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- --= Made by SoundInfinity =--
- --// Settings
- --< Replace "setclipboard" with your exploits set clipboard function >--
- local _Copy = setclipboard or toclipboard or print;
- --< Do you want to copy the coords as a script >--
- --< i.e: Root.Position = Vector3.new(0, 0, 0) >--
- local Format = true;
- --// Create GUI
- local Main = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local CoordsName = Instance.new("TextLabel")
- local CopyCoords = Instance.new("TextButton")
- local Frame_2 = Instance.new("Frame")
- local FPSName = Instance.new("TextLabel")
- local Coords = Instance.new("TextLabel")
- local FPS = Instance.new("TextLabel")
- --Properties:
- Main.Name = "Main"
- Main.Parent = game:GetService("CoreGui")
- Frame.Parent = Main
- Frame.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- Frame.BackgroundTransparency = 0.20000000298023
- Frame.BorderSizePixel = 0
- Frame.Position = UDim2.new(0, 18, 0, 18)
- Frame.Size = UDim2.new(0, 270, 0, 100)
- CoordsName.Name = "CoordsName"
- CoordsName.Parent = Frame
- CoordsName.BackgroundColor3 = Color3.new(1, 1, 1)
- CoordsName.BackgroundTransparency = 1
- CoordsName.BorderSizePixel = 0
- CoordsName.Position = UDim2.new(0.0333333351, 0, 0.0799999982, 0)
- CoordsName.Size = UDim2.new(0, 73, 0, 25)
- CoordsName.Font = Enum.Font.Gotham
- CoordsName.Text = "Vector3"
- CoordsName.TextColor3 = Color3.new(1, 1, 1)
- CoordsName.TextSize = 14
- CoordsName.TextXAlignment = Enum.TextXAlignment.Left
- CopyCoords.Parent = Frame
- CopyCoords.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.141176)
- CopyCoords.BorderSizePixel = 0
- CopyCoords.Position = UDim2.new(0.0333333351, 0, 0.629999995, 0)
- CopyCoords.Size = UDim2.new(0, 101, 0, 22)
- CopyCoords.Font = Enum.Font.Gotham
- CopyCoords.Text = "Copy Coords"
- CopyCoords.TextColor3 = Color3.new(1, 1, 1)
- CopyCoords.TextSize = 14
- Frame_2.Parent = CopyCoords;
- Frame_2.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- Frame_2.BorderSizePixel = 0
- Frame_2.Position = UDim2.new(0, 0, 1, 0)
- Frame_2.Size = UDim2.new(1, 0, 0, 3)
- FPSName.Name = "FPSName"
- FPSName.Parent = Frame
- FPSName.BackgroundColor3 = Color3.new(1, 1, 1)
- FPSName.BackgroundTransparency = 1
- FPSName.BorderSizePixel = 0
- FPSName.Position = UDim2.new(0.0333333351, 0, 0.330000013, 0)
- FPSName.Size = UDim2.new(0, 73, 0, 25)
- FPSName.Font = Enum.Font.Gotham
- FPSName.Text = "FPS"
- FPSName.TextColor3 = Color3.new(1, 1, 1)
- FPSName.TextSize = 14
- FPSName.TextXAlignment = Enum.TextXAlignment.Left
- Coords.Name = "Coords"
- Coords.Parent = Frame
- Coords.BackgroundColor3 = Color3.new(1, 1, 1)
- Coords.BackgroundTransparency = 1
- Coords.BorderSizePixel = 0
- Coords.Position = UDim2.new(0.303703696, 0, 0.0799999982, 0)
- Coords.Size = UDim2.new(0, 179, 0, 25)
- Coords.Font = Enum.Font.Gotham
- Coords.Text = "0, 0, 0"
- Coords.TextColor3 = Color3.new(0, 0.666667, 1)
- Coords.TextSize = 14
- Coords.TextXAlignment = Enum.TextXAlignment.Left
- FPS.Name = "FPS"
- FPS.Parent = Frame
- FPS.BackgroundColor3 = Color3.new(1, 1, 1)
- FPS.BackgroundTransparency = 1
- FPS.BorderSizePixel = 0
- FPS.Position = UDim2.new(0.303703696, 0, 0.330000013, 0)
- FPS.Size = UDim2.new(0, 179, 0, 25)
- FPS.Font = Enum.Font.Gotham
- FPS.Text = "0"
- FPS.TextColor3 = Color3.new(0.819608, 0.286275, 0.286275)
- FPS.TextSize = 14
- FPS.TextXAlignment = Enum.TextXAlignment.Left
- --// Parent GUI
- local plr = game:GetService('Players').LocalPlayer;
- Main.Parent = (pcall(function() return Instance.new('TextLabel', game.CoreGui);end) and game.CoreGui) or plr:WaitForChild("PlayerGui", 2)
- --// Colors
- local Colors = {
- ['Red'] = Color3.fromRGB(209, 73, 73);
- ['Green'] = Color3.fromRGB(0, 170, 0);
- ['Yellow'] = Color3.fromRGB(255, 255, 0);
- };
- local tws = game:GetService('TweenService');
- local function ChangeTextColor(Object, Color)
- local twi = TweenInfo.new(.2, Enum.EasingStyle.Linear, Enum.EasingDirection.Out);
- local tw = tws:Create(Object, twi, { TextColor3 = Color });
- tw:Play();
- return tw;
- end;
- --// Loop FPS and Coordinates
- game:GetService('RunService').Heartbeat:Connect(function()
- local FPS_Calc = math.floor(workspace:GetRealPhysicsFPS());
- FPS.Text = tostring(FPS_Calc);
- if FPS_Calc >= 50 then --// Green - Great
- ChangeTextColor(FPS, Colors.Green);
- elseif FPS_Calc >= 30 then --// Yellow - Good
- ChangeTextColor(FPS, Colors.Yellow)
- elseif FPS_Calc >= 0 then --// Red - Bad
- ChangeTextColor(FPS, Colors.Red);
- end;
- if plr and plr.Character then
- local root = plr.Character:FindFirstChild'HumanoidRootPart';
- if root then
- local XYZ = {X=root.Position.X,Y=root.Position.Y,Z=root.Position.Z}
- for i, v in next, XYZ do
- XYZ[i] = math.floor(v);
- end;
- Coords.Text = ('%s, %s, %s'):format(XYZ.X, XYZ.Y, XYZ.Z)
- end;
- end;
- end);
- CopyCoords.MouseButton1Down:Connect(function()
- local formatted_coords = ('CFrame.new(%s)'):format(Coords.Text);
- if Format then
- formatted_coords = 'game:GetService\'Players\'.LocalPlayer.Character.HumanoidRootPart.CFrame = ' .. formatted_coords ..';';
- _Copy(formatted_coords);
- else
- _Copy(formatted_coords);
- end;
- end)
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