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- // Auto reconstructed from vtable block @ 0x01881130
- // from "client.dylib", by ida_vtables.idc
- 0 CInput::Init_All(void)
- 1 CInput::Shutdown_All(void)
- 2 CInput::GetButtonBits(bool)
- 3 CInput::CreateMove(int,float,bool)
- 4 CInput::ExtraMouseSample(float,bool)
- 5 CInput::WriteUsercmdDeltaToBuffer(int,bf_write *,int,int,bool)
- 6 CInput::EncodeUserCmdToBuffer(int,bf_write &,int)
- 7 CInput::DecodeUserCmdFromBuffer(int,bf_read &,int)
- 8 CInput::GetUserCmd(int,int)
- 9 CInput::MakeWeaponSelection(C_BaseCombatWeapon *)
- 10 CInput::KeyState(kbutton_t *)
- 11 CInput::KeyEvent(int,ButtonCode_t,char const*)
- 12 CInput::FindKey(char const*)
- 13 CInput::ControllerCommands(void)
- 14 CInput::ControllerModeActive(void)
- 15 CInput::Joystick_Advanced(bool)
- 16 CInput::Joystick_SetSampleTime(float)
- 17 CInput::IN_SetSampleTime(float)
- 18 CInput::AccumulateMouse(int)
- 19 CInput::ActivateMouse(void)
- 20 CInput::DeactivateMouse(void)
- 21 CInput::ClearStates(void)
- 22 CInput::GetLookSpring(void)
- 23 CInput::GetFullscreenMousePos(int *,int *,int *,int *)
- 24 CInput::SetFullscreenMousePos(int,int)
- 25 CInput::ResetMouse(void)
- 26 CInput::GetLastForwardMove(void)
- 27 CInput::CAM_Think(void)
- 28 CInput::CAM_IsThirdPerson(int)
- 29 CInput::CAM_GetCameraOffset(Vector &)
- 30 CInput::CAM_ToThirdPerson(void)
- 31 CInput::CAM_ToFirstPerson(void)
- 32 CInput::CAM_ToThirdPersonShoulder(void)
- 33 CInput::CAM_StartMouseMove(void)
- 34 CInput::CAM_EndMouseMove(void)
- 35 CInput::CAM_StartDistance(void)
- 36 CInput::CAM_EndDistance(void)
- 37 CInput::CAM_InterceptingMouse(void)
- 38 CInput::CAM_Command(int)
- 39 CInput::CAM_ToOrthographic(void)
- 40 CInput::CAM_IsOrthographic(void)const
- 41 CInput::CAM_OrthographicSize(float &,float &)const
- 42 CInput::LevelInit(void)
- 43 CInput::ClearInputButton(int)
- 44 CInput::CAM_SetCameraThirdData(CameraThirdData_t *,QAngle const&)
- 45 CInput::CAM_CameraThirdThink(void)
- 46 CInput::GetMousePos(int &,int &)
- 47 CInput::SetMousePos(int,int)
- 48 CInput::CheckPaused(CUserCmd *)
- 49 CInput::CheckSplitScreenMimic(int,CUserCmd *,CUserCmd *)
- 50 CInput::Init_Camera(void)
- 51 CInput::ApplyMouse(int,QAngle &,CUserCmd *,float,float)
- 52 CInput::JoyStickMove(float,CUserCmd *)
- 53 CInput::JoyStickActive(void)
- 54 CInput::JoyStickSampleAxes(float &,float &,float &,float &,bool &,bool &)
- 55 CInput::JoyStickThirdPersonPlatformer(CUserCmd *,float &,float &,float &,float &)
- 56 CInput::JoyStickTurn(CUserCmd *,float &,float &,float,bool,bool)
- 57 CInput::JoyStickForwardSideControl(float,float,float &,float &)
- 58 CInput::JoyStickApplyMovement(CUserCmd *,float,float)
- 59 CInput::GetWindowCenter(int &,int &)
- 60 CInput::ShouldAccumulateMouse(int)
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