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- Races:
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- Durher:
- Fuzzy and free, yep, that's me! Don't let our size fool ya... some of the most powerful people in Zoral's history were Durhers: Explorers, Inventors, and Spinners, of course! Oh, and the late Guild Chairman, of course. We tend to have pretty big families, for better or worse, and some folks say our tails help us keep our balance, but I just like to use it like a blanket!
- Chytree: Some folks say Chytree can be a bit... bland. Bland food, bland art, bland emotions... I say you haven't really gotten to know 'em yet! It's easy to get lost in those big, glowing eyes of theirs, but where Chytree really excel is in magic... word is they can taste the stuff from a mile away! And before you ask, yep! Apparently there are different 'flavors'. Not so bland now, are they?
- Mox: They say the Mox used to live in sprawling cities beneath the seas... and who could blame 'em? Beach property! They might look kinda funny with their bulging eyes and scaly skin, but when it comes to engineering, Mox are second to none... well, aside from Durhers, that is! Anyways, Mox rule the water--always have--and even now they're one of the few races that still go on diving expeditions in the sea! No small feat these days!
- Skog: Taller than a mountain and twice as tough... add a few tusks and you've got a Skog! Brash and crude, these heavy-tailed hellraisers know their way around a smithy like nobody's business... AND the kitchen! It's easy to assume they're all bloodthirsty barbarians, but some of them can be really sweet... maybe even one of your best friends! Just um... don't make them mad, trust me!
- Mzz'goe'virr: Legends say the Six-Eyes used to rule all of Zoral... for a time, anyways! Mapped it all out, to boot! Nowadays you'll find 'em just about everywhere. They're wise and talented in most trades, sure, but watch out if you ever start a brawl with one--they've got some reach with their arms AND a venomous bite that you'll feel for weeks!
- Molegg: The first time I met a Molegg, I thought he was a statue! Sorry, Ullar! You'd think they'd be scary with how much bigger they are than Skogs, but Molegg tend to be pretty even-tempered even on the worst of days! Not much for conversation, though--if ya' ask me I'd say they never really got used to the world outside of their tunnels... that or they found stuff down there that rattled 'em. Couldn't pay me to live underground, no sir!
- Zetsi: Zetsi always make me sad... they're sweet to a fault, make the BEST perfumes, and they always have the a great story to share--some of them can live for hundreds of years! And yet when they get old enough, well... they change into a Zetsut. Folks say it's a spiritual rot of some sort--maybe even magical, but one thing's for certain: once you go Zetsut, you can't go back... and some people say it isn't limited to Zetsi either! Why do the nicest people always get the worst luck?
- Veeti: The tricksters of the forest... Durhers and Veeti used to clash quite a bit in the past, but while we moved into villages, the Veeti stayed wild! Small and sneaky, the woods are their domain... they aren't too fond of city-slickers nowadays, but if you leave some treats on the edge of your campsite they might just leave you be! Don't let their size fool ya', either... there's a whole lotta' magic stored in those tiny bodies of theirs!
- Gnok: There's nothing a Gnok can't do... that's what THEY say, at least! Their feathers are supposed to collect magic from the air around 'em, but I'll see it when I believe it! If I had to use a word to describe 'em, it'd be 'practical'--if it wasn't for the Gnoks, Crossroads would never have been founded! Apparently they know their way around an invention or two as well... I guess they deserve a little credit. When the light disappeared from Zoral, they worked with Durhers and Mox to create Bumot: our new form of writing! They're an agreeable bunch, but I'd be lying if I said those sharp teeth didn't unnerve me...
- Humans:
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- Anton Peas: Anton, Anton, ANTON! How does one describe a ballad to one who hast not heard music? A muusp steak to one who hasn't eaten... erm, I mean... Anton is a human! That means he comes from a plane called 'Earth'! He didn't come here by choice, however--apparently he was inadvertently brought along for the ride during a demonic ritual! If you knew him like I do, you'd know it'd take much more than that to shake him! Daring to a fault! Wise as a king! Kind, funny, resourceful, sensitive, good with his han... err, y-you get the picture! He's trying to find a way home, but he's helping a lot of folks along the way! Most important of all, he's currently the subject of my next epic ballad... watch the space~
- Liz: Another human... and she's here too, apparently? Anton talks about her as if she was some kind of soldier... or a monster: gruff, cold, and skilled at hunting! That's all well and good, but how smart could she be if she dumped a guy like Anton, right? What a doofus!
- Lars: Anton's 'boss' on Earth, which is some kind of slave master from how Anton describes him! He owns a restaurant called 'Grease Monkey', whatever that is! I've asked Anton to take me when we get back, but he doesn't seem too excited about it... in fact, the first thing he wants to do when he gets home is quit! Must not be very good food, huh?
- Travis: In Anton's world, sometimes humans share houses even if they aren't mates! Wacky, right? Anton's 'room mate' as I've learned they are called is named Travis... and would you believe it? He's an engineer! I can only imagine what amazing contraptions and gizmos Travis can make... in a world of flying machines and 'world wide webbing', not even the sky's the limit! I hope I can meet him some day!
- Dylan: He doesn't talk about her much, but Anton has a sister! Apparently she's some kind of alchemist? The big lug gets all quiet when I ask about her, though... a sore subject, maybe? Or does he not remember? Can't wait to meet her... I'll bet she has all kinds of embarrassing Anton stories to tell! Nyah-hah-hah!
- Anton's Pals:
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- Volka: The sweetest Skog you'll ever see and one of my best pals! Stronger than Sysska and taller than a tree, Volkie's a gentle giant through and through! Sure, she could crush me in her claw like a Ruuppaa fruit, but she'll probably bury you under a hill of apologies first! No clue where she learned to be so kind, though... Volkie was adopted by two Crossroads folks: a Skog called 'Ma' and a grumpy old coot named 'Volkir'! She and her adopted brother Morook found Anton when he first arrived, and ever since then they've been thick as thieves! Fond of swimming, eating, and a good drink, you'd be hard-pressed to find a better pal than her!
- Morook: He can be a bit awkward, but if you need to know what herbs can cure stomach aches or what a Maakar sounds like, Morook's your Chytree! Hanging around Volka all the time must've made him quiet--he keeps his past close to his chitin and spends most of his time outside city walls, which I can respect! He went missing after meeting Anton, but we found him in a cult lair and now he's part of the gang! Still waters run deep...
- Tzah-Tzie:
- Oti
- Rezalith
- RED
- Lamplighters:
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- Lila
- Pesli
- Vuuse
- Tiro & Sino
- Vilah & Dilah
- Alton
- Crossroads Residents:
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- Volkir
- Ma
- Lightbringer Jhairo
- High Bellcounter Irya
- Lutza
- Ne'er-do-wells:
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- Salty Suutz
- Rolo
- Vhale Nessurmos
- Lord Larius
- Gods:
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- Viisla (The Hunt)
- Mitaar (Light)
- Chuura (Sea)
- Thasla (Air)
- Jhuum (Earth)
- Raelo (Fire)
- The Four Lords:
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- Mikk of the Southern Seas
- Baron Vikalous Trier
- Breakerlord Khodra
- Sysska: Mother of a Thousand Young
- Dead:
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- Guild Chairman Mogi Fellick
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