconstrain "ValveBiped.Bip01_R_Forearm" y limit 0 0 0
  154. $jointconstrain "ValveBiped.Bip01_R_Forearm" z limit -149 4 0
  155.  
  156. $jointconstrain "ValveBiped.Bip01_R_Hand" x limit -60 60 0
  157. $jointconstrain "ValveBiped.Bip01_R_Hand" y limit 0 0 0
  158. $jointconstrain "ValveBiped.Bip01_R_Hand" z limit -57 70 0
  159.  
  160. $jointconstrain "ValveBiped.Bip01_Head1" x limit -20 20 0
  161. $jointconstrain "ValveBiped.Bip01_Head1" y limit -25 25 0
  162. $jointconstrain "ValveBiped.Bip01_Head1" z limit -13 30 0
  163.  
  164. $jointconstrain "ValveBiped.Bip01_L_Hand" x limit -37 37 0
  165. $jointconstrain "ValveBiped.Bip01_L_Hand" y limit 0 0 0
  166. $jointconstrain "ValveBiped.Bip01_L_Hand" z limit -57 59 0
  167.  
  168. $jointconstrain "ValveBiped.Bip01_L_Foot" x limit 0 0 0
  169. $jointconstrain "ValveBiped.Bip01_L_Foot" y limit -19 19 0
  170. $jointconstrain "ValveBiped.Bip01_L_Foot" z limit -15 35 0
  171. }
  172.  
  173. $collisiontext
  174. {
  175. animatedfriction
  176. {
  177. "animfrictionmin" "1.000000"
  178. "animfrictionmax" "400.000000"
  179. "animfrictiontimein" "0.500000"
  180. "animfrictiontimeout" "0.000000"
  181. "animfrictiontimehold" "0.300000"
  182. }
  183. editparams
  184. {
  185. "rootname" "valvebiped.bip01_pelvis"
  186. "totalmass" "90.000000"
  187. }
  188. }
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