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  1. [ParseCmdLine] command-line args: "D:\Spring\spring.exe"
  2. Using configuration source: "C:\Users\User\Documents\My Games\Spring\springsettings.cfg"
  3. Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
  4. Enabled log sections: Sound(LOG_LEVEL_INFO)
  5. Enable or disable log sections using the LogSections configuration key
  6.   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  7.   Use "none" to disable the default log sections.
  8. LogOutput initialized.
  9. Spring 96.0
  10. Build date/time: Jan  3 2014 14:01:37
  11. Build environment: boost-105300, GNU libstdc++ version 20130531
  12. Compiler: gcc-4.8.1
  13. OS: Microsoft Windows
  14. Microsoft Windows 7 Ultimate Edition, 64-bit (build 7600)
  15. Intel(R) Core(TM) i5-2320 CPU @ 3.00GHz; 8109MB RAM, 24325MB pagefile
  16. OS: emulated 32bit mode
  17. [CMyMath::Init] CPU SSE mask: 127, flags:
  18.         SSE 1.0:  1,  SSE 2.0:  1
  19.         SSE 3.0:  1, SSSE 3.0:  1
  20.         SSE 4.1:  1,  SSE 4.2:  1
  21.         SSE 4.0A: 0,  SSE 5.0A: 0
  22.         using streflop SSE FP-math mode, CPU supports SSE instructions
  23. Supported Video modes: 1920x1080, 1680x1050, 1600x1200, 1600x900, 1440x900, 1366x768, 1360x1024, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
  24. [SetSDLVideoMode] video mode set to 1920x1080/32bit
  25. [WatchDogInstall] Installed (HangTimeout: 10sec)
  26. [ThreadPool::SetThreadCount][1] #wanted=4 #current=1
  27. [ThreadPool::SetThreadCount][2] #threads=3
  28. Using read-write data directory: C:\Users\User\Documents\My Games\Spring\
  29. Using read-only data directory: D:\Spring\
  30. Scanning: D:\Spring\maps
  31. Scanning: D:\Spring\base
  32. Scanning: D:\Spring\games
  33. Scanning: C:\Users\User\Documents\My Games\Spring\maps
  34. Scanning: C:\Users\User\Documents\My Games\Spring\packages
  35. [ThreadPool::SetThreadCount][1] #wanted=3 #current=4
  36. [ThreadPool::SetThreadCount][2] #threads=2
  37. [Threading] Main thread CPU affinity not set
  38. [f=0000000] SDL version:  1.2.10
  39. [f=0000000] GL version:   4.3.12618 Compatibility Profile Context 13.251.0.0
  40. [f=0000000] GL vendor:    ATI Technologies Inc.
  41. [f=0000000] GL renderer:  AMD Radeon HD 7900 Series
  42. [f=0000000] GLSL version: 4.30
  43. [f=0000000] GLEW version: 1.5.8
  44. [f=0000000] Video RAM:    unknown
  45. [f=0000000] GL info:
  46.         haveARB: 1, haveGLSL: 1, ATI hacks: 1
  47.         FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
  48.         maximum texture size: 16384, compress MIP-map textures: 0
  49.         maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
  50.         maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
  51.         number of UniformBufferBindings: 75 (64kB)
  52. [f=0000000] VSync disabled
  53. [f=0000000] Joysticks found: 1
  54. [f=0000000] Using joystick 0: Microsoft PC-joystick driver
  55. [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
  56. [f=0000000] [Initialize] CPU Cores: 4
  57. [f=0000000] [Sound] OpenAL info:
  58. [f=0000000] [Sound]   Available Devices:
  59. [f=0000000] [Sound]               DirectSound Software
  60. [f=0000000] [Sound]   Device:     DirectSound Software
  61. [f=0000000] [Sound]   Vendor:         OpenAL Community
  62. [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
  63. [f=0000000] [Sound]   Renderer:       OpenAL Soft
  64. [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  65. [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  66. [f=0000000] [Sound]   EFX Enabled: yes
  67. [f=0000000] [Sound]   Max Sounds: 128
  68. [f=0000000] Connecting to local server
  69. [f=0000000] PreGame::StartServer: 7 ms
  70. [f=0000000] Using map: Koom Valley V2
  71. [f=0000000] Using game: Scenario Editor MCL 0.3
  72. [f=0000000] Using game archive: Scenario-Editor-MCL.sdd
  73. [f=0000000] recording demo: demos/20140727_142830_Koom Valley V2_96.sdf
  74. [f=0000000] PreGame::GameDataReceived: 511 ms
  75. [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
  76. [f=0000000] [LuaIntro] Searching for new Widgets
  77. [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
  78. [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
  79. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
  80. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
  81. [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
  82. [f=0000000] [LuaIntro] Found new widget "SpringLogo"
  83. [f=0000000] [LuaIntro] Found new widget "GLSL.heroku"
  84. [f=0000000] [LuaIntro] Found new widget "LoadTexture"
  85. [f=0000000] [LuaIntro] Found new widget "LoadScreen Menu"
  86. [f=0000000] [LuaIntro] Found new widget "LoadProgress"
  87. [f=0000000] [LuaIntro] Found new widget "Main"
  88. [f=0000000] [LuaIntro] Found new widget "Main"
  89. [f=0000000] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
  90. [f=0000000] [LuaIntro] Loading API widget:  Chili Framework        <api_chili.lua>
  91. [f=0000000] [LuaIntro] Warning: Headers files aren't supported anymore use "require" instead!
  92. [f=0000000] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
  93. [f=0000000] [LuaIntro] Loading widget:      LoadScreen Menu        <chili_menu.lua>
  94. [f=0000000] [LuaIntro] Loading widget:      GLSL.heroku            <bg_shader.lua>
  95. [f=0000000] [LuaIntro] Loading widget:      Chili Docking          <gui_chili_docking.lua>
  96. [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
  97. [f=0000000] Parsing Map Information
  98. [f=0000000] Loading SMF
  99. [f=0000000] Loading Map (155 MB)
  100. [f=0000000] Loading Radar Icons
  101. [f=0000000] Loading GameData Definitions
  102. [f=0000000] Loading all definitions:  0.103000
  103. [f=0000000] Game::LoadDefs (GameData): 113 ms
  104. [f=0000000] Loading Sound Definitions
  105. [f=0000000] [Sound]  parsed 47 sounds from gamedata/sounds.lua
  106. [f=0000000] Game::LoadDefs (Sound): 1 ms
  107. [f=0000000] Creating Smooth Height Mesh
  108. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 108 ms
  109. [f=0000000] Creating QuadField & CEGs
  110. [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 13
  111. [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
  112. [f=0000000] Creating Unit Textures
  113. [f=0000000] Creating Sky
  114. [f=0000000] Loading Weapon Definitions
  115. [f=0000000] Warning: Could not load sound from def: MG_Hit
  116. [f=0000000] Warning: Could not load sound from def: MG_Hit
  117. [f=0000000] Loading Unit Definitions
  118. [f=0000000] Loading Feature Definitions
  119. [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
  120. [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
  121. [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
  122. [f=0000000] Reading Estimate PathCosts [8]
  123. [f=0000000] Reading Estimate PathCosts [32]
  124. [f=0000000] [CPathManager] pathing data checksum: c5668e3a
  125. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  126. [f=0000000] Initializing Map Features
  127. [f=0000000] Creating ShadowHandler & DecalHandler
  128. [f=0000000] FBO::maxSamples: 8
  129. [f=0000000] Creating GroundDrawer
  130. [f=0000000] Loading Map Tiles
  131. [f=0000000] Loading Square Textures
  132. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 5 ms
  133. [f=0000000] Switching to ROAM Mesh Rendering
  134. [f=0000000] Creating TreeDrawer
  135. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  136. [f=0000000] Creating Projectile Textures
  137. [f=0000000] Creating Water
  138. [f=0000000] Game::LoadInterface (Camera&Mouse): 37 ms
  139. [f=0000000] Game::LoadInterface (Console): 1 ms
  140. [f=0000000] [Sound] Error: Unable to open audio file: sounds/beep3.wav
  141. [f=0000000] Loading LuaRules
  142. [f=0000000] Jump Jet Defs error checking begining..
  143. [f=0000000] .. Jump Jet Defs error checking complete
  144. [f=0000000] Loaded SYNCED gadget:  Custom Command Handler  <0_api_customcmdhandler.lua>
  145. [f=0000000] Loaded SYNCED gadget:  Delay API           <api_delay.lua>
  146. [f=0000000] Loaded SYNCED gadget:  IconGenerator       <unit_icongenerator.lua>
  147. [f=0000000] Loaded SYNCED gadget:  Turn Command        <unit_turn.lua>
  148. [f=0000000] Loaded SYNCED gadget:  Beacon Manager      <game_flagmanager.lua>
  149. [f=0000000] Loaded SYNCED gadget:  Jumpjets            <unit_jumpjets.lua>
  150. [f=0000000] Loaded SYNCED gadget:  LUS Helper          <lus_helper.lua>
  151. [f=0000000] Loaded SYNCED gadget:  Ammo Supplier       <game_ammo.lua>
  152. [f=0000000] Loaded SYNCED gadget:  Armour Hit Volumes  <unit_piecehitvols.lua>
  153. [f=0000000] Loaded SYNCED gadget:  Beacon Construction  <unit_beaconbuild.lua>
  154. [f=0000000] Loaded SYNCED gadget:  Emit Lups Sfx       <lups_emitlupssfx.lua>
  155. [f=0000000] Loaded SYNCED gadget:  Lua unit script framework  <unit_script.lua>
  156. [f=0000000] Loaded SYNCED gadget:  Purchasing          <unit_purchasing.lua>
  157. [f=0000000] Scenario Editor mode: dev
  158. [f=0000000] Using file: triggers/ba_triggers.lua
  159. [f=0000000] Using file: triggers/core.lua
  160. [f=0000000] Using file: triggers/extra.lua
  161. [f=0000000] Event types: 9
  162. [f=0000000] Function types: 59
  163. [f=0000000] Action types: 60
  164. [f=0000000] Order types: 9
  165. [f=0000000] Loaded SYNCED gadget:  Scenario Editor     <dbg_scenario_editor.lua>
  166. [f=0000000] Loaded SYNCED gadget:  Shockwaves          <lups_shockwaves.lua>
  167. [f=0000000] Loaded SYNCED gadget:  Spawn               <game_spawn.lua>
  168. [f=0000000] Loaded SYNCED gadget:  Uplink Abilities    <unit_uplinkabilities.lua>
  169. [f=0000000] Loaded SYNCED gadget:  lups_wrapper.lua    <lups_wrapper.lua>
  170. [f=0000000] Loaded SYNCED gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
  171. [f=0000000] Loaded SYNCED gadget:  Game Radar          <game_radar.lua>
  172. [f=0000000] Loaded SYNCED gadget:  Projectile Lups     <lups_projectiles.lua>
  173. [f=0000000] Loaded SYNCED gadget:  Unit Perks          <unit_perks.lua>
  174. [f=0000000] Loaded SYNCED gadget:  LupsSyncedManager   <lups_manager.lua>
  175. [f=0000000] Loaded SYNCED gadget:  SpamBot             <ai_spambot.lua>
  176. [f=0000000] Loaded SYNCED gadget:  Profiler            <dbg_profiler.lua>
  177. [f=0000000] Loaded UNSYNCED gadget:  Custom Command Handler  <0_api_customcmdhandler.lua>
  178. [f=0000000] Loaded UNSYNCED gadget:  Delay API           <api_delay.lua>
  179. [f=0000000] Loaded UNSYNCED gadget:  IconGenerator       <unit_icongenerator.lua>
  180. [f=0000000] Loaded UNSYNCED gadget:  Turn Command        <unit_turn.lua>
  181. [f=0000000] Loaded UNSYNCED gadget:  Beacon Manager      <game_flagmanager.lua>
  182. [f=0000000] Loaded UNSYNCED gadget:  LUS Helper          <lus_helper.lua>
  183. [f=0000000] Loaded UNSYNCED gadget:  Ammo Supplier       <game_ammo.lua>
  184. [f=0000000] Loaded UNSYNCED gadget:  Armour Hit Volumes  <unit_piecehitvols.lua>
  185. [f=0000000] Loaded UNSYNCED gadget:  Beacon Construction  <unit_beaconbuild.lua>
  186. [f=0000000] Loaded UNSYNCED gadget:  Emit Lups Sfx       <lups_emitlupssfx.lua>
  187. [f=0000000] Loaded UNSYNCED gadget:  Purchasing          <unit_purchasing.lua>
  188. [f=0000000] Loaded UNSYNCED gadget:  Scenario Editor     <dbg_scenario_editor.lua>
  189. [f=0000000] Loaded UNSYNCED gadget:  Shockwaves          <lups_shockwaves.lua>
  190. [f=0000000] Loaded UNSYNCED gadget:  Uplink Abilities    <unit_uplinkabilities.lua>
  191. [f=0000000] Loaded UNSYNCED gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
  192. [f=0000000] Loaded UNSYNCED gadget:  Game Radar          <game_radar.lua>
  193. [f=0000000] Loaded UNSYNCED gadget:  Projectile Lups     <lups_projectiles.lua>
  194. [f=0000000] Loaded UNSYNCED gadget:  Unit Perks          <unit_perks.lua>
  195. [f=0000000] Loaded UNSYNCED gadget:  LupsSyncedManager   <lups_manager.lua>
  196. [f=0000000] Loaded UNSYNCED gadget:  SpamBot             <ai_spambot.lua>
  197. [f=0000000] Loaded UNSYNCED gadget:  Lups                <lups_wrapper.lua>
  198. [f=0000000] Loaded UNSYNCED gadget:  Profiler            <dbg_profiler.lua>
  199. [f=0000000] Loading LuaGaia
  200. [f=0000000] Loading LuaUI
  201. [f=0000000] LuaSocketEnabled: yes
  202. [f=0000000] This game has locked LuaUI access
  203. [f=0000000] This game has locked LuaUI access
  204. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  205. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  206. [f=0000000] LuaUI: bound F11 to the widget selector
  207. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  208. [f=0000000] Failed to load: gui_chili_docking.lua  (duplicate name)
  209. [f=0000000] Jump Jet Defs error checking begining..
  210. [f=0000000] .. Jump Jet Defs error checking complete
  211. [f=0000000] Loading widget from mod:   Chili Framework     <api_chili.lua> ...
  212. [f=0000000] Loading widget from mod:   MC:L - HealthBars   <unit_healthbars.lua> ...
  213. [f=0000000] Loading widget from mod:   MC:L - Center camera  <mcl_center_camera.lua> ...
  214. [f=0000000] Loading widget from mod:   MC:L - Tooltip Replacement  <mcl_gui_tooltip_replacement.lua> ...
  215. [f=0000000] Loading widget from mod:   MC:L - Tickets & Resources  <mcl_gui_ticketcounter.lua> ...
  216. [f=0000000] small digital clock is disabled!
  217. [f=0000000] frames-per-second indicator is disabled!
  218. [f=0000000] Loading widget from mod:   Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua> ...
  219. [f=0000000] Loading widget from mod:   MC:L - Beacon Ranges  <mcl_gui_flagradiusalt.lua> ...
  220. [f=0000000] Loading widget from mod:   MC:L - NARC indicator  <mcl_gui_narc_marker.lua> ...
  221. [f=0000000] Loading widget from mod:   Team Platter Expanded  <gui_team_platter_ex.lua> ...
  222. [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
  223. [f=0000000] Loading widget from mod:   Unit Card           <mcl_gui_unitcard.lua> ...
  224. [f=0000000] Loading widget from mod:   Unit Deck           <mcl_gui_unitdeck.lua> ...
  225. [f=0000000] Loading widget from mod:   LupsManager         <gfx_lups_manager.lua> ...
  226. [f=0000000] Loading widget from mod:   Chili Docking       <chili_docking.lua> ...
  227. [f=0000000] Loading widget from mod:   Lups                <lups_wrapper.lua> ...
  228. [f=0000000] Loading widget from mod:   Scenario Editor     <dbg_scenario_editor.lua> ...
  229. [f=0000000] Scenario Editor mode: dev
  230. [f=0000000] Using file: triggers/ba_triggers.lua
  231. [f=0000000] Using file: triggers/core.lua
  232. [f=0000000] Using file: triggers/extra.lua
  233. [f=0000000] Event types: 9
  234. [f=0000000] Function types: 59
  235. [f=0000000] Action types: 60
  236. [f=0000000] Order types: 9
  237. [f=0000000] false
  238. [f=0000000] Error in Initialize(): [string "LuaUI/Widgets/chili/headers/backwardcompabi..."]:5: attempt to index local 'obj' (a nil value)
  239. [f=0000000] Removed widget: Scenario Editor
  240. [f=0000000] Loading widget from mod:   MC:L - CustomFormations2  <unit_customformations2.lua> ...
  241. [f=0000000] Loading widget from mod:   MC:L - Jumpjet GUI  <gui_jumpjets.lua> ...
  242. [f=0000000] Loading widget from mod:   MC:L - Minimum Ranges  <mcl_gui_rings.lua> ...
  243. [f=0000000] Loaded font: Handel Gothic.ttf
  244. [f=0000000] LuaUI v0.3
  245. [f=0000000] Initializing PathCache
  246. [f=0000000] Map Beacon Profile found. Loading 9 Beacon positions...
  247. [f=0000000] Finalizing
  248. [f=0000000] Loaded DecalsDrawer: Legacy
  249. [f=0000000] Connection attempt from UnnamedPlayer
  250. [f=0000000]  -> Version: 96.0
  251. [f=0000000]  -> Connection established (given id 0)
  252. [f=0000000] Cheating is enabled!
  253. [f=0000000] [GlobalLosActionExecutor] global LOS toggled for all allyteams
  254. [f=0000000] Cheating is disabled!
  255. [f=0000000] Player UnnamedPlayer finished loading and is now ingame
  256. [f=0000000] GameID: e144d553aa00726e1d70222c1cdf4421
  257. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
  258. stack traceback:
  259.         [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
  260.         [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
  261.         [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
  262.         [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
  263.         [string "scen_edit/observable.lua"]:25: in function 'callListeners'
  264.         [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
  265.         [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
  266.         [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
  267.         (tail call): ?
  268.         [C]: in function 'CreateUnit'
  269.         [string "LuaRules/Gadgets/game_flagmanager.lua"]:174: in function 'PlaceFlag'
  270.         [string "LuaRules/Gadgets/game_flagmanager.lua"]:231: in function 'GameStart'
  271.         [string "luagadgets/gadgets.lua"]:824: in function <[string "luagadgets/gadgets.lua"]:822>
  272.         (tail call): ?
  273. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
  274. stack traceback:
  275.         [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
  276.         [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
  277.         [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
  278.         [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
  279.         [string "scen_edit/observable.lua"]:25: in function 'callListeners'
  280.         [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
  281.         [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
  282.         [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
  283.         (tail call): ?
  284.         [C]: in function 'CreateUnit'
  285.         [string "LuaRules/Gadgets/game_flagmanager.lua"]:174: in function 'PlaceFlag'
  286.         [string "LuaRules/Gadgets/game_flagmanager.lua"]:231: in function 'GameStart'
  287.         [string "luagadgets/gadgets.lua"]:824: in function <[string "luagadgets/gadgets.lua"]:822>
  288.         (tail call): ?
  289. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
  290. stack traceback:
  291.         [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
  292.         [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
  293.         [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
  294.         [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
  295.         [string "scen_edit/observable.lua"]:25: in function 'callListeners'
  296.         [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
  297.         [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
  298.         [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
  299.         (tail call): ?
  300.         [C]: in function 'CreateUnit'
  301.         [string "LuaRules/Gadgets/game_flagmanager.lua"]:174: in function 'PlaceFlag'
  302.         [string "LuaRules/Gadgets/game_flagmanager.lua"]:231: in function 'GameStart'
  303.         [string "luagadgets/gadgets.lua"]:824: in function <[string "luagadgets/gadgets.lua"]:822>
  304.         (tail call): ?
  305. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
  306. stack traceback:
  307.         [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
  308.         [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
  309.         [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
  310.         [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
  311.         [string "scen_edit/observable.lua"]:25: in function 'callListeners'
  312.         [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
  313.         [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
  314.         [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
  315.         (tail call): ?
  316.         [C]: in function 'CreateUnit'
  317.         [string "LuaRules/Gadgets/game_flagmanager.lua"]:174: in function 'PlaceFlag'
  318.         [string "LuaRules/Gadgets/game_flagmanager.lua"]:231: in function 'GameStart'
  319.         [string "luagadgets/gadgets.lua"]:824: in function <[string "luagadgets/gadgets.lua"]:822>
  320.         (tail call): ?
  321. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
  322. stack traceback:
  323.         [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
  324.         [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
  325.         [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
  326.         [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
  327.         [string "scen_edit/observable.lua"]:25: in function 'callListeners'
  328.         [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
  329.         [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
  330.         [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
  331.         (tail call): ?
  332.         [C]: in function 'CreateUnit'
  333.         [string "LuaRules/Gadgets/game_flagmanager.lua"]:174: in function 'PlaceFlag'
  334.         [string "LuaRules/Gadgets/game_flagmanager.lua"]:231: in function 'GameStart'
  335.         [string "luagadgets/gadgets.lua"]:824: in function <[string "luagadgets/gadgets.lua"]:822>
  336.         (tail call): ?
  337. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
  338. stack traceback:
  339.         [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
  340.         [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
  341.         [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
  342.         [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
  343.         [string "scen_edit/observable.lua"]:25: in function 'callListeners'
  344.         [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
  345.         [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
  346.         [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
  347.         (tail call): ?
  348.         [C]: in function 'CreateUnit'
  349.         [string "LuaRules/Gadgets/game_flagmanager.lua"]:174: in function 'PlaceFlag'
  350.         [string "LuaRules/Gadgets/game_flagmanager.lua"]:231: in function 'GameStart'
  351.         [string "luagadgets/gadgets.lua"]:824: in function <[string "luagadgets/gadgets.lua"]:822>
  352.         (tail call): ?
  353. [f=0000000] Error: LuaRules::RunCallIn: error = 2, FeatureDestroyed, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
  354. stack traceback:
  355.         [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
  356.         [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
  357.         [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
  358.         [string "scen_edit/model/feature_manager_listener_ga..."]:13: in function '?'
  359.         [string "scen_edit/observable.lua"]:25: in function 'callListeners'
  360.         [string "scen_edit/model/feature_manager.lua"]:53: in function 'removeFeature'
  361.         [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:207: in function 'FeatureDestroyed'
  362.         [string "luagadgets/gadgets.lua"]:1475: in function <[string "luagadgets/gadgets.lua"]:1473>
  363.         (tail call): ?
  364.         [C]: in function 'DestroyFeature'
  365.         [string "LuaRules/Gadgets/game_flagmanager.lua"]:187: in function 'PlaceFlag'
  366.         [string "LuaRules/Gadgets/game_flagmanager.lua"]:231: in function 'GameStart'
  367.         [string "luagadgets/gadgets.lua"]:824: in function <[string "luagadgets/gadgets.lua"]:822>
  368.         (tail call): ?
  369. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
  370. stack traceback:
  371.         [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
  372.         [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
  373.         [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
  374.         [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
  375.         [string "scen_edit/observable.lua"]:25: in function 'callListeners'
  376.         [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
  377.         [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
  378.         [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
  379.         (tail call): ?
  380.         [C]: in function 'CreateUnit'
  381.         [string "LuaRules/Gadgets/game_flagmanager.lua"]:174: in function 'PlaceFlag'
  382.         [string "LuaRules/Gadgets/game_flagmanager.lua"]:231: in function 'GameStart'
  383.         [string "luagadgets/gadgets.lua"]:824: in function <[string "luagadgets/gadgets.lua"]:822>
  384.         (tail call): ?
  385. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
  386. stack traceback:
  387.         [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
  388.         [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
  389.         [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
  390.         [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
  391.         [string "scen_edit/observable.lua"]:25: in function 'callListeners'
  392.         [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
  393.         [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
  394.         [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
  395.         (tail call): ?
  396.         [C]: in function 'CreateUnit'
  397.         [string "LuaRules/Gadgets/game_flagmanager.lua"]:174: in function 'PlaceFlag'
  398.         [string "LuaRules/Gadgets/game_flagmanager.lua"]:231: in function 'GameStart'
  399.         [string "luagadgets/gadgets.lua"]:824: in function <[string "luagadgets/gadgets.lua"]:822>
  400.         (tail call): ?
  401. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
  402. stack traceback:
  403.         [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
  404.         [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
  405.         [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
  406.         [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
  407.         [string "scen_edit/observable.lua"]:25: in function 'callListeners'
  408.         [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
  409.         [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
  410.         [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
  411.         (tail call): ?
  412.         [C]: in function 'CreateUnit'
  413.         [string "LuaRules/Gadgets/game_flagmanager.lua"]:174: in function 'PlaceFlag'
  414.         [string "LuaRules/Gadgets/game_flagmanager.lua"]:231: in function 'GameStart'
  415.         [string "luagadgets/gadgets.lua"]:824: in function <[string "luagadgets/gadgets.lua"]:822>
  416.         (tail call): ?
  417. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
  418. stack traceback:
  419.         [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
  420.         [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
  421.         [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
  422.         [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
  423.         [string "scen_edit/observable.lua"]:25: in function 'callListeners'
  424.         [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
  425.         [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
  426.         [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
  427.         (tail call): ?
  428.         [C]: in function 'CreateUnit'
  429.         [string "LuaRules/Gadgets/game_spawn.lua"]:68: in function 'SpawnStartUnit'
  430.         [string "LuaRules/Gadgets/game_spawn.lua"]:106: in function 'GameStart'
  431.         [string "luagadgets/gadgets.lua"]:824: in function <[string "luagadgets/gadgets.lua"]:822>
  432.         (tail call): ?
  433. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
  434. stack traceback:
  435.         [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
  436.         [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
  437.         [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
  438.         [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
  439.         [string "scen_edit/observable.lua"]:25: in function 'callListeners'
  440.         [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
  441.         [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
  442.         [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
  443.         (tail call): ?
  444.         [C]: in function 'CreateUnit'
  445.         [string "LuaRules/Gadgets/game_spawn.lua"]:68: in function 'SpawnStartUnit'
  446.         [string "LuaRules/Gadgets/game_spawn.lua"]:106: in function 'GameStart'
  447.         [string "luagadgets/gadgets.lua"]:824: in function <[string "luagadgets/gadgets.lua"]:822>
  448.         (tail call): ?
  449. [f=0000001] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
  450. stack traceback:
  451.         [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
  452.         [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
  453.         [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
  454.         [string "scen_edit/model/feature_manager_listener_ga..."]:8: in function '?'
  455.         [string "scen_edit/observable.lua"]:25: in function 'callListeners'
  456.         [string "scen_edit/model/feature_manager.lua"]:39: in function 'addFeature'
  457.         [string "scen_edit/model/feature_manager.lua"]:16: in function 'populate'
  458.         [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:161: in function 'GameFrame'
  459.         [string "luagadgets/gadgets.lua"]:838: in function <[string "luagadgets/gadgets.lua"]:836>
  460.         (tail call): ?
  461. [f=0000178] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
  462. stack traceback:
  463.         [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
  464.         [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
  465.         [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
  466.         [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
  467.         [string "scen_edit/observable.lua"]:25: in function 'callListeners'
  468.         [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
  469.         [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
  470.         [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
  471.         (tail call): ?
  472.         [C]: in function 'CreateUnit'
  473.         [string "LuaRules/Gadgets/unit_beaconbuild.lua"]:220: in function 'SetDropZone'
  474.         [string "LuaRules/Gadgets/unit_beaconbuild.lua"]:437: in function 'AllowCommand'
  475.         [string "luagadgets/gadgets.lua"]:1059: in function <[string "luagadgets/gadgets.lua"]:1056>
  476.         (tail call): ?
  477.         [C]: in function 'GiveOrderToUnit'
  478.         [string "scripts/beacon.lua"]:52: in function <[string "scripts/beacon.lua"]:49>
  479.         [C]: in function 'sp_CallAsUnit'
  480.         [string "LuaRules/Gadgets/unit_script.lua"]:303: in function 'CallAsUnit'
  481.         [string "LuaRules/Gadgets/lus_helper.lua"]:352: in function 'MoveCtrlNotify'
  482.         [string "luagadgets/gadgets.lua"]:1167: in function <[string "luagadgets/gadgets.lua"]:1164>
  483.         (tail call): ?
  484. [f=0000178] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
  485. stack traceback:
  486.         [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
  487.         [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
  488.         [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
  489.         [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
  490.         [string "scen_edit/observable.lua"]:25: in function 'callListeners'
  491.         [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
  492.         [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
  493.         [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
  494.         (tail call): ?
  495.         [C]: in function 'CreateUnit'
  496.         [string "LuaRules/Gadgets/lus_helper.lua"]:64: in function 'SpawnDecal'
  497.         [string "scripts/beacon.lua"]:56: in function <[string "scripts/beacon.lua"]:49>
  498.         [C]: in function 'sp_CallAsUnit'
  499.         [string "LuaRules/Gadgets/unit_script.lua"]:303: in function 'CallAsUnit'
  500.         [string "LuaRules/Gadgets/lus_helper.lua"]:352: in function 'MoveCtrlNotify'
  501.         [string "luagadgets/gadgets.lua"]:1167: in function <[string "luagadgets/gadgets.lua"]:1164>
  502.         (tail call): ?
  503. [f=0000178] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
  504. stack traceback:
  505.         [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
  506.         [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
  507.         [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
  508.         [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
  509.         [string "scen_edit/observable.lua"]:25: in function 'callListeners'
  510.         [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
  511.         [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
  512.         [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
  513.         (tail call): ?
  514.         [C]: in function 'CreateUnit'
  515.         [string "LuaRules/Gadgets/unit_beaconbuild.lua"]:220: in function 'SetDropZone'
  516.         [string "LuaRules/Gadgets/unit_beaconbuild.lua"]:437: in function 'AllowCommand'
  517.         [string "luagadgets/gadgets.lua"]:1059: in function <[string "luagadgets/gadgets.lua"]:1056>
  518.         (tail call): ?
  519.         [C]: in function 'GiveOrderToUnit'
  520.         [string "scripts/beacon.lua"]:52: in function <[string "scripts/beacon.lua"]:49>
  521.         [C]: in function 'sp_CallAsUnit'
  522.         [string "LuaRules/Gadgets/unit_script.lua"]:303: in function 'CallAsUnit'
  523.         [string "LuaRules/Gadgets/lus_helper.lua"]:352: in function 'MoveCtrlNotify'
  524.         [string "luagadgets/gadgets.lua"]:1167: in function <[string "luagadgets/gadgets.lua"]:1164>
  525.         (tail call): ?
  526. [f=0000178] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
  527. stack traceback:
  528.         [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
  529.         [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
  530.         [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
  531.         [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
  532.         [string "scen_edit/observable.lua"]:25: in function 'callListeners'
  533.         [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
  534.         [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
  535.         [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
  536.         (tail call): ?
  537.         [C]: in function 'CreateUnit'
  538.         [string "LuaRules/Gadgets/lus_helper.lua"]:64: in function 'SpawnDecal'
  539.         [string "scripts/beacon.lua"]:56: in function <[string "scripts/beacon.lua"]:49>
  540.         [C]: in function 'sp_CallAsUnit'
  541.         [string "LuaRules/Gadgets/unit_script.lua"]:303: in function 'CallAsUnit'
  542.         [string "LuaRules/Gadgets/lus_helper.lua"]:352: in function 'MoveCtrlNotify'
  543.         [string "luagadgets/gadgets.lua"]:1167: in function <[string "luagadgets/gadgets.lua"]:1164>
  544.         (tail call): ?
  545. [f=0000179] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
  546. stack traceback:
  547.         [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
  548.         [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
  549.         [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
  550.         [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
  551.         [string "scen_edit/observable.lua"]:25: in function 'callListeners'
  552.         [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
  553.         [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
  554.         [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
  555.         (tail call): ?
  556.         [C]: in function 'CreateUnit'
  557.         [string "LuaRules/Gadgets/lus_helper.lua"]:64: in function 'SpawnDecal'
  558.         [string "scripts/beacon.lua"]:56: in function <[string "scripts/beacon.lua"]:49>
  559.         [C]: in function 'sp_CallAsUnit'
  560.         [string "LuaRules/Gadgets/unit_script.lua"]:303: in function 'CallAsUnit'
  561.         [string "LuaRules/Gadgets/lus_helper.lua"]:352: in function 'MoveCtrlNotify'
  562.         [string "luagadgets/gadgets.lua"]:1167: in function <[string "luagadgets/gadgets.lua"]:1164>
  563.         (tail call): ?
  564. [f=0000201] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
  565. stack traceback:
  566.         [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
  567.         [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
  568.         [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
  569.         [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
  570.         [string "scen_edit/observable.lua"]:25: in function 'callListeners'
  571.         [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
  572.         [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
  573.         [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
  574.         (tail call): ?
  575.         [C]: in function 'CreateUnit'
  576.         [string "LuaRules/Gadgets/lus_helper.lua"]:64: in function 'SpawnDecal'
  577.         [string "scripts/beacon.lua"]:56: in function <[string "scripts/beacon.lua"]:49>
  578.         [C]: in function 'sp_CallAsUnit'
  579.         [string "LuaRules/Gadgets/unit_script.lua"]:303: in function 'CallAsUnit'
  580.         [string "LuaRules/Gadgets/lus_helper.lua"]:352: in function 'MoveCtrlNotify'
  581.         [string "luagadgets/gadgets.lua"]:1167: in function <[string "luagadgets/gadgets.lua"]:1164>
  582.         (tail call): ?
  583. [f=0000202] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
  584. stack traceback:
  585.         [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
  586.         [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
  587.         [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
  588.         [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
  589.         [string "scen_edit/observable.lua"]:25: in function 'callListeners'
  590.         [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
  591.         [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
  592.         [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
  593.         (tail call): ?
  594.         [C]: in function 'CreateUnit'
  595.         [string "LuaRules/Gadgets/lus_helper.lua"]:64: in function 'SpawnDecal'
  596.         [string "scripts/beacon.lua"]:56: in function <[string "scripts/beacon.lua"]:49>
  597.         [C]: in function 'sp_CallAsUnit'
  598.         [string "LuaRules/Gadgets/unit_script.lua"]:303: in function 'CallAsUnit'
  599.         [string "LuaRules/Gadgets/lus_helper.lua"]:352: in function 'MoveCtrlNotify'
  600.         [string "luagadgets/gadgets.lua"]:1167: in function <[string "luagadgets/gadgets.lua"]:1164>
  601.         (tail call): ?
  602. [f=0000209] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
  603. stack traceback:
  604.         [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
  605.         [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
  606.         [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
  607.         [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
  608.         [string "scen_edit/observable.lua"]:25: in function 'callListeners'
  609.         [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
  610.         [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
  611.         [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
  612.         (tail call): ?
  613.         [C]: in function 'CreateUnit'
  614.         [string "LuaRules/Gadgets/lus_helper.lua"]:64: in function 'SpawnDecal'
  615.         [string "scripts/beacon.lua"]:56: in function <[string "scripts/beacon.lua"]:49>
  616.         [C]: in function 'sp_CallAsUnit'
  617.         [string "LuaRules/Gadgets/unit_script.lua"]:303: in function 'CallAsUnit'
  618.         [string "LuaRules/Gadgets/lus_helper.lua"]:352: in function 'MoveCtrlNotify'
  619.         [string "luagadgets/gadgets.lua"]:1167: in function <[string "luagadgets/gadgets.lua"]:1164>
  620.         (tail call): ?
  621. [f=0000226] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
  622. stack traceback:
  623.         [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
  624.         [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
  625.         [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
  626.         [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
  627.         [string "scen_edit/observable.lua"]:25: in function 'callListeners'
  628.         [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
  629.         [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
  630.         [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
  631.         (tail call): ?
  632.         [C]: in function 'CreateUnit'
  633.         [string "LuaRules/Gadgets/lus_helper.lua"]:64: in function 'SpawnDecal'
  634.         [string "scripts/beacon.lua"]:56: in function <[string "scripts/beacon.lua"]:49>
  635.         [C]: in function 'sp_CallAsUnit'
  636.         [string "LuaRules/Gadgets/unit_script.lua"]:303: in function 'CallAsUnit'
  637.         [string "LuaRules/Gadgets/lus_helper.lua"]:352: in function 'MoveCtrlNotify'
  638.         [string "luagadgets/gadgets.lua"]:1167: in function <[string "luagadgets/gadgets.lua"]:1164>
  639.         (tail call): ?
  640. [f=0000241] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
  641. stack traceback:
  642.         [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
  643.         [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
  644.         [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
  645.         [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
  646.         [string "scen_edit/observable.lua"]:25: in function 'callListeners'
  647.         [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
  648.         [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
  649.         [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
  650.         (tail call): ?
  651.         [C]: in function 'CreateUnit'
  652.         [string "LuaRules/Gadgets/lus_helper.lua"]:64: in function 'SpawnDecal'
  653.         [string "scripts/beacon.lua"]:56: in function <[string "scripts/beacon.lua"]:49>
  654.         [C]: in function 'sp_CallAsUnit'
  655.         [string "LuaRules/Gadgets/unit_script.lua"]:303: in function 'CallAsUnit'
  656.         [string "LuaRules/Gadgets/lus_helper.lua"]:352: in function 'MoveCtrlNotify'
  657.         [string "luagadgets/gadgets.lua"]:1167: in function <[string "luagadgets/gadgets.lua"]:1164>
  658.         (tail call): ?
  659. [f=0000255] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
  660. stack traceback:
  661.         [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
  662.         [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
  663.         [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
  664.         [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
  665.         [string "scen_edit/observable.lua"]:25: in function 'callListeners'
  666.         [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
  667.         [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
  668.         [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
  669.         (tail call): ?
  670.         [C]: in function 'CreateUnit'
  671.         [string "LuaRules/Gadgets/lus_helper.lua"]:64: in function 'SpawnDecal'
  672.         [string "scripts/beacon.lua"]:56: in function <[string "scripts/beacon.lua"]:49>
  673.         [C]: in function 'sp_CallAsUnit'
  674.         [string "LuaRules/Gadgets/unit_script.lua"]:303: in function 'CallAsUnit'
  675.         [string "LuaRules/Gadgets/lus_helper.lua"]:352: in function 'MoveCtrlNotify'
  676.         [string "luagadgets/gadgets.lua"]:1167: in function <[string "luagadgets/gadgets.lua"]:1164>
  677.         (tail call): ?
  678. [f=0000265] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
  679. stack traceback:
  680.         [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
  681.         [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
  682.         [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
  683.         [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
  684.         [string "scen_edit/observable.lua"]:25: in function 'callListeners'
  685.         [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
  686.         [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
  687.         [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
  688.         (tail call): ?
  689.         [C]: in function 'CreateUnit'
  690.         [string "LuaRules/Gadgets/lus_helper.lua"]:64: in function 'SpawnDecal'
  691.         [string "scripts/beacon.lua"]:56: in function <[string "scripts/beacon.lua"]:49>
  692.         [C]: in function 'sp_CallAsUnit'
  693.         [string "LuaRules/Gadgets/unit_script.lua"]:303: in function 'CallAsUnit'
  694.         [string "LuaRules/Gadgets/lus_helper.lua"]:352: in function 'MoveCtrlNotify'
  695.         [string "luagadgets/gadgets.lua"]:1167: in function <[string "luagadgets/gadgets.lua"]:1164>
  696.         (tail call): ?
  697. [f=0000270] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "scen_edit/message/message_manager.lua"]:12: attempt to call field 'show' (a nil value)
  698. stack traceback:
  699.         [string "scen_edit/message/message_manager.lua"]:12: in function '__encodeToString'
  700.         [string "scen_edit/message/message_manager.lua"]:31: in function 'sendMessage'
  701.         [string "scen_edit/command/command_manager.lua"]:60: in function 'execute'
  702.         [string "scen_edit/model/unit_manager_listener_gadge..."]:8: in function '?'
  703.         [string "scen_edit/observable.lua"]:25: in function 'callListeners'
  704.         [string "scen_edit/model/unit_manager.lua"]:40: in function 'addUnit'
  705.         [string "LuaRules/Gadgets/dbg_scenario_editor.lua"]:182: in function 'UnitCreated'
  706.         [string "luagadgets/gadgets.lua"]:1234: in function <[string "luagadgets/gadgets.lua"]:1232>
  707.         (tail call): ?
  708.         [C]: in function 'CreateUnit'
  709.         [string "LuaRules/Gadgets/lus_helper.lua"]:64: in function 'SpawnDecal'
  710.         [string "scripts/beacon.lua"]:56: in function <[string "scripts/beacon.lua"]:49>
  711.         [C]: in function 'sp_CallAsUnit'
  712.         [string "LuaRules/Gadgets/unit_script.lua"]:303: in function 'CallAsUnit'
  713.         [string "LuaRules/Gadgets/lus_helper.lua"]:352: in function 'MoveCtrlNotify'
  714.         [string "luagadgets/gadgets.lua"]:1167: in function <[string "luagadgets/gadgets.lua"]:1164>
  715.         (tail call): ?
  716. [f=0000806] User exited
  717. [f=0000806] [SpringApp::ShutDown][1]
  718. [f=0000806] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3
  719. [f=0000806] [ThreadPool::SetThreadCount][2] #threads=0
  720. [f=0000806] [SpringApp::ShutDown][2]
  721. [f=0000806] [~CGame][1]
  722. [f=0000806] [~CGame][2]
  723. [f=0000806] [~CGame][3]
  724. [f=0000806] [~CGame][4]
  725. [f=0000806] [~CGame][5]
  726. [f=0000806] [~CGame][6]
  727. [f=0000806] [~CGame][7]
  728. [f=0000806] [~CGame][8]
  729. [f=0000806] [CCollisionHandler] dis-/continuous tests: 0/225800
  730. [f=0000806] [~CGame][9]
  731. [f=0000806] [~CGame][10]
  732. [f=0000806] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  733. [f=0000806] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  734. [f=0000806] [~CPathCache(192x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  735. [f=0000806] [~CPathCache(192x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  736. [f=0000806] Statistics for RectangleOptimizer: 0%
  737. [f=0000806] Statistics for RectangleOptimizer: 0%
  738. [f=0000806] [~CGame][11]
  739. [f=0000806] [~CGame][12]
  740. [f=0000806] [~CGame][13]
  741. [f=0000806] [~CGame][14]
  742. [f=0000806] [~CGame][15]
  743. [f=0000806] [~CGameServer][1]
  744. [f=0000806] [~CGameServer][2]
  745. [f=0000806] [~CGame][16]
  746. [f=0000806] [Sound] [~CSound][1] soundThread=01462848
  747. [f=0000806] [Sound] [~CSound][2]
  748. [f=0000806] [Sound] [~CSound][3]
  749. [f=0000806] [~CGame][17]
  750. [f=0000806] [SpringApp::ShutDown][3]
  751. [f=0000806] [SpringApp::ShutDown][4]
  752. [f=0000806] Statistics for local connection:
  753. Received: 2183 bytes
  754. Sent: 8824 bytes
  755.  
  756. [f=0000806] Writing demo: demos/20140727_142830_Koom Valley V2_96.sdf
  757. [f=0000806] [SpringApp::ShutDown][5]
  758. [f=0000806] [SpringApp::ShutDown][6]
  759. [f=0000806] [SpringApp::ShutDown][7]
  760. [f=0000806] [SpringApp::ShutDown][8]
  761. [f=0000806] [SpringApp::ShutDown][9]
  762. [SpringApp::ShutDown][10]
  763. [SpringApp::ShutDown][11]
  764. [WatchDog::Uninstall][1] hangDetectorThread=014625F8
  765. [WatchDog::Uninstall][2]
  766. [WatchDog::Uninstall][3]
  767. [SpringApp::ShutDown][12]
  768. [SpringApp::Run] exitCode=0
RAW Paste Data
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