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- \
- +---Assault
- ¦ ¦ silence.wav
- ¦ ¦
- ¦ +---Abillities
- ¦ ¦ ¦ Ammo_box_resupply01.wav
- ¦ ¦ ¦ Ammo_box_throw01.wav
- ¦ ¦ ¦ Bandage_apply01.wav
- ¦ ¦ ¦ Medkit_resupply01.wav
- ¦ ¦ ¦ Medkit_throw01.wav
- ¦ ¦ ¦ request_reinforcements01.wav
- ¦ ¦ ¦ silence.wav
- ¦ ¦ ¦
- ¦ ¦ +---GAD_BINOCULARS
- ¦ ¦ ¦ GAD_BINOCULARS_Request_Artillery_01.wav
- ¦ ¦ ¦ GAD_BINOCULARS_Target_Loop_01.wav
- ¦ ¦ ¦
- ¦ ¦ +---GAD_DEFIB
- ¦ ¦ ¦ GAD_DEFIB_Fire_1p.wav
- ¦ ¦ ¦ GAD_DEFIB_Fire_3p.wav
- ¦ ¦ ¦ GAD_DEFIB_Fire_enemy_1p.wav
- ¦ ¦ ¦
- ¦ ¦ +---GAD_FLARE
- ¦ ¦ ¦ GAD_Flare_Burn_3p.wav
- ¦ ¦ ¦ GAD_Flare_Fire_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---GAD_MOTIONSENSOR
- ¦ ¦ ¦ GAD_MOTIONSENSOR_beep3p.wav
- ¦ ¦ ¦ GAD_MOTIONSENSOR_deploy1p3p.wav
- ¦ ¦ ¦ GAD_MOTIONSENSOR_throw1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---GAD_REPAIRTOOL
- ¦ ¦ ¦ GAD_REPAIRTOOL_deploy1p3p.wav
- ¦ ¦ ¦ GAD_REPAIRTOOL_repair1p.wav
- ¦ ¦ ¦ GAD_REPAIRTOOL_repair3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---GAD_SMOKEGRENADE
- ¦ ¦ ¦ GAD_SMOKEGRENADE_Burst.wav
- ¦ ¦ ¦ GAD_SMOKEGRENADE_Throw.wav
- ¦ ¦ ¦
- ¦ ¦ +---GAD_SNIPERAWARENESS
- ¦ ¦ ¦ GAD_SNIPERAWARENESS_beep01.wav
- ¦ ¦ ¦
- ¦ ¦ +---GAD_TRACER
- ¦ ¦ ¦ GAD_TRACER_Fire_1p.wav
- ¦ ¦ ¦ GAD_TRACER_Fire_3p.wav
- ¦ ¦ ¦ GAD_TRACER_hit01.wav
- ¦ ¦ ¦ GAD_TRACER_Reload1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---GAD_XM25
- ¦ ¦ ¦ GAD_XM25_Deploy_1p3p.wav
- ¦ ¦ ¦ GAD_XM25_Distance_Decrease_1p.wav
- ¦ ¦ ¦ GAD_XM25_Distance_Increase_1p.wav
- ¦ ¦ ¦ GAD_XM25_Fire_1p.wav
- ¦ ¦ ¦ GAD_XM25_Fire_3p.wav
- ¦ ¦ ¦ GAD_XM25_Reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---HGR_M67
- ¦ ¦ ¦ m67_deploy.wav
- ¦ ¦ ¦ m67_pin.wav
- ¦ ¦ ¦ m67_throw_Big.wav
- ¦ ¦ ¦ m67_throw_complete.wav
- ¦ ¦ ¦ m67_throw_Small.wav
- ¦ ¦ ¦
- ¦ ¦ +---MIN_C4
- ¦ ¦ ¦ MIN_C4_depoly1p.wav
- ¦ ¦ ¦ MIN_C4_throw_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---MIN_CLAYMORE
- ¦ ¦ ¦ MIN_CLAYMORE_depoly_1p.wav
- ¦ ¦ ¦ MIN_CLAYMORE_throw_1p3p.wav
- ¦ ¦ ¦ MIN_CLAYMORE_trigger_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---Parachute
- ¦ ¦ ¦ Parachute_Freefall.wav
- ¦ ¦ ¦ Parachute_Open.wav
- ¦ ¦ ¦ Parachute_Ride.wav
- ¦ ¦ ¦
- ¦ ¦ +---RPG_RPG7
- ¦ ¦ RPG_RPG7_deploy_1p3p.wav
- ¦ ¦ RPG_RPG7_fire_1p.wav
- ¦ ¦ RPG_RPG7_fire_3p.wav
- ¦ ¦ RPG_RPG7_reload_1p3p.wav
- ¦ ¦
- ¦ +---Ambience
- ¦ ¦ alley_dark.ogg
- ¦ ¦ alley_dark2.ogg
- ¦ ¦ alley_medium_movement.ogg
- ¦ ¦ Alley_War.ogg
- ¦ ¦ Alley_War2.ogg
- ¦ ¦ bf_assault_army_base.ogg
- ¦ ¦ bf_assault_bridge.ogg
- ¦ ¦ bf_assault_global.ogg
- ¦ ¦ bf_assault_river.ogg
- ¦ ¦ bf_assault_road.ogg
- ¦ ¦ bf_assault_temple.ogg
- ¦ ¦ bf_assault_temple_int.ogg
- ¦ ¦ bf_assault_village.ogg
- ¦ ¦ by_the_trees.ogg
- ¦ ¦ calm_river.ogg
- ¦ ¦ City_Ambient.ogg
- ¦ ¦ City_Ambient2.ogg
- ¦ ¦ City_Calm.ogg
- ¦ ¦ Construction_House.ogg
- ¦ ¦ Construction_House_Top_Outside.ogg
- ¦ ¦ dalian_plant_carrier.ogg
- ¦ ¦ dalian_plant_carrier_on_deck.ogg
- ¦ ¦ dalian_plant_crane.ogg
- ¦ ¦ dalian_plant_flag.ogg
- ¦ ¦ dalian_plant_global01.ogg
- ¦ ¦ dalian_plant_harbour.ogg
- ¦ ¦ dalian_plant_int_carrier.ogg
- ¦ ¦ dalian_plant_int_large.ogg
- ¦ ¦ dalian_plant_int_large_no_rattle.ogg
- ¦ ¦ dalian_plant_int_small.ogg
- ¦ ¦ dalian_plant_reactor01.ogg
- ¦ ¦ dalian_plant_reactor02.ogg
- ¦ ¦ dalian_plant_reactor03.ogg
- ¦ ¦ dalian_plant_reactor04.ogg
- ¦ ¦ dalian_plant_reactor05.ogg
- ¦ ¦ dalian_plant_ru_base.ogg
- ¦ ¦ dalian_plant_ru_woods.ogg
- ¦ ¦ dalian_plant_shoreline.ogg
- ¦ ¦ dalian_plant_train.ogg
- ¦ ¦ Downtown_City_01.ogg
- ¦ ¦ Downtown_Garage_01.ogg
- ¦ ¦ Downtown_Global_01.ogg
- ¦ ¦ Downtown_Park_01.ogg
- ¦ ¦ Downtown_Road_01.ogg
- ¦ ¦ dv_forest_110706.ogg
- ¦ ¦ dv_global_110706.ogg
- ¦ ¦ dv_house_ext_110706.ogg
- ¦ ¦ dv_house_int_110706.ogg
- ¦ ¦ dv_house_metal_roof_110707.ogg
- ¦ ¦ dv_powerstation_110706.ogg
- ¦ ¦ dv_refinary_110706.ogg
- ¦ ¦ dv_shore_110706.ogg
- ¦ ¦ dv_village_110706.ogg
- ¦ ¦ dv_werehouse_110705.ogg
- ¦ ¦ Empty_Street_metal_whining.ogg
- ¦ ¦ Global_quad_battle_ambience01.ogg
- ¦ ¦ Global_quad_battle_ambience02.ogg
- ¦ ¦ Global_quad_battle_ambience03.ogg
- ¦ ¦ Global_quad_battle_ambience04.ogg
- ¦ ¦ gulf_of_oman_global_ambient.ogg
- ¦ ¦ Harbour_Edge.ogg
- ¦ ¦ harbour_some_birds.ogg
- ¦ ¦ hcm_amb.ogg
- ¦ ¦ Inside_TV_Building.ogg
- ¦ ¦ In_forest.ogg
- ¦ ¦ In_forest_2.ogg
- ¦ ¦ Mashtuur_Alley.ogg
- ¦ ¦ Mashtuur_City.ogg
- ¦ ¦ Mashtuur_Gas.ogg
- ¦ ¦ Mashtuur_Global.ogg
- ¦ ¦ Mashtuur_Indoor.ogg
- ¦ ¦ Mashtuur_Mosque.ogg
- ¦ ¦ Mashtuur_Pipes.ogg
- ¦ ¦ Mashtuur_River.ogg
- ¦ ¦ oman_airfield_windy.ogg
- ¦ ¦ oman_beach.ogg
- ¦ ¦ oman_carrier.ogg
- ¦ ¦ oman_construction.ogg
- ¦ ¦ oman_crane.ogg
- ¦ ¦ oman_gas_station.ogg
- ¦ ¦ oman_hotel.ogg
- ¦ ¦ oman_hotel_roof.ogg
- ¦ ¦ oman_town01.ogg
- ¦ ¦ oman_town02.ogg
- ¦ ¦ oman_wind_grass.ogg
- ¦ ¦ oman_wind_trees.ogg
- ¦ ¦ Open_Hangar.ogg
- ¦ ¦ Open_Sea.ogg
- ¦ ¦ rooftop_wind_gusty.ogg
- ¦ ¦ room_tone01.ogg
- ¦ ¦ sand_wind.ogg
- ¦ ¦ sharqi_coast.ogg
- ¦ ¦ sharqi_construction_house01.ogg
- ¦ ¦ sharqi_construction_site.ogg
- ¦ ¦ sharqi_global01.ogg
- ¦ ¦ sharqi_left_town.ogg
- ¦ ¦ Sharqi_Peninsula_coastal_ambience.ogg
- ¦ ¦ Sharqi_Peninsula_Global_Ambience.ogg
- ¦ ¦ sharqi_right_town.ogg
- ¦ ¦ sharqi_small_town.ogg
- ¦ ¦ sharqi_trees.ogg
- ¦ ¦ sharqi_warL.ogg
- ¦ ¦ sharqi_warR.ogg
- ¦ ¦ sharqi_wind_roof.ogg
- ¦ ¦ Town_Square_Birds.ogg
- ¦ ¦ Water_Against_Bridge_Coastal.ogg
- ¦ ¦ water_some_birds.ogg
- ¦ ¦ Windy_Outpost_Metal.ogg
- ¦ ¦ wind_trees01.ogg
- ¦ ¦ wire_twangs.ogg
- ¦ ¦
- ¦ +---Collision
- ¦ ¦ +---Bag
- ¦ ¦ ¦ Ammo_bag_01.wav
- ¦ ¦ ¦ Ammo_bag_02.wav
- ¦ ¦ ¦ ATmine_01.wav
- ¦ ¦ ¦ ATmine_02.wav
- ¦ ¦ ¦ ATmine_03.wav
- ¦ ¦ ¦ C4_attach_hard.wav
- ¦ ¦ ¦ C4_attach_soft.wav
- ¦ ¦ ¦ Common_Water_01.wav
- ¦ ¦ ¦ Common_Water_02.wav
- ¦ ¦ ¦ Common_Water_03.wav
- ¦ ¦ ¦ Medikit_01.wav
- ¦ ¦ ¦ Medikit_02.wav
- ¦ ¦ ¦ Medikit_03.wav
- ¦ ¦ ¦
- ¦ ¦ +---Glass
- ¦ ¦ ¦ glass_expl_01.wav
- ¦ ¦ ¦ glass_expl_02.wav
- ¦ ¦ ¦ glass_expl_03.wav
- ¦ ¦ ¦ glass_expl_04.wav
- ¦ ¦ ¦
- ¦ ¦ +---Helmet
- ¦ ¦ ¦ Helmet_hard_02.wav
- ¦ ¦ ¦ Helmet_hard_03.wav
- ¦ ¦ ¦ Helmet_hard_04.wav
- ¦ ¦ ¦ helmet_soft_02.wav
- ¦ ¦ ¦ helmet_soft_05.wav
- ¦ ¦ ¦ helmet_soft_07.wav
- ¦ ¦ ¦
- ¦ ¦ +---Vehicle
- ¦ ¦ ¦ Collision_01.wav
- ¦ ¦ ¦ Collision_02.wav
- ¦ ¦ ¦ Collision_03.wav
- ¦ ¦ ¦ Collision_05.wav
- ¦ ¦ ¦ Collision_06.wav
- ¦ ¦ ¦ Collision_07.wav
- ¦ ¦ ¦ collision_non_metal_01.wav
- ¦ ¦ ¦ collision_non_metal_02.wav
- ¦ ¦ ¦ collision_non_metal_03.wav
- ¦ ¦ ¦ collision_non_metal_04.wav
- ¦ ¦ ¦ collision_non_metal_05.wav
- ¦ ¦ ¦ soldier_car_impact_01.wav
- ¦ ¦ ¦ soldier_car_impact_02.wav
- ¦ ¦ ¦
- ¦ ¦ +---Weapon
- ¦ ¦ Weapon_01.wav
- ¦ ¦ Weapon_02.wav
- ¦ ¦ Weapon_03.wav
- ¦ ¦ Weapon_04.wav
- ¦ ¦
- ¦ +---Common
- ¦ ¦ alarm.wav
- ¦ ¦ error.wav
- ¦ ¦ man_down_state.wav
- ¦ ¦ tinnitus.wav
- ¦ ¦
- ¦ +---Effects
- ¦ ¦ ¦ afterburner.wav
- ¦ ¦ ¦ bf_assault_hum_loop.wav
- ¦ ¦ ¦ bf_assault_hum_rattle_loop.wav
- ¦ ¦ ¦ Flag.wav
- ¦ ¦ ¦ MobileRadar.wav
- ¦ ¦ ¦ Oilpump.wav
- ¦ ¦ ¦ silo_fire.wav
- ¦ ¦ ¦ vehicle_bow_wash.wav
- ¦ ¦ ¦
- ¦ ¦ +---Ambient
- ¦ ¦ ¦ Birds_escape_1.ogg
- ¦ ¦ ¦ Birds_escape_2.ogg
- ¦ ¦ ¦ Mosquitos_01.ogg
- ¦ ¦ ¦ Mosquitos_02.ogg
- ¦ ¦ ¦ Oiltower_01.wav
- ¦ ¦ ¦ Oiltower_02.wav
- ¦ ¦ ¦ WaterFall.wav
- ¦ ¦ ¦ Waterfountain.wav
- ¦ ¦ ¦
- ¦ ¦ +---DamageStates
- ¦ ¦ ¦ FireSmoke.wav
- ¦ ¦ ¦ FireSmoke2.wav
- ¦ ¦ ¦ fire_alarm.ogg
- ¦ ¦ ¦ fire_alarm_tank.ogg
- ¦ ¦ ¦ Smoke_start_loop_stop.wav
- ¦ ¦ ¦
- ¦ ¦ +---Explosions
- ¦ ¦ Bombs_01.wav
- ¦ ¦ Bombs_02.wav
- ¦ ¦ Bombs_03.wav
- ¦ ¦ C4_explosion_01.wav
- ¦ ¦ C4_explosion_02.wav
- ¦ ¦ C4_explosion_03.wav
- ¦ ¦ close_explosion_01.wav
- ¦ ¦ close_explosion_02.wav
- ¦ ¦ close_explosion_03.wav
- ¦ ¦ close_explosion_04.wav
- ¦ ¦ explo_big_distant_01.wav
- ¦ ¦ explo_big_distant_02.wav
- ¦ ¦ explo_big_distant_03.wav
- ¦ ¦ explo_big_distant_04.wav
- ¦ ¦ explo_big_distant_05.wav
- ¦ ¦ explo_big_distant_06.wav
- ¦ ¦ F-15_explode.wav
- ¦ ¦ fence_explosion_01.wav
- ¦ ¦ Flak_01.wav
- ¦ ¦ Flak_02.wav
- ¦ ¦ Flak_03.wav
- ¦ ¦ Flak_04.wav
- ¦ ¦ Flak_05.wav
- ¦ ¦ Generic_air_explosion.wav
- ¦ ¦ Generic_air_explosion_02.wav
- ¦ ¦ Generic_helicopter_explosion.wav
- ¦ ¦ Handgrenade_01.wav
- ¦ ¦ Handgrenade_02.wav
- ¦ ¦ Handgrenade_03.wav
- ¦ ¦ Handgrenade_04.wav
- ¦ ¦ Handgrenade_05.wav
- ¦ ¦ Handgrenade_06.wav
- ¦ ¦ Handgrenade_07.wav
- ¦ ¦ Handgrenade_08.wav
- ¦ ¦ Handgrenade_distant_01.wav
- ¦ ¦ Handgrenade_distant_02.wav
- ¦ ¦ Handgrenade_distant_03.wav
- ¦ ¦ Huge_explosion_01.wav
- ¦ ¦ Huge_explosion_02.wav
- ¦ ¦ Huge_explosion_03.wav
- ¦ ¦ Huge_explosion_04.wav
- ¦ ¦ LCAC_explosion_01.wav
- ¦ ¦ LCAC_explosion_02.wav
- ¦ ¦ micro01.wav
- ¦ ¦ micro02.wav
- ¦ ¦ micro03.wav
- ¦ ¦ Mid_explosion_01.wav
- ¦ ¦ Mid_explosion_02.wav
- ¦ ¦ Mid_explosion_03.wav
- ¦ ¦ Mid_explosion_04.wav
- ¦ ¦ Mine_distant_01.wav
- ¦ ¦ Mine_distant_02.wav
- ¦ ¦ Mine_distant_03.wav
- ¦ ¦ Mine_explode_01.wav
- ¦ ¦ Mine_explode_02.wav
- ¦ ¦ small_explo01.wav
- ¦ ¦ small_explo02.wav
- ¦ ¦ small_explo03.wav
- ¦ ¦ small_explo04.wav
- ¦ ¦ small_explo05.wav
- ¦ ¦ Tank_explode_01.wav
- ¦ ¦ Tank_explode_02.wav
- ¦ ¦ Tank_explode_03.wav
- ¦ ¦ Tank_explode_05.wav
- ¦ ¦ Tank_Shell_01.wav
- ¦ ¦ Tank_Shell_02.wav
- ¦ ¦ Tank_Shell_03.wav
- ¦ ¦ Tank_Shell_04.wav
- ¦ ¦ Tank_Shell_05.wav
- ¦ ¦ Tank_Shell_Distant_01.wav
- ¦ ¦ Tank_Shell_Distant_02.wav
- ¦ ¦ Tank_Shell_Distant_03.wav
- ¦ ¦ Tank_Shell_Distant_04.wav
- ¦ ¦ water_explosion_big_01.wav
- ¦ ¦ water_explosion_huge.wav
- ¦ ¦ Wreck_Explosion_01.wav
- ¦ ¦ Wreck_Explosion_02.wav
- ¦ ¦ Wreck_Explosion_03.wav
- ¦ ¦ Wreck_Explosion_04.wav
- ¦ ¦ Wreck_Explosion_05.wav
- ¦ ¦
- ¦ +---Gadgets
- ¦ ¦ Bandage_apply01.wav
- ¦ ¦ Instant_heal01.wav
- ¦ ¦ Reinforcements_Spawn_1p3p.wav
- ¦ ¦
- ¦ +---Hud
- ¦ ¦ activate_voip.wav
- ¦ ¦ Artillery_fail.wav
- ¦ ¦ deactivate_voip.wav
- ¦ ¦ Growler_Lock.wav
- ¦ ¦ Growler_Track.wav
- ¦ ¦ heatseeker_lock_warning.wav
- ¦ ¦ heatseeker_track_warning.wav
- ¦ ¦ HUD_Scoring_event_level1.wav
- ¦ ¦ HUD_Scoring_event_level2.wav
- ¦ ¦ HUD_Scoring_event_level3.wav
- ¦ ¦ HUD_Scoring_event_level4.wav
- ¦ ¦ HUD_Scoring_event_level5.wav
- ¦ ¦ HUD_Scoring_event_level6.wav
- ¦ ¦ HUD_Scoring_event_levelup.wav
- ¦ ¦ HUD_Scoring_event_Special1.wav
- ¦ ¦ HUD_Scoring_event_Special2.wav
- ¦ ¦ Laser_lock.wav
- ¦ ¦ Laser_warning.wav
- ¦ ¦ levelup.wav
- ¦ ¦ lowOnTickets.wav
- ¦ ¦ Satellite_scan.ogg
- ¦ ¦ Satellite_target.wav
- ¦ ¦ TargetLock.wav
- ¦ ¦ TargetTrack.wav
- ¦ ¦
- ¦ +---Idles
- ¦ ¦ Idle_placeholder.wav
- ¦ ¦
- ¦ +---Projectiles
- ¦ ¦ ¦ RPG_in_air.wav
- ¦ ¦ ¦ Shell_in_air.wav
- ¦ ¦ ¦
- ¦ ¦ +---Bullet-Fly-By
- ¦ ¦ ¦ Flyby_01.wav
- ¦ ¦ ¦ Flyby_02.wav
- ¦ ¦ ¦ Flyby_03.wav
- ¦ ¦ ¦ Flyby_04.wav
- ¦ ¦ ¦ Flyby_05.wav
- ¦ ¦ ¦ Flyby_06.wav
- ¦ ¦ ¦ Flyby_07.wav
- ¦ ¦ ¦ Flyby_08.wav
- ¦ ¦ ¦ Flyby_09.wav
- ¦ ¦ ¦ Flyby_10.wav
- ¦ ¦ ¦ Flyby_11.wav
- ¦ ¦ ¦ Flyby_12.wav
- ¦ ¦ ¦ Flyby_13.wav
- ¦ ¦ ¦ Flyby_14.wav
- ¦ ¦ ¦ Flyby_15.wav
- ¦ ¦ ¦ Flyby_16.wav
- ¦ ¦ ¦ Flyby_17.wav
- ¦ ¦ ¦ Flyby_18.wav
- ¦ ¦ ¦ Flyby_19.wav
- ¦ ¦ ¦ Flyby_20.wav
- ¦ ¦ ¦ Flyby_21.wav
- ¦ ¦ ¦ Flyby_22.wav
- ¦ ¦ ¦ Flyby_23.wav
- ¦ ¦ ¦ Flyby_24.wav
- ¦ ¦ ¦ Flyby_25.wav
- ¦ ¦ ¦ Flyby_26.wav
- ¦ ¦ ¦ Flyby_27.wav
- ¦ ¦ ¦ sniper_flyby_01.wav
- ¦ ¦ ¦ sniper_flyby_02.wav
- ¦ ¦ ¦ sniper_flyby_03.wav
- ¦ ¦ ¦ sniper_flyby_04.wav
- ¦ ¦ ¦ sniper_flyby_05.wav
- ¦ ¦ ¦ sniper_flyby_06.wav
- ¦ ¦ ¦ sniper_flyby_07.wav
- ¦ ¦ ¦ sniper_flyby_08.wav
- ¦ ¦ ¦ sniper_flyby_09.wav
- ¦ ¦ ¦
- ¦ ¦ +---Bullets
- ¦ ¦ ¦ +---Concrete
- ¦ ¦ ¦ ¦ Impact_01.wav
- ¦ ¦ ¦ ¦ Impact_02.wav
- ¦ ¦ ¦ ¦ Impact_03.wav
- ¦ ¦ ¦ ¦ Impact_04.wav
- ¦ ¦ ¦ ¦ Impact_05.wav
- ¦ ¦ ¦ ¦ Impact_06.wav
- ¦ ¦ ¦ ¦ Impact_07.wav
- ¦ ¦ ¦ ¦ Impact_08.wav
- ¦ ¦ ¦ ¦ Impact_09.wav
- ¦ ¦ ¦ ¦ Impact_10.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---Dirt_sand
- ¦ ¦ ¦ ¦ Dirt_Sand_01.wav
- ¦ ¦ ¦ ¦ Dirt_Sand_02.wav
- ¦ ¦ ¦ ¦ Dirt_Sand_03.wav
- ¦ ¦ ¦ ¦ Dirt_Sand_04.wav
- ¦ ¦ ¦ ¦ Dirt_Sand_05.wav
- ¦ ¦ ¦ ¦ Dirt_Sand_06.wav
- ¦ ¦ ¦ ¦ Dirt_Sand_07.wav
- ¦ ¦ ¦ ¦ Dirt_Sand_08.wav
- ¦ ¦ ¦ ¦ Dirt_Sand_09.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---Flesh
- ¦ ¦ ¦ ¦ flesh_impact_01.wav
- ¦ ¦ ¦ ¦ flesh_impact_02.wav
- ¦ ¦ ¦ ¦ flesh_impact_03.wav
- ¦ ¦ ¦ ¦ flesh_impact_04.wav
- ¦ ¦ ¦ ¦ flesh_impact_05.wav
- ¦ ¦ ¦ ¦ flesh_impact_06.wav
- ¦ ¦ ¦ ¦ flesh_impact_07.wav
- ¦ ¦ ¦ ¦ Kevlar_vest_01.wav
- ¦ ¦ ¦ ¦ Kevlar_vest_02.wav
- ¦ ¦ ¦ ¦ Kevlar_vest_03.wav
- ¦ ¦ ¦ ¦ Kevlar_vest_04.wav
- ¦ ¦ ¦ ¦ Kevlar_vest_05.wav
- ¦ ¦ ¦ ¦ Kevlar_vest_06.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---Glass
- ¦ ¦ ¦ ¦ glass_01.wav
- ¦ ¦ ¦ ¦ glass_04.wav
- ¦ ¦ ¦ ¦ glass_05.wav
- ¦ ¦ ¦ ¦ glass_06.wav
- ¦ ¦ ¦ ¦ glass_07.wav
- ¦ ¦ ¦ ¦ glass_08.wav
- ¦ ¦ ¦ ¦ glass_09.wav
- ¦ ¦ ¦ ¦ glass_10.wav
- ¦ ¦ ¦ ¦ glass_vehicle_01.wav
- ¦ ¦ ¦ ¦ glass_vehicle_02.wav
- ¦ ¦ ¦ ¦ glass_vehicle_03.wav
- ¦ ¦ ¦ ¦ glass_vehicle_04.wav
- ¦ ¦ ¦ ¦ glass_vehicle_05.wav
- ¦ ¦ ¦ ¦ glass_vehicle_exit_01.wav
- ¦ ¦ ¦ ¦ glass_vehicle_exit_02.wav
- ¦ ¦ ¦ ¦ glass_vehicle_exit_03.wav
- ¦ ¦ ¦ ¦ glass_vehicle_exit_04.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---Metal
- ¦ ¦ ¦ ¦ bf_assault_sfx_gong-gong.wav
- ¦ ¦ ¦ ¦ metal_01.wav
- ¦ ¦ ¦ ¦ metal_02.wav
- ¦ ¦ ¦ ¦ metal_03.wav
- ¦ ¦ ¦ ¦ metal_04.wav
- ¦ ¦ ¦ ¦ metal_05.wav
- ¦ ¦ ¦ ¦ metal_06.wav
- ¦ ¦ ¦ ¦ metal_07.wav
- ¦ ¦ ¦ ¦ metal_08.wav
- ¦ ¦ ¦ ¦ metal_09.wav
- ¦ ¦ ¦ ¦ metal_10.wav
- ¦ ¦ ¦ ¦ metal_11.wav
- ¦ ¦ ¦ ¦ metal_12.wav
- ¦ ¦ ¦ ¦ metal_13.wav
- ¦ ¦ ¦ ¦ metal_14.wav
- ¦ ¦ ¦ ¦ metal_15.wav
- ¦ ¦ ¦ ¦ thin_metal_01.wav
- ¦ ¦ ¦ ¦ thin_metal_02.wav
- ¦ ¦ ¦ ¦ thin_metal_03.wav
- ¦ ¦ ¦ ¦ thin_metal_04.wav
- ¦ ¦ ¦ ¦ thin_metal_05.wav
- ¦ ¦ ¦ ¦ thin_metal_06.wav
- ¦ ¦ ¦ ¦ thin_metal_07.wav
- ¦ ¦ ¦ ¦ thin_metal_08.wav
- ¦ ¦ ¦ ¦ thin_metal_09.wav
- ¦ ¦ ¦ ¦ thin_metal_10.wav
- ¦ ¦ ¦ ¦ thin_metal_11.wav
- ¦ ¦ ¦ ¦ thin_metal_12.wav
- ¦ ¦ ¦ ¦ thin_metal_13.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---Mud
- ¦ ¦ ¦ ¦ Impact_Mud_1.wav
- ¦ ¦ ¦ ¦ Impact_Mud_2.wav
- ¦ ¦ ¦ ¦ Impact_Mud_3.wav
- ¦ ¦ ¦ ¦ Impact_Mud_4.wav
- ¦ ¦ ¦ ¦ Impact_Mud_5.wav
- ¦ ¦ ¦ ¦ Impact_Mud_6.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---Rubber
- ¦ ¦ ¦ ¦ rubber_01.wav
- ¦ ¦ ¦ ¦ rubber_02.wav
- ¦ ¦ ¦ ¦ rubber_03.wav
- ¦ ¦ ¦ ¦ rubber_04.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---Tarmac
- ¦ ¦ ¦ ¦ tarmac_01.wav
- ¦ ¦ ¦ ¦ tarmac_02.wav
- ¦ ¦ ¦ ¦ tarmac_03.wav
- ¦ ¦ ¦ ¦ tarmac_04.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---Water
- ¦ ¦ ¦ ¦ Water_exlpo_big_01.wav
- ¦ ¦ ¦ ¦ Water_exlpo_medium_01.wav
- ¦ ¦ ¦ ¦ Water_exlpo_medium_02.wav
- ¦ ¦ ¦ ¦ Water_exlpo_small_01.wav
- ¦ ¦ ¦ ¦ Water_Impact_1.wav
- ¦ ¦ ¦ ¦ Water_Impact_2.wav
- ¦ ¦ ¦ ¦ Water_Impact_3.wav
- ¦ ¦ ¦ ¦ Water_Impact_4.wav
- ¦ ¦ ¦ ¦ Water_Impact_5.wav
- ¦ ¦ ¦ ¦ Water_Impact_6.wav
- ¦ ¦ ¦ ¦ Water_Impact_7.wav
- ¦ ¦ ¦ ¦ Water_splash_01.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---Wood
- ¦ ¦ ¦ Wood_01.wav
- ¦ ¦ ¦ Wood_02.wav
- ¦ ¦ ¦ Wood_03.wav
- ¦ ¦ ¦ Wood_04.wav
- ¦ ¦ ¦ Wood_05.wav
- ¦ ¦ ¦ Wood_06.wav
- ¦ ¦ ¦ Wood_07.wav
- ¦ ¦ ¦
- ¦ ¦ +---Impact
- ¦ ¦ ¦ +---25mm_shell
- ¦ ¦ ¦ ¦ 25mm_01.wav
- ¦ ¦ ¦ ¦ 25mm_02.wav
- ¦ ¦ ¦ ¦ 25mm_03.wav
- ¦ ¦ ¦ ¦ 25mm_04.wav
- ¦ ¦ ¦ ¦ 25mm_05.wav
- ¦ ¦ ¦ ¦ 25mm_metal_01.wav
- ¦ ¦ ¦ ¦ 25mm_metal_02.wav
- ¦ ¦ ¦ ¦ 25mm_metal_03.wav
- ¦ ¦ ¦ ¦ 25mm_metal_04.wav
- ¦ ¦ ¦ ¦ 25mm_metal_05.wav
- ¦ ¦ ¦ ¦ 25mm_metal_06.wav
- ¦ ¦ ¦ ¦ 25mm_metal_07.wav
- ¦ ¦ ¦ ¦ 25mm_metal_08.wav
- ¦ ¦ ¦ ¦ 25mm_metal_09.wav
- ¦ ¦ ¦ ¦ 25mm_metal_10.wav
- ¦ ¦ ¦ ¦ 25mm_metal_11.wav
- ¦ ¦ ¦ ¦ 25mm_metal_12.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---Air_impact
- ¦ ¦ ¦ ¦ air_impact_01.wav
- ¦ ¦ ¦ ¦ air_impact_02.wav
- ¦ ¦ ¦ ¦ air_impact_03.wav
- ¦ ¦ ¦ ¦ air_impact_04.wav
- ¦ ¦ ¦ ¦ Flak_01.wav
- ¦ ¦ ¦ ¦ Flak_02.wav
- ¦ ¦ ¦ ¦ Flak_03.wav
- ¦ ¦ ¦ ¦ Flak_04.wav
- ¦ ¦ ¦ ¦ Flak_05.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---Artillery
- ¦ ¦ ¦ ¦ Artillery_impact_01.wav
- ¦ ¦ ¦ ¦ Artillery_impact_02.wav
- ¦ ¦ ¦ ¦ Artillery_impact_03.wav
- ¦ ¦ ¦ ¦ Artillery_impact_04.wav
- ¦ ¦ ¦ ¦ Artillery_impact_05.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---Barrel
- ¦ ¦ ¦ ¦ Barrel_impact_01.wav
- ¦ ¦ ¦ ¦ Barrel_impact_02.wav
- ¦ ¦ ¦ ¦ Barrel_impact_03.wav
- ¦ ¦ ¦ ¦ Barrel_impact_04.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---Bridge
- ¦ ¦ ¦ ¦ metal_01.wav
- ¦ ¦ ¦ ¦ metal_02.wav
- ¦ ¦ ¦ ¦ metal_03.wav
- ¦ ¦ ¦ ¦ metal_04.wav
- ¦ ¦ ¦ ¦ metal_05.wav
- ¦ ¦ ¦ ¦ metal_06.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---C4
- ¦ ¦ ¦ ¦ C4_explosion_01.wav
- ¦ ¦ ¦ ¦ C4_explosion_02.wav
- ¦ ¦ ¦ ¦ C4_explosion_03.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---Defibrillator
- ¦ ¦ ¦ ¦ shock_body_impact_01.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---Handgranade
- ¦ ¦ ¦ ¦ Handgrenade_01.wav
- ¦ ¦ ¦ ¦ Handgrenade_02.wav
- ¦ ¦ ¦ ¦ Handgrenade_03.wav
- ¦ ¦ ¦ ¦ Handgrenade_04.wav
- ¦ ¦ ¦ ¦ Handgrenade_05.wav
- ¦ ¦ ¦ ¦ Handgrenade_06.wav
- ¦ ¦ ¦ ¦ Handgrenade_07.wav
- ¦ ¦ ¦ ¦ Handgrenade_08.wav
- ¦ ¦ ¦ ¦ Hgr_concrete_01.wav
- ¦ ¦ ¦ ¦ Hgr_concrete_02.wav
- ¦ ¦ ¦ ¦ Hgr_concrete_03.wav
- ¦ ¦ ¦ ¦ Hgr_Dirt_01.wav
- ¦ ¦ ¦ ¦ Hgr_Dirt_02.wav
- ¦ ¦ ¦ ¦ Hgr_Dirt_03.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---Knife
- ¦ ¦ ¦ ¦ Knife_Flesh_01.wav
- ¦ ¦ ¦ ¦ Knife_Flesh_02.wav
- ¦ ¦ ¦ ¦ Knife_Flesh_03.wav
- ¦ ¦ ¦ ¦ Knife_Flesh_04.wav
- ¦ ¦ ¦ ¦ Knife_hard_surface_01.wav
- ¦ ¦ ¦ ¦ Knife_hard_surface_02.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---Maverick
- ¦ ¦ ¦ ¦ Maverick_01.wav
- ¦ ¦ ¦ ¦ Maverick_02.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---Mine_debris
- ¦ ¦ ¦ ¦ mine_debris01.wav
- ¦ ¦ ¦ ¦ mine_debris02.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---Minigun
- ¦ ¦ ¦ ¦ minigun_concrete_01.wav
- ¦ ¦ ¦ ¦ minigun_concrete_02.wav
- ¦ ¦ ¦ ¦ minigun_concrete_03.wav
- ¦ ¦ ¦ ¦ minigun_concrete_04.wav
- ¦ ¦ ¦ ¦ minigun_concrete_05.wav
- ¦ ¦ ¦ ¦ minigun_concrete_06.wav
- ¦ ¦ ¦ ¦ minigun_concrete_07.wav
- ¦ ¦ ¦ ¦ minigun_flesh_01.wav
- ¦ ¦ ¦ ¦ minigun_flesh_03.wav
- ¦ ¦ ¦ ¦ minigun_flesh_04.wav
- ¦ ¦ ¦ ¦ minigun_glass_01.wav
- ¦ ¦ ¦ ¦ minigun_glass_02.wav
- ¦ ¦ ¦ ¦ minigun_metal_01.wav
- ¦ ¦ ¦ ¦ minigun_metal_02.wav
- ¦ ¦ ¦ ¦ minigun_metal_03.wav
- ¦ ¦ ¦ ¦ minigun_metal_04.wav
- ¦ ¦ ¦ ¦ minigun_metal_05.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---Shell_impact
- ¦ ¦ ¦ ¦ Grenade_metal_impact_01.wav
- ¦ ¦ ¦ ¦ Grenade_metal_impact_02.wav
- ¦ ¦ ¦ ¦ Grenade_metal_impact_03.wav
- ¦ ¦ ¦ ¦ Grenade_metal_impact_04.wav
- ¦ ¦ ¦ ¦ Shell_impact_01.wav
- ¦ ¦ ¦ ¦ Shell_impact_02.wav
- ¦ ¦ ¦ ¦ Shell_impact_03.wav
- ¦ ¦ ¦ ¦ Shell_impact_05.wav
- ¦ ¦ ¦ ¦ Shell_impact_06.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---Tank_shell
- ¦ ¦ ¦ ¦ Tank_Shell_01.wav
- ¦ ¦ ¦ ¦ Tank_Shell_02.wav
- ¦ ¦ ¦ ¦ Tank_Shell_03.wav
- ¦ ¦ ¦ ¦ Tank_Shell_04.wav
- ¦ ¦ ¦ ¦ Tank_Shell_05.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---Tank_shell_concrete
- ¦ ¦ ¦ ¦ Tank_Shell_Concrete_01.wav
- ¦ ¦ ¦ ¦ Tank_Shell_Concrete_02.wav
- ¦ ¦ ¦ ¦ Tank_Shell_Concrete_03.wav
- ¦ ¦ ¦ ¦ Tank_Shell_Concrete_04.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---Tank_shell_metal
- ¦ ¦ ¦ ¦ Tank_Shell_Metal_01.wav
- ¦ ¦ ¦ ¦ Tank_Shell_Metal_02.wav
- ¦ ¦ ¦ ¦ Tank_Shell_Metal_03.wav
- ¦ ¦ ¦ ¦ Tank_Shell_Metal_04.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---Tank_shell_sand
- ¦ ¦ ¦ Tank_Shell_Sand_01.wav
- ¦ ¦ ¦ Tank_Shell_Sand_02.wav
- ¦ ¦ ¦ Tank_Shell_Sand_03.wav
- ¦ ¦ ¦ Tank_Shell_Sand_04.wav
- ¦ ¦ ¦
- ¦ ¦ +---Ricochets
- ¦ ¦ ¦ ricochet_01.wav
- ¦ ¦ ¦ ricochet_02.wav
- ¦ ¦ ¦ ricochet_03.wav
- ¦ ¦ ¦ ricochet_04.wav
- ¦ ¦ ¦ ricochet_05.wav
- ¦ ¦ ¦ ricochet_06.wav
- ¦ ¦ ¦ ricochet_07.wav
- ¦ ¦ ¦ ricochet_08.wav
- ¦ ¦ ¦ ricochet_09.wav
- ¦ ¦ ¦ ricochet_10.wav
- ¦ ¦ ¦ ricochet_11.wav
- ¦ ¦ ¦ ricochet_12.wav
- ¦ ¦ ¦ ricochet_13.wav
- ¦ ¦ ¦ ricochet_14.wav
- ¦ ¦ ¦ ricochet_15.wav
- ¦ ¦ ¦ ricochet_metal_01.wav
- ¦ ¦ ¦ ricochet_metal_010.wav
- ¦ ¦ ¦ ricochet_metal_011.wav
- ¦ ¦ ¦ ricochet_metal_012.wav
- ¦ ¦ ¦ ricochet_metal_013.wav
- ¦ ¦ ¦ ricochet_metal_014.wav
- ¦ ¦ ¦ ricochet_metal_015.wav
- ¦ ¦ ¦ ricochet_metal_02.wav
- ¦ ¦ ¦ ricochet_metal_03.wav
- ¦ ¦ ¦ ricochet_metal_04.wav
- ¦ ¦ ¦ ricochet_metal_05.wav
- ¦ ¦ ¦ ricochet_metal_06.wav
- ¦ ¦ ¦ ricochet_metal_07.wav
- ¦ ¦ ¦ ricochet_metal_08.wav
- ¦ ¦ ¦ ricochet_metal_09.wav
- ¦ ¦ ¦
- ¦ ¦ +---Shells
- ¦ ¦ Shell_01.wav
- ¦ ¦ Shell_02.wav
- ¦ ¦ Shell_03.wav
- ¦ ¦ Shell_04.wav
- ¦ ¦ Shell_05.wav
- ¦ ¦ Shell_06.wav
- ¦ ¦ Shell_07.wav
- ¦ ¦ Shell_08.wav
- ¦ ¦ Shell_09.wav
- ¦ ¦ Shell_10.wav
- ¦ ¦ Shotgun_shell_01.wav
- ¦ ¦ Shotgun_shell_02.wav
- ¦ ¦ Shotgun_shell_03.wav
- ¦ ¦ Shotgun_shell_04.wav
- ¦ ¦ Shotgun_shell_05.wav
- ¦ ¦ Shotgun_shell_06.wav
- ¦ ¦
- ¦ +---Rush
- ¦ ¦ mcom_ambient_armed_1Hz.wav
- ¦ ¦ mcom_ambient_armed_2Hz.wav
- ¦ ¦ mcom_ambient_armed_close.ogg
- ¦ ¦ mcom_ambient_armed_far_1hz.wav
- ¦ ¦ mcom_ambient_armed_far_2hz.wav
- ¦ ¦ mcom_ambient_destroyed.ogg
- ¦ ¦ mcom_ambient_en.ogg
- ¦ ¦ mcom_ambient_ru.ogg
- ¦ ¦ MCOM_arm_1p3p.wav
- ¦ ¦ MCOM_arm_error_1p3p.wav
- ¦ ¦ MCOM_disarm_1p3p.wav
- ¦ ¦ mcom_explosion_01.wav
- ¦ ¦
- ¦ +---Soldiers
- ¦ ¦ ¦ barbwire_01.wav
- ¦ ¦ ¦ barbwire_02.wav
- ¦ ¦ ¦ barbwire_03.wav
- ¦ ¦ ¦ barbwire_04.wav
- ¦ ¦ ¦ clothes_crouchwalk_01.wav
- ¦ ¦ ¦ clothes_crouch_01.wav
- ¦ ¦ ¦ clothes_death_01.wav
- ¦ ¦ ¦ clothes_ironsight_in_01.wav
- ¦ ¦ ¦ clothes_ironsight_out_01.wav
- ¦ ¦ ¦ clothes_jump_01.wav
- ¦ ¦ ¦ clothes_sprint_01.wav
- ¦ ¦ ¦ clothes_walk_01.wav
- ¦ ¦ ¦ ladder_01.wav
- ¦ ¦ ¦ ladder_02.wav
- ¦ ¦ ¦ ladder_03.wav
- ¦ ¦ ¦ ladder_04.wav
- ¦ ¦ ¦ ladder_05.wav
- ¦ ¦ ¦ ladder_06.wav
- ¦ ¦ ¦ Prone_Dirt_01.wav
- ¦ ¦ ¦ Prone_Dirt_02.wav
- ¦ ¦ ¦ Prone_Dirt_03.wav
- ¦ ¦ ¦ Prone_Dirt_04.wav
- ¦ ¦ ¦ prone_grass_01.wav
- ¦ ¦ ¦ prone_grass_02.wav
- ¦ ¦ ¦ prone_grass_03.wav
- ¦ ¦ ¦ prone_grass_04.wav
- ¦ ¦ ¦ prone_gravel_01.wav
- ¦ ¦ ¦ prone_gravel_02.wav
- ¦ ¦ ¦ prone_gravel_03.wav
- ¦ ¦ ¦ prone_gravel_04.wav
- ¦ ¦ ¦ prone_mud_puddle_01.wav
- ¦ ¦ ¦ prone_mud_puddle_02.wav
- ¦ ¦ ¦ prone_mud_puddle_03.wav
- ¦ ¦ ¦ prone_mud_puddle_04.wav
- ¦ ¦ ¦ run_dirt_01.wav
- ¦ ¦ ¦ run_dirt_02.wav
- ¦ ¦ ¦ run_dirt_03.wav
- ¦ ¦ ¦ run_dirt_04.wav
- ¦ ¦ ¦ run_dirt_05.wav
- ¦ ¦ ¦ run_dirt_06.wav
- ¦ ¦ ¦ run_dirt_07.wav
- ¦ ¦ ¦ run_dirt_08.wav
- ¦ ¦ ¦ run_dirt_09.wav
- ¦ ¦ ¦ soldier_wind_loop.wav
- ¦ ¦ ¦ SprintBreath.wav
- ¦ ¦ ¦ sprint_grass_01.wav
- ¦ ¦ ¦ sprint_grass_02.wav
- ¦ ¦ ¦ sprint_grass_03.wav
- ¦ ¦ ¦ sprint_grass_04.wav
- ¦ ¦ ¦ sprint_grass_05.wav
- ¦ ¦ ¦ sprint_grass_06.wav
- ¦ ¦ ¦ sprint_grass_07.wav
- ¦ ¦ ¦ sprint_grass_08.wav
- ¦ ¦ ¦ sprint_grass_tall_01.wav
- ¦ ¦ ¦ sprint_grass_tall_02.wav
- ¦ ¦ ¦ sprint_grass_tall_03.wav
- ¦ ¦ ¦ sprint_grass_tall_04.wav
- ¦ ¦ ¦ sprint_grass_tall_05.wav
- ¦ ¦ ¦ sprint_grass_tall_06.wav
- ¦ ¦ ¦ sprint_grass_tall_07.wav
- ¦ ¦ ¦ sprint_grass_tall_08.wav
- ¦ ¦ ¦ sprint_gravel_01.wav
- ¦ ¦ ¦ sprint_gravel_02.wav
- ¦ ¦ ¦ sprint_gravel_03.wav
- ¦ ¦ ¦ sprint_gravel_04.wav
- ¦ ¦ ¦ sprint_gravel_05.wav
- ¦ ¦ ¦ sprint_gravel_06.wav
- ¦ ¦ ¦ sprint_gravel_07.wav
- ¦ ¦ ¦ sprint_gravel_08.wav
- ¦ ¦ ¦ Sprint_Mud_01.wav
- ¦ ¦ ¦ Sprint_Mud_02.wav
- ¦ ¦ ¦ Sprint_Mud_03.wav
- ¦ ¦ ¦ Sprint_Mud_04.wav
- ¦ ¦ ¦ Sprint_Mud_05.wav
- ¦ ¦ ¦ Sprint_Mud_06.wav
- ¦ ¦ ¦ Sprint_Mud_07.wav
- ¦ ¦ ¦ Sprint_Mud_Grass_Tall_01.wav
- ¦ ¦ ¦ Sprint_Mud_Grass_Tall_02.wav
- ¦ ¦ ¦ Sprint_Mud_Grass_Tall_03.wav
- ¦ ¦ ¦ Sprint_Mud_Grass_Tall_04.wav
- ¦ ¦ ¦ Sprint_Mud_Grass_Tall_05.wav
- ¦ ¦ ¦ Sprint_Mud_Grass_Tall_06.wav
- ¦ ¦ ¦ Sprint_Mud_Grass_Tall_07.wav
- ¦ ¦ ¦ Sprint_Sand_01.wav
- ¦ ¦ ¦ Sprint_Sand_02.wav
- ¦ ¦ ¦ Sprint_Sand_03.wav
- ¦ ¦ ¦ Sprint_Sand_04.wav
- ¦ ¦ ¦ Sprint_Sand_05.wav
- ¦ ¦ ¦ Sprint_Sand_06.wav
- ¦ ¦ ¦ Sprint_Sand_07.wav
- ¦ ¦ ¦ Sprint_tarmac_01.wav
- ¦ ¦ ¦ Sprint_tarmac_02.wav
- ¦ ¦ ¦ Sprint_tarmac_03.wav
- ¦ ¦ ¦ Sprint_tarmac_04.wav
- ¦ ¦ ¦ Sprint_tarmac_05.wav
- ¦ ¦ ¦ Sprint_tarmac_06.wav
- ¦ ¦ ¦ Sprint_tarmac_07.wav
- ¦ ¦ ¦ Sprint_tarmac_08.wav
- ¦ ¦ ¦ Sprint_Wood_01.wav
- ¦ ¦ ¦ Sprint_Wood_02.wav
- ¦ ¦ ¦ Sprint_Wood_03.wav
- ¦ ¦ ¦ Sprint_Wood_04.wav
- ¦ ¦ ¦ Sprint_Wood_05.wav
- ¦ ¦ ¦ Sprint_Wood_06.wav
- ¦ ¦ ¦ Sprint_Wood_07.wav
- ¦ ¦ ¦ Sprint_Wood_08.wav
- ¦ ¦ ¦ Walk_dirt_01.wav
- ¦ ¦ ¦ Walk_dirt_02.wav
- ¦ ¦ ¦ Walk_dirt_03.wav
- ¦ ¦ ¦ Walk_dirt_04.wav
- ¦ ¦ ¦ Walk_dirt_05.wav
- ¦ ¦ ¦ Walk_dirt_06.wav
- ¦ ¦ ¦ Walk_dirt_07.wav
- ¦ ¦ ¦ Walk_dirt_08.wav
- ¦ ¦ ¦ Walk_Grass_01.wav
- ¦ ¦ ¦ Walk_Grass_02.wav
- ¦ ¦ ¦ Walk_Grass_03.wav
- ¦ ¦ ¦ Walk_Grass_04.wav
- ¦ ¦ ¦ Walk_Grass_05.wav
- ¦ ¦ ¦ Walk_Grass_06.wav
- ¦ ¦ ¦ Walk_Grass_07.wav
- ¦ ¦ ¦ Walk_Grass_08.wav
- ¦ ¦ ¦ walk_grass_tall_01.wav
- ¦ ¦ ¦ walk_grass_tall_02.wav
- ¦ ¦ ¦ walk_grass_tall_03.wav
- ¦ ¦ ¦ walk_grass_tall_04.wav
- ¦ ¦ ¦ walk_grass_tall_05.wav
- ¦ ¦ ¦ walk_grass_tall_06.wav
- ¦ ¦ ¦ walk_grass_tall_07.wav
- ¦ ¦ ¦ walk_grass_tall_08.wav
- ¦ ¦ ¦ walk_gravel_01.wav
- ¦ ¦ ¦ walk_gravel_02.wav
- ¦ ¦ ¦ walk_gravel_03.wav
- ¦ ¦ ¦ walk_gravel_04.wav
- ¦ ¦ ¦ walk_gravel_05.wav
- ¦ ¦ ¦ walk_gravel_06.wav
- ¦ ¦ ¦ walk_gravel_07.wav
- ¦ ¦ ¦ walk_gravel_08.wav
- ¦ ¦ ¦ Walk_metal_01.wav
- ¦ ¦ ¦ Walk_metal_02.wav
- ¦ ¦ ¦ Walk_metal_03.wav
- ¦ ¦ ¦ Walk_metal_04.wav
- ¦ ¦ ¦ Walk_metal_05.wav
- ¦ ¦ ¦ Walk_metal_06.wav
- ¦ ¦ ¦ Walk_metal_07.wav
- ¦ ¦ ¦ Walk_metal_08.wav
- ¦ ¦ ¦ walk_mud_01.wav
- ¦ ¦ ¦ walk_mud_02.wav
- ¦ ¦ ¦ walk_mud_03.wav
- ¦ ¦ ¦ walk_mud_04.wav
- ¦ ¦ ¦ walk_mud_05.wav
- ¦ ¦ ¦ walk_mud_06.wav
- ¦ ¦ ¦ walk_mud_07.wav
- ¦ ¦ ¦ walk_mud_08.wav
- ¦ ¦ ¦ Walk_Mud_Grass_Tall_01.wav
- ¦ ¦ ¦ Walk_Mud_Grass_Tall_02.wav
- ¦ ¦ ¦ Walk_Mud_Grass_Tall_03.wav
- ¦ ¦ ¦ Walk_Mud_Grass_Tall_04.wav
- ¦ ¦ ¦ Walk_Mud_Grass_Tall_05.wav
- ¦ ¦ ¦ Walk_Mud_Grass_Tall_06.wav
- ¦ ¦ ¦ Walk_Mud_Grass_Tall_07.wav
- ¦ ¦ ¦ Walk_Mud_Grass_Tall_08.wav
- ¦ ¦ ¦ walk_rock_01.wav
- ¦ ¦ ¦ walk_rock_02.wav
- ¦ ¦ ¦ walk_rock_03.wav
- ¦ ¦ ¦ walk_rock_04.wav
- ¦ ¦ ¦ walk_rock_05.wav
- ¦ ¦ ¦ walk_rock_06.wav
- ¦ ¦ ¦ walk_rock_07.wav
- ¦ ¦ ¦ walk_rock_08.wav
- ¦ ¦ ¦ Walk_sand_01.wav
- ¦ ¦ ¦ Walk_sand_02.wav
- ¦ ¦ ¦ Walk_sand_03.wav
- ¦ ¦ ¦ Walk_sand_04.wav
- ¦ ¦ ¦ Walk_sand_05.wav
- ¦ ¦ ¦ Walk_sand_06.wav
- ¦ ¦ ¦ Walk_sand_07.wav
- ¦ ¦ ¦ walk_sand_08.wav
- ¦ ¦ ¦ Walk_tarmac_01.wav
- ¦ ¦ ¦ Walk_tarmac_02.wav
- ¦ ¦ ¦ Walk_tarmac_03.wav
- ¦ ¦ ¦ Walk_tarmac_04.wav
- ¦ ¦ ¦ Walk_tarmac_05.wav
- ¦ ¦ ¦ Walk_tarmac_06.wav
- ¦ ¦ ¦ Walk_tarmac_07.wav
- ¦ ¦ ¦ Walk_tarmac_08.wav
- ¦ ¦ ¦ Walk_water_puddle_01.wav
- ¦ ¦ ¦ Walk_water_puddle_02.wav
- ¦ ¦ ¦ Walk_water_puddle_03.wav
- ¦ ¦ ¦ Walk_water_puddle_04.wav
- ¦ ¦ ¦ Walk_water_puddle_05.wav
- ¦ ¦ ¦ Walk_water_puddle_06.wav
- ¦ ¦ ¦ Walk_wood_01.wav
- ¦ ¦ ¦ Walk_wood_02.wav
- ¦ ¦ ¦ Walk_wood_03.wav
- ¦ ¦ ¦ Walk_wood_04.wav
- ¦ ¦ ¦ Walk_wood_05.wav
- ¦ ¦ ¦ Walk_wood_06.wav
- ¦ ¦ ¦ Walk_wood_07.wav
- ¦ ¦ ¦ Walk_wood_08.wav
- ¦ ¦ ¦
- ¦ ¦ +---Clothes
- ¦ ¦ ¦ equipment_jump01.wav
- ¦ ¦ ¦ equipment_jump02.wav
- ¦ ¦ ¦ equipment_jump03.wav
- ¦ ¦ ¦ equipment_jump04.wav
- ¦ ¦ ¦ equipment_land01.wav
- ¦ ¦ ¦ equipment_land02.wav
- ¦ ¦ ¦ equipment_land03.wav
- ¦ ¦ ¦ equipment_land04.wav
- ¦ ¦ ¦ equipment_sprint01.wav
- ¦ ¦ ¦ equipment_sprint02.wav
- ¦ ¦ ¦ equipment_sprint03.wav
- ¦ ¦ ¦ equipment_sprint04.wav
- ¦ ¦ ¦ equipment_sprint05.wav
- ¦ ¦ ¦ equipment_sprint06.wav
- ¦ ¦ ¦ equipment_sprint07.wav
- ¦ ¦ ¦ equipment_sprint08.wav
- ¦ ¦ ¦ equipment_sprint09.wav
- ¦ ¦ ¦ equipment_walk01.wav
- ¦ ¦ ¦ equipment_walk02.wav
- ¦ ¦ ¦ equipment_walk03.wav
- ¦ ¦ ¦ equipment_walk04.wav
- ¦ ¦ ¦ equipment_walk05.wav
- ¦ ¦ ¦ equipment_walk06.wav
- ¦ ¦ ¦ equipment_walk07.wav
- ¦ ¦ ¦ equipment_walk08.wav
- ¦ ¦ ¦ equipment_walk09.wav
- ¦ ¦ ¦
- ¦ ¦ +---Cough
- ¦ ¦ ¦ cough_01.wav
- ¦ ¦ ¦ cough_02.wav
- ¦ ¦ ¦ cough_03.wav
- ¦ ¦ ¦ cough_04.wav
- ¦ ¦ ¦
- ¦ ¦ +---Ragdoll
- ¦ ¦ ¦ Impact_01.wav
- ¦ ¦ ¦ Impact_02.wav
- ¦ ¦ ¦ Impact_03.wav
- ¦ ¦ ¦ Impact_04.wav
- ¦ ¦ ¦ Impact_05.wav
- ¦ ¦ ¦
- ¦ ¦ +---Swim
- ¦ ¦ Swim_die_01.wav
- ¦ ¦ swim_sprint_01.wav
- ¦ ¦ swim_sprint_02.wav
- ¦ ¦ swim_sprint_03.wav
- ¦ ¦ swim_still_01.wav
- ¦ ¦ swim_still_02.wav
- ¦ ¦ swim_still_03.wav
- ¦ ¦ swim_stroke_01.wav
- ¦ ¦ swim_stroke_02.wav
- ¦ ¦ swim_stroke_03.wav
- ¦ ¦
- ¦ +---UI
- ¦ ¦ FE_bar_slide_down.wav
- ¦ ¦ FE_bar_slide_up.wav
- ¦ ¦ FE_bonus_splash.wav
- ¦ ¦ FE_click.wav
- ¦ ¦ FE_click_buy.wav
- ¦ ¦ FE_counter.wav
- ¦ ¦ FE_drop.wav
- ¦ ¦ FE_drop_equipment.wav
- ¦ ¦ FE_error.wav
- ¦ ¦ FE_loaded.wav
- ¦ ¦ FE_loaded_soldier.wav
- ¦ ¦ FE_loading.wav
- ¦ ¦ FE_pickup.wav
- ¦ ¦ FE_pickup_equipment.wav
- ¦ ¦ FE_playnow.wav
- ¦ ¦ FE_ready.wav
- ¦ ¦ FE_reset.wav
- ¦ ¦ FE_select.wav
- ¦ ¦ FE_training_point.wav
- ¦ ¦
- ¦ +---Vehicles
- ¦ ¦ +---Air
- ¦ ¦ ¦ +---ahe_havoc
- ¦ ¦ ¦ ¦ +---Sounds
- ¦ ¦ ¦ ¦ Havoc_cannon_1p.wav
- ¦ ¦ ¦ ¦ Havoc_cannon_3p.wav
- ¦ ¦ ¦ ¦ havoc_interior_ambience.ogg
- ¦ ¦ ¦ ¦ havoc_start_idle_stop.wav
- ¦ ¦ ¦ ¦ havoc_start_idle_stop_flap.wav
- ¦ ¦ ¦ ¦ havoc_start_idle_stop_rpm1.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---ahe_mi17
- ¦ ¦ ¦ ¦ mi17_cockpit_idle.ogg
- ¦ ¦ ¦ ¦ mi17_start_idle_stop.wav
- ¦ ¦ ¦ ¦ mi17_start_idle_stop_flap.wav
- ¦ ¦ ¦ ¦ mi17_start_idle_stop_rpm2.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---common
- ¦ ¦ ¦ ¦ air_tracedart_fire1p01.wav
- ¦ ¦ ¦ ¦ air_tracedart_reload1p01.wav
- ¦ ¦ ¦ ¦ chain_gun_reload1p01.wav
- ¦ ¦ ¦ ¦ hellfire_fire1p01.wav
- ¦ ¦ ¦ ¦ hellfire_fire3p01.wav
- ¦ ¦ ¦ ¦ hellfire_reload1p01.wav
- ¦ ¦ ¦ ¦ hydra_rocket_trail01.wav
- ¦ ¦ ¦ ¦ jet_missile_reload1p01.wav
- ¦ ¦ ¦ ¦ missile_fire1p01.wav
- ¦ ¦ ¦ ¦ missile_fire3p01.wav
- ¦ ¦ ¦ ¦ rocket_fire1p01.wav
- ¦ ¦ ¦ ¦ rocket_fire1p02.wav
- ¦ ¦ ¦ ¦ rocket_fire1p03.wav
- ¦ ¦ ¦ ¦ rocket_fire3p01.wav
- ¦ ¦ ¦ ¦ rocket_fire3p02.wav
- ¦ ¦ ¦ ¦ rocket_fire3p03.wav
- ¦ ¦ ¦ ¦ rocket_reload1p01.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---ruair_mig29
- ¦ ¦ ¦ ¦ +---Sounds
- ¦ ¦ ¦ ¦ Mig_29_autocannon1p.wav
- ¦ ¦ ¦ ¦ Mig_29_autocannon3p.wav
- ¦ ¦ ¦ ¦ Mig_29_bass.wav
- ¦ ¦ ¦ ¦ Mig_29_cockpit.ogg
- ¦ ¦ ¦ ¦ Mig_29_distant.wav
- ¦ ¦ ¦ ¦ Mig_29_Start_idle_Stop.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---USJET_F35
- ¦ ¦ ¦ ¦ USJET_F35_autocannon1p.wav
- ¦ ¦ ¦ ¦ USJET_F35_autocannon3p.wav
- ¦ ¦ ¦ ¦ USJET_F35_bass.wav
- ¦ ¦ ¦ ¦ USJET_F35_cockpit.ogg
- ¦ ¦ ¦ ¦ USJET_F35_distant.wav
- ¦ ¦ ¦ ¦ USJET_F35_start_idle_stop.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---usthe_ah64
- ¦ ¦ ¦ ¦ ah64_cannon_1p.wav
- ¦ ¦ ¦ ¦ ah64_cannon_3p.wav
- ¦ ¦ ¦ ¦ ah64_cockpit.ogg
- ¦ ¦ ¦ ¦ ah64_distant.wav
- ¦ ¦ ¦ ¦ ah64_jet.wav
- ¦ ¦ ¦ ¦ ah64_start_idle_stop.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---usthe_uh60
- ¦ ¦ ¦ +---Sounds
- ¦ ¦ ¦ uh60_cockpit_loop.ogg
- ¦ ¦ ¦ uh60_jetengine.wav
- ¦ ¦ ¦ uh60_start_idle_stop.wav
- ¦ ¦ ¦ uh60_tail_start_idle_stop.wav
- ¦ ¦ ¦
- ¦ ¦ +---Common
- ¦ ¦ ¦ +---Car_Horn
- ¦ ¦ ¦ ¦ Horn.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---Common
- ¦ ¦ ¦ +---Sound
- ¦ ¦ ¦ gear_shift_01.wav
- ¦ ¦ ¦ gear_shift_02.wav
- ¦ ¦ ¦ gear_shift_03.wav
- ¦ ¦ ¦ gear_shift_04.wav
- ¦ ¦ ¦
- ¦ ¦ +---HeliRotorWind
- ¦ ¦ ¦ heli_water.wav
- ¦ ¦ ¦ heli_wind.wav
- ¦ ¦ ¦
- ¦ ¦ +---land
- ¦ ¦ ¦ +---apc_btr90
- ¦ ¦ ¦ ¦ BTR90_cannon_1p.wav
- ¦ ¦ ¦ ¦ BTR90_cannon_3p.wav
- ¦ ¦ ¦ ¦ btr90_loaded.wav
- ¦ ¦ ¦ ¦ btr90_start_idle_stop_01.wav
- ¦ ¦ ¦ ¦ btr90_unloaded.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---common
- ¦ ¦ ¦ ¦ smokegrenade_launch1p01.wav
- ¦ ¦ ¦ ¦ smokegrenade_launch3p01.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---JEEP_FAAV
- ¦ ¦ ¦ ¦ Jeep_cockpit.ogg
- ¦ ¦ ¦ ¦ RPM_load.wav
- ¦ ¦ ¦ ¦ RPM_unload.wav
- ¦ ¦ ¦ ¦ start_idle_stop.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---jep_vodnik
- ¦ ¦ ¦ ¦ VODNIK_loaded.wav
- ¦ ¦ ¦ ¦ Vodnik_start_idle_stop.wav
- ¦ ¦ ¦ ¦ VODNIK_unloaded.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---mec_parajeep
- ¦ ¦ ¦ ¦ parajeep_rpm1.wav
- ¦ ¦ ¦ ¦ parajeep_rpm2.wav
- ¦ ¦ ¦ ¦ parajeep_start_idle_stop.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---RUTNK_T90
- ¦ ¦ ¦ ¦ +---Cannon
- ¦ ¦ ¦ ¦ ¦ T90_1p_fire.wav
- ¦ ¦ ¦ ¦ ¦ T90_3p_fire.wav
- ¦ ¦ ¦ ¦ ¦ T90_reload.wav
- ¦ ¦ ¦ ¦ ¦
- ¦ ¦ ¦ ¦ +---Engine
- ¦ ¦ ¦ ¦ +---Mono
- ¦ ¦ ¦ ¦ Startup_Idle_Stop_01.wav
- ¦ ¦ ¦ ¦ T90_loaded_rpm.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---usaav_m6
- ¦ ¦ ¦ ¦ Missile_Reload_Vehicle.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---USAPC_LAV25
- ¦ ¦ ¦ ¦ ¦ LAV25_cannon_1p.wav
- ¦ ¦ ¦ ¦ ¦ LAV25_cannon_3p.wav
- ¦ ¦ ¦ ¦ ¦ LAV25_cockpit.ogg
- ¦ ¦ ¦ ¦ ¦ lav25_rocket_1p_01.wav
- ¦ ¦ ¦ ¦ ¦ lav25_rocket_3p_01.wav
- ¦ ¦ ¦ ¦ ¦
- ¦ ¦ ¦ ¦ +---Engine
- ¦ ¦ ¦ ¦ +---Mono
- ¦ ¦ ¦ ¦ LAV_engine_high_01.wav
- ¦ ¦ ¦ ¦ LAV_engine_high_02.wav
- ¦ ¦ ¦ ¦ LAV_engine_start_and_idle.wav
- ¦ ¦ ¦ ¦ Water_engine.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---USJEP_HMMWV
- ¦ ¦ ¦ ¦ +---Mono
- ¦ ¦ ¦ ¦ hmmwv_cockpit.ogg
- ¦ ¦ ¦ ¦ hmmwv_engine_start_idle_stop.wav
- ¦ ¦ ¦ ¦ loaded_rpm.wav
- ¦ ¦ ¦ ¦ unloaded_rpm.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---USTNK_M1A2
- ¦ ¦ ¦ GenericTurretMovement.wav
- ¦ ¦ ¦ M1A2_cockpit.ogg
- ¦ ¦ ¦ M1A2_fire_1p.wav
- ¦ ¦ ¦ M1A2_fire_3p.wav
- ¦ ¦ ¦ M1A2_Loaded_RPM.wav
- ¦ ¦ ¦ M1A2_reload.wav
- ¦ ¦ ¦ M1A2_tracks.wav
- ¦ ¦ ¦ Vehicle_Weapon_trigger_click.wav
- ¦ ¦ ¦
- ¦ ¦ +---sea
- ¦ ¦ ¦ +---boat_rib
- ¦ ¦ ¦ RIB_cockpit.ogg
- ¦ ¦ ¦ RIB_Hi_rpm.wav
- ¦ ¦ ¦ RIB_Lo_rpm.wav
- ¦ ¦ ¦ RIB_Start_Idle_Stop.wav
- ¦ ¦ ¦
- ¦ ¦ +---Vehicle_to_Ground
- ¦ ¦ tyres_asphalt.wav
- ¦ ¦ tyres_dirt_gravel.wav
- ¦ ¦ tyres_grass.wav
- ¦ ¦ tyres_mud_wet.wav
- ¦ ¦
- ¦ +---Weaponry
- ¦ +---Armament
- ¦ ¦ AK_firingport_1p.wav
- ¦ ¦ AK_firingport_3p.wav
- ¦ ¦ AK_firingport_reload1p.wav
- ¦ ¦ Bomb_release.wav
- ¦ ¦ Bomb_reload.wav
- ¦ ¦ Coaxial_mg_mec_1p_fire.wav
- ¦ ¦ Coaxial_mg_mec_3p_fire.wav
- ¦ ¦ Coax_browning_1p_fire.wav
- ¦ ¦ Coax_browning_3p_fire.wav
- ¦ ¦ Flare_launcher_1p.wav
- ¦ ¦ Flare_launcher_3p.wav
- ¦ ¦ flare_reload.wav
- ¦ ¦ KORD_reload1p3p.wav
- ¦ ¦ M16_firingport_1p.wav
- ¦ ¦ M16_firingport_3p.wav
- ¦ ¦ M2_reload1p3p.wav
- ¦ ¦ Out_of_flares.wav
- ¦ ¦ Rocket_engine_start_idle.wav
- ¦ ¦ smoke_fire.wav
- ¦ ¦ smoke_reload.wav
- ¦ ¦
- ¦ +---Handheld
- ¦ ¦ ¦ silence.wav
- ¦ ¦ ¦
- ¦ ¦ +---AR_A-91
- ¦ ¦ ¦ AR_A-91_fire_1p.wav
- ¦ ¦ ¦ AR_A-91_fire_3p.wav
- ¦ ¦ ¦ AR_A-91_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---AR_ACW-R
- ¦ ¦ ¦ AR_ACW-R_fire_1p.wav
- ¦ ¦ ¦ AR_ACW-R_fire_3p.wav
- ¦ ¦ ¦ AR_ACW-R_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---AR_AEK971
- ¦ ¦ ¦ AR_AEK971_deploy_1p3p.wav
- ¦ ¦ ¦ AR_AEK971_fire_1p.wav
- ¦ ¦ ¦ AR_AEK971_fire_3p.wav
- ¦ ¦ ¦ AR_AEK971_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---AR_AK47
- ¦ ¦ ¦ AR_AK47_Fire_1p.wav
- ¦ ¦ ¦ AR_AK47_Reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---AR_AN94
- ¦ ¦ ¦ AR_AN94_Fire_1p_01.wav
- ¦ ¦ ¦ AR_AN94_Fire_1p_02.wav
- ¦ ¦ ¦ AR_AN94_Fire_1p_03.wav
- ¦ ¦ ¦ AR_AN94_Fire_3p_01.wav
- ¦ ¦ ¦ AR_AN94_Fire_3p_02.wav
- ¦ ¦ ¦ AR_AN94_Fire_3p_03.wav
- ¦ ¦ ¦ AR_AN94_Reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---AR_AUG
- ¦ ¦ ¦ AR_AUG_deploy_1p3p.wav
- ¦ ¦ ¦ AR_AUG_fire_1p.wav
- ¦ ¦ ¦ AR_AUG_fire_3p.wav
- ¦ ¦ ¦ AR_AUG_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---AR_F2000
- ¦ ¦ ¦ AR_F2000_Fire_1p.wav
- ¦ ¦ ¦ AR_F2000_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---AR_FAMAS
- ¦ ¦ ¦ AR_FAMAS_deploy_1p3p.wav
- ¦ ¦ ¦ AR_FAMAS_fire_1p.wav
- ¦ ¦ ¦ AR_FAMAS_fire_3p.wav
- ¦ ¦ ¦ AR_FAMAS_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---AR_G3A4
- ¦ ¦ ¦ AR_G3A4_deploy_1p3p.wav
- ¦ ¦ ¦ AR_G3A4_fire_1p.wav
- ¦ ¦ ¦ AR_G3A4_fire_3p.wav
- ¦ ¦ ¦ AR_G3A4_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---AR_HK416
- ¦ ¦ ¦ AR_HK416_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---AR_L85A2
- ¦ ¦ ¦ AR_L85A2_fire_1p.wav
- ¦ ¦ ¦ AR_L85A2_fire_3p.wav
- ¦ ¦ ¦ AR_L85A2_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---AR_M16A2
- ¦ ¦ ¦ AR_M16A2_deploy_1p3p.wav
- ¦ ¦ ¦ AR_M16A2_fire_1p.wav
- ¦ ¦ ¦ AR_M16A2_fire_3p.wav
- ¦ ¦ ¦ AR_M16A2_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---AR_M4
- ¦ ¦ ¦ AR_M4_deploy_1p3p.wav
- ¦ ¦ ¦ AR_M4_fire_1p.wav
- ¦ ¦ ¦ AR_M4_fire_3p.wav
- ¦ ¦ ¦ AR_M4_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---AR_SCARL
- ¦ ¦ ¦ AR_SCARL_deploy_1p3p.wav
- ¦ ¦ ¦ AR_SCARL_fire_1p.wav
- ¦ ¦ ¦ AR_SCARL_fire_3p.wav
- ¦ ¦ ¦ AR_SCARL_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---AR_XM8
- ¦ ¦ ¦ AR_XM8_deploy_1p3p.wav
- ¦ ¦ ¦ AR_XM8_fire_1p.wav
- ¦ ¦ ¦ AR_XM8_fire_3p.wav
- ¦ ¦ ¦ AR_XM8_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---COMMON
- ¦ ¦ ¦ AR_Common_Reload_3p.wav
- ¦ ¦ ¦ Bolt_click.wav
- ¦ ¦ ¦ LMG_Common_Reload_3p.wav
- ¦ ¦ ¦ m4_boltclick.wav
- ¦ ¦ ¦ PISTOL_Common_Reload_3p.wav
- ¦ ¦ ¦ SMG_Common_Reload_3p.wav
- ¦ ¦ ¦ SN_Common_Reload_3p.wav
- ¦ ¦ ¦ Trigger_click.wav
- ¦ ¦ ¦
- ¦ ¦ +---HGR_M67
- ¦ ¦ ¦ m67_deploy.wav
- ¦ ¦ ¦ m67_pin.wav
- ¦ ¦ ¦ m67_throw_Big.wav
- ¦ ¦ ¦ m67_throw_complete.wav
- ¦ ¦ ¦ m67_throw_Small.wav
- ¦ ¦ ¦
- ¦ ¦ +---LMG_FNPARA
- ¦ ¦ ¦ LMG_FNPARA_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---LMG_L86A2
- ¦ ¦ ¦ LMG_L86A2_fire_1p.wav
- ¦ ¦ ¦ LMG_L86A2_fire_3p.wav
- ¦ ¦ ¦ LMG_L86A2_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---LMG_LSAT
- ¦ ¦ ¦ LMG_LSAT_fire_1p.wav
- ¦ ¦ ¦ LMG_LSAT_fire_3p.wav
- ¦ ¦ ¦ LMG_LSAT_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---LMG_M240
- ¦ ¦ ¦ LMG_M240_deploy_1p3p.wav
- ¦ ¦ ¦ LMG_M240_fire_1p.wav
- ¦ ¦ ¦ LMG_M240_fire_3p.wav
- ¦ ¦ ¦ LMG_M240_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---LMG_M249
- ¦ ¦ ¦ LMG_M249_deploy_1p3p.wav
- ¦ ¦ ¦ LMG_M249_fire_1p.wav
- ¦ ¦ ¦ LMG_M249_fire_3p.wav
- ¦ ¦ ¦ LMG_M249_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---LMG_M27IAR
- ¦ ¦ ¦ LMG_M27_deploy_1p3p.wav
- ¦ ¦ ¦ LMG_M27_fire_1p.wav
- ¦ ¦ ¦ LMG_M27_fire_3p.wav
- ¦ ¦ ¦ LMG_M27_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---LMG_M60
- ¦ ¦ ¦ LMG_M60_deploy_1p3p.wav
- ¦ ¦ ¦ LMG_M60_fire_1p.wav
- ¦ ¦ ¦ LMG_M60_fire_3p.wav
- ¦ ¦ ¦ LMG_M60_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---LMG_MG3
- ¦ ¦ ¦ LMG_MG3_deploy_1p3p.wav
- ¦ ¦ ¦ LMG_MG3_fire_1p.wav
- ¦ ¦ ¦ LMG_MG3_fire_3p.wav
- ¦ ¦ ¦ LMG_MG3_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---LMG_MG36
- ¦ ¦ ¦ LMG_MG36_deploy_1p3p.wav
- ¦ ¦ ¦ LMG_MG36_fire_1p.wav
- ¦ ¦ ¦ LMG_MG36_fire_3p.wav
- ¦ ¦ ¦ LMG_MG36_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---LMG_Pecheneg
- ¦ ¦ ¦ LMG_Pecheneg_fire_1p.wav
- ¦ ¦ ¦ LMG_Pecheneg_fire_3p.wav
- ¦ ¦ ¦ LMG_Pecheneg_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---LMG_PKM
- ¦ ¦ ¦ LMG_PKM_deploy_1p3p.wav
- ¦ ¦ ¦ LMG_PKM_fire_1p.wav
- ¦ ¦ ¦ LMG_PKM_fire_3p.wav
- ¦ ¦ ¦ LMG_PKM_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---LMG_QBB95
- ¦ ¦ ¦ LMG_QBB-95_fire_1p.wav
- ¦ ¦ ¦ LMG_QBB-95_fire_3p.wav
- ¦ ¦ ¦ LMG_QBB-95_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---LMG_QJY88
- ¦ ¦ ¦ LMG_QJY88_Fire_1p.wav
- ¦ ¦ ¦ LMG_QJY88_Fire_3p.wav
- ¦ ¦ ¦ LMG_QJY88_Reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---LMG_RPK74M
- ¦ ¦ ¦ LMG_RPK74M_fire_1p.wav
- ¦ ¦ ¦ LMG_RPK74M_Reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---LMG_XM8AR
- ¦ ¦ ¦ LMG_XM8AR_deploy_1p3p.wav
- ¦ ¦ ¦ LMG_XM8AR_fire_1p.wav
- ¦ ¦ ¦ LMG_XM8AR_fire_3p.wav
- ¦ ¦ ¦ LMG_XM8AR_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---MELEE_KNIFE
- ¦ ¦ ¦ MELEE_KNIFE_deploy1p.wav
- ¦ ¦ ¦ MELEE_KNIFE_fire1p.wav
- ¦ ¦ ¦ MELEE_KNIFE_fire3p.wav
- ¦ ¦ ¦ MELEE_KNIFE_hit1p3p_01.wav
- ¦ ¦ ¦ MELEE_KNIFE_hit1p3p_02.wav
- ¦ ¦ ¦ MELEE_KNIFE_swing1p3p_01.wav
- ¦ ¦ ¦ MELEE_KNIFE_swing1p3p_02.wav
- ¦ ¦ ¦
- ¦ ¦ +---MIN_C4
- ¦ ¦ ¦ MIN_C4_depoly1p.wav
- ¦ ¦ ¦ MIN_C4_throw_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---MIN_CLAYMORE
- ¦ ¦ ¦ MIN_CLAYMORE_depoly_1p.wav
- ¦ ¦ ¦ MIN_CLAYMORE_throw_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---PISTOL_93R
- ¦ ¦ ¦ PISTOL_93R_fire_1P.wav
- ¦ ¦ ¦ PISTOL_93R_fire_3P.wav
- ¦ ¦ ¦ PISTOL_93R_reload_1P3P.wav
- ¦ ¦ ¦
- ¦ ¦ +---PISTOL_DEAGLE
- ¦ ¦ ¦ PISTOL_DEAGLE_deploy_1p3p.wav
- ¦ ¦ ¦ PISTOL_DEAGLE_fire_1p.wav
- ¦ ¦ ¦ PISTOL_DEAGLE_fire_3p.wav
- ¦ ¦ ¦ PISTOL_DEAGLE_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---PISTOL_M1911
- ¦ ¦ ¦ PISTOL_M1911_deploy_1p3p.wav
- ¦ ¦ ¦ PISTOL_M1911_fire_1p.wav
- ¦ ¦ ¦ PISTOL_M1911_fire_3p.wav
- ¦ ¦ ¦ PISTOL_M1911_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---PISTOL_M9
- ¦ ¦ ¦ PISTOL_M9_deploy_1p3p.wav
- ¦ ¦ ¦ PISTOL_M9_fire_1p.wav
- ¦ ¦ ¦ PISTOL_M9_fire_3p.wav
- ¦ ¦ ¦ PISTOL_M9_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---PISTOL_MP412
- ¦ ¦ ¦ PISTOL_MP412_deploy_1p3p.wav
- ¦ ¦ ¦ PISTOL_MP412_fire_1p.wav
- ¦ ¦ ¦ PISTOL_MP412_fire_3p.wav
- ¦ ¦ ¦ PISTOL_MP412_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---PISTOL_MP443
- ¦ ¦ ¦ PISTOL_MP443_deploy_1p3p.wav
- ¦ ¦ ¦ PISTOL_MP443_fire_1p.wav
- ¦ ¦ ¦ PISTOL_MP443_fire_3p.wav
- ¦ ¦ ¦ PISTOL_MP443_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---PISTOL_P228
- ¦ ¦ ¦ PISTOL_P228_deploy_1p3p.wav
- ¦ ¦ ¦ PISTOL_P228_fire_1p.wav
- ¦ ¦ ¦ PISTOL_P228_fire_3p.wav
- ¦ ¦ ¦ PISTOL_P228_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---PISTOL_SAWNOFF
- ¦ ¦ ¦ PISTOL_SAWN_OFF_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---RPG_RPG7
- ¦ ¦ ¦ RPG_RPG7_deploy_1p3p.wav
- ¦ ¦ ¦ RPG_RPG7_fire_1p.wav
- ¦ ¦ ¦ RPG_RPG7_fire_3p.wav
- ¦ ¦ ¦ RPG_RPG7_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---SG_M870
- ¦ ¦ ¦ SG_M870_BoltAction.wav
- ¦ ¦ ¦ SG_M870_cock_1p3p.wav
- ¦ ¦ ¦ SG_M870_deploy_1p.wav
- ¦ ¦ ¦ SG_M870_fire_1p.wav
- ¦ ¦ ¦ SG_M870_fire_3p.wav
- ¦ ¦ ¦ SG_M870_ReloadIn.wav
- ¦ ¦ ¦ SG_M870_ReloadLoop.wav
- ¦ ¦ ¦ SG_M870_ReloadOut.wav
- ¦ ¦ ¦ SG_M870_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---SG_MK3A1
- ¦ ¦ ¦ SG_MK3A1_fire_1P.wav
- ¦ ¦ ¦ SG_MK3A1_fire_3P.wav
- ¦ ¦ ¦ SG_MK3A1_reload_1P3P.wav
- ¦ ¦ ¦
- ¦ ¦ +---SG_SAIGA
- ¦ ¦ ¦ SG_SAIGA_deploy_1p.wav
- ¦ ¦ ¦ SG_SAIGA_fire_1p.wav
- ¦ ¦ ¦ SG_SAIGA_fire_3p.wav
- ¦ ¦ ¦ SG_SAIGA_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---SG_SPAS12
- ¦ ¦ ¦ SG_SPAS12_boltAction.wav
- ¦ ¦ ¦ SG_SPAS12_cock_1p3p.wav
- ¦ ¦ ¦ SG_SPAS12_deploy_1p.wav
- ¦ ¦ ¦ SG_SPAS12_fire_1p.wav
- ¦ ¦ ¦ SG_SPAS12_fire_3p.wav
- ¦ ¦ ¦ SG_SPAS12_reload_1p3p.wav
- ¦ ¦ ¦ SG_SPAS12_reload_in.wav
- ¦ ¦ ¦ SG_SPAS12_reload_loop01.wav
- ¦ ¦ ¦ SG_SPAS12_reload_loop02.wav
- ¦ ¦ ¦ SG_SPAS12_reload_loop03.wav
- ¦ ¦ ¦ SG_SPAS12_reload_out.wav
- ¦ ¦ ¦
- ¦ ¦ +---SG_SPAS15
- ¦ ¦ ¦ SG_SPAS15_cock_1p3p.wav
- ¦ ¦ ¦ SG_SPAS15_deploy_1p.wav
- ¦ ¦ ¦ SG_SPAS15_fire_1p.wav
- ¦ ¦ ¦ SG_SPAS15_fire_3p.wav
- ¦ ¦ ¦ SG_SPAS15_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---SG_USAS12
- ¦ ¦ ¦ SG_USAS12_deploy_1p.wav
- ¦ ¦ ¦ SG_USAS12_fire_1p.wav
- ¦ ¦ ¦ SG_USAS12_fire_3p.wav
- ¦ ¦ ¦ SG_USAS12_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---SMG_9A91
- ¦ ¦ ¦ SMG_9a91_deploy_1p3p.wav
- ¦ ¦ ¦ SMG_9a91_fire_1p.wav
- ¦ ¦ ¦ SMG_9a91_fire_3p.wav
- ¦ ¦ ¦ SMG_9a91_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---SMG_AKS74U
- ¦ ¦ ¦ SMG_AKS74U_Fire_1p.wav
- ¦ ¦ ¦ SMG_AKS74U_Fire_3p.wav
- ¦ ¦ ¦ SMG_AKS74U_Reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---SMG_ASVAL
- ¦ ¦ ¦ SMG_AS-VAL_fire_1p.wav
- ¦ ¦ ¦ SMG_AS-VAL_fire_3p.wav
- ¦ ¦ ¦ SMG_AS-VAL_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---SMG_G53
- ¦ ¦ ¦ SMG_G53_fire_1p.wav
- ¦ ¦ ¦ SMG_G53_fire_3p.wav
- ¦ ¦ ¦ SMG_G53_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---SMG_M5K
- ¦ ¦ ¦ SMG_M5K_fire_1p.wav
- ¦ ¦ ¦ SMG_M5K_fire_3p.wav
- ¦ ¦ ¦ SMG_M5K_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---SMG_MP5
- ¦ ¦ ¦ SMG_MP5_deploy_1p3p.wav
- ¦ ¦ ¦ SMG_MP5_fire_1p.wav
- ¦ ¦ ¦ SMG_MP5_fire_3p.wav
- ¦ ¦ ¦ SMG_MP5_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---SMG_MP7
- ¦ ¦ ¦ SMG_MP7_deploy_1p3p.wav
- ¦ ¦ ¦ SMG_MP7_fire_1p.wav
- ¦ ¦ ¦ SMG_MP7_fire_3p.wav
- ¦ ¦ ¦ SMG_MP7_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---SMG_MTAR-21
- ¦ ¦ ¦ SMG_MTAR-21_fire_1p.wav
- ¦ ¦ ¦ SMG_MTAR-21_fire_3p.wav
- ¦ ¦ ¦ SMG_MTAR-21_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---SMG_P90
- ¦ ¦ ¦ SMG_P90_deploy_1p3p.wav
- ¦ ¦ ¦ SMG_P90_fire_1p.wav
- ¦ ¦ ¦ SMG_P90_fire_3p.wav
- ¦ ¦ ¦ SMG_P90_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---SMG_PDWR
- ¦ ¦ ¦ SMG_PDW-R_deploy_1p3p.wav
- ¦ ¦ ¦ SMG_PDW-R_fire_1p.wav
- ¦ ¦ ¦ SMG_PDW-R_fire_3p.wav
- ¦ ¦ ¦ SMG_PDW-R_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---SMG_PP19
- ¦ ¦ ¦ PP19_Fire1p.wav
- ¦ ¦ ¦ PP19_Fire3p.wav
- ¦ ¦ ¦ PP19_Reload.wav
- ¦ ¦ ¦
- ¦ ¦ +---SMG_PP2000
- ¦ ¦ ¦ SMG_PP2000_deploy_1p3p.wav
- ¦ ¦ ¦ SMG_PP2000_fire_1p.wav
- ¦ ¦ ¦ SMG_PP2000_fire_3p.wav
- ¦ ¦ ¦ SMG_PP2000_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---SMG_UMP
- ¦ ¦ ¦ SMG_UMP_deploy_1p3p.wav
- ¦ ¦ ¦ SMG_UMP_fire_1p.wav
- ¦ ¦ ¦ SMG_UMP_fire_3p.wav
- ¦ ¦ ¦ SMG_UMP_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---SMG_UZI
- ¦ ¦ ¦ SMG_UZI_deploy_1p3p.wav
- ¦ ¦ ¦ SMG_UZI_fire_1p.wav
- ¦ ¦ ¦ SMG_UZI_fire_3p.wav
- ¦ ¦ ¦ SMG_UZI_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---SMG_XM8C
- ¦ ¦ ¦ SMG_XM8C_deploy_1p3p.wav
- ¦ ¦ ¦ SMG_XM8C_fire_1p.wav
- ¦ ¦ ¦ SMG_XM8C_fire_3p.wav
- ¦ ¦ ¦ SMG_XM8C_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---SN_GOL
- ¦ ¦ ¦ SN_GOL_bolt_1p3p.wav
- ¦ ¦ ¦ SN_GOL_deploy_1p3p.wav
- ¦ ¦ ¦ SN_GOL_fire_1p.wav
- ¦ ¦ ¦ SN_GOL_fire_3p.wav
- ¦ ¦ ¦ SN_GOL_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---SN_JNG90
- ¦ ¦ ¦ SN_JNG90_bolt_1p.wav
- ¦ ¦ ¦ SN_JNG90_fire_1p.wav
- ¦ ¦ ¦ SN_JNG90_fire_3p.wav
- ¦ ¦ ¦ SN_JNG90_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---SN_L96
- ¦ ¦ ¦ L96_Bolt.wav
- ¦ ¦ ¦ L96_Fire_1p.wav
- ¦ ¦ ¦ L96_Fire_3p.wav
- ¦ ¦ ¦ L96_Reload.wav
- ¦ ¦ ¦
- ¦ ¦ +---SN_M110
- ¦ ¦ ¦ SN_M110_Fire_1p.wav
- ¦ ¦ ¦ SN_M110_Fire_3p.wav
- ¦ ¦ ¦ SN_M110_Reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---SN_M14
- ¦ ¦ ¦ SN_M14_deploy_1p3p.wav
- ¦ ¦ ¦ SN_M14_fire_1p.wav
- ¦ ¦ ¦ SN_M14_fire_3p.wav
- ¦ ¦ ¦ SN_M14_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---SN_M24
- ¦ ¦ ¦ SN_M24_bolt_1p3p.wav
- ¦ ¦ ¦ SN_M24_deploy_1p3p.wav
- ¦ ¦ ¦ SN_M24_fire_1p.wav
- ¦ ¦ ¦ SN_M24_fire_3p.wav
- ¦ ¦ ¦ SN_M24_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---SN_M82A3
- ¦ ¦ ¦ SN_M82A3_fire_1p.wav
- ¦ ¦ ¦ SN_M82A3_fire_3p.wav
- ¦ ¦ ¦ SN_M82A3_reload_1p3p.wav
- ¦ ¦ ¦ SN_M82A3_shift_1p.wav
- ¦ ¦ ¦ SN_M82A3_shift_3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---SN_M95
- ¦ ¦ ¦ SN_M95_bolt_1p3p.wav
- ¦ ¦ ¦ SN_M95_deploy_1p3p.wav
- ¦ ¦ ¦ SN_M95_fire_1p.wav
- ¦ ¦ ¦ SN_M95_fire_3p.wav
- ¦ ¦ ¦ SN_M95_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---SN_M98B
- ¦ ¦ ¦ SN_M98B_bolt_1p.wav
- ¦ ¦ ¦ SN_M98B_fire_1p.wav
- ¦ ¦ ¦ SN_M98B_fire_3p.wav
- ¦ ¦ ¦ SN_M98B_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---SN_SKS
- ¦ ¦ ¦ SN_SKS_deploy_1p3p.wav
- ¦ ¦ ¦ SN_SKS_fire_1p.wav
- ¦ ¦ ¦ SN_SKS_fire_3p.wav
- ¦ ¦ ¦ SN_SKS_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---SN_SV98
- ¦ ¦ ¦ SN_SV98_bolt_1p3p.wav
- ¦ ¦ ¦ SN_SV98_deploy_1p3p.wav
- ¦ ¦ ¦ SN_SV98_fire_1p.wav
- ¦ ¦ ¦ SN_SV98_fire_3p.wav
- ¦ ¦ ¦ SN_SV98_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---SN_SVD
- ¦ ¦ ¦ SN_SVD_deploy_1p3p.wav
- ¦ ¦ ¦ SN_SVD_fire_1p.wav
- ¦ ¦ ¦ SN_SVD_fire_3p.wav
- ¦ ¦ ¦ SN_SVD_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---SN_SVU
- ¦ ¦ ¦ SN_SVU_deploy_1p3p.wav
- ¦ ¦ ¦ SN_SVU_fire_1p.wav
- ¦ ¦ ¦ SN_SVU_fire_3p.wav
- ¦ ¦ ¦ SN_SVU_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---SN_VSS
- ¦ ¦ ¦ SN_VSS_deploy_1p3p.wav
- ¦ ¦ ¦ SN_VSS_fire_1p.wav
- ¦ ¦ ¦ SN_VSS_fire_3p.wav
- ¦ ¦ ¦ SN_VSS_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---SR_VSS
- ¦ ¦ ¦ SR_VSS_fire_1p.wav
- ¦ ¦ ¦ SR_VSS_fire_3p.wav
- ¦ ¦ ¦ SR_VSS_reload_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---UBGL_M203
- ¦ ¦ UBGL_M203_deploy.wav
- ¦ ¦ UBGL_M203_fire_1p.wav
- ¦ ¦ UBGL_M203_fire_3p.wav
- ¦ ¦ UBGL_M203_reload.wav
- ¦ ¦
- ¦ +---Stationary
- ¦ +---ats_tow
- ¦ ¦ Reload_Missile.wav
- ¦ ¦ TOW_fire_1p.wav
- ¦ ¦ TOW_fire_3p.wav
- ¦ ¦
- ¦ +---HMG_KORD
- ¦ ¦ HMG_KORD_Fire_1p.wav
- ¦ ¦ HMG_KORD_Fire_3p.wav
- ¦ ¦
- ¦ +---HMG_M134
- ¦ ¦ Minigun_fire.wav
- ¦ ¦ Minigun_fire1p.wav
- ¦ ¦ Minigun_fire3p.wav
- ¦ ¦ Minigun_start_idle_stop.wav
- ¦ ¦
- ¦ +---HMG_M2
- ¦ ¦ HMG_M2_fire_1p.wav
- ¦ ¦ HMG_M2_fire_3p.wav
- ¦ ¦
- ¦ +---Igla_Djigit
- ¦ ¦ Igla_fire.wav
- ¦ ¦ seat.wav
- ¦ ¦ turret.wav
- ¦ ¦
- ¦ +---usaas_stinger
- ¦ ¦ Stinger_fire_1p.wav
- ¦ ¦ Stinger_fire_3p.wav
- ¦ ¦
- ¦ +---wasp_defence_front
- ¦ wasp_defence_amb.ogg
- ¦
- +---Music
- ¦ Corroded_AgeofRage_Loading_01.ogg
- ¦ Corroded_AgeofRage_Loading_02.ogg
- ¦ Corroded_AgeofRage_Loading_03.ogg
- ¦ Corroded_AgeofRage_Loading_04.ogg
- ¦ Corroded_AgeofRage_Loose_01.ogg
- ¦ Corroded_AgeofRage_Lose.ogg
- ¦ Corroded_AgeofRage_Menu_01.ogg
- ¦ Corroded_AgeofRage_Win.ogg
- ¦ Corroded_AgeofRage_Win_01.ogg
- ¦ West_Music_Loose_01.ogg
- ¦ West_Music_Win_01.ogg
- ¦
- +---VO
- ¦ +---English
- ¦ ¦ +---West
- ¦ ¦ +---Emotes
- ¦ ¦ ¦ ¦ AUTO_MOODGP_TM_ammohere.ogg
- ¦ ¦ ¦ ¦ AUTO_MOODGP_TM_ammohere.wav
- ¦ ¦ ¦ ¦ AUTO_MOODGP_TM_ammohere_alt.ogg
- ¦ ¦ ¦ ¦ AUTO_MOODGP_TM_ammohere_alt.wav
- ¦ ¦ ¦ ¦ AUTO_MOODGP_TM_ammohere_alt2.wav
- ¦ ¦ ¦ ¦ AUTO_MOODGP_TM_ammohere_alt3.wav
- ¦ ¦ ¦ ¦ AUTO_MOODGP_TM_healhere.ogg
- ¦ ¦ ¦ ¦ AUTO_MOODGP_TM_healhere.wav
- ¦ ¦ ¦ ¦ AUTO_MOODGP_TM_healhere_alt.ogg
- ¦ ¦ ¦ ¦ AUTO_MOODGP_TM_healhere_alt.wav
- ¦ ¦ ¦ ¦ AUTO_MOODGP_TM_healhere_alt2.wav
- ¦ ¦ ¦ ¦ AUTO_MOODGP_TM_healhere_alt3.wav
- ¦ ¦ ¦ ¦ COMM_CONFIRM_TM_reinforcementsactivated.ogg
- ¦ ¦ ¦ ¦ COMM_CONFIRM_TM_surveillanceactivated.ogg
- ¦ ¦ ¦ ¦ PLAYER_CONFIRM_TM_rogerthat.wav
- ¦ ¦ ¦ ¦ PLAYER_CONFIRM_TM_rogerthat_alt.wav
- ¦ ¦ ¦ ¦ PLAYER_CONFIRM_TM_thankyou.wav
- ¦ ¦ ¦ ¦ PLAYER_CONFIRM_TM_thankyou_alt.wav
- ¦ ¦ ¦ ¦ PLAYER_REQUEST_TM_ammo.wav
- ¦ ¦ ¦ ¦ PLAYER_REQUEST_TM_ammo_alt.wav
- ¦ ¦ ¦ ¦ PLAYER_REQUEST_TM_medic.wav
- ¦ ¦ ¦ ¦ PLAYER_REQUEST_TM_medic_alt.wav
- ¦ ¦ ¦ ¦ PLAYER_REQUEST_TM_repair.wav
- ¦ ¦ ¦ ¦ PLAYER_REQUEST_TM_repair_alt.wav
- ¦ ¦ ¦ ¦ PLAYER_REQUEST_TM_requestpickup.wav
- ¦ ¦ ¦ ¦ PLAYER_REQUEST_TM_requestpickup_alt.wav
- ¦ ¦ ¦ ¦ PLAYER_REQUEST_TM_requestsurveillance.ogg
- ¦ ¦ ¦ ¦ PLAYER_REQUEST_TM_request_reinforcements.wav
- ¦ ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyaaspotted.wav
- ¦ ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyaaspotted_alt.wav
- ¦ ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyapcspotted.wav
- ¦ ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyapcspotted_alt.wav
- ¦ ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyboatspotted.wav
- ¦ ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemycarspotted.wav
- ¦ ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemycarspotted_alt.wav
- ¦ ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyforcesspotted.wav
- ¦ ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyforcesspotted_alt.wav
- ¦ ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyhelicopterspotted.wav
- ¦ ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyhelicopterspotted_alt.wav
- ¦ ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyinfantryspotted.wav
- ¦ ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyinfantryspotted_alt.wav
- ¦ ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyjetspotted.wav
- ¦ ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyjetspotted_alt.wav
- ¦ ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyminespotted.wav
- ¦ ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyminespotted_alt.wav
- ¦ ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemysniperspotted.wav
- ¦ ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemysniperspotted_alt.wav
- ¦ ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemytankspotted.wav
- ¦ ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemytankspotted_alt.wav
- ¦ ¦ ¦ ¦
- ¦ ¦ ¦ +---radio
- ¦ ¦ ¦ PLAYER_REQUEST_TM_requestpickup.wav
- ¦ ¦ ¦ PLAYER_REQUEST_TM_requestpickup_alt.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyaaspotted.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyaaspotted_alt.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyapcspotted.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyapcspotted_alt.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyboatspotted.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemycarspotted.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemycarspotted_alt.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyforcesspotted.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyforcesspotted_alt.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyhelicopterspotted.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyhelicopterspotted_alt.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyinfantryspotted.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyinfantryspotted_alt.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyjetspotted.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyjetspotted_alt.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyminespotted.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyminespotted_alt.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemysniperspotted.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemysniperspotted_alt.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemytankspotted.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemytankspotted_alt.wav
- ¦ ¦ ¦
- ¦ ¦ +---GameStatus
- ¦ ¦ ¦ AUTO_MOODGP_leavingcombatarea.wav
- ¦ ¦ ¦ AUTO_MOODGP_leavingcombatarea_alt.wav
- ¦ ¦ ¦ AUTO_RULES_headshot.wav
- ¦ ¦ ¦ AUTO_RULES_levelup.wav
- ¦ ¦ ¦ AUTO_RULES_negative.wav
- ¦ ¦ ¦ AUTO_RULES_prestigelevelup.wav
- ¦ ¦ ¦ AUTO_RULES_roadkill.wav
- ¦ ¦ ¦ AUTO_RULES_ticketbleedstart.wav
- ¦ ¦ ¦ AUTO_RULES_wecapturedacp.wav
- ¦ ¦ ¦ AUTO_RULES_wecapturedacp_alt.wav
- ¦ ¦ ¦ AUTO_RULES_welostacp.wav
- ¦ ¦ ¦ AUTO_RULES_welostacp_alt.wav
- ¦ ¦ ¦ GAD_MOTIONSENSOR_beep3p.wav
- ¦ ¦ ¦ GAD_SNIPERAWARENESS_beep01_1p3p.wav
- ¦ ¦ ¦
- ¦ ¦ +---Pain
- ¦ ¦ ¦ West_VOX_GB_Emote_Die_01.wav
- ¦ ¦ ¦ West_VOX_GB_Emote_Die_02.wav
- ¦ ¦ ¦ West_VOX_GB_Emote_Die_03.wav
- ¦ ¦ ¦ West_VOX_GB_Emote_Die_04.wav
- ¦ ¦ ¦ West_VOX_GB_Emote_Die_05.wav
- ¦ ¦ ¦ West_VOX_GB_Emote_Die_06.wav
- ¦ ¦ ¦ West_VOX_GB_Emote_Die_07.wav
- ¦ ¦ ¦ West_VOX_GB_Emote_Die_08.wav
- ¦ ¦ ¦ West_VOX_GB_Emote_Die_09.wav
- ¦ ¦ ¦ West_VOX_GB_Emote_Die_10.wav
- ¦ ¦ ¦ West_VOX_GB_Emote_Jump_01.wav
- ¦ ¦ ¦ West_VOX_GB_Emote_Jump_02.wav
- ¦ ¦ ¦ West_VOX_GB_Emote_Jump_03.wav
- ¦ ¦ ¦ West_VOX_GB_Emote_Jump_04.wav
- ¦ ¦ ¦ West_VOX_GB_Emote_Jump_05.wav
- ¦ ¦ ¦
- ¦ ¦ +---Rush
- ¦ ¦ AUTO_RULES_almost_won.wav
- ¦ ¦ AUTO_RULES_almost_won_2.wav
- ¦ ¦ AUTO_RULES_round_lost.wav
- ¦ ¦ AUTO_RULES_round_won.wav
- ¦ ¦ AUTO_RULES_round_won2.wav
- ¦ ¦ AUTO_RULES_RUSH_base_lost_01.wav
- ¦ ¦ AUTO_RULES_RUSH_base_lost_02.wav
- ¦ ¦ AUTO_RULES_RUSH_base_lost_03.wav
- ¦ ¦ AUTO_RULES_RUSH_base_lost_04.wav
- ¦ ¦ AUTO_RULES_RUSH_base_lost_05.wav
- ¦ ¦ AUTO_RULES_RUSH_base_taken_01.wav
- ¦ ¦ AUTO_RULES_RUSH_base_taken_02.wav
- ¦ ¦ AUTO_RULES_RUSH_base_taken_03.wav
- ¦ ¦ AUTO_RULES_RUSH_enemy_charge_defused_01.wav
- ¦ ¦ AUTO_RULES_RUSH_enemy_charge_defused_02.wav
- ¦ ¦ AUTO_RULES_RUSH_enemy_charge_defused_03.wav
- ¦ ¦ AUTO_RULES_RUSH_enemy_charge_defused_04.wav
- ¦ ¦ AUTO_RULES_RUSH_enemy_charge_defused_05.wav
- ¦ ¦ AUTO_RULES_RUSH_enemy_charge_planted_01.wav
- ¦ ¦ AUTO_RULES_RUSH_enemy_charge_planted_02.wav
- ¦ ¦ AUTO_RULES_RUSH_enemy_charge_planted_03.wav
- ¦ ¦ AUTO_RULES_RUSH_enemy_charge_planted_04.wav
- ¦ ¦ AUTO_RULES_RUSH_enemy_charge_planted_05.wav
- ¦ ¦ AUTO_RULES_RUSH_enemy_reinforced_01.wav
- ¦ ¦ AUTO_RULES_RUSH_enemy_reinforced_02.wav
- ¦ ¦ AUTO_RULES_RUSH_enemy_reinforced_03.wav
- ¦ ¦ AUTO_RULES_RUSH_fight_harder_01.wav
- ¦ ¦ AUTO_RULES_RUSH_fight_harder_02.wav
- ¦ ¦ AUTO_RULES_RUSH_fight_harder_03.wav
- ¦ ¦ AUTO_RULES_RUSH_fight_harder_04.wav
- ¦ ¦ AUTO_RULES_RUSH_obj_a_lost_01.wav
- ¦ ¦ AUTO_RULES_RUSH_obj_a_lost_02.wav
- ¦ ¦ AUTO_RULES_RUSH_obj_a_lost_03.wav
- ¦ ¦ AUTO_RULES_RUSH_obj_a_lost_04.wav
- ¦ ¦ AUTO_RULES_RUSH_obj_a_lost_05.wav
- ¦ ¦ AUTO_RULES_RUSH_obj_a_taken_01.wav
- ¦ ¦ AUTO_RULES_RUSH_obj_a_taken_02.wav
- ¦ ¦ AUTO_RULES_RUSH_obj_a_taken_03.wav
- ¦ ¦ AUTO_RULES_RUSH_obj_a_taken_04.wav
- ¦ ¦ AUTO_RULES_RUSH_obj_b_lost_01.wav
- ¦ ¦ AUTO_RULES_RUSH_obj_b_lost_02.wav
- ¦ ¦ AUTO_RULES_RUSH_obj_b_lost_03.wav
- ¦ ¦ AUTO_RULES_RUSH_obj_b_lost_04.wav
- ¦ ¦ AUTO_RULES_RUSH_obj_b_lost_05.wav
- ¦ ¦ AUTO_RULES_RUSH_obj_b_taken_01.wav
- ¦ ¦ AUTO_RULES_RUSH_obj_b_taken_02.wav
- ¦ ¦ AUTO_RULES_RUSH_obj_b_taken_03.wav
- ¦ ¦ AUTO_RULES_RUSH_obj_b_taken_04.wav
- ¦ ¦ AUTO_RULES_RUSH_obj_b_taken_05.wav
- ¦ ¦ AUTO_RULES_RUSH_team_charge_defused_01.wav
- ¦ ¦ AUTO_RULES_RUSH_team_charge_defused_02.wav
- ¦ ¦ AUTO_RULES_RUSH_team_charge_defused_03.wav
- ¦ ¦ AUTO_RULES_RUSH_team_charge_defused_04.wav
- ¦ ¦ AUTO_RULES_RUSH_team_charge_defused_05.wav
- ¦ ¦ AUTO_RULES_RUSH_team_charge_planted_01.wav
- ¦ ¦ AUTO_RULES_RUSH_team_charge_planted_02.wav
- ¦ ¦ AUTO_RULES_RUSH_team_charge_planted_03.wav
- ¦ ¦ AUTO_RULES_RUSH_team_charge_planted_04.wav
- ¦ ¦ AUTO_RULES_RUSH_team_charge_planted_05.wav
- ¦ ¦ AUTO_RULES_RUSH_team_charge_planted_06.wav
- ¦ ¦ AUTO_RULES_RUSH_team_reinforced_01.wav
- ¦ ¦ AUTO_RULES_RUSH_team_reinforced_02.wav
- ¦ ¦ AUTO_RULES_RUSH_team_reinforced_03.wav
- ¦ ¦ AUTO_RULES_RUSH_team_reinforced_04.wav
- ¦ ¦ AUTO_RULES_RUSH_team_reinforced_05.wav
- ¦ ¦ AUTO_RULES_WINNING.wav
- ¦ ¦ AUTO_RULES_WINNING_2.wav
- ¦ ¦
- ¦ +---Russian
- ¦ +---West
- ¦ +---Emotes
- ¦ ¦ ¦ AUTO_MOODGP_TM_ammohere.wav
- ¦ ¦ ¦ AUTO_MOODGP_TM_ammohere_alt.wav
- ¦ ¦ ¦ AUTO_MOODGP_TM_ammohere_alt2.wav
- ¦ ¦ ¦ AUTO_MOODGP_TM_ammohere_alt3.wav
- ¦ ¦ ¦ AUTO_MOODGP_TM_healhere.wav
- ¦ ¦ ¦ AUTO_MOODGP_TM_healhere_alt.wav
- ¦ ¦ ¦ AUTO_MOODGP_TM_healhere_alt2.wav
- ¦ ¦ ¦ AUTO_MOODGP_TM_healhere_alt3.wav
- ¦ ¦ ¦ COMM_CONFIRM_TM_surveillanceactivated.ogg
- ¦ ¦ ¦ PLAYER_CONFIRM_TM_rogerthat.wav
- ¦ ¦ ¦ PLAYER_CONFIRM_TM_rogerthat_alt.wav
- ¦ ¦ ¦ PLAYER_CONFIRM_TM_thankyou.wav
- ¦ ¦ ¦ PLAYER_CONFIRM_TM_thankyou_alt.wav
- ¦ ¦ ¦ PLAYER_REQUEST_TM_ammo.wav
- ¦ ¦ ¦ PLAYER_REQUEST_TM_ammo_alt.wav
- ¦ ¦ ¦ PLAYER_REQUEST_TM_medic.wav
- ¦ ¦ ¦ PLAYER_REQUEST_TM_medic_alt.wav
- ¦ ¦ ¦ PLAYER_REQUEST_TM_repair.wav
- ¦ ¦ ¦ PLAYER_REQUEST_TM_repair_alt.wav
- ¦ ¦ ¦ PLAYER_REQUEST_TM_requestpickup.wav
- ¦ ¦ ¦ PLAYER_REQUEST_TM_requestpickup_alt.wav
- ¦ ¦ ¦ PLAYER_REQUEST_TM_requestsurveillance.ogg
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyaaspotted.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyaaspotted_alt.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyapcspotted.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyapcspotted_alt.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyboatspotted.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemycarspotted.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemycarspotted_alt.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyforcesspotted.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyforcesspotted_alt.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyhelicopterspotted.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyhelicopterspotted_alt.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyinfantryspotted.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyinfantryspotted_alt.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyjetspotted.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyjetspotted_alt.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyminespotted.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemyminespotted_alt.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemysniperspotted.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemysniperspotted_alt.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemytankspotted.wav
- ¦ ¦ ¦ PLAYER_SPOTTED_TM_enemytankspotted_alt.wav
- ¦ ¦ ¦
- ¦ ¦ +---radio
- ¦ ¦ PLAYER_REQUEST_TM_requestpickup.wav
- ¦ ¦ PLAYER_REQUEST_TM_requestpickup_alt.wav
- ¦ ¦ PLAYER_SPOTTED_TM_enemyaaspotted.wav
- ¦ ¦ PLAYER_SPOTTED_TM_enemyaaspotted_alt.wav
- ¦ ¦ PLAYER_SPOTTED_TM_enemyapcspotted.wav
- ¦ ¦ PLAYER_SPOTTED_TM_enemyapcspotted_alt.wav
- ¦ ¦ PLAYER_SPOTTED_TM_enemyboatspotted.wav
- ¦ ¦ PLAYER_SPOTTED_TM_enemycarspotted.wav
- ¦ ¦ PLAYER_SPOTTED_TM_enemycarspotted_alt.wav
- ¦ ¦ PLAYER_SPOTTED_TM_enemyforcesspotted.wav
- ¦ ¦ PLAYER_SPOTTED_TM_enemyforcesspotted_alt.wav
- ¦ ¦ PLAYER_SPOTTED_TM_enemyhelicopterspotted.wav
- ¦ ¦ PLAYER_SPOTTED_TM_enemyhelicopterspotted_alt.wav
- ¦ ¦ PLAYER_SPOTTED_TM_enemyinfantryspotted.wav
- ¦ ¦ PLAYER_SPOTTED_TM_enemyinfantryspotted_alt.wav
- ¦ ¦ PLAYER_SPOTTED_TM_enemyjetspotted.wav
- ¦ ¦ PLAYER_SPOTTED_TM_enemyjetspotted_alt.wav
- ¦ ¦ PLAYER_SPOTTED_TM_enemyminespotted.wav
- ¦ ¦ PLAYER_SPOTTED_TM_enemyminespotted_alt.wav
- ¦ ¦ PLAYER_SPOTTED_TM_enemysniperspotted.wav
- ¦ ¦ PLAYER_SPOTTED_TM_enemysniperspotted_alt.wav
- ¦ ¦ PLAYER_SPOTTED_TM_enemytankspotted.wav
- ¦ ¦ PLAYER_SPOTTED_TM_enemytankspotted_alt.wav
- ¦ ¦
- ¦ +---GameStatus
- ¦ ¦ AUTO_MOODGP_leavingcombatarea.wav
- ¦ ¦ AUTO_MOODGP_leavingcombatarea_alt.wav
- ¦ ¦ AUTO_RULES_headshot.wav
- ¦ ¦ AUTO_RULES_levelup.wav
- ¦ ¦ AUTO_RULES_roadkill.wav
- ¦ ¦ AUTO_RULES_ticketbleedstart.wav
- ¦ ¦ AUTO_RULES_wecapturedacp.wav
- ¦ ¦ AUTO_RULES_wecapturedacp_alt.wav
- ¦ ¦ AUTO_RULES_welostacp.wav
- ¦ ¦ AUTO_RULES_welostacp_alt.wav
- ¦ ¦ GAD_MOTIONSENSOR_beep3p.wav
- ¦ ¦ GAD_SNIPERAWARENESS_beep01_1p3p.wav
- ¦ ¦
- ¦ +---Rush
- ¦ AUTO_RULES_almost_won.wav
- ¦ AUTO_RULES_almost_won_2.wav
- ¦ AUTO_RULES_round_lost.wav
- ¦ AUTO_RULES_round_won.wav
- ¦ AUTO_RULES_round_won2.wav
- ¦ AUTO_RULES_RUSH_base_lost_01.wav
- ¦ AUTO_RULES_RUSH_base_lost_02.wav
- ¦ AUTO_RULES_RUSH_base_lost_03.wav
- ¦ AUTO_RULES_RUSH_base_lost_04.wav
- ¦ AUTO_RULES_RUSH_base_lost_05.wav
- ¦ AUTO_RULES_RUSH_base_taken_01.wav
- ¦ AUTO_RULES_RUSH_base_taken_02.wav
- ¦ AUTO_RULES_RUSH_base_taken_03.wav
- ¦ AUTO_RULES_RUSH_base_taken_04.wav
- ¦ AUTO_RULES_RUSH_enemy_charge_defused_01.wav
- ¦ AUTO_RULES_RUSH_enemy_charge_defused_02.wav
- ¦ AUTO_RULES_RUSH_enemy_charge_defused_03.wav
- ¦ AUTO_RULES_RUSH_enemy_charge_defused_04.wav
- ¦ AUTO_RULES_RUSH_enemy_charge_defused_05.wav
- ¦ AUTO_RULES_RUSH_enemy_charge_planted_01.wav
- ¦ AUTO_RULES_RUSH_enemy_charge_planted_02.wav
- ¦ AUTO_RULES_RUSH_enemy_charge_planted_03.wav
- ¦ AUTO_RULES_RUSH_enemy_charge_planted_04.wav
- ¦ AUTO_RULES_RUSH_enemy_charge_planted_05.wav
- ¦ AUTO_RULES_RUSH_enemy_reinforced_01.wav
- ¦ AUTO_RULES_RUSH_enemy_reinforced_02.wav
- ¦ AUTO_RULES_RUSH_enemy_reinforced_03.wav
- ¦ AUTO_RULES_RUSH_enemy_reinforced_04.wav
- ¦ AUTO_RULES_RUSH_fight_harder_01.wav
- ¦ AUTO_RULES_RUSH_fight_harder_02.wav
- ¦ AUTO_RULES_RUSH_fight_harder_03.wav
- ¦ AUTO_RULES_RUSH_fight_harder_04.wav
- ¦ AUTO_RULES_RUSH_obj_a_lost_01.wav
- ¦ AUTO_RULES_RUSH_obj_a_lost_02.wav
- ¦ AUTO_RULES_RUSH_obj_a_lost_03.wav
- ¦ AUTO_RULES_RUSH_obj_a_lost_04.wav
- ¦ AUTO_RULES_RUSH_obj_a_lost_05.wav
- ¦ AUTO_RULES_RUSH_obj_a_taken_01.wav
- ¦ AUTO_RULES_RUSH_obj_a_taken_02.wav
- ¦ AUTO_RULES_RUSH_obj_a_taken_03.wav
- ¦ AUTO_RULES_RUSH_obj_a_taken_04.wav
- ¦ AUTO_RULES_RUSH_obj_b_lost_01.wav
- ¦ AUTO_RULES_RUSH_obj_b_lost_02.wav
- ¦ AUTO_RULES_RUSH_obj_b_lost_03.wav
- ¦ AUTO_RULES_RUSH_obj_b_lost_04.wav
- ¦ AUTO_RULES_RUSH_obj_b_lost_05.wav
- ¦ AUTO_RULES_RUSH_obj_b_taken_01.wav
- ¦ AUTO_RULES_RUSH_obj_b_taken_02.wav
- ¦ AUTO_RULES_RUSH_obj_b_taken_03.wav
- ¦ AUTO_RULES_RUSH_obj_b_taken_04.wav
- ¦ AUTO_RULES_RUSH_obj_b_taken_05.wav
- ¦ AUTO_RULES_RUSH_team_charge_defused_01.wav
- ¦ AUTO_RULES_RUSH_team_charge_defused_02.wav
- ¦ AUTO_RULES_RUSH_team_charge_defused_03.wav
- ¦ AUTO_RULES_RUSH_team_charge_defused_04.wav
- ¦ AUTO_RULES_RUSH_team_charge_defused_05.wav
- ¦ AUTO_RULES_RUSH_team_charge_planted_01.wav
- ¦ AUTO_RULES_RUSH_team_charge_planted_02.wav
- ¦ AUTO_RULES_RUSH_team_charge_planted_03.wav
- ¦ AUTO_RULES_RUSH_team_charge_planted_04.wav
- ¦ AUTO_RULES_RUSH_team_charge_planted_05.wav
- ¦ AUTO_RULES_RUSH_team_charge_planted_06.wav
- ¦ AUTO_RULES_RUSH_team_reinforced_01.wav
- ¦ AUTO_RULES_RUSH_team_reinforced_02.wav
- ¦ AUTO_RULES_RUSH_team_reinforced_03.wav
- ¦ AUTO_RULES_RUSH_team_reinforced_04.wav
- ¦ AUTO_RULES_RUSH_team_reinforced_05.wav
- ¦ AUTO_RULES_WINNING.wav
- ¦ AUTO_RULES_WINNING_2.wav
- ¦
- +---West
- +---Character
- ¦ +---Common
- ¦ West_SFX_Character_Common_Parachute_Freefall.wav
- ¦ West_SFX_Character_Common_Parachute_Open.wav
- ¦ West_SFX_Character_Common_Parachute_Ride.wav
- ¦ West_SFX_Character_swim_sprint_01.wav
- ¦ West_SFX_Character_swim_sprint_02.wav
- ¦ West_SFX_Character_swim_sprint_03.wav
- ¦ West_SFX_Character_swim_still_01.wav
- ¦ West_SFX_Character_swim_still_02.wav
- ¦ West_SFX_Character_swim_still_03.wav
- ¦ West_SFX_Character_swim_stroke_01.wav
- ¦ West_SFX_Character_swim_stroke_02.wav
- ¦ West_SFX_Character_swim_stroke_03.wav
- ¦
- +---Objectives
- +---00 Generic
- West_SFX_Fountain01.wav
- West_SFX_Objective_Flag.wav
- West_SFX_Seagulls01.wav
- West_SFX_Target01.wav
- West_SFX_Target02.wav
- West_SFX_Target03.wav
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