Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- actor ImprovedInvisibilitySphere : CustomInventory replaces InvisibilitySphere {
- Game Doom
- Game Heretic
- Game Hexen
- SpawnID 174
- +COUNTITEM
- +VISIBILITYPULSE
- +INVENTORY.AUTOACTIVATE
- +INVENTORY.ALWAYSPICKUP
- Inventory.MaxAmount 0
- //Powerup.Type "Invisibility30"
- RenderStyle Translucent
- Inventory.PickupMessage "Improved Invisibility"
- Inventory.PickupAnnouncerEntry "invisibility"
- States {
- Spawn:
- SINV ABCD 6 Bright
- Loop
- Pickup:
- TNT1 A 0 A_GiveInventory("Invisibility30Giver", 1)
- TNT1 A 0 A_GiveInventory("Protection67Giver", 1)
- stop
- }
- }
- actor Invisibility30Giver : PowerupGiver {
- +INVENTORY.AUTOACTIVATE
- Powerup.Type "Invisibility30"
- }
- actor Protection67Giver : PowerupGiver {
- +INVENTORY.AUTOACTIVATE
- Powerup.Type "Protection67"
- }
- actor PowerInvisibility30 : PowerInvisibility {
- Powerup.Duration -30
- }
- actor PowerProtection67 : PowerProtection {
- Powerup.Duration -30
- damagefactor "normal", 0.67
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement