CREAMPAN0408

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Feb 25th, 2019
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  1. #|----------------------------------------------------------------------|
  2. #| _ ______ ____ __ __ __ _____ ___ |
  3. #| (_) / ____/ _____ ____ _ / __/ / /_ / //_/ / ___/ / ||
  4. #| / / / / / ___/ / __ `/ / /_ / __/ / ,< \__ \ / /| ||
  5. #| / / / /___ / / / /_/ / / __/ / /_ / /| | ___/ / / ___ ||
  6. #|/_/ \____/ /_/ \__,_/ /_/ \__/ /_/ |_| /____/ /_/ |_||
  7. #| Skript Made By iCraftKSA - Skype: craftksa.0503 |
  8. #| I'll make custom skripts for you, if you contact me :) |
  9. #| Addon Creator as a friend of mine. he asked me to do this <3 |
  10. #|----------------------------------------------------------------------|
  11. #===========================================================================================#
  12. # {You Can copy any part of the skript but add my credits to it pls :3} #
  13. #===========================================================================================#
  14. on load:
  15. send "&b[&eiCraftKSA-%script%&b] &ahas been &a&lENABLED" to console
  16. send "&b[&eiCraftKSA-%script%&b] &aCreated by iCraftKSA" to console
  17. send "&b[&eiCraftKSA-%script%&b] &aSkype: &acraftksa.0503" to console
  18. on unload:
  19. send "&b[&eiCraftKSA-%script%&b] &ahas been &c&lDISABLED" to console
  20. # ========= Config HERE ========= #
  21. Options:
  22. SkriptPrefix: &7[&5Particles&7]&f:&8
  23. GUIName: &7[&5%player%&7] -
  24. # ========= Config Ends HERE ========= #
  25. #!=========!# For Safety Reasons don't play with this #!=========!#
  26. on disconnect:
  27. set {Play.%{Style.%player%}%.%{EffectName.%player%}%.%player%.effect} to false
  28. set {Particles.Shape.%player%} to "Not defined"
  29. set {Particles.effect.%player%} to "Not defined"
  30. stopEffect id "%player%"
  31. stopEffect id "%player%-1"
  32. stopEffect id "test"
  33. set {start.looprun.%player%} to false
  34. delete {Style.%player%}
  35. delete {counter.%player%}
  36. delete {Wing.%player%.Style}
  37. delete {pkples1.%player%}
  38. delete {pkples2.%player%}
  39. set {Particles.Shape.%player%} to "Not defined"
  40. set {Particles.effect.%player%} to "Not defined"
  41. on death of player:
  42. stopEffect id "%victim%"
  43. stopEffect id "%victim%-1"
  44. stopEffect id "test"
  45. on join:
  46. set {Particles.Shape.%player%} to "Not defined"
  47. set {Particles.effect.%player%} to "Not defined"
  48. set {start.looprun.%player%} to false
  49. set {AllSlots.%player%.Particles} to 0
  50. # ========= For Safety Reasons don't play with this ! Warning ends here =) !========= #
  51. #===========================================================================================#
  52. # {You can copy any part of the skript but add my credits to it pls :3} #
  53. #===========================================================================================#
  54. command /stopeffect:
  55. trigger:
  56. if {Play.%{Style.%player%}%.%{EffectName.%player%}%.%player%.effect} is false:
  57. message "{@SkriptPrefix} Particles already disabled."
  58. else:
  59. set {Play.%{Style.%player%}%.%{EffectName.%player%}%.%player%.effect} to false
  60. stopEffect id "%player%"
  61. stopEffect id "%player%-1"
  62. stopEffect id "test"
  63. set {counter.%player%} to 0
  64. set {start.looprun.%player%} to false
  65. delete {Style.%player%}
  66. delete {counter.%player%}
  67. delete {Wing.%player%.Style}
  68. delete {pkples1.%player%}
  69. delete {pkples2.%player%}
  70. set {Particles.Shape.%player%} to "Not defined"
  71. set {Particles.effect.%player%} to "Not defined"
  72. message "{@SkriptPrefix} You have disabled particles"
  73. command /pblock [<text>] [<text>]:
  74. trigger:
  75. if arg-1 isn't set:
  76. message "&8&m=================================="
  77. message "- &5Command&f:&b&l /pblock remove &e&l<name>"
  78. message "- &5Command&f:&b&l /pblock list"
  79. message "&8&m=================================="
  80. if arg-1 is "remove":
  81. if arg-2 isn't set:
  82. message "{@SkriptPrefix}: You need to add the ID !"
  83. else:
  84. stopEffect "%arg-2%"
  85. message "{@SkriptPrefix}: You stopped the Particle"
  86. set {_num.removed} to arg-2
  87. remove {_num.removed} from {Spawned-Particles-list::*}
  88.  
  89. if arg-1 is "list":
  90. if arg-2 isn't set:
  91. message "&8&m=================================="
  92. message "&7List of ID's for &cParticles:"
  93. loop 5 times:
  94. message "&b&l%loop-number%. %{Spawned-Particles-list::%loop-number%}%"
  95. loop {Spawned-Particles-list::*}:
  96. loop-index is "6":
  97. message "&bPage 1 exist: /pblock list 1"
  98. message "&8&m=================================="
  99. if arg-2 is "1":
  100. message "&8&m=================================="
  101. message "&7List of ID's for &cParticles:"
  102. loop 5 times:
  103. set {_Num} to 5 + loop-integer
  104. message "&b&l%{_Num}%. %{Spawned-Particles-list::%{_Num}%}%"
  105. loop {Spawned-Particles-list::*}:
  106. loop-index is "11":
  107. message "&bPage 2 exist: /pblock list 2"
  108. message "&8&m=================================="
  109. stop
  110. if arg-2 is "2":
  111. message "&8&m=================================="
  112. message "&7List of ID's for &cParticles:"
  113. loop 5 times:
  114. set {_Num} to 10 + loop-integer
  115. message "&b&l%{_Num}%. %{Spawned-Particles-list::%{_Num}%}%"
  116. loop {Spawned-Particles-list::*}:
  117. loop-index is "16":
  118. message "&bPage 3 exist: /pblock list 3"
  119. message "&8&m=================================="
  120. stop
  121. if arg-2 is "3":
  122. message "&8&m=================================="
  123. message "&7List of ID's for &cParticles:"
  124. loop 5 times:
  125. set {_Num} to 15 + loop-integer
  126. message "&b&l%{_Num}%. %{Spawned-Particles-list::%{_Num}%}%"
  127. loop {Spawned-Particles-list::*}:
  128. loop-index is "21":
  129. message "&bPage 4 exist: /pblock list 4"
  130. message "&8&m=================================="
  131. stop
  132. if arg-2 is "4":
  133. message "&8&m=================================="
  134. message "&7List of ID's for &cParticles:"
  135. loop 5 times:
  136. set {_Num} to 20 + loop-integer
  137. message "&b&l%{_Num}%. %{Spawned-Particles-list::%{_Num}%}%"
  138. loop {Spawned-Particles-list::*}:
  139. loop-index is "26":
  140. message "&bPage 5 exist: /pblock list 5"
  141. message "&8&m=================================="
  142. stop
  143. if arg-2 is "5":
  144. message "&8&m=================================="
  145. message "&7List of ID's for &cParticles:"
  146. loop 5 times:
  147. set {_Num} to 25 + loop-integer
  148. message "&b&l%{_Num}%. %{Spawned-Particles-list::%{_Num}%}%"
  149. loop {Spawned-Particles-list::*}:
  150. loop-index is "31":
  151. message "&bPage 6 exist: /pblock list 6"
  152. message "&8&m=================================="
  153. stop
  154. if arg-2 is "6":
  155. message "&8&m=================================="
  156. message "&7List of ID's for &cParticles:"
  157. loop 5 times:
  158. set {_Num} to 30 + loop-integer
  159. message "&b&l%{_Num}%. %{Spawned-Particles-list::%{_Num}%}%"
  160. loop {Spawned-Particles-list::*}:
  161. loop-index is "36":
  162. message "&bDude that is fucking enough :D ask the author to fix this issue <3"
  163. message "&8&m=================================="
  164. stop
  165. on chat:
  166. if {chatblocked.%player%} is true:
  167. cancel event
  168. set {particles.message.%player%} to message
  169. make player execute command "/effectplay %{EffectName.%player%}% %{Style.%player%}%"
  170. message "{@SkriptPrefix}: Particle ID: &c&l%message%"
  171. message "{@SkriptPrefix}: Particle Location: &c&l%location of player%"
  172. message "{@SkriptPrefix}: To remove particle &c&l/pblock remove %message%"
  173. delete {chatblocked.%player%}
  174. command /effectplay [<text>] [<text>] [<number>]:
  175. trigger:
  176. if player has permission "icraftksa.gui":
  177. if arg-1 is "redstone" or "witchspell" or "slime" or "ring" or "flame" or "heart" or "happyvillager" or "mobspell" or "angryvillager" or "note" or "lava" or "portal" or "lavadrip" or "waterdrip" or "enchantmenttable" or "cloud":
  178. if arg-2 is "1" or "2" or "3" or "4" or "5" or "6" or "7" or "8":
  179. if {Play.%{Style.%player%}%.%{EffectName.%player%}%.%player%.effect} is true:
  180. message "{@SkriptPrefix} You might want to take off the first effect before you pick other one" to player
  181. stop
  182. else:
  183. set {EffectName.%player%} to arg-1
  184. set {Style.%player%} to arg-2
  185. set {Wing.%player%.Style} to arg-3
  186. wait 10 ticks
  187. set {Play.%{Style.%player%}%.%{EffectName.%player%}%.%player%.effect} to true
  188. if {Style.%player%} is "1":
  189. if {start.looprun.%player%} is true:
  190. stop
  191. else:
  192. set {counter.%player%} to 1
  193. {counter.%player%} is 1:
  194. drawSimpleHalo particle "%{EffectName.%player%}%", center player, id "%player%", rM true, visibleRange 30
  195. message "{@SkriptPrefix} Enjoy the particles &c❤"
  196. set {start.looprun.%player%} to true
  197. if {Style.%player%} is "2":
  198. if {start.looprun.%player%} is true:
  199. stop
  200. else:
  201. set {counter.%player%} to 1
  202. {counter.%player%} is 1:
  203. drawComplexSpiral particle "%{EffectName.%player%}%", center player, id "%player%", rM true, clockwise true, scan false, radius 1.5, density 20, height 6, effectMod .05, start 0, visibleRange 30
  204. message "{@SkriptPrefix} Enjoy the particles &c❤"
  205. set {start.looprun.%player%} to true
  206. if {Style.%player%} is "3":
  207. if {start.looprun.%player%} is true:
  208. stop
  209. else:
  210. set {counter.%player%} to 1
  211. {counter.%player%} is 1:
  212. drawAtom particle1 "%{EffectName.%player%}%", particle2 "redstone", center player, id "%player%", rM true, innerPCount 6, innerRadius .1, outerPCount 3, orbitCount 3, start 0, visibleRange 30, rotation 10
  213. message "{@SkriptPrefix} Enjoy the particles &c❤"
  214. set {start.looprun.%player%} to true
  215. if {Style.%player%} is "4":
  216. if {start.looprun.%player%} is true:
  217. stop
  218. else:
  219. set {counter.%player%} to 1
  220. {counter.%player%} is 1:
  221. drawWings style {Wing.%player%.Style}, particle1 "%{EffectName.%player%}%", particle2 "redstone", RGB2 51, 204, 255, particle3 "redstone", RGB3 245, 122, 0, center player, id "%player%", angle 110, height 0, space 0.2, visibleRange 30, tps 1, second 3
  222. message "{@SkriptPrefix} Enjoy the particles &c❤"
  223. set {start.looprun.%player%} to true
  224. if {Style.%player%} is "5":
  225. if {start.looprun.%player%} is true:
  226. stop
  227. else:
  228. set {counter.%player%} to 1
  229. {counter.%player%} is 1:
  230. drawComplexCircle particle "%{pkples1.%player%}%", center player, id "%player%", rM true, randomRotation true, radius 1.4, density 20, start 0, visibleRange 30
  231. drawComplexCircle particle "%{pkples2.%player%}%", center player, id "%player%-1", rM true, randomRotation false, radius 1.4, density 20, start 0, visibleRange 30
  232. message "{@SkriptPrefix} Enjoy the particles &c❤"
  233. set {start.looprun.%player%} to true
  234. if {Style.%player%} is "6":
  235. if {start.looprun.%player%} is true:
  236. stop
  237. else:
  238. set {counter.%player%} to 1
  239. {counter.%player%} is 1:
  240. if {particles.message.%player%} isn't set:
  241. set {chatblocked.%player%} to true
  242. message "{@SkriptPrefix}: Enter the name for this particle."
  243. delete {counter.%player%}
  244. set {Play.%{Style.%player%}%.%{EffectName.%player%}%.%player%.effect} to false
  245. stop
  246. if {particles.message.%player%} is set:
  247. add "%{particles.message.%player%}%" to {Spawned-Particles-list::*}
  248. drawAtom particle1 "%{EffectName.%player%}%", particle2 "redstone", center the location 1 meter above the targeted block, id "%{particles.message.%player%}%", rM true, innerPCount 6, innerRadius .1, outerPCount 3, orbitCount 3, start 0, visibleRange 30, rotation 10
  249. delete {counter.%player%}
  250. set {Play.%{Style.%player%}%.%{EffectName.%player%}%.%player%.effect} to false
  251. delete {particles.message.%player%}
  252. delete {chatblocked.%player%}
  253. stop
  254. else:
  255. message "{@SkriptPrefix} Style of particle isn't defined."
  256. else:
  257. message "{@SkriptPrefix} Error the particle you asked for isn't defined yet."
  258. else:
  259. message "{@SkriptPrefix} You don't have permission to do that"
  260. #===========================================================================================#
  261. # {You Can copy any part of the skript but add my credits to it pls :3} #
  262. #===========================================================================================#
  263. command /parealod:
  264. trigger:
  265. if player has permission "icraftksa.admin":
  266. make console execute command "/sk reload %script%"
  267. message "{@SkriptPrefix} Reloaded"
  268. command /particlesgui:
  269. aliases: p, particles, pr
  270. trigger:
  271. if player has permission "icraftksa.gui":
  272. message "{@SkriptPrefix} Hold on, the Particles page is loading.."
  273. wait 2 ticks
  274. open chest with 4 row named "{@GUIName} Menu" to player
  275. wait 1 ticks
  276. loop 36 times:
  277. set {_Num} to loop-integer - 1
  278. set slot {_Num} of player's current inventory to gray glass named "&8"
  279. set slot 10 of player's current inventory to ender chest named "&e&l[&5&l Wings Shape &e&l]"
  280. set slot 12 of player's current inventory to ender portal frame named "&e&l[&5&l Spiral Shape &e&l]"
  281. set slot 14 of player's current inventory to jukebox named "&e&l[&5&l Ring Shape &e&l]"
  282. set slot 16 of player's current inventory to chest named "&e&l[&5&l Halo Shape &e&l]"
  283. if player have permission "icraftksa.admin":
  284. set slot 22 of player's current inventory to beacon named "&e&l[&5&l Spawn Particle &e&l]" with lore "&7&lOnly admin can see / access this."
  285. set slot 32 of player's current inventory to book named "&c&l[&8&l Particle Details &c&l]" with lore "&c&lYou are using:||&8&lShape: &7%{Particles.Shape.%player%}%||&8&lEffect: &7%{Particles.effect.%player%}%||||&8Made with &c❤&8 by &ciCraftKSA||&8Skype: &bcraftksa.0503"
  286. set slot 30 of player's current inventory to Fire charge named "&c&l[&8&l Disable Particles &c&l]"
  287. else:
  288. message "{@SkriptPrefix} You don't have permission to do that"
  289. On inventory click:
  290. If inventory name of player's current inventory is "{@GUIName} Menu":
  291. cancel event
  292. if clicked slot is 10:
  293. make player execute command "/particlespagew1"
  294. set {Particles.Shape.%player%} to "Wings"
  295. if clicked slot is 12:
  296. make player execute command "/particlespages1"
  297. set {Particles.Shape.%player%} to "Spiral"
  298. if clicked slot is 14:
  299. make player execute command "/particlespager1"
  300. set {Particles.Shape.%player%} to "Ring"
  301. if clicked slot is 16:
  302. make player execute command "/particlespageh1"
  303. set {Particles.Shape.%player%} to "Halo"
  304. if clicked slot is 22:
  305. make player execute command "/particlespagesp1"
  306. if clicked slot is 30:
  307. make player execute command "/stopeffect"
  308.  
  309.  
  310. command /particlespagesp1:
  311. permission: icraftksa.admin
  312. trigger:
  313. wait 1 ticks
  314. open chest with 4 row named "{@GUIName} 2.s-a" to player
  315. wait 1 ticks
  316. loop 36 times:
  317. set {_Num} to loop-integer - 1
  318. set slot {_Num} of player's current inventory to gray glass named "&8"
  319. set slot 10 of player's current inventory to paper named "&e&l[&5&l Flames &e&l]"
  320. set slot 11 of player's current inventory to paper named "&e&l[&5&l Redstone &e&l]"
  321. set slot 12 of player's current inventory to paper named "&e&l[&5&l Enchant effect &e&l]"
  322. set slot 13 of player's current inventory to paper named "&e&l[&5&l Spell Mob effect &e&l]"
  323. set slot 14 of player's current inventory to paper named "&e&l[&5&l Portal effect &e&l]"
  324. set slot 15 of player's current inventory to paper named "&e&l[&5&l DripLava effect &e&l]"
  325. set slot 16 of player's current inventory to paper named "&e&l[&5&l DripWater effect &e&l]"
  326. set slot 19 of player's current inventory to paper named "&e&l[&5&l Happy Villager effect &e&l]"
  327. set slot 20 of player's current inventory to paper named "&e&l[&5&l Angry Villager effect &e&l]"
  328. set slot 21 of player's current inventory to paper named "&e&l[&5&l Music Note effect &e&l]"
  329. set slot 22 of player's current inventory to paper named "&e&l[&5&l Cloud effect &e&l]"
  330. set slot 23 of player's current inventory to paper named "&e&l[&5&l Spell Witch effect &e&l]"
  331. set slot 24 of player's current inventory to paper named "&e&l[&5&l Slime effect &e&l]"
  332. set slot 30 of player's current inventory to Fire charge named "&c&l[&8&l Disable Particles &c&l]"
  333. set slot 32 of player's current inventory to nether star named "&c&l[&8&l Return back &c&l]"
  334. stop
  335. wait 1 tick
  336. On inventory click:
  337. If inventory name of player's current inventory is "{@GUIName} 2.s-a":
  338. cancel event
  339. if clicked slot is 10:
  340. make player execute command "/effectplay flame 6"
  341. set {Particles.effect.%player%} to "Flames"
  342. close player's inventory
  343. if clicked slot is 11:
  344. make player execute command "/effectplay redstone 6"
  345. set {Particles.effect.%player%} to "Redstone"
  346. close player's inventory
  347. if clicked slot is 12:
  348. make player execute command "/effectplay enchantmenttable 6"
  349. set {Particles.effect.%player%} to "Enchant Effect"
  350. close player's inventory
  351. if clicked slot is 13:
  352. make player execute command "/effectplay mobspell 6"
  353. set {Particles.effect.%player%} to "Mob Spell"
  354. close player's inventory
  355. if clicked slot is 14:
  356. make player execute command "/effectplay portal 6"
  357. set {Particles.effect.%player%} to "Portal"
  358. close player's inventory
  359. if clicked slot is 15:
  360. make player execute command "/effectplay lavadrip 6"
  361. set {Particles.effect.%player%} to "Lava Drips"
  362. close player's inventory
  363. if clicked slot is 16:
  364. make player execute command "/effectplay waterdrip 6"
  365. set {Particles.effect.%player%} to "Water Drips"
  366. close player's inventory
  367. if clicked slot is 19:
  368. make player execute command "/effectplay happyvillager 6"
  369. set {Particles.effect.%player%} to "Happy Villager"
  370. close player's inventory
  371. if clicked slot is 20:
  372. make player execute command "/effectplay angryvillager 6"
  373. set {Particles.effect.%player%} to "Angry Villager"
  374. close player's inventory
  375. if clicked slot is 21:
  376. make player execute command "/effectplay note 6"
  377. set {Particles.effect.%player%} to "Music Note"
  378. close player's inventory
  379. if clicked slot is 22:
  380. make player execute command "/effectplay cloud 6"
  381. set {Particles.effect.%player%} to "Cloud"
  382. close player's inventory
  383. if clicked slot is 23:
  384. make player execute command "/effectplay witchspell 6"
  385. set {Particles.effect.%player%} to "Witch Spell"
  386. close player's inventory
  387. if clicked slot is 24:
  388. make player execute command "/effectplay slime 6"
  389. set {Particles.effect.%player%} to "Slime"
  390. close player's inventory
  391. if clicked slot is 30:
  392. make player execute command "/stopeffect"
  393. if clicked slot is 32:
  394. make player execute command "/particlesgui"
  395.  
  396.  
  397.  
  398.  
  399.  
  400.  
  401. command /particlespagew1:
  402. permission: icraftksa.gui.wing
  403. trigger:
  404. wait 1 ticks
  405. open chest with 4 row named "{@GUIName} 1.Wings" to player
  406. wait 1 ticks
  407. loop 36 times:
  408. set {_Num} to loop-integer - 1
  409. set slot {_Num} of player's current inventory to gray glass named "&8"
  410. set slot 10 of player's current inventory to Dragon Egg named "&e&l[&5&l Wing 1 &e&l]"
  411. set slot 11 of player's current inventory to Dragon Egg named "&e&l[&5&l Wing 2 &e&l]"
  412. set slot 12 of player's current inventory to Dragon Egg named "&e&l[&5&l Wing 3 &e&l]"
  413. set slot 13 of player's current inventory to Dragon Egg named "&e&l[&5&l Wing 4 &e&l]"
  414. set slot 14 of player's current inventory to Dragon Egg named "&e&l[&5&l Wing 5 &e&l]"
  415. set slot 15 of player's current inventory to Dragon Egg named "&e&l[&5&l Wing 6 &e&l]"
  416. set slot 16 of player's current inventory to Dragon Egg named "&e&l[&5&l Wing 7 &e&l]"
  417. set slot 21 of player's current inventory to Dragon Egg named "&e&l[&5&l Wing 8 &e&l]"
  418. set slot 22 of player's current inventory to Dragon Egg named "&e&l[&5&l Wing 9 &e&l]"
  419. set slot 23 of player's current inventory to Dragon Egg named "&e&l[&5&l Wing 10 &e&l]"
  420. set slot 30 of player's current inventory to Fire charge named "&c&l[&8&l Disable Particles &c&l]"
  421. set slot 32 of player's current inventory to nether star named "&c&l[&8&l Return back &c&l]"
  422. stop
  423. wait 1 tick
  424. On inventory click:
  425. If inventory name of player's current inventory is "{@GUIName} 1.Wings":
  426. cancel event
  427. if clicked slot is 10:
  428. make player execute command "/particlespagew2"
  429. set {Wing.%player%.Style} to 1
  430. if clicked slot is 11:
  431. make player execute command "/particlespagew2"
  432. set {Wing.%player%.Style} to 2
  433. if clicked slot is 12:
  434. make player execute command "/particlespagew2"
  435. set {Wing.%player%.Style} to 3
  436. if clicked slot is 13:
  437. make player execute command "/particlespagew2"
  438. set {Wing.%player%.Style} to 4
  439. if clicked slot is 14:
  440. make player execute command "/particlespagew2"
  441. set {Wing.%player%.Style} to 5
  442. if clicked slot is 15:
  443. make player execute command "/particlespagew2"
  444. set {Wing.%player%.Style} to 6
  445. if clicked slot is 16:
  446. make player execute command "/particlespagew2"
  447. set {Wing.%player%.Style} to 7
  448. if clicked slot is 21:
  449. make player execute command "/particlespagew2"
  450. set {Wing.%player%.Style} to 8
  451. if clicked slot is 22:
  452. make player execute command "/particlespagew2"
  453. set {Wing.%player%.Style} to 9
  454. if clicked slot is 23:
  455. make player execute command "/particlespagew2"
  456. set {Wing.%player%.Style} to 10
  457. if clicked slot is 30:
  458. make player execute command "/stopeffect"
  459. if clicked slot is 32:
  460. make player execute command "/particlesgui"
  461. command /particlespagew2:
  462. permission: icraftksa.gui.wing
  463. trigger:
  464. wait 1 ticks
  465. open chest with 4 row named "{@GUIName} 2.Wings" to player
  466. wait 1 ticks
  467. loop 36 times:
  468. set {_Num} to loop-integer - 1
  469. set slot {_Num} of player's current inventory to gray glass named "&8"
  470. set slot 11 of player's current inventory to paper named "&e&l[&5&l Flames &e&l]"
  471. set slot 12 of player's current inventory to paper named "&e&l[&5&l Redstone &e&l]"
  472. set slot 13 of player's current inventory to paper named "&e&l[&5&l Enchant effect &e&l]"
  473. set slot 14 of player's current inventory to paper named "&e&l[&5&l Mob Spell effect &e&l]"
  474. set slot 15 of player's current inventory to paper named "&e&l[&5&l Portal effect &e&l]"
  475. set slot 30 of player's current inventory to Fire charge named "&c&l[&8&l Disable Particles &c&l]"
  476. set slot 32 of player's current inventory to nether star named "&c&l[&8&l Return back &c&l]"
  477. stop
  478. wait 1 tick
  479. On inventory click:
  480. If inventory name of player's current inventory is "{@GUIName} 2.Wings":
  481. cancel event
  482. if clicked slot is 11:
  483. make player execute command "/effectplay flame 4"
  484. set {Particles.effect.%player%} to "Flames"
  485. close player's inventory
  486. if clicked slot is 12:
  487. make player execute command "/effectplay redstone 4"
  488. set {Particles.effect.%player%} to "Redstone"
  489. close player's inventory
  490. if clicked slot is 13:
  491. make player execute command "/effectplay enchantmenttable 4"
  492. set {Particles.effect.%player%} to "Enchant Effect"
  493. close player's inventory
  494. if clicked slot is 14:
  495. make player execute command "/effectplay mobspell 4"
  496. set {Particles.effect.%player%} to "Spell Mob"
  497. close player's inventory
  498. if clicked slot is 15:
  499. make player execute command "/effectplay portal 4"
  500. set {Particles.effect.%player%} to "Portal"
  501. close player's inventory
  502. if clicked slot is 30:
  503. make player execute command "/stopeffect"
  504. if clicked slot is 32:
  505. make player execute command "/particlesgui"
  506. command /particlespageh1:
  507. permission: icraftksa.gui.halo
  508. trigger:
  509. wait 1 ticks
  510. open chest with 4 row named "{@GUIName} Halo Effect" to player
  511. wait 1 ticks
  512. loop 36 times:
  513. set {_Num} to loop-integer - 1
  514. set slot {_Num} of player's current inventory to gray glass named "&8"
  515. set slot 10 of player's current inventory to paper named "&e&l[&5&l Flames &e&l]"
  516. set slot 11 of player's current inventory to paper named "&e&l[&5&l Redstone &e&l]"
  517. set slot 12 of player's current inventory to paper named "&e&l[&5&l Enchant effect &e&l]"
  518. set slot 13 of player's current inventory to paper named "&e&l[&5&l Spell Mob effect &e&l]"
  519. set slot 14 of player's current inventory to paper named "&e&l[&5&l Portal effect &e&l]"
  520. set slot 15 of player's current inventory to paper named "&e&l[&5&l DripLava effect &e&l]"
  521. set slot 16 of player's current inventory to paper named "&e&l[&5&l DripWater effect &e&l]"
  522. set slot 19 of player's current inventory to paper named "&e&l[&5&l Happy Villager effect &e&l]"
  523. set slot 20 of player's current inventory to paper named "&e&l[&5&l Angry Villager effect &e&l]"
  524. set slot 21 of player's current inventory to paper named "&e&l[&5&l Music Note effect &e&l]"
  525. set slot 22 of player's current inventory to paper named "&e&l[&5&l Cloud effect &e&l]"
  526. set slot 23 of player's current inventory to paper named "&e&l[&5&l Spell Witch effect &e&l]"
  527. set slot 24 of player's current inventory to paper named "&e&l[&5&l Slime effect &e&l]"
  528. set slot 30 of player's current inventory to Fire charge named "&c&l[&8&l Disable Particles &c&l]"
  529. set slot 32 of player's current inventory to nether star named "&c&l[&8&l Return back &c&l]"
  530. stop
  531. wait 1 tick
  532. On inventory click:
  533. If inventory name of player's current inventory is "{@GUIName} Halo Effect":
  534. cancel event
  535. if clicked slot is 10:
  536. make player execute command "/effectplay flame 1"
  537. set {Particles.effect.%player%} to "Flames"
  538. close player's inventory
  539. if clicked slot is 11:
  540. make player execute command "/effectplay redstone 1"
  541. set {Particles.effect.%player%} to "Redstone"
  542. close player's inventory
  543. if clicked slot is 12:
  544. make player execute command "/effectplay enchantmenttable 1"
  545. set {Particles.effect.%player%} to "Enchant Effect"
  546. close player's inventory
  547. if clicked slot is 13:
  548. make player execute command "/effectplay mobspell 1"
  549. set {Particles.effect.%player%} to "Mob Spell"
  550. close player's inventory
  551. if clicked slot is 14:
  552. make player execute command "/effectplay portal 1"
  553. set {Particles.effect.%player%} to "Portal"
  554. close player's inventory
  555. if clicked slot is 15:
  556. make player execute command "/effectplay lavadrip 1"
  557. set {Particles.effect.%player%} to "Lava Drips"
  558. close player's inventory
  559. if clicked slot is 16:
  560. make player execute command "/effectplay waterdrip 1"
  561. set {Particles.effect.%player%} to "Water Drips"
  562. close player's inventory
  563. if clicked slot is 19:
  564. make player execute command "/effectplay happyvillager 1"
  565. set {Particles.effect.%player%} to "Happy Villager"
  566. close player's inventory
  567. if clicked slot is 20:
  568. make player execute command "/effectplay angryvillager 1"
  569. set {Particles.effect.%player%} to "Angry Villager"
  570. close player's inventory
  571. if clicked slot is 21:
  572. make player execute command "/effectplay note 1"
  573. set {Particles.effect.%player%} to "Music Note"
  574. close player's inventory
  575. if clicked slot is 22:
  576. make player execute command "/effectplay cloud 1"
  577. set {Particles.effect.%player%} to "Cloud"
  578. close player's inventory
  579. if clicked slot is 23:
  580. make player execute command "/effectplay witchspell 1"
  581. set {Particles.effect.%player%} to "Witch Spell"
  582. close player's inventory
  583. if clicked slot is 24:
  584. make player execute command "/effectplay slime 1"
  585. set {Particles.effect.%player%} to "Slime"
  586. close player's inventory
  587. if clicked slot is 30:
  588. make player execute command "/stopeffect"
  589. if clicked slot is 32:
  590. make player execute command "/particlesgui"
  591. command /particlespages1:
  592. permission: icraftksa.gui.spiral
  593. trigger:
  594. wait 1 ticks
  595. open chest with 4 row named "{@GUIName} Spiral Effect" to player
  596. wait 1 ticks
  597. loop 36 times:
  598. set {_Num} to loop-integer - 1
  599. set slot {_Num} of player's current inventory to gray glass named "&8"
  600. set slot 10 of player's current inventory to paper named "&e&l[&5&l Flames &e&l]"
  601. set slot 11 of player's current inventory to paper named "&e&l[&5&l Redstone &e&l]"
  602. set slot 13 of player's current inventory to paper named "&e&l[&5&l Enchant effect &e&l]"
  603. set slot 15 of player's current inventory to paper named "&e&l[&5&l Mob Spell effect &e&l]"
  604. set slot 16 of player's current inventory to paper named "&e&l[&5&l Portal effect &e&l]"
  605. set slot 20 of player's current inventory to paper named "&e&l[&5&l Heart effect &e&l]"
  606. set slot 21 of player's current inventory to paper named "&e&l[&5&l Happy Villager effect &e&l]"
  607. set slot 23 of player's current inventory to paper named "&e&l[&5&l Angry Villager effect &e&l]"
  608. set slot 24 of player's current inventory to paper named "&e&l[&5&l NOTE effect &e&l]"
  609. set slot 30 of player's current inventory to Fire charge named "&c&l[&8&l Disable Particles &c&l]"
  610. set slot 32 of player's current inventory to nether star named "&c&l[&8&l Return back &c&l]"
  611. stop
  612. wait 1 tick
  613. On inventory click:
  614. If inventory name of player's current inventory is "{@GUIName} Spiral Effect":
  615. cancel event
  616. if clicked slot is 10:
  617. make player execute command "/effectplay flame 2"
  618. set {Particles.effect.%player%} to "Flames"
  619. close player's inventory
  620. if clicked slot is 11:
  621. make player execute command "/effectplay redstone 2"
  622. set {Particles.effect.%player%} to "Redstone"
  623. close player's inventory
  624. if clicked slot is 13:
  625. make player execute command "/effectplay enchantmenttable 2"
  626. set {Particles.effect.%player%} to "Enchant Effect"
  627. close player's inventory
  628. if clicked slot is 15:
  629. make player execute command "/effectplay mobspell 2"
  630. set {Particles.effect.%player%} to "Mob Spell"
  631. close player's inventory
  632. if clicked slot is 16:
  633. make player execute command "/effectplay portal 2"
  634. set {Particles.effect.%player%} to "Portal"
  635. close player's inventory
  636. if clicked slot is 20:
  637. make player execute command "/effectplay heart 2"
  638. set {Particles.effect.%player%} to "Heart"
  639. close player's inventory
  640. if clicked slot is 21:
  641. make player execute command "/effectplay happyvillager 2"
  642. set {Particles.effect.%player%} to "Happy Villager"
  643. close player's inventory
  644. if clicked slot is 23:
  645. make player execute command "/effectplay angryvillager 2"
  646. set {Particles.effect.%player%} to "Angry Villager"
  647. close player's inventory
  648. if clicked slot is 24:
  649. make player execute command "/effectplay note 2"
  650. set {Particles.effect.%player%} to "Note"
  651. close player's inventory
  652. if clicked slot is 30:
  653. make player execute command "/stopeffect"
  654. if clicked slot is 32:
  655. make player execute command "/particlesgui"
  656. command /particlespager1:
  657. permission: icraftksa.gui.ring
  658. trigger:
  659. wait 1 ticks
  660. open chest with 4 row named "{@GUIName} Ring Effect" to player
  661. wait 1 ticks
  662. loop 36 times:
  663. set {_Num} to loop-integer - 1
  664. set slot {_Num} of player's current inventory to gray glass named "&8"
  665. set slot 9 of player's current inventory to paper named "&e&l[&5&l Flames &e&l] &f&lParticle [1]"
  666. set slot 10 of player's current inventory to paper named "&e&l[&5&l Redstone &e&l] &f&lParticle [1]"
  667. set slot 11 of player's current inventory to paper named "&e&l[&5&l Enchant effect &e&l] &f&lParticle [1]"
  668. set slot 12 of player's current inventory to paper named "&e&l[&5&l Mob Spell effect &e&l] &f&lParticle [1]"
  669. set slot 13 of player's current inventory to paper named "&e&l[&5&l Portal effect &e&l] &f&lParticle [1]"
  670. set slot 14 of player's current inventory to paper named "&e&l[&5&l Heart effect &e&l] &f&lParticle [1]"
  671. set slot 15 of player's current inventory to paper named "&e&l[&5&l Happy Villager effect &e&l] &f&lParticle [1]"
  672. set slot 16 of player's current inventory to paper named "&e&l[&5&l Angry Villager effect &e&l] &f&lParticle [1]"
  673. set slot 17 of player's current inventory to paper named "&e&l[&5&l NOTE effect &e&l] &f&lParticle [1]"
  674. set slot 31 of player's current inventory to light green wool named "&a&lConfirm"
  675. set slot 18 of player's current inventory to paper named "&e&l[&5&l Flames &e&l] &f&lParticle [2]"
  676. set slot 19 of player's current inventory to paper named "&e&l[&5&l Redstone &e&l] &f&lParticle [2]"
  677. set slot 20 of player's current inventory to paper named "&e&l[&5&l Enchant effect &e&l] &f&lParticle [2]"
  678. set slot 21 of player's current inventory to paper named "&e&l[&5&l Spell Mob effect &e&l] &f&lParticle [2]"
  679. set slot 22 of player's current inventory to paper named "&e&l[&5&l Portal effect &e&l] &f&lParticle [2]"
  680. set slot 23 of player's current inventory to paper named "&e&l[&5&l Heart effect &e&l] &f&lParticle [2]"
  681. set slot 24 of player's current inventory to paper named "&e&l[&5&l Happy Villager effect &e&l] &f&lParticle [2]"
  682. set slot 25 of player's current inventory to paper named "&e&l[&5&l Angry Villager effect &e&l] &f&lParticle [2]"
  683. set slot 26 of player's current inventory to paper named "&e&l[&5&l NOTE effect &e&l] &f&lParticle [2]"
  684. stop
  685. wait 1 tick
  686. On inventory click:
  687. If inventory name of player's current inventory is "{@GUIName} Ring Effect":
  688. cancel event
  689. if clicked slot is 9:
  690. set {pkples1.%player%} to "flame"
  691. set {Particles.effect.%player%} to "There more then particle playing."
  692. if clicked slot is 10:
  693. set {pkples1.%player%} to "redstone"
  694. set {Particles.effect.%player%} to "There more then particle playing."
  695. if clicked slot is 11:
  696. set {pkples1.%player%} to "enchantmenttable"
  697. set {Particles.effect.%player%} to "There more then particle playing."
  698. if clicked slot is 12:
  699. set {pkples1.%player%} to "mobspell"
  700. set {Particles.effect.%player%} to "There more then particle playing."
  701. if clicked slot is 13:
  702. set {pkples1.%player%} to "portal"
  703. set {Particles.effect.%player%} to "There more then particle playing."
  704. if clicked slot is 14:
  705. set {pkples1.%player%} to "heart"
  706. set {Particles.effect.%player%} to "There more then particle playing."
  707. if clicked slot is 15:
  708. set {pkples1.%player%} to "happyvillager"
  709. set {Particles.effect.%player%} to "There more then particle playing."
  710. if clicked slot is 16:
  711. set {pkples1.%player%} to "angryvillager"
  712. set {Particles.effect.%player%} to "There more then particle playing."
  713. if clicked slot is 17:
  714. set {pkples1.%player%} to "note"
  715. set {Particles.effect.%player%} to "There more then particle playing."
  716. if clicked slot is 18:
  717. set {pkples2.%player%} to "flame"
  718. set {Particles.effect.%player%} to "There more then particle playing."
  719. if clicked slot is 19:
  720. set {pkples2.%player%} to "redstone"
  721. set {Particles.effect.%player%} to "There more then particle playing."
  722. if clicked slot is 20:
  723. set {pkples2.%player%} to "enchantmenttable"
  724. set {Particles.effect.%player%} to "There more then particle playing."
  725. if clicked slot is 21:
  726. set {pkples2.%player%} to "mobspell"
  727. set {Particles.effect.%player%} to "There more then particle playing."
  728. if clicked slot is 22:
  729. set {pkples2.%player%} to "portal"
  730. set {Particles.effect.%player%} to "There more then particle playing."
  731. if clicked slot is 23:
  732. set {pkples2.%player%} to "heart"
  733. set {Particles.effect.%player%} to "There more then particle playing."
  734. if clicked slot is 24:
  735. set {pkples2.%player%} to "happyvillager"
  736. set {Particles.effect.%player%} to "There more then particle playing."
  737. if clicked slot is 25:
  738. set {pkples2.%player%} to "angryvillager"
  739. set {Particles.effect.%player%} to "There more then particle playing."
  740. if clicked slot is 26:
  741. set {pkples2.%player%} to "note"
  742. set {Particles.effect.%player%} to "There more then particle playing."
  743. if clicked slot is 31:
  744. make player execute command "/effectplay ring 5"
  745. close player's inventory
  746. if clicked slot is 30:
  747. make player execute command "/stopeffect"
  748. if clicked slot is 32:
  749. make player execute command "/particlesgui"
  750. #===========================================================================================#
  751. # {You can copy any part of the skript but add my credits to it pls :3} #
  752. #===========================================================================================#
  753. # = Loops are disabled = #
  754. #===========================================================================================#
  755. # If you need help editing this skript contact me and i'll do it for free #
  756. #===========================================================================================#
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