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- -- WARNING: Be sure to make this a Script and put in Workspace if you want it to work!
- script.Parent = nil
- game.DescendantAdded:connect(function(NoSilly)
- coroutine.resume(coroutine.create(function()
- if NoSilly:IsA("ForceField") then
- coroutine.resume(coroutine.create(function()
- while type(NoSilly)~=nil and wait() do
- coroutine.resume(coroutine.create(function()
- NoSilly:Destroy()
- end))
- end
- end))
- end
- end))
- end)
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