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- [ParseCmdLine] command-line args: "D:\Spring\spring.exe"
- Using configuration source: "C:\Users\User\Documents\My Games\Spring\springsettings.cfg"
- Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
- Enabled log sections: Sound(LOG_LEVEL_INFO)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 96.0
- Build date/time: Jan 3 2014 14:01:37
- Build environment: boost-105300, GNU libstdc++ version 20130531
- Compiler: gcc-4.8.1
- OS: Microsoft Windows
- Microsoft Windows 7 Ultimate Edition, 64-bit (build 7600)
- Intel(R) Core(TM) i5-2320 CPU @ 3.00GHz; 8109MB RAM, 24325MB pagefile
- OS: emulated 32bit mode
- [CMyMath::Init] CPU SSE mask: 127, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 1, SSE 4.2: 1
- SSE 4.0A: 0, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- Supported Video modes: 1920x1080, 1680x1050, 1600x1200, 1600x900, 1440x900, 1366x768, 1360x1024, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
- [SetSDLVideoMode] video mode set to 1920x1080/32bit
- [WatchDogInstall] Installed (HangTimeout: 10sec)
- [ThreadPool::SetThreadCount][1] #wanted=4 #current=1
- [ThreadPool::SetThreadCount][2] #threads=3
- Using read-write data directory: C:\Users\User\Documents\My Games\Spring\
- Using read-only data directory: D:\Spring\
- Scanning: D:\Spring\maps
- Scanning: D:\Spring\base
- Scanning: D:\Spring\games
- Scanning: C:\Users\User\Documents\My Games\Spring\maps
- Scanning: C:\Users\User\Documents\My Games\Spring\packages
- [ThreadPool::SetThreadCount][1] #wanted=3 #current=4
- [ThreadPool::SetThreadCount][2] #threads=2
- [Threading] Main thread CPU affinity not set
- [f=0000000] SDL version: 1.2.10
- [f=0000000] GL version: 4.3.12618 Compatibility Profile Context 13.251.0.0
- [f=0000000] GL vendor: ATI Technologies Inc.
- [f=0000000] GL renderer: AMD Radeon HD 7900 Series
- [f=0000000] GLSL version: 4.30
- [f=0000000] GLEW version: 1.5.8
- [f=0000000] Video RAM: unknown
- [f=0000000] GL info:
- haveARB: 1, haveGLSL: 1, ATI hacks: 1
- FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
- maximum texture size: 16384, compress MIP-map textures: 0
- maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
- maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
- number of UniformBufferBindings: 75 (64kB)
- [f=0000000] VSync disabled
- [f=0000000] Joysticks found: 1
- [f=0000000] Using joystick 0: Microsoft PC-joystick driver
- [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
- [f=0000000] [Initialize] CPU Cores: 4
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] [Sound] Available Devices:
- [f=0000000] [Sound] DirectSound Software
- [f=0000000] [Sound] Device: DirectSound Software
- [f=0000000] [Sound] Vendor: OpenAL Community
- [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
- [f=0000000] [Sound] Renderer: OpenAL Soft
- [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
- [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
- [f=0000000] [Sound] EFX Enabled: yes
- [f=0000000] [Sound] Max Sounds: 128
- [f=0000000] Connecting to local server
- [f=0000000] PreGame::StartServer: 7 ms
- [f=0000000] Using map: Koom Valley V2
- [f=0000000] Using game: Scenario Editor MCL 0.3
- [f=0000000] Using game archive: Scenario-Editor-MCL.sdd
- [f=0000000] recording demo: demos/20140727_142830_Koom Valley V2_96.sdf
- [f=0000000] PreGame::GameDataReceived: 511 ms
- [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
- [f=0000000] [LuaIntro] Searching for new Widgets
- [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
- [f=0000000] [LuaIntro] Found new widget "SpringLogo"
- [f=0000000] [LuaIntro] Found new widget "GLSL.heroku"
- [f=0000000] [LuaIntro] Found new widget "LoadTexture"
- [f=0000000] [LuaIntro] Found new widget "LoadScreen Menu"
- [f=0000000] [LuaIntro] Found new widget "LoadProgress"
- [f=0000000] [LuaIntro] Found new widget "Main"
- [f=0000000] [LuaIntro] Found new widget "Main"
- [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
- [f=0000000] [LuaIntro] Loading API widget: Chili Framework <api_chili.lua>
- [f=0000000] [LuaIntro] Warning: Headers files aren't supported anymore use "require" instead!
- [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
- [f=0000000] [LuaIntro] Loading widget: LoadScreen Menu <chili_menu.lua>
- [f=0000000] [LuaIntro] Loading widget: GLSL.heroku <bg_shader.lua>
- [f=0000000] [LuaIntro] Loading widget: Chili Docking <gui_chili_docking.lua>
- [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map (155 MB)
- [f=0000000] Loading Radar Icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] Loading all definitions: 0.103000
- [f=0000000] Game::LoadDefs (GameData): 113 ms
- [f=0000000] Loading Sound Definitions
- [f=0000000] [Sound] parsed 47 sounds from gamedata/sounds.lua
- [f=0000000] Game::LoadDefs (Sound): 1 ms
- [f=0000000] Creating Smooth Height Mesh
- [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 108 ms
- [f=0000000] Creating QuadField & CEGs
- [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 13
- [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
- [f=0000000] Creating Unit Textures
- [f=0000000] Creating Sky
- [f=0000000] Loading Weapon Definitions
- [f=0000000] Warning: Could not load sound from def: MG_Hit
- [f=0000000] Warning: Could not load sound from def: MG_Hit
- [f=0000000] Loading Unit Definitions
- [f=0000000] Loading Feature Definitions
- [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
- [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
- [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
- [f=0000000] Reading Estimate PathCosts [8]
- [f=0000000] Reading Estimate PathCosts [32]
- [f=0000000] [CPathManager] pathing data checksum: c5668e3a
- [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=0000000] Initializing Map Features
- [f=0000000] Creating ShadowHandler & DecalHandler
- [f=0000000] FBO::maxSamples: 8
- [f=0000000] Creating GroundDrawer
- [f=0000000] Loading Map Tiles
- [f=0000000] Loading Square Textures
- [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 5 ms
- [f=0000000] Switching to ROAM Mesh Rendering
- [f=0000000] Creating TreeDrawer
- [f=0000000] Creating ProjectileDrawer & UnitDrawer
- [f=0000000] Creating Projectile Textures
- [f=0000000] Creating Water
- [f=0000000] Game::LoadInterface (Camera&Mouse): 37 ms
- [f=0000000] Game::LoadInterface (Console): 1 ms
- [f=0000000] [Sound] Error: Unable to open audio file: sounds/beep3.wav
- [f=0000000] Loading LuaRules
- [f=0000000] Jump Jet Defs error checking begining..
- [f=0000000] .. Jump Jet Defs error checking complete
- [f=0000000] Loaded SYNCED gadget: Custom Command Handler <0_api_customcmdhandler.lua>
- [f=0000000] Loaded SYNCED gadget: Delay API <api_delay.lua>
- [f=0000000] Loaded SYNCED gadget: IconGenerator <unit_icongenerator.lua>
- [f=0000000] Loaded SYNCED gadget: Turn Command <unit_turn.lua>
- [f=0000000] Loaded SYNCED gadget: Beacon Manager <game_flagmanager.lua>
- [f=0000000] Loaded SYNCED gadget: Jumpjets <unit_jumpjets.lua>
- [f=0000000] Loaded SYNCED gadget: LUS Helper <lus_helper.lua>
- [f=0000000] Loaded SYNCED gadget: Ammo Supplier <game_ammo.lua>
- [f=0000000] Loaded SYNCED gadget: Armour Hit Volumes <unit_piecehitvols.lua>
- [f=0000000] Loaded SYNCED gadget: Beacon Construction <unit_beaconbuild.lua>
- [f=0000000] Loaded SYNCED gadget: Emit Lups Sfx <lups_emitlupssfx.lua>
- [f=0000000] Loaded SYNCED gadget: Lua unit script framework <unit_script.lua>
- [f=0000000] Loaded SYNCED gadget: Purchasing <unit_purchasing.lua>
- [f=0000000] Scenario Editor mode: dev
- [f=0000000] Using file: triggers/ba_triggers.lua
- [f=0000000] Using file: triggers/core.lua
- [f=0000000] Using file: triggers/extra.lua
- [f=0000000] Event types: 9
- [f=0000000] Function types: 59
- [f=0000000] Action types: 60
- [f=0000000] Order types: 9
- [f=0000000] Loaded SYNCED gadget: Scenario Editor <dbg_scenario_editor.lua>
- [f=0000000] Loaded SYNCED gadget: Shockwaves <lups_shockwaves.lua>
- [f=0000000] Loaded SYNCED gadget: Spawn <game_spawn.lua>
- [f=0000000] Loaded SYNCED gadget: Uplink Abilities <unit_uplinkabilities.lua>
- [f=0000000] Loaded SYNCED gadget: lups_wrapper.lua <lups_wrapper.lua>
- [f=0000000] Loaded SYNCED gadget: CustomUnitShaders <gfx_customunitshaders.lua>
- [f=0000000] Loaded SYNCED gadget: Game Radar <game_radar.lua>
- [f=0000000] Loaded SYNCED gadget: Projectile Lups <lups_projectiles.lua>
- [f=0000000] Loaded SYNCED gadget: Unit Perks <unit_perks.lua>
- [f=0000000] Loaded SYNCED gadget: LupsSyncedManager <lups_manager.lua>
- [f=0000000] Loaded SYNCED gadget: SpamBot <ai_spambot.lua>
- [f=0000000] Loaded SYNCED gadget: Profiler <dbg_profiler.lua>
- [f=0000000] Loaded UNSYNCED gadget: Custom Command Handler <0_api_customcmdhandler.lua>
- [f=0000000] Loaded UNSYNCED gadget: Delay API <api_delay.lua>
- [f=0000000] Loaded UNSYNCED gadget: IconGenerator <unit_icongenerator.lua>
- [f=0000000] Loaded UNSYNCED gadget: Turn Command <unit_turn.lua>
- [f=0000000] Loaded UNSYNCED gadget: Beacon Manager <game_flagmanager.lua>
- [f=0000000] Loaded UNSYNCED gadget: LUS Helper <lus_helper.lua>
- [f=0000000] Loaded UNSYNCED gadget: Ammo Supplier <game_ammo.lua>
- [f=0000000] Loaded UNSYNCED gadget: Armour Hit Volumes <unit_piecehitvols.lua>
- [f=0000000] Loaded UNSYNCED gadget: Beacon Construction <unit_beaconbuild.lua>
- [f=0000000] Loaded UNSYNCED gadget: Emit Lups Sfx <lups_emitlupssfx.lua>
- [f=0000000] Loaded UNSYNCED gadget: Purchasing <unit_purchasing.lua>
- [f=0000000] Loaded UNSYNCED gadget: Scenario Editor <dbg_scenario_editor.lua>
- [f=0000000] Loaded UNSYNCED gadget: Shockwaves <lups_shockwaves.lua>
- [f=0000000] Loaded UNSYNCED gadget: Uplink Abilities <unit_uplinkabilities.lua>
- [f=0000000] Loaded UNSYNCED gadget: CustomUnitShaders <gfx_customunitshaders.lua>
- [f=0000000] Loaded UNSYNCED gadget: Game Radar <game_radar.lua>
- [f=0000000] Loaded UNSYNCED gadget: Projectile Lups <lups_projectiles.lua>
- [f=0000000] Loaded UNSYNCED gadget: Unit Perks <unit_perks.lua>
- [f=0000000] Loaded UNSYNCED gadget: LupsSyncedManager <lups_manager.lua>
- [f=0000000] Loaded UNSYNCED gadget: SpamBot <ai_spambot.lua>
- [f=0000000] Loaded UNSYNCED gadget: Lups <lups_wrapper.lua>
- [f=0000000] Loaded UNSYNCED gadget: Profiler <dbg_profiler.lua>
- [f=0000000] Loading LuaGaia
- [f=0000000] Loading LuaUI
- [f=0000000] LuaSocketEnabled: yes
- [f=0000000] This game has locked LuaUI access
- [f=0000000] This game has locked LuaUI access
- [f=0000000] Using LUAUI_DIRNAME = LuaUI/
- [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
- [f=0000000] LuaUI: bound F11 to the widget selector
- [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
- [f=0000000] Failed to load: gui_chili_docking.lua (duplicate name)
- [f=0000000] Jump Jet Defs error checking begining..
- [f=0000000] .. Jump Jet Defs error checking complete
- [f=0000000] Loading widget from mod: Chili Framework <api_chili.lua> ...
- [f=0000000] Loading widget from mod: MC:L - HealthBars <unit_healthbars.lua> ...
- [f=0000000] Loading widget from mod: MC:L - Center camera <mcl_center_camera.lua> ...
- [f=0000000] Loading widget from mod: MC:L - Tooltip Replacement <mcl_gui_tooltip_replacement.lua> ...
- [f=0000000] Loading widget from mod: MC:L - Tickets & Resources <mcl_gui_ticketcounter.lua> ...
- [f=0000000] small digital clock is disabled!
- [f=0000000] frames-per-second indicator is disabled!
- [f=0000000] Loading widget from mod: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua> ...
- [f=0000000] Loading widget from mod: MC:L - Beacon Ranges <mcl_gui_flagradiusalt.lua> ...
- [f=0000000] Loading widget from mod: MC:L - NARC indicator <mcl_gui_narc_marker.lua> ...
- [f=0000000] Loading widget from mod: Team Platter Expanded <gui_team_platter_ex.lua> ...
- [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
- [f=0000000] Loading widget from mod: Unit Card <mcl_gui_unitcard.lua> ...
- [f=0000000] Loading widget from mod: Unit Deck <mcl_gui_unitdeck.lua> ...
- [f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
- [f=0000000] Loading widget from mod: Chili Docking <chili_docking.lua> ...
- [f=0000000] Loading widget from mod: Lups <lups_wrapper.lua> ...
- [f=0000000] Loading widget from mod: Scenario Editor <dbg_scenario_editor.lua> ...
- [f=0000000] Scenario Editor mode: dev
- [f=0000000] Using file: triggers/ba_triggers.lua
- [f=0000000] Using file: triggers/core.lua
- [f=0000000] Using file: triggers/extra.lua
- [f=0000000] Event types: 9
- [f=0000000] Function types: 59
- [f=0000000] Action types: 60
- [f=0000000] Order types: 9
- [f=0000000] false
- [f=0000000] Error in Initialize(): [string "LuaUI/Widgets/chili/headers/backwardcompabi..."]:5: attempt to index local 'obj' (a nil value)
- [f=0000000] Removed widget: Scenario Editor
- [f=0000000] Loading widget from mod: MC:L - CustomFormations2 <unit_customformations2.lua> ...
- [f=0000000] Loading widget from mod: MC:L - Jumpjet GUI <gui_jumpjets.lua> ...
- [f=0000000] Loading widget from mod: MC:L - Minimum Ranges <mcl_gui_rings.lua> ...
- [f=0000000] Loaded font: Handel Gothic.ttf
- [f=0000000] LuaUI v0.3
- [f=0000000] Initializing PathCache
- [f=0000000] Map Beacon Profile found. Loading 9 Beacon positions...
- [f=0000000] Finalizing
- [f=0000000] Loaded DecalsDrawer: Legacy
- [f=0000000] Connection attempt from UnnamedPlayer
- [f=0000000] -> Version: 96.0
- [f=0000000] -> Connection established (given id 0)
- [f=0000000] Cheating is enabled!
- [f=0000000] [GlobalLosActionExecutor] global LOS toggled for all allyteams
- [f=0000000] Cheating is disabled!
- [f=0000000] Player UnnamedPlayer finished loading and is now ingame
- [f=0000000] GameID: e144d553aa00726e1d70222c1cdf4421
- [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
- stack traceback:
- [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
- [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
- [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
- [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
- [string "scen_edit/observable.lua"]:25: in function 'callListeners'
- [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
- [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
- [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
- (tail call): ?
- [C]: in function 'CreateUnit'
- [string "LuaRules/Gadgets/game_flagmanager.lua"]:174: in function 'PlaceFlag'
- [string "LuaRules/Gadgets/game_flagmanager.lua"]:231: in function 'GameStart'
- [string "luagadgets/gadgets.lua"]:824: in function <[string "luagadgets/gadgets.lua"]:822>
- (tail call): ?
- [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
- stack traceback:
- [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
- [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
- [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
- [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
- [string "scen_edit/observable.lua"]:25: in function 'callListeners'
- [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
- [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
- [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
- (tail call): ?
- [C]: in function 'CreateUnit'
- [string "LuaRules/Gadgets/game_flagmanager.lua"]:174: in function 'PlaceFlag'
- [string "LuaRules/Gadgets/game_flagmanager.lua"]:231: in function 'GameStart'
- [string "luagadgets/gadgets.lua"]:824: in function <[string "luagadgets/gadgets.lua"]:822>
- (tail call): ?
- [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
- stack traceback:
- [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
- [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
- [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
- [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
- [string "scen_edit/observable.lua"]:25: in function 'callListeners'
- [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
- [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
- [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
- (tail call): ?
- [C]: in function 'CreateUnit'
- [string "LuaRules/Gadgets/game_flagmanager.lua"]:174: in function 'PlaceFlag'
- [string "LuaRules/Gadgets/game_flagmanager.lua"]:231: in function 'GameStart'
- [string "luagadgets/gadgets.lua"]:824: in function <[string "luagadgets/gadgets.lua"]:822>
- (tail call): ?
- [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
- stack traceback:
- [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
- [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
- [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
- [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
- [string "scen_edit/observable.lua"]:25: in function 'callListeners'
- [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
- [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
- [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
- (tail call): ?
- [C]: in function 'CreateUnit'
- [string "LuaRules/Gadgets/game_flagmanager.lua"]:174: in function 'PlaceFlag'
- [string "LuaRules/Gadgets/game_flagmanager.lua"]:231: in function 'GameStart'
- [string "luagadgets/gadgets.lua"]:824: in function <[string "luagadgets/gadgets.lua"]:822>
- (tail call): ?
- [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
- stack traceback:
- [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
- [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
- [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
- [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
- [string "scen_edit/observable.lua"]:25: in function 'callListeners'
- [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
- [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
- [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
- (tail call): ?
- [C]: in function 'CreateUnit'
- [string "LuaRules/Gadgets/game_flagmanager.lua"]:174: in function 'PlaceFlag'
- [string "LuaRules/Gadgets/game_flagmanager.lua"]:231: in function 'GameStart'
- [string "luagadgets/gadgets.lua"]:824: in function <[string "luagadgets/gadgets.lua"]:822>
- (tail call): ?
- [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
- stack traceback:
- [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
- [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
- [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
- [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
- [string "scen_edit/observable.lua"]:25: in function 'callListeners'
- [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
- [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
- [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
- (tail call): ?
- [C]: in function 'CreateUnit'
- [string "LuaRules/Gadgets/game_flagmanager.lua"]:174: in function 'PlaceFlag'
- [string "LuaRules/Gadgets/game_flagmanager.lua"]:231: in function 'GameStart'
- [string "luagadgets/gadgets.lua"]:824: in function <[string "luagadgets/gadgets.lua"]:822>
- (tail call): ?
- [f=0000000] Error: LuaRules::RunCallIn: error = 2, FeatureDestroyed, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
- stack traceback:
- [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
- [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
- [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
- [string "scen_edit/model/feature_manager_listener_ga..."]:13: in function '?'
- [string "scen_edit/observable.lua"]:25: in function 'callListeners'
- [string "scen_edit/model/feature_manager.lua"]:53: in function 'removeFeature'
- [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:207: in function 'FeatureDestroyed'
- [string "luagadgets/gadgets.lua"]:1475: in function <[string "luagadgets/gadgets.lua"]:1473>
- (tail call): ?
- [C]: in function 'DestroyFeature'
- [string "LuaRules/Gadgets/game_flagmanager.lua"]:187: in function 'PlaceFlag'
- [string "LuaRules/Gadgets/game_flagmanager.lua"]:231: in function 'GameStart'
- [string "luagadgets/gadgets.lua"]:824: in function <[string "luagadgets/gadgets.lua"]:822>
- (tail call): ?
- [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
- stack traceback:
- [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
- [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
- [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
- [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
- [string "scen_edit/observable.lua"]:25: in function 'callListeners'
- [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
- [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
- [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
- (tail call): ?
- [C]: in function 'CreateUnit'
- [string "LuaRules/Gadgets/game_flagmanager.lua"]:174: in function 'PlaceFlag'
- [string "LuaRules/Gadgets/game_flagmanager.lua"]:231: in function 'GameStart'
- [string "luagadgets/gadgets.lua"]:824: in function <[string "luagadgets/gadgets.lua"]:822>
- (tail call): ?
- [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
- stack traceback:
- [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
- [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
- [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
- [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
- [string "scen_edit/observable.lua"]:25: in function 'callListeners'
- [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
- [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
- [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
- (tail call): ?
- [C]: in function 'CreateUnit'
- [string "LuaRules/Gadgets/game_flagmanager.lua"]:174: in function 'PlaceFlag'
- [string "LuaRules/Gadgets/game_flagmanager.lua"]:231: in function 'GameStart'
- [string "luagadgets/gadgets.lua"]:824: in function <[string "luagadgets/gadgets.lua"]:822>
- (tail call): ?
- [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
- stack traceback:
- [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
- [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
- [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
- [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
- [string "scen_edit/observable.lua"]:25: in function 'callListeners'
- [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
- [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
- [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
- (tail call): ?
- [C]: in function 'CreateUnit'
- [string "LuaRules/Gadgets/game_flagmanager.lua"]:174: in function 'PlaceFlag'
- [string "LuaRules/Gadgets/game_flagmanager.lua"]:231: in function 'GameStart'
- [string "luagadgets/gadgets.lua"]:824: in function <[string "luagadgets/gadgets.lua"]:822>
- (tail call): ?
- [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
- stack traceback:
- [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
- [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
- [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
- [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
- [string "scen_edit/observable.lua"]:25: in function 'callListeners'
- [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
- [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
- [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
- (tail call): ?
- [C]: in function 'CreateUnit'
- [string "LuaRules/Gadgets/game_spawn.lua"]:68: in function 'SpawnStartUnit'
- [string "LuaRules/Gadgets/game_spawn.lua"]:106: in function 'GameStart'
- [string "luagadgets/gadgets.lua"]:824: in function <[string "luagadgets/gadgets.lua"]:822>
- (tail call): ?
- [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
- stack traceback:
- [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
- [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
- [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
- [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
- [string "scen_edit/observable.lua"]:25: in function 'callListeners'
- [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
- [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
- [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
- (tail call): ?
- [C]: in function 'CreateUnit'
- [string "LuaRules/Gadgets/game_spawn.lua"]:68: in function 'SpawnStartUnit'
- [string "LuaRules/Gadgets/game_spawn.lua"]:106: in function 'GameStart'
- [string "luagadgets/gadgets.lua"]:824: in function <[string "luagadgets/gadgets.lua"]:822>
- (tail call): ?
- [f=0000001] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
- stack traceback:
- [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
- [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
- [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
- [string "scen_edit/model/feature_manager_listener_ga..."]:8: in function '?'
- [string "scen_edit/observable.lua"]:25: in function 'callListeners'
- [string "scen_edit/model/feature_manager.lua"]:39: in function 'addFeature'
- [string "scen_edit/model/feature_manager.lua"]:16: in function 'populate'
- [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:161: in function 'GameFrame'
- [string "luagadgets/gadgets.lua"]:838: in function <[string "luagadgets/gadgets.lua"]:836>
- (tail call): ?
- [f=0000178] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
- stack traceback:
- [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
- [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
- [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
- [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
- [string "scen_edit/observable.lua"]:25: in function 'callListeners'
- [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
- [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
- [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
- (tail call): ?
- [C]: in function 'CreateUnit'
- [string "LuaRules/Gadgets/unit_beaconbuild.lua"]:220: in function 'SetDropZone'
- [string "LuaRules/Gadgets/unit_beaconbuild.lua"]:437: in function 'AllowCommand'
- [string "luagadgets/gadgets.lua"]:1059: in function <[string "luagadgets/gadgets.lua"]:1056>
- (tail call): ?
- [C]: in function 'GiveOrderToUnit'
- [string "scripts/beacon.lua"]:52: in function <[string "scripts/beacon.lua"]:49>
- [C]: in function 'sp_CallAsUnit'
- [string "LuaRules/Gadgets/unit_script.lua"]:303: in function 'CallAsUnit'
- [string "LuaRules/Gadgets/lus_helper.lua"]:352: in function 'MoveCtrlNotify'
- [string "luagadgets/gadgets.lua"]:1167: in function <[string "luagadgets/gadgets.lua"]:1164>
- (tail call): ?
- [f=0000178] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
- stack traceback:
- [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
- [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
- [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
- [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
- [string "scen_edit/observable.lua"]:25: in function 'callListeners'
- [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
- [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
- [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
- (tail call): ?
- [C]: in function 'CreateUnit'
- [string "LuaRules/Gadgets/lus_helper.lua"]:64: in function 'SpawnDecal'
- [string "scripts/beacon.lua"]:56: in function <[string "scripts/beacon.lua"]:49>
- [C]: in function 'sp_CallAsUnit'
- [string "LuaRules/Gadgets/unit_script.lua"]:303: in function 'CallAsUnit'
- [string "LuaRules/Gadgets/lus_helper.lua"]:352: in function 'MoveCtrlNotify'
- [string "luagadgets/gadgets.lua"]:1167: in function <[string "luagadgets/gadgets.lua"]:1164>
- (tail call): ?
- [f=0000178] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
- stack traceback:
- [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
- [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
- [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
- [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
- [string "scen_edit/observable.lua"]:25: in function 'callListeners'
- [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
- [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
- [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
- (tail call): ?
- [C]: in function 'CreateUnit'
- [string "LuaRules/Gadgets/unit_beaconbuild.lua"]:220: in function 'SetDropZone'
- [string "LuaRules/Gadgets/unit_beaconbuild.lua"]:437: in function 'AllowCommand'
- [string "luagadgets/gadgets.lua"]:1059: in function <[string "luagadgets/gadgets.lua"]:1056>
- (tail call): ?
- [C]: in function 'GiveOrderToUnit'
- [string "scripts/beacon.lua"]:52: in function <[string "scripts/beacon.lua"]:49>
- [C]: in function 'sp_CallAsUnit'
- [string "LuaRules/Gadgets/unit_script.lua"]:303: in function 'CallAsUnit'
- [string "LuaRules/Gadgets/lus_helper.lua"]:352: in function 'MoveCtrlNotify'
- [string "luagadgets/gadgets.lua"]:1167: in function <[string "luagadgets/gadgets.lua"]:1164>
- (tail call): ?
- [f=0000178] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
- stack traceback:
- [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
- [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
- [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
- [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
- [string "scen_edit/observable.lua"]:25: in function 'callListeners'
- [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
- [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
- [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
- (tail call): ?
- [C]: in function 'CreateUnit'
- [string "LuaRules/Gadgets/lus_helper.lua"]:64: in function 'SpawnDecal'
- [string "scripts/beacon.lua"]:56: in function <[string "scripts/beacon.lua"]:49>
- [C]: in function 'sp_CallAsUnit'
- [string "LuaRules/Gadgets/unit_script.lua"]:303: in function 'CallAsUnit'
- [string "LuaRules/Gadgets/lus_helper.lua"]:352: in function 'MoveCtrlNotify'
- [string "luagadgets/gadgets.lua"]:1167: in function <[string "luagadgets/gadgets.lua"]:1164>
- (tail call): ?
- [f=0000179] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
- stack traceback:
- [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
- [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
- [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
- [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
- [string "scen_edit/observable.lua"]:25: in function 'callListeners'
- [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
- [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
- [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
- (tail call): ?
- [C]: in function 'CreateUnit'
- [string "LuaRules/Gadgets/lus_helper.lua"]:64: in function 'SpawnDecal'
- [string "scripts/beacon.lua"]:56: in function <[string "scripts/beacon.lua"]:49>
- [C]: in function 'sp_CallAsUnit'
- [string "LuaRules/Gadgets/unit_script.lua"]:303: in function 'CallAsUnit'
- [string "LuaRules/Gadgets/lus_helper.lua"]:352: in function 'MoveCtrlNotify'
- [string "luagadgets/gadgets.lua"]:1167: in function <[string "luagadgets/gadgets.lua"]:1164>
- (tail call): ?
- [f=0000201] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
- stack traceback:
- [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
- [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
- [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
- [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
- [string "scen_edit/observable.lua"]:25: in function 'callListeners'
- [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
- [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
- [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
- (tail call): ?
- [C]: in function 'CreateUnit'
- [string "LuaRules/Gadgets/lus_helper.lua"]:64: in function 'SpawnDecal'
- [string "scripts/beacon.lua"]:56: in function <[string "scripts/beacon.lua"]:49>
- [C]: in function 'sp_CallAsUnit'
- [string "LuaRules/Gadgets/unit_script.lua"]:303: in function 'CallAsUnit'
- [string "LuaRules/Gadgets/lus_helper.lua"]:352: in function 'MoveCtrlNotify'
- [string "luagadgets/gadgets.lua"]:1167: in function <[string "luagadgets/gadgets.lua"]:1164>
- (tail call): ?
- [f=0000202] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
- stack traceback:
- [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
- [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
- [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
- [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
- [string "scen_edit/observable.lua"]:25: in function 'callListeners'
- [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
- [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
- [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
- (tail call): ?
- [C]: in function 'CreateUnit'
- [string "LuaRules/Gadgets/lus_helper.lua"]:64: in function 'SpawnDecal'
- [string "scripts/beacon.lua"]:56: in function <[string "scripts/beacon.lua"]:49>
- [C]: in function 'sp_CallAsUnit'
- [string "LuaRules/Gadgets/unit_script.lua"]:303: in function 'CallAsUnit'
- [string "LuaRules/Gadgets/lus_helper.lua"]:352: in function 'MoveCtrlNotify'
- [string "luagadgets/gadgets.lua"]:1167: in function <[string "luagadgets/gadgets.lua"]:1164>
- (tail call): ?
- [f=0000209] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
- stack traceback:
- [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
- [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
- [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
- [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
- [string "scen_edit/observable.lua"]:25: in function 'callListeners'
- [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
- [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
- [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
- (tail call): ?
- [C]: in function 'CreateUnit'
- [string "LuaRules/Gadgets/lus_helper.lua"]:64: in function 'SpawnDecal'
- [string "scripts/beacon.lua"]:56: in function <[string "scripts/beacon.lua"]:49>
- [C]: in function 'sp_CallAsUnit'
- [string "LuaRules/Gadgets/unit_script.lua"]:303: in function 'CallAsUnit'
- [string "LuaRules/Gadgets/lus_helper.lua"]:352: in function 'MoveCtrlNotify'
- [string "luagadgets/gadgets.lua"]:1167: in function <[string "luagadgets/gadgets.lua"]:1164>
- (tail call): ?
- [f=0000226] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
- stack traceback:
- [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
- [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
- [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
- [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
- [string "scen_edit/observable.lua"]:25: in function 'callListeners'
- [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
- [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
- [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
- (tail call): ?
- [C]: in function 'CreateUnit'
- [string "LuaRules/Gadgets/lus_helper.lua"]:64: in function 'SpawnDecal'
- [string "scripts/beacon.lua"]:56: in function <[string "scripts/beacon.lua"]:49>
- [C]: in function 'sp_CallAsUnit'
- [string "LuaRules/Gadgets/unit_script.lua"]:303: in function 'CallAsUnit'
- [string "LuaRules/Gadgets/lus_helper.lua"]:352: in function 'MoveCtrlNotify'
- [string "luagadgets/gadgets.lua"]:1167: in function <[string "luagadgets/gadgets.lua"]:1164>
- (tail call): ?
- [f=0000241] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
- stack traceback:
- [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
- [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
- [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
- [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
- [string "scen_edit/observable.lua"]:25: in function 'callListeners'
- [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
- [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
- [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
- (tail call): ?
- [C]: in function 'CreateUnit'
- [string "LuaRules/Gadgets/lus_helper.lua"]:64: in function 'SpawnDecal'
- [string "scripts/beacon.lua"]:56: in function <[string "scripts/beacon.lua"]:49>
- [C]: in function 'sp_CallAsUnit'
- [string "LuaRules/Gadgets/unit_script.lua"]:303: in function 'CallAsUnit'
- [string "LuaRules/Gadgets/lus_helper.lua"]:352: in function 'MoveCtrlNotify'
- [string "luagadgets/gadgets.lua"]:1167: in function <[string "luagadgets/gadgets.lua"]:1164>
- (tail call): ?
- [f=0000255] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
- stack traceback:
- [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
- [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
- [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
- [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
- [string "scen_edit/observable.lua"]:25: in function 'callListeners'
- [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
- [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
- [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
- (tail call): ?
- [C]: in function 'CreateUnit'
- [string "LuaRules/Gadgets/lus_helper.lua"]:64: in function 'SpawnDecal'
- [string "scripts/beacon.lua"]:56: in function <[string "scripts/beacon.lua"]:49>
- [C]: in function 'sp_CallAsUnit'
- [string "LuaRules/Gadgets/unit_script.lua"]:303: in function 'CallAsUnit'
- [string "LuaRules/Gadgets/lus_helper.lua"]:352: in function 'MoveCtrlNotify'
- [string "luagadgets/gadgets.lua"]:1167: in function <[string "luagadgets/gadgets.lua"]:1164>
- (tail call): ?
- [f=0000265] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
- stack traceback:
- [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
- [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
- [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
- [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
- [string "scen_edit/observable.lua"]:25: in function 'callListeners'
- [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
- [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
- [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
- (tail call): ?
- [C]: in function 'CreateUnit'
- [string "LuaRules/Gadgets/lus_helper.lua"]:64: in function 'SpawnDecal'
- [string "scripts/beacon.lua"]:56: in function <[string "scripts/beacon.lua"]:49>
- [C]: in function 'sp_CallAsUnit'
- [string "LuaRules/Gadgets/unit_script.lua"]:303: in function 'CallAsUnit'
- [string "LuaRules/Gadgets/lus_helper.lua"]:352: in function 'MoveCtrlNotify'
- [string "luagadgets/gadgets.lua"]:1167: in function <[string "luagadgets/gadgets.lua"]:1164>
- (tail call): ?
- [f=0000270] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
- stack traceback:
- [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
- [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
- [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
- [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
- [string "scen_edit/observable.lua"]:25: in function 'callListeners'
- [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
- [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
- [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
- (tail call): ?
- [C]: in function 'CreateUnit'
- [string "LuaRules/Gadgets/lus_helper.lua"]:64: in function 'SpawnDecal'
- [string "scripts/beacon.lua"]:56: in function <[string "scripts/beacon.lua"]:49>
- [C]: in function 'sp_CallAsUnit'
- [string "LuaRules/Gadgets/unit_script.lua"]:303: in function 'CallAsUnit'
- [string "LuaRules/Gadgets/lus_helper.lua"]:352: in function 'MoveCtrlNotify'
- [string "luagadgets/gadgets.lua"]:1167: in function <[string "luagadgets/gadgets.lua"]:1164>
- (tail call): ?
- [f=0000806] User exited
- [f=0000806] [SpringApp::ShutDown][1]
- [f=0000806] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3
- [f=0000806] [ThreadPool::SetThreadCount][2] #threads=0
- [f=0000806] [SpringApp::ShutDown][2]
- [f=0000806] [~CGame][1]
- [f=0000806] [~CGame][2]
- [f=0000806] [~CGame][3]
- [f=0000806] [~CGame][4]
- [f=0000806] [~CGame][5]
- [f=0000806] [~CGame][6]
- [f=0000806] [~CGame][7]
- [f=0000806] [~CGame][8]
- [f=0000806] [CCollisionHandler] dis-/continuous tests: 0/225800
- [f=0000806] [~CGame][9]
- [f=0000806] [~CGame][10]
- [f=0000806] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0000806] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0000806] [~CPathCache(192x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0000806] [~CPathCache(192x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0000806] Statistics for RectangleOptimizer: 0%
- [f=0000806] Statistics for RectangleOptimizer: 0%
- [f=0000806] [~CGame][11]
- [f=0000806] [~CGame][12]
- [f=0000806] [~CGame][13]
- [f=0000806] [~CGame][14]
- [f=0000806] [~CGame][15]
- [f=0000806] [~CGameServer][1]
- [f=0000806] [~CGameServer][2]
- [f=0000806] [~CGame][16]
- [f=0000806] [Sound] [~CSound][1] soundThread=01462848
- [f=0000806] [Sound] [~CSound][2]
- [f=0000806] [Sound] [~CSound][3]
- [f=0000806] [~CGame][17]
- [f=0000806] [SpringApp::ShutDown][3]
- [f=0000806] [SpringApp::ShutDown][4]
- [f=0000806] Statistics for local connection:
- Received: 2183 bytes
- Sent: 8824 bytes
- [f=0000806] Writing demo: demos/20140727_142830_Koom Valley V2_96.sdf
- [f=0000806] [SpringApp::ShutDown][5]
- [f=0000806] [SpringApp::ShutDown][6]
- [f=0000806] [SpringApp::ShutDown][7]
- [f=0000806] [SpringApp::ShutDown][8]
- [f=0000806] [SpringApp::ShutDown][9]
- [SpringApp::ShutDown][10]
- [SpringApp::ShutDown][11]
- [WatchDog::Uninstall][1] hangDetectorThread=014625F8
- [WatchDog::Uninstall][2]
- [WatchDog::Uninstall][3]
- [SpringApp::ShutDown][12]
- [SpringApp::Run] exitCode=0
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