TTHelvianTT

Veska

Aug 30th, 2019
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  1. Name:
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  3. Age:
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  5. Gender:
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  7. Equipment:
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  9. Background: Bonus points if: You can name 3 'Enemies' and 3 'Friends'. Enemies can be something as simple as 'that guy I stole a tomato from', to something as outlandish as 'that necromancer that destroyed my village.' Friends can similarly be something like 'that lady I saved from the dragon', to something minuscule as 'the peasant that really liked me for buying him something nice.'
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  12. ------------
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  14. Ability Scores: Roll 4d6, Drop the lowest. (if any other preferred rolling method is present, let me know)
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  16. Strength:
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  18. Dexterity:
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  20. Constitution:
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  22. Intelligence:
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  24. Wisdom:
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  26. Charisma:
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  28. ---------
  29.  
  30. Skills: You have nine points to spend; you may place up to three points in a particular thing that your character is good at. E.G: Cooking, Smithing, Sneaking, etc.
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  34. -----------
  35.  
  36. Discuss with the DM On magical or extraordinary abilities. As a general rule of thumb, you may begin with up to four.
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